17ec681f3Smrg/* 27ec681f3Smrg * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> 37ec681f3Smrg * 47ec681f3Smrg * Permission is hereby granted, free of charge, to any person obtaining a 57ec681f3Smrg * copy of this software and associated documentation files (the "Software"), 67ec681f3Smrg * to deal in the Software without restriction, including without limitation 77ec681f3Smrg * on the rights to use, copy, modify, merge, publish, distribute, sub 87ec681f3Smrg * license, and/or sell copies of the Software, and to permit persons to whom 97ec681f3Smrg * the Software is furnished to do so, subject to the following conditions: 107ec681f3Smrg * 117ec681f3Smrg * The above copyright notice and this permission notice (including the next 127ec681f3Smrg * paragraph) shall be included in all copies or substantial portions of the 137ec681f3Smrg * Software. 147ec681f3Smrg * 157ec681f3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 167ec681f3Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 177ec681f3Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 187ec681f3Smrg * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 197ec681f3Smrg * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 207ec681f3Smrg * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 217ec681f3Smrg * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 227ec681f3Smrg 237ec681f3Smrg#include "c99_alloca.h" 247ec681f3Smrg 257ec681f3Smrg#include "device9.h" 267ec681f3Smrg#include "surface9.h" 277ec681f3Smrg#include "texture9.h" 287ec681f3Smrg#include "nine_helpers.h" 297ec681f3Smrg#include "nine_memory_helper.h" 307ec681f3Smrg#include "nine_pipe.h" 317ec681f3Smrg#include "nine_dump.h" 327ec681f3Smrg 337ec681f3Smrg#include "pipe/p_state.h" 347ec681f3Smrg#include "pipe/p_context.h" 357ec681f3Smrg#include "pipe/p_screen.h" 367ec681f3Smrg#include "util/u_inlines.h" 377ec681f3Smrg#include "util/u_resource.h" 387ec681f3Smrg 397ec681f3Smrg#define DBG_CHANNEL DBG_TEXTURE 407ec681f3Smrg 417ec681f3Smrgstatic HRESULT 427ec681f3SmrgNineTexture9_ctor( struct NineTexture9 *This, 437ec681f3Smrg struct NineUnknownParams *pParams, 447ec681f3Smrg UINT Width, UINT Height, UINT Levels, 457ec681f3Smrg DWORD Usage, 467ec681f3Smrg D3DFORMAT Format, 477ec681f3Smrg D3DPOOL Pool, 487ec681f3Smrg HANDLE *pSharedHandle ) 497ec681f3Smrg{ 507ec681f3Smrg struct pipe_screen *screen = pParams->device->screen; 517ec681f3Smrg struct pipe_resource *info = &This->base.base.info; 527ec681f3Smrg enum pipe_format pf; 537ec681f3Smrg unsigned *level_offsets = NULL; 547ec681f3Smrg unsigned l; 557ec681f3Smrg D3DSURFACE_DESC sfdesc; 567ec681f3Smrg HRESULT hr; 577ec681f3Smrg struct nine_allocation *user_buffer = NULL, *user_buffer_for_level; 587ec681f3Smrg 597ec681f3Smrg This->base.base.base.device = pParams->device; /* Early fill this field in case of failure */ 607ec681f3Smrg 617ec681f3Smrg DBG("(%p) Width=%u Height=%u Levels=%u Usage=%s Format=%s Pool=%s " 627ec681f3Smrg "pSharedHandle=%p\n", This, Width, Height, Levels, 637ec681f3Smrg nine_D3DUSAGE_to_str(Usage), 647ec681f3Smrg d3dformat_to_string(Format), nine_D3DPOOL_to_str(Pool), pSharedHandle); 657ec681f3Smrg 667ec681f3Smrg user_assert(Width && Height, D3DERR_INVALIDCALL); 677ec681f3Smrg 687ec681f3Smrg /* pSharedHandle: can be non-null for ex only. 697ec681f3Smrg * D3DPOOL_SYSTEMMEM: Levels must be 1 707ec681f3Smrg * D3DPOOL_DEFAULT: no restriction for Levels 717ec681f3Smrg * Other Pools are forbidden. */ 727ec681f3Smrg user_assert(!pSharedHandle || pParams->device->ex, D3DERR_INVALIDCALL); 737ec681f3Smrg user_assert(!pSharedHandle || 747ec681f3Smrg (Pool == D3DPOOL_SYSTEMMEM && Levels == 1) || 757ec681f3Smrg Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); 767ec681f3Smrg 777ec681f3Smrg user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP) || 787ec681f3Smrg (Pool != D3DPOOL_SYSTEMMEM && Pool != D3DPOOL_SCRATCH && Levels <= 1), 797ec681f3Smrg D3DERR_INVALIDCALL); 807ec681f3Smrg 817ec681f3Smrg /* TODO: implement pSharedHandle for D3DPOOL_DEFAULT (cross process 827ec681f3Smrg * buffer sharing). 837ec681f3Smrg * 847ec681f3Smrg * Gem names may have fit but they're depreciated and won't work on render-nodes. 857ec681f3Smrg * One solution is to use shm buffers. We would use a /dev/shm file, fill the first 867ec681f3Smrg * values to tell it is a nine buffer, the size, which function created it, etc, 877ec681f3Smrg * and then it would contain the data. The handle would be a number, corresponding to 887ec681f3Smrg * the file to read (/dev/shm/nine-share-4 for example would be 4). 897ec681f3Smrg * 907ec681f3Smrg * Wine just ignores the argument, which works only if the app creates the handle 917ec681f3Smrg * and won't use it. Instead of failing, we support that situation by putting an 927ec681f3Smrg * invalid handle, that we would fail to import. Please note that we don't advertise 937ec681f3Smrg * the flag indicating the support for that feature, but apps seem to not care. 947ec681f3Smrg */ 957ec681f3Smrg 967ec681f3Smrg if (pSharedHandle && Pool == D3DPOOL_DEFAULT) { 977ec681f3Smrg if (!*pSharedHandle) { 987ec681f3Smrg DBG("Creating Texture with invalid handle. Importing will fail\n."); 997ec681f3Smrg *pSharedHandle = (HANDLE)1; /* Wine would keep it NULL */ 1007ec681f3Smrg pSharedHandle = NULL; 1017ec681f3Smrg } else { 1027ec681f3Smrg ERR("Application tries to use cross-process sharing feature. Nine " 1037ec681f3Smrg "doesn't support it"); 1047ec681f3Smrg return D3DERR_INVALIDCALL; 1057ec681f3Smrg } 1067ec681f3Smrg } 1077ec681f3Smrg 1087ec681f3Smrg if (Usage & D3DUSAGE_AUTOGENMIPMAP) 1097ec681f3Smrg Levels = 0; 1107ec681f3Smrg 1117ec681f3Smrg pf = d3d9_to_pipe_format_checked(screen, Format, PIPE_TEXTURE_2D, 0, 1127ec681f3Smrg PIPE_BIND_SAMPLER_VIEW, FALSE, 1137ec681f3Smrg Pool == D3DPOOL_SCRATCH); 1147ec681f3Smrg 1157ec681f3Smrg if (Format != D3DFMT_NULL && pf == PIPE_FORMAT_NONE) 1167ec681f3Smrg return D3DERR_INVALIDCALL; 1177ec681f3Smrg 1187ec681f3Smrg if (compressed_format(Format)) { 1197ec681f3Smrg const unsigned w = util_format_get_blockwidth(pf); 1207ec681f3Smrg const unsigned h = util_format_get_blockheight(pf); 1217ec681f3Smrg 1227ec681f3Smrg user_assert(!(Width % w) && !(Height % h), D3DERR_INVALIDCALL); 1237ec681f3Smrg } 1247ec681f3Smrg 1257ec681f3Smrg info->screen = screen; 1267ec681f3Smrg info->target = PIPE_TEXTURE_2D; 1277ec681f3Smrg info->format = pf; 1287ec681f3Smrg info->width0 = Width; 1297ec681f3Smrg info->height0 = Height; 1307ec681f3Smrg info->depth0 = 1; 1317ec681f3Smrg if (Levels) 1327ec681f3Smrg info->last_level = Levels - 1; 1337ec681f3Smrg else 1347ec681f3Smrg info->last_level = util_logbase2(MAX2(Width, Height)); 1357ec681f3Smrg info->array_size = 1; 1367ec681f3Smrg info->nr_samples = 0; 1377ec681f3Smrg info->nr_storage_samples = 0; 1387ec681f3Smrg info->bind = PIPE_BIND_SAMPLER_VIEW; 1397ec681f3Smrg info->usage = PIPE_USAGE_DEFAULT; 1407ec681f3Smrg info->flags = 0; 1417ec681f3Smrg 1427ec681f3Smrg if (Usage & D3DUSAGE_RENDERTARGET) 1437ec681f3Smrg info->bind |= PIPE_BIND_RENDER_TARGET; 1447ec681f3Smrg if (Usage & D3DUSAGE_DEPTHSTENCIL) 1457ec681f3Smrg info->bind |= PIPE_BIND_DEPTH_STENCIL; 1467ec681f3Smrg 1477ec681f3Smrg if (Usage & D3DUSAGE_DYNAMIC) { 1487ec681f3Smrg info->usage = PIPE_USAGE_DYNAMIC; 1497ec681f3Smrg } 1507ec681f3Smrg 1517ec681f3Smrg if (Usage & D3DUSAGE_SOFTWAREPROCESSING) 1527ec681f3Smrg DBG("Application asked for Software Vertex Processing, " 1537ec681f3Smrg "but this is unimplemented\n"); 1547ec681f3Smrg 1557ec681f3Smrg hr = NineBaseTexture9_ctor(&This->base, pParams, NULL, D3DRTYPE_TEXTURE, Format, Pool, Usage); 1567ec681f3Smrg if (FAILED(hr)) 1577ec681f3Smrg return hr; 1587ec681f3Smrg This->base.pstype = (Height == 1) ? 1 : 0; 1597ec681f3Smrg 1607ec681f3Smrg if (pSharedHandle && *pSharedHandle) { /* Pool == D3DPOOL_SYSTEMMEM */ 1617ec681f3Smrg user_buffer = nine_wrap_external_pointer(pParams->device->allocator, (void *)*pSharedHandle); 1627ec681f3Smrg level_offsets = alloca(sizeof(unsigned) * This->base.level_count); 1637ec681f3Smrg (void) nine_format_get_size_and_offsets(pf, level_offsets, 1647ec681f3Smrg Width, Height, 1657ec681f3Smrg This->base.level_count-1); 1667ec681f3Smrg } else if (Pool != D3DPOOL_DEFAULT) { 1677ec681f3Smrg level_offsets = alloca(sizeof(unsigned) * This->base.level_count); 1687ec681f3Smrg user_buffer = nine_allocate(pParams->device->allocator, 1697ec681f3Smrg nine_format_get_size_and_offsets(pf, level_offsets, 1707ec681f3Smrg Width, Height, 1717ec681f3Smrg This->base.level_count-1)); 1727ec681f3Smrg This->managed_buffer = user_buffer; 1737ec681f3Smrg if (!This->managed_buffer) 1747ec681f3Smrg return E_OUTOFMEMORY; 1757ec681f3Smrg } 1767ec681f3Smrg 1777ec681f3Smrg This->surfaces = CALLOC(This->base.level_count, sizeof(*This->surfaces)); 1787ec681f3Smrg if (!This->surfaces) 1797ec681f3Smrg return E_OUTOFMEMORY; 1807ec681f3Smrg 1817ec681f3Smrg /* Create all the surfaces right away. 1827ec681f3Smrg * They manage backing storage, and transfers (LockRect) are deferred 1837ec681f3Smrg * to them. 1847ec681f3Smrg */ 1857ec681f3Smrg sfdesc.Format = Format; 1867ec681f3Smrg sfdesc.Type = D3DRTYPE_SURFACE; 1877ec681f3Smrg sfdesc.Usage = Usage; 1887ec681f3Smrg sfdesc.Pool = Pool; 1897ec681f3Smrg sfdesc.MultiSampleType = D3DMULTISAMPLE_NONE; 1907ec681f3Smrg sfdesc.MultiSampleQuality = 0; 1917ec681f3Smrg 1927ec681f3Smrg for (l = 0; l < This->base.level_count; ++l) { 1937ec681f3Smrg sfdesc.Width = u_minify(Width, l); 1947ec681f3Smrg sfdesc.Height = u_minify(Height, l); 1957ec681f3Smrg /* Some apps expect the memory to be allocated in 1967ec681f3Smrg * continous blocks */ 1977ec681f3Smrg user_buffer_for_level = user_buffer ? 1987ec681f3Smrg nine_suballocate(pParams->device->allocator, user_buffer, level_offsets[l]) : NULL; 1997ec681f3Smrg 2007ec681f3Smrg hr = NineSurface9_new(This->base.base.base.device, NineUnknown(This), 2017ec681f3Smrg This->base.base.resource, user_buffer_for_level, 2027ec681f3Smrg D3DRTYPE_TEXTURE, l, 0, 2037ec681f3Smrg &sfdesc, &This->surfaces[l]); 2047ec681f3Smrg if (FAILED(hr)) 2057ec681f3Smrg return hr; 2067ec681f3Smrg } 2077ec681f3Smrg 2087ec681f3Smrg /* Textures start initially dirty */ 2097ec681f3Smrg This->dirty_rect.width = Width; 2107ec681f3Smrg This->dirty_rect.height = Height; 2117ec681f3Smrg This->dirty_rect.depth = 1; /* widht == 0 means empty, depth stays 1 */ 2127ec681f3Smrg 2137ec681f3Smrg if (pSharedHandle && !*pSharedHandle) {/* Pool == D3DPOOL_SYSTEMMEM */ 2147ec681f3Smrg *pSharedHandle = This->surfaces[0]->data; 2157ec681f3Smrg } 2167ec681f3Smrg 2177ec681f3Smrg return D3D_OK; 2187ec681f3Smrg} 2197ec681f3Smrg 2207ec681f3Smrgstatic void 2217ec681f3SmrgNineTexture9_dtor( struct NineTexture9 *This ) 2227ec681f3Smrg{ 2237ec681f3Smrg bool is_worker = nine_context_is_worker(This->base.base.base.device); 2247ec681f3Smrg unsigned l; 2257ec681f3Smrg 2267ec681f3Smrg DBG("This=%p\n", This); 2277ec681f3Smrg 2287ec681f3Smrg if (This->surfaces) { 2297ec681f3Smrg /* The surfaces should have 0 references and be unbound now. */ 2307ec681f3Smrg for (l = 0; l < This->base.level_count; ++l) 2317ec681f3Smrg if (This->surfaces[l]) 2327ec681f3Smrg NineUnknown_Destroy(&This->surfaces[l]->base.base); 2337ec681f3Smrg FREE(This->surfaces); 2347ec681f3Smrg } 2357ec681f3Smrg 2367ec681f3Smrg if (This->managed_buffer) { 2377ec681f3Smrg if (is_worker) 2387ec681f3Smrg nine_free_worker(This->base.base.base.device->allocator, This->managed_buffer); 2397ec681f3Smrg else 2407ec681f3Smrg nine_free(This->base.base.base.device->allocator, This->managed_buffer); 2417ec681f3Smrg } 2427ec681f3Smrg 2437ec681f3Smrg NineBaseTexture9_dtor(&This->base); 2447ec681f3Smrg} 2457ec681f3Smrg 2467ec681f3SmrgHRESULT NINE_WINAPI 2477ec681f3SmrgNineTexture9_GetLevelDesc( struct NineTexture9 *This, 2487ec681f3Smrg UINT Level, 2497ec681f3Smrg D3DSURFACE_DESC *pDesc ) 2507ec681f3Smrg{ 2517ec681f3Smrg DBG("This=%p Level=%d pDesc=%p\n", This, Level, pDesc); 2527ec681f3Smrg 2537ec681f3Smrg user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL); 2547ec681f3Smrg user_assert(pDesc, D3DERR_INVALIDCALL); 2557ec681f3Smrg 2567ec681f3Smrg *pDesc = This->surfaces[Level]->desc; 2577ec681f3Smrg 2587ec681f3Smrg return D3D_OK; 2597ec681f3Smrg} 2607ec681f3Smrg 2617ec681f3SmrgHRESULT NINE_WINAPI 2627ec681f3SmrgNineTexture9_GetSurfaceLevel( struct NineTexture9 *This, 2637ec681f3Smrg UINT Level, 2647ec681f3Smrg IDirect3DSurface9 **ppSurfaceLevel ) 2657ec681f3Smrg{ 2667ec681f3Smrg DBG("This=%p Level=%d ppSurfaceLevel=%p\n", This, Level, ppSurfaceLevel); 2677ec681f3Smrg 2687ec681f3Smrg user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL); 2697ec681f3Smrg user_assert(ppSurfaceLevel, D3DERR_INVALIDCALL); 2707ec681f3Smrg 2717ec681f3Smrg NineUnknown_AddRef(NineUnknown(This->surfaces[Level])); 2727ec681f3Smrg *ppSurfaceLevel = (IDirect3DSurface9 *)This->surfaces[Level]; 2737ec681f3Smrg 2747ec681f3Smrg return D3D_OK; 2757ec681f3Smrg} 2767ec681f3Smrg 2777ec681f3SmrgHRESULT NINE_WINAPI 2787ec681f3SmrgNineTexture9_LockRect( struct NineTexture9 *This, 2797ec681f3Smrg UINT Level, 2807ec681f3Smrg D3DLOCKED_RECT *pLockedRect, 2817ec681f3Smrg const RECT *pRect, 2827ec681f3Smrg DWORD Flags ) 2837ec681f3Smrg{ 2847ec681f3Smrg DBG("This=%p Level=%u pLockedRect=%p pRect=%p Flags=%d\n", 2857ec681f3Smrg This, Level, pLockedRect, pRect, Flags); 2867ec681f3Smrg 2877ec681f3Smrg user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL); 2887ec681f3Smrg 2897ec681f3Smrg return NineSurface9_LockRect(This->surfaces[Level], pLockedRect, 2907ec681f3Smrg pRect, Flags); 2917ec681f3Smrg} 2927ec681f3Smrg 2937ec681f3SmrgHRESULT NINE_WINAPI 2947ec681f3SmrgNineTexture9_UnlockRect( struct NineTexture9 *This, 2957ec681f3Smrg UINT Level ) 2967ec681f3Smrg{ 2977ec681f3Smrg DBG("This=%p Level=%u\n", This, Level); 2987ec681f3Smrg 2997ec681f3Smrg user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL); 3007ec681f3Smrg 3017ec681f3Smrg return NineSurface9_UnlockRect(This->surfaces[Level]); 3027ec681f3Smrg} 3037ec681f3Smrg 3047ec681f3SmrgHRESULT NINE_WINAPI 3057ec681f3SmrgNineTexture9_AddDirtyRect( struct NineTexture9 *This, 3067ec681f3Smrg const RECT *pDirtyRect ) 3077ec681f3Smrg{ 3087ec681f3Smrg DBG("This=%p pDirtyRect=%p[(%u,%u)-(%u,%u)]\n", This, pDirtyRect, 3097ec681f3Smrg pDirtyRect ? pDirtyRect->left : 0, pDirtyRect ? pDirtyRect->top : 0, 3107ec681f3Smrg pDirtyRect ? pDirtyRect->right : 0, pDirtyRect ? pDirtyRect->bottom : 0); 3117ec681f3Smrg 3127ec681f3Smrg /* Tracking dirty regions on DEFAULT resources is pointless, 3137ec681f3Smrg * because we always write to the final storage. Just marked it dirty in 3147ec681f3Smrg * case we need to generate mip maps. 3157ec681f3Smrg */ 3167ec681f3Smrg if (This->base.base.pool == D3DPOOL_DEFAULT) { 3177ec681f3Smrg if (This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP) { 3187ec681f3Smrg This->base.dirty_mip = TRUE; 3197ec681f3Smrg BASETEX_REGISTER_UPDATE(&This->base); 3207ec681f3Smrg } 3217ec681f3Smrg return D3D_OK; 3227ec681f3Smrg } 3237ec681f3Smrg 3247ec681f3Smrg if (This->base.base.pool == D3DPOOL_MANAGED) { 3257ec681f3Smrg This->base.managed.dirty = TRUE; 3267ec681f3Smrg BASETEX_REGISTER_UPDATE(&This->base); 3277ec681f3Smrg } 3287ec681f3Smrg 3297ec681f3Smrg if (!pDirtyRect) { 3307ec681f3Smrg u_box_origin_2d(This->base.base.info.width0, 3317ec681f3Smrg This->base.base.info.height0, &This->dirty_rect); 3327ec681f3Smrg } else { 3337ec681f3Smrg if (This->dirty_rect.width == 0) { 3347ec681f3Smrg rect_to_pipe_box_clamp(&This->dirty_rect, pDirtyRect); 3357ec681f3Smrg } else { 3367ec681f3Smrg struct pipe_box box; 3377ec681f3Smrg rect_to_pipe_box_clamp(&box, pDirtyRect); 3387ec681f3Smrg u_box_union_2d(&This->dirty_rect, &This->dirty_rect, &box); 3397ec681f3Smrg } 3407ec681f3Smrg (void) u_box_clip_2d(&This->dirty_rect, &This->dirty_rect, 3417ec681f3Smrg This->base.base.info.width0, 3427ec681f3Smrg This->base.base.info.height0); 3437ec681f3Smrg } 3447ec681f3Smrg return D3D_OK; 3457ec681f3Smrg} 3467ec681f3Smrg 3477ec681f3SmrgIDirect3DTexture9Vtbl NineTexture9_vtable = { 3487ec681f3Smrg (void *)NineUnknown_QueryInterface, 3497ec681f3Smrg (void *)NineUnknown_AddRef, 3507ec681f3Smrg (void *)NineUnknown_Release, 3517ec681f3Smrg (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */ 3527ec681f3Smrg (void *)NineUnknown_SetPrivateData, 3537ec681f3Smrg (void *)NineUnknown_GetPrivateData, 3547ec681f3Smrg (void *)NineUnknown_FreePrivateData, 3557ec681f3Smrg (void *)NineResource9_SetPriority, 3567ec681f3Smrg (void *)NineResource9_GetPriority, 3577ec681f3Smrg (void *)NineBaseTexture9_PreLoad, 3587ec681f3Smrg (void *)NineResource9_GetType, 3597ec681f3Smrg (void *)NineBaseTexture9_SetLOD, 3607ec681f3Smrg (void *)NineBaseTexture9_GetLOD, 3617ec681f3Smrg (void *)NineBaseTexture9_GetLevelCount, 3627ec681f3Smrg (void *)NineBaseTexture9_SetAutoGenFilterType, 3637ec681f3Smrg (void *)NineBaseTexture9_GetAutoGenFilterType, 3647ec681f3Smrg (void *)NineBaseTexture9_GenerateMipSubLevels, 3657ec681f3Smrg (void *)NineTexture9_GetLevelDesc, 3667ec681f3Smrg (void *)NineTexture9_GetSurfaceLevel, 3677ec681f3Smrg (void *)NineTexture9_LockRect, 3687ec681f3Smrg (void *)NineTexture9_UnlockRect, 3697ec681f3Smrg (void *)NineTexture9_AddDirtyRect 3707ec681f3Smrg}; 3717ec681f3Smrg 3727ec681f3Smrgstatic const GUID *NineTexture9_IIDs[] = { 3737ec681f3Smrg &IID_IDirect3DTexture9, 3747ec681f3Smrg &IID_IDirect3DBaseTexture9, 3757ec681f3Smrg &IID_IDirect3DResource9, 3767ec681f3Smrg &IID_IUnknown, 3777ec681f3Smrg NULL 3787ec681f3Smrg}; 3797ec681f3Smrg 3807ec681f3SmrgHRESULT 3817ec681f3SmrgNineTexture9_new( struct NineDevice9 *pDevice, 3827ec681f3Smrg UINT Width, UINT Height, UINT Levels, 3837ec681f3Smrg DWORD Usage, 3847ec681f3Smrg D3DFORMAT Format, 3857ec681f3Smrg D3DPOOL Pool, 3867ec681f3Smrg struct NineTexture9 **ppOut, 3877ec681f3Smrg HANDLE *pSharedHandle ) 3887ec681f3Smrg{ 3897ec681f3Smrg NINE_DEVICE_CHILD_NEW(Texture9, ppOut, pDevice, 3907ec681f3Smrg Width, Height, Levels, 3917ec681f3Smrg Usage, Format, Pool, pSharedHandle); 3927ec681f3Smrg} 393