sp_context.h revision af69d88d
11.45She/************************************************************************** 21.1Sbjh21 * 31.1Sbjh21 * Copyright 2007 VMware, Inc. 41.1Sbjh21 * All Rights Reserved. 51.1Sbjh21 * 61.1Sbjh21 * Permission is hereby granted, free of charge, to any person obtaining a 71.1Sbjh21 * copy of this software and associated documentation files (the 81.1Sbjh21 * "Software"), to deal in the Software without restriction, including 91.1Sbjh21 * without limitation the rights to use, copy, modify, merge, publish, 101.1Sbjh21 * distribute, sub license, and/or sell copies of the Software, and to 111.1Sbjh21 * permit persons to whom the Software is furnished to do so, subject to 121.1Sbjh21 * the following conditions: 131.1Sbjh21 * 141.1Sbjh21 * The above copyright notice and this permission notice (including the 151.1Sbjh21 * next paragraph) shall be included in all copies or substantial portions 161.1Sbjh21 * of the Software. 171.1Sbjh21 * 181.1Sbjh21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 191.1Sbjh21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 201.1Sbjh21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 211.1Sbjh21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 221.1Sbjh21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 231.1Sbjh21 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 241.1Sbjh21 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 251.1Sbjh21 * 261.1Sbjh21 **************************************************************************/ 271.1Sbjh21 281.1Sbjh21/* Authors: Keith Whitwell <keithw@vmware.com> 291.1Sbjh21 */ 301.1Sbjh21 311.1Sbjh21#ifndef SP_CONTEXT_H 321.1Sbjh21#define SP_CONTEXT_H 331.1Sbjh21 341.1Sbjh21#include "pipe/p_context.h" 351.1Sbjh21#include "util/u_blitter.h" 361.1Sbjh21 371.1Sbjh21#include "draw/draw_vertex.h" 381.1Sbjh21 391.1Sbjh21#include "sp_quad_pipe.h" 401.1Sbjh21 411.1Sbjh21 421.1Sbjh21/** Do polygon stipple in the draw module? */ 431.38Srtr#define DO_PSTIPPLE_IN_DRAW_MODULE 0 441.1Sbjh21 451.38Srtr/** Do polygon stipple with the util module? */ 461.1Sbjh21#define DO_PSTIPPLE_IN_HELPER_MODULE 1 471.14She 481.1Sbjh21 491.1Sbjh21struct softpipe_vbuf_render; 501.1Sbjh21struct draw_context; 511.1Sbjh21struct draw_stage; 521.1Sbjh21struct softpipe_tile_cache; 531.1Sbjh21struct softpipe_tex_tile_cache; 541.1Sbjh21struct sp_fragment_shader; 551.5Sbjh21struct sp_vertex_shader; 561.39Spookastruct sp_velems_state; 571.44Schsstruct sp_so_state; 581.39Spooka 591.39Spookastruct softpipe_context { 601.39Spooka struct pipe_context pipe; /**< base class */ 611.39Spooka 621.1Sbjh21 /** Constant state objects */ 631.39Spooka struct pipe_blend_state *blend; 641.39Spooka struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; 651.1Sbjh21 struct pipe_depth_stencil_alpha_state *depth_stencil; 661.39Spooka struct pipe_rasterizer_state *rasterizer; 671.39Spooka struct sp_fragment_shader *fs; 681.39Spooka struct sp_fragment_shader_variant *fs_variant; 691.39Spooka struct sp_vertex_shader *vs; 701.1Sbjh21 struct sp_geometry_shader *gs; 711.39Spooka struct sp_velems_state *velems; 721.39Spooka struct sp_so_state *so; 731.39Spooka 741.1Sbjh21 /** Other rendering state */ 751.39Spooka struct pipe_blend_color blend_color; 761.39Spooka struct pipe_blend_color blend_color_clamped; 771.33Snjoly struct pipe_stencil_ref stencil_ref; 781.1Sbjh21 struct pipe_clip_state clip; 791.1Sbjh21 struct pipe_resource *constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; 801.39Spooka struct pipe_framebuffer_state framebuffer; 811.1Sbjh21 struct pipe_poly_stipple poly_stipple; 821.39Spooka struct pipe_scissor_state scissor; 831.1Sbjh21 struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS]; 841.1Sbjh21 851.39Spooka struct pipe_viewport_state viewport; 861.39Spooka struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; 871.39Spooka struct pipe_index_buffer index_buffer; 881.39Spooka 891.1Sbjh21 struct draw_so_target *so_targets[PIPE_MAX_SO_BUFFERS]; 901.39Spooka unsigned num_so_targets; 911.1Sbjh21 921.39Spooka struct pipe_query_data_so_statistics so_stats; 931.39Spooka 941.1Sbjh21 struct pipe_query_data_pipeline_statistics pipeline_statistics; 951.1Sbjh21 unsigned active_statistics_queries; 961.1Sbjh21 971.39Spooka unsigned num_samplers[PIPE_SHADER_TYPES]; 981.39Spooka unsigned num_sampler_views[PIPE_SHADER_TYPES]; 991.1Sbjh21 1001.39Spooka unsigned num_vertex_buffers; 1011.39Spooka 1021.39Spooka unsigned dirty; /**< Mask of SP_NEW_x flags */ 1031.1Sbjh21 1041.39Spooka /* Counter for occlusion queries. Note this supports overlapping 1051.39Spooka * queries. 1061.39Spooka */ 1071.39Spooka uint64_t occlusion_count; 1081.39Spooka unsigned active_query_count; 1091.1Sbjh21 1101.39Spooka /** Mapped vertex buffers */ 1111.39Spooka ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS]; 1121.39Spooka 1131.39Spooka /** Mapped constant buffers */ 1141.1Sbjh21 const void *mapped_constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; 1151.39Spooka unsigned const_buffer_size[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; 1161.39Spooka 1171.39Spooka /** Vertex format */ 1181.1Sbjh21 struct vertex_info vertex_info; 1191.1Sbjh21 struct vertex_info vertex_info_vbuf; 1201.39Spooka 1211.28Schristos /** Which vertex shader output slot contains point size */ 1221.39Spooka int psize_slot; 1231.1Sbjh21 1241.39Spooka /** Which vertex shader output slot contains layer */ 1251.1Sbjh21 int layer_slot; 1261.39Spooka 1271.2Sbjh21 /** The reduced version of the primitive supplied by the state tracker */ 1281.39Spooka unsigned reduced_api_prim; 1291.39Spooka 1301.1Sbjh21 /** Derived information about which winding orders to cull */ 1311.39Spooka unsigned cull_mode; 1321.39Spooka 1331.39Spooka /** 1341.39Spooka * The reduced primitive after unfilled triangles, wide-line decomposition, 1351.39Spooka * etc, are taken into account. This is the primitive type that's actually 1361.1Sbjh21 * rasterized. 1371.1Sbjh21 */ 1381.39Spooka unsigned reduced_prim; 1391.39Spooka 1401.39Spooka /** Derived from scissor and surface bounds: */ 1411.33Snjoly struct pipe_scissor_state cliprect; 1421.39Spooka 1431.33Snjoly unsigned line_stipple_counter; 1441.39Spooka 1451.1Sbjh21 /** Conditional query object and mode */ 1461.39Spooka struct pipe_query *render_cond_query; 1471.39Spooka uint render_cond_mode; 1481.1Sbjh21 boolean render_cond_cond; 1491.39Spooka 1501.1Sbjh21 /** Polygon stipple items */ 1511.39Spooka struct { 1521.1Sbjh21 struct pipe_resource *texture; 1531.39Spooka struct pipe_sampler_state *sampler; 1541.40Snjoly struct pipe_sampler_view *sampler_view; 1551.1Sbjh21 } pstipple; 1561.40Snjoly 1571.1Sbjh21 /** Software quad rendering pipeline */ 1581.39Spooka struct { 1591.33Snjoly struct quad_stage *shade; 1601.39Spooka struct quad_stage *depth_test; 1611.33Snjoly struct quad_stage *blend; 1621.39Spooka struct quad_stage *pstipple; 1631.39Spooka struct quad_stage *first; /**< points to one of the above stages */ 1641.39Spooka } quad; 1651.1Sbjh21 1661.39Spooka /** TGSI exec things */ 1671.1Sbjh21 struct { 1681.1Sbjh21 struct sp_tgsi_sampler *sampler[PIPE_SHADER_TYPES]; 1691.39Spooka } tgsi; 1701.1Sbjh21 1711.1Sbjh21 struct tgsi_exec_machine *fs_machine; 1721.1Sbjh21 1731.39Spooka /** The primitive drawing context */ 1741.39Spooka struct draw_context *draw; 1751.1Sbjh21 1761.39Spooka /** Draw module backend */ 1771.1Sbjh21 struct vbuf_render *vbuf_backend; 1781.39Spooka struct draw_stage *vbuf; 1791.39Spooka 1801.39Spooka struct blitter_context *blitter; 1811.1Sbjh21 1821.39Spooka boolean dirty_render_cache; 1831.39Spooka 1841.39Spooka struct softpipe_tile_cache *cbuf_cache[PIPE_MAX_COLOR_BUFS]; 1851.33Snjoly struct softpipe_tile_cache *zsbuf_cache; 1861.39Spooka 1871.39Spooka unsigned tex_timestamp; 1881.39Spooka 1891.1Sbjh21 /* 1901.39Spooka * Texture caches for vertex, fragment, geometry stages. 1911.1Sbjh21 * Don't use PIPE_SHADER_TYPES here to avoid allocating unused memory 1921.39Spooka * for compute shaders. 1931.1Sbjh21 * XXX wouldn't it make more sense for the tile cache to just be part 1941.1Sbjh21 * of sp_sampler_view? 1951.39Spooka */ 1961.1Sbjh21 struct softpipe_tex_tile_cache *tex_cache[PIPE_SHADER_GEOMETRY+1][PIPE_MAX_SHADER_SAMPLER_VIEWS]; 1971.39Spooka 1981.38Srtr unsigned dump_fs : 1; 1991.38Srtr unsigned dump_gs : 1; 2001.39Spooka unsigned no_rast : 1; 2011.38Srtr}; 2021.39Spooka 2031.1Sbjh21 2041.39Spookastatic INLINE struct softpipe_context * 2051.1Sbjh21softpipe_context( struct pipe_context *pipe ) 2061.39Spooka{ 2071.39Spooka return (struct softpipe_context *)pipe; 2081.1Sbjh21} 2091.1Sbjh21 2101.1Sbjh21 2111.1Sbjh21struct pipe_context * 2121.39Spookasoftpipe_create_context( struct pipe_screen *, void *priv ); 2131.41Snjoly 2141.39Spookastruct pipe_resource * 2151.39Spookasoftpipe_user_buffer_create(struct pipe_screen *screen, 2161.39Spooka void *ptr, 2171.28Schristos unsigned bytes, 2181.39Spooka unsigned bind_flags); 2191.39Spooka 2201.44Schs#define SP_UNREFERENCED 0 2211.44Schs#define SP_REFERENCED_FOR_READ (1 << 0) 2221.39Spooka#define SP_REFERENCED_FOR_WRITE (1 << 1) 2231.1Sbjh21 2241.39Spookaunsigned int 2251.20Sperrysoftpipe_is_resource_referenced( struct pipe_context *pipe, 2261.1Sbjh21 struct pipe_resource *texture, 2271.39Spooka unsigned level, int layer); 2281.9Schristos 2291.39Spooka#endif /* SP_CONTEXT_H */ 2301.1Sbjh21