sp_compute.c revision 01e04c3f
1/*
2 * Copyright 2016 Red Hat.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23#include "util/u_inlines.h"
24#include "util/u_math.h"
25#include "util/u_memory.h"
26#include "util/u_pstipple.h"
27#include "pipe/p_shader_tokens.h"
28#include "draw/draw_context.h"
29#include "draw/draw_vertex.h"
30#include "sp_context.h"
31#include "sp_screen.h"
32#include "sp_state.h"
33#include "sp_texture.h"
34#include "sp_tex_sample.h"
35#include "sp_tex_tile_cache.h"
36#include "tgsi/tgsi_parse.h"
37
38static void
39cs_prepare(const struct sp_compute_shader *cs,
40           struct tgsi_exec_machine *machine,
41           int w, int h, int d,
42           int g_w, int g_h, int g_d,
43           int b_w, int b_h, int b_d,
44           struct tgsi_sampler *sampler,
45           struct tgsi_image *image,
46           struct tgsi_buffer *buffer )
47{
48   int j;
49   /*
50    * Bind tokens/shader to the interpreter's machine state.
51    */
52   tgsi_exec_machine_bind_shader(machine,
53                                 cs->tokens,
54                                 sampler, image, buffer);
55
56   if (machine->SysSemanticToIndex[TGSI_SEMANTIC_THREAD_ID] != -1) {
57      unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_THREAD_ID];
58      for (j = 0; j < TGSI_QUAD_SIZE; j++) {
59         machine->SystemValue[i].xyzw[0].i[j] = w;
60         machine->SystemValue[i].xyzw[1].i[j] = h;
61         machine->SystemValue[i].xyzw[2].i[j] = d;
62      }
63   }
64
65   if (machine->SysSemanticToIndex[TGSI_SEMANTIC_GRID_SIZE] != -1) {
66      unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_GRID_SIZE];
67      for (j = 0; j < TGSI_QUAD_SIZE; j++) {
68         machine->SystemValue[i].xyzw[0].i[j] = g_w;
69         machine->SystemValue[i].xyzw[1].i[j] = g_h;
70         machine->SystemValue[i].xyzw[2].i[j] = g_d;
71      }
72   }
73
74   if (machine->SysSemanticToIndex[TGSI_SEMANTIC_BLOCK_SIZE] != -1) {
75      unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_BLOCK_SIZE];
76      for (j = 0; j < TGSI_QUAD_SIZE; j++) {
77         machine->SystemValue[i].xyzw[0].i[j] = b_w;
78         machine->SystemValue[i].xyzw[1].i[j] = b_h;
79         machine->SystemValue[i].xyzw[2].i[j] = b_d;
80      }
81   }
82}
83
84static bool
85cs_run(const struct sp_compute_shader *cs,
86       int g_w, int g_h, int g_d,
87       struct tgsi_exec_machine *machine, bool restart)
88{
89   if (!restart) {
90      if (machine->SysSemanticToIndex[TGSI_SEMANTIC_BLOCK_ID] != -1) {
91         unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_BLOCK_ID];
92         int j;
93         for (j = 0; j < TGSI_QUAD_SIZE; j++) {
94            machine->SystemValue[i].xyzw[0].i[j] = g_w;
95            machine->SystemValue[i].xyzw[1].i[j] = g_h;
96            machine->SystemValue[i].xyzw[2].i[j] = g_d;
97         }
98      }
99      machine->NonHelperMask = (1 << 1) - 1;
100   }
101
102   tgsi_exec_machine_run(machine, restart ? machine->pc : 0);
103
104   if (machine->pc != -1)
105      return true;
106   return false;
107}
108
109static void
110run_workgroup(const struct sp_compute_shader *cs,
111              int g_w, int g_h, int g_d, int num_threads,
112              struct tgsi_exec_machine **machines)
113{
114   int i;
115   bool grp_hit_barrier, restart_threads = false;
116
117   do {
118      grp_hit_barrier = false;
119      for (i = 0; i < num_threads; i++) {
120         grp_hit_barrier |= cs_run(cs, g_w, g_h, g_d, machines[i], restart_threads);
121      }
122      restart_threads = false;
123      if (grp_hit_barrier) {
124         grp_hit_barrier = false;
125         restart_threads = true;
126      }
127   } while (restart_threads);
128}
129
130static void
131cs_delete(const struct sp_compute_shader *cs,
132          struct tgsi_exec_machine *machine)
133{
134   if (machine->Tokens == cs->tokens) {
135      tgsi_exec_machine_bind_shader(machine, NULL, NULL, NULL, NULL);
136   }
137}
138
139static void
140fill_grid_size(struct pipe_context *context,
141               const struct pipe_grid_info *info,
142               uint32_t grid_size[3])
143{
144   struct pipe_transfer *transfer;
145   uint32_t *params;
146   if (!info->indirect) {
147      grid_size[0] = info->grid[0];
148      grid_size[1] = info->grid[1];
149      grid_size[2] = info->grid[2];
150      return;
151   }
152   params = pipe_buffer_map_range(context, info->indirect,
153                                  info->indirect_offset,
154                                  3 * sizeof(uint32_t),
155                                  PIPE_TRANSFER_READ,
156                                  &transfer);
157
158   if (!transfer)
159      return;
160
161   grid_size[0] = params[0];
162   grid_size[1] = params[1];
163   grid_size[2] = params[2];
164   pipe_buffer_unmap(context, transfer);
165}
166
167void
168softpipe_launch_grid(struct pipe_context *context,
169                     const struct pipe_grid_info *info)
170{
171   struct softpipe_context *softpipe = softpipe_context(context);
172   struct sp_compute_shader *cs = softpipe->cs;
173   int num_threads_in_group;
174   struct tgsi_exec_machine **machines;
175   int bwidth, bheight, bdepth;
176   int w, h, d, i;
177   int g_w, g_h, g_d;
178   uint32_t grid_size[3] = {0};
179   void *local_mem = NULL;
180
181   softpipe_update_compute_samplers(softpipe);
182   bwidth = cs->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH];
183   bheight = cs->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT];
184   bdepth = cs->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH];
185   num_threads_in_group = bwidth * bheight * bdepth;
186
187   fill_grid_size(context, info, grid_size);
188
189   if (cs->shader.req_local_mem) {
190      local_mem = CALLOC(1, cs->shader.req_local_mem);
191   }
192
193   machines = CALLOC(sizeof(struct tgsi_exec_machine *), num_threads_in_group);
194   if (!machines) {
195      FREE(local_mem);
196      return;
197   }
198
199   /* initialise machines + GRID_SIZE + THREAD_ID  + BLOCK_SIZE */
200   for (d = 0; d < bdepth; d++) {
201      for (h = 0; h < bheight; h++) {
202         for (w = 0; w < bwidth; w++) {
203            int idx = w + (h * bwidth) + (d * bheight * bwidth);
204            machines[idx] = tgsi_exec_machine_create(PIPE_SHADER_COMPUTE);
205
206            machines[idx]->LocalMem = local_mem;
207            machines[idx]->LocalMemSize = cs->shader.req_local_mem;
208            cs_prepare(cs, machines[idx],
209                       w, h, d,
210                       grid_size[0], grid_size[1], grid_size[2],
211                       bwidth, bheight, bdepth,
212                       (struct tgsi_sampler *)softpipe->tgsi.sampler[PIPE_SHADER_COMPUTE],
213                       (struct tgsi_image *)softpipe->tgsi.image[PIPE_SHADER_COMPUTE],
214                       (struct tgsi_buffer *)softpipe->tgsi.buffer[PIPE_SHADER_COMPUTE]);
215            tgsi_exec_set_constant_buffers(machines[idx], PIPE_MAX_CONSTANT_BUFFERS,
216                                           softpipe->mapped_constants[PIPE_SHADER_COMPUTE],
217                                           softpipe->const_buffer_size[PIPE_SHADER_COMPUTE]);
218         }
219      }
220   }
221
222   for (g_d = 0; g_d < grid_size[2]; g_d++) {
223      for (g_h = 0; g_h < grid_size[1]; g_h++) {
224         for (g_w = 0; g_w < grid_size[0]; g_w++) {
225            run_workgroup(cs, g_w, g_h, g_d, num_threads_in_group, machines);
226         }
227      }
228   }
229
230   for (i = 0; i < num_threads_in_group; i++) {
231      cs_delete(cs, machines[i]);
232      tgsi_exec_machine_destroy(machines[i]);
233   }
234
235   FREE(local_mem);
236   FREE(machines);
237}
238