13464ebd5Sriastradh/* 23464ebd5Sriastradh * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> 33464ebd5Sriastradh * 43464ebd5Sriastradh * Permission is hereby granted, free of charge, to any person obtaining a 53464ebd5Sriastradh * copy of this software and associated documentation files (the "Software"), 63464ebd5Sriastradh * to deal in the Software without restriction, including without limitation 73464ebd5Sriastradh * on the rights to use, copy, modify, merge, publish, distribute, sub 83464ebd5Sriastradh * license, and/or sell copies of the Software, and to permit persons to whom 93464ebd5Sriastradh * the Software is furnished to do so, subject to the following conditions: 103464ebd5Sriastradh * 113464ebd5Sriastradh * The above copyright notice and this permission notice (including the next 123464ebd5Sriastradh * paragraph) shall be included in all copies or substantial portions of the 133464ebd5Sriastradh * Software. 143464ebd5Sriastradh * 153464ebd5Sriastradh * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 163464ebd5Sriastradh * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 173464ebd5Sriastradh * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 183464ebd5Sriastradh * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 193464ebd5Sriastradh * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 203464ebd5Sriastradh * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 213464ebd5Sriastradh * USE OR OTHER DEALINGS IN THE SOFTWARE. 223464ebd5Sriastradh */ 233464ebd5Sriastradh#include "r600_pipe.h" 2401e04c3fSmrg#include "compute_memory_pool.h" 2501e04c3fSmrg#include "evergreen_compute.h" 26af69d88dSmrg#include "util/u_surface.h" 277ec681f3Smrg#include "util/format/u_format.h" 28af69d88dSmrg#include "evergreend.h" 293464ebd5Sriastradh 303464ebd5Sriastradhenum r600_blitter_op /* bitmask */ 313464ebd5Sriastradh{ 32af69d88dSmrg R600_SAVE_FRAGMENT_STATE = 1, 33af69d88dSmrg R600_SAVE_TEXTURES = 2, 34af69d88dSmrg R600_SAVE_FRAMEBUFFER = 4, 35af69d88dSmrg R600_DISABLE_RENDER_COND = 8, 363464ebd5Sriastradh 37af69d88dSmrg R600_CLEAR = R600_SAVE_FRAGMENT_STATE, 383464ebd5Sriastradh 39af69d88dSmrg R600_CLEAR_SURFACE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER, 403464ebd5Sriastradh 41af69d88dSmrg R600_COPY_BUFFER = R600_DISABLE_RENDER_COND, 42af69d88dSmrg 43af69d88dSmrg R600_COPY_TEXTURE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES | 443464ebd5Sriastradh R600_DISABLE_RENDER_COND, 453464ebd5Sriastradh 46af69d88dSmrg R600_BLIT = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES, 47af69d88dSmrg 48af69d88dSmrg R600_DECOMPRESS = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND, 49af69d88dSmrg 50af69d88dSmrg R600_COLOR_RESOLVE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER 513464ebd5Sriastradh}; 523464ebd5Sriastradh 533464ebd5Sriastradhstatic void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op) 543464ebd5Sriastradh{ 55af69d88dSmrg struct r600_context *rctx = (struct r600_context *)ctx; 563464ebd5Sriastradh 5701e04c3fSmrg if (rctx->cmd_buf_is_compute) { 5801e04c3fSmrg rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL); 5901e04c3fSmrg rctx->cmd_buf_is_compute = false; 6001e04c3fSmrg } 613464ebd5Sriastradh 62af69d88dSmrg util_blitter_save_vertex_buffer_slot(rctx->blitter, rctx->vertex_buffer_state.vb); 63af69d88dSmrg util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_fetch_shader.cso); 643464ebd5Sriastradh util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader); 65af69d88dSmrg util_blitter_save_geometry_shader(rctx->blitter, rctx->gs_shader); 6601e04c3fSmrg util_blitter_save_tessctrl_shader(rctx->blitter, rctx->tcs_shader); 6701e04c3fSmrg util_blitter_save_tesseval_shader(rctx->blitter, rctx->tes_shader); 68af69d88dSmrg util_blitter_save_so_targets(rctx->blitter, rctx->b.streamout.num_targets, 69af69d88dSmrg (struct pipe_stream_output_target**)rctx->b.streamout.targets); 70af69d88dSmrg util_blitter_save_rasterizer(rctx->blitter, rctx->rasterizer_state.cso); 71af69d88dSmrg 72af69d88dSmrg if (op & R600_SAVE_FRAGMENT_STATE) { 7301e04c3fSmrg util_blitter_save_viewport(rctx->blitter, &rctx->b.viewports.states[0]); 7401e04c3fSmrg util_blitter_save_scissor(rctx->blitter, &rctx->b.scissors.states[0]); 75af69d88dSmrg util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader); 76af69d88dSmrg util_blitter_save_blend(rctx->blitter, rctx->blend_state.cso); 77af69d88dSmrg util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->dsa_state.cso); 78af69d88dSmrg util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref.pipe_state); 79af69d88dSmrg util_blitter_save_sample_mask(rctx->blitter, rctx->sample_mask.sample_mask); 803464ebd5Sriastradh } 813464ebd5Sriastradh 823464ebd5Sriastradh if (op & R600_SAVE_FRAMEBUFFER) 83af69d88dSmrg util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer.state); 843464ebd5Sriastradh 853464ebd5Sriastradh if (op & R600_SAVE_TEXTURES) { 863464ebd5Sriastradh util_blitter_save_fragment_sampler_states( 87af69d88dSmrg rctx->blitter, util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].states.enabled_mask), 88af69d88dSmrg (void**)rctx->samplers[PIPE_SHADER_FRAGMENT].states.states); 893464ebd5Sriastradh 903464ebd5Sriastradh util_blitter_save_fragment_sampler_views( 91af69d88dSmrg rctx->blitter, util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.enabled_mask), 92af69d88dSmrg (struct pipe_sampler_view**)rctx->samplers[PIPE_SHADER_FRAGMENT].views.views); 933464ebd5Sriastradh } 943464ebd5Sriastradh 9501e04c3fSmrg if (op & R600_DISABLE_RENDER_COND) 9601e04c3fSmrg rctx->b.render_cond_force_off = true; 973464ebd5Sriastradh} 983464ebd5Sriastradh 993464ebd5Sriastradhstatic void r600_blitter_end(struct pipe_context *ctx) 1003464ebd5Sriastradh{ 101af69d88dSmrg struct r600_context *rctx = (struct r600_context *)ctx; 10201e04c3fSmrg 10301e04c3fSmrg rctx->b.render_cond_force_off = false; 1043464ebd5Sriastradh} 1053464ebd5Sriastradh 106af69d88dSmrgstatic unsigned u_max_sample(struct pipe_resource *r) 1073464ebd5Sriastradh{ 108af69d88dSmrg return r->nr_samples ? r->nr_samples - 1 : 0; 109af69d88dSmrg} 1103464ebd5Sriastradh 111af69d88dSmrgstatic void r600_blit_decompress_depth(struct pipe_context *ctx, 112af69d88dSmrg struct r600_texture *texture, 113af69d88dSmrg struct r600_texture *staging, 114af69d88dSmrg unsigned first_level, unsigned last_level, 115af69d88dSmrg unsigned first_layer, unsigned last_layer, 116af69d88dSmrg unsigned first_sample, unsigned last_sample) 117af69d88dSmrg{ 118af69d88dSmrg struct r600_context *rctx = (struct r600_context *)ctx; 119af69d88dSmrg unsigned layer, level, sample, checked_last_layer, max_layer, max_sample; 120af69d88dSmrg struct r600_texture *flushed_depth_texture = staging ? 121af69d88dSmrg staging : texture->flushed_depth_texture; 122af69d88dSmrg const struct util_format_description *desc = 123af69d88dSmrg util_format_description(texture->resource.b.b.format); 124af69d88dSmrg float depth; 125af69d88dSmrg 126af69d88dSmrg if (!staging && !texture->dirty_level_mask) 1273464ebd5Sriastradh return; 1283464ebd5Sriastradh 129af69d88dSmrg max_sample = u_max_sample(&texture->resource.b.b); 1303464ebd5Sriastradh 131af69d88dSmrg /* XXX Decompressing MSAA depth textures is broken on R6xx. 132af69d88dSmrg * There is also a hardlock if CMASK and FMASK are not present. 133af69d88dSmrg * Just skip this until we find out how to fix it. */ 134af69d88dSmrg if (rctx->b.chip_class == R600 && max_sample > 0) { 135af69d88dSmrg texture->dirty_level_mask = 0; 136af69d88dSmrg return; 137af69d88dSmrg } 1383464ebd5Sriastradh 139af69d88dSmrg if (rctx->b.family == CHIP_RV610 || rctx->b.family == CHIP_RV630 || 140af69d88dSmrg rctx->b.family == CHIP_RV620 || rctx->b.family == CHIP_RV635) 1413464ebd5Sriastradh depth = 0.0f; 142af69d88dSmrg else 143af69d88dSmrg depth = 1.0f; 1443464ebd5Sriastradh 145af69d88dSmrg /* Enable decompression in DB_RENDER_CONTROL */ 146af69d88dSmrg rctx->db_misc_state.flush_depthstencil_through_cb = true; 147af69d88dSmrg rctx->db_misc_state.copy_depth = util_format_has_depth(desc); 148af69d88dSmrg rctx->db_misc_state.copy_stencil = util_format_has_stencil(desc); 149af69d88dSmrg rctx->db_misc_state.copy_sample = first_sample; 15001e04c3fSmrg r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); 151af69d88dSmrg 152af69d88dSmrg for (level = first_level; level <= last_level; level++) { 153af69d88dSmrg if (!staging && !(texture->dirty_level_mask & (1 << level))) 154af69d88dSmrg continue; 1553464ebd5Sriastradh 156af69d88dSmrg /* The smaller the mipmap level, the less layers there are 157af69d88dSmrg * as far as 3D textures are concerned. */ 158af69d88dSmrg max_layer = util_max_layer(&texture->resource.b.b, level); 159af69d88dSmrg checked_last_layer = last_layer < max_layer ? last_layer : max_layer; 160af69d88dSmrg 161af69d88dSmrg for (layer = first_layer; layer <= checked_last_layer; layer++) { 162af69d88dSmrg for (sample = first_sample; sample <= last_sample; sample++) { 163af69d88dSmrg struct pipe_surface *zsurf, *cbsurf, surf_tmpl; 164af69d88dSmrg 165af69d88dSmrg if (sample != rctx->db_misc_state.copy_sample) { 166af69d88dSmrg rctx->db_misc_state.copy_sample = sample; 16701e04c3fSmrg r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); 168af69d88dSmrg } 169af69d88dSmrg 170af69d88dSmrg surf_tmpl.format = texture->resource.b.b.format; 171af69d88dSmrg surf_tmpl.u.tex.level = level; 172af69d88dSmrg surf_tmpl.u.tex.first_layer = layer; 173af69d88dSmrg surf_tmpl.u.tex.last_layer = layer; 174af69d88dSmrg 175af69d88dSmrg zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl); 176af69d88dSmrg 177af69d88dSmrg surf_tmpl.format = flushed_depth_texture->resource.b.b.format; 178af69d88dSmrg cbsurf = ctx->create_surface(ctx, 179af69d88dSmrg &flushed_depth_texture->resource.b.b, &surf_tmpl); 180af69d88dSmrg 181af69d88dSmrg r600_blitter_begin(ctx, R600_DECOMPRESS); 182af69d88dSmrg util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, 1 << sample, 183af69d88dSmrg rctx->custom_dsa_flush, depth); 184af69d88dSmrg r600_blitter_end(ctx); 185af69d88dSmrg 186af69d88dSmrg pipe_surface_reference(&zsurf, NULL); 187af69d88dSmrg pipe_surface_reference(&cbsurf, NULL); 188af69d88dSmrg } 189af69d88dSmrg } 190af69d88dSmrg 191af69d88dSmrg /* The texture will always be dirty if some layers or samples aren't flushed. 192af69d88dSmrg * I don't think this case occurs often though. */ 193af69d88dSmrg if (!staging && 194af69d88dSmrg first_layer == 0 && last_layer == max_layer && 195af69d88dSmrg first_sample == 0 && last_sample == max_sample) { 196af69d88dSmrg texture->dirty_level_mask &= ~(1 << level); 197af69d88dSmrg } 198af69d88dSmrg } 1993464ebd5Sriastradh 200af69d88dSmrg /* reenable compression in DB_RENDER_CONTROL */ 201af69d88dSmrg rctx->db_misc_state.flush_depthstencil_through_cb = false; 20201e04c3fSmrg r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); 2033464ebd5Sriastradh} 2043464ebd5Sriastradh 205af69d88dSmrgstatic void r600_blit_decompress_depth_in_place(struct r600_context *rctx, 206af69d88dSmrg struct r600_texture *texture, 20701e04c3fSmrg bool is_stencil_sampler, 208af69d88dSmrg unsigned first_level, unsigned last_level, 209af69d88dSmrg unsigned first_layer, unsigned last_layer) 2103464ebd5Sriastradh{ 211af69d88dSmrg struct pipe_surface *zsurf, surf_tmpl = {{0}}; 212af69d88dSmrg unsigned layer, max_layer, checked_last_layer, level; 21301e04c3fSmrg unsigned *dirty_level_mask; 2143464ebd5Sriastradh 215af69d88dSmrg /* Enable decompression in DB_RENDER_CONTROL */ 21601e04c3fSmrg if (is_stencil_sampler) { 21701e04c3fSmrg rctx->db_misc_state.flush_stencil_inplace = true; 21801e04c3fSmrg dirty_level_mask = &texture->stencil_dirty_level_mask; 21901e04c3fSmrg } else { 22001e04c3fSmrg rctx->db_misc_state.flush_depth_inplace = true; 22101e04c3fSmrg dirty_level_mask = &texture->dirty_level_mask; 22201e04c3fSmrg } 22301e04c3fSmrg r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); 2243464ebd5Sriastradh 225af69d88dSmrg surf_tmpl.format = texture->resource.b.b.format; 2263464ebd5Sriastradh 227af69d88dSmrg for (level = first_level; level <= last_level; level++) { 22801e04c3fSmrg if (!(*dirty_level_mask & (1 << level))) 2293464ebd5Sriastradh continue; 2303464ebd5Sriastradh 231af69d88dSmrg surf_tmpl.u.tex.level = level; 232af69d88dSmrg 233af69d88dSmrg /* The smaller the mipmap level, the less layers there are 234af69d88dSmrg * as far as 3D textures are concerned. */ 235af69d88dSmrg max_layer = util_max_layer(&texture->resource.b.b, level); 236af69d88dSmrg checked_last_layer = last_layer < max_layer ? last_layer : max_layer; 2373464ebd5Sriastradh 238af69d88dSmrg for (layer = first_layer; layer <= checked_last_layer; layer++) { 239af69d88dSmrg surf_tmpl.u.tex.first_layer = layer; 240af69d88dSmrg surf_tmpl.u.tex.last_layer = layer; 241af69d88dSmrg 242af69d88dSmrg zsurf = rctx->b.b.create_surface(&rctx->b.b, &texture->resource.b.b, &surf_tmpl); 243af69d88dSmrg 244af69d88dSmrg r600_blitter_begin(&rctx->b.b, R600_DECOMPRESS); 245af69d88dSmrg util_blitter_custom_depth_stencil(rctx->blitter, zsurf, NULL, ~0, 246af69d88dSmrg rctx->custom_dsa_flush, 1.0f); 247af69d88dSmrg r600_blitter_end(&rctx->b.b); 248af69d88dSmrg 249af69d88dSmrg pipe_surface_reference(&zsurf, NULL); 250af69d88dSmrg } 251af69d88dSmrg 252af69d88dSmrg /* The texture will always be dirty if some layers or samples aren't flushed. 253af69d88dSmrg * I don't think this case occurs often though. */ 254af69d88dSmrg if (first_layer == 0 && last_layer == max_layer) { 25501e04c3fSmrg *dirty_level_mask &= ~(1 << level); 256af69d88dSmrg } 2573464ebd5Sriastradh } 2583464ebd5Sriastradh 259af69d88dSmrg /* Disable decompression in DB_RENDER_CONTROL */ 26001e04c3fSmrg rctx->db_misc_state.flush_depth_inplace = false; 26101e04c3fSmrg rctx->db_misc_state.flush_stencil_inplace = false; 26201e04c3fSmrg r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); 263af69d88dSmrg} 2643464ebd5Sriastradh 265af69d88dSmrgvoid r600_decompress_depth_textures(struct r600_context *rctx, 266af69d88dSmrg struct r600_samplerview_state *textures) 267af69d88dSmrg{ 268af69d88dSmrg unsigned i; 269af69d88dSmrg unsigned depth_texture_mask = textures->compressed_depthtex_mask; 270af69d88dSmrg 271af69d88dSmrg while (depth_texture_mask) { 272af69d88dSmrg struct pipe_sampler_view *view; 27301e04c3fSmrg struct r600_pipe_sampler_view *rview; 274af69d88dSmrg struct r600_texture *tex; 275af69d88dSmrg 276af69d88dSmrg i = u_bit_scan(&depth_texture_mask); 277af69d88dSmrg 278af69d88dSmrg view = &textures->views[i]->base; 279af69d88dSmrg assert(view); 28001e04c3fSmrg rview = (struct r600_pipe_sampler_view*)view; 281af69d88dSmrg 282af69d88dSmrg tex = (struct r600_texture *)view->texture; 28301e04c3fSmrg assert(tex->db_compatible); 284af69d88dSmrg 28501e04c3fSmrg if (r600_can_sample_zs(tex, rview->is_stencil_sampler)) { 286af69d88dSmrg r600_blit_decompress_depth_in_place(rctx, tex, 28701e04c3fSmrg rview->is_stencil_sampler, 288af69d88dSmrg view->u.tex.first_level, view->u.tex.last_level, 289af69d88dSmrg 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level)); 290af69d88dSmrg } else { 291af69d88dSmrg r600_blit_decompress_depth(&rctx->b.b, tex, NULL, 292af69d88dSmrg view->u.tex.first_level, view->u.tex.last_level, 293af69d88dSmrg 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level), 294af69d88dSmrg 0, u_max_sample(&tex->resource.b.b)); 295af69d88dSmrg } 296af69d88dSmrg } 297af69d88dSmrg} 298af69d88dSmrg 29901e04c3fSmrgvoid r600_decompress_depth_images(struct r600_context *rctx, 30001e04c3fSmrg struct r600_image_state *images) 30101e04c3fSmrg{ 30201e04c3fSmrg unsigned i; 30301e04c3fSmrg unsigned depth_texture_mask = images->compressed_depthtex_mask; 30401e04c3fSmrg 30501e04c3fSmrg while (depth_texture_mask) { 30601e04c3fSmrg struct r600_image_view *view; 30701e04c3fSmrg struct r600_texture *tex; 30801e04c3fSmrg 30901e04c3fSmrg i = u_bit_scan(&depth_texture_mask); 31001e04c3fSmrg 31101e04c3fSmrg view = &images->views[i]; 31201e04c3fSmrg assert(view); 31301e04c3fSmrg 31401e04c3fSmrg tex = (struct r600_texture *)view->base.resource; 31501e04c3fSmrg assert(tex->db_compatible); 31601e04c3fSmrg 31701e04c3fSmrg if (r600_can_sample_zs(tex, false)) { 31801e04c3fSmrg r600_blit_decompress_depth_in_place(rctx, tex, 31901e04c3fSmrg false, 32001e04c3fSmrg view->base.u.tex.level, 32101e04c3fSmrg view->base.u.tex.level, 32201e04c3fSmrg 0, util_max_layer(&tex->resource.b.b, view->base.u.tex.level)); 32301e04c3fSmrg } else { 32401e04c3fSmrg r600_blit_decompress_depth(&rctx->b.b, tex, NULL, 32501e04c3fSmrg view->base.u.tex.level, 32601e04c3fSmrg view->base.u.tex.level, 32701e04c3fSmrg 0, util_max_layer(&tex->resource.b.b, view->base.u.tex.level), 32801e04c3fSmrg 0, u_max_sample(&tex->resource.b.b)); 32901e04c3fSmrg } 33001e04c3fSmrg } 33101e04c3fSmrg} 33201e04c3fSmrg 333af69d88dSmrgstatic void r600_blit_decompress_color(struct pipe_context *ctx, 334af69d88dSmrg struct r600_texture *rtex, 335af69d88dSmrg unsigned first_level, unsigned last_level, 336af69d88dSmrg unsigned first_layer, unsigned last_layer) 337af69d88dSmrg{ 338af69d88dSmrg struct r600_context *rctx = (struct r600_context *)ctx; 339af69d88dSmrg unsigned layer, level, checked_last_layer, max_layer; 340af69d88dSmrg 341af69d88dSmrg if (!rtex->dirty_level_mask) 342af69d88dSmrg return; 3433464ebd5Sriastradh 344af69d88dSmrg for (level = first_level; level <= last_level; level++) { 345af69d88dSmrg if (!(rtex->dirty_level_mask & (1 << level))) 3463464ebd5Sriastradh continue; 3473464ebd5Sriastradh 348af69d88dSmrg /* The smaller the mipmap level, the less layers there are 349af69d88dSmrg * as far as 3D textures are concerned. */ 350af69d88dSmrg max_layer = util_max_layer(&rtex->resource.b.b, level); 351af69d88dSmrg checked_last_layer = last_layer < max_layer ? last_layer : max_layer; 352af69d88dSmrg 353af69d88dSmrg for (layer = first_layer; layer <= checked_last_layer; layer++) { 354af69d88dSmrg struct pipe_surface *cbsurf, surf_tmpl; 355af69d88dSmrg 356af69d88dSmrg surf_tmpl.format = rtex->resource.b.b.format; 357af69d88dSmrg surf_tmpl.u.tex.level = level; 358af69d88dSmrg surf_tmpl.u.tex.first_layer = layer; 359af69d88dSmrg surf_tmpl.u.tex.last_layer = layer; 360af69d88dSmrg cbsurf = ctx->create_surface(ctx, &rtex->resource.b.b, &surf_tmpl); 361af69d88dSmrg 362af69d88dSmrg r600_blitter_begin(ctx, R600_DECOMPRESS); 363af69d88dSmrg util_blitter_custom_color(rctx->blitter, cbsurf, 364af69d88dSmrg rtex->fmask.size ? rctx->custom_blend_decompress : rctx->custom_blend_fastclear); 365af69d88dSmrg r600_blitter_end(ctx); 366af69d88dSmrg 367af69d88dSmrg pipe_surface_reference(&cbsurf, NULL); 368af69d88dSmrg } 369af69d88dSmrg 370af69d88dSmrg /* The texture will always be dirty if some layers aren't flushed. 371af69d88dSmrg * I don't think this case occurs often though. */ 372af69d88dSmrg if (first_layer == 0 && last_layer == max_layer) { 373af69d88dSmrg rtex->dirty_level_mask &= ~(1 << level); 374af69d88dSmrg } 3753464ebd5Sriastradh } 3763464ebd5Sriastradh} 3773464ebd5Sriastradh 378af69d88dSmrgvoid r600_decompress_color_textures(struct r600_context *rctx, 379af69d88dSmrg struct r600_samplerview_state *textures) 380af69d88dSmrg{ 381af69d88dSmrg unsigned i; 382af69d88dSmrg unsigned mask = textures->compressed_colortex_mask; 383af69d88dSmrg 384af69d88dSmrg while (mask) { 385af69d88dSmrg struct pipe_sampler_view *view; 386af69d88dSmrg struct r600_texture *tex; 387af69d88dSmrg 388af69d88dSmrg i = u_bit_scan(&mask); 389af69d88dSmrg 390af69d88dSmrg view = &textures->views[i]->base; 391af69d88dSmrg assert(view); 392af69d88dSmrg 393af69d88dSmrg tex = (struct r600_texture *)view->texture; 394af69d88dSmrg assert(tex->cmask.size); 395af69d88dSmrg 396af69d88dSmrg r600_blit_decompress_color(&rctx->b.b, tex, 397af69d88dSmrg view->u.tex.first_level, view->u.tex.last_level, 398af69d88dSmrg 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level)); 399af69d88dSmrg } 400af69d88dSmrg} 401af69d88dSmrg 40201e04c3fSmrgvoid r600_decompress_color_images(struct r600_context *rctx, 40301e04c3fSmrg struct r600_image_state *images) 40401e04c3fSmrg{ 40501e04c3fSmrg unsigned i; 40601e04c3fSmrg unsigned mask = images->compressed_colortex_mask; 40701e04c3fSmrg 40801e04c3fSmrg while (mask) { 40901e04c3fSmrg struct r600_image_view *view; 41001e04c3fSmrg struct r600_texture *tex; 41101e04c3fSmrg 41201e04c3fSmrg i = u_bit_scan(&mask); 41301e04c3fSmrg 41401e04c3fSmrg view = &images->views[i]; 41501e04c3fSmrg assert(view); 41601e04c3fSmrg 41701e04c3fSmrg tex = (struct r600_texture *)view->base.resource; 41801e04c3fSmrg assert(tex->cmask.size); 41901e04c3fSmrg 42001e04c3fSmrg r600_blit_decompress_color(&rctx->b.b, tex, 42101e04c3fSmrg view->base.u.tex.level, view->base.u.tex.level, 42201e04c3fSmrg view->base.u.tex.first_layer, 42301e04c3fSmrg view->base.u.tex.last_layer); 42401e04c3fSmrg } 42501e04c3fSmrg} 42601e04c3fSmrg 427af69d88dSmrg/* Helper for decompressing a portion of a color or depth resource before 428af69d88dSmrg * blitting if any decompression is needed. 429af69d88dSmrg * The driver doesn't decompress resources automatically while u_blitter is 430af69d88dSmrg * rendering. */ 431af69d88dSmrgstatic bool r600_decompress_subresource(struct pipe_context *ctx, 432af69d88dSmrg struct pipe_resource *tex, 433af69d88dSmrg unsigned level, 434af69d88dSmrg unsigned first_layer, unsigned last_layer) 435af69d88dSmrg{ 436af69d88dSmrg struct r600_context *rctx = (struct r600_context *)ctx; 437af69d88dSmrg struct r600_texture *rtex = (struct r600_texture*)tex; 438af69d88dSmrg 43901e04c3fSmrg if (rtex->db_compatible) { 44001e04c3fSmrg if (r600_can_sample_zs(rtex, false)) { 44101e04c3fSmrg r600_blit_decompress_depth_in_place(rctx, rtex, false, 442af69d88dSmrg level, level, 443af69d88dSmrg first_layer, last_layer); 44401e04c3fSmrg if (rtex->surface.has_stencil) { 44501e04c3fSmrg r600_blit_decompress_depth_in_place(rctx, rtex, true, 44601e04c3fSmrg level, level, 44701e04c3fSmrg first_layer, last_layer); 44801e04c3fSmrg } 449af69d88dSmrg } else { 450af69d88dSmrg if (!r600_init_flushed_depth_texture(ctx, tex, NULL)) 451af69d88dSmrg return false; /* error */ 452af69d88dSmrg 453af69d88dSmrg r600_blit_decompress_depth(ctx, rtex, NULL, 454af69d88dSmrg level, level, 455af69d88dSmrg first_layer, last_layer, 456af69d88dSmrg 0, u_max_sample(tex)); 457af69d88dSmrg } 458af69d88dSmrg } else if (rtex->cmask.size) { 459af69d88dSmrg r600_blit_decompress_color(ctx, rtex, level, level, 460af69d88dSmrg first_layer, last_layer); 461af69d88dSmrg } 462af69d88dSmrg return true; 463af69d88dSmrg} 464af69d88dSmrg 4653464ebd5Sriastradhstatic void r600_clear(struct pipe_context *ctx, unsigned buffers, 4667ec681f3Smrg const struct pipe_scissor_state *scissor_state, 467af69d88dSmrg const union pipe_color_union *color, 468af69d88dSmrg double depth, unsigned stencil) 4693464ebd5Sriastradh{ 470af69d88dSmrg struct r600_context *rctx = (struct r600_context *)ctx; 471af69d88dSmrg struct pipe_framebuffer_state *fb = &rctx->framebuffer.state; 472af69d88dSmrg 473af69d88dSmrg if (buffers & PIPE_CLEAR_COLOR && rctx->b.chip_class >= EVERGREEN) { 474af69d88dSmrg evergreen_do_fast_color_clear(&rctx->b, fb, &rctx->framebuffer.atom, 47501e04c3fSmrg &buffers, NULL, color); 47601e04c3fSmrg if (!buffers) 47701e04c3fSmrg return; /* all buffers have been fast cleared */ 478af69d88dSmrg } 479af69d88dSmrg 480af69d88dSmrg if (buffers & PIPE_CLEAR_COLOR) { 481af69d88dSmrg int i; 482af69d88dSmrg 483af69d88dSmrg /* These buffers cannot use fast clear, make sure to disable expansion. */ 484af69d88dSmrg for (i = 0; i < fb->nr_cbufs; i++) { 485af69d88dSmrg struct r600_texture *tex; 486af69d88dSmrg 487af69d88dSmrg /* If not clearing this buffer, skip. */ 488af69d88dSmrg if (!(buffers & (PIPE_CLEAR_COLOR0 << i))) 489af69d88dSmrg continue; 490af69d88dSmrg 491af69d88dSmrg if (!fb->cbufs[i]) 492af69d88dSmrg continue; 493af69d88dSmrg 494af69d88dSmrg tex = (struct r600_texture *)fb->cbufs[i]->texture; 495af69d88dSmrg if (tex->fmask.size == 0) 496af69d88dSmrg tex->dirty_level_mask &= ~(1 << fb->cbufs[i]->u.tex.level); 497af69d88dSmrg } 498af69d88dSmrg } 499af69d88dSmrg 500af69d88dSmrg /* if hyperz enabled just clear hyperz */ 501af69d88dSmrg if (fb->zsbuf && (buffers & PIPE_CLEAR_DEPTH)) { 502af69d88dSmrg struct r600_texture *rtex; 503af69d88dSmrg unsigned level = fb->zsbuf->u.tex.level; 504af69d88dSmrg 505af69d88dSmrg rtex = (struct r600_texture*)fb->zsbuf->texture; 506af69d88dSmrg 507af69d88dSmrg /* We can't use hyperz fast clear if each slice of a texture 508af69d88dSmrg * array are clear to different value. To simplify code just 509af69d88dSmrg * disable fast clear for texture array. 510af69d88dSmrg */ 51101e04c3fSmrg if (r600_htile_enabled(rtex, level) && 51201e04c3fSmrg fb->zsbuf->u.tex.first_layer == 0 && 51301e04c3fSmrg fb->zsbuf->u.tex.last_layer == util_max_layer(&rtex->resource.b.b, level)) { 514af69d88dSmrg if (rtex->depth_clear_value != depth) { 515af69d88dSmrg rtex->depth_clear_value = depth; 51601e04c3fSmrg r600_mark_atom_dirty(rctx, &rctx->db_state.atom); 517af69d88dSmrg } 518af69d88dSmrg rctx->db_misc_state.htile_clear = true; 51901e04c3fSmrg r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); 520af69d88dSmrg } 521af69d88dSmrg } 5223464ebd5Sriastradh 5233464ebd5Sriastradh r600_blitter_begin(ctx, R600_CLEAR); 5243464ebd5Sriastradh util_blitter_clear(rctx->blitter, fb->width, fb->height, 525af69d88dSmrg util_framebuffer_get_num_layers(fb), 5267ec681f3Smrg buffers, color, depth, stencil, 5277ec681f3Smrg util_framebuffer_get_num_samples(fb) > 1); 5283464ebd5Sriastradh r600_blitter_end(ctx); 529af69d88dSmrg 530af69d88dSmrg /* disable fast clear */ 531af69d88dSmrg if (rctx->db_misc_state.htile_clear) { 532af69d88dSmrg rctx->db_misc_state.htile_clear = false; 53301e04c3fSmrg r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); 534af69d88dSmrg } 5353464ebd5Sriastradh} 5363464ebd5Sriastradh 5373464ebd5Sriastradhstatic void r600_clear_render_target(struct pipe_context *ctx, 5383464ebd5Sriastradh struct pipe_surface *dst, 539af69d88dSmrg const union pipe_color_union *color, 5403464ebd5Sriastradh unsigned dstx, unsigned dsty, 54101e04c3fSmrg unsigned width, unsigned height, 54201e04c3fSmrg bool render_condition_enabled) 5433464ebd5Sriastradh{ 544af69d88dSmrg struct r600_context *rctx = (struct r600_context *)ctx; 5453464ebd5Sriastradh 54601e04c3fSmrg r600_blitter_begin(ctx, R600_CLEAR_SURFACE | 54701e04c3fSmrg (render_condition_enabled ? 0 : R600_DISABLE_RENDER_COND)); 548af69d88dSmrg util_blitter_clear_render_target(rctx->blitter, dst, color, 5493464ebd5Sriastradh dstx, dsty, width, height); 5503464ebd5Sriastradh r600_blitter_end(ctx); 5513464ebd5Sriastradh} 5523464ebd5Sriastradh 5533464ebd5Sriastradhstatic void r600_clear_depth_stencil(struct pipe_context *ctx, 5543464ebd5Sriastradh struct pipe_surface *dst, 5553464ebd5Sriastradh unsigned clear_flags, 5563464ebd5Sriastradh double depth, 5573464ebd5Sriastradh unsigned stencil, 5583464ebd5Sriastradh unsigned dstx, unsigned dsty, 55901e04c3fSmrg unsigned width, unsigned height, 56001e04c3fSmrg bool render_condition_enabled) 5613464ebd5Sriastradh{ 562af69d88dSmrg struct r600_context *rctx = (struct r600_context *)ctx; 5633464ebd5Sriastradh 56401e04c3fSmrg r600_blitter_begin(ctx, R600_CLEAR_SURFACE | 56501e04c3fSmrg (render_condition_enabled ? 0 : R600_DISABLE_RENDER_COND)); 5663464ebd5Sriastradh util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil, 5673464ebd5Sriastradh dstx, dsty, width, height); 5683464ebd5Sriastradh r600_blitter_end(ctx); 5693464ebd5Sriastradh} 5703464ebd5Sriastradh 571af69d88dSmrgstatic void r600_copy_buffer(struct pipe_context *ctx, struct pipe_resource *dst, unsigned dstx, 572af69d88dSmrg struct pipe_resource *src, const struct pipe_box *src_box) 5733464ebd5Sriastradh{ 574af69d88dSmrg struct r600_context *rctx = (struct r600_context*)ctx; 5753464ebd5Sriastradh 576af69d88dSmrg if (rctx->screen->b.has_cp_dma) { 577af69d88dSmrg r600_cp_dma_copy_buffer(rctx, dst, dstx, src, src_box->x, src_box->width); 578af69d88dSmrg } 579af69d88dSmrg else if (rctx->screen->b.has_streamout && 580af69d88dSmrg /* Require 4-byte alignment. */ 581af69d88dSmrg dstx % 4 == 0 && src_box->x % 4 == 0 && src_box->width % 4 == 0) { 582af69d88dSmrg 583af69d88dSmrg r600_blitter_begin(ctx, R600_COPY_BUFFER); 584af69d88dSmrg util_blitter_copy_buffer(rctx->blitter, dst, dstx, src, src_box->x, src_box->width); 585af69d88dSmrg r600_blitter_end(ctx); 586af69d88dSmrg } else { 587af69d88dSmrg util_resource_copy_region(ctx, dst, 0, dstx, 0, 0, src, 0, src_box); 588af69d88dSmrg } 589af69d88dSmrg} 5903464ebd5Sriastradh 591af69d88dSmrg/** 592af69d88dSmrg * Global buffers are not really resources, they are are actually offsets 593af69d88dSmrg * into a single global resource (r600_screen::global_pool). The means 59401e04c3fSmrg * they don't have their own buf handle, so they cannot be passed 595af69d88dSmrg * to r600_copy_buffer() and must be handled separately. 596af69d88dSmrg */ 597af69d88dSmrgstatic void r600_copy_global_buffer(struct pipe_context *ctx, 598af69d88dSmrg struct pipe_resource *dst, unsigned 599af69d88dSmrg dstx, struct pipe_resource *src, 600af69d88dSmrg const struct pipe_box *src_box) 6013464ebd5Sriastradh{ 60201e04c3fSmrg struct r600_context *rctx = (struct r600_context*)ctx; 60301e04c3fSmrg struct compute_memory_pool *pool = rctx->screen->global_pool; 60401e04c3fSmrg struct pipe_box new_src_box = *src_box; 60501e04c3fSmrg 60601e04c3fSmrg if (src->bind & PIPE_BIND_GLOBAL) { 60701e04c3fSmrg struct r600_resource_global *rsrc = 60801e04c3fSmrg (struct r600_resource_global *)src; 60901e04c3fSmrg struct compute_memory_item *item = rsrc->chunk; 61001e04c3fSmrg 61101e04c3fSmrg if (is_item_in_pool(item)) { 61201e04c3fSmrg new_src_box.x += 4 * item->start_in_dw; 61301e04c3fSmrg src = (struct pipe_resource *)pool->bo; 61401e04c3fSmrg } else { 61501e04c3fSmrg if (item->real_buffer == NULL) { 61601e04c3fSmrg item->real_buffer = 61701e04c3fSmrg r600_compute_buffer_alloc_vram(pool->screen, 61801e04c3fSmrg item->size_in_dw * 4); 61901e04c3fSmrg } 62001e04c3fSmrg src = (struct pipe_resource*)item->real_buffer; 62101e04c3fSmrg } 62201e04c3fSmrg } 62301e04c3fSmrg if (dst->bind & PIPE_BIND_GLOBAL) { 62401e04c3fSmrg struct r600_resource_global *rdst = 62501e04c3fSmrg (struct r600_resource_global *)dst; 62601e04c3fSmrg struct compute_memory_item *item = rdst->chunk; 62701e04c3fSmrg 62801e04c3fSmrg if (is_item_in_pool(item)) { 62901e04c3fSmrg dstx += 4 * item->start_in_dw; 63001e04c3fSmrg dst = (struct pipe_resource *)pool->bo; 63101e04c3fSmrg } else { 63201e04c3fSmrg if (item->real_buffer == NULL) { 63301e04c3fSmrg item->real_buffer = 63401e04c3fSmrg r600_compute_buffer_alloc_vram(pool->screen, 63501e04c3fSmrg item->size_in_dw * 4); 63601e04c3fSmrg } 63701e04c3fSmrg dst = (struct pipe_resource*)item->real_buffer; 63801e04c3fSmrg } 63901e04c3fSmrg } 64001e04c3fSmrg 64101e04c3fSmrg r600_copy_buffer(ctx, dst, dstx, src, &new_src_box); 6423464ebd5Sriastradh} 6433464ebd5Sriastradh 644af69d88dSmrgstatic void r600_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst, 64501e04c3fSmrg uint64_t offset, uint64_t size, unsigned value, 64601e04c3fSmrg enum r600_coherency coher) 6473464ebd5Sriastradh{ 648af69d88dSmrg struct r600_context *rctx = (struct r600_context*)ctx; 649af69d88dSmrg 650af69d88dSmrg if (rctx->screen->b.has_cp_dma && 651af69d88dSmrg rctx->b.chip_class >= EVERGREEN && 652af69d88dSmrg offset % 4 == 0 && size % 4 == 0) { 65301e04c3fSmrg evergreen_cp_dma_clear_buffer(rctx, dst, offset, size, value, coher); 654af69d88dSmrg } else if (rctx->screen->b.has_streamout && offset % 4 == 0 && size % 4 == 0) { 655af69d88dSmrg union pipe_color_union clear_value; 656af69d88dSmrg clear_value.ui[0] = value; 657af69d88dSmrg 658af69d88dSmrg r600_blitter_begin(ctx, R600_DISABLE_RENDER_COND); 659af69d88dSmrg util_blitter_clear_buffer(rctx->blitter, dst, offset, size, 660af69d88dSmrg 1, &clear_value); 661af69d88dSmrg r600_blitter_end(ctx); 662af69d88dSmrg } else { 663af69d88dSmrg uint32_t *map = r600_buffer_map_sync_with_rings(&rctx->b, r600_resource(dst), 6647ec681f3Smrg PIPE_MAP_WRITE); 66501e04c3fSmrg map += offset / 4; 666af69d88dSmrg size /= 4; 667af69d88dSmrg for (unsigned i = 0; i < size; i++) 668af69d88dSmrg *map++ = value; 669af69d88dSmrg } 6703464ebd5Sriastradh} 6713464ebd5Sriastradh 67201e04c3fSmrgvoid r600_resource_copy_region(struct pipe_context *ctx, 67301e04c3fSmrg struct pipe_resource *dst, 67401e04c3fSmrg unsigned dst_level, 67501e04c3fSmrg unsigned dstx, unsigned dsty, unsigned dstz, 67601e04c3fSmrg struct pipe_resource *src, 67701e04c3fSmrg unsigned src_level, 67801e04c3fSmrg const struct pipe_box *src_box) 6793464ebd5Sriastradh{ 680af69d88dSmrg struct r600_context *rctx = (struct r600_context *)ctx; 681af69d88dSmrg struct pipe_surface *dst_view, dst_templ; 682af69d88dSmrg struct pipe_sampler_view src_templ, *src_view; 683af69d88dSmrg unsigned dst_width, dst_height, src_width0, src_height0, src_widthFL, src_heightFL; 684af69d88dSmrg unsigned src_force_level = 0; 685af69d88dSmrg struct pipe_box sbox, dstbox; 686af69d88dSmrg 687af69d88dSmrg /* Handle buffers first. */ 6883464ebd5Sriastradh if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) { 689af69d88dSmrg if ((src->bind & PIPE_BIND_GLOBAL) || 690af69d88dSmrg (dst->bind & PIPE_BIND_GLOBAL)) { 691af69d88dSmrg r600_copy_global_buffer(ctx, dst, dstx, src, src_box); 692af69d88dSmrg } else { 693af69d88dSmrg r600_copy_buffer(ctx, dst, dstx, src, src_box); 694af69d88dSmrg } 6953464ebd5Sriastradh return; 6963464ebd5Sriastradh } 6973464ebd5Sriastradh 698af69d88dSmrg assert(u_max_sample(dst) == u_max_sample(src)); 699af69d88dSmrg 700af69d88dSmrg /* The driver doesn't decompress resources automatically while 701af69d88dSmrg * u_blitter is rendering. */ 702af69d88dSmrg if (!r600_decompress_subresource(ctx, src, src_level, 703af69d88dSmrg src_box->z, src_box->z + src_box->depth - 1)) { 704af69d88dSmrg return; /* error */ 705af69d88dSmrg } 706af69d88dSmrg 707af69d88dSmrg dst_width = u_minify(dst->width0, dst_level); 708af69d88dSmrg dst_height = u_minify(dst->height0, dst_level); 709af69d88dSmrg src_width0 = src->width0; 710af69d88dSmrg src_height0 = src->height0; 711af69d88dSmrg src_widthFL = u_minify(src->width0, src_level); 712af69d88dSmrg src_heightFL = u_minify(src->height0, src_level); 7133464ebd5Sriastradh 714af69d88dSmrg util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz); 71501e04c3fSmrg util_blitter_default_src_texture(rctx->blitter, &src_templ, src, src_level); 7163464ebd5Sriastradh 71701e04c3fSmrg if (util_format_is_compressed(src->format) || 71801e04c3fSmrg util_format_is_compressed(dst->format)) { 719af69d88dSmrg unsigned blocksize = util_format_get_blocksize(src->format); 720af69d88dSmrg 721af69d88dSmrg if (blocksize == 8) 722af69d88dSmrg src_templ.format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */ 723af69d88dSmrg else 724af69d88dSmrg src_templ.format = PIPE_FORMAT_R32G32B32A32_UINT; /* 128-bit block */ 725af69d88dSmrg dst_templ.format = src_templ.format; 726af69d88dSmrg 727af69d88dSmrg dst_width = util_format_get_nblocksx(dst->format, dst_width); 728af69d88dSmrg dst_height = util_format_get_nblocksy(dst->format, dst_height); 729af69d88dSmrg src_width0 = util_format_get_nblocksx(src->format, src_width0); 730af69d88dSmrg src_height0 = util_format_get_nblocksy(src->format, src_height0); 731af69d88dSmrg src_widthFL = util_format_get_nblocksx(src->format, src_widthFL); 732af69d88dSmrg src_heightFL = util_format_get_nblocksy(src->format, src_heightFL); 733af69d88dSmrg 734af69d88dSmrg dstx = util_format_get_nblocksx(dst->format, dstx); 735af69d88dSmrg dsty = util_format_get_nblocksy(dst->format, dsty); 736af69d88dSmrg 737af69d88dSmrg sbox.x = util_format_get_nblocksx(src->format, src_box->x); 738af69d88dSmrg sbox.y = util_format_get_nblocksy(src->format, src_box->y); 7393464ebd5Sriastradh sbox.z = src_box->z; 740af69d88dSmrg sbox.width = util_format_get_nblocksx(src->format, src_box->width); 741af69d88dSmrg sbox.height = util_format_get_nblocksy(src->format, src_box->height); 7423464ebd5Sriastradh sbox.depth = src_box->depth; 743af69d88dSmrg src_box = &sbox; 744af69d88dSmrg 745af69d88dSmrg src_force_level = src_level; 746af69d88dSmrg } else if (!util_blitter_is_copy_supported(rctx->blitter, dst, src)) { 747af69d88dSmrg if (util_format_is_subsampled_422(src->format)) { 748af69d88dSmrg 749af69d88dSmrg src_templ.format = PIPE_FORMAT_R8G8B8A8_UINT; 750af69d88dSmrg dst_templ.format = PIPE_FORMAT_R8G8B8A8_UINT; 751af69d88dSmrg 752af69d88dSmrg dst_width = util_format_get_nblocksx(dst->format, dst_width); 753af69d88dSmrg src_width0 = util_format_get_nblocksx(src->format, src_width0); 754af69d88dSmrg src_widthFL = util_format_get_nblocksx(src->format, src_widthFL); 755af69d88dSmrg 756af69d88dSmrg dstx = util_format_get_nblocksx(dst->format, dstx); 757af69d88dSmrg 758af69d88dSmrg sbox = *src_box; 759af69d88dSmrg sbox.x = util_format_get_nblocksx(src->format, src_box->x); 760af69d88dSmrg sbox.width = util_format_get_nblocksx(src->format, src_box->width); 761af69d88dSmrg src_box = &sbox; 762af69d88dSmrg } else { 763af69d88dSmrg unsigned blocksize = util_format_get_blocksize(src->format); 764af69d88dSmrg 765af69d88dSmrg switch (blocksize) { 766af69d88dSmrg case 1: 767af69d88dSmrg dst_templ.format = PIPE_FORMAT_R8_UNORM; 768af69d88dSmrg src_templ.format = PIPE_FORMAT_R8_UNORM; 769af69d88dSmrg break; 77001e04c3fSmrg case 2: 771af69d88dSmrg dst_templ.format = PIPE_FORMAT_R8G8_UNORM; 772af69d88dSmrg src_templ.format = PIPE_FORMAT_R8G8_UNORM; 773af69d88dSmrg break; 774af69d88dSmrg case 4: 775af69d88dSmrg dst_templ.format = PIPE_FORMAT_R8G8B8A8_UNORM; 776af69d88dSmrg src_templ.format = PIPE_FORMAT_R8G8B8A8_UNORM; 777af69d88dSmrg break; 77801e04c3fSmrg case 8: 77901e04c3fSmrg dst_templ.format = PIPE_FORMAT_R16G16B16A16_UINT; 78001e04c3fSmrg src_templ.format = PIPE_FORMAT_R16G16B16A16_UINT; 78101e04c3fSmrg break; 78201e04c3fSmrg case 16: 78301e04c3fSmrg dst_templ.format = PIPE_FORMAT_R32G32B32A32_UINT; 78401e04c3fSmrg src_templ.format = PIPE_FORMAT_R32G32B32A32_UINT; 78501e04c3fSmrg break; 786af69d88dSmrg default: 787af69d88dSmrg fprintf(stderr, "Unhandled format %s with blocksize %u\n", 788af69d88dSmrg util_format_short_name(src->format), blocksize); 789af69d88dSmrg assert(0); 790af69d88dSmrg } 791af69d88dSmrg } 7923464ebd5Sriastradh } 7933464ebd5Sriastradh 79401e04c3fSmrg dst_view = r600_create_surface_custom(ctx, dst, &dst_templ, 79501e04c3fSmrg /* we don't care about these two for r600g */ 79601e04c3fSmrg dst->width0, dst->height0, 79701e04c3fSmrg dst_width, dst_height); 7983464ebd5Sriastradh 799af69d88dSmrg if (rctx->b.chip_class >= EVERGREEN) { 800af69d88dSmrg src_view = evergreen_create_sampler_view_custom(ctx, src, &src_templ, 801af69d88dSmrg src_width0, src_height0, 802af69d88dSmrg src_force_level); 803af69d88dSmrg } else { 804af69d88dSmrg src_view = r600_create_sampler_view_custom(ctx, src, &src_templ, 805af69d88dSmrg src_widthFL, src_heightFL); 806af69d88dSmrg } 807af69d88dSmrg 808af69d88dSmrg u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height), 809af69d88dSmrg abs(src_box->depth), &dstbox); 810af69d88dSmrg 811af69d88dSmrg /* Copy. */ 812af69d88dSmrg r600_blitter_begin(ctx, R600_COPY_TEXTURE); 813af69d88dSmrg util_blitter_blit_generic(rctx->blitter, dst_view, &dstbox, 814af69d88dSmrg src_view, src_box, src_width0, src_height0, 81501e04c3fSmrg PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL, 8167ec681f3Smrg FALSE, FALSE); 817af69d88dSmrg r600_blitter_end(ctx); 818af69d88dSmrg 819af69d88dSmrg pipe_surface_reference(&dst_view, NULL); 820af69d88dSmrg pipe_sampler_view_reference(&src_view, NULL); 821af69d88dSmrg} 822af69d88dSmrg 823af69d88dSmrgstatic bool do_hardware_msaa_resolve(struct pipe_context *ctx, 824af69d88dSmrg const struct pipe_blit_info *info) 825af69d88dSmrg{ 826af69d88dSmrg struct r600_context *rctx = (struct r600_context*)ctx; 827af69d88dSmrg struct r600_texture *dst = (struct r600_texture*)info->dst.resource; 828af69d88dSmrg unsigned dst_width = u_minify(info->dst.resource->width0, info->dst.level); 829af69d88dSmrg unsigned dst_height = u_minify(info->dst.resource->height0, info->dst.level); 83001e04c3fSmrg enum pipe_format format = info->src.format; 831af69d88dSmrg unsigned sample_mask = 832af69d88dSmrg rctx->b.chip_class == CAYMAN ? ~0 : 833af69d88dSmrg ((1ull << MAX2(1, info->src.resource->nr_samples)) - 1); 83401e04c3fSmrg struct pipe_resource *tmp, templ; 83501e04c3fSmrg struct pipe_blit_info blit; 83601e04c3fSmrg 83701e04c3fSmrg /* Check basic requirements for hw resolve. */ 83801e04c3fSmrg if (!(info->src.resource->nr_samples > 1 && 83901e04c3fSmrg info->dst.resource->nr_samples <= 1 && 84001e04c3fSmrg !util_format_is_pure_integer(format) && 84101e04c3fSmrg !util_format_is_depth_or_stencil(format) && 84201e04c3fSmrg util_max_layer(info->src.resource, 0) == 0)) 84301e04c3fSmrg return false; 84401e04c3fSmrg 84501e04c3fSmrg /* Check the remaining requirements for hw resolve. */ 84601e04c3fSmrg if (util_max_layer(info->dst.resource, info->dst.level) == 0 && 84701e04c3fSmrg util_is_format_compatible(util_format_description(info->src.format), 84801e04c3fSmrg util_format_description(info->dst.format)) && 849af69d88dSmrg !info->scissor_enable && 850af69d88dSmrg (info->mask & PIPE_MASK_RGBA) == PIPE_MASK_RGBA && 851af69d88dSmrg dst_width == info->src.resource->width0 && 852af69d88dSmrg dst_height == info->src.resource->height0 && 853af69d88dSmrg info->dst.box.x == 0 && 854af69d88dSmrg info->dst.box.y == 0 && 855af69d88dSmrg info->dst.box.width == dst_width && 856af69d88dSmrg info->dst.box.height == dst_height && 857af69d88dSmrg info->dst.box.depth == 1 && 858af69d88dSmrg info->src.box.x == 0 && 859af69d88dSmrg info->src.box.y == 0 && 860af69d88dSmrg info->src.box.width == dst_width && 861af69d88dSmrg info->src.box.height == dst_height && 862af69d88dSmrg info->src.box.depth == 1 && 86301e04c3fSmrg dst->surface.u.legacy.level[info->dst.level].mode >= RADEON_SURF_MODE_1D && 864af69d88dSmrg (!dst->cmask.size || !dst->dirty_level_mask) /* dst cannot be fast-cleared */) { 865af69d88dSmrg r600_blitter_begin(ctx, R600_COLOR_RESOLVE | 866af69d88dSmrg (info->render_condition_enable ? 0 : R600_DISABLE_RENDER_COND)); 867af69d88dSmrg util_blitter_custom_resolve_color(rctx->blitter, 868af69d88dSmrg info->dst.resource, info->dst.level, 869af69d88dSmrg info->dst.box.z, 870af69d88dSmrg info->src.resource, info->src.box.z, 871af69d88dSmrg sample_mask, rctx->custom_blend_resolve, 872af69d88dSmrg format); 873af69d88dSmrg r600_blitter_end(ctx); 874af69d88dSmrg return true; 875af69d88dSmrg } 87601e04c3fSmrg 87701e04c3fSmrg /* Shader-based resolve is VERY SLOW. Instead, resolve into 87801e04c3fSmrg * a temporary texture and blit. 87901e04c3fSmrg */ 88001e04c3fSmrg memset(&templ, 0, sizeof(templ)); 88101e04c3fSmrg templ.target = PIPE_TEXTURE_2D; 88201e04c3fSmrg templ.format = info->src.resource->format; 88301e04c3fSmrg templ.width0 = info->src.resource->width0; 88401e04c3fSmrg templ.height0 = info->src.resource->height0; 88501e04c3fSmrg templ.depth0 = 1; 88601e04c3fSmrg templ.array_size = 1; 88701e04c3fSmrg templ.usage = PIPE_USAGE_DEFAULT; 88801e04c3fSmrg templ.flags = R600_RESOURCE_FLAG_FORCE_TILING; 88901e04c3fSmrg 89001e04c3fSmrg tmp = ctx->screen->resource_create(ctx->screen, &templ); 89101e04c3fSmrg if (!tmp) 89201e04c3fSmrg return false; 89301e04c3fSmrg 89401e04c3fSmrg /* resolve */ 89501e04c3fSmrg r600_blitter_begin(ctx, R600_COLOR_RESOLVE | 89601e04c3fSmrg (info->render_condition_enable ? 0 : R600_DISABLE_RENDER_COND)); 89701e04c3fSmrg util_blitter_custom_resolve_color(rctx->blitter, tmp, 0, 0, 89801e04c3fSmrg info->src.resource, info->src.box.z, 89901e04c3fSmrg sample_mask, rctx->custom_blend_resolve, 90001e04c3fSmrg format); 90101e04c3fSmrg r600_blitter_end(ctx); 90201e04c3fSmrg 90301e04c3fSmrg /* blit */ 90401e04c3fSmrg blit = *info; 90501e04c3fSmrg blit.src.resource = tmp; 90601e04c3fSmrg blit.src.box.z = 0; 90701e04c3fSmrg 90801e04c3fSmrg r600_blitter_begin(ctx, R600_BLIT | 90901e04c3fSmrg (info->render_condition_enable ? 0 : R600_DISABLE_RENDER_COND)); 91001e04c3fSmrg util_blitter_blit(rctx->blitter, &blit); 91101e04c3fSmrg r600_blitter_end(ctx); 91201e04c3fSmrg 91301e04c3fSmrg pipe_resource_reference(&tmp, NULL); 91401e04c3fSmrg return true; 915af69d88dSmrg} 916af69d88dSmrg 917af69d88dSmrgstatic void r600_blit(struct pipe_context *ctx, 918af69d88dSmrg const struct pipe_blit_info *info) 919af69d88dSmrg{ 920af69d88dSmrg struct r600_context *rctx = (struct r600_context*)ctx; 92101e04c3fSmrg struct r600_texture *rdst = (struct r600_texture *)info->dst.resource; 922af69d88dSmrg 923af69d88dSmrg if (do_hardware_msaa_resolve(ctx, info)) { 924af69d88dSmrg return; 925af69d88dSmrg } 926af69d88dSmrg 92701e04c3fSmrg /* Using SDMA for copying to a linear texture in GTT is much faster. 92801e04c3fSmrg * This improves DRI PRIME performance. 92901e04c3fSmrg * 93001e04c3fSmrg * resource_copy_region can't do this yet, because dma_copy calls it 93101e04c3fSmrg * on failure (recursion). 93201e04c3fSmrg */ 93301e04c3fSmrg if (rdst->surface.u.legacy.level[info->dst.level].mode == 93401e04c3fSmrg RADEON_SURF_MODE_LINEAR_ALIGNED && 93501e04c3fSmrg rctx->b.dma_copy && 93601e04c3fSmrg util_can_blit_via_copy_region(info, false)) { 93701e04c3fSmrg rctx->b.dma_copy(ctx, info->dst.resource, info->dst.level, 93801e04c3fSmrg info->dst.box.x, info->dst.box.y, 93901e04c3fSmrg info->dst.box.z, 94001e04c3fSmrg info->src.resource, info->src.level, 94101e04c3fSmrg &info->src.box); 94201e04c3fSmrg return; 94301e04c3fSmrg } 94401e04c3fSmrg 945af69d88dSmrg assert(util_blitter_is_blit_supported(rctx->blitter, info)); 9463464ebd5Sriastradh 947af69d88dSmrg /* The driver doesn't decompress resources automatically while 948af69d88dSmrg * u_blitter is rendering. */ 949af69d88dSmrg if (!r600_decompress_subresource(ctx, info->src.resource, info->src.level, 950af69d88dSmrg info->src.box.z, 951af69d88dSmrg info->src.box.z + info->src.box.depth - 1)) { 952af69d88dSmrg return; /* error */ 953af69d88dSmrg } 954af69d88dSmrg 95501e04c3fSmrg if (rctx->screen->b.debug_flags & DBG_FORCE_DMA && 95601e04c3fSmrg util_try_blit_via_copy_region(ctx, info)) 95701e04c3fSmrg return; 95801e04c3fSmrg 959af69d88dSmrg r600_blitter_begin(ctx, R600_BLIT | 960af69d88dSmrg (info->render_condition_enable ? 0 : R600_DISABLE_RENDER_COND)); 961af69d88dSmrg util_blitter_blit(rctx->blitter, info); 962af69d88dSmrg r600_blitter_end(ctx); 9633464ebd5Sriastradh} 9643464ebd5Sriastradh 965af69d88dSmrgstatic void r600_flush_resource(struct pipe_context *ctx, 966af69d88dSmrg struct pipe_resource *res) 9673464ebd5Sriastradh{ 968af69d88dSmrg struct r600_texture *rtex = (struct r600_texture*)res; 969af69d88dSmrg 970af69d88dSmrg assert(res->target != PIPE_BUFFER); 971af69d88dSmrg 972af69d88dSmrg if (!rtex->is_depth && rtex->cmask.size) { 973af69d88dSmrg r600_blit_decompress_color(ctx, rtex, 0, res->last_level, 974af69d88dSmrg 0, util_max_layer(res, 0)); 975af69d88dSmrg } 9763464ebd5Sriastradh} 9773464ebd5Sriastradh 978af69d88dSmrgvoid r600_init_blit_functions(struct r600_context *rctx) 9793464ebd5Sriastradh{ 980af69d88dSmrg rctx->b.b.clear = r600_clear; 981af69d88dSmrg rctx->b.b.clear_render_target = r600_clear_render_target; 982af69d88dSmrg rctx->b.b.clear_depth_stencil = r600_clear_depth_stencil; 983af69d88dSmrg rctx->b.b.resource_copy_region = r600_resource_copy_region; 984af69d88dSmrg rctx->b.b.blit = r600_blit; 985af69d88dSmrg rctx->b.b.flush_resource = r600_flush_resource; 986af69d88dSmrg rctx->b.clear_buffer = r600_clear_buffer; 987af69d88dSmrg rctx->b.blit_decompress_depth = r600_blit_decompress_depth; 9883464ebd5Sriastradh} 989