1/* 2 * Copyright 2012 Advanced Micro Devices, Inc. 3 * All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * on the rights to use, copy, modify, merge, publish, distribute, sub 9 * license, and/or sell copies of the Software, and to permit persons to whom 10 * the Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 22 * USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25#include "si_pipe.h" 26#include "si_build_pm4.h" 27#include "sid.h" 28#include "util/u_memory.h" 29 30static void si_pm4_cmd_begin(struct si_pm4_state *state, unsigned opcode) 31{ 32 assert(state->ndw < SI_PM4_MAX_DW); 33 state->last_opcode = opcode; 34 state->last_pm4 = state->ndw++; 35} 36 37void si_pm4_cmd_add(struct si_pm4_state *state, uint32_t dw) 38{ 39 assert(state->ndw < SI_PM4_MAX_DW); 40 state->pm4[state->ndw++] = dw; 41 state->last_opcode = -1; 42} 43 44static void si_pm4_cmd_end(struct si_pm4_state *state, bool predicate) 45{ 46 unsigned count; 47 count = state->ndw - state->last_pm4 - 2; 48 state->pm4[state->last_pm4] = PKT3(state->last_opcode, count, predicate); 49} 50 51void si_pm4_set_reg(struct si_pm4_state *state, unsigned reg, uint32_t val) 52{ 53 unsigned opcode; 54 55 SI_CHECK_SHADOWED_REGS(reg, 1); 56 57 if (reg >= SI_CONFIG_REG_OFFSET && reg < SI_CONFIG_REG_END) { 58 opcode = PKT3_SET_CONFIG_REG; 59 reg -= SI_CONFIG_REG_OFFSET; 60 61 } else if (reg >= SI_SH_REG_OFFSET && reg < SI_SH_REG_END) { 62 opcode = PKT3_SET_SH_REG; 63 reg -= SI_SH_REG_OFFSET; 64 65 } else if (reg >= SI_CONTEXT_REG_OFFSET && reg < SI_CONTEXT_REG_END) { 66 opcode = PKT3_SET_CONTEXT_REG; 67 reg -= SI_CONTEXT_REG_OFFSET; 68 69 } else if (reg >= CIK_UCONFIG_REG_OFFSET && reg < CIK_UCONFIG_REG_END) { 70 opcode = PKT3_SET_UCONFIG_REG; 71 reg -= CIK_UCONFIG_REG_OFFSET; 72 73 } else { 74 PRINT_ERR("Invalid register offset %08x!\n", reg); 75 return; 76 } 77 78 reg >>= 2; 79 80 assert(state->ndw + 2 <= SI_PM4_MAX_DW); 81 82 if (opcode != state->last_opcode || reg != (state->last_reg + 1)) { 83 si_pm4_cmd_begin(state, opcode); 84 state->pm4[state->ndw++] = reg; 85 } 86 87 state->last_reg = reg; 88 state->pm4[state->ndw++] = val; 89 si_pm4_cmd_end(state, false); 90} 91 92void si_pm4_clear_state(struct si_pm4_state *state) 93{ 94 state->ndw = 0; 95} 96 97void si_pm4_free_state(struct si_context *sctx, struct si_pm4_state *state, unsigned idx) 98{ 99 if (!state) 100 return; 101 102 if (idx != ~0) { 103 if (sctx->emitted.array[idx] == state) 104 sctx->emitted.array[idx] = NULL; 105 106 if (sctx->queued.array[idx] == state) { 107 sctx->queued.array[idx] = NULL; 108 sctx->dirty_states &= ~BITFIELD_BIT(idx); 109 } 110 } 111 112 si_pm4_clear_state(state); 113 FREE(state); 114} 115 116void si_pm4_emit(struct si_context *sctx, struct si_pm4_state *state) 117{ 118 struct radeon_cmdbuf *cs = &sctx->gfx_cs; 119 120 if (state->is_shader) { 121 radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, ((struct si_shader*)state)->bo, 122 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY); 123 } 124 125 radeon_begin(cs); 126 radeon_emit_array(state->pm4, state->ndw); 127 radeon_end(); 128 129 if (state->atom.emit) 130 state->atom.emit(sctx); 131} 132 133void si_pm4_reset_emitted(struct si_context *sctx, bool first_cs) 134{ 135 if (!first_cs && sctx->shadowed_regs) { 136 /* Only dirty states that contain buffers, so that they are 137 * added to the buffer list on the next draw call. 138 */ 139 for (unsigned i = 0; i < SI_NUM_STATES; i++) { 140 struct si_pm4_state *state = sctx->emitted.array[i]; 141 142 if (state && state->is_shader) { 143 sctx->emitted.array[i] = NULL; 144 sctx->dirty_states |= 1 << i; 145 } 146 } 147 return; 148 } 149 150 memset(&sctx->emitted, 0, sizeof(sctx->emitted)); 151 152 for (unsigned i = 0; i < SI_NUM_STATES; i++) { 153 if (sctx->queued.array[i]) 154 sctx->dirty_states |= BITFIELD_BIT(i); 155 } 156} 157