1/********************************************************** 2 * Copyright 2011 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26#ifndef SVGA_FORMAT_H_ 27#define SVGA_FORMAT_H_ 28 29 30#include "pipe/p_format.h" 31#include "svga_context.h" 32#include "svga_types.h" 33#include "svga_reg.h" 34#include "svga3d_reg.h" 35 36 37struct svga_screen; 38 39 40/** 41 * Vertex format flags. These are used to specify that some vertex formats 42 * need extra processing/conversion in the vertex shader. For example, 43 * setting the W component to 1, or swapping R/B, or converting packed uint 44 * types to signed int/snorm. 45 */ 46#define VF_ADJUST_RANGE (1 << 0) 47#define VF_W_TO_1 (1 << 1) 48#define VF_U_TO_F_CAST (1 << 2) /* convert uint to float */ 49#define VF_I_TO_F_CAST (1 << 3) /* convert sint to float */ 50#define VF_BGRA (1 << 4) /* swap R/B */ 51#define VF_PUINT_TO_SNORM (1 << 5) /* 10_10_10_2 to snorm */ 52#define VF_PUINT_TO_USCALED (1 << 6) /* 10_10_10_2 to uscaled */ 53#define VF_PUINT_TO_SSCALED (1 << 7) /* 10_10_10_2 to sscaled */ 54 55/** 56 * Texture format flags. 57 */ 58#define TF_GEN_MIPS (1 << 8) /* supports hw generate mipmap */ 59#define TF_000X (1 << 9) /* swizzle <0, 0, 0, X> */ 60#define TF_XXXX (1 << 10) /* swizzle <X, X, X, X> */ 61#define TF_XXX1 (1 << 11) /* swizzle <X, X, X, 1> */ 62#define TF_XXXY (1 << 12) /* swizzle <X, X, X, Y> */ 63 64void 65svga_translate_vertex_format_vgpu10(enum pipe_format format, 66 SVGA3dSurfaceFormat *svga_format, 67 unsigned *vf_flags); 68 69void 70svga_translate_texture_buffer_view_format(enum pipe_format format, 71 SVGA3dSurfaceFormat *svga_format, 72 unsigned *tf_flags); 73 74enum SVGA3dSurfaceFormat 75svga_translate_format(const struct svga_screen *ss, 76 enum pipe_format format, 77 unsigned bind); 78 79void 80svga_get_format_cap(struct svga_screen *ss, 81 SVGA3dSurfaceFormat format, 82 SVGA3dSurfaceFormatCaps *caps); 83 84void 85svga_format_size(SVGA3dSurfaceFormat format, 86 unsigned *block_width, 87 unsigned *block_height, 88 unsigned *bytes_per_block); 89 90const char * 91svga_format_name(SVGA3dSurfaceFormat format); 92 93boolean 94svga_format_is_integer(SVGA3dSurfaceFormat format); 95 96boolean 97svga_format_support_gen_mips(enum pipe_format format); 98 99enum tgsi_return_type 100svga_get_texture_datatype(enum pipe_format format); 101 102 103// XXX: Move this to svga_context? 104boolean 105svga_has_any_integer_cbufs(const struct svga_context *svga); 106 107 108SVGA3dSurfaceFormat 109svga_typeless_format(SVGA3dSurfaceFormat format); 110 111 112SVGA3dSurfaceFormat 113svga_sampler_format(SVGA3dSurfaceFormat format); 114 115 116bool 117svga_format_is_uncompressed_snorm(SVGA3dSurfaceFormat format); 118 119 120bool 121svga_format_is_typeless(SVGA3dSurfaceFormat format); 122 123bool 124svga_format_is_shareable(const struct svga_screen *ss, 125 enum pipe_format pformat, 126 SVGA3dSurfaceFormat sformat, 127 unsigned bind, 128 bool verbose); 129 130SVGA3dSurfaceFormat 131svga_linear_to_srgb(SVGA3dSurfaceFormat format); 132 133 134bool 135svga_is_format_supported(struct pipe_screen *screen, 136 enum pipe_format format, 137 enum pipe_texture_target target, 138 unsigned sample_count, 139 unsigned storage_sample_count, 140 unsigned bindings); 141 142 143bool 144svga_is_dx_format_supported(struct pipe_screen *screen, 145 enum pipe_format format, 146 enum pipe_texture_target target, 147 unsigned sample_count, 148 unsigned storage_sample_count, 149 unsigned bindings); 150 151#endif /* SVGA_FORMAT_H_ */ 152