si_buffer.c revision 7ec681f3
1/*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25#include "radeonsi/si_pipe.h"
26#include "util/u_memory.h"
27#include "util/u_transfer.h"
28#include "util/u_upload_mgr.h"
29
30#include <inttypes.h>
31#include <stdio.h>
32
33bool si_cs_is_buffer_referenced(struct si_context *sctx, struct pb_buffer *buf,
34                                enum radeon_bo_usage usage)
35{
36   return sctx->ws->cs_is_buffer_referenced(&sctx->gfx_cs, buf, usage);
37}
38
39void *si_buffer_map(struct si_context *sctx, struct si_resource *resource,
40                    unsigned usage)
41{
42   return sctx->ws->buffer_map(sctx->ws, resource->buf, &sctx->gfx_cs, usage);
43}
44
45void si_init_resource_fields(struct si_screen *sscreen, struct si_resource *res, uint64_t size,
46                             unsigned alignment)
47{
48   struct si_texture *tex = (struct si_texture *)res;
49
50   res->bo_size = size;
51   res->bo_alignment_log2 = util_logbase2(alignment);
52   res->flags = 0;
53   res->texture_handle_allocated = false;
54   res->image_handle_allocated = false;
55
56   switch (res->b.b.usage) {
57   case PIPE_USAGE_STREAM:
58      res->flags |= RADEON_FLAG_GTT_WC;
59      if (sscreen->info.smart_access_memory)
60         res->domains = RADEON_DOMAIN_VRAM;
61      else
62         res->domains = RADEON_DOMAIN_GTT;
63      break;
64   case PIPE_USAGE_STAGING:
65      /* Transfers are likely to occur more often with these
66       * resources. */
67      res->domains = RADEON_DOMAIN_GTT;
68      break;
69   case PIPE_USAGE_DYNAMIC:
70      /* Older kernels didn't always flush the HDP cache before
71       * CS execution
72       */
73      if (!sscreen->info.kernel_flushes_hdp_before_ib) {
74         res->domains = RADEON_DOMAIN_GTT;
75         res->flags |= RADEON_FLAG_GTT_WC;
76         break;
77      }
78      FALLTHROUGH;
79   case PIPE_USAGE_DEFAULT:
80   case PIPE_USAGE_IMMUTABLE:
81   default:
82      /* Not listing GTT here improves performance in some
83       * apps. */
84      res->domains = RADEON_DOMAIN_VRAM;
85      res->flags |= RADEON_FLAG_GTT_WC;
86      break;
87   }
88
89   if (res->b.b.target == PIPE_BUFFER && res->b.b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) {
90      /* Use GTT for all persistent mappings with older
91       * kernels, because they didn't always flush the HDP
92       * cache before CS execution.
93       *
94       * Write-combined CPU mappings are fine, the kernel
95       * ensures all CPU writes finish before the GPU
96       * executes a command stream.
97       *
98       * radeon doesn't have good BO move throttling, so put all
99       * persistent buffers into GTT to prevent VRAM CPU page faults.
100       */
101      if (!sscreen->info.kernel_flushes_hdp_before_ib || !sscreen->info.is_amdgpu)
102         res->domains = RADEON_DOMAIN_GTT;
103   }
104
105   /* Tiled textures are unmappable. Always put them in VRAM. */
106   if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) ||
107       res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) {
108      res->domains = RADEON_DOMAIN_VRAM;
109      res->flags |= RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_GTT_WC;
110   }
111
112   /* Displayable and shareable surfaces are not suballocated. */
113   if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT))
114      res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */
115   else
116      res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING;
117
118   if (res->b.b.bind & PIPE_BIND_PROTECTED ||
119       /* Force scanout/depth/stencil buffer allocation to be encrypted */
120       (sscreen->debug_flags & DBG(TMZ) &&
121        res->b.b.bind & (PIPE_BIND_SCANOUT | PIPE_BIND_DEPTH_STENCIL)))
122      res->flags |= RADEON_FLAG_ENCRYPTED;
123
124   if (res->b.b.flags & PIPE_RESOURCE_FLAG_ENCRYPTED)
125      res->flags |= RADEON_FLAG_ENCRYPTED;
126
127   if (sscreen->debug_flags & DBG(NO_WC))
128      res->flags &= ~RADEON_FLAG_GTT_WC;
129
130   if (res->b.b.flags & SI_RESOURCE_FLAG_READ_ONLY)
131      res->flags |= RADEON_FLAG_READ_ONLY;
132
133   if (res->b.b.flags & SI_RESOURCE_FLAG_32BIT)
134      res->flags |= RADEON_FLAG_32BIT;
135
136   if (res->b.b.flags & SI_RESOURCE_FLAG_DRIVER_INTERNAL)
137      res->flags |= RADEON_FLAG_DRIVER_INTERNAL;
138
139   /* For higher throughput and lower latency over PCIe assuming sequential access.
140    * Only CP DMA and optimized compute benefit from this.
141    * GFX8 and older don't support RADEON_FLAG_UNCACHED.
142    */
143   if (sscreen->info.chip_class >= GFX9 &&
144       res->b.b.flags & SI_RESOURCE_FLAG_UNCACHED)
145      res->flags |= RADEON_FLAG_UNCACHED;
146
147   /* Set expected VRAM and GART usage for the buffer. */
148   res->memory_usage_kb = MAX2(1, size / 1024);
149
150   if (res->domains & RADEON_DOMAIN_VRAM) {
151      /* We don't want to evict buffers from VRAM by mapping them for CPU access,
152       * because they might never be moved back again. If a buffer is large enough,
153       * upload data by copying from a temporary GTT buffer. 8K might not seem much,
154       * but there can be 100000 buffers.
155       *
156       * This tweak improves performance for viewperf creo & snx.
157       */
158      if (!sscreen->info.smart_access_memory &&
159          sscreen->info.has_dedicated_vram &&
160          size >= 8196)
161         res->b.b.flags |= PIPE_RESOURCE_FLAG_DONT_MAP_DIRECTLY;
162   }
163}
164
165bool si_alloc_resource(struct si_screen *sscreen, struct si_resource *res)
166{
167   struct pb_buffer *old_buf, *new_buf;
168
169   /* Allocate a new resource. */
170   new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size, 1 << res->bo_alignment_log2,
171                                        res->domains, res->flags);
172   if (!new_buf) {
173      return false;
174   }
175
176   /* Replace the pointer such that if res->buf wasn't NULL, it won't be
177    * NULL. This should prevent crashes with multiple contexts using
178    * the same buffer where one of the contexts invalidates it while
179    * the others are using it. */
180   old_buf = res->buf;
181   res->buf = new_buf; /* should be atomic */
182   res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
183
184   if (res->flags & RADEON_FLAG_32BIT) {
185      uint64_t start = res->gpu_address;
186      uint64_t last = start + res->bo_size - 1;
187      (void)start;
188      (void)last;
189
190      assert((start >> 32) == sscreen->info.address32_hi);
191      assert((last >> 32) == sscreen->info.address32_hi);
192   }
193
194   radeon_bo_reference(sscreen->ws, &old_buf, NULL);
195
196   util_range_set_empty(&res->valid_buffer_range);
197   res->TC_L2_dirty = false;
198
199   /* Print debug information. */
200   if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {
201      fprintf(stderr, "VM start=0x%" PRIX64 "  end=0x%" PRIX64 " | Buffer %" PRIu64 " bytes\n",
202              res->gpu_address, res->gpu_address + res->buf->size, res->buf->size);
203   }
204
205   if (res->b.b.flags & SI_RESOURCE_FLAG_CLEAR)
206      si_screen_clear_buffer(sscreen, &res->b.b, 0, res->bo_size, 0, SI_OP_SYNC_AFTER);
207
208   return true;
209}
210
211static void si_resource_destroy(struct pipe_screen *screen, struct pipe_resource *buf)
212{
213   if (buf->target == PIPE_BUFFER) {
214      struct si_screen *sscreen = (struct si_screen *)screen;
215      struct si_resource *buffer = si_resource(buf);
216
217      threaded_resource_deinit(buf);
218      util_range_destroy(&buffer->valid_buffer_range);
219      radeon_bo_reference(((struct si_screen*)screen)->ws, &buffer->buf, NULL);
220      util_idalloc_mt_free(&sscreen->buffer_ids, buffer->b.buffer_id_unique);
221      FREE_CL(buffer);
222   } else if (buf->flags & SI_RESOURCE_AUX_PLANE) {
223      struct si_auxiliary_texture *tex = (struct si_auxiliary_texture *)buf;
224
225      radeon_bo_reference(((struct si_screen*)screen)->ws, &tex->buffer, NULL);
226      FREE_CL(tex);
227   } else {
228      struct si_texture *tex = (struct si_texture *)buf;
229      struct si_resource *resource = &tex->buffer;
230
231      si_texture_reference(&tex->flushed_depth_texture, NULL);
232
233      if (tex->cmask_buffer != &tex->buffer) {
234         si_resource_reference(&tex->cmask_buffer, NULL);
235      }
236      radeon_bo_reference(((struct si_screen*)screen)->ws, &resource->buf, NULL);
237      FREE_CL(tex);
238   }
239}
240
241/* Reallocate the buffer a update all resource bindings where the buffer is
242 * bound.
243 *
244 * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
245 * idle by discarding its contents.
246 */
247static bool si_invalidate_buffer(struct si_context *sctx, struct si_resource *buf)
248{
249   /* Shared buffers can't be reallocated. */
250   if (buf->b.is_shared)
251      return false;
252
253   /* Sparse buffers can't be reallocated. */
254   if (buf->flags & RADEON_FLAG_SPARSE)
255      return false;
256
257   /* In AMD_pinned_memory, the user pointer association only gets
258    * broken when the buffer is explicitly re-allocated.
259    */
260   if (buf->b.is_user_ptr)
261      return false;
262
263   /* Check if mapping this buffer would cause waiting for the GPU. */
264   if (si_cs_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
265       !sctx->ws->buffer_wait(sctx->ws, buf->buf, 0, RADEON_USAGE_READWRITE)) {
266      /* Reallocate the buffer in the same pipe_resource. */
267      si_alloc_resource(sctx->screen, buf);
268      si_rebind_buffer(sctx, &buf->b.b);
269   } else {
270      util_range_set_empty(&buf->valid_buffer_range);
271   }
272
273   return true;
274}
275
276/* Replace the storage of dst with src. */
277void si_replace_buffer_storage(struct pipe_context *ctx, struct pipe_resource *dst,
278                               struct pipe_resource *src, unsigned num_rebinds, uint32_t rebind_mask,
279                               uint32_t delete_buffer_id)
280{
281   struct si_context *sctx = (struct si_context *)ctx;
282   struct si_resource *sdst = si_resource(dst);
283   struct si_resource *ssrc = si_resource(src);
284
285   radeon_bo_reference(sctx->screen->ws, &sdst->buf, ssrc->buf);
286   sdst->gpu_address = ssrc->gpu_address;
287   sdst->b.b.bind = ssrc->b.b.bind;
288   sdst->flags = ssrc->flags;
289
290   assert(sdst->memory_usage_kb == ssrc->memory_usage_kb);
291   assert(sdst->bo_size == ssrc->bo_size);
292   assert(sdst->bo_alignment_log2 == ssrc->bo_alignment_log2);
293   assert(sdst->domains == ssrc->domains);
294
295   si_rebind_buffer(sctx, dst);
296
297   util_idalloc_mt_free(&sctx->screen->buffer_ids, delete_buffer_id);
298}
299
300static void si_invalidate_resource(struct pipe_context *ctx, struct pipe_resource *resource)
301{
302   struct si_context *sctx = (struct si_context *)ctx;
303   struct si_resource *buf = si_resource(resource);
304
305   /* We currently only do anyting here for buffers */
306   if (resource->target == PIPE_BUFFER)
307      (void)si_invalidate_buffer(sctx, buf);
308}
309
310static void *si_buffer_get_transfer(struct pipe_context *ctx, struct pipe_resource *resource,
311                                    unsigned usage, const struct pipe_box *box,
312                                    struct pipe_transfer **ptransfer, void *data,
313                                    struct si_resource *staging, unsigned offset)
314{
315   struct si_context *sctx = (struct si_context *)ctx;
316   struct si_transfer *transfer;
317
318   if (usage & PIPE_MAP_THREAD_SAFE)
319      transfer = malloc(sizeof(*transfer));
320   else if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
321      transfer = slab_alloc(&sctx->pool_transfers_unsync);
322   else
323      transfer = slab_alloc(&sctx->pool_transfers);
324
325   transfer->b.b.resource = NULL;
326   pipe_resource_reference(&transfer->b.b.resource, resource);
327   transfer->b.b.level = 0;
328   transfer->b.b.usage = usage;
329   transfer->b.b.box = *box;
330   transfer->b.b.stride = 0;
331   transfer->b.b.layer_stride = 0;
332   transfer->b.b.offset = offset;
333   transfer->b.staging = NULL;
334   transfer->staging = staging;
335   *ptransfer = &transfer->b.b;
336   return data;
337}
338
339static void *si_buffer_transfer_map(struct pipe_context *ctx, struct pipe_resource *resource,
340                                    unsigned level, unsigned usage, const struct pipe_box *box,
341                                    struct pipe_transfer **ptransfer)
342{
343   struct si_context *sctx = (struct si_context *)ctx;
344   struct si_resource *buf = si_resource(resource);
345   uint8_t *data;
346
347   assert(box->x + box->width <= resource->width0);
348
349   /* From GL_AMD_pinned_memory issues:
350    *
351    *     4) Is glMapBuffer on a shared buffer guaranteed to return the
352    *        same system address which was specified at creation time?
353    *
354    *        RESOLVED: NO. The GL implementation might return a different
355    *        virtual mapping of that memory, although the same physical
356    *        page will be used.
357    *
358    * So don't ever use staging buffers.
359    */
360   if (buf->b.is_user_ptr)
361      usage |= PIPE_MAP_PERSISTENT;
362   if (usage & PIPE_MAP_ONCE)
363      usage |= RADEON_MAP_TEMPORARY;
364
365   /* See if the buffer range being mapped has never been initialized,
366    * in which case it can be mapped unsynchronized. */
367   if (!(usage & (PIPE_MAP_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
368       usage & PIPE_MAP_WRITE && !buf->b.is_shared &&
369       !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) {
370      usage |= PIPE_MAP_UNSYNCHRONIZED;
371   }
372
373   /* If discarding the entire range, discard the whole resource instead. */
374   if (usage & PIPE_MAP_DISCARD_RANGE && box->x == 0 && box->width == resource->width0) {
375      usage |= PIPE_MAP_DISCARD_WHOLE_RESOURCE;
376   }
377
378   /* If a buffer in VRAM is too large and the range is discarded, don't
379    * map it directly. This makes sure that the buffer stays in VRAM.
380    */
381   bool force_discard_range = false;
382   if (usage & (PIPE_MAP_DISCARD_WHOLE_RESOURCE | PIPE_MAP_DISCARD_RANGE) &&
383       !(usage & PIPE_MAP_PERSISTENT) &&
384       buf->b.b.flags & PIPE_RESOURCE_FLAG_DONT_MAP_DIRECTLY) {
385      usage &= ~(PIPE_MAP_DISCARD_WHOLE_RESOURCE | PIPE_MAP_UNSYNCHRONIZED);
386      usage |= PIPE_MAP_DISCARD_RANGE;
387      force_discard_range = true;
388   }
389
390   if (usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE &&
391       !(usage & (PIPE_MAP_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INVALIDATE))) {
392      assert(usage & PIPE_MAP_WRITE);
393
394      if (si_invalidate_buffer(sctx, buf)) {
395         /* At this point, the buffer is always idle. */
396         usage |= PIPE_MAP_UNSYNCHRONIZED;
397      } else {
398         /* Fall back to a temporary buffer. */
399         usage |= PIPE_MAP_DISCARD_RANGE;
400      }
401   }
402
403   if (usage & PIPE_MAP_DISCARD_RANGE &&
404       ((!(usage & (PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_PERSISTENT))) ||
405        (buf->flags & RADEON_FLAG_SPARSE))) {
406      assert(usage & PIPE_MAP_WRITE);
407
408      /* Check if mapping this buffer would cause waiting for the GPU.
409       */
410      if (buf->flags & RADEON_FLAG_SPARSE || force_discard_range ||
411          si_cs_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
412          !sctx->ws->buffer_wait(sctx->ws, buf->buf, 0, RADEON_USAGE_READWRITE)) {
413         /* Do a wait-free write-only transfer using a temporary buffer. */
414         struct u_upload_mgr *uploader;
415         struct si_resource *staging = NULL;
416         unsigned offset;
417
418         /* If we are not called from the driver thread, we have
419          * to use the uploader from u_threaded_context, which is
420          * local to the calling thread.
421          */
422         if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
423            uploader = sctx->tc->base.stream_uploader;
424         else
425            uploader = sctx->b.stream_uploader;
426
427         u_upload_alloc(uploader, 0, box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT),
428                        sctx->screen->info.tcc_cache_line_size, &offset,
429                        (struct pipe_resource **)&staging, (void **)&data);
430
431         if (staging) {
432            data += box->x % SI_MAP_BUFFER_ALIGNMENT;
433            return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging,
434                                          offset);
435         } else if (buf->flags & RADEON_FLAG_SPARSE) {
436            return NULL;
437         }
438      } else {
439         /* At this point, the buffer is always idle (we checked it above). */
440         usage |= PIPE_MAP_UNSYNCHRONIZED;
441      }
442   }
443   /* Use a staging buffer in cached GTT for reads. */
444   else if (((usage & PIPE_MAP_READ) && !(usage & PIPE_MAP_PERSISTENT) &&
445             (buf->domains & RADEON_DOMAIN_VRAM || buf->flags & RADEON_FLAG_GTT_WC)) ||
446            (buf->flags & RADEON_FLAG_SPARSE)) {
447      struct si_resource *staging;
448
449      assert(!(usage & (TC_TRANSFER_MAP_THREADED_UNSYNC | PIPE_MAP_THREAD_SAFE)));
450      staging = si_aligned_buffer_create(ctx->screen,
451                                         SI_RESOURCE_FLAG_UNCACHED | SI_RESOURCE_FLAG_DRIVER_INTERNAL,
452                                         PIPE_USAGE_STAGING,
453                                         box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT), 256);
454      if (staging) {
455         /* Copy the VRAM buffer to the staging buffer. */
456         si_copy_buffer(sctx, &staging->b.b, resource, box->x % SI_MAP_BUFFER_ALIGNMENT,
457                        box->x, box->width, SI_OP_SYNC_BEFORE_AFTER);
458
459         data = si_buffer_map(sctx, staging, usage & ~PIPE_MAP_UNSYNCHRONIZED);
460         if (!data) {
461            si_resource_reference(&staging, NULL);
462            return NULL;
463         }
464         data += box->x % SI_MAP_BUFFER_ALIGNMENT;
465
466         return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging, 0);
467      } else if (buf->flags & RADEON_FLAG_SPARSE) {
468         return NULL;
469      }
470   }
471
472   data = si_buffer_map(sctx, buf, usage);
473   if (!data) {
474      return NULL;
475   }
476   data += box->x;
477
478   return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, NULL, 0);
479}
480
481static void si_buffer_do_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,
482                                      const struct pipe_box *box)
483{
484   struct si_context *sctx = (struct si_context *)ctx;
485   struct si_transfer *stransfer = (struct si_transfer *)transfer;
486   struct si_resource *buf = si_resource(transfer->resource);
487
488   if (stransfer->staging) {
489      unsigned src_offset =
490         stransfer->b.b.offset + transfer->box.x % SI_MAP_BUFFER_ALIGNMENT + (box->x - transfer->box.x);
491
492      /* Copy the staging buffer into the original one. */
493      si_copy_buffer(sctx, transfer->resource, &stransfer->staging->b.b, box->x, src_offset,
494                     box->width, SI_OP_SYNC_BEFORE_AFTER);
495   }
496
497   util_range_add(&buf->b.b, &buf->valid_buffer_range, box->x, box->x + box->width);
498}
499
500static void si_buffer_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,
501                                   const struct pipe_box *rel_box)
502{
503   unsigned required_usage = PIPE_MAP_WRITE | PIPE_MAP_FLUSH_EXPLICIT;
504
505   if ((transfer->usage & required_usage) == required_usage) {
506      struct pipe_box box;
507
508      u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);
509      si_buffer_do_flush_region(ctx, transfer, &box);
510   }
511}
512
513static void si_buffer_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *transfer)
514{
515   struct si_context *sctx = (struct si_context *)ctx;
516   struct si_transfer *stransfer = (struct si_transfer *)transfer;
517
518   if (transfer->usage & PIPE_MAP_WRITE && !(transfer->usage & PIPE_MAP_FLUSH_EXPLICIT))
519      si_buffer_do_flush_region(ctx, transfer, &transfer->box);
520
521   if (transfer->usage & (PIPE_MAP_ONCE | RADEON_MAP_TEMPORARY) &&
522       !stransfer->staging)
523      sctx->ws->buffer_unmap(sctx->ws, si_resource(stransfer->b.b.resource)->buf);
524
525   si_resource_reference(&stransfer->staging, NULL);
526   assert(stransfer->b.staging == NULL); /* for threaded context only */
527   pipe_resource_reference(&transfer->resource, NULL);
528
529   if (transfer->usage & PIPE_MAP_THREAD_SAFE) {
530      free(transfer);
531   } else {
532      /* Don't use pool_transfers_unsync. We are always in the driver
533       * thread. Freeing an object into a different pool is allowed.
534       */
535      slab_free(&sctx->pool_transfers, transfer);
536   }
537}
538
539static void si_buffer_subdata(struct pipe_context *ctx, struct pipe_resource *buffer,
540                              unsigned usage, unsigned offset, unsigned size, const void *data)
541{
542   struct pipe_transfer *transfer = NULL;
543   struct pipe_box box;
544   uint8_t *map = NULL;
545
546   usage |= PIPE_MAP_WRITE;
547
548   if (!(usage & PIPE_MAP_DIRECTLY))
549      usage |= PIPE_MAP_DISCARD_RANGE;
550
551   u_box_1d(offset, size, &box);
552   map = si_buffer_transfer_map(ctx, buffer, 0, usage, &box, &transfer);
553   if (!map)
554      return;
555
556   memcpy(map, data, size);
557   si_buffer_transfer_unmap(ctx, transfer);
558}
559
560static struct si_resource *si_alloc_buffer_struct(struct pipe_screen *screen,
561                                                  const struct pipe_resource *templ)
562{
563   struct si_resource *buf = MALLOC_STRUCT_CL(si_resource);
564
565   buf->b.b = *templ;
566   buf->b.b.next = NULL;
567   pipe_reference_init(&buf->b.b.reference, 1);
568   buf->b.b.screen = screen;
569
570   threaded_resource_init(&buf->b.b);
571
572   buf->buf = NULL;
573   buf->bind_history = 0;
574   buf->TC_L2_dirty = false;
575   util_range_init(&buf->valid_buffer_range);
576   return buf;
577}
578
579static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
580                                              const struct pipe_resource *templ, unsigned alignment)
581{
582   struct si_screen *sscreen = (struct si_screen *)screen;
583   struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
584
585   if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
586      buf->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
587
588   si_init_resource_fields(sscreen, buf, templ->width0, alignment);
589
590   if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
591      buf->flags |= RADEON_FLAG_SPARSE;
592
593   if (!si_alloc_resource(sscreen, buf)) {
594      threaded_resource_deinit(&buf->b.b);
595      FREE_CL(buf);
596      return NULL;
597   }
598
599   buf->b.buffer_id_unique = util_idalloc_mt_alloc(&sscreen->buffer_ids);
600   return &buf->b.b;
601}
602
603struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
604                                                 unsigned usage, unsigned size, unsigned alignment)
605{
606   struct pipe_resource buffer;
607
608   memset(&buffer, 0, sizeof buffer);
609   buffer.target = PIPE_BUFFER;
610   buffer.format = PIPE_FORMAT_R8_UNORM;
611   buffer.bind = 0;
612   buffer.usage = usage;
613   buffer.flags = flags;
614   buffer.width0 = size;
615   buffer.height0 = 1;
616   buffer.depth0 = 1;
617   buffer.array_size = 1;
618   return si_buffer_create(screen, &buffer, alignment);
619}
620
621struct si_resource *si_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
622                                             unsigned usage, unsigned size, unsigned alignment)
623{
624   return si_resource(pipe_aligned_buffer_create(screen, flags, usage, size, alignment));
625}
626
627static struct pipe_resource *si_buffer_from_user_memory(struct pipe_screen *screen,
628                                                        const struct pipe_resource *templ,
629                                                        void *user_memory)
630{
631   struct si_screen *sscreen = (struct si_screen *)screen;
632   struct radeon_winsys *ws = sscreen->ws;
633   struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
634
635   buf->domains = RADEON_DOMAIN_GTT;
636   buf->flags = 0;
637   buf->b.is_user_ptr = true;
638   util_range_add(&buf->b.b, &buf->valid_buffer_range, 0, templ->width0);
639   util_range_add(&buf->b.b, &buf->b.valid_buffer_range, 0, templ->width0);
640
641   /* Convert a user pointer to a buffer. */
642   buf->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
643   if (!buf->buf) {
644      threaded_resource_deinit(&buf->b.b);
645      FREE_CL(buf);
646      return NULL;
647   }
648
649   buf->gpu_address = ws->buffer_get_virtual_address(buf->buf);
650   buf->memory_usage_kb = templ->width0 / 1024;
651   buf->b.buffer_id_unique = util_idalloc_mt_alloc(&sscreen->buffer_ids);
652   return &buf->b.b;
653}
654
655struct pipe_resource *si_buffer_from_winsys_buffer(struct pipe_screen *screen,
656                                                   const struct pipe_resource *templ,
657                                                   struct pb_buffer *imported_buf,
658                                                   bool dedicated)
659{
660   struct si_screen *sscreen = (struct si_screen *)screen;
661   struct si_resource *res = si_alloc_buffer_struct(screen, templ);
662
663   if (!res)
664      return 0;
665
666   res->buf = imported_buf;
667   res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
668   res->bo_size = imported_buf->size;
669   res->bo_alignment_log2 = imported_buf->alignment_log2;
670   res->domains = sscreen->ws->buffer_get_initial_domain(res->buf);
671
672   res->memory_usage_kb = MAX2(1, res->bo_size / 1024);
673
674   if (sscreen->ws->buffer_get_flags)
675      res->flags = sscreen->ws->buffer_get_flags(res->buf);
676
677   if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE) {
678      res->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
679      res->flags |= RADEON_FLAG_SPARSE;
680   }
681
682   res->b.buffer_id_unique = util_idalloc_mt_alloc(&sscreen->buffer_ids);
683   return &res->b.b;
684}
685
686static struct pipe_resource *si_resource_create(struct pipe_screen *screen,
687                                                const struct pipe_resource *templ)
688{
689   if (templ->target == PIPE_BUFFER) {
690      return si_buffer_create(screen, templ, 256);
691   } else {
692      return si_texture_create(screen, templ);
693   }
694}
695
696static bool si_resource_commit(struct pipe_context *pctx, struct pipe_resource *resource,
697                               unsigned level, struct pipe_box *box, bool commit)
698{
699   struct si_context *ctx = (struct si_context *)pctx;
700   struct si_resource *res = si_resource(resource);
701
702   /*
703    * Since buffer commitment changes cannot be pipelined, we need to
704    * (a) flush any pending commands that refer to the buffer we're about
705    *     to change, and
706    * (b) wait for threaded submit to finish, including those that were
707    *     triggered by some other, earlier operation.
708    */
709   if (radeon_emitted(&ctx->gfx_cs, ctx->initial_gfx_cs_size) &&
710       ctx->ws->cs_is_buffer_referenced(&ctx->gfx_cs, res->buf, RADEON_USAGE_READWRITE)) {
711      si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
712   }
713   ctx->ws->cs_sync_flush(&ctx->gfx_cs);
714
715   assert(resource->target == PIPE_BUFFER);
716
717   return ctx->ws->buffer_commit(ctx->ws, res->buf, box->x, box->width, commit);
718}
719
720void si_init_screen_buffer_functions(struct si_screen *sscreen)
721{
722   sscreen->b.resource_create = si_resource_create;
723   sscreen->b.resource_destroy = si_resource_destroy;
724   sscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
725}
726
727void si_init_buffer_functions(struct si_context *sctx)
728{
729   sctx->b.invalidate_resource = si_invalidate_resource;
730   sctx->b.buffer_map = si_buffer_transfer_map;
731   sctx->b.transfer_flush_region = si_buffer_flush_region;
732   sctx->b.buffer_unmap = si_buffer_transfer_unmap;
733   sctx->b.texture_subdata = u_default_texture_subdata;
734   sctx->b.buffer_subdata = si_buffer_subdata;
735   sctx->b.resource_commit = si_resource_commit;
736}
737