1af69d88dSmrg/*
2af69d88dSmrg * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
301e04c3fSmrg * Copyright 2018 Advanced Micro Devices, Inc.
401e04c3fSmrg * All Rights Reserved.
5af69d88dSmrg *
6af69d88dSmrg * Permission is hereby granted, free of charge, to any person obtaining a
7af69d88dSmrg * copy of this software and associated documentation files (the "Software"),
8af69d88dSmrg * to deal in the Software without restriction, including without limitation
9af69d88dSmrg * on the rights to use, copy, modify, merge, publish, distribute, sub
10af69d88dSmrg * license, and/or sell copies of the Software, and to permit persons to whom
11af69d88dSmrg * the Software is furnished to do so, subject to the following conditions:
12af69d88dSmrg *
13af69d88dSmrg * The above copyright notice and this permission notice (including the next
14af69d88dSmrg * paragraph) shall be included in all copies or substantial portions of the
15af69d88dSmrg * Software.
16af69d88dSmrg *
17af69d88dSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18af69d88dSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19af69d88dSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
20af69d88dSmrg * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
21af69d88dSmrg * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
22af69d88dSmrg * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
23af69d88dSmrg * USE OR OTHER DEALINGS IN THE SOFTWARE.
24af69d88dSmrg */
25af69d88dSmrg#ifndef SI_PIPE_H
26af69d88dSmrg#define SI_PIPE_H
27af69d88dSmrg
2801e04c3fSmrg#include "si_shader.h"
29af69d88dSmrg#include "si_state.h"
3001e04c3fSmrg#include "util/u_dynarray.h"
3101e04c3fSmrg#include "util/u_idalloc.h"
327ec681f3Smrg#include "util/u_suballoc.h"
3301e04c3fSmrg#include "util/u_threaded_context.h"
347ec681f3Smrg#include "util/u_vertex_state_cache.h"
357ec681f3Smrg#include "ac_sqtt.h"
367ec681f3Smrg
377ec681f3Smrg#ifdef __cplusplus
387ec681f3Smrgextern "C" {
397ec681f3Smrg#endif
4001e04c3fSmrg
417ec681f3Smrg#if UTIL_ARCH_BIG_ENDIAN
42af69d88dSmrg#define SI_BIG_ENDIAN 1
43af69d88dSmrg#else
44af69d88dSmrg#define SI_BIG_ENDIAN 0
45af69d88dSmrg#endif
46af69d88dSmrg
477ec681f3Smrg#define ATI_VENDOR_ID         0x1002
487ec681f3Smrg#define SI_NOT_QUERY          0xffffffff
4901e04c3fSmrg
5001e04c3fSmrg/* The base vertex and primitive restart can be any number, but we must pick
5101e04c3fSmrg * one which will mean "unknown" for the purpose of state tracking and
5201e04c3fSmrg * the number shouldn't be a commonly-used one. */
537ec681f3Smrg#define SI_BASE_VERTEX_UNKNOWN    INT_MIN
547ec681f3Smrg#define SI_START_INSTANCE_UNKNOWN ((unsigned)INT_MIN)
557ec681f3Smrg#define SI_DRAW_ID_UNKNOWN        ((unsigned)INT_MIN)
567ec681f3Smrg#define SI_RESTART_INDEX_UNKNOWN  ((unsigned)INT_MIN)
577ec681f3Smrg#define SI_INSTANCE_COUNT_UNKNOWN ((unsigned)INT_MIN)
587ec681f3Smrg#define SI_NUM_SMOOTH_AA_SAMPLES  4
597ec681f3Smrg#define SI_MAX_POINT_SIZE         2048
607ec681f3Smrg#define SI_GS_PER_ES              128
6101e04c3fSmrg/* Alignment for optimal CP DMA performance. */
627ec681f3Smrg#define SI_CPDMA_ALIGNMENT 32
6301e04c3fSmrg
6401e04c3fSmrg/* Tunables for compute-based clear_buffer and copy_buffer: */
657ec681f3Smrg#define SI_COMPUTE_CLEAR_DW_PER_THREAD 4
667ec681f3Smrg#define SI_COMPUTE_COPY_DW_PER_THREAD  4
677ec681f3Smrg/* L2 LRU is recommended because the compute shader can finish sooner due to fewer L2 evictions. */
687ec681f3Smrg#define SI_COMPUTE_DST_CACHE_POLICY    L2_LRU
6901e04c3fSmrg
7001e04c3fSmrg/* Pipeline & streamout query controls. */
717ec681f3Smrg#define SI_CONTEXT_START_PIPELINE_STATS  (1 << 0)
727ec681f3Smrg#define SI_CONTEXT_STOP_PIPELINE_STATS   (1 << 1)
7301e04c3fSmrg#define SI_CONTEXT_FLUSH_FOR_RENDER_COND (1 << 2)
7401e04c3fSmrg/* Instruction cache. */
757ec681f3Smrg#define SI_CONTEXT_INV_ICACHE (1 << 3)
767ec681f3Smrg/* Scalar cache. (GFX6-9: scalar L1; GFX10: scalar L0)
777ec681f3Smrg * GFX10: This also invalidates the L1 shader array cache. */
787ec681f3Smrg#define SI_CONTEXT_INV_SCACHE (1 << 4)
797ec681f3Smrg/* Vector cache. (GFX6-9: vector L1; GFX10: vector L0)
807ec681f3Smrg * GFX10: This also invalidates the L1 shader array cache. */
817ec681f3Smrg#define SI_CONTEXT_INV_VCACHE (1 << 5)
827ec681f3Smrg/* L2 cache + L2 metadata cache writeback & invalidate.
837ec681f3Smrg * GFX6-8: Used by shaders only. GFX9-10: Used by everything. */
847ec681f3Smrg#define SI_CONTEXT_INV_L2 (1 << 6)
857ec681f3Smrg/* L2 writeback (write dirty L2 lines to memory for non-L2 clients).
867ec681f3Smrg * Only used for coherency with non-L2 clients like CB, DB, CP on GFX6-8.
877ec681f3Smrg * GFX6-7 will do complete invalidation, because the writeback is unsupported. */
887ec681f3Smrg#define SI_CONTEXT_WB_L2 (1 << 7)
897ec681f3Smrg/* Writeback & invalidate the L2 metadata cache only. It can only be coupled with
9001e04c3fSmrg * a CB or DB flush. */
917ec681f3Smrg#define SI_CONTEXT_INV_L2_METADATA (1 << 8)
9201e04c3fSmrg/* Framebuffer caches. */
937ec681f3Smrg#define SI_CONTEXT_FLUSH_AND_INV_DB      (1 << 9)
9401e04c3fSmrg#define SI_CONTEXT_FLUSH_AND_INV_DB_META (1 << 10)
957ec681f3Smrg#define SI_CONTEXT_FLUSH_AND_INV_CB      (1 << 11)
9601e04c3fSmrg/* Engine synchronization. */
977ec681f3Smrg#define SI_CONTEXT_VS_PARTIAL_FLUSH   (1 << 12)
987ec681f3Smrg#define SI_CONTEXT_PS_PARTIAL_FLUSH   (1 << 13)
997ec681f3Smrg#define SI_CONTEXT_CS_PARTIAL_FLUSH   (1 << 14)
1007ec681f3Smrg#define SI_CONTEXT_VGT_FLUSH          (1 << 15)
1017ec681f3Smrg#define SI_CONTEXT_VGT_STREAMOUT_SYNC (1 << 16)
1027ec681f3Smrg/* PFP waits for ME to finish. Used to sync for index and indirect buffers and render
1037ec681f3Smrg * condition. It's typically set when doing a VS/PS/CS partial flush for buffers. */
1047ec681f3Smrg#define SI_CONTEXT_PFP_SYNC_ME        (1 << 17)
1057ec681f3Smrg
1067ec681f3Smrg#define SI_PREFETCH_LS              (1 << 1)
1077ec681f3Smrg#define SI_PREFETCH_HS              (1 << 2)
1087ec681f3Smrg#define SI_PREFETCH_ES              (1 << 3)
1097ec681f3Smrg#define SI_PREFETCH_GS              (1 << 4)
1107ec681f3Smrg#define SI_PREFETCH_VS              (1 << 5)
1117ec681f3Smrg#define SI_PREFETCH_PS              (1 << 6)
1127ec681f3Smrg
1137ec681f3Smrg#define SI_MAX_BORDER_COLORS              4096
1147ec681f3Smrg#define SI_MAX_VIEWPORTS                  16
1157ec681f3Smrg#define SIX_BITS                          0x3F
1167ec681f3Smrg#define SI_MAP_BUFFER_ALIGNMENT           64
1177ec681f3Smrg/* We only support the minimum allowed value (512), so that we can pack a 3D block size
1187ec681f3Smrg * in 1 SGPR. */
1197ec681f3Smrg#define SI_MAX_VARIABLE_THREADS_PER_BLOCK 512
1207ec681f3Smrg
1217ec681f3Smrg#define SI_CONTEXT_FLAG_AUX               (1u << 31)
1227ec681f3Smrg
1237ec681f3Smrg#define SI_RESOURCE_FLAG_FORCE_LINEAR      (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
1247ec681f3Smrg#define SI_RESOURCE_FLAG_FLUSHED_DEPTH     (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
1259f464c52Smaya#define SI_RESOURCE_FLAG_FORCE_MSAA_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
1267ec681f3Smrg#define SI_RESOURCE_FLAG_DISABLE_DCC       (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
1277ec681f3Smrg#define SI_RESOURCE_FLAG_UNMAPPABLE        (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
1287ec681f3Smrg#define SI_RESOURCE_FLAG_READ_ONLY         (PIPE_RESOURCE_FLAG_DRV_PRIV << 5)
1297ec681f3Smrg#define SI_RESOURCE_FLAG_32BIT             (PIPE_RESOURCE_FLAG_DRV_PRIV << 6)
1307ec681f3Smrg#define SI_RESOURCE_FLAG_CLEAR             (PIPE_RESOURCE_FLAG_DRV_PRIV << 7)
1317ec681f3Smrg/* gap */
1327ec681f3Smrg/* Set a micro tile mode: */
1337ec681f3Smrg#define SI_RESOURCE_FLAG_FORCE_MICRO_TILE_MODE (PIPE_RESOURCE_FLAG_DRV_PRIV << 9)
1347ec681f3Smrg#define SI_RESOURCE_FLAG_MICRO_TILE_MODE_SHIFT (util_logbase2(PIPE_RESOURCE_FLAG_DRV_PRIV) + 10)
1357ec681f3Smrg#define SI_RESOURCE_FLAG_MICRO_TILE_MODE_SET(x)                                                    \
1367ec681f3Smrg   (((x)&0x3) << SI_RESOURCE_FLAG_MICRO_TILE_MODE_SHIFT)
1377ec681f3Smrg#define SI_RESOURCE_FLAG_MICRO_TILE_MODE_GET(x)                                                    \
1387ec681f3Smrg   (((x) >> SI_RESOURCE_FLAG_MICRO_TILE_MODE_SHIFT) & 0x3)
1397ec681f3Smrg#define SI_RESOURCE_FLAG_UNCACHED          (PIPE_RESOURCE_FLAG_DRV_PRIV << 12)
1407ec681f3Smrg#define SI_RESOURCE_FLAG_DRIVER_INTERNAL   (PIPE_RESOURCE_FLAG_DRV_PRIV << 13)
1417ec681f3Smrg#define SI_RESOURCE_AUX_PLANE              (PIPE_RESOURCE_FLAG_DRV_PRIV << 14)
1427ec681f3Smrg
1437ec681f3Smrgenum si_has_gs {
1447ec681f3Smrg   GS_OFF,
1457ec681f3Smrg   GS_ON,
1467ec681f3Smrg};
1477ec681f3Smrg
1487ec681f3Smrgenum si_has_tess {
1497ec681f3Smrg   TESS_OFF,
1507ec681f3Smrg   TESS_ON,
1517ec681f3Smrg};
1527ec681f3Smrg
1537ec681f3Smrgenum si_has_ngg {
1547ec681f3Smrg   NGG_OFF,
1557ec681f3Smrg   NGG_ON,
1567ec681f3Smrg};
1579f464c52Smaya
1589f464c52Smayaenum si_clear_code
1599f464c52Smaya{
1607ec681f3Smrg   DCC_CLEAR_COLOR_0000 = 0x00000000,
1617ec681f3Smrg   DCC_CLEAR_COLOR_0001 = 0x40404040,
1627ec681f3Smrg   DCC_CLEAR_COLOR_1110 = 0x80808080,
1637ec681f3Smrg   DCC_CLEAR_COLOR_1111 = 0xC0C0C0C0,
1647ec681f3Smrg   DCC_CLEAR_COLOR_REG = 0x20202020,
1657ec681f3Smrg   DCC_UNCOMPRESSED = 0xFFFFFFFF,
1669f464c52Smaya};
1679f464c52Smaya
1687ec681f3Smrg#define SI_IMAGE_ACCESS_DCC_OFF           (1 << 8)
1697ec681f3Smrg#define SI_IMAGE_ACCESS_ALLOW_DCC_STORE   (1 << 9)
17001e04c3fSmrg
17101e04c3fSmrg/* Debug flags. */
1727ec681f3Smrgenum
1737ec681f3Smrg{
1747ec681f3Smrg   /* Shader logging options: */
1757ec681f3Smrg   DBG_VS = MESA_SHADER_VERTEX,
1767ec681f3Smrg   DBG_TCS = MESA_SHADER_TESS_CTRL,
1777ec681f3Smrg   DBG_TES = MESA_SHADER_TESS_EVAL,
1787ec681f3Smrg   DBG_GS = MESA_SHADER_GEOMETRY,
1797ec681f3Smrg   DBG_PS = MESA_SHADER_FRAGMENT,
1807ec681f3Smrg   DBG_CS = MESA_SHADER_COMPUTE,
1817ec681f3Smrg   DBG_NO_IR,
1827ec681f3Smrg   DBG_NO_NIR,
1837ec681f3Smrg   DBG_NO_ASM,
1847ec681f3Smrg   DBG_PREOPT_IR,
1857ec681f3Smrg
1867ec681f3Smrg   /* Shader compiler options the shader cache should be aware of: */
1877ec681f3Smrg   DBG_FS_CORRECT_DERIVS_AFTER_KILL,
1887ec681f3Smrg   DBG_GISEL,
1897ec681f3Smrg   DBG_W32_GE,
1907ec681f3Smrg   DBG_W32_PS,
1917ec681f3Smrg   DBG_W32_CS,
1927ec681f3Smrg   DBG_W64_GE,
1937ec681f3Smrg   DBG_W64_PS,
1947ec681f3Smrg   DBG_W64_CS,
1957ec681f3Smrg
1967ec681f3Smrg   /* Shader compiler options (with no effect on the shader cache): */
1977ec681f3Smrg   DBG_CHECK_IR,
1987ec681f3Smrg   DBG_MONOLITHIC_SHADERS,
1997ec681f3Smrg   DBG_NO_OPT_VARIANT,
2007ec681f3Smrg
2017ec681f3Smrg   /* Information logging options: */
2027ec681f3Smrg   DBG_INFO,
2037ec681f3Smrg   DBG_TEX,
2047ec681f3Smrg   DBG_COMPUTE,
2057ec681f3Smrg   DBG_VM,
2067ec681f3Smrg   DBG_CACHE_STATS,
2077ec681f3Smrg   DBG_IB,
2087ec681f3Smrg
2097ec681f3Smrg   /* Driver options: */
2107ec681f3Smrg   DBG_NO_WC,
2117ec681f3Smrg   DBG_CHECK_VM,
2127ec681f3Smrg   DBG_RESERVE_VMID,
2137ec681f3Smrg   DBG_SHADOW_REGS,
2147ec681f3Smrg   DBG_NO_FAST_DISPLAY_LIST,
2157ec681f3Smrg
2167ec681f3Smrg   /* 3D engine options: */
2177ec681f3Smrg   DBG_NO_GFX,
2187ec681f3Smrg   DBG_NO_NGG,
2197ec681f3Smrg   DBG_ALWAYS_NGG_CULLING_ALL,
2207ec681f3Smrg   DBG_ALWAYS_NGG_CULLING_TESS,
2217ec681f3Smrg   DBG_NO_NGG_CULLING,
2227ec681f3Smrg   DBG_SWITCH_ON_EOP,
2237ec681f3Smrg   DBG_NO_OUT_OF_ORDER,
2247ec681f3Smrg   DBG_NO_DPBB,
2257ec681f3Smrg   DBG_DPBB,
2267ec681f3Smrg   DBG_NO_HYPERZ,
2277ec681f3Smrg   DBG_NO_2D_TILING,
2287ec681f3Smrg   DBG_NO_TILING,
2297ec681f3Smrg   DBG_NO_DISPLAY_TILING,
2307ec681f3Smrg   DBG_NO_DISPLAY_DCC,
2317ec681f3Smrg   DBG_NO_DCC,
2327ec681f3Smrg   DBG_NO_DCC_CLEAR,
2337ec681f3Smrg   DBG_NO_DCC_STORE,
2347ec681f3Smrg   DBG_DCC_STORE,
2357ec681f3Smrg   DBG_NO_DCC_MSAA,
2367ec681f3Smrg   DBG_NO_FMASK,
2377ec681f3Smrg   DBG_NO_DMA,
2387ec681f3Smrg
2397ec681f3Smrg   DBG_TMZ,
2407ec681f3Smrg   DBG_SQTT,
2417ec681f3Smrg
2427ec681f3Smrg   DBG_COUNT
2437ec681f3Smrg};
2447ec681f3Smrg
2457ec681f3Smrgenum
2467ec681f3Smrg{
2477ec681f3Smrg   /* Tests: */
2487ec681f3Smrg   DBG_TEST_BLIT,
2497ec681f3Smrg   DBG_TEST_VMFAULT_CP,
2507ec681f3Smrg   DBG_TEST_VMFAULT_SHADER,
2517ec681f3Smrg   DBG_TEST_DMA_PERF,
2527ec681f3Smrg   DBG_TEST_GDS,
2537ec681f3Smrg   DBG_TEST_GDS_MM,
2547ec681f3Smrg   DBG_TEST_GDS_OA_MM,
25501e04c3fSmrg};
25601e04c3fSmrg
2577ec681f3Smrg#define DBG_ALL_SHADERS (((1 << (DBG_CS + 1)) - 1))
2587ec681f3Smrg#define DBG(name)       (1ull << DBG_##name)
25901e04c3fSmrg
2607ec681f3Smrgenum si_cache_policy
2617ec681f3Smrg{
2627ec681f3Smrg   L2_BYPASS,
2637ec681f3Smrg   L2_STREAM, /* same as SLC=1 */
2647ec681f3Smrg   L2_LRU,    /* same as SLC=0 */
26501e04c3fSmrg};
26601e04c3fSmrg
2677ec681f3Smrgenum si_coherency
2687ec681f3Smrg{
2697ec681f3Smrg   SI_COHERENCY_NONE, /* no cache flushes needed */
2707ec681f3Smrg   SI_COHERENCY_SHADER,
2717ec681f3Smrg   SI_COHERENCY_CB_META,
2727ec681f3Smrg   SI_COHERENCY_DB_META,
2737ec681f3Smrg   SI_COHERENCY_CP,
27401e04c3fSmrg};
27501e04c3fSmrg
27601e04c3fSmrgstruct si_compute;
2777ec681f3Smrgstruct si_shader_context;
27801e04c3fSmrgstruct hash_table;
27901e04c3fSmrg
28001e04c3fSmrg/* Only 32-bit buffer allocations are supported, gallium doesn't support more
28101e04c3fSmrg * at the moment.
28201e04c3fSmrg */
2839f464c52Smayastruct si_resource {
2847ec681f3Smrg   struct threaded_resource b;
2857ec681f3Smrg
2867ec681f3Smrg   /* Winsys objects. */
2877ec681f3Smrg   struct pb_buffer *buf;
2887ec681f3Smrg   uint64_t gpu_address;
2897ec681f3Smrg   /* Memory usage if the buffer placement is optimal. */
2907ec681f3Smrg   uint32_t memory_usage_kb;
2917ec681f3Smrg
2927ec681f3Smrg   /* Resource properties. */
2937ec681f3Smrg   uint64_t bo_size;
2947ec681f3Smrg   uint8_t bo_alignment_log2;
2957ec681f3Smrg   enum radeon_bo_domain domains:8;
2967ec681f3Smrg   enum radeon_bo_flag flags:16;
2977ec681f3Smrg   unsigned bind_history;
2987ec681f3Smrg
2997ec681f3Smrg   /* The buffer range which is initialized (with a write transfer,
3007ec681f3Smrg    * streamout, DMA, or as a random access target). The rest of
3017ec681f3Smrg    * the buffer is considered invalid and can be mapped unsynchronized.
3027ec681f3Smrg    *
3037ec681f3Smrg    * This allows unsynchronized mapping of a buffer range which hasn't
3047ec681f3Smrg    * been used yet. It's for applications which forget to use
3057ec681f3Smrg    * the unsynchronized map flag and expect the driver to figure it out.
3067ec681f3Smrg    */
3077ec681f3Smrg   struct util_range valid_buffer_range;
3087ec681f3Smrg
3097ec681f3Smrg   /* For buffers only. This indicates that a write operation has been
3107ec681f3Smrg    * performed by TC L2, but the cache hasn't been flushed.
3117ec681f3Smrg    * Any hw block which doesn't use or bypasses TC L2 should check this
3127ec681f3Smrg    * flag and flush the cache before using the buffer.
3137ec681f3Smrg    *
3147ec681f3Smrg    * For example, TC L2 must be flushed if a buffer which has been
3157ec681f3Smrg    * modified by a shader store instruction is about to be used as
3167ec681f3Smrg    * an index buffer. The reason is that VGT DMA index fetching doesn't
3177ec681f3Smrg    * use TC L2.
3187ec681f3Smrg    */
3197ec681f3Smrg   bool TC_L2_dirty;
3207ec681f3Smrg
3217ec681f3Smrg   /* Whether this resource is referenced by bindless handles. */
3227ec681f3Smrg   bool texture_handle_allocated;
3237ec681f3Smrg   bool image_handle_allocated;
3247ec681f3Smrg
3257ec681f3Smrg   /* Whether the resource has been exported via resource_get_handle. */
3267ec681f3Smrg   uint8_t external_usage; /* PIPE_HANDLE_USAGE_* */
32701e04c3fSmrg};
32801e04c3fSmrg
32901e04c3fSmrgstruct si_transfer {
3307ec681f3Smrg   struct threaded_transfer b;
3317ec681f3Smrg   struct si_resource *staging;
33201e04c3fSmrg};
33301e04c3fSmrg
33401e04c3fSmrgstruct si_texture {
3357ec681f3Smrg   struct si_resource buffer;
3367ec681f3Smrg
3377ec681f3Smrg   struct radeon_surf surface;
3387ec681f3Smrg   struct si_texture *flushed_depth_texture;
3397ec681f3Smrg
3407ec681f3Smrg   /* One texture allocation can contain these buffers:
3417ec681f3Smrg    * - image (pixel data)
3427ec681f3Smrg    * - FMASK buffer (MSAA compression)
3437ec681f3Smrg    * - CMASK buffer (MSAA compression and/or legacy fast color clear)
3447ec681f3Smrg    * - HTILE buffer (Z/S compression and fast Z/S clear)
3457ec681f3Smrg    * - DCC buffer (color compression and new fast color clear)
3467ec681f3Smrg    * - displayable DCC buffer (if the DCC buffer is not displayable)
3477ec681f3Smrg    */
3487ec681f3Smrg   uint64_t cmask_base_address_reg;
3497ec681f3Smrg   struct si_resource *cmask_buffer;
3507ec681f3Smrg   unsigned cb_color_info; /* fast clear enable bit */
3517ec681f3Smrg   unsigned color_clear_value[2];
3527ec681f3Smrg   unsigned last_msaa_resolve_target_micro_mode;
3537ec681f3Smrg   bool swap_rgb_to_bgr_on_next_clear;
3547ec681f3Smrg   bool swap_rgb_to_bgr;
3557ec681f3Smrg   unsigned num_level0_transfers;
3567ec681f3Smrg   unsigned plane_index; /* other planes are different pipe_resources */
3577ec681f3Smrg   unsigned num_planes;
3587ec681f3Smrg
3597ec681f3Smrg   /* Depth buffer compression and fast clear. */
3607ec681f3Smrg   float depth_clear_value[RADEON_SURF_MAX_LEVELS];
3617ec681f3Smrg   uint8_t stencil_clear_value[RADEON_SURF_MAX_LEVELS];
3627ec681f3Smrg   uint16_t depth_cleared_level_mask_once; /* if it was cleared at least once */
3637ec681f3Smrg   uint16_t depth_cleared_level_mask;     /* track if it's cleared (can be false negative) */
3647ec681f3Smrg   uint16_t stencil_cleared_level_mask; /* if it was cleared at least once */
3657ec681f3Smrg   uint16_t dirty_level_mask;         /* each bit says if that mipmap is compressed */
3667ec681f3Smrg   uint16_t stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
3677ec681f3Smrg   enum pipe_format db_render_format : 16;
3687ec681f3Smrg   bool fmask_is_identity : 1;
3697ec681f3Smrg   bool tc_compatible_htile : 1;
3707ec681f3Smrg   bool enable_tc_compatible_htile_next_clear : 1;
3717ec681f3Smrg   bool htile_stencil_disabled : 1;
3727ec681f3Smrg   bool upgraded_depth : 1;  /* upgraded from unorm to Z32_FLOAT */
3737ec681f3Smrg   bool is_depth : 1;
3747ec681f3Smrg   bool db_compatible : 1;
3757ec681f3Smrg   bool can_sample_z : 1;
3767ec681f3Smrg   bool can_sample_s : 1;
3777ec681f3Smrg   bool need_flush_after_depth_decompression: 1;
3787ec681f3Smrg
3797ec681f3Smrg   /* We need to track DCC dirtiness, because st/dri usually calls
3807ec681f3Smrg    * flush_resource twice per frame (not a bug) and we don't wanna
3817ec681f3Smrg    * decompress DCC twice.
3827ec681f3Smrg    */
3837ec681f3Smrg   bool displayable_dcc_dirty : 1;
3847ec681f3Smrg
3857ec681f3Smrg   /* Counter that should be non-zero if the texture is bound to a
3867ec681f3Smrg    * framebuffer.
3877ec681f3Smrg    */
3887ec681f3Smrg   unsigned framebuffers_bound;
3897ec681f3Smrg};
3907ec681f3Smrg
3917ec681f3Smrg/* State trackers create separate textures in a next-chain for extra planes
3927ec681f3Smrg * even if those are planes created purely for modifiers. Because the linking
3937ec681f3Smrg * of the chain happens outside of the driver, and NULL is interpreted as
3947ec681f3Smrg * failure, let's create some dummy texture structs. We could use these
3957ec681f3Smrg * later to use the offsets for linking if we really wanted to.
3967ec681f3Smrg *
3977ec681f3Smrg * For now just create a dummy struct and completely ignore it.
3987ec681f3Smrg *
3997ec681f3Smrg * Potentially in the future we could store stride/offset and use it during
4007ec681f3Smrg * creation, though we might want to change how linking is done first.
4017ec681f3Smrg */
4027ec681f3Smrgstruct si_auxiliary_texture {
4037ec681f3Smrg   struct threaded_resource b;
4047ec681f3Smrg   struct pb_buffer *buffer;
4057ec681f3Smrg   uint32_t offset;
4067ec681f3Smrg   uint32_t stride;
40701e04c3fSmrg};
40801e04c3fSmrg
40901e04c3fSmrgstruct si_surface {
4107ec681f3Smrg   struct pipe_surface base;
4117ec681f3Smrg
4127ec681f3Smrg   /* These can vary with block-compressed textures. */
4137ec681f3Smrg   uint16_t width0;
4147ec681f3Smrg   uint16_t height0;
4157ec681f3Smrg
4167ec681f3Smrg   bool color_initialized : 1;
4177ec681f3Smrg   bool depth_initialized : 1;
4187ec681f3Smrg
4197ec681f3Smrg   /* Misc. color flags. */
4207ec681f3Smrg   bool color_is_int8 : 1;
4217ec681f3Smrg   bool color_is_int10 : 1;
4227ec681f3Smrg   bool dcc_incompatible : 1;
4237ec681f3Smrg
4247ec681f3Smrg   /* Color registers. */
4257ec681f3Smrg   unsigned cb_color_info;
4267ec681f3Smrg   unsigned cb_color_view;
4277ec681f3Smrg   unsigned cb_color_attrib;
4287ec681f3Smrg   unsigned cb_color_attrib2;                      /* GFX9 and later */
4297ec681f3Smrg   unsigned cb_color_attrib3;                      /* GFX10 and later */
4307ec681f3Smrg   unsigned cb_dcc_control;                        /* GFX8 and later */
4317ec681f3Smrg   unsigned spi_shader_col_format : 8;             /* no blending, no alpha-to-coverage. */
4327ec681f3Smrg   unsigned spi_shader_col_format_alpha : 8;       /* alpha-to-coverage */
4337ec681f3Smrg   unsigned spi_shader_col_format_blend : 8;       /* blending without alpha. */
4347ec681f3Smrg   unsigned spi_shader_col_format_blend_alpha : 8; /* blending with alpha. */
4357ec681f3Smrg
4367ec681f3Smrg   /* DB registers. */
4377ec681f3Smrg   uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE */
4387ec681f3Smrg   uint64_t db_stencil_base;
4397ec681f3Smrg   uint64_t db_htile_data_base;
4407ec681f3Smrg   unsigned db_depth_info;
4417ec681f3Smrg   unsigned db_z_info;
4427ec681f3Smrg   unsigned db_z_info2; /* GFX9 only */
4437ec681f3Smrg   unsigned db_depth_view;
4447ec681f3Smrg   unsigned db_depth_size;
4457ec681f3Smrg   unsigned db_depth_slice;
4467ec681f3Smrg   unsigned db_stencil_info;
4477ec681f3Smrg   unsigned db_stencil_info2; /* GFX9 only */
4487ec681f3Smrg   unsigned db_htile_surface;
44901e04c3fSmrg};
45001e04c3fSmrg
45101e04c3fSmrgstruct si_mmio_counter {
4527ec681f3Smrg   unsigned busy;
4537ec681f3Smrg   unsigned idle;
45401e04c3fSmrg};
45501e04c3fSmrg
45601e04c3fSmrgunion si_mmio_counters {
4577ec681f3Smrg   struct si_mmio_counters_named {
4587ec681f3Smrg      /* For global GPU load including SDMA. */
4597ec681f3Smrg      struct si_mmio_counter gpu;
4607ec681f3Smrg
4617ec681f3Smrg      /* GRBM_STATUS */
4627ec681f3Smrg      struct si_mmio_counter spi;
4637ec681f3Smrg      struct si_mmio_counter gui;
4647ec681f3Smrg      struct si_mmio_counter ta;
4657ec681f3Smrg      struct si_mmio_counter gds;
4667ec681f3Smrg      struct si_mmio_counter vgt;
4677ec681f3Smrg      struct si_mmio_counter ia;
4687ec681f3Smrg      struct si_mmio_counter sx;
4697ec681f3Smrg      struct si_mmio_counter wd;
4707ec681f3Smrg      struct si_mmio_counter bci;
4717ec681f3Smrg      struct si_mmio_counter sc;
4727ec681f3Smrg      struct si_mmio_counter pa;
4737ec681f3Smrg      struct si_mmio_counter db;
4747ec681f3Smrg      struct si_mmio_counter cp;
4757ec681f3Smrg      struct si_mmio_counter cb;
4767ec681f3Smrg
4777ec681f3Smrg      /* SRBM_STATUS2 */
4787ec681f3Smrg      struct si_mmio_counter sdma;
4797ec681f3Smrg
4807ec681f3Smrg      /* CP_STAT */
4817ec681f3Smrg      struct si_mmio_counter pfp;
4827ec681f3Smrg      struct si_mmio_counter meq;
4837ec681f3Smrg      struct si_mmio_counter me;
4847ec681f3Smrg      struct si_mmio_counter surf_sync;
4857ec681f3Smrg      struct si_mmio_counter cp_dma;
4867ec681f3Smrg      struct si_mmio_counter scratch_ram;
4877ec681f3Smrg   } named;
4887ec681f3Smrg
4897ec681f3Smrg   unsigned array[sizeof(struct si_mmio_counters_named) / sizeof(unsigned)];
49001e04c3fSmrg};
49101e04c3fSmrg
49201e04c3fSmrgstruct si_memory_object {
4937ec681f3Smrg   struct pipe_memory_object b;
4947ec681f3Smrg   struct pb_buffer *buf;
4957ec681f3Smrg   uint32_t stride;
49601e04c3fSmrg};
49701e04c3fSmrg
49801e04c3fSmrg/* Saved CS data for debugging features. */
49901e04c3fSmrgstruct radeon_saved_cs {
5007ec681f3Smrg   uint32_t *ib;
5017ec681f3Smrg   unsigned num_dw;
50201e04c3fSmrg
5037ec681f3Smrg   struct radeon_bo_list_item *bo_list;
5047ec681f3Smrg   unsigned bo_count;
50501e04c3fSmrg};
506af69d88dSmrg
507af69d88dSmrgstruct si_screen {
5087ec681f3Smrg   struct pipe_screen b;
5097ec681f3Smrg   struct radeon_winsys *ws;
5107ec681f3Smrg   struct disk_cache *disk_shader_cache;
5117ec681f3Smrg
5127ec681f3Smrg   struct radeon_info info;
5137ec681f3Smrg   struct nir_shader_compiler_options nir_options;
5147ec681f3Smrg   uint64_t debug_flags;
5157ec681f3Smrg   char renderer_string[183];
5167ec681f3Smrg
5177ec681f3Smrg   void (*make_texture_descriptor)(struct si_screen *screen, struct si_texture *tex, bool sampler,
5187ec681f3Smrg                                   enum pipe_texture_target target, enum pipe_format pipe_format,
5197ec681f3Smrg                                   const unsigned char state_swizzle[4], unsigned first_level,
5207ec681f3Smrg                                   unsigned last_level, unsigned first_layer, unsigned last_layer,
5217ec681f3Smrg                                   unsigned width, unsigned height, unsigned depth, uint32_t *state,
5227ec681f3Smrg                                   uint32_t *fmask_state);
5237ec681f3Smrg
5247ec681f3Smrg   unsigned max_memory_usage_kb;
5257ec681f3Smrg   unsigned pa_sc_raster_config;
5267ec681f3Smrg   unsigned pa_sc_raster_config_1;
5277ec681f3Smrg   unsigned se_tile_repeat;
5287ec681f3Smrg   unsigned gs_table_depth;
5297ec681f3Smrg   unsigned tess_offchip_block_dw_size;
5307ec681f3Smrg   unsigned tess_offchip_ring_size;
5317ec681f3Smrg   unsigned tess_factor_ring_size;
5327ec681f3Smrg   unsigned vgt_hs_offchip_param;
5337ec681f3Smrg   unsigned eqaa_force_coverage_samples;
5347ec681f3Smrg   unsigned eqaa_force_z_samples;
5357ec681f3Smrg   unsigned eqaa_force_color_samples;
5367ec681f3Smrg   unsigned pbb_context_states_per_bin;
5377ec681f3Smrg   unsigned pbb_persistent_states_per_bin;
5387ec681f3Smrg   bool has_draw_indirect_multi;
5397ec681f3Smrg   bool has_out_of_order_rast;
5407ec681f3Smrg   bool assume_no_z_fights;
5417ec681f3Smrg   bool commutative_blend_add;
5427ec681f3Smrg   bool allow_draw_out_of_order;
5437ec681f3Smrg   bool dpbb_allowed;
5447ec681f3Smrg   bool use_ngg;
5457ec681f3Smrg   bool use_ngg_culling;
5467ec681f3Smrg   bool use_ngg_streamout;
5477ec681f3Smrg   bool allow_dcc_msaa_clear_to_reg_for_bpp[5]; /* indexed by log2(Bpp) */
5487ec681f3Smrg   bool always_allow_dcc_stores;
5497ec681f3Smrg
5507ec681f3Smrg   struct {
5517ec681f3Smrg#define OPT_BOOL(name, dflt, description) bool name : 1;
5529f464c52Smaya#include "si_debug_options.h"
5537ec681f3Smrg   } options;
5547ec681f3Smrg
5557ec681f3Smrg   /* Whether shaders are monolithic (1-part) or separate (3-part). */
5567ec681f3Smrg   bool use_monolithic_shaders;
5577ec681f3Smrg   bool record_llvm_ir;
5587ec681f3Smrg
5597ec681f3Smrg   struct slab_parent_pool pool_transfers;
5607ec681f3Smrg
5617ec681f3Smrg   /* Texture filter settings. */
5627ec681f3Smrg   int force_aniso; /* -1 = disabled */
5637ec681f3Smrg
5647ec681f3Smrg   /* Auxiliary context. Mainly used to initialize resources.
5657ec681f3Smrg    * It must be locked prior to using and flushed before unlocking. */
5667ec681f3Smrg   struct pipe_context *aux_context;
5677ec681f3Smrg   simple_mtx_t aux_context_lock;
5687ec681f3Smrg
5697ec681f3Smrg   /* Async compute context for DRI_PRIME copies. */
5707ec681f3Smrg   struct pipe_context *async_compute_context;
5717ec681f3Smrg   simple_mtx_t async_compute_context_lock;
5727ec681f3Smrg
5737ec681f3Smrg   /* This must be in the screen, because UE4 uses one context for
5747ec681f3Smrg    * compilation and another one for rendering.
5757ec681f3Smrg    */
5767ec681f3Smrg   unsigned num_compilations;
5777ec681f3Smrg   /* Along with ST_DEBUG=precompile, this should show if applications
5787ec681f3Smrg    * are loading shaders on demand. This is a monotonic counter.
5797ec681f3Smrg    */
5807ec681f3Smrg   unsigned num_shaders_created;
5817ec681f3Smrg   unsigned num_memory_shader_cache_hits;
5827ec681f3Smrg   unsigned num_memory_shader_cache_misses;
5837ec681f3Smrg   unsigned num_disk_shader_cache_hits;
5847ec681f3Smrg   unsigned num_disk_shader_cache_misses;
5857ec681f3Smrg
5867ec681f3Smrg   /* GPU load thread. */
5877ec681f3Smrg   simple_mtx_t gpu_load_mutex;
5887ec681f3Smrg   thrd_t gpu_load_thread;
5897ec681f3Smrg   union si_mmio_counters mmio_counters;
5907ec681f3Smrg   volatile unsigned gpu_load_stop_thread; /* bool */
5917ec681f3Smrg
5927ec681f3Smrg   /* Performance counters. */
5937ec681f3Smrg   struct si_perfcounters *perfcounters;
5947ec681f3Smrg
5957ec681f3Smrg   /* If pipe_screen wants to recompute and re-emit the framebuffer,
5967ec681f3Smrg    * sampler, and image states of all contexts, it should atomically
5977ec681f3Smrg    * increment this.
5987ec681f3Smrg    *
5997ec681f3Smrg    * Each context will compare this with its own last known value of
6007ec681f3Smrg    * the counter before drawing and re-emit the states accordingly.
6017ec681f3Smrg    */
6027ec681f3Smrg   unsigned dirty_tex_counter;
6037ec681f3Smrg   unsigned dirty_buf_counter;
6047ec681f3Smrg
6057ec681f3Smrg   /* Atomically increment this counter when an existing texture's
6067ec681f3Smrg    * metadata is enabled or disabled in a way that requires changing
6077ec681f3Smrg    * contexts' compressed texture binding masks.
6087ec681f3Smrg    */
6097ec681f3Smrg   unsigned compressed_colortex_counter;
6107ec681f3Smrg
6117ec681f3Smrg   struct {
6127ec681f3Smrg      /* Context flags to set so that all writes from earlier jobs
6137ec681f3Smrg       * in the CP are seen by L2 clients.
6147ec681f3Smrg       */
6157ec681f3Smrg      unsigned cp_to_L2;
6167ec681f3Smrg
6177ec681f3Smrg      /* Context flags to set so that all writes from earlier jobs
6187ec681f3Smrg       * that end in L2 are seen by CP.
6197ec681f3Smrg       */
6207ec681f3Smrg      unsigned L2_to_cp;
6217ec681f3Smrg   } barrier_flags;
6227ec681f3Smrg
6237ec681f3Smrg   simple_mtx_t shader_parts_mutex;
6247ec681f3Smrg   struct si_shader_part *vs_prologs;
6257ec681f3Smrg   struct si_shader_part *tcs_epilogs;
6267ec681f3Smrg   struct si_shader_part *gs_prologs;
6277ec681f3Smrg   struct si_shader_part *ps_prologs;
6287ec681f3Smrg   struct si_shader_part *ps_epilogs;
6297ec681f3Smrg
6307ec681f3Smrg   /* Shader cache in memory.
6317ec681f3Smrg    *
6327ec681f3Smrg    * Design & limitations:
6337ec681f3Smrg    * - The shader cache is per screen (= per process), never saved to
6347ec681f3Smrg    *   disk, and skips redundant shader compilations from NIR to bytecode.
6357ec681f3Smrg    * - It can only be used with one-variant-per-shader support, in which
6367ec681f3Smrg    *   case only the main (typically middle) part of shaders is cached.
6377ec681f3Smrg    * - Only VS, TCS, TES, PS are cached, out of which only the hw VS
6387ec681f3Smrg    *   variants of VS and TES are cached, so LS and ES aren't.
6397ec681f3Smrg    * - GS and CS aren't cached, but it's certainly possible to cache
6407ec681f3Smrg    *   those as well.
6417ec681f3Smrg    */
6427ec681f3Smrg   simple_mtx_t shader_cache_mutex;
6437ec681f3Smrg   struct hash_table *shader_cache;
6447ec681f3Smrg   /* Maximum and current size */
6457ec681f3Smrg   uint32_t shader_cache_size;
6467ec681f3Smrg   uint32_t shader_cache_max_size;
6477ec681f3Smrg
6487ec681f3Smrg   /* Shader cache of live shaders. */
6497ec681f3Smrg   struct util_live_shader_cache live_shader_cache;
6507ec681f3Smrg
6517ec681f3Smrg   /* Shader compiler queue for multithreaded compilation. */
6527ec681f3Smrg   struct util_queue shader_compiler_queue;
6537ec681f3Smrg   /* Use at most 3 normal compiler threads on quadcore and better.
6547ec681f3Smrg    * Hyperthreaded CPUs report the number of threads, but we want
6557ec681f3Smrg    * the number of cores. We only need this many threads for shader-db. */
6567ec681f3Smrg   struct ac_llvm_compiler compiler[24]; /* used by the queue only */
6577ec681f3Smrg
6587ec681f3Smrg   struct util_queue shader_compiler_queue_low_priority;
6597ec681f3Smrg   /* Use at most 2 low priority threads on quadcore and better.
6607ec681f3Smrg    * We want to minimize the impact on multithreaded Mesa. */
6617ec681f3Smrg   struct ac_llvm_compiler compiler_lowp[10];
6627ec681f3Smrg
6637ec681f3Smrg   unsigned compute_wave_size;
6647ec681f3Smrg   unsigned ps_wave_size;
6657ec681f3Smrg   unsigned ge_wave_size;
6667ec681f3Smrg   unsigned ngg_subgroup_size;
6677ec681f3Smrg
6687ec681f3Smrg   struct util_idalloc_mt buffer_ids;
6697ec681f3Smrg   struct util_vertex_state_cache vertex_state_cache;
670af69d88dSmrg};
671af69d88dSmrg
67201e04c3fSmrgstruct si_sampler_view {
6737ec681f3Smrg   struct pipe_sampler_view base;
6747ec681f3Smrg   /* [0..7] = image descriptor
6757ec681f3Smrg    * [4..7] = buffer descriptor */
6767ec681f3Smrg   uint32_t state[8];
6777ec681f3Smrg   uint32_t fmask_state[8];
6787ec681f3Smrg   const struct legacy_surf_level *base_level_info;
6797ec681f3Smrg   ubyte base_level;
6807ec681f3Smrg   ubyte block_width;
6817ec681f3Smrg   bool is_stencil_sampler;
6827ec681f3Smrg   bool dcc_incompatible;
683af69d88dSmrg};
684af69d88dSmrg
68501e04c3fSmrg#define SI_SAMPLER_STATE_MAGIC 0x34f1c35a
68601e04c3fSmrg
68701e04c3fSmrgstruct si_sampler_state {
6887ec681f3Smrg#ifndef NDEBUG
6897ec681f3Smrg   unsigned magic;
69001e04c3fSmrg#endif
6917ec681f3Smrg   uint32_t val[4];
6927ec681f3Smrg   uint32_t upgraded_depth_val[4];
693af69d88dSmrg};
694af69d88dSmrg
695af69d88dSmrgstruct si_cs_shader_state {
6967ec681f3Smrg   struct si_compute *program;
6977ec681f3Smrg   struct si_compute *emitted_program;
6987ec681f3Smrg   unsigned offset;
6997ec681f3Smrg   bool initialized;
7007ec681f3Smrg   bool uses_scratch;
70101e04c3fSmrg};
70201e04c3fSmrg
70301e04c3fSmrgstruct si_samplers {
7047ec681f3Smrg   struct pipe_sampler_view *views[SI_NUM_SAMPLERS];
7057ec681f3Smrg   struct si_sampler_state *sampler_states[SI_NUM_SAMPLERS];
70601e04c3fSmrg
7077ec681f3Smrg   /* The i-th bit is set if that element is enabled (non-NULL resource). */
7087ec681f3Smrg   unsigned enabled_mask;
7097ec681f3Smrg   uint32_t needs_depth_decompress_mask;
7107ec681f3Smrg   uint32_t needs_color_decompress_mask;
711af69d88dSmrg};
712af69d88dSmrg
71301e04c3fSmrgstruct si_images {
7147ec681f3Smrg   struct pipe_image_view views[SI_NUM_IMAGES];
7157ec681f3Smrg   uint32_t needs_color_decompress_mask;
7167ec681f3Smrg   unsigned enabled_mask;
7177ec681f3Smrg   unsigned display_dcc_store_mask;
718af69d88dSmrg};
719af69d88dSmrg
720af69d88dSmrgstruct si_framebuffer {
7217ec681f3Smrg   struct pipe_framebuffer_state state;
7227ec681f3Smrg   unsigned colorbuf_enabled_4bit;
7237ec681f3Smrg   unsigned spi_shader_col_format;
7247ec681f3Smrg   unsigned spi_shader_col_format_alpha;
7257ec681f3Smrg   unsigned spi_shader_col_format_blend;
7267ec681f3Smrg   unsigned spi_shader_col_format_blend_alpha;
7277ec681f3Smrg   ubyte nr_samples : 5;   /* at most 16xAA */
7287ec681f3Smrg   ubyte log_samples : 3;  /* at most 4 = 16xAA */
7297ec681f3Smrg   ubyte nr_color_samples; /* at most 8xAA */
7307ec681f3Smrg   ubyte compressed_cb_mask;
7317ec681f3Smrg   ubyte uncompressed_cb_mask;
7327ec681f3Smrg   ubyte color_is_int8;
7337ec681f3Smrg   ubyte color_is_int10;
7347ec681f3Smrg   ubyte dirty_cbufs;
7357ec681f3Smrg   ubyte dcc_overwrite_combiner_watermark;
7367ec681f3Smrg   ubyte min_bytes_per_pixel;
7377ec681f3Smrg   bool dirty_zsbuf;
7387ec681f3Smrg   bool any_dst_linear;
7397ec681f3Smrg   bool CB_has_shader_readable_metadata;
7407ec681f3Smrg   bool DB_has_shader_readable_metadata;
7417ec681f3Smrg   bool all_DCC_pipe_aligned;
7427ec681f3Smrg   bool has_dcc_msaa;
74301e04c3fSmrg};
74401e04c3fSmrg
7457ec681f3Smrgenum si_quant_mode
7467ec681f3Smrg{
7477ec681f3Smrg   /* This is the list we want to support. */
7487ec681f3Smrg   SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH,
7497ec681f3Smrg   SI_QUANT_MODE_14_10_FIXED_POINT_1_1024TH,
7507ec681f3Smrg   SI_QUANT_MODE_12_12_FIXED_POINT_1_4096TH,
75101e04c3fSmrg};
75201e04c3fSmrg
75301e04c3fSmrgstruct si_signed_scissor {
7547ec681f3Smrg   int minx;
7557ec681f3Smrg   int miny;
7567ec681f3Smrg   int maxx;
7577ec681f3Smrg   int maxy;
7587ec681f3Smrg   enum si_quant_mode quant_mode;
759af69d88dSmrg};
760af69d88dSmrg
76101e04c3fSmrgstruct si_viewports {
7627ec681f3Smrg   struct pipe_viewport_state states[SI_MAX_VIEWPORTS];
7637ec681f3Smrg   struct si_signed_scissor as_scissor[SI_MAX_VIEWPORTS];
76401e04c3fSmrg};
76501e04c3fSmrg
76601e04c3fSmrgstruct si_streamout_target {
7677ec681f3Smrg   struct pipe_stream_output_target b;
76801e04c3fSmrg
7697ec681f3Smrg   /* The buffer where BUFFER_FILLED_SIZE is stored. */
7707ec681f3Smrg   struct si_resource *buf_filled_size;
7717ec681f3Smrg   unsigned buf_filled_size_offset;
7727ec681f3Smrg   bool buf_filled_size_valid;
77301e04c3fSmrg
7747ec681f3Smrg   unsigned stride_in_dw;
77501e04c3fSmrg};
77601e04c3fSmrg
77701e04c3fSmrgstruct si_streamout {
7787ec681f3Smrg   bool begin_emitted;
77901e04c3fSmrg
7807ec681f3Smrg   unsigned enabled_mask;
7817ec681f3Smrg   unsigned num_targets;
7827ec681f3Smrg   struct si_streamout_target *targets[PIPE_MAX_SO_BUFFERS];
78301e04c3fSmrg
7847ec681f3Smrg   unsigned append_bitmask;
7857ec681f3Smrg   bool suspended;
78601e04c3fSmrg
7877ec681f3Smrg   /* External state which comes from the vertex shader,
7887ec681f3Smrg    * it must be set explicitly when binding a shader. */
7897ec681f3Smrg   uint16_t *stride_in_dw;
7907ec681f3Smrg   unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
79101e04c3fSmrg
7927ec681f3Smrg   /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
7937ec681f3Smrg   unsigned hw_enabled_mask;
79401e04c3fSmrg
7957ec681f3Smrg   /* The state of VGT_STRMOUT_(CONFIG|EN). */
7967ec681f3Smrg   bool streamout_enabled;
7977ec681f3Smrg   bool prims_gen_query_enabled;
7987ec681f3Smrg   int num_prims_gen_queries;
79901e04c3fSmrg};
80001e04c3fSmrg
80101e04c3fSmrg/* A shader state consists of the shader selector, which is a constant state
80201e04c3fSmrg * object shared by multiple contexts and shouldn't be modified, and
80301e04c3fSmrg * the current shader variant selected for this context.
80401e04c3fSmrg */
80501e04c3fSmrgstruct si_shader_ctx_state {
8067ec681f3Smrg   struct si_shader_selector *cso;
8077ec681f3Smrg   struct si_shader *current;
8087ec681f3Smrg   /* The shader variant key representing the current state. */
8097ec681f3Smrg   struct si_shader_key key;
81001e04c3fSmrg};
811af69d88dSmrg
81201e04c3fSmrg#define SI_NUM_VGT_PARAM_KEY_BITS 12
8137ec681f3Smrg#define SI_NUM_VGT_PARAM_STATES   (1 << SI_NUM_VGT_PARAM_KEY_BITS)
81401e04c3fSmrg
81501e04c3fSmrg/* The IA_MULTI_VGT_PARAM key used to index the table of precomputed values.
81601e04c3fSmrg * Some fields are set by state-change calls, most are set by draw_vbo.
81701e04c3fSmrg */
81801e04c3fSmrgunion si_vgt_param_key {
8197ec681f3Smrg   struct {
8207ec681f3Smrg#if UTIL_ARCH_LITTLE_ENDIAN
8217ec681f3Smrg      uint16_t prim : 4;
8227ec681f3Smrg      uint16_t uses_instancing : 1;
8237ec681f3Smrg      uint16_t multi_instances_smaller_than_primgroup : 1;
8247ec681f3Smrg      uint16_t primitive_restart : 1;
8257ec681f3Smrg      uint16_t count_from_stream_output : 1;
8267ec681f3Smrg      uint16_t line_stipple_enabled : 1;
8277ec681f3Smrg      uint16_t uses_tess : 1;
8287ec681f3Smrg      uint16_t tess_uses_prim_id : 1;
8297ec681f3Smrg      uint16_t uses_gs : 1;
8307ec681f3Smrg      uint16_t _pad : 16 - SI_NUM_VGT_PARAM_KEY_BITS;
8317ec681f3Smrg#else /* UTIL_ARCH_BIG_ENDIAN */
8327ec681f3Smrg      uint16_t _pad : 16 - SI_NUM_VGT_PARAM_KEY_BITS;
8337ec681f3Smrg      uint16_t uses_gs : 1;
8347ec681f3Smrg      uint16_t tess_uses_prim_id : 1;
8357ec681f3Smrg      uint16_t uses_tess : 1;
8367ec681f3Smrg      uint16_t line_stipple_enabled : 1;
8377ec681f3Smrg      uint16_t count_from_stream_output : 1;
8387ec681f3Smrg      uint16_t primitive_restart : 1;
8397ec681f3Smrg      uint16_t multi_instances_smaller_than_primgroup : 1;
8407ec681f3Smrg      uint16_t uses_instancing : 1;
8417ec681f3Smrg      uint16_t prim : 4;
84201e04c3fSmrg#endif
8437ec681f3Smrg   } u;
8447ec681f3Smrg   uint16_t index;
84501e04c3fSmrg};
84601e04c3fSmrg
8477ec681f3Smrgstruct si_texture_handle {
8487ec681f3Smrg   unsigned desc_slot;
8497ec681f3Smrg   bool desc_dirty;
8507ec681f3Smrg   struct pipe_sampler_view *view;
8517ec681f3Smrg   struct si_sampler_state sstate;
85201e04c3fSmrg};
85301e04c3fSmrg
8547ec681f3Smrgstruct si_image_handle {
8557ec681f3Smrg   unsigned desc_slot;
8567ec681f3Smrg   bool desc_dirty;
8577ec681f3Smrg   struct pipe_image_view view;
85801e04c3fSmrg};
85901e04c3fSmrg
86001e04c3fSmrgstruct si_saved_cs {
8617ec681f3Smrg   struct pipe_reference reference;
8627ec681f3Smrg   struct si_context *ctx;
8637ec681f3Smrg   struct radeon_saved_cs gfx;
8647ec681f3Smrg   struct radeon_saved_cs compute;
8657ec681f3Smrg   struct si_resource *trace_buf;
8667ec681f3Smrg   unsigned trace_id;
8677ec681f3Smrg
8687ec681f3Smrg   unsigned gfx_last_dw;
8697ec681f3Smrg   bool flushed;
8707ec681f3Smrg   int64_t time_flush;
87101e04c3fSmrg};
872af69d88dSmrg
8737ec681f3Smrgstruct si_small_prim_cull_info {
8747ec681f3Smrg   float scale[2], translate[2];
8757ec681f3Smrg   float small_prim_precision;
8769f464c52Smaya};
8779f464c52Smaya
8787ec681f3Smrgstruct si_vertex_state {
8797ec681f3Smrg   struct pipe_vertex_state b;
8807ec681f3Smrg   struct si_vertex_elements velems;
8817ec681f3Smrg   uint32_t descriptors[4 * SI_MAX_ATTRIBS];
882af69d88dSmrg};
883af69d88dSmrg
8847ec681f3Smrgtypedef void (*pipe_draw_vbo_func)(struct pipe_context *pipe,
8857ec681f3Smrg                                   const struct pipe_draw_info *info,
8867ec681f3Smrg                                   unsigned drawid_offset,
8877ec681f3Smrg                                   const struct pipe_draw_indirect_info *indirect,
8887ec681f3Smrg                                   const struct pipe_draw_start_count_bias *draws,
8897ec681f3Smrg                                   unsigned num_draws);
8907ec681f3Smrgtypedef void (*pipe_draw_vertex_state_func)(struct pipe_context *ctx,
8917ec681f3Smrg                                            struct pipe_vertex_state *vstate,
8927ec681f3Smrg                                            uint32_t partial_velem_mask,
8937ec681f3Smrg                                            struct pipe_draw_vertex_state_info info,
8947ec681f3Smrg                                            const struct pipe_draw_start_count_bias *draws,
8957ec681f3Smrg                                            unsigned num_draws);
8967ec681f3Smrg
8977ec681f3Smrgstruct si_context {
8987ec681f3Smrg   struct pipe_context b; /* base class */
8997ec681f3Smrg
9007ec681f3Smrg   enum radeon_family family;
9017ec681f3Smrg   enum chip_class chip_class;
9027ec681f3Smrg
9037ec681f3Smrg   struct radeon_winsys *ws;
9047ec681f3Smrg   struct radeon_winsys_ctx *ctx;
9057ec681f3Smrg   struct radeon_cmdbuf gfx_cs; /* compute IB if graphics is disabled */
9067ec681f3Smrg   struct radeon_cmdbuf *sdma_cs;
9077ec681f3Smrg   struct pipe_fence_handle *last_gfx_fence;
9087ec681f3Smrg   struct si_resource *eop_bug_scratch;
9097ec681f3Smrg   struct si_resource *eop_bug_scratch_tmz;
9107ec681f3Smrg   struct u_upload_mgr *cached_gtt_allocator;
9117ec681f3Smrg   struct threaded_context *tc;
9127ec681f3Smrg   struct u_suballocator allocator_zeroed_memory;
9137ec681f3Smrg   struct slab_child_pool pool_transfers;
9147ec681f3Smrg   struct slab_child_pool pool_transfers_unsync; /* for threaded_context */
9157ec681f3Smrg   struct pipe_device_reset_callback device_reset_callback;
9167ec681f3Smrg   struct u_log_context *log;
9177ec681f3Smrg   void *query_result_shader;
9187ec681f3Smrg   void *sh_query_result_shader;
9197ec681f3Smrg   struct si_resource *shadowed_regs;
9207ec681f3Smrg
9217ec681f3Smrg   void (*emit_cache_flush)(struct si_context *ctx, struct radeon_cmdbuf *cs);
9227ec681f3Smrg
9237ec681f3Smrg   struct blitter_context *blitter;
9247ec681f3Smrg   void *noop_blend;
9257ec681f3Smrg   void *noop_dsa;
9267ec681f3Smrg   void *no_velems_state;
9277ec681f3Smrg   void *discard_rasterizer_state;
9287ec681f3Smrg   void *custom_dsa_flush;
9297ec681f3Smrg   void *custom_blend_resolve;
9307ec681f3Smrg   void *custom_blend_fmask_decompress;
9317ec681f3Smrg   void *custom_blend_eliminate_fastclear;
9327ec681f3Smrg   void *custom_blend_dcc_decompress;
9337ec681f3Smrg   void *vs_blit_pos;
9347ec681f3Smrg   void *vs_blit_pos_layered;
9357ec681f3Smrg   void *vs_blit_color;
9367ec681f3Smrg   void *vs_blit_color_layered;
9377ec681f3Smrg   void *vs_blit_texcoord;
9387ec681f3Smrg   void *cs_clear_buffer;
9397ec681f3Smrg   void *cs_clear_buffer_rmw;
9407ec681f3Smrg   void *cs_copy_buffer;
9417ec681f3Smrg   void *cs_copy_image;
9427ec681f3Smrg   void *cs_copy_image_1d_array;
9437ec681f3Smrg   void *cs_clear_render_target;
9447ec681f3Smrg   void *cs_clear_render_target_1d_array;
9457ec681f3Smrg   void *cs_clear_12bytes_buffer;
9467ec681f3Smrg   void *cs_dcc_decompress;
9477ec681f3Smrg   void *cs_dcc_retile[32];
9487ec681f3Smrg   void *cs_fmask_expand[3][2]; /* [log2(samples)-1][is_array] */
9497ec681f3Smrg   struct si_screen *screen;
9507ec681f3Smrg   struct pipe_debug_callback debug;
9517ec681f3Smrg   struct ac_llvm_compiler compiler; /* only non-threaded compilation */
9527ec681f3Smrg   struct si_shader_ctx_state fixed_func_tcs_shader;
9537ec681f3Smrg   /* Offset 0: EOP flush number; Offset 4: GDS prim restart counter */
9547ec681f3Smrg   struct si_resource *wait_mem_scratch;
9557ec681f3Smrg   struct si_resource *wait_mem_scratch_tmz;
9567ec681f3Smrg   unsigned wait_mem_number;
9577ec681f3Smrg   uint16_t prefetch_L2_mask;
9587ec681f3Smrg
9597ec681f3Smrg   bool blitter_running;
9607ec681f3Smrg   bool is_noop:1;
9617ec681f3Smrg   bool has_graphics:1;
9627ec681f3Smrg   bool gfx_flush_in_progress : 1;
9637ec681f3Smrg   bool gfx_last_ib_is_busy : 1;
9647ec681f3Smrg   bool compute_is_busy : 1;
9657ec681f3Smrg   int8_t pipeline_stats_enabled; /* -1 = unknown, 0 = disabled, 1 = enabled */
9667ec681f3Smrg
9677ec681f3Smrg   unsigned num_gfx_cs_flushes;
9687ec681f3Smrg   unsigned initial_gfx_cs_size;
9697ec681f3Smrg   unsigned last_dirty_tex_counter;
9707ec681f3Smrg   unsigned last_dirty_buf_counter;
9717ec681f3Smrg   unsigned last_compressed_colortex_counter;
9727ec681f3Smrg   unsigned last_num_draw_calls;
9737ec681f3Smrg   unsigned flags; /* flush flags */
9747ec681f3Smrg   /* Current unaccounted memory usage. */
9757ec681f3Smrg   uint32_t memory_usage_kb;
9767ec681f3Smrg
9777ec681f3Smrg   /* NGG streamout. */
9787ec681f3Smrg   struct pb_buffer *gds;
9797ec681f3Smrg   struct pb_buffer *gds_oa;
9807ec681f3Smrg
9817ec681f3Smrg   /* Atoms (direct states). */
9827ec681f3Smrg   union si_state_atoms atoms;
9837ec681f3Smrg   unsigned dirty_atoms; /* mask */
9847ec681f3Smrg   /* PM4 states (precomputed immutable states) */
9857ec681f3Smrg   unsigned dirty_states;
9867ec681f3Smrg   union si_state queued;
9877ec681f3Smrg   union si_state emitted;
9887ec681f3Smrg
9897ec681f3Smrg   /* Atom declarations. */
9907ec681f3Smrg   struct si_framebuffer framebuffer;
9917ec681f3Smrg   unsigned sample_locs_num_samples;
9927ec681f3Smrg   uint16_t sample_mask;
9937ec681f3Smrg   unsigned last_cb_target_mask;
9947ec681f3Smrg   struct pipe_blend_color blend_color;
9957ec681f3Smrg   struct pipe_clip_state clip_state;
9967ec681f3Smrg   struct si_shader_data shader_pointers;
9977ec681f3Smrg   struct si_stencil_ref stencil_ref;
9987ec681f3Smrg   bool blend_color_any_nonzeros:1;
9997ec681f3Smrg   bool clip_state_any_nonzeros:1;
10007ec681f3Smrg   bool viewport0_y_inverted;
10017ec681f3Smrg   struct pipe_scissor_state scissors[SI_MAX_VIEWPORTS];
10027ec681f3Smrg   struct si_streamout streamout;
10037ec681f3Smrg   struct si_viewports viewports;
10047ec681f3Smrg   unsigned num_window_rectangles;
10057ec681f3Smrg   bool window_rectangles_include;
10067ec681f3Smrg   struct pipe_scissor_state window_rectangles[4];
10077ec681f3Smrg
10087ec681f3Smrg   /* Precomputed states. */
10097ec681f3Smrg   struct si_pm4_state *cs_preamble_state;
10107ec681f3Smrg   struct si_pm4_state *cs_preamble_tess_rings;
10117ec681f3Smrg   struct si_pm4_state *cs_preamble_tess_rings_tmz;
10127ec681f3Smrg   struct si_pm4_state *cs_preamble_gs_rings;
10137ec681f3Smrg   bool cs_preamble_has_vgt_flush;
10147ec681f3Smrg   struct si_pm4_state *vgt_shader_config[SI_NUM_VGT_STAGES_STATES];
10157ec681f3Smrg
10167ec681f3Smrg   /* shaders */
10177ec681f3Smrg   union {
10187ec681f3Smrg      struct {
10197ec681f3Smrg         struct si_shader_ctx_state vs;
10207ec681f3Smrg         struct si_shader_ctx_state ps;
10217ec681f3Smrg         struct si_shader_ctx_state gs;
10227ec681f3Smrg         struct si_shader_ctx_state tcs;
10237ec681f3Smrg         struct si_shader_ctx_state tes;
10247ec681f3Smrg      } shader;
10257ec681f3Smrg      /* indexed access using pipe_shader_type (not by MESA_SHADER_*) */
10267ec681f3Smrg      struct si_shader_ctx_state shaders[SI_NUM_GRAPHICS_SHADERS];
10277ec681f3Smrg   };
10287ec681f3Smrg   struct si_cs_shader_state cs_shader_state;
10297ec681f3Smrg
10307ec681f3Smrg   /* shader information */
10317ec681f3Smrg   uint64_t ps_inputs_read_or_disabled;
10327ec681f3Smrg   struct si_vertex_elements *vertex_elements;
10337ec681f3Smrg   unsigned num_vertex_elements;
10347ec681f3Smrg   unsigned cs_max_waves_per_sh;
10357ec681f3Smrg   bool uses_nontrivial_vs_prolog;
10367ec681f3Smrg   bool force_trivial_vs_prolog;
10377ec681f3Smrg   bool do_update_shaders;
10387ec681f3Smrg   bool compute_shaderbuf_sgprs_dirty;
10397ec681f3Smrg   bool compute_image_sgprs_dirty;
10407ec681f3Smrg   bool vs_uses_base_instance;
10417ec681f3Smrg   bool vs_uses_draw_id;
10427ec681f3Smrg   uint8_t patch_vertices;
10437ec681f3Smrg
10447ec681f3Smrg   /* shader descriptors */
10457ec681f3Smrg   struct si_descriptors descriptors[SI_NUM_DESCS];
10467ec681f3Smrg   unsigned descriptors_dirty;
10477ec681f3Smrg   unsigned shader_pointers_dirty;
10487ec681f3Smrg   unsigned shader_needs_decompress_mask;
10497ec681f3Smrg   struct si_buffer_resources internal_bindings;
10507ec681f3Smrg   struct si_buffer_resources const_and_shader_buffers[SI_NUM_SHADERS];
10517ec681f3Smrg   struct si_samplers samplers[SI_NUM_SHADERS];
10527ec681f3Smrg   struct si_images images[SI_NUM_SHADERS];
10537ec681f3Smrg   bool bo_list_add_all_resident_resources;
10547ec681f3Smrg   bool bo_list_add_all_gfx_resources;
10557ec681f3Smrg   bool bo_list_add_all_compute_resources;
10567ec681f3Smrg
10577ec681f3Smrg   /* other shader resources */
10587ec681f3Smrg   struct pipe_constant_buffer null_const_buf; /* used for set_constant_buffer(NULL) on GFX7 */
10597ec681f3Smrg   struct pipe_resource *esgs_ring;
10607ec681f3Smrg   struct pipe_resource *gsvs_ring;
10617ec681f3Smrg   struct pipe_resource *tess_rings;
10627ec681f3Smrg   struct pipe_resource *tess_rings_tmz;
10637ec681f3Smrg   union pipe_color_union *border_color_table; /* in CPU memory, any endian */
10647ec681f3Smrg   struct si_resource *border_color_buffer;
10657ec681f3Smrg   union pipe_color_union *border_color_map; /* in VRAM (slow access), little endian */
10667ec681f3Smrg   unsigned border_color_count;
10677ec681f3Smrg   unsigned num_vs_blit_sgprs;
10687ec681f3Smrg   uint32_t vs_blit_sh_data[SI_VS_BLIT_SGPRS_POS_TEXCOORD];
10697ec681f3Smrg   uint32_t cs_user_data[4];
10707ec681f3Smrg
10717ec681f3Smrg   /* Vertex buffers. */
10727ec681f3Smrg   bool vertex_buffers_dirty;
10737ec681f3Smrg   bool vertex_buffer_pointer_dirty;
10747ec681f3Smrg   bool vertex_buffer_user_sgprs_dirty;
10757ec681f3Smrg   struct pipe_vertex_buffer vertex_buffer[SI_NUM_VERTEX_BUFFERS];
10767ec681f3Smrg   uint16_t vertex_buffer_unaligned; /* bitmask of not dword-aligned buffers */
10777ec681f3Smrg   uint32_t *vb_descriptors_gpu_list;
10787ec681f3Smrg   struct si_resource *vb_descriptors_buffer;
10797ec681f3Smrg   unsigned vb_descriptors_offset;
10807ec681f3Smrg   unsigned vb_descriptor_user_sgprs[5 * 4];
10817ec681f3Smrg
10827ec681f3Smrg   /* MSAA config state. */
10837ec681f3Smrg   int ps_iter_samples;
10847ec681f3Smrg   bool ps_uses_fbfetch;
10857ec681f3Smrg   bool smoothing_enabled;
10867ec681f3Smrg
10877ec681f3Smrg   /* DB render state. */
10887ec681f3Smrg   unsigned ps_db_shader_control;
10897ec681f3Smrg   unsigned dbcb_copy_sample;
10907ec681f3Smrg   bool dbcb_depth_copy_enabled : 1;
10917ec681f3Smrg   bool dbcb_stencil_copy_enabled : 1;
10927ec681f3Smrg   bool db_flush_depth_inplace : 1;
10937ec681f3Smrg   bool db_flush_stencil_inplace : 1;
10947ec681f3Smrg   bool db_depth_clear : 1;
10957ec681f3Smrg   bool db_depth_disable_expclear : 1;
10967ec681f3Smrg   bool db_stencil_clear : 1;
10977ec681f3Smrg   bool db_stencil_disable_expclear : 1;
10987ec681f3Smrg   bool occlusion_queries_disabled : 1;
10997ec681f3Smrg   bool generate_mipmap_for_depth : 1;
11007ec681f3Smrg   bool allow_flat_shading : 1;
11017ec681f3Smrg
11027ec681f3Smrg   /* Emitted draw state. */
11037ec681f3Smrg   bool ngg : 1;
11047ec681f3Smrg   uint8_t ngg_culling;
11057ec681f3Smrg   unsigned last_index_size;
11067ec681f3Smrg   int last_base_vertex;
11077ec681f3Smrg   unsigned last_start_instance;
11087ec681f3Smrg   unsigned last_instance_count;
11097ec681f3Smrg   unsigned last_drawid;
11107ec681f3Smrg   unsigned last_sh_base_reg;
11117ec681f3Smrg   int last_primitive_restart_en;
11127ec681f3Smrg   unsigned last_restart_index;
11137ec681f3Smrg   unsigned last_prim;
11147ec681f3Smrg   unsigned last_multi_vgt_param;
11157ec681f3Smrg   unsigned last_gs_out_prim;
11167ec681f3Smrg   int last_binning_enabled;
11177ec681f3Smrg   unsigned current_vs_state;
11187ec681f3Smrg   unsigned last_vs_state;
11197ec681f3Smrg   enum pipe_prim_type current_rast_prim; /* primitive type after TES, GS */
11207ec681f3Smrg
11217ec681f3Smrg   struct si_small_prim_cull_info last_small_prim_cull_info;
11227ec681f3Smrg   struct si_resource *small_prim_cull_info_buf;
11237ec681f3Smrg   uint64_t small_prim_cull_info_address;
11247ec681f3Smrg
11257ec681f3Smrg   /* Scratch buffer */
11267ec681f3Smrg   struct si_resource *scratch_buffer;
11277ec681f3Smrg   unsigned scratch_waves;
11287ec681f3Smrg   unsigned spi_tmpring_size;
11297ec681f3Smrg   unsigned max_seen_scratch_bytes_per_wave;
11307ec681f3Smrg   unsigned max_seen_compute_scratch_bytes_per_wave;
11317ec681f3Smrg
11327ec681f3Smrg   struct si_resource *compute_scratch_buffer;
11337ec681f3Smrg
11347ec681f3Smrg   /* Emitted derived tessellation state. */
11357ec681f3Smrg   /* Local shader (VS), or HS if LS-HS are merged. */
11367ec681f3Smrg   struct si_shader *last_ls;
11377ec681f3Smrg   struct si_shader_selector *last_tcs;
11387ec681f3Smrg   unsigned last_num_tcs_input_cp;
11397ec681f3Smrg   unsigned last_tes_sh_base;
11407ec681f3Smrg   bool last_tess_uses_primid;
11417ec681f3Smrg   unsigned last_num_patches;
11427ec681f3Smrg   unsigned last_ls_hs_config;
11437ec681f3Smrg
11447ec681f3Smrg   /* Debug state. */
11457ec681f3Smrg   bool is_debug;
11467ec681f3Smrg   struct si_saved_cs *current_saved_cs;
11477ec681f3Smrg   uint64_t dmesg_timestamp;
11487ec681f3Smrg   unsigned apitrace_call_number;
11497ec681f3Smrg
11507ec681f3Smrg   /* Other state */
11517ec681f3Smrg   bool need_check_render_feedback;
11527ec681f3Smrg   bool decompression_enabled;
11537ec681f3Smrg   bool dpbb_force_off;
11547ec681f3Smrg   bool vs_writes_viewport_index;
11557ec681f3Smrg   bool vs_disables_clipping_viewport;
11567ec681f3Smrg
11577ec681f3Smrg   /* Precomputed IA_MULTI_VGT_PARAM */
11587ec681f3Smrg   union si_vgt_param_key ia_multi_vgt_param_key;
11597ec681f3Smrg   unsigned ia_multi_vgt_param[SI_NUM_VGT_PARAM_STATES];
11607ec681f3Smrg
11617ec681f3Smrg   /* Bindless descriptors. */
11627ec681f3Smrg   struct si_descriptors bindless_descriptors;
11637ec681f3Smrg   struct util_idalloc bindless_used_slots;
11647ec681f3Smrg   unsigned num_bindless_descriptors;
11657ec681f3Smrg   bool bindless_descriptors_dirty;
11667ec681f3Smrg   bool graphics_bindless_pointer_dirty;
11677ec681f3Smrg   bool compute_bindless_pointer_dirty;
11687ec681f3Smrg
11697ec681f3Smrg   /* Allocated bindless handles */
11707ec681f3Smrg   struct hash_table *tex_handles;
11717ec681f3Smrg   struct hash_table *img_handles;
11727ec681f3Smrg
11737ec681f3Smrg   /* Resident bindless handles */
11747ec681f3Smrg   struct util_dynarray resident_tex_handles;
11757ec681f3Smrg   struct util_dynarray resident_img_handles;
11767ec681f3Smrg
11777ec681f3Smrg   /* Resident bindless handles which need decompression */
11787ec681f3Smrg   struct util_dynarray resident_tex_needs_color_decompress;
11797ec681f3Smrg   struct util_dynarray resident_img_needs_color_decompress;
11807ec681f3Smrg   struct util_dynarray resident_tex_needs_depth_decompress;
11817ec681f3Smrg
11827ec681f3Smrg   /* Bindless state */
11837ec681f3Smrg   bool uses_bindless_samplers;
11847ec681f3Smrg   bool uses_bindless_images;
11857ec681f3Smrg
11867ec681f3Smrg   /* MSAA sample locations.
11877ec681f3Smrg    * The first index is the sample index.
11887ec681f3Smrg    * The second index is the coordinate: X, Y. */
11897ec681f3Smrg   struct {
11907ec681f3Smrg      float x1[1][2];
11917ec681f3Smrg      float x2[2][2];
11927ec681f3Smrg      float x4[4][2];
11937ec681f3Smrg      float x8[8][2];
11947ec681f3Smrg      float x16[16][2];
11957ec681f3Smrg   } sample_positions;
11967ec681f3Smrg   struct pipe_resource *sample_pos_buffer;
11977ec681f3Smrg
11987ec681f3Smrg   /* Misc stats. */
11997ec681f3Smrg   unsigned num_draw_calls;
12007ec681f3Smrg   unsigned num_decompress_calls;
12017ec681f3Smrg   unsigned num_prim_restart_calls;
12027ec681f3Smrg   unsigned num_compute_calls;
12037ec681f3Smrg   unsigned num_cp_dma_calls;
12047ec681f3Smrg   unsigned num_vs_flushes;
12057ec681f3Smrg   unsigned num_ps_flushes;
12067ec681f3Smrg   unsigned num_cs_flushes;
12077ec681f3Smrg   unsigned num_cb_cache_flushes;
12087ec681f3Smrg   unsigned num_db_cache_flushes;
12097ec681f3Smrg   unsigned num_L2_invalidates;
12107ec681f3Smrg   unsigned num_L2_writebacks;
12117ec681f3Smrg   unsigned num_resident_handles;
12127ec681f3Smrg   uint64_t num_alloc_tex_transfer_bytes;
12137ec681f3Smrg   unsigned last_tex_ps_draw_ratio; /* for query */
12147ec681f3Smrg   unsigned context_roll;
12157ec681f3Smrg
12167ec681f3Smrg   /* Queries. */
12177ec681f3Smrg   /* Maintain the list of active queries for pausing between IBs. */
12187ec681f3Smrg   int num_occlusion_queries;
12197ec681f3Smrg   int num_perfect_occlusion_queries;
12207ec681f3Smrg   int num_pipeline_stat_queries;
12217ec681f3Smrg   struct list_head active_queries;
12227ec681f3Smrg   unsigned num_cs_dw_queries_suspend;
12237ec681f3Smrg
12247ec681f3Smrg   /* Render condition. */
12257ec681f3Smrg   struct pipe_query *render_cond;
12267ec681f3Smrg   unsigned render_cond_mode;
12277ec681f3Smrg   bool render_cond_invert;
12287ec681f3Smrg   bool render_cond_enabled; /* for u_blitter */
12297ec681f3Smrg
12307ec681f3Smrg   /* Shader-based queries. */
12317ec681f3Smrg   struct list_head shader_query_buffers;
12327ec681f3Smrg   unsigned num_active_shader_queries;
12337ec681f3Smrg
12347ec681f3Smrg   bool force_cb_shader_coherent;
12357ec681f3Smrg
12367ec681f3Smrg   struct si_tracked_regs tracked_regs;
12377ec681f3Smrg
12387ec681f3Smrg   /* Resources that need to be flushed, but will not get an explicit
12397ec681f3Smrg    * flush_resource from the frontend and that will need to get flushed during
12407ec681f3Smrg    * a context flush.
12417ec681f3Smrg    */
12427ec681f3Smrg   struct hash_table *dirty_implicit_resources;
12437ec681f3Smrg
12447ec681f3Smrg   pipe_draw_vbo_func draw_vbo[2][2][2];
12457ec681f3Smrg   pipe_draw_vertex_state_func draw_vertex_state[2][2][2];
12467ec681f3Smrg   /* When b.draw_vbo is a wrapper, real_draw_vbo is the real draw_vbo function */
12477ec681f3Smrg   pipe_draw_vbo_func real_draw_vbo;
12487ec681f3Smrg   pipe_draw_vertex_state_func real_draw_vertex_state;
12497ec681f3Smrg   void (*emit_spi_map[33])(struct si_context *sctx);
12507ec681f3Smrg
12517ec681f3Smrg   /* SQTT */
12527ec681f3Smrg   struct ac_thread_trace_data *thread_trace;
12537ec681f3Smrg   struct pipe_fence_handle *last_sqtt_fence;
12547ec681f3Smrg   enum rgp_sqtt_marker_event_type sqtt_next_event;
12557ec681f3Smrg   bool thread_trace_enabled;
12567ec681f3Smrg
12577ec681f3Smrg   unsigned context_flags;
12587ec681f3Smrg
12597ec681f3Smrg   /* Shaders. */
12607ec681f3Smrg   /* TODO: move other shaders here too */
12617ec681f3Smrg   /* Only used for DCC MSAA clears with 4-8 fragments and 4-16 samples. */
12627ec681f3Smrg   void *cs_clear_dcc_msaa[32][5][2][3][2]; /* [swizzle_mode][log2(bpe)][fragments == 8][log2(samples)-2][is_array] */
12637ec681f3Smrg};
126401e04c3fSmrg
1265af69d88dSmrg/* si_blit.c */
126601e04c3fSmrgenum si_blitter_op /* bitmask */
126701e04c3fSmrg{
12687ec681f3Smrg   SI_SAVE_TEXTURES = 1,
12697ec681f3Smrg   SI_SAVE_FRAMEBUFFER = 2,
12707ec681f3Smrg   SI_SAVE_FRAGMENT_STATE = 4,
12717ec681f3Smrg   SI_DISABLE_RENDER_COND = 8,
127201e04c3fSmrg};
127301e04c3fSmrg
127401e04c3fSmrgvoid si_blitter_begin(struct si_context *sctx, enum si_blitter_op op);
127501e04c3fSmrgvoid si_blitter_end(struct si_context *sctx);
1276af69d88dSmrgvoid si_init_blit_functions(struct si_context *sctx);
127701e04c3fSmrgvoid si_decompress_textures(struct si_context *sctx, unsigned shader_mask);
12787ec681f3Smrgvoid si_decompress_subresource(struct pipe_context *ctx, struct pipe_resource *tex, unsigned planes,
12797ec681f3Smrg                               unsigned level, unsigned first_layer, unsigned last_layer);
12807ec681f3Smrgvoid si_resource_copy_region(struct pipe_context *ctx, struct pipe_resource *dst,
12817ec681f3Smrg                             unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz,
12827ec681f3Smrg                             struct pipe_resource *src, unsigned src_level,
12837ec681f3Smrg                             const struct pipe_box *src_box);
128401e04c3fSmrgvoid si_decompress_dcc(struct si_context *sctx, struct si_texture *tex);
12857ec681f3Smrgvoid si_flush_implicit_resources(struct si_context *sctx);
12867ec681f3Smrg
12877ec681f3Smrg/* si_nir_optim.c */
12887ec681f3Smrgbool si_nir_is_output_const_if_tex_is_const(nir_shader *shader, float *in, float *out, int *texunit);
128901e04c3fSmrg
129001e04c3fSmrg/* si_buffer.c */
12917ec681f3Smrgbool si_cs_is_buffer_referenced(struct si_context *sctx, struct pb_buffer *buf,
12927ec681f3Smrg                                enum radeon_bo_usage usage);
12937ec681f3Smrgvoid *si_buffer_map(struct si_context *sctx, struct si_resource *resource,
12947ec681f3Smrg                    unsigned usage);
12957ec681f3Smrgvoid si_init_resource_fields(struct si_screen *sscreen, struct si_resource *res, uint64_t size,
12967ec681f3Smrg                             unsigned alignment);
12977ec681f3Smrgbool si_alloc_resource(struct si_screen *sscreen, struct si_resource *res);
12987ec681f3Smrgstruct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
12997ec681f3Smrg                                                 unsigned usage, unsigned size, unsigned alignment);
13007ec681f3Smrgstruct si_resource *si_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
13017ec681f3Smrg                                             unsigned usage, unsigned size, unsigned alignment);
13027ec681f3Smrgvoid si_replace_buffer_storage(struct pipe_context *ctx, struct pipe_resource *dst,
13037ec681f3Smrg                               struct pipe_resource *src, unsigned num_rebinds,
13047ec681f3Smrg                               uint32_t rebind_mask, uint32_t delete_buffer_id);
130501e04c3fSmrgvoid si_init_screen_buffer_functions(struct si_screen *sscreen);
130601e04c3fSmrgvoid si_init_buffer_functions(struct si_context *sctx);
130701e04c3fSmrg
130801e04c3fSmrg/* si_clear.c */
13097ec681f3Smrg#define SI_CLEAR_TYPE_CMASK  (1 << 0)
13107ec681f3Smrg#define SI_CLEAR_TYPE_DCC    (1 << 1)
13117ec681f3Smrg#define SI_CLEAR_TYPE_HTILE  (1 << 2)
13127ec681f3Smrg
13137ec681f3Smrgstruct si_clear_info {
13147ec681f3Smrg   struct pipe_resource *resource;
13157ec681f3Smrg   uint64_t offset;
13167ec681f3Smrg   uint32_t size;
13177ec681f3Smrg   uint32_t clear_value;
13187ec681f3Smrg   uint32_t writemask;
13197ec681f3Smrg   bool is_dcc_msaa; /* Clear it as a DCC MSAA image. */
13207ec681f3Smrg};
13217ec681f3Smrg
132201e04c3fSmrgenum pipe_format si_simplify_cb_format(enum pipe_format format);
13237ec681f3Smrgbool vi_alpha_is_on_msb(struct si_screen *sscreen, enum pipe_format format);
13247ec681f3Smrgbool vi_dcc_get_clear_info(struct si_context *sctx, struct si_texture *tex, unsigned level,
13257ec681f3Smrg                           unsigned clear_value, struct si_clear_info *out);
13267ec681f3Smrgvoid si_init_buffer_clear(struct si_clear_info *info,
13277ec681f3Smrg                          struct pipe_resource *resource, uint64_t offset,
13287ec681f3Smrg                          uint32_t size, uint32_t clear_value);
13297ec681f3Smrgvoid si_execute_clears(struct si_context *sctx, struct si_clear_info *info,
13307ec681f3Smrg                       unsigned num_clears, unsigned types);
133101e04c3fSmrgvoid si_init_clear_functions(struct si_context *sctx);
133201e04c3fSmrg
133301e04c3fSmrg/* si_compute_blit.c */
13347ec681f3Smrg#define SI_OP_SYNC_CS_BEFORE              (1 << 0)
13357ec681f3Smrg#define SI_OP_SYNC_PS_BEFORE              (1 << 1)
13367ec681f3Smrg#define SI_OP_SYNC_CPDMA_BEFORE           (1 << 2) /* only affects CP DMA calls */
13377ec681f3Smrg#define SI_OP_SYNC_BEFORE                 (SI_OP_SYNC_CS_BEFORE | SI_OP_SYNC_PS_BEFORE | SI_OP_SYNC_CPDMA_BEFORE)
13387ec681f3Smrg#define SI_OP_SYNC_AFTER                  (1 << 3)
13397ec681f3Smrg#define SI_OP_SYNC_BEFORE_AFTER           (SI_OP_SYNC_BEFORE | SI_OP_SYNC_AFTER)
13407ec681f3Smrg#define SI_OP_SKIP_CACHE_INV_BEFORE       (1 << 4) /* don't invalidate caches */
13417ec681f3Smrg#define SI_OP_CS_IMAGE                    (1 << 5)
13427ec681f3Smrg#define SI_OP_CS_RENDER_COND_ENABLE       (1 << 6)
13437ec681f3Smrg#define SI_OP_CPDMA_SKIP_CHECK_CS_SPACE   (1 << 7) /* don't call need_cs_space */
13447ec681f3Smrg
134501e04c3fSmrgunsigned si_get_flush_flags(struct si_context *sctx, enum si_coherency coher,
13467ec681f3Smrg                            enum si_cache_policy cache_policy);
13477ec681f3Smrgvoid si_launch_grid_internal(struct si_context *sctx, struct pipe_grid_info *info,
13487ec681f3Smrg                             void *shader, unsigned flags);
13497ec681f3Smrgvoid si_launch_grid_internal_ssbos(struct si_context *sctx, struct pipe_grid_info *info,
13507ec681f3Smrg                                   void *shader, unsigned flags, enum si_coherency coher,
13517ec681f3Smrg                                   unsigned num_buffers, const struct pipe_shader_buffer *buffers,
13527ec681f3Smrg                                   unsigned writeable_bitmask);
13537ec681f3Smrgenum si_clear_method {
13547ec681f3Smrg  SI_CP_DMA_CLEAR_METHOD,
13557ec681f3Smrg  SI_COMPUTE_CLEAR_METHOD,
13567ec681f3Smrg  SI_AUTO_SELECT_CLEAR_METHOD
13577ec681f3Smrg};
135801e04c3fSmrgvoid si_clear_buffer(struct si_context *sctx, struct pipe_resource *dst,
13597ec681f3Smrg                     uint64_t offset, uint64_t size, uint32_t *clear_value,
13607ec681f3Smrg                     uint32_t clear_value_size, unsigned flags,
13617ec681f3Smrg                     enum si_coherency coher, enum si_clear_method method);
13627ec681f3Smrgvoid si_compute_clear_buffer_rmw(struct si_context *sctx, struct pipe_resource *dst,
13637ec681f3Smrg                                 unsigned dst_offset, unsigned size,
13647ec681f3Smrg                                 uint32_t clear_value, uint32_t writebitmask,
13657ec681f3Smrg                                 unsigned flags, enum si_coherency coher);
13667ec681f3Smrgvoid si_screen_clear_buffer(struct si_screen *sscreen, struct pipe_resource *dst, uint64_t offset,
13677ec681f3Smrg                            uint64_t size, unsigned value, unsigned flags);
13687ec681f3Smrgvoid si_copy_buffer(struct si_context *sctx, struct pipe_resource *dst, struct pipe_resource *src,
13697ec681f3Smrg                    uint64_t dst_offset, uint64_t src_offset, unsigned size, unsigned flags);
13707ec681f3Smrgvoid si_compute_copy_image(struct si_context *sctx, struct pipe_resource *dst, unsigned dst_level,
13717ec681f3Smrg                           struct pipe_resource *src, unsigned src_level, unsigned dstx,
13727ec681f3Smrg                           unsigned dsty, unsigned dstz, const struct pipe_box *src_box,
13737ec681f3Smrg                           bool is_dcc_decompress, unsigned flags);
13747ec681f3Smrgvoid si_compute_clear_render_target(struct pipe_context *ctx, struct pipe_surface *dstsurf,
13757ec681f3Smrg                                    const union pipe_color_union *color, unsigned dstx,
13767ec681f3Smrg                                    unsigned dsty, unsigned width, unsigned height,
13777ec681f3Smrg                                    bool render_condition_enabled);
13789f464c52Smayavoid si_retile_dcc(struct si_context *sctx, struct si_texture *tex);
13797ec681f3Smrgvoid gfx9_clear_dcc_msaa(struct si_context *sctx, struct pipe_resource *res, uint32_t clear_value,
13807ec681f3Smrg                         unsigned flags, enum si_coherency coher);
13817ec681f3Smrgvoid si_compute_expand_fmask(struct pipe_context *ctx, struct pipe_resource *tex);
138201e04c3fSmrgvoid si_init_compute_blit_functions(struct si_context *sctx);
138301e04c3fSmrg
138401e04c3fSmrg/* si_cp_dma.c */
13857ec681f3Smrgvoid si_cp_dma_wait_for_idle(struct si_context *sctx, struct radeon_cmdbuf *cs);
13869f464c52Smayavoid si_cp_dma_clear_buffer(struct si_context *sctx, struct radeon_cmdbuf *cs,
13877ec681f3Smrg                            struct pipe_resource *dst, uint64_t offset, uint64_t size,
13887ec681f3Smrg                            unsigned value, unsigned user_flags, enum si_coherency coher,
13897ec681f3Smrg                            enum si_cache_policy cache_policy);
13907ec681f3Smrgvoid si_cp_dma_copy_buffer(struct si_context *sctx, struct pipe_resource *dst,
13917ec681f3Smrg                           struct pipe_resource *src, uint64_t dst_offset, uint64_t src_offset,
13927ec681f3Smrg                           unsigned size, unsigned user_flags, enum si_coherency coher,
13937ec681f3Smrg                           enum si_cache_policy cache_policy);
13947ec681f3Smrgvoid si_cp_dma_prefetch(struct si_context *sctx, struct pipe_resource *buf,
13957ec681f3Smrg                        unsigned offset, unsigned size);
139601e04c3fSmrgvoid si_test_gds(struct si_context *sctx);
13977ec681f3Smrgvoid si_cp_write_data(struct si_context *sctx, struct si_resource *buf, unsigned offset,
13987ec681f3Smrg                      unsigned size, unsigned dst_sel, unsigned engine, const void *data);
13997ec681f3Smrgvoid si_cp_copy_data(struct si_context *sctx, struct radeon_cmdbuf *cs, unsigned dst_sel,
14007ec681f3Smrg                     struct si_resource *dst, unsigned dst_offset, unsigned src_sel,
14017ec681f3Smrg                     struct si_resource *src, unsigned src_offset);
14027ec681f3Smrg
14037ec681f3Smrg/* si_cp_reg_shadowing.c */
14047ec681f3Smrgvoid si_init_cp_reg_shadowing(struct si_context *sctx);
140501e04c3fSmrg
140601e04c3fSmrg/* si_debug.c */
14077ec681f3Smrgvoid si_save_cs(struct radeon_winsys *ws, struct radeon_cmdbuf *cs, struct radeon_saved_cs *saved,
14087ec681f3Smrg                bool get_buffer_list);
140901e04c3fSmrgvoid si_clear_saved_cs(struct radeon_saved_cs *saved);
141001e04c3fSmrgvoid si_destroy_saved_cs(struct si_saved_cs *scs);
141101e04c3fSmrgvoid si_auto_log_cs(void *data, struct u_log_context *log);
141201e04c3fSmrgvoid si_log_hw_flush(struct si_context *sctx);
141301e04c3fSmrgvoid si_log_draw_state(struct si_context *sctx, struct u_log_context *log);
141401e04c3fSmrgvoid si_log_compute_state(struct si_context *sctx, struct u_log_context *log);
141501e04c3fSmrgvoid si_init_debug_functions(struct si_context *sctx);
14167ec681f3Smrgvoid si_check_vm_faults(struct si_context *sctx, struct radeon_saved_cs *saved,
14177ec681f3Smrg                        enum ring_type ring);
14187ec681f3Smrgbool si_replace_shader(unsigned num, struct si_shader_binary *binary);
14197ec681f3Smrgvoid si_print_current_ib(struct si_context *sctx, FILE *f);
142001e04c3fSmrg
142101e04c3fSmrg/* si_fence.c */
14227ec681f3Smrgvoid si_cp_release_mem(struct si_context *ctx, struct radeon_cmdbuf *cs, unsigned event,
14237ec681f3Smrg                       unsigned event_flags, unsigned dst_sel, unsigned int_sel, unsigned data_sel,
14247ec681f3Smrg                       struct si_resource *buf, uint64_t va, uint32_t new_fence,
14257ec681f3Smrg                       unsigned query_type);
142601e04c3fSmrgunsigned si_cp_write_fence_dwords(struct si_screen *screen);
14277ec681f3Smrgvoid si_cp_wait_mem(struct si_context *ctx, struct radeon_cmdbuf *cs, uint64_t va, uint32_t ref,
14287ec681f3Smrg                    uint32_t mask, unsigned flags);
142901e04c3fSmrgvoid si_init_fence_functions(struct si_context *ctx);
143001e04c3fSmrgvoid si_init_screen_fence_functions(struct si_screen *screen);
143101e04c3fSmrgstruct pipe_fence_handle *si_create_fence(struct pipe_context *ctx,
14327ec681f3Smrg                                          struct tc_unflushed_batch_token *tc_token);
143301e04c3fSmrg
143401e04c3fSmrg/* si_get.c */
143501e04c3fSmrgvoid si_init_screen_get_functions(struct si_screen *sscreen);
143601e04c3fSmrg
14377ec681f3Smrgbool si_sdma_copy_image(struct si_context *ctx, struct si_texture *dst, struct si_texture *src);
14387ec681f3Smrg
143901e04c3fSmrg/* si_gfx_cs.c */
14407ec681f3Smrgvoid si_flush_gfx_cs(struct si_context *ctx, unsigned flags, struct pipe_fence_handle **fence);
14417ec681f3Smrgvoid si_allocate_gds(struct si_context *ctx);
14427ec681f3Smrgvoid si_set_tracked_regs_to_clear_state(struct si_context *ctx);
14437ec681f3Smrgvoid si_begin_new_gfx_cs(struct si_context *ctx, bool first_cs);
14447ec681f3Smrgvoid si_trace_emit(struct si_context *sctx);
14457ec681f3Smrgvoid si_emit_surface_sync(struct si_context *sctx, struct radeon_cmdbuf *cs,
14467ec681f3Smrg                          unsigned cp_coher_cntl);
14477ec681f3Smrgvoid gfx10_emit_cache_flush(struct si_context *sctx, struct radeon_cmdbuf *cs);
14487ec681f3Smrgvoid si_emit_cache_flush(struct si_context *sctx, struct radeon_cmdbuf *cs);
14497ec681f3Smrg/* Replace the sctx->b.draw_vbo function with a wrapper. This can be use to implement
14507ec681f3Smrg * optimizations without affecting the normal draw_vbo functions perf.
14517ec681f3Smrg */
14527ec681f3Smrgvoid si_install_draw_wrapper(struct si_context *sctx, pipe_draw_vbo_func wrapper,
14537ec681f3Smrg                             pipe_draw_vertex_state_func vstate_wrapper);
145401e04c3fSmrg
14559f464c52Smaya/* si_gpu_load.c */
145601e04c3fSmrgvoid si_gpu_load_kill_thread(struct si_screen *sscreen);
145701e04c3fSmrguint64_t si_begin_counter(struct si_screen *sscreen, unsigned type);
14587ec681f3Smrgunsigned si_end_counter(struct si_screen *sscreen, unsigned type, uint64_t begin);
1459af69d88dSmrg
1460af69d88dSmrg/* si_compute.c */
14617ec681f3Smrgvoid si_emit_initial_compute_regs(struct si_context *sctx, struct radeon_cmdbuf *cs);
1462af69d88dSmrgvoid si_init_compute_functions(struct si_context *sctx);
1463af69d88dSmrg
14647ec681f3Smrg/* si_pipe.c */
14657ec681f3Smrgvoid si_init_compiler(struct si_screen *sscreen, struct ac_llvm_compiler *compiler);
14667ec681f3Smrgvoid si_init_aux_async_compute_ctx(struct si_screen *sscreen);
14677ec681f3Smrg
146801e04c3fSmrg/* si_perfcounters.c */
146901e04c3fSmrgvoid si_init_perfcounters(struct si_screen *screen);
14709f464c52Smayavoid si_destroy_perfcounters(struct si_screen *screen);
14717ec681f3Smrgvoid si_inhibit_clockgating(struct si_context *sctx, struct radeon_cmdbuf *cs, bool inhibit);
147201e04c3fSmrg
147301e04c3fSmrg/* si_query.c */
147401e04c3fSmrgvoid si_init_screen_query_functions(struct si_screen *sscreen);
147501e04c3fSmrgvoid si_init_query_functions(struct si_context *sctx);
147601e04c3fSmrgvoid si_suspend_queries(struct si_context *sctx);
147701e04c3fSmrgvoid si_resume_queries(struct si_context *sctx);
147801e04c3fSmrg
14797ec681f3Smrg/* si_shaderlib_nir.c */
14807ec681f3Smrgvoid *si_create_dcc_retile_cs(struct si_context *sctx, struct radeon_surf *surf);
14817ec681f3Smrgvoid *gfx9_create_clear_dcc_msaa_cs(struct si_context *sctx, struct si_texture *tex);
14827ec681f3Smrg
148301e04c3fSmrg/* si_shaderlib_tgsi.c */
148401e04c3fSmrgvoid *si_get_blitter_vs(struct si_context *sctx, enum blitter_attrib_type type,
14857ec681f3Smrg                        unsigned num_layers);
148601e04c3fSmrgvoid *si_create_fixed_func_tcs(struct si_context *sctx);
14877ec681f3Smrgvoid *si_create_dma_compute_shader(struct pipe_context *ctx, unsigned num_dwords_per_thread,
14887ec681f3Smrg                                   bool dst_stream_cache_policy, bool is_copy);
14897ec681f3Smrgvoid *si_create_clear_buffer_rmw_cs(struct pipe_context *ctx);
14909f464c52Smayavoid *si_create_copy_image_compute_shader(struct pipe_context *ctx);
14919f464c52Smayavoid *si_create_copy_image_compute_shader_1d_array(struct pipe_context *ctx);
14927ec681f3Smrgvoid *si_create_dcc_decompress_cs(struct pipe_context *ctx);
14939f464c52Smayavoid *si_clear_render_target_shader(struct pipe_context *ctx);
14949f464c52Smayavoid *si_clear_render_target_shader_1d_array(struct pipe_context *ctx);
14957ec681f3Smrgvoid *si_clear_12bytes_buffer_shader(struct pipe_context *ctx);
14967ec681f3Smrgvoid *si_create_fmask_expand_cs(struct pipe_context *ctx, unsigned num_samples, bool is_array);
149701e04c3fSmrgvoid *si_create_query_result_cs(struct si_context *sctx);
14987ec681f3Smrgvoid *gfx10_create_sh_query_result_cs(struct si_context *sctx);
149901e04c3fSmrg
15007ec681f3Smrg/* gfx10_query.c */
15017ec681f3Smrgvoid gfx10_init_query(struct si_context *sctx);
15027ec681f3Smrgvoid gfx10_destroy_query(struct si_context *sctx);
15037ec681f3Smrg
15047ec681f3Smrg/* si_test_blit.c */
15057ec681f3Smrgvoid si_test_blit(struct si_screen *sscreen);
150601e04c3fSmrg
150701e04c3fSmrg/* si_test_clearbuffer.c */
150801e04c3fSmrgvoid si_test_dma_perf(struct si_screen *sscreen);
150901e04c3fSmrg
1510af69d88dSmrg/* si_uvd.c */
1511af69d88dSmrgstruct pipe_video_codec *si_uvd_create_decoder(struct pipe_context *context,
15127ec681f3Smrg                                               const struct pipe_video_codec *templ);
1513af69d88dSmrg
1514af69d88dSmrgstruct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe,
15157ec681f3Smrg                                                 const struct pipe_video_buffer *tmpl);
15167ec681f3Smrgstruct pipe_video_buffer *si_video_buffer_create_with_modifiers(struct pipe_context *pipe,
15177ec681f3Smrg                                                                const struct pipe_video_buffer *tmpl,
15187ec681f3Smrg                                                                const uint64_t *modifiers,
15197ec681f3Smrg                                                                unsigned int modifiers_count);
1520af69d88dSmrg
152101e04c3fSmrg/* si_viewport.c */
15227ec681f3Smrgvoid si_get_small_prim_cull_info(struct si_context *sctx, struct si_small_prim_cull_info *out);
152301e04c3fSmrgvoid si_update_vs_viewport_state(struct si_context *ctx);
152401e04c3fSmrgvoid si_init_viewport_functions(struct si_context *ctx);
152501e04c3fSmrg
152601e04c3fSmrg/* si_texture.c */
15277ec681f3Smrgvoid si_eliminate_fast_color_clear(struct si_context *sctx, struct si_texture *tex,
15287ec681f3Smrg                                   bool *ctx_flushed);
15297ec681f3Smrgvoid si_texture_discard_cmask(struct si_screen *sscreen, struct si_texture *tex);
15307ec681f3Smrgbool si_init_flushed_depth_texture(struct pipe_context *ctx, struct pipe_resource *texture);
15317ec681f3Smrgvoid si_print_texture_info(struct si_screen *sscreen, struct si_texture *tex,
15327ec681f3Smrg                           struct u_log_context *log);
153301e04c3fSmrgstruct pipe_resource *si_texture_create(struct pipe_screen *screen,
15347ec681f3Smrg                                        const struct pipe_resource *templ);
15357ec681f3Smrgbool vi_dcc_formats_compatible(struct si_screen *sscreen, enum pipe_format format1,
15367ec681f3Smrg                               enum pipe_format format2);
15377ec681f3Smrgbool vi_dcc_formats_are_incompatible(struct pipe_resource *tex, unsigned level,
15387ec681f3Smrg                                     enum pipe_format view_format);
15397ec681f3Smrgvoid vi_disable_dcc_if_incompatible_format(struct si_context *sctx, struct pipe_resource *tex,
15407ec681f3Smrg                                           unsigned level, enum pipe_format view_format);
154101e04c3fSmrgstruct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
15427ec681f3Smrg                                              struct pipe_resource *texture,
15437ec681f3Smrg                                              const struct pipe_surface *templ, unsigned width0,
15447ec681f3Smrg                                              unsigned height0, unsigned width, unsigned height);
154501e04c3fSmrgunsigned si_translate_colorswap(enum pipe_format format, bool do_endian_swap);
15467ec681f3Smrgbool si_texture_disable_dcc(struct si_context *sctx, struct si_texture *tex);
154701e04c3fSmrgvoid si_init_screen_texture_functions(struct si_screen *sscreen);
154801e04c3fSmrgvoid si_init_context_texture_functions(struct si_context *sctx);
154901e04c3fSmrg
15507ec681f3Smrg/* si_sqtt.c */
15517ec681f3Smrgvoid si_sqtt_write_event_marker(struct si_context* sctx, struct radeon_cmdbuf *rcs,
15527ec681f3Smrg                                enum rgp_sqtt_marker_event_type api_type,
15537ec681f3Smrg                                uint32_t vertex_offset_user_data,
15547ec681f3Smrg                                uint32_t instance_offset_user_data,
15557ec681f3Smrg                                uint32_t draw_index_user_data);
15567ec681f3Smrgbool si_sqtt_register_pipeline(struct si_context* sctx, uint64_t pipeline_hash, uint64_t base_address, bool is_compute);
15577ec681f3Smrgbool si_sqtt_pipeline_is_registered(struct ac_thread_trace_data *thread_trace_data,
15587ec681f3Smrg                                    uint64_t pipeline_hash);
15597ec681f3Smrgvoid si_sqtt_describe_pipeline_bind(struct si_context* sctx, uint64_t pipeline_hash, int bind_point);
15607ec681f3Smrgvoid
15617ec681f3Smrgsi_write_event_with_dims_marker(struct si_context* sctx, struct radeon_cmdbuf *rcs,
15627ec681f3Smrg                                enum rgp_sqtt_marker_event_type api_type,
15637ec681f3Smrg                                uint32_t x, uint32_t y, uint32_t z);
15647ec681f3Smrgvoid
15657ec681f3Smrgsi_write_user_event(struct si_context* sctx, struct radeon_cmdbuf *rcs,
15667ec681f3Smrg                    enum rgp_sqtt_marker_user_event_type type,
15677ec681f3Smrg                    const char *str, int len);
15687ec681f3Smrgvoid
15697ec681f3Smrgsi_sqtt_describe_barrier_start(struct si_context* sctx, struct radeon_cmdbuf *rcs);
15707ec681f3Smrgvoid
15717ec681f3Smrgsi_sqtt_describe_barrier_end(struct si_context* sctx, struct radeon_cmdbuf *rcs, unsigned flags);
15727ec681f3Smrgbool si_init_thread_trace(struct si_context *sctx);
15737ec681f3Smrgvoid si_destroy_thread_trace(struct si_context *sctx);
15747ec681f3Smrgvoid si_handle_thread_trace(struct si_context *sctx, struct radeon_cmdbuf *rcs);
15757ec681f3Smrg
15767ec681f3Smrg/* si_state_shaders.c */
15777ec681f3Smrgstruct si_pm4_state *si_build_vgt_shader_config(struct si_screen *screen, union si_vgt_stages_key key);
157801e04c3fSmrg
1579af69d88dSmrg/*
1580af69d88dSmrg * common helpers
1581af69d88dSmrg */
1582af69d88dSmrg
15839f464c52Smayastatic inline struct si_resource *si_resource(struct pipe_resource *r)
158401e04c3fSmrg{
15857ec681f3Smrg   return (struct si_resource *)r;
158601e04c3fSmrg}
158701e04c3fSmrg
15887ec681f3Smrgstatic inline void si_resource_reference(struct si_resource **ptr, struct si_resource *res)
15897ec681f3Smrg{
15907ec681f3Smrg   pipe_resource_reference((struct pipe_resource **)ptr, (struct pipe_resource *)res);
15917ec681f3Smrg}
15927ec681f3Smrg
15937ec681f3Smrgstatic inline void si_texture_reference(struct si_texture **ptr, struct si_texture *res)
159401e04c3fSmrg{
15957ec681f3Smrg   pipe_resource_reference((struct pipe_resource **)ptr, &res->buffer.b.b);
159601e04c3fSmrg}
159701e04c3fSmrg
159801e04c3fSmrgstatic inline void
15997ec681f3Smrgsi_shader_selector_reference(struct si_context *sctx, /* sctx can optionally be NULL */
16007ec681f3Smrg                             struct si_shader_selector **dst, struct si_shader_selector *src)
16017ec681f3Smrg{
16027ec681f3Smrg   if (*dst == src)
16037ec681f3Smrg      return;
16047ec681f3Smrg
16057ec681f3Smrg   struct si_screen *sscreen = src ? src->screen : (*dst)->screen;
16067ec681f3Smrg   util_shader_reference(&sctx->b, &sscreen->live_shader_cache, (void **)dst, src);
16077ec681f3Smrg}
16087ec681f3Smrg
16097ec681f3Smrgstatic inline bool vi_dcc_enabled(struct si_texture *tex, unsigned level)
161001e04c3fSmrg{
16117ec681f3Smrg   return !tex->is_depth && tex->surface.meta_offset && level < tex->surface.num_meta_levels;
161201e04c3fSmrg}
161301e04c3fSmrg
16147ec681f3Smrgstatic inline unsigned si_tile_mode_index(struct si_texture *tex, unsigned level, bool stencil)
161501e04c3fSmrg{
16167ec681f3Smrg   if (stencil)
16177ec681f3Smrg      return tex->surface.u.legacy.zs.stencil_tiling_index[level];
16187ec681f3Smrg   else
16197ec681f3Smrg      return tex->surface.u.legacy.tiling_index[level];
162001e04c3fSmrg}
162101e04c3fSmrg
16227ec681f3Smrgstatic inline unsigned si_get_minimum_num_gfx_cs_dwords(struct si_context *sctx,
16237ec681f3Smrg                                                        unsigned num_draws)
162401e04c3fSmrg{
16257ec681f3Smrg   /* Don't count the needed CS space exactly and just use an upper bound.
16267ec681f3Smrg    *
16277ec681f3Smrg    * Also reserve space for stopping queries at the end of IB, because
16287ec681f3Smrg    * the number of active queries is unlimited in theory.
16297ec681f3Smrg    */
16307ec681f3Smrg   return 2048 + sctx->num_cs_dw_queries_suspend + num_draws * 10;
163101e04c3fSmrg}
163201e04c3fSmrg
16337ec681f3Smrgstatic inline void si_context_add_resource_size(struct si_context *sctx, struct pipe_resource *r)
16349f464c52Smaya{
16357ec681f3Smrg   if (r) {
16367ec681f3Smrg      /* Add memory usage for need_gfx_cs_space */
16377ec681f3Smrg      sctx->memory_usage_kb += si_resource(r)->memory_usage_kb;
16387ec681f3Smrg   }
16399f464c52Smaya}
16409f464c52Smaya
16417ec681f3Smrgstatic inline void si_invalidate_draw_sh_constants(struct si_context *sctx)
164201e04c3fSmrg{
16437ec681f3Smrg   sctx->last_base_vertex = SI_BASE_VERTEX_UNKNOWN;
16447ec681f3Smrg   sctx->last_start_instance = SI_START_INSTANCE_UNKNOWN;
16457ec681f3Smrg   sctx->last_drawid = SI_DRAW_ID_UNKNOWN;
164601e04c3fSmrg}
164701e04c3fSmrg
16487ec681f3Smrgstatic inline void si_invalidate_draw_constants(struct si_context *sctx)
164901e04c3fSmrg{
16507ec681f3Smrg   si_invalidate_draw_sh_constants(sctx);
16517ec681f3Smrg   sctx->last_instance_count = SI_INSTANCE_COUNT_UNKNOWN;
165201e04c3fSmrg}
165301e04c3fSmrg
16547ec681f3Smrgstatic inline unsigned si_get_atom_bit(struct si_context *sctx, struct si_atom *atom)
165501e04c3fSmrg{
16567ec681f3Smrg   return 1 << (atom - sctx->atoms.array);
165701e04c3fSmrg}
165801e04c3fSmrg
16597ec681f3Smrgstatic inline void si_set_atom_dirty(struct si_context *sctx, struct si_atom *atom, bool dirty)
166001e04c3fSmrg{
16617ec681f3Smrg   unsigned bit = si_get_atom_bit(sctx, atom);
166201e04c3fSmrg
16637ec681f3Smrg   if (dirty)
16647ec681f3Smrg      sctx->dirty_atoms |= bit;
16657ec681f3Smrg   else
16667ec681f3Smrg      sctx->dirty_atoms &= ~bit;
166701e04c3fSmrg}
166801e04c3fSmrg
16697ec681f3Smrgstatic inline bool si_is_atom_dirty(struct si_context *sctx, struct si_atom *atom)
167001e04c3fSmrg{
16717ec681f3Smrg   return (sctx->dirty_atoms & si_get_atom_bit(sctx, atom)) != 0;
167201e04c3fSmrg}
167301e04c3fSmrg
16747ec681f3Smrgstatic inline void si_mark_atom_dirty(struct si_context *sctx, struct si_atom *atom)
167501e04c3fSmrg{
16767ec681f3Smrg   si_set_atom_dirty(sctx, atom, true);
167701e04c3fSmrg}
167801e04c3fSmrg
16797ec681f3Smrg/* This should be evaluated at compile time if all parameters except sctx are constants. */
16807ec681f3Smrgstatic ALWAYS_INLINE struct si_shader_ctx_state *
16817ec681f3Smrgsi_get_vs_inline(struct si_context *sctx, enum si_has_tess has_tess, enum si_has_gs has_gs)
168201e04c3fSmrg{
16837ec681f3Smrg   if (has_gs)
16847ec681f3Smrg      return &sctx->shader.gs;
16857ec681f3Smrg   if (has_tess)
16867ec681f3Smrg      return &sctx->shader.tes;
168701e04c3fSmrg
16887ec681f3Smrg   return &sctx->shader.vs;
168901e04c3fSmrg}
169001e04c3fSmrg
16917ec681f3Smrgstatic inline struct si_shader_ctx_state *si_get_vs(struct si_context *sctx)
169201e04c3fSmrg{
16937ec681f3Smrg   return si_get_vs_inline(sctx, sctx->shader.tes.cso ? TESS_ON : TESS_OFF,
16947ec681f3Smrg                           sctx->shader.gs.cso ? GS_ON : GS_OFF);
169501e04c3fSmrg}
169601e04c3fSmrg
16977ec681f3Smrgstatic inline struct si_shader_info *si_get_vs_info(struct si_context *sctx)
169801e04c3fSmrg{
16997ec681f3Smrg   struct si_shader_ctx_state *vs = si_get_vs(sctx);
170001e04c3fSmrg
17017ec681f3Smrg   return vs->cso ? &vs->cso->info : NULL;
170201e04c3fSmrg}
170301e04c3fSmrg
17047ec681f3Smrgstatic inline bool si_can_dump_shader(struct si_screen *sscreen, gl_shader_stage stage)
170501e04c3fSmrg{
17067ec681f3Smrg   return sscreen->debug_flags & (1 << stage);
170701e04c3fSmrg}
170801e04c3fSmrg
170901e04c3fSmrgstatic inline bool si_get_strmout_en(struct si_context *sctx)
171001e04c3fSmrg{
17117ec681f3Smrg   return sctx->streamout.streamout_enabled || sctx->streamout.prims_gen_query_enabled;
171201e04c3fSmrg}
171301e04c3fSmrg
17147ec681f3Smrgstatic inline unsigned si_optimal_tcc_alignment(struct si_context *sctx, unsigned upload_size)
171501e04c3fSmrg{
17167ec681f3Smrg   unsigned alignment, tcc_cache_line_size;
17177ec681f3Smrg
17187ec681f3Smrg   /* If the upload size is less than the cache line size (e.g. 16, 32),
17197ec681f3Smrg    * the whole thing will fit into a cache line if we align it to its size.
17207ec681f3Smrg    * The idea is that multiple small uploads can share a cache line.
17217ec681f3Smrg    * If the upload size is greater, align it to the cache line size.
17227ec681f3Smrg    */
17237ec681f3Smrg   alignment = util_next_power_of_two(upload_size);
17247ec681f3Smrg   tcc_cache_line_size = sctx->screen->info.tcc_cache_line_size;
17257ec681f3Smrg   return MIN2(alignment, tcc_cache_line_size);
172601e04c3fSmrg}
172701e04c3fSmrg
17287ec681f3Smrgstatic inline void si_saved_cs_reference(struct si_saved_cs **dst, struct si_saved_cs *src)
172901e04c3fSmrg{
17307ec681f3Smrg   if (pipe_reference(&(*dst)->reference, &src->reference))
17317ec681f3Smrg      si_destroy_saved_cs(*dst);
173201e04c3fSmrg
17337ec681f3Smrg   *dst = src;
173401e04c3fSmrg}
173501e04c3fSmrg
17367ec681f3Smrgstatic inline void si_make_CB_shader_coherent(struct si_context *sctx, unsigned num_samples,
17377ec681f3Smrg                                              bool shaders_read_metadata, bool dcc_pipe_aligned)
173801e04c3fSmrg{
17397ec681f3Smrg   sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_INV_VCACHE;
17407ec681f3Smrg   sctx->force_cb_shader_coherent = false;
17417ec681f3Smrg
17427ec681f3Smrg   if (sctx->chip_class >= GFX10) {
17437ec681f3Smrg      if (sctx->screen->info.tcc_rb_non_coherent)
17447ec681f3Smrg         sctx->flags |= SI_CONTEXT_INV_L2;
17457ec681f3Smrg      else if (shaders_read_metadata)
17467ec681f3Smrg         sctx->flags |= SI_CONTEXT_INV_L2_METADATA;
17477ec681f3Smrg   } else if (sctx->chip_class == GFX9) {
17487ec681f3Smrg      /* Single-sample color is coherent with shaders on GFX9, but
17497ec681f3Smrg       * L2 metadata must be flushed if shaders read metadata.
17507ec681f3Smrg       * (DCC, CMASK).
17517ec681f3Smrg       */
17527ec681f3Smrg      if (num_samples >= 2 || (shaders_read_metadata && !dcc_pipe_aligned))
17537ec681f3Smrg         sctx->flags |= SI_CONTEXT_INV_L2;
17547ec681f3Smrg      else if (shaders_read_metadata)
17557ec681f3Smrg         sctx->flags |= SI_CONTEXT_INV_L2_METADATA;
17567ec681f3Smrg   } else {
17577ec681f3Smrg      /* GFX6-GFX8 */
17587ec681f3Smrg      sctx->flags |= SI_CONTEXT_INV_L2;
17597ec681f3Smrg   }
176001e04c3fSmrg}
176101e04c3fSmrg
17627ec681f3Smrgstatic inline void si_make_DB_shader_coherent(struct si_context *sctx, unsigned num_samples,
17637ec681f3Smrg                                              bool include_stencil, bool shaders_read_metadata)
176401e04c3fSmrg{
17657ec681f3Smrg   sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_DB | SI_CONTEXT_INV_VCACHE;
17667ec681f3Smrg
17677ec681f3Smrg   if (sctx->chip_class >= GFX10) {
17687ec681f3Smrg      if (sctx->screen->info.tcc_rb_non_coherent)
17697ec681f3Smrg         sctx->flags |= SI_CONTEXT_INV_L2;
17707ec681f3Smrg      else if (shaders_read_metadata)
17717ec681f3Smrg         sctx->flags |= SI_CONTEXT_INV_L2_METADATA;
17727ec681f3Smrg   } else if (sctx->chip_class == GFX9) {
17737ec681f3Smrg      /* Single-sample depth (not stencil) is coherent with shaders
17747ec681f3Smrg       * on GFX9, but L2 metadata must be flushed if shaders read
17757ec681f3Smrg       * metadata.
17767ec681f3Smrg       */
17777ec681f3Smrg      if (num_samples >= 2 || include_stencil)
17787ec681f3Smrg         sctx->flags |= SI_CONTEXT_INV_L2;
17797ec681f3Smrg      else if (shaders_read_metadata)
17807ec681f3Smrg         sctx->flags |= SI_CONTEXT_INV_L2_METADATA;
17817ec681f3Smrg   } else {
17827ec681f3Smrg      /* GFX6-GFX8 */
17837ec681f3Smrg      sctx->flags |= SI_CONTEXT_INV_L2;
17847ec681f3Smrg   }
178501e04c3fSmrg}
178601e04c3fSmrg
17877ec681f3Smrgstatic inline bool si_can_sample_zs(struct si_texture *tex, bool stencil_sampler)
178801e04c3fSmrg{
17897ec681f3Smrg   return (stencil_sampler && tex->can_sample_s) || (!stencil_sampler && tex->can_sample_z);
179001e04c3fSmrg}
179101e04c3fSmrg
17927ec681f3Smrgstatic inline bool si_htile_enabled(struct si_texture *tex, unsigned level, unsigned zs_mask)
179301e04c3fSmrg{
17947ec681f3Smrg   if (zs_mask == PIPE_MASK_S && (tex->htile_stencil_disabled || !tex->surface.has_stencil))
17957ec681f3Smrg      return false;
17967ec681f3Smrg
17977ec681f3Smrg   if (!tex->is_depth || !tex->surface.meta_offset)
17987ec681f3Smrg      return false;
17997ec681f3Smrg
18007ec681f3Smrg   struct si_screen *sscreen = (struct si_screen *)tex->buffer.b.b.screen;
18017ec681f3Smrg   if (sscreen->info.chip_class >= GFX8) {
18027ec681f3Smrg      return level < tex->surface.num_meta_levels;
18037ec681f3Smrg   } else {
18047ec681f3Smrg      /* GFX6-7 don't have TC-compatible HTILE, which means they have to run
18057ec681f3Smrg       * a decompression pass for every mipmap level before texturing, so compress
18067ec681f3Smrg       * only one level to reduce the number of decompression passes to a minimum.
18077ec681f3Smrg       */
18087ec681f3Smrg      return level == 0;
18097ec681f3Smrg   }
181001e04c3fSmrg}
181101e04c3fSmrg
18127ec681f3Smrgstatic inline bool vi_tc_compat_htile_enabled(struct si_texture *tex, unsigned level,
18137ec681f3Smrg                                              unsigned zs_mask)
181401e04c3fSmrg{
18157ec681f3Smrg   assert(!tex->tc_compatible_htile || tex->surface.meta_offset);
18167ec681f3Smrg   return tex->tc_compatible_htile && si_htile_enabled(tex, level, zs_mask);
181701e04c3fSmrg}
181801e04c3fSmrg
181901e04c3fSmrgstatic inline unsigned si_get_ps_iter_samples(struct si_context *sctx)
182001e04c3fSmrg{
18217ec681f3Smrg   if (sctx->ps_uses_fbfetch)
18227ec681f3Smrg      return sctx->framebuffer.nr_color_samples;
182301e04c3fSmrg
18247ec681f3Smrg   return MIN2(sctx->ps_iter_samples, sctx->framebuffer.nr_color_samples);
182501e04c3fSmrg}
182601e04c3fSmrg
182701e04c3fSmrgstatic inline unsigned si_get_total_colormask(struct si_context *sctx)
182801e04c3fSmrg{
18297ec681f3Smrg   if (sctx->queued.named.rasterizer->rasterizer_discard)
18307ec681f3Smrg      return 0;
183101e04c3fSmrg
18327ec681f3Smrg   struct si_shader_selector *ps = sctx->shader.ps.cso;
18337ec681f3Smrg   if (!ps)
18347ec681f3Smrg      return 0;
183501e04c3fSmrg
18367ec681f3Smrg   unsigned colormask =
18377ec681f3Smrg      sctx->framebuffer.colorbuf_enabled_4bit & sctx->queued.named.blend->cb_target_mask;
183801e04c3fSmrg
18397ec681f3Smrg   if (!ps->info.color0_writes_all_cbufs)
18407ec681f3Smrg      colormask &= ps->colors_written_4bit;
18417ec681f3Smrg   else if (!ps->colors_written_4bit)
18427ec681f3Smrg      colormask = 0; /* color0 writes all cbufs, but it's not written */
184301e04c3fSmrg
18447ec681f3Smrg   return colormask;
184501e04c3fSmrg}
184601e04c3fSmrg
18477ec681f3Smrg#define UTIL_ALL_PRIM_LINE_MODES                                                                   \
18487ec681f3Smrg   ((1 << PIPE_PRIM_LINES) | (1 << PIPE_PRIM_LINE_LOOP) | (1 << PIPE_PRIM_LINE_STRIP) |            \
18497ec681f3Smrg    (1 << PIPE_PRIM_LINES_ADJACENCY) | (1 << PIPE_PRIM_LINE_STRIP_ADJACENCY))
18507ec681f3Smrg
18517ec681f3Smrg#define UTIL_ALL_PRIM_TRIANGLE_MODES \
18527ec681f3Smrg   ((1 << PIPE_PRIM_TRIANGLES) | (1 << PIPE_PRIM_TRIANGLE_STRIP) | \
18537ec681f3Smrg    (1 << PIPE_PRIM_TRIANGLE_FAN) | (1 << PIPE_PRIM_QUADS) | (1 << PIPE_PRIM_QUAD_STRIP) | \
18547ec681f3Smrg    (1 << PIPE_PRIM_POLYGON) | (1 << PIPE_PRIM_TRIANGLES_ADJACENCY) | \
18557ec681f3Smrg    (1 << PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY))
185601e04c3fSmrg
185701e04c3fSmrgstatic inline bool util_prim_is_lines(unsigned prim)
185801e04c3fSmrg{
18597ec681f3Smrg   return ((1 << prim) & UTIL_ALL_PRIM_LINE_MODES) != 0;
186001e04c3fSmrg}
186101e04c3fSmrg
186201e04c3fSmrgstatic inline bool util_prim_is_points_or_lines(unsigned prim)
186301e04c3fSmrg{
18647ec681f3Smrg   return ((1 << prim) & (UTIL_ALL_PRIM_LINE_MODES | (1 << PIPE_PRIM_POINTS))) != 0;
18657ec681f3Smrg}
18667ec681f3Smrg
18677ec681f3Smrgstatic inline bool util_rast_prim_is_triangles(unsigned prim)
18687ec681f3Smrg{
18697ec681f3Smrg   return ((1 << prim) & UTIL_ALL_PRIM_TRIANGLE_MODES) != 0;
18707ec681f3Smrg}
18717ec681f3Smrg
18727ec681f3Smrgstatic inline bool util_rast_prim_is_lines_or_triangles(unsigned prim)
18737ec681f3Smrg{
18747ec681f3Smrg   return ((1 << prim) & (UTIL_ALL_PRIM_LINE_MODES | UTIL_ALL_PRIM_TRIANGLE_MODES)) != 0;
187501e04c3fSmrg}
187601e04c3fSmrg
187701e04c3fSmrg/**
187801e04c3fSmrg * Return true if there is enough memory in VRAM and GTT for the buffers
187901e04c3fSmrg * added so far.
188001e04c3fSmrg *
188101e04c3fSmrg * \param vram      VRAM memory size not added to the buffer list yet
188201e04c3fSmrg * \param gtt       GTT memory size not added to the buffer list yet
188301e04c3fSmrg */
18847ec681f3Smrgstatic inline bool radeon_cs_memory_below_limit(struct si_screen *screen, struct radeon_cmdbuf *cs,
18857ec681f3Smrg                                                uint32_t kb)
18867ec681f3Smrg{
18877ec681f3Smrg   return kb + cs->used_vram_kb + cs->used_gart_kb < screen->max_memory_usage_kb;
18887ec681f3Smrg}
18897ec681f3Smrg
18907ec681f3Smrgstatic inline void si_need_gfx_cs_space(struct si_context *ctx, unsigned num_draws)
189101e04c3fSmrg{
18927ec681f3Smrg   struct radeon_cmdbuf *cs = &ctx->gfx_cs;
18937ec681f3Smrg
18947ec681f3Smrg   /* There are two memory usage counters in the winsys for all buffers
18957ec681f3Smrg    * that have been added (cs_add_buffer) and one counter in the pipe
18967ec681f3Smrg    * driver for those that haven't been added yet.
18977ec681f3Smrg    */
18987ec681f3Smrg   uint32_t kb = ctx->memory_usage_kb;
18997ec681f3Smrg   ctx->memory_usage_kb = 0;
190001e04c3fSmrg
19017ec681f3Smrg   if (radeon_cs_memory_below_limit(ctx->screen, &ctx->gfx_cs, kb) &&
19027ec681f3Smrg       ctx->ws->cs_check_space(cs, si_get_minimum_num_gfx_cs_dwords(ctx, num_draws), false))
19037ec681f3Smrg      return;
190401e04c3fSmrg
19057ec681f3Smrg   si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
190601e04c3fSmrg}
190701e04c3fSmrg
190801e04c3fSmrg/**
190901e04c3fSmrg * Add a buffer to the buffer list for the given command stream (CS).
191001e04c3fSmrg *
191101e04c3fSmrg * All buffers used by a CS must be added to the list. This tells the kernel
191201e04c3fSmrg * driver which buffers are used by GPU commands. Other buffers can
191301e04c3fSmrg * be swapped out (not accessible) during execution.
191401e04c3fSmrg *
191501e04c3fSmrg * The buffer list becomes empty after every context flush and must be
191601e04c3fSmrg * rebuilt.
191701e04c3fSmrg */
19187ec681f3Smrgstatic inline void radeon_add_to_buffer_list(struct si_context *sctx, struct radeon_cmdbuf *cs,
19197ec681f3Smrg                                             struct si_resource *bo, enum radeon_bo_usage usage,
19207ec681f3Smrg                                             enum radeon_bo_priority priority)
192101e04c3fSmrg{
19227ec681f3Smrg   assert(usage);
19237ec681f3Smrg   sctx->ws->cs_add_buffer(cs, bo->buf, (enum radeon_bo_usage)(usage | RADEON_USAGE_SYNCHRONIZED),
19247ec681f3Smrg                           bo->domains, priority);
192501e04c3fSmrg}
192601e04c3fSmrg
192701e04c3fSmrg/**
192801e04c3fSmrg * Same as above, but also checks memory usage and flushes the context
192901e04c3fSmrg * accordingly.
193001e04c3fSmrg *
193101e04c3fSmrg * When this SHOULD NOT be used:
193201e04c3fSmrg *
193301e04c3fSmrg * - if si_context_add_resource_size has been called for the buffer
193401e04c3fSmrg *   followed by *_need_cs_space for checking the memory usage
193501e04c3fSmrg *
193601e04c3fSmrg * - when emitting state packets and draw packets (because preceding packets
193701e04c3fSmrg *   can't be re-emitted at that point)
193801e04c3fSmrg *
193901e04c3fSmrg * - if shader resource "enabled_mask" is not up-to-date or there is
194001e04c3fSmrg *   a different constraint disallowing a context flush
194101e04c3fSmrg */
19427ec681f3Smrgstatic inline void radeon_add_to_gfx_buffer_list_check_mem(struct si_context *sctx,
19437ec681f3Smrg                                                           struct si_resource *bo,
19447ec681f3Smrg                                                           enum radeon_bo_usage usage,
19457ec681f3Smrg                                                           enum radeon_bo_priority priority,
19467ec681f3Smrg                                                           bool check_mem)
1947af69d88dSmrg{
19487ec681f3Smrg   if (check_mem &&
19497ec681f3Smrg       !radeon_cs_memory_below_limit(sctx->screen, &sctx->gfx_cs, sctx->memory_usage_kb + bo->memory_usage_kb))
19507ec681f3Smrg      si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
19517ec681f3Smrg
19527ec681f3Smrg   radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, bo, usage, priority);
19537ec681f3Smrg}
195401e04c3fSmrg
19557ec681f3Smrgstatic inline unsigned si_get_wave_size(struct si_screen *sscreen,
19567ec681f3Smrg                                        gl_shader_stage stage, bool ngg, bool es)
19577ec681f3Smrg{
19587ec681f3Smrg   if (stage == MESA_SHADER_COMPUTE)
19597ec681f3Smrg      return sscreen->compute_wave_size;
19607ec681f3Smrg   else if (stage == MESA_SHADER_FRAGMENT)
19617ec681f3Smrg      return sscreen->ps_wave_size;
19627ec681f3Smrg   else if ((stage == MESA_SHADER_VERTEX && es && !ngg) ||
19637ec681f3Smrg            (stage == MESA_SHADER_TESS_EVAL && es && !ngg) ||
19647ec681f3Smrg            (stage == MESA_SHADER_GEOMETRY && !ngg)) /* legacy GS only supports Wave64 */
19657ec681f3Smrg      return 64;
19667ec681f3Smrg   else
19677ec681f3Smrg      return sscreen->ge_wave_size;
19687ec681f3Smrg}
19697ec681f3Smrg
19707ec681f3Smrgstatic inline unsigned si_get_shader_wave_size(struct si_shader *shader)
19717ec681f3Smrg{
19727ec681f3Smrg   return si_get_wave_size(shader->selector->screen, shader->selector->info.stage,
19737ec681f3Smrg                           shader->key.as_ngg,
19747ec681f3Smrg                           shader->key.as_es);
1975af69d88dSmrg}
1976af69d88dSmrg
19777ec681f3Smrgstatic inline void si_select_draw_vbo(struct si_context *sctx)
19787ec681f3Smrg{
19797ec681f3Smrg   pipe_draw_vbo_func draw_vbo = sctx->draw_vbo[!!sctx->shader.tes.cso]
19807ec681f3Smrg                                               [!!sctx->shader.gs.cso]
19817ec681f3Smrg                                               [sctx->ngg];
19827ec681f3Smrg   pipe_draw_vertex_state_func draw_vertex_state =
19837ec681f3Smrg      sctx->draw_vertex_state[!!sctx->shader.tes.cso]
19847ec681f3Smrg                             [!!sctx->shader.gs.cso]
19857ec681f3Smrg                             [sctx->ngg];
19867ec681f3Smrg   assert(draw_vbo);
19877ec681f3Smrg   assert(draw_vertex_state);
19887ec681f3Smrg
19897ec681f3Smrg   if (unlikely(sctx->real_draw_vbo)) {
19907ec681f3Smrg      assert(sctx->real_draw_vertex_state);
19917ec681f3Smrg      sctx->real_draw_vbo = draw_vbo;
19927ec681f3Smrg      sctx->real_draw_vertex_state = draw_vertex_state;
19937ec681f3Smrg   } else {
19947ec681f3Smrg      assert(!sctx->real_draw_vertex_state);
19957ec681f3Smrg      sctx->b.draw_vbo = draw_vbo;
19967ec681f3Smrg      sctx->b.draw_vertex_state = draw_vertex_state;
19977ec681f3Smrg   }
19987ec681f3Smrg}
19997ec681f3Smrg
20007ec681f3Smrg/* Return the number of samples that the rasterizer uses. */
20017ec681f3Smrgstatic inline unsigned si_get_num_coverage_samples(struct si_context *sctx)
20027ec681f3Smrg{
20037ec681f3Smrg   if (sctx->framebuffer.nr_samples > 1 &&
20047ec681f3Smrg       sctx->queued.named.rasterizer->multisample_enable)
20057ec681f3Smrg      return sctx->framebuffer.nr_samples;
20067ec681f3Smrg
20077ec681f3Smrg   /* Note that smoothing_enabled is set by si_update_shaders. */
20087ec681f3Smrg   if (sctx->smoothing_enabled)
20097ec681f3Smrg      return SI_NUM_SMOOTH_AA_SAMPLES;
20107ec681f3Smrg
20117ec681f3Smrg   return 1;
20127ec681f3Smrg}
20137ec681f3Smrg
20147ec681f3Smrgstatic unsigned ALWAYS_INLINE
20157ec681f3Smrgsi_num_vbos_in_user_sgprs_inline(enum chip_class chip_class)
20167ec681f3Smrg{
20177ec681f3Smrg   /* This decreases CPU overhead if all descriptors are in user SGPRs because we don't
20187ec681f3Smrg    * have to allocate and count references for the upload buffer.
20197ec681f3Smrg    */
20207ec681f3Smrg   return chip_class >= GFX9 ? 5 : 1;
20217ec681f3Smrg}
20227ec681f3Smrg
20237ec681f3Smrgstatic inline unsigned si_num_vbos_in_user_sgprs(struct si_screen *sscreen)
20247ec681f3Smrg{
20257ec681f3Smrg   return si_num_vbos_in_user_sgprs_inline(sscreen->info.chip_class);
20267ec681f3Smrg}
20277ec681f3Smrg
20287ec681f3Smrg#define PRINT_ERR(fmt, args...)                                                                    \
20297ec681f3Smrg   fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
20307ec681f3Smrg
20317ec681f3Smrgstruct pipe_resource *si_buffer_from_winsys_buffer(struct pipe_screen *screen,
20327ec681f3Smrg                                                   const struct pipe_resource *templ,
20337ec681f3Smrg                                                   struct pb_buffer *imported_buf,
20347ec681f3Smrg                                                   bool dedicated);
20357ec681f3Smrg
20367ec681f3Smrg#ifdef __cplusplus
20377ec681f3Smrg}
20387ec681f3Smrg#endif
203901e04c3fSmrg
2040af69d88dSmrg#endif
2041