vc4_resource.c revision 7ec681f3
1/*
2 * Copyright © 2014 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25#include "pipe/p_defines.h"
26#include "util/u_memory.h"
27#include "util/format/u_format.h"
28#include "util/u_inlines.h"
29#include "util/u_surface.h"
30#include "util/u_transfer_helper.h"
31#include "util/u_upload_mgr.h"
32#include "util/u_drm.h"
33
34#include "drm-uapi/drm_fourcc.h"
35#include "drm-uapi/vc4_drm.h"
36#include "vc4_screen.h"
37#include "vc4_context.h"
38#include "vc4_resource.h"
39#include "vc4_tiling.h"
40
41static bool
42vc4_resource_bo_alloc(struct vc4_resource *rsc)
43{
44        struct pipe_resource *prsc = &rsc->base;
45        struct pipe_screen *pscreen = prsc->screen;
46        struct vc4_bo *bo;
47
48        if (vc4_debug & VC4_DEBUG_SURFACE) {
49                fprintf(stderr, "alloc %p: size %d + offset %d -> %d\n",
50                        rsc,
51                        rsc->slices[0].size,
52                        rsc->slices[0].offset,
53                        rsc->slices[0].offset +
54                        rsc->slices[0].size +
55                        rsc->cube_map_stride * (prsc->array_size - 1));
56        }
57
58        bo = vc4_bo_alloc(vc4_screen(pscreen),
59                          rsc->slices[0].offset +
60                          rsc->slices[0].size +
61                          rsc->cube_map_stride * (prsc->array_size - 1),
62                          "resource");
63        if (bo) {
64                vc4_bo_unreference(&rsc->bo);
65                rsc->bo = bo;
66                return true;
67        } else {
68                return false;
69        }
70}
71
72static void
73vc4_resource_transfer_unmap(struct pipe_context *pctx,
74                            struct pipe_transfer *ptrans)
75{
76        struct vc4_context *vc4 = vc4_context(pctx);
77        struct vc4_transfer *trans = vc4_transfer(ptrans);
78
79        if (trans->map) {
80                struct vc4_resource *rsc = vc4_resource(ptrans->resource);
81                struct vc4_resource_slice *slice = &rsc->slices[ptrans->level];
82
83                if (ptrans->usage & PIPE_MAP_WRITE) {
84                        vc4_store_tiled_image(rsc->bo->map + slice->offset +
85                                              ptrans->box.z * rsc->cube_map_stride,
86                                              slice->stride,
87                                              trans->map, ptrans->stride,
88                                              slice->tiling, rsc->cpp,
89                                              &ptrans->box);
90                }
91                free(trans->map);
92        }
93
94        pipe_resource_reference(&ptrans->resource, NULL);
95        slab_free(&vc4->transfer_pool, ptrans);
96}
97
98static void *
99vc4_resource_transfer_map(struct pipe_context *pctx,
100                          struct pipe_resource *prsc,
101                          unsigned level, unsigned usage,
102                          const struct pipe_box *box,
103                          struct pipe_transfer **pptrans)
104{
105        struct vc4_context *vc4 = vc4_context(pctx);
106        struct vc4_resource *rsc = vc4_resource(prsc);
107        struct vc4_transfer *trans;
108        struct pipe_transfer *ptrans;
109        enum pipe_format format = prsc->format;
110        char *buf;
111
112        /* Upgrade DISCARD_RANGE to WHOLE_RESOURCE if the whole resource is
113         * being mapped.
114         */
115        if ((usage & PIPE_MAP_DISCARD_RANGE) &&
116            !(usage & PIPE_MAP_UNSYNCHRONIZED) &&
117            !(prsc->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) &&
118            prsc->last_level == 0 &&
119            prsc->width0 == box->width &&
120            prsc->height0 == box->height &&
121            prsc->depth0 == box->depth &&
122            prsc->array_size == 1 &&
123            rsc->bo->private) {
124                usage |= PIPE_MAP_DISCARD_WHOLE_RESOURCE;
125        }
126
127        if (usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE) {
128                if (vc4_resource_bo_alloc(rsc)) {
129                        /* If it might be bound as one of our vertex buffers,
130                         * make sure we re-emit vertex buffer state.
131                         */
132                        if (prsc->bind & PIPE_BIND_VERTEX_BUFFER)
133                                vc4->dirty |= VC4_DIRTY_VTXBUF;
134                } else {
135                        /* If we failed to reallocate, flush users so that we
136                         * don't violate any syncing requirements.
137                         */
138                        vc4_flush_jobs_reading_resource(vc4, prsc);
139                }
140        } else if (!(usage & PIPE_MAP_UNSYNCHRONIZED)) {
141                /* If we're writing and the buffer is being used by the CL, we
142                 * have to flush the CL first.  If we're only reading, we need
143                 * to flush if the CL has written our buffer.
144                 */
145                if (usage & PIPE_MAP_WRITE)
146                        vc4_flush_jobs_reading_resource(vc4, prsc);
147                else
148                        vc4_flush_jobs_writing_resource(vc4, prsc);
149        }
150
151        if (usage & PIPE_MAP_WRITE) {
152                rsc->writes++;
153                rsc->initialized_buffers = ~0;
154        }
155
156        trans = slab_alloc(&vc4->transfer_pool);
157        if (!trans)
158                return NULL;
159
160        /* XXX: Handle DONTBLOCK, DISCARD_RANGE, PERSISTENT, COHERENT. */
161
162        /* slab_alloc_st() doesn't zero: */
163        memset(trans, 0, sizeof(*trans));
164        ptrans = &trans->base;
165
166        pipe_resource_reference(&ptrans->resource, prsc);
167        ptrans->level = level;
168        ptrans->usage = usage;
169        ptrans->box = *box;
170
171        if (usage & PIPE_MAP_UNSYNCHRONIZED)
172                buf = vc4_bo_map_unsynchronized(rsc->bo);
173        else
174                buf = vc4_bo_map(rsc->bo);
175        if (!buf) {
176                fprintf(stderr, "Failed to map bo\n");
177                goto fail;
178        }
179
180        *pptrans = ptrans;
181
182        struct vc4_resource_slice *slice = &rsc->slices[level];
183        if (rsc->tiled) {
184                /* No direct mappings of tiled, since we need to manually
185                 * tile/untile.
186                 */
187                if (usage & PIPE_MAP_DIRECTLY)
188                        return NULL;
189
190                if (format == PIPE_FORMAT_ETC1_RGB8) {
191                        /* ETC1 is arranged as 64-bit blocks, where each block
192                         * is 4x4 pixels.  Texture tiling operates on the
193                         * 64-bit block the way it would an uncompressed
194                         * pixels.
195                         */
196                        assert(!(ptrans->box.x & 3));
197                        assert(!(ptrans->box.y & 3));
198                        ptrans->box.x >>= 2;
199                        ptrans->box.y >>= 2;
200                        ptrans->box.width = (ptrans->box.width + 3) >> 2;
201                        ptrans->box.height = (ptrans->box.height + 3) >> 2;
202                }
203
204                ptrans->stride = ptrans->box.width * rsc->cpp;
205                ptrans->layer_stride = ptrans->stride * ptrans->box.height;
206
207                trans->map = malloc(ptrans->layer_stride * ptrans->box.depth);
208
209                if (usage & PIPE_MAP_READ) {
210                        vc4_load_tiled_image(trans->map, ptrans->stride,
211                                             buf + slice->offset +
212                                             ptrans->box.z * rsc->cube_map_stride,
213                                             slice->stride,
214                                             slice->tiling, rsc->cpp,
215                                             &ptrans->box);
216                }
217                return trans->map;
218        } else {
219                ptrans->stride = slice->stride;
220                ptrans->layer_stride = ptrans->stride;
221
222                return buf + slice->offset +
223                        ptrans->box.y / util_format_get_blockheight(format) * ptrans->stride +
224                        ptrans->box.x / util_format_get_blockwidth(format) * rsc->cpp +
225                        ptrans->box.z * rsc->cube_map_stride;
226        }
227
228
229fail:
230        vc4_resource_transfer_unmap(pctx, ptrans);
231        return NULL;
232}
233
234static void
235vc4_texture_subdata(struct pipe_context *pctx,
236                    struct pipe_resource *prsc,
237                    unsigned level,
238                    unsigned usage,
239                    const struct pipe_box *box,
240                    const void *data,
241                    unsigned stride,
242                    unsigned layer_stride)
243{
244        struct vc4_resource *rsc = vc4_resource(prsc);
245        struct vc4_resource_slice *slice = &rsc->slices[level];
246
247        /* For a direct mapping, we can just take the u_transfer path. */
248        if (!rsc->tiled ||
249            box->depth != 1 ||
250            (usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE)) {
251                return u_default_texture_subdata(pctx, prsc, level, usage, box,
252                                                 data, stride, layer_stride);
253        }
254
255        /* Otherwise, map and store the texture data directly into the tiled
256         * texture.
257         */
258        void *buf;
259        if (usage & PIPE_MAP_UNSYNCHRONIZED)
260                buf = vc4_bo_map_unsynchronized(rsc->bo);
261        else
262                buf = vc4_bo_map(rsc->bo);
263
264        vc4_store_tiled_image(buf + slice->offset +
265                              box->z * rsc->cube_map_stride,
266                              slice->stride,
267                              (void *)data, stride,
268                              slice->tiling, rsc->cpp,
269                              box);
270}
271
272static void
273vc4_resource_destroy(struct pipe_screen *pscreen,
274                     struct pipe_resource *prsc)
275{
276        struct vc4_screen *screen = vc4_screen(pscreen);
277        struct vc4_resource *rsc = vc4_resource(prsc);
278        vc4_bo_unreference(&rsc->bo);
279
280        if (rsc->scanout)
281                renderonly_scanout_destroy(rsc->scanout, screen->ro);
282
283        free(rsc);
284}
285
286static uint64_t
287vc4_resource_modifier(struct vc4_resource *rsc)
288{
289        if (rsc->tiled)
290                return DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED;
291        else
292                return DRM_FORMAT_MOD_LINEAR;
293}
294
295static bool
296vc4_resource_get_handle(struct pipe_screen *pscreen,
297                        struct pipe_context *pctx,
298                        struct pipe_resource *prsc,
299                        struct winsys_handle *whandle,
300                        unsigned usage)
301{
302        struct vc4_screen *screen = vc4_screen(pscreen);
303        struct vc4_resource *rsc = vc4_resource(prsc);
304
305        whandle->stride = rsc->slices[0].stride;
306        whandle->offset = 0;
307        whandle->modifier = vc4_resource_modifier(rsc);
308
309        /* If we're passing some reference to our BO out to some other part of
310         * the system, then we can't do any optimizations about only us being
311         * the ones seeing it (like BO caching or shadow update avoidance).
312         */
313        rsc->bo->private = false;
314
315        switch (whandle->type) {
316        case WINSYS_HANDLE_TYPE_SHARED:
317                if (screen->ro) {
318                        /* This could probably be supported, assuming that a
319                         * control node was used for pl111.
320                         */
321                        fprintf(stderr, "flink unsupported with pl111\n");
322                        return false;
323                }
324
325                return vc4_bo_flink(rsc->bo, &whandle->handle);
326        case WINSYS_HANDLE_TYPE_KMS:
327                if (screen->ro) {
328                        return renderonly_get_handle(rsc->scanout, whandle);
329                }
330                whandle->handle = rsc->bo->handle;
331                return true;
332        case WINSYS_HANDLE_TYPE_FD:
333                /* FDs are cross-device, so we can export directly from vc4.
334                 */
335                whandle->handle = vc4_bo_get_dmabuf(rsc->bo);
336                return whandle->handle != -1;
337        }
338
339        return false;
340}
341
342static bool
343vc4_resource_get_param(struct pipe_screen *pscreen,
344                       struct pipe_context *pctx, struct pipe_resource *prsc,
345                       unsigned plane, unsigned layer, unsigned level,
346                       enum pipe_resource_param param,
347                       unsigned usage, uint64_t *value)
348{
349        struct vc4_resource *rsc = vc4_resource(prsc);
350
351        switch (param) {
352        case PIPE_RESOURCE_PARAM_STRIDE:
353                *value = rsc->slices[level].stride;
354                return true;
355        case PIPE_RESOURCE_PARAM_OFFSET:
356                *value = 0;
357                return true;
358        case PIPE_RESOURCE_PARAM_MODIFIER:
359                *value = vc4_resource_modifier(rsc);
360                return true;
361        default:
362                return false;
363        }
364}
365
366static void
367vc4_setup_slices(struct vc4_resource *rsc, const char *caller)
368{
369        struct pipe_resource *prsc = &rsc->base;
370        uint32_t width = prsc->width0;
371        uint32_t height = prsc->height0;
372        if (prsc->format == PIPE_FORMAT_ETC1_RGB8) {
373                width = (width + 3) >> 2;
374                height = (height + 3) >> 2;
375        }
376
377        uint32_t pot_width = util_next_power_of_two(width);
378        uint32_t pot_height = util_next_power_of_two(height);
379        uint32_t offset = 0;
380        uint32_t utile_w = vc4_utile_width(rsc->cpp);
381        uint32_t utile_h = vc4_utile_height(rsc->cpp);
382
383        for (int i = prsc->last_level; i >= 0; i--) {
384                struct vc4_resource_slice *slice = &rsc->slices[i];
385
386                uint32_t level_width, level_height;
387                if (i == 0) {
388                        level_width = width;
389                        level_height = height;
390                } else {
391                        level_width = u_minify(pot_width, i);
392                        level_height = u_minify(pot_height, i);
393                }
394
395                if (!rsc->tiled) {
396                        slice->tiling = VC4_TILING_FORMAT_LINEAR;
397                        if (prsc->nr_samples > 1) {
398                                /* MSAA (4x) surfaces are stored as raw tile buffer contents. */
399                                level_width = align(level_width, 32);
400                                level_height = align(level_height, 32);
401                        } else {
402                                level_width = align(level_width, utile_w);
403                        }
404                } else {
405                        if (vc4_size_is_lt(level_width, level_height,
406                                           rsc->cpp)) {
407                                slice->tiling = VC4_TILING_FORMAT_LT;
408                                level_width = align(level_width, utile_w);
409                                level_height = align(level_height, utile_h);
410                        } else {
411                                slice->tiling = VC4_TILING_FORMAT_T;
412                                level_width = align(level_width,
413                                                    4 * 2 * utile_w);
414                                level_height = align(level_height,
415                                                     4 * 2 * utile_h);
416                        }
417                }
418
419                slice->offset = offset;
420                slice->stride = (level_width * rsc->cpp *
421                                 MAX2(prsc->nr_samples, 1));
422                slice->size = level_height * slice->stride;
423
424                offset += slice->size;
425
426                if (vc4_debug & VC4_DEBUG_SURFACE) {
427                        static const char tiling_chars[] = {
428                                [VC4_TILING_FORMAT_LINEAR] = 'R',
429                                [VC4_TILING_FORMAT_LT] = 'L',
430                                [VC4_TILING_FORMAT_T] = 'T'
431                        };
432                        fprintf(stderr,
433                                "rsc %s %p (format %s: vc4 %d), %dx%d: "
434                                "level %d (%c) -> %dx%d, stride %d@0x%08x\n",
435                                caller, rsc,
436                                util_format_short_name(prsc->format),
437                                rsc->vc4_format,
438                                prsc->width0, prsc->height0,
439                                i, tiling_chars[slice->tiling],
440                                level_width, level_height,
441                                slice->stride, slice->offset);
442                }
443        }
444
445        /* The texture base pointer that has to point to level 0 doesn't have
446         * intra-page bits, so we have to align it, and thus shift up all the
447         * smaller slices.
448         */
449        uint32_t page_align_offset = (align(rsc->slices[0].offset, 4096) -
450                                      rsc->slices[0].offset);
451        if (page_align_offset) {
452                for (int i = 0; i <= prsc->last_level; i++)
453                        rsc->slices[i].offset += page_align_offset;
454        }
455
456        /* Cube map faces appear as whole miptrees at a page-aligned offset
457         * from the first face's miptree.
458         */
459        if (prsc->target == PIPE_TEXTURE_CUBE) {
460                rsc->cube_map_stride = align(rsc->slices[0].offset +
461                                             rsc->slices[0].size, 4096);
462        }
463}
464
465static struct vc4_resource *
466vc4_resource_setup(struct pipe_screen *pscreen,
467                   const struct pipe_resource *tmpl)
468{
469        struct vc4_resource *rsc = CALLOC_STRUCT(vc4_resource);
470        if (!rsc)
471                return NULL;
472        struct pipe_resource *prsc = &rsc->base;
473
474        *prsc = *tmpl;
475
476        pipe_reference_init(&prsc->reference, 1);
477        prsc->screen = pscreen;
478
479        if (prsc->nr_samples <= 1)
480                rsc->cpp = util_format_get_blocksize(tmpl->format);
481        else
482                rsc->cpp = sizeof(uint32_t);
483
484        assert(rsc->cpp);
485
486        return rsc;
487}
488
489static enum vc4_texture_data_type
490get_resource_texture_format(struct pipe_resource *prsc)
491{
492        struct vc4_resource *rsc = vc4_resource(prsc);
493        uint8_t format = vc4_get_tex_format(prsc->format);
494
495        if (!rsc->tiled) {
496                if (prsc->nr_samples > 1) {
497                        return ~0;
498                } else {
499                        if (format == VC4_TEXTURE_TYPE_RGBA8888)
500                                return VC4_TEXTURE_TYPE_RGBA32R;
501                        else
502                                return ~0;
503                }
504        }
505
506        return format;
507}
508
509static struct pipe_resource *
510vc4_resource_create_with_modifiers(struct pipe_screen *pscreen,
511                                   const struct pipe_resource *tmpl,
512                                   const uint64_t *modifiers,
513                                   int count)
514{
515        struct vc4_screen *screen = vc4_screen(pscreen);
516        struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl);
517        struct pipe_resource *prsc = &rsc->base;
518        bool linear_ok = drm_find_modifier(DRM_FORMAT_MOD_LINEAR, modifiers, count);
519        /* Use a tiled layout if we can, for better 3D performance. */
520        bool should_tile = true;
521
522        /* VBOs/PBOs are untiled (and 1 height). */
523        if (tmpl->target == PIPE_BUFFER)
524                should_tile = false;
525
526        /* MSAA buffers are linear. */
527        if (tmpl->nr_samples > 1)
528                should_tile = false;
529
530        /* No tiling when we're sharing with another device (pl111). */
531        if (screen->ro && (tmpl->bind & PIPE_BIND_SCANOUT))
532                should_tile = false;
533
534        /* Cursors are always linear, and the user can request linear as well.
535         */
536        if (tmpl->bind & (PIPE_BIND_LINEAR | PIPE_BIND_CURSOR))
537                should_tile = false;
538
539        /* No shared objects with LT format -- the kernel only has T-format
540         * metadata.  LT objects are small enough it's not worth the trouble to
541         * give them metadata to tile.
542         */
543        if ((tmpl->bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT)) &&
544            vc4_size_is_lt(prsc->width0, prsc->height0, rsc->cpp))
545                should_tile = false;
546
547        /* If we're sharing or scanning out, we need the ioctl present to
548         * inform the kernel or the other side.
549         */
550        if ((tmpl->bind & (PIPE_BIND_SHARED |
551                           PIPE_BIND_SCANOUT)) && !screen->has_tiling_ioctl)
552                should_tile = false;
553
554        /* No user-specified modifier; determine our own. */
555        if (count == 1 && modifiers[0] == DRM_FORMAT_MOD_INVALID) {
556                linear_ok = true;
557                rsc->tiled = should_tile;
558        } else if (should_tile &&
559                   drm_find_modifier(DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED,
560                                 modifiers, count)) {
561                rsc->tiled = true;
562        } else if (linear_ok) {
563                rsc->tiled = false;
564        } else {
565                fprintf(stderr, "Unsupported modifier requested\n");
566                return NULL;
567        }
568
569        if (tmpl->target != PIPE_BUFFER)
570                rsc->vc4_format = get_resource_texture_format(prsc);
571
572        vc4_setup_slices(rsc, "create");
573        if (!vc4_resource_bo_alloc(rsc))
574                goto fail;
575
576        if (screen->has_tiling_ioctl) {
577                uint64_t modifier;
578                if (rsc->tiled)
579                        modifier = DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED;
580                else
581                        modifier = DRM_FORMAT_MOD_LINEAR;
582                struct drm_vc4_set_tiling set_tiling = {
583                        .handle = rsc->bo->handle,
584                        .modifier = modifier,
585                };
586                int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_SET_TILING,
587                                    &set_tiling);
588                if (ret != 0)
589                        goto fail;
590        }
591
592        /* Set up the "scanout resource" (the dmabuf export of our buffer to
593         * the KMS handle) if the buffer might ever have
594         * resource_get_handle(WINSYS_HANDLE_TYPE_KMS) called on it.
595         * create_with_modifiers() doesn't give us usage flags, so we have to
596         * assume that all calls with modifiers are scanout-possible.
597         */
598        if (screen->ro &&
599            ((tmpl->bind & PIPE_BIND_SCANOUT) ||
600             !(count == 1 && modifiers[0] == DRM_FORMAT_MOD_INVALID))) {
601                rsc->scanout =
602                        renderonly_scanout_for_resource(prsc, screen->ro, NULL);
603                if (!rsc->scanout)
604                        goto fail;
605        }
606
607        vc4_bo_label(screen, rsc->bo, "%sresource %dx%d@%d/%d",
608                     (tmpl->bind & PIPE_BIND_SCANOUT) ? "scanout " : "",
609                     tmpl->width0, tmpl->height0,
610                     rsc->cpp * 8, prsc->last_level);
611
612        return prsc;
613fail:
614        vc4_resource_destroy(pscreen, prsc);
615        return NULL;
616}
617
618struct pipe_resource *
619vc4_resource_create(struct pipe_screen *pscreen,
620                    const struct pipe_resource *tmpl)
621{
622        const uint64_t mod = DRM_FORMAT_MOD_INVALID;
623        return vc4_resource_create_with_modifiers(pscreen, tmpl, &mod, 1);
624}
625
626static struct pipe_resource *
627vc4_resource_from_handle(struct pipe_screen *pscreen,
628                         const struct pipe_resource *tmpl,
629                         struct winsys_handle *whandle,
630                         unsigned usage)
631{
632        struct vc4_screen *screen = vc4_screen(pscreen);
633        struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl);
634        struct pipe_resource *prsc = &rsc->base;
635        struct vc4_resource_slice *slice = &rsc->slices[0];
636
637        if (!rsc)
638                return NULL;
639
640        switch (whandle->type) {
641        case WINSYS_HANDLE_TYPE_SHARED:
642                rsc->bo = vc4_bo_open_name(screen, whandle->handle);
643                break;
644        case WINSYS_HANDLE_TYPE_FD:
645                rsc->bo = vc4_bo_open_dmabuf(screen, whandle->handle);
646                break;
647        default:
648                fprintf(stderr,
649                        "Attempt to import unsupported handle type %d\n",
650                        whandle->type);
651        }
652
653        if (!rsc->bo)
654                goto fail;
655
656        struct drm_vc4_get_tiling get_tiling = {
657                .handle = rsc->bo->handle,
658        };
659        int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_TILING, &get_tiling);
660
661        if (ret != 0) {
662                whandle->modifier = DRM_FORMAT_MOD_LINEAR;
663        } else if (whandle->modifier == DRM_FORMAT_MOD_INVALID) {
664                whandle->modifier = get_tiling.modifier;
665        } else if (whandle->modifier != get_tiling.modifier) {
666                fprintf(stderr,
667                        "Modifier 0x%llx vs. tiling (0x%llx) mismatch\n",
668                        (long long)whandle->modifier, get_tiling.modifier);
669                goto fail;
670        }
671
672        switch (whandle->modifier) {
673        case DRM_FORMAT_MOD_LINEAR:
674                rsc->tiled = false;
675                break;
676        case DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED:
677                rsc->tiled = true;
678                break;
679        default:
680                fprintf(stderr,
681                        "Attempt to import unsupported modifier 0x%llx\n",
682                        (long long)whandle->modifier);
683                goto fail;
684        }
685
686        rsc->vc4_format = get_resource_texture_format(prsc);
687        vc4_setup_slices(rsc, "import");
688
689        if (whandle->offset != 0) {
690                if (rsc->tiled) {
691                        fprintf(stderr,
692                                "Attempt to import unsupported "
693                                "winsys offset %u\n",
694                                whandle->offset);
695                        goto fail;
696                }
697
698                rsc->slices[0].offset += whandle->offset;
699
700                if (rsc->slices[0].offset + rsc->slices[0].size >
701                    rsc->bo->size) {
702                        fprintf(stderr, "Attempt to import "
703                                "with overflowing offset (%d + %d > %d)\n",
704                                whandle->offset,
705                                rsc->slices[0].size,
706                                rsc->bo->size);
707                        goto fail;
708                }
709        }
710
711        if (screen->ro) {
712                /* Make sure that renderonly has a handle to our buffer in the
713                 * display's fd, so that a later renderonly_get_handle()
714                 * returns correct handles or GEM names.
715                 */
716                rsc->scanout =
717                        renderonly_create_gpu_import_for_resource(prsc,
718                                                                  screen->ro,
719                                                                  NULL);
720        }
721
722        if (rsc->tiled && whandle->stride != slice->stride) {
723                static bool warned = false;
724                if (!warned) {
725                        warned = true;
726                        fprintf(stderr,
727                                "Attempting to import %dx%d %s with "
728                                "unsupported stride %d instead of %d\n",
729                                prsc->width0, prsc->height0,
730                                util_format_short_name(prsc->format),
731                                whandle->stride,
732                                slice->stride);
733                }
734                goto fail;
735        } else if (!rsc->tiled) {
736                slice->stride = whandle->stride;
737        }
738
739        return prsc;
740
741fail:
742        vc4_resource_destroy(pscreen, prsc);
743        return NULL;
744}
745
746static struct pipe_surface *
747vc4_create_surface(struct pipe_context *pctx,
748                   struct pipe_resource *ptex,
749                   const struct pipe_surface *surf_tmpl)
750{
751        struct vc4_surface *surface = CALLOC_STRUCT(vc4_surface);
752        struct vc4_resource *rsc = vc4_resource(ptex);
753
754        if (!surface)
755                return NULL;
756
757        assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
758
759        struct pipe_surface *psurf = &surface->base;
760        unsigned level = surf_tmpl->u.tex.level;
761
762        pipe_reference_init(&psurf->reference, 1);
763        pipe_resource_reference(&psurf->texture, ptex);
764
765        psurf->context = pctx;
766        psurf->format = surf_tmpl->format;
767        psurf->width = u_minify(ptex->width0, level);
768        psurf->height = u_minify(ptex->height0, level);
769        psurf->u.tex.level = level;
770        psurf->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
771        psurf->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
772        surface->offset = (rsc->slices[level].offset +
773                           psurf->u.tex.first_layer * rsc->cube_map_stride);
774        surface->tiling = rsc->slices[level].tiling;
775
776        return &surface->base;
777}
778
779static void
780vc4_surface_destroy(struct pipe_context *pctx, struct pipe_surface *psurf)
781{
782        pipe_resource_reference(&psurf->texture, NULL);
783        FREE(psurf);
784}
785
786static void
787vc4_dump_surface_non_msaa(struct pipe_surface *psurf)
788{
789        struct pipe_resource *prsc = psurf->texture;
790        struct vc4_resource *rsc = vc4_resource(prsc);
791        uint32_t *map = vc4_bo_map(rsc->bo);
792        uint32_t stride = rsc->slices[0].stride / 4;
793        uint32_t width = psurf->width;
794        uint32_t height = psurf->height;
795        uint32_t chunk_w = width / 79;
796        uint32_t chunk_h = height / 40;
797        uint32_t found_colors[10] = { 0 };
798        uint32_t num_found_colors = 0;
799
800        if (rsc->vc4_format != VC4_TEXTURE_TYPE_RGBA32R) {
801                fprintf(stderr, "%s: Unsupported format %s\n",
802                        __func__, util_format_short_name(psurf->format));
803                return;
804        }
805
806        for (int by = 0; by < height; by += chunk_h) {
807                for (int bx = 0; bx < width; bx += chunk_w) {
808                        int all_found_color = -1; /* nothing found */
809
810                        for (int y = by; y < MIN2(height, by + chunk_h); y++) {
811                                for (int x = bx; x < MIN2(width, bx + chunk_w); x++) {
812                                        uint32_t pix = map[y * stride + x];
813
814                                        int i;
815                                        for (i = 0; i < num_found_colors; i++) {
816                                                if (pix == found_colors[i])
817                                                        break;
818                                        }
819                                        if (i == num_found_colors &&
820                                            num_found_colors <
821                                            ARRAY_SIZE(found_colors)) {
822                                                found_colors[num_found_colors++] = pix;
823                                        }
824
825                                        if (i < num_found_colors) {
826                                                if (all_found_color == -1)
827                                                        all_found_color = i;
828                                                else if (i != all_found_color)
829                                                        all_found_color = ARRAY_SIZE(found_colors);
830                                        }
831                                }
832                        }
833                        /* If all pixels for this chunk have a consistent
834                         * value, then print a character for it.  Either a
835                         * fixed name (particularly common for piglit tests),
836                         * or a runtime-generated number.
837                         */
838                        if (all_found_color >= 0 &&
839                            all_found_color < ARRAY_SIZE(found_colors)) {
840                                static const struct {
841                                        uint32_t val;
842                                        const char *c;
843                                } named_colors[] = {
844                                        { 0xff000000, "█" },
845                                        { 0x00000000, "█" },
846                                        { 0xffff0000, "r" },
847                                        { 0xff00ff00, "g" },
848                                        { 0xff0000ff, "b" },
849                                        { 0xffffffff, "w" },
850                                };
851                                int i;
852                                for (i = 0; i < ARRAY_SIZE(named_colors); i++) {
853                                        if (named_colors[i].val ==
854                                            found_colors[all_found_color]) {
855                                                fprintf(stderr, "%s",
856                                                        named_colors[i].c);
857                                                break;
858                                        }
859                                }
860                                /* For unnamed colors, print a number and the
861                                 * numbers will have values printed at the
862                                 * end.
863                                 */
864                                if (i == ARRAY_SIZE(named_colors)) {
865                                        fprintf(stderr, "%c",
866                                                '0' + all_found_color);
867                                }
868                        } else {
869                                /* If there's no consistent color, print this.
870                                 */
871                                fprintf(stderr, ".");
872                        }
873                }
874                fprintf(stderr, "\n");
875        }
876
877        for (int i = 0; i < num_found_colors; i++) {
878                fprintf(stderr, "color %d: 0x%08x\n", i, found_colors[i]);
879        }
880}
881
882static uint32_t
883vc4_surface_msaa_get_sample(struct pipe_surface *psurf,
884                            uint32_t x, uint32_t y, uint32_t sample)
885{
886        struct pipe_resource *prsc = psurf->texture;
887        struct vc4_resource *rsc = vc4_resource(prsc);
888        uint32_t tile_w = 32, tile_h = 32;
889        uint32_t tiles_w = DIV_ROUND_UP(psurf->width, 32);
890
891        uint32_t tile_x = x / tile_w;
892        uint32_t tile_y = y / tile_h;
893        uint32_t *tile = (vc4_bo_map(rsc->bo) +
894                          VC4_TILE_BUFFER_SIZE * (tile_y * tiles_w + tile_x));
895        uint32_t subtile_x = x % tile_w;
896        uint32_t subtile_y = y % tile_h;
897
898        uint32_t quad_samples = VC4_MAX_SAMPLES * 4;
899        uint32_t tile_stride = quad_samples * tile_w / 2;
900
901        return *((uint32_t *)tile +
902                 (subtile_y >> 1) * tile_stride +
903                 (subtile_x >> 1) * quad_samples +
904                 ((subtile_y & 1) << 1) +
905                 (subtile_x & 1) +
906                 sample);
907}
908
909static void
910vc4_dump_surface_msaa_char(struct pipe_surface *psurf,
911                           uint32_t start_x, uint32_t start_y,
912                           uint32_t w, uint32_t h)
913{
914        bool all_same_color = true;
915        uint32_t all_pix = 0;
916
917        for (int y = start_y; y < start_y + h; y++) {
918                for (int x = start_x; x < start_x + w; x++) {
919                        for (int s = 0; s < VC4_MAX_SAMPLES; s++) {
920                                uint32_t pix = vc4_surface_msaa_get_sample(psurf,
921                                                                           x, y,
922                                                                           s);
923                                if (x == start_x && y == start_y)
924                                        all_pix = pix;
925                                else if (all_pix != pix)
926                                        all_same_color = false;
927                        }
928                }
929        }
930        if (all_same_color) {
931                static const struct {
932                        uint32_t val;
933                        const char *c;
934                } named_colors[] = {
935                        { 0xff000000, "█" },
936                        { 0x00000000, "█" },
937                        { 0xffff0000, "r" },
938                        { 0xff00ff00, "g" },
939                        { 0xff0000ff, "b" },
940                        { 0xffffffff, "w" },
941                };
942                int i;
943                for (i = 0; i < ARRAY_SIZE(named_colors); i++) {
944                        if (named_colors[i].val == all_pix) {
945                                fprintf(stderr, "%s",
946                                        named_colors[i].c);
947                                return;
948                        }
949                }
950                fprintf(stderr, "x");
951        } else {
952                fprintf(stderr, ".");
953        }
954}
955
956static void
957vc4_dump_surface_msaa(struct pipe_surface *psurf)
958{
959        uint32_t tile_w = 32, tile_h = 32;
960        uint32_t tiles_w = DIV_ROUND_UP(psurf->width, tile_w);
961        uint32_t tiles_h = DIV_ROUND_UP(psurf->height, tile_h);
962        uint32_t char_w = 140, char_h = 60;
963        uint32_t char_w_per_tile = char_w / tiles_w - 1;
964        uint32_t char_h_per_tile = char_h / tiles_h - 1;
965
966        fprintf(stderr, "Surface: %dx%d (%dx MSAA)\n",
967                psurf->width, psurf->height, psurf->texture->nr_samples);
968
969        for (int x = 0; x < (char_w_per_tile + 1) * tiles_w; x++)
970                fprintf(stderr, "-");
971        fprintf(stderr, "\n");
972
973        for (int ty = 0; ty < psurf->height; ty += tile_h) {
974                for (int y = 0; y < char_h_per_tile; y++) {
975
976                        for (int tx = 0; tx < psurf->width; tx += tile_w) {
977                                for (int x = 0; x < char_w_per_tile; x++) {
978                                        uint32_t bx1 = (x * tile_w /
979                                                        char_w_per_tile);
980                                        uint32_t bx2 = ((x + 1) * tile_w /
981                                                        char_w_per_tile);
982                                        uint32_t by1 = (y * tile_h /
983                                                        char_h_per_tile);
984                                        uint32_t by2 = ((y + 1) * tile_h /
985                                                        char_h_per_tile);
986
987                                        vc4_dump_surface_msaa_char(psurf,
988                                                                   tx + bx1,
989                                                                   ty + by1,
990                                                                   bx2 - bx1,
991                                                                   by2 - by1);
992                                }
993                                fprintf(stderr, "|");
994                        }
995                        fprintf(stderr, "\n");
996                }
997
998                for (int x = 0; x < (char_w_per_tile + 1) * tiles_w; x++)
999                        fprintf(stderr, "-");
1000                fprintf(stderr, "\n");
1001        }
1002}
1003
1004/** Debug routine to dump the contents of an 8888 surface to the console */
1005void
1006vc4_dump_surface(struct pipe_surface *psurf)
1007{
1008        if (!psurf)
1009                return;
1010
1011        if (psurf->texture->nr_samples > 1)
1012                vc4_dump_surface_msaa(psurf);
1013        else
1014                vc4_dump_surface_non_msaa(psurf);
1015}
1016
1017static void
1018vc4_flush_resource(struct pipe_context *pctx, struct pipe_resource *resource)
1019{
1020        /* All calls to flush_resource are followed by a flush of the context,
1021         * so there's nothing to do.
1022         */
1023}
1024
1025void
1026vc4_update_shadow_baselevel_texture(struct pipe_context *pctx,
1027                                    struct pipe_sampler_view *pview)
1028{
1029        struct vc4_context *vc4 = vc4_context(pctx);
1030        struct vc4_sampler_view *view = vc4_sampler_view(pview);
1031        struct vc4_resource *shadow = vc4_resource(view->texture);
1032        struct vc4_resource *orig = vc4_resource(pview->texture);
1033
1034        assert(view->texture != pview->texture);
1035
1036        if (shadow->writes == orig->writes && orig->bo->private)
1037                return;
1038
1039        perf_debug("Updating %dx%d@%d shadow texture due to %s\n",
1040                   orig->base.width0, orig->base.height0,
1041                   pview->u.tex.first_level,
1042                   pview->u.tex.first_level ? "base level" : "raster layout");
1043
1044        for (int i = 0; i <= shadow->base.last_level; i++) {
1045                unsigned width = u_minify(shadow->base.width0, i);
1046                unsigned height = u_minify(shadow->base.height0, i);
1047                struct pipe_blit_info info = {
1048                        .dst = {
1049                                .resource = &shadow->base,
1050                                .level = i,
1051                                .box = {
1052                                        .x = 0,
1053                                        .y = 0,
1054                                        .z = 0,
1055                                        .width = width,
1056                                        .height = height,
1057                                        .depth = 1,
1058                                },
1059                                .format = shadow->base.format,
1060                        },
1061                        .src = {
1062                                .resource = &orig->base,
1063                                .level = pview->u.tex.first_level + i,
1064                                .box = {
1065                                        .x = 0,
1066                                        .y = 0,
1067                                        .z = 0,
1068                                        .width = width,
1069                                        .height = height,
1070                                        .depth = 1,
1071                                },
1072                                .format = orig->base.format,
1073                        },
1074                        .mask = ~0,
1075                };
1076                pctx->blit(pctx, &info);
1077        }
1078
1079        shadow->writes = orig->writes;
1080}
1081
1082/**
1083 * Converts a 4-byte index buffer to 2 bytes.
1084 *
1085 * Since GLES2 only has support for 1 and 2-byte indices, the hardware doesn't
1086 * include 4-byte index support, and we have to shrink it down.
1087 *
1088 * There's no fallback support for when indices end up being larger than 2^16,
1089 * though it will at least assertion fail.  Also, if the original index data
1090 * was in user memory, it would be nice to not have uploaded it to a VBO
1091 * before translating.
1092 */
1093struct pipe_resource *
1094vc4_get_shadow_index_buffer(struct pipe_context *pctx,
1095                            const struct pipe_draw_info *info,
1096                            uint32_t offset,
1097                            uint32_t count,
1098                            uint32_t *shadow_offset)
1099{
1100        struct vc4_context *vc4 = vc4_context(pctx);
1101        struct vc4_resource *orig = vc4_resource(info->index.resource);
1102        perf_debug("Fallback conversion for %d uint indices\n", count);
1103
1104        void *data;
1105        struct pipe_resource *shadow_rsc = NULL;
1106        u_upload_alloc(vc4->uploader, 0, count * 2, 4,
1107                       shadow_offset, &shadow_rsc, &data);
1108        uint16_t *dst = data;
1109
1110        struct pipe_transfer *src_transfer = NULL;
1111        const uint32_t *src;
1112        if (info->has_user_indices) {
1113                src = (uint32_t*)((char*)info->index.user + offset);
1114        } else {
1115                src = pipe_buffer_map_range(pctx, &orig->base,
1116                                            offset,
1117                                            count * 4,
1118                                            PIPE_MAP_READ, &src_transfer);
1119        }
1120
1121        for (int i = 0; i < count; i++) {
1122                uint32_t src_index = src[i];
1123                assert(src_index <= 0xffff);
1124                dst[i] = src_index;
1125        }
1126
1127        if (src_transfer)
1128                pctx->buffer_unmap(pctx, src_transfer);
1129
1130        return shadow_rsc;
1131}
1132
1133static const struct u_transfer_vtbl transfer_vtbl = {
1134        .resource_create          = vc4_resource_create,
1135        .resource_destroy         = vc4_resource_destroy,
1136        .transfer_map             = vc4_resource_transfer_map,
1137        .transfer_unmap           = vc4_resource_transfer_unmap,
1138        .transfer_flush_region    = u_default_transfer_flush_region,
1139};
1140
1141void
1142vc4_resource_screen_init(struct pipe_screen *pscreen)
1143{
1144        struct vc4_screen *screen = vc4_screen(pscreen);
1145
1146        pscreen->resource_create = vc4_resource_create;
1147        pscreen->resource_create_with_modifiers =
1148                vc4_resource_create_with_modifiers;
1149        pscreen->resource_from_handle = vc4_resource_from_handle;
1150        pscreen->resource_get_handle = vc4_resource_get_handle;
1151        pscreen->resource_get_param = vc4_resource_get_param;
1152        pscreen->resource_destroy = vc4_resource_destroy;
1153        pscreen->transfer_helper = u_transfer_helper_create(&transfer_vtbl,
1154                                                            false, false,
1155                                                            false, true);
1156
1157        /* Test if the kernel has GET_TILING; it will return -EINVAL if the
1158         * ioctl does not exist, but -ENOENT if we pass an impossible handle.
1159         * 0 cannot be a valid GEM object, so use that.
1160         */
1161        struct drm_vc4_get_tiling get_tiling = {
1162                .handle = 0x0,
1163        };
1164        int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_TILING, &get_tiling);
1165        if (ret == -1 && errno == ENOENT)
1166                screen->has_tiling_ioctl = true;
1167}
1168
1169void
1170vc4_resource_context_init(struct pipe_context *pctx)
1171{
1172        pctx->buffer_map = u_transfer_helper_transfer_map;
1173        pctx->texture_map = u_transfer_helper_transfer_map;
1174        pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
1175        pctx->buffer_unmap = u_transfer_helper_transfer_unmap;
1176        pctx->texture_unmap = u_transfer_helper_transfer_unmap;
1177        pctx->buffer_subdata = u_default_buffer_subdata;
1178        pctx->texture_subdata = vc4_texture_subdata;
1179        pctx->create_surface = vc4_create_surface;
1180        pctx->surface_destroy = vc4_surface_destroy;
1181        pctx->resource_copy_region = util_resource_copy_region;
1182        pctx->blit = vc4_blit;
1183        pctx->flush_resource = vc4_flush_resource;
1184}
1185