1// zink specific driconf options
2
3DRI_CONF_SECTION_DEBUG
4   DRI_CONF_DUAL_COLOR_BLEND_BY_LOCATION(false)
5   DRI_CONF_OPT_B(radeonsi_inline_uniforms, false, "Optimize shaders by replacing uniforms with literals")
6DRI_CONF_SECTION_END
7
8DRI_CONF_SECTION_PERFORMANCE
9
10DRI_CONF_SECTION_END
11