sp_context.h revision 3464ebd5
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28/* Authors: Keith Whitwell <keith@tungstengraphics.com> 29 */ 30 31#ifndef SP_CONTEXT_H 32#define SP_CONTEXT_H 33 34#include "pipe/p_context.h" 35 36#include "draw/draw_vertex.h" 37 38#include "sp_quad_pipe.h" 39 40 41/** Do polygon stipple in the driver here, or in the draw module? */ 42#define DO_PSTIPPLE_IN_DRAW_MODULE 1 43 44 45struct softpipe_vbuf_render; 46struct draw_context; 47struct draw_stage; 48struct softpipe_tile_cache; 49struct softpipe_tex_tile_cache; 50struct sp_fragment_shader; 51struct sp_vertex_shader; 52struct sp_velems_state; 53struct sp_so_state; 54 55 56struct softpipe_context { 57 struct pipe_context pipe; /**< base class */ 58 59 /** Constant state objects */ 60 struct pipe_blend_state *blend; 61 struct pipe_sampler_state *fragment_samplers[PIPE_MAX_SAMPLERS]; 62 struct pipe_sampler_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; 63 struct pipe_sampler_state *geometry_samplers[PIPE_MAX_GEOMETRY_SAMPLERS]; 64 struct pipe_depth_stencil_alpha_state *depth_stencil; 65 struct pipe_rasterizer_state *rasterizer; 66 struct sp_fragment_shader *fs; 67 struct sp_vertex_shader *vs; 68 struct sp_geometry_shader *gs; 69 struct sp_velems_state *velems; 70 struct sp_so_state *so; 71 72 /** Other rendering state */ 73 struct pipe_blend_color blend_color; 74 struct pipe_stencil_ref stencil_ref; 75 struct pipe_clip_state clip; 76 struct pipe_resource *constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; 77 struct pipe_framebuffer_state framebuffer; 78 struct pipe_poly_stipple poly_stipple; 79 struct pipe_scissor_state scissor; 80 struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; 81 struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS]; 82 struct pipe_sampler_view *geometry_sampler_views[PIPE_MAX_GEOMETRY_SAMPLERS]; 83 struct pipe_viewport_state viewport; 84 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; 85 struct pipe_index_buffer index_buffer; 86 struct { 87 struct softpipe_resource *buffer[PIPE_MAX_SO_BUFFERS]; 88 int offset[PIPE_MAX_SO_BUFFERS]; 89 int so_count[PIPE_MAX_SO_BUFFERS]; 90 int num_buffers; 91 } so_target; 92 struct pipe_query_data_so_statistics so_stats; 93 94 unsigned num_fragment_samplers; 95 unsigned num_fragment_sampler_views; 96 unsigned num_vertex_samplers; 97 unsigned num_vertex_sampler_views; 98 unsigned num_geometry_samplers; 99 unsigned num_geometry_sampler_views; 100 unsigned num_vertex_buffers; 101 102 unsigned dirty; /**< Mask of SP_NEW_x flags */ 103 104 /* Counter for occlusion queries. Note this supports overlapping 105 * queries. 106 */ 107 uint64_t occlusion_count; 108 unsigned active_query_count; 109 110 /** Mapped vertex buffers */ 111 ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS]; 112 113 /** Mapped constant buffers */ 114 const void *mapped_constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; 115 unsigned const_buffer_size[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; 116 117 /** Vertex format */ 118 struct vertex_info vertex_info; 119 struct vertex_info vertex_info_vbuf; 120 121 /** Which vertex shader output slot contains point size */ 122 int psize_slot; 123 124 /** The reduced version of the primitive supplied by the state tracker */ 125 unsigned reduced_api_prim; 126 127 /** Derived information about which winding orders to cull */ 128 unsigned cull_mode; 129 130 /** 131 * The reduced primitive after unfilled triangles, wide-line decomposition, 132 * etc, are taken into account. This is the primitive type that's actually 133 * rasterized. 134 */ 135 unsigned reduced_prim; 136 137 /** Derived from scissor and surface bounds: */ 138 struct pipe_scissor_state cliprect; 139 140 unsigned line_stipple_counter; 141 142 /** Conditional query object and mode */ 143 struct pipe_query *render_cond_query; 144 uint render_cond_mode; 145 146 /** Software quad rendering pipeline */ 147 struct { 148 struct quad_stage *shade; 149 struct quad_stage *depth_test; 150 struct quad_stage *blend; 151 struct quad_stage *pstipple; 152 struct quad_stage *first; /**< points to one of the above stages */ 153 } quad; 154 155 /** TGSI exec things */ 156 struct { 157 struct sp_sampler_variant *geom_samplers_list[PIPE_MAX_GEOMETRY_SAMPLERS]; 158 struct sp_sampler_variant *vert_samplers_list[PIPE_MAX_VERTEX_SAMPLERS]; 159 struct sp_sampler_variant *frag_samplers_list[PIPE_MAX_SAMPLERS]; 160 } tgsi; 161 162 struct tgsi_exec_machine *fs_machine; 163 164 /** The primitive drawing context */ 165 struct draw_context *draw; 166 167 /** Draw module backend */ 168 struct vbuf_render *vbuf_backend; 169 struct draw_stage *vbuf; 170 171 boolean dirty_render_cache; 172 173 struct softpipe_tile_cache *cbuf_cache[PIPE_MAX_COLOR_BUFS]; 174 struct softpipe_tile_cache *zsbuf_cache; 175 176 unsigned tex_timestamp; 177 struct softpipe_tex_tile_cache *fragment_tex_cache[PIPE_MAX_SAMPLERS]; 178 struct softpipe_tex_tile_cache *vertex_tex_cache[PIPE_MAX_VERTEX_SAMPLERS]; 179 struct softpipe_tex_tile_cache *geometry_tex_cache[PIPE_MAX_GEOMETRY_SAMPLERS]; 180 181 unsigned use_sse : 1; 182 unsigned dump_fs : 1; 183 unsigned dump_gs : 1; 184 unsigned no_rast : 1; 185}; 186 187 188static INLINE struct softpipe_context * 189softpipe_context( struct pipe_context *pipe ) 190{ 191 return (struct softpipe_context *)pipe; 192} 193 194void 195softpipe_reset_sampler_variants(struct softpipe_context *softpipe); 196 197struct pipe_context * 198softpipe_create_context( struct pipe_screen *, void *priv ); 199 200 201#define SP_UNREFERENCED 0 202#define SP_REFERENCED_FOR_READ (1 << 0) 203#define SP_REFERENCED_FOR_WRITE (1 << 1) 204 205unsigned int 206softpipe_is_resource_referenced( struct pipe_context *pipe, 207 struct pipe_resource *texture, 208 unsigned level, int layer); 209 210#endif /* SP_CONTEXT_H */ 211