14a49301eSmrg/**************************************************************************
201e04c3fSmrg *
3af69d88dSmrg * Copyright 2007 VMware, Inc.
44a49301eSmrg * All Rights Reserved.
501e04c3fSmrg *
64a49301eSmrg * Permission is hereby granted, free of charge, to any person obtaining a
74a49301eSmrg * copy of this software and associated documentation files (the
84a49301eSmrg * "Software"), to deal in the Software without restriction, including
94a49301eSmrg * without limitation the rights to use, copy, modify, merge, publish,
104a49301eSmrg * distribute, sub license, and/or sell copies of the Software, and to
114a49301eSmrg * permit persons to whom the Software is furnished to do so, subject to
124a49301eSmrg * the following conditions:
1301e04c3fSmrg *
144a49301eSmrg * The above copyright notice and this permission notice (including the
154a49301eSmrg * next paragraph) shall be included in all copies or substantial portions
164a49301eSmrg * of the Software.
1701e04c3fSmrg *
184a49301eSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
194a49301eSmrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
204a49301eSmrg * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21af69d88dSmrg * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
224a49301eSmrg * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
234a49301eSmrg * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
244a49301eSmrg * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
2501e04c3fSmrg *
264a49301eSmrg **************************************************************************/
274a49301eSmrg
284a49301eSmrg
294a49301eSmrg/**
304a49301eSmrg * @file
3101e04c3fSmrg *
324a49301eSmrg * Abstract graphics pipe state objects.
334a49301eSmrg *
344a49301eSmrg * Basic notes:
354a49301eSmrg *   1. Want compact representations, so we use bitfields.
364a49301eSmrg *   2. Put bitfields before other (GLfloat) fields.
3701e04c3fSmrg *   3. enum bitfields need to be at least one bit extra in size so the most
3801e04c3fSmrg *      significant bit is zero.  MSVC treats enums as signed so if the high
3901e04c3fSmrg *      bit is set, the value will be interpreted as a negative number.
4001e04c3fSmrg *      That causes trouble in various places.
414a49301eSmrg */
424a49301eSmrg
434a49301eSmrg
444a49301eSmrg#ifndef PIPE_STATE_H
454a49301eSmrg#define PIPE_STATE_H
464a49301eSmrg
474a49301eSmrg#include "p_compiler.h"
484a49301eSmrg#include "p_defines.h"
494a49301eSmrg#include "p_format.h"
504a49301eSmrg
514a49301eSmrg
524a49301eSmrg#ifdef __cplusplus
534a49301eSmrgextern "C" {
544a49301eSmrg#endif
554a49301eSmrg
567ec681f3Smrgstruct gl_buffer_object;
574a49301eSmrg
584a49301eSmrg/**
594a49301eSmrg * Implementation limits
604a49301eSmrg */
614a49301eSmrg#define PIPE_MAX_ATTRIBS          32
62af69d88dSmrg#define PIPE_MAX_CLIP_PLANES       8
634a49301eSmrg#define PIPE_MAX_COLOR_BUFS        8
64cdc920a0Smrg#define PIPE_MAX_CONSTANT_BUFFERS 32
6501e04c3fSmrg#define PIPE_MAX_SAMPLERS         32
6601e04c3fSmrg#define PIPE_MAX_SHADER_INPUTS    80 /* 32 GENERIC + 32 PATCH + 16 others */
6701e04c3fSmrg#define PIPE_MAX_SHADER_OUTPUTS   80 /* 32 GENERIC + 32 PATCH + 16 others */
6801e04c3fSmrg#define PIPE_MAX_SHADER_SAMPLER_VIEWS 128
6901e04c3fSmrg#define PIPE_MAX_SHADER_BUFFERS   32
7001e04c3fSmrg#define PIPE_MAX_SHADER_IMAGES    32
714a49301eSmrg#define PIPE_MAX_TEXTURE_LEVELS   16
723464ebd5Sriastradh#define PIPE_MAX_SO_BUFFERS        4
73af69d88dSmrg#define PIPE_MAX_SO_OUTPUTS       64
74af69d88dSmrg#define PIPE_MAX_VIEWPORTS        16
75af69d88dSmrg#define PIPE_MAX_CLIP_OR_CULL_DISTANCE_COUNT 8
76af69d88dSmrg#define PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT 2
7701e04c3fSmrg#define PIPE_MAX_WINDOW_RECTANGLES 8
7801e04c3fSmrg#define PIPE_MAX_SAMPLE_LOCATION_GRID_SIZE 4
794a49301eSmrg
8001e04c3fSmrg#define PIPE_MAX_HW_ATOMIC_BUFFERS 32
819f464c52Smaya#define PIPE_MAX_VERTEX_STREAMS   4
824a49301eSmrg
83cdc920a0Smrgstruct pipe_reference
84cdc920a0Smrg{
85cdc920a0Smrg   int32_t count; /* atomic */
86cdc920a0Smrg};
874a49301eSmrg
884a49301eSmrg
894a49301eSmrg
904a49301eSmrg/**
914a49301eSmrg * Primitive (point/line/tri) rasterization info
924a49301eSmrg */
934a49301eSmrgstruct pipe_rasterizer_state
944a49301eSmrg{
954a49301eSmrg   unsigned flatshade:1;
964a49301eSmrg   unsigned light_twoside:1;
973464ebd5Sriastradh   unsigned clamp_vertex_color:1;
983464ebd5Sriastradh   unsigned clamp_fragment_color:1;
993464ebd5Sriastradh   unsigned front_ccw:1;
1003464ebd5Sriastradh   unsigned cull_face:2;      /**< PIPE_FACE_x */
1013464ebd5Sriastradh   unsigned fill_front:2;     /**< PIPE_POLYGON_MODE_x */
1023464ebd5Sriastradh   unsigned fill_back:2;      /**< PIPE_POLYGON_MODE_x */
1033464ebd5Sriastradh   unsigned offset_point:1;
1043464ebd5Sriastradh   unsigned offset_line:1;
1053464ebd5Sriastradh   unsigned offset_tri:1;
1064a49301eSmrg   unsigned scissor:1;
1074a49301eSmrg   unsigned poly_smooth:1;
1084a49301eSmrg   unsigned poly_stipple_enable:1;
1094a49301eSmrg   unsigned point_smooth:1;
110cdc920a0Smrg   unsigned sprite_coord_mode:1;     /**< PIPE_SPRITE_COORD_ */
111cdc920a0Smrg   unsigned point_quad_rasterization:1; /** points rasterized as quads or points */
112af69d88dSmrg   unsigned point_tri_clip:1; /** large points clipped as tris or points */
1134a49301eSmrg   unsigned point_size_per_vertex:1; /**< size computed in vertex shader */
1144a49301eSmrg   unsigned multisample:1;         /* XXX maybe more ms state in future */
1157ec681f3Smrg   unsigned no_ms_sample_mask_out:1;
11601e04c3fSmrg   unsigned force_persample_interp:1;
1174a49301eSmrg   unsigned line_smooth:1;
1184a49301eSmrg   unsigned line_stipple_enable:1;
1194a49301eSmrg   unsigned line_last_pixel:1;
1207ec681f3Smrg   unsigned line_rectangular:1; /** lines rasterized as rectangles or parallelograms */
12101e04c3fSmrg   unsigned conservative_raster_mode:2; /**< PIPE_CONSERVATIVE_RASTER_x */
1224a49301eSmrg
1233464ebd5Sriastradh   /**
1244a49301eSmrg    * Use the first vertex of a primitive as the provoking vertex for
1254a49301eSmrg    * flat shading.
1264a49301eSmrg    */
1273464ebd5Sriastradh   unsigned flatshade_first:1;
1284a49301eSmrg
129af69d88dSmrg   unsigned half_pixel_center:1;
130af69d88dSmrg   unsigned bottom_edge_rule:1;
131af69d88dSmrg
13201e04c3fSmrg   /*
13301e04c3fSmrg    * Conservative rasterization subpixel precision bias in bits
13401e04c3fSmrg    */
13501e04c3fSmrg   unsigned subpixel_precision_x:4;
13601e04c3fSmrg   unsigned subpixel_precision_y:4;
13701e04c3fSmrg
1383464ebd5Sriastradh   /**
139af69d88dSmrg    * When true, rasterization is disabled and no pixels are written.
140af69d88dSmrg    * This only makes sense with the Stream Out functionality.
141af69d88dSmrg    */
142af69d88dSmrg   unsigned rasterizer_discard:1;
143af69d88dSmrg
14401e04c3fSmrg   /**
14501e04c3fSmrg    * Exposed by PIPE_CAP_TILE_RASTER_ORDER.  When true,
14601e04c3fSmrg    * tile_raster_order_increasing_* indicate the order that the rasterizer
14701e04c3fSmrg    * should render tiles, to meet the requirements of
14801e04c3fSmrg    * GL_MESA_tile_raster_order.
14901e04c3fSmrg    */
15001e04c3fSmrg   unsigned tile_raster_order_fixed:1;
15101e04c3fSmrg   unsigned tile_raster_order_increasing_x:1;
15201e04c3fSmrg   unsigned tile_raster_order_increasing_y:1;
15301e04c3fSmrg
154af69d88dSmrg   /**
155af69d88dSmrg    * When false, depth clipping is disabled and the depth value will be
156af69d88dSmrg    * clamped later at the per-pixel level before depth testing.
157af69d88dSmrg    * This depends on PIPE_CAP_DEPTH_CLIP_DISABLE.
15801e04c3fSmrg    *
15901e04c3fSmrg    * If PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE is unsupported, depth_clip_near
16001e04c3fSmrg    * is equal to depth_clip_far.
161af69d88dSmrg    */
16201e04c3fSmrg   unsigned depth_clip_near:1;
16301e04c3fSmrg   unsigned depth_clip_far:1;
164af69d88dSmrg
1657ec681f3Smrg   /**
1667ec681f3Smrg    * When true, depth clamp is enabled.
1677ec681f3Smrg    * If PIPE_CAP_DEPTH_CLAMP_ENABLE is unsupported, this is always the inverse
1687ec681f3Smrg    * of depth_clip_far.
1697ec681f3Smrg    */
1707ec681f3Smrg   unsigned depth_clamp:1;
1717ec681f3Smrg
172af69d88dSmrg   /**
173af69d88dSmrg    * When true clip space in the z axis goes from [0..1] (D3D).  When false
174af69d88dSmrg    * [-1, 1] (GL).
1754a49301eSmrg    *
176af69d88dSmrg    * NOTE: D3D will always use depth clamping.
177af69d88dSmrg    */
178af69d88dSmrg   unsigned clip_halfz:1;
179af69d88dSmrg
18001e04c3fSmrg   /**
18101e04c3fSmrg    * When true do not scale offset_units and use same rules for unorm and
18201e04c3fSmrg    * float depth buffers (D3D9). When false use GL/D3D1X behaviour.
18301e04c3fSmrg    * This depends on PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED.
18401e04c3fSmrg    */
18501e04c3fSmrg   unsigned offset_units_unscaled:1;
18601e04c3fSmrg
187af69d88dSmrg   /**
188af69d88dSmrg    * Enable bits for clipping half-spaces.
189af69d88dSmrg    * This applies to both user clip planes and shader clip distances.
190af69d88dSmrg    * Note that if the bound shader exports any clip distances, these
191af69d88dSmrg    * replace all user clip planes, and clip half-spaces enabled here
192af69d88dSmrg    * but not written by the shader count as disabled.
1934a49301eSmrg    */
194af69d88dSmrg   unsigned clip_plane_enable:PIPE_MAX_CLIP_PLANES;
1954a49301eSmrg
1963464ebd5Sriastradh   unsigned line_stipple_factor:8;  /**< [1..256] actually */
1973464ebd5Sriastradh   unsigned line_stipple_pattern:16;
1983464ebd5Sriastradh
19901e04c3fSmrg   /**
20001e04c3fSmrg    * Replace the given TEXCOORD inputs with point coordinates, max. 8 inputs.
20101e04c3fSmrg    * If TEXCOORD (including PCOORD) are unsupported, replace GENERIC inputs
20201e04c3fSmrg    * instead. Max. 9 inputs: 8x GENERIC to emulate TEXCOORD, and 1x GENERIC
20301e04c3fSmrg    * to emulate PCOORD.
20401e04c3fSmrg    */
20501e04c3fSmrg   uint16_t sprite_coord_enable; /* 0-7: TEXCOORD/GENERIC, 8: PCOORD */
2063464ebd5Sriastradh
2074a49301eSmrg   float line_width;
2084a49301eSmrg   float point_size;           /**< used when no per-vertex size */
2094a49301eSmrg   float offset_units;
2104a49301eSmrg   float offset_scale;
211af69d88dSmrg   float offset_clamp;
21201e04c3fSmrg   float conservative_raster_dilate;
2134a49301eSmrg};
2144a49301eSmrg
2154a49301eSmrg
2164a49301eSmrgstruct pipe_poly_stipple
2174a49301eSmrg{
2184a49301eSmrg   unsigned stipple[32];
2194a49301eSmrg};
2204a49301eSmrg
2214a49301eSmrg
2224a49301eSmrgstruct pipe_viewport_state
2234a49301eSmrg{
22401e04c3fSmrg   float scale[3];
22501e04c3fSmrg   float translate[3];
2267ec681f3Smrg   enum pipe_viewport_swizzle swizzle_x:8;
2277ec681f3Smrg   enum pipe_viewport_swizzle swizzle_y:8;
2287ec681f3Smrg   enum pipe_viewport_swizzle swizzle_z:8;
2297ec681f3Smrg   enum pipe_viewport_swizzle swizzle_w:8;
2304a49301eSmrg};
2314a49301eSmrg
2324a49301eSmrg
2334a49301eSmrgstruct pipe_scissor_state
2344a49301eSmrg{
2354a49301eSmrg   unsigned minx:16;
2364a49301eSmrg   unsigned miny:16;
2374a49301eSmrg   unsigned maxx:16;
2384a49301eSmrg   unsigned maxy:16;
2394a49301eSmrg};
2404a49301eSmrg
2414a49301eSmrg
2424a49301eSmrgstruct pipe_clip_state
2434a49301eSmrg{
2444a49301eSmrg   float ucp[PIPE_MAX_CLIP_PLANES][4];
245af69d88dSmrg};
246af69d88dSmrg
24701e04c3fSmrg/**
24801e04c3fSmrg * A single output for vertex transform feedback.
24901e04c3fSmrg */
25001e04c3fSmrgstruct pipe_stream_output
25101e04c3fSmrg{
25201e04c3fSmrg   unsigned register_index:6;  /**< 0 to 63 (OUT index) */
25301e04c3fSmrg   unsigned start_component:2; /** 0 to 3 */
25401e04c3fSmrg   unsigned num_components:3;  /** 1 to 4 */
25501e04c3fSmrg   unsigned output_buffer:3;   /**< 0 to PIPE_MAX_SO_BUFFERS */
25601e04c3fSmrg   unsigned dst_offset:16;     /**< offset into the buffer in dwords */
25701e04c3fSmrg   unsigned stream:2;          /**< 0 to 3 */
25801e04c3fSmrg};
259af69d88dSmrg
260af69d88dSmrg/**
261af69d88dSmrg * Stream output for vertex transform feedback.
262af69d88dSmrg */
263af69d88dSmrgstruct pipe_stream_output_info
264af69d88dSmrg{
265af69d88dSmrg   unsigned num_outputs;
266af69d88dSmrg   /** stride for an entire vertex for each buffer in dwords */
26701e04c3fSmrg   uint16_t stride[PIPE_MAX_SO_BUFFERS];
268af69d88dSmrg
269af69d88dSmrg   /**
270af69d88dSmrg    * Array of stream outputs, in the order they are to be written in.
271af69d88dSmrg    * Selected components are tightly packed into the output buffer.
272af69d88dSmrg    */
27301e04c3fSmrg   struct pipe_stream_output output[PIPE_MAX_SO_OUTPUTS];
2744a49301eSmrg};
2754a49301eSmrg
27601e04c3fSmrg/**
27701e04c3fSmrg * The 'type' parameter identifies whether the shader state contains TGSI
27801e04c3fSmrg * tokens, etc.  If the driver returns 'PIPE_SHADER_IR_TGSI' for the
27901e04c3fSmrg * 'PIPE_SHADER_CAP_PREFERRED_IR' shader param, the ir will *always* be
28001e04c3fSmrg * 'PIPE_SHADER_IR_TGSI' and the tokens ptr will be valid.  If the driver
28101e04c3fSmrg * requests a different 'pipe_shader_ir' type, then it must check the 'type'
28201e04c3fSmrg * enum to see if it is getting TGSI tokens or its preferred IR.
28301e04c3fSmrg *
28401e04c3fSmrg * TODO pipe_compute_state should probably get similar treatment to handle
28501e04c3fSmrg * multiple IR's in a cleaner way..
28601e04c3fSmrg *
28701e04c3fSmrg * NOTE: since it is expected that the consumer will want to perform
28801e04c3fSmrg * additional passes on the nir_shader, the driver takes ownership of
2897ec681f3Smrg * the nir_shader.  If gallium frontends need to hang on to the IR (for
29001e04c3fSmrg * example, variant management), it should use nir_shader_clone().
29101e04c3fSmrg */
2924a49301eSmrgstruct pipe_shader_state
2934a49301eSmrg{
29401e04c3fSmrg   enum pipe_shader_ir type;
29501e04c3fSmrg   /* TODO move tokens into union. */
2964a49301eSmrg   const struct tgsi_token *tokens;
29701e04c3fSmrg   union {
29801e04c3fSmrg      void *native;
29901e04c3fSmrg      void *nir;
30001e04c3fSmrg   } ir;
301af69d88dSmrg   struct pipe_stream_output_info stream_output;
3024a49301eSmrg};
3034a49301eSmrg
30401e04c3fSmrgstatic inline void
30501e04c3fSmrgpipe_shader_state_from_tgsi(struct pipe_shader_state *state,
30601e04c3fSmrg                            const struct tgsi_token *tokens)
30701e04c3fSmrg{
30801e04c3fSmrg   state->type = PIPE_SHADER_IR_TGSI;
30901e04c3fSmrg   state->tokens = tokens;
31001e04c3fSmrg   memset(&state->stream_output, 0, sizeof(state->stream_output));
31101e04c3fSmrg}
3124a49301eSmrg
3134a49301eSmrg
3144a49301eSmrgstruct pipe_stencil_state
3154a49301eSmrg{
3164a49301eSmrg   unsigned enabled:1;  /**< stencil[0]: stencil enabled, stencil[1]: two-side enabled */
3174a49301eSmrg   unsigned func:3;     /**< PIPE_FUNC_x */
3184a49301eSmrg   unsigned fail_op:3;  /**< PIPE_STENCIL_OP_x */
3194a49301eSmrg   unsigned zpass_op:3; /**< PIPE_STENCIL_OP_x */
3204a49301eSmrg   unsigned zfail_op:3; /**< PIPE_STENCIL_OP_x */
321cdc920a0Smrg   unsigned valuemask:8;
322cdc920a0Smrg   unsigned writemask:8;
3234a49301eSmrg};
3244a49301eSmrg
3254a49301eSmrg
3264a49301eSmrgstruct pipe_depth_stencil_alpha_state
3274a49301eSmrg{
3284a49301eSmrg   struct pipe_stencil_state stencil[2]; /**< [0] = front, [1] = back */
3297ec681f3Smrg
3307ec681f3Smrg   unsigned alpha_enabled:1;         /**< alpha test enabled? */
3317ec681f3Smrg   unsigned alpha_func:3;            /**< PIPE_FUNC_x */
3327ec681f3Smrg
3337ec681f3Smrg   unsigned depth_enabled:1;         /**< depth test enabled? */
3347ec681f3Smrg   unsigned depth_writemask:1;       /**< allow depth buffer writes? */
3357ec681f3Smrg   unsigned depth_func:3;            /**< depth test func (PIPE_FUNC_x) */
3367ec681f3Smrg   unsigned depth_bounds_test:1;     /**< depth bounds test enabled? */
3377ec681f3Smrg
3387ec681f3Smrg   float alpha_ref_value;            /**< reference value */
3397ec681f3Smrg   double depth_bounds_min;          /**< minimum depth bound */
3407ec681f3Smrg   double depth_bounds_max;          /**< maximum depth bound */
3414a49301eSmrg};
3424a49301eSmrg
3434a49301eSmrg
344cdc920a0Smrgstruct pipe_rt_blend_state
3454a49301eSmrg{
3464a49301eSmrg   unsigned blend_enable:1;
3474a49301eSmrg
3484a49301eSmrg   unsigned rgb_func:3;          /**< PIPE_BLEND_x */
3494a49301eSmrg   unsigned rgb_src_factor:5;    /**< PIPE_BLENDFACTOR_x */
3504a49301eSmrg   unsigned rgb_dst_factor:5;    /**< PIPE_BLENDFACTOR_x */
3514a49301eSmrg
3524a49301eSmrg   unsigned alpha_func:3;        /**< PIPE_BLEND_x */
3534a49301eSmrg   unsigned alpha_src_factor:5;  /**< PIPE_BLENDFACTOR_x */
3544a49301eSmrg   unsigned alpha_dst_factor:5;  /**< PIPE_BLENDFACTOR_x */
3554a49301eSmrg
356cdc920a0Smrg   unsigned colormask:4;         /**< bitmask of PIPE_MASK_R/G/B/A */
357cdc920a0Smrg};
358cdc920a0Smrg
35901e04c3fSmrg
360cdc920a0Smrgstruct pipe_blend_state
361cdc920a0Smrg{
362cdc920a0Smrg   unsigned independent_blend_enable:1;
3634a49301eSmrg   unsigned logicop_enable:1;
3644a49301eSmrg   unsigned logicop_func:4;      /**< PIPE_LOGICOP_x */
3654a49301eSmrg   unsigned dither:1;
3663464ebd5Sriastradh   unsigned alpha_to_coverage:1;
3677ec681f3Smrg   unsigned alpha_to_coverage_dither:1;
3683464ebd5Sriastradh   unsigned alpha_to_one:1;
3697ec681f3Smrg   unsigned max_rt:3;            /* index of max rt, Ie. # of cbufs minus 1 */
3707ec681f3Smrg   unsigned advanced_blend_func:4;
371cdc920a0Smrg   struct pipe_rt_blend_state rt[PIPE_MAX_COLOR_BUFS];
3724a49301eSmrg};
3734a49301eSmrg
3744a49301eSmrg
3754a49301eSmrgstruct pipe_blend_color
3764a49301eSmrg{
3774a49301eSmrg   float color[4];
3784a49301eSmrg};
3794a49301eSmrg
38001e04c3fSmrg
381cdc920a0Smrgstruct pipe_stencil_ref
382cdc920a0Smrg{
383cdc920a0Smrg   ubyte ref_value[2];
384cdc920a0Smrg};
3854a49301eSmrg
38601e04c3fSmrg
38701e04c3fSmrg/**
38801e04c3fSmrg * Note that pipe_surfaces are "texture views for rendering"
38901e04c3fSmrg * and so in the case of ARB_framebuffer_no_attachment there
39001e04c3fSmrg * is no pipe_surface state available such that we may
39101e04c3fSmrg * extract the number of samples and layers.
39201e04c3fSmrg */
3934a49301eSmrgstruct pipe_framebuffer_state
3944a49301eSmrg{
39501e04c3fSmrg   uint16_t width, height;
39601e04c3fSmrg   uint16_t layers;  /**< Number of layers  in a no-attachment framebuffer */
39701e04c3fSmrg   ubyte samples; /**< Number of samples in a no-attachment framebuffer */
3984a49301eSmrg
3993464ebd5Sriastradh   /** multiple color buffers for multiple render targets */
40001e04c3fSmrg   ubyte nr_cbufs;
4014a49301eSmrg   struct pipe_surface *cbufs[PIPE_MAX_COLOR_BUFS];
4024a49301eSmrg
4034a49301eSmrg   struct pipe_surface *zsbuf;      /**< Z/stencil buffer */
4044a49301eSmrg};
4054a49301eSmrg
4064a49301eSmrg
4074a49301eSmrg/**
4084a49301eSmrg * Texture sampler state.
4094a49301eSmrg */
4104a49301eSmrgstruct pipe_sampler_state
4114a49301eSmrg{
4124a49301eSmrg   unsigned wrap_s:3;            /**< PIPE_TEX_WRAP_x */
4134a49301eSmrg   unsigned wrap_t:3;            /**< PIPE_TEX_WRAP_x */
4144a49301eSmrg   unsigned wrap_r:3;            /**< PIPE_TEX_WRAP_x */
41501e04c3fSmrg   unsigned min_img_filter:1;    /**< PIPE_TEX_FILTER_x */
4164a49301eSmrg   unsigned min_mip_filter:2;    /**< PIPE_TEX_MIPFILTER_x */
41701e04c3fSmrg   unsigned mag_img_filter:1;    /**< PIPE_TEX_FILTER_x */
4184a49301eSmrg   unsigned compare_mode:1;      /**< PIPE_TEX_COMPARE_x */
4194a49301eSmrg   unsigned compare_func:3;      /**< PIPE_FUNC_x */
4204a49301eSmrg   unsigned normalized_coords:1; /**< Are coords normalized to [0,1]? */
42101e04c3fSmrg   unsigned max_anisotropy:5;
4223464ebd5Sriastradh   unsigned seamless_cube_map:1;
4237ec681f3Smrg   unsigned border_color_is_integer:1;
4247ec681f3Smrg   unsigned reduction_mode:2;    /**< PIPE_TEX_REDUCTION_x */
4257ec681f3Smrg   unsigned pad:5;               /**< take bits from this for new members */
4264a49301eSmrg   float lod_bias;               /**< LOD/lambda bias */
4274a49301eSmrg   float min_lod, max_lod;       /**< LOD clamp range, after bias */
428af69d88dSmrg   union pipe_color_union border_color;
4294a49301eSmrg};
4304a49301eSmrg
43101e04c3fSmrgunion pipe_surface_desc {
43201e04c3fSmrg   struct {
43301e04c3fSmrg      unsigned level;
43401e04c3fSmrg      unsigned first_layer:16;
43501e04c3fSmrg      unsigned last_layer:16;
43601e04c3fSmrg   } tex;
43701e04c3fSmrg   struct {
43801e04c3fSmrg      unsigned first_element;
43901e04c3fSmrg      unsigned last_element;
44001e04c3fSmrg   } buf;
44101e04c3fSmrg};
4424a49301eSmrg
4434a49301eSmrg/**
4443464ebd5Sriastradh * A view into a texture that can be bound to a color render target /
4453464ebd5Sriastradh * depth stencil attachment point.
4464a49301eSmrg */
4474a49301eSmrgstruct pipe_surface
4484a49301eSmrg{
4494a49301eSmrg   struct pipe_reference reference;
45001e04c3fSmrg   enum pipe_format format:16;
45101e04c3fSmrg   unsigned writable:1;          /**< writable shader resource */
4523464ebd5Sriastradh   struct pipe_resource *texture; /**< resource into which this is a view  */
453af69d88dSmrg   struct pipe_context *context; /**< context this surface belongs to */
4543464ebd5Sriastradh
4553464ebd5Sriastradh   /* XXX width/height should be removed */
45601e04c3fSmrg   uint16_t width;               /**< logical width in pixels */
45701e04c3fSmrg   uint16_t height;              /**< logical height in pixels */
4583464ebd5Sriastradh
4599f464c52Smaya   /**
4609f464c52Smaya    * Number of samples for the surface.  This will be 0 if rendering
4619f464c52Smaya    * should use the resource's nr_samples, or another value if the resource
4629f464c52Smaya    * is bound using FramebufferTexture2DMultisampleEXT.
4639f464c52Smaya    */
4649f464c52Smaya   unsigned nr_samples:8;
4659f464c52Smaya
46601e04c3fSmrg   union pipe_surface_desc u;
46701e04c3fSmrg};
4683464ebd5Sriastradh
46901e04c3fSmrg
47001e04c3fSmrg/**
47101e04c3fSmrg * A view into a texture that can be bound to a shader stage.
47201e04c3fSmrg */
47301e04c3fSmrgstruct pipe_sampler_view
47401e04c3fSmrg{
4757ec681f3Smrg   /* Put the refcount on its own cache line to prevent "False sharing". */
4767ec681f3Smrg   EXCLUSIVE_CACHELINE(struct pipe_reference reference);
4777ec681f3Smrg
47801e04c3fSmrg   enum pipe_format format:15;      /**< typed PIPE_FORMAT_x */
47901e04c3fSmrg   enum pipe_texture_target target:5; /**< PIPE_TEXTURE_x */
48001e04c3fSmrg   unsigned swizzle_r:3;         /**< PIPE_SWIZZLE_x for red component */
48101e04c3fSmrg   unsigned swizzle_g:3;         /**< PIPE_SWIZZLE_x for green component */
48201e04c3fSmrg   unsigned swizzle_b:3;         /**< PIPE_SWIZZLE_x for blue component */
48301e04c3fSmrg   unsigned swizzle_a:3;         /**< PIPE_SWIZZLE_x for alpha component */
48401e04c3fSmrg   struct pipe_resource *texture; /**< texture into which this is a view  */
48501e04c3fSmrg   struct pipe_context *context; /**< context this view belongs to */
4863464ebd5Sriastradh   union {
4873464ebd5Sriastradh      struct {
48801e04c3fSmrg         unsigned first_layer:16;  /**< first layer to use for array textures */
48901e04c3fSmrg         unsigned last_layer:16;   /**< last layer to use for array textures */
49001e04c3fSmrg         unsigned first_level:8;   /**< first mipmap level to use */
49101e04c3fSmrg         unsigned last_level:8;    /**< last mipmap level to use */
4923464ebd5Sriastradh      } tex;
4933464ebd5Sriastradh      struct {
49401e04c3fSmrg         unsigned offset;   /**< offset in bytes */
49501e04c3fSmrg         unsigned size;     /**< size of the readable sub-range in bytes */
4963464ebd5Sriastradh      } buf;
4973464ebd5Sriastradh   } u;
4984a49301eSmrg};
4994a49301eSmrg
5004a49301eSmrg
5014a49301eSmrg/**
50201e04c3fSmrg * A description of a buffer or texture image that can be bound to a shader
50301e04c3fSmrg * stage.
5044a49301eSmrg */
50501e04c3fSmrgstruct pipe_image_view
5064a49301eSmrg{
50701e04c3fSmrg   struct pipe_resource *resource; /**< resource into which this is a view  */
5083464ebd5Sriastradh   enum pipe_format format;      /**< typed PIPE_FORMAT_x */
50901e04c3fSmrg   uint16_t access;              /**< PIPE_IMAGE_ACCESS_x */
51001e04c3fSmrg   uint16_t shader_access;       /**< PIPE_IMAGE_ACCESS_x */
51101e04c3fSmrg
5123464ebd5Sriastradh   union {
5133464ebd5Sriastradh      struct {
5143464ebd5Sriastradh         unsigned first_layer:16;     /**< first layer to use for array textures */
5153464ebd5Sriastradh         unsigned last_layer:16;      /**< last layer to use for array textures */
51601e04c3fSmrg         unsigned level:8;            /**< mipmap level to use */
5173464ebd5Sriastradh      } tex;
5183464ebd5Sriastradh      struct {
51901e04c3fSmrg         unsigned offset;   /**< offset in bytes */
52001e04c3fSmrg         unsigned size;     /**< size of the accessible sub-range in bytes */
5213464ebd5Sriastradh      } buf;
5223464ebd5Sriastradh   } u;
5233464ebd5Sriastradh};
5243464ebd5Sriastradh
5254a49301eSmrg
5263464ebd5Sriastradh/**
5273464ebd5Sriastradh * Subregion of 1D/2D/3D image resource.
5283464ebd5Sriastradh */
5293464ebd5Sriastradhstruct pipe_box
5303464ebd5Sriastradh{
53101e04c3fSmrg   /* Fields only used by textures use int16_t instead of int.
53201e04c3fSmrg    * x and width are used by buffers, so they need the full 32-bit range.
53301e04c3fSmrg    */
534af69d88dSmrg   int x;
53501e04c3fSmrg   int16_t y;
53601e04c3fSmrg   int16_t z;
537af69d88dSmrg   int width;
53801e04c3fSmrg   int16_t height;
53901e04c3fSmrg   int16_t depth;
5404a49301eSmrg};
5414a49301eSmrg
5424a49301eSmrg
5434a49301eSmrg/**
5443464ebd5Sriastradh * A memory object/resource such as a vertex buffer or texture.
5454a49301eSmrg */
5463464ebd5Sriastradhstruct pipe_resource
5473464ebd5Sriastradh{
5487ec681f3Smrg   /* Put the refcount on its own cache line to prevent "False sharing". */
5497ec681f3Smrg   EXCLUSIVE_CACHELINE(struct pipe_reference reference);
5504a49301eSmrg
55101e04c3fSmrg   unsigned width0; /**< Used by both buffers and textures. */
55201e04c3fSmrg   uint16_t height0; /* Textures: The maximum height/depth/array_size is 16k. */
55301e04c3fSmrg   uint16_t depth0;
55401e04c3fSmrg   uint16_t array_size;
5554a49301eSmrg
55601e04c3fSmrg   enum pipe_format format:16;         /**< PIPE_FORMAT_x */
55701e04c3fSmrg   enum pipe_texture_target target:8; /**< PIPE_TEXTURE_x */
5584a49301eSmrg   unsigned last_level:8;    /**< Index of last mipmap level present/defined */
5594a49301eSmrg
56001e04c3fSmrg   /** Number of samples determining quality, driving rasterizer, shading,
56101e04c3fSmrg    *  and framebuffer.
56201e04c3fSmrg    */
56301e04c3fSmrg   unsigned nr_samples:8;
56401e04c3fSmrg
56501e04c3fSmrg   /** Multiple samples within a pixel can have the same value.
56601e04c3fSmrg    *  nr_storage_samples determines how many slots for different values
56701e04c3fSmrg    *  there are per pixel. Only color buffers can set this lower than
56801e04c3fSmrg    *  nr_samples.
56901e04c3fSmrg    */
57001e04c3fSmrg   unsigned nr_storage_samples:8;
57101e04c3fSmrg
57201e04c3fSmrg   unsigned usage:8;         /**< PIPE_USAGE_x (not a bitmask) */
5733464ebd5Sriastradh   unsigned bind;            /**< bitmask of PIPE_BIND_x */
5743464ebd5Sriastradh   unsigned flags;           /**< bitmask of PIPE_RESOURCE_FLAG_x */
57501e04c3fSmrg
57601e04c3fSmrg   /**
57701e04c3fSmrg    * For planar images, ie. YUV EGLImage external, etc, pointer to the
57801e04c3fSmrg    * next plane.
57901e04c3fSmrg    */
58001e04c3fSmrg   struct pipe_resource *next;
58101e04c3fSmrg   /* The screen pointer should be last for optimal structure packing. */
58201e04c3fSmrg   struct pipe_screen *screen; /**< screen that this texture belongs to */
5833464ebd5Sriastradh};
5844a49301eSmrg
5857ec681f3Smrg/**
5867ec681f3Smrg * Opaque object used for separate resource/memory allocations.
5877ec681f3Smrg */
5887ec681f3Smrgstruct pipe_memory_allocation;
5893464ebd5Sriastradh
5903464ebd5Sriastradh/**
5913464ebd5Sriastradh * Transfer object.  For data transfer to/from a resource.
5923464ebd5Sriastradh */
5933464ebd5Sriastradhstruct pipe_transfer
5943464ebd5Sriastradh{
5953464ebd5Sriastradh   struct pipe_resource *resource; /**< resource to transfer to/from  */
5967ec681f3Smrg   enum pipe_map_flags usage:24;
5977ec681f3Smrg   unsigned level:8;               /**< texture mipmap level */
5983464ebd5Sriastradh   struct pipe_box box;            /**< region of the resource to access */
5993464ebd5Sriastradh   unsigned stride;                /**< row stride in bytes */
6003464ebd5Sriastradh   unsigned layer_stride;          /**< image/layer stride in bytes */
6017ec681f3Smrg
6027ec681f3Smrg   /* Offset into a driver-internal staging buffer to make use of unused
6037ec681f3Smrg    * padding in this structure.
6047ec681f3Smrg    */
6057ec681f3Smrg   unsigned offset;
6063464ebd5Sriastradh};
6073464ebd5Sriastradh
6083464ebd5Sriastradh
6094a49301eSmrg/**
6104a49301eSmrg * A vertex buffer.  Typically, all the vertex data/attributes for
6114a49301eSmrg * drawing something will be in one buffer.  But it's also possible, for
6124a49301eSmrg * example, to put colors in one buffer and texcoords in another.
6134a49301eSmrg */
6144a49301eSmrgstruct pipe_vertex_buffer
6154a49301eSmrg{
61601e04c3fSmrg   uint16_t stride;    /**< stride to same attrib in next vertex, in bytes */
61701e04c3fSmrg   bool is_user_buffer;
6184a49301eSmrg   unsigned buffer_offset;  /**< offset to start of data in buffer, in bytes */
61901e04c3fSmrg
62001e04c3fSmrg   union {
62101e04c3fSmrg      struct pipe_resource *resource;  /**< the actual buffer */
62201e04c3fSmrg      const void *user;  /**< pointer to a user buffer */
62301e04c3fSmrg   } buffer;
624af69d88dSmrg};
625af69d88dSmrg
626af69d88dSmrg
627af69d88dSmrg/**
628af69d88dSmrg * A constant buffer.  A subrange of an existing buffer can be set
629af69d88dSmrg * as a constant buffer.
630af69d88dSmrg */
63101e04c3fSmrgstruct pipe_constant_buffer
63201e04c3fSmrg{
633af69d88dSmrg   struct pipe_resource *buffer; /**< the actual buffer */
634af69d88dSmrg   unsigned buffer_offset; /**< offset to start of data in buffer, in bytes */
635af69d88dSmrg   unsigned buffer_size;   /**< how much data can be read in shader */
636af69d88dSmrg   const void *user_buffer;  /**< pointer to a user buffer if buffer == NULL */
637af69d88dSmrg};
638af69d88dSmrg
639af69d88dSmrg
64001e04c3fSmrg/**
64101e04c3fSmrg * An untyped shader buffer supporting loads, stores, and atomics.
64201e04c3fSmrg */
64301e04c3fSmrgstruct pipe_shader_buffer {
64401e04c3fSmrg   struct pipe_resource *buffer; /**< the actual buffer */
64501e04c3fSmrg   unsigned buffer_offset; /**< offset to start of data in buffer, in bytes */
64601e04c3fSmrg   unsigned buffer_size;   /**< how much data can be read in shader */
64701e04c3fSmrg};
64801e04c3fSmrg
64901e04c3fSmrg
650af69d88dSmrg/**
651af69d88dSmrg * A stream output target. The structure specifies the range vertices can
652af69d88dSmrg * be written to.
653af69d88dSmrg *
654af69d88dSmrg * In addition to that, the structure should internally maintain the offset
655af69d88dSmrg * into the buffer, which should be incremented everytime something is written
656af69d88dSmrg * (appended) to it. The internal offset is buffer_offset + how many bytes
657af69d88dSmrg * have been written. The internal offset can be stored on the device
658af69d88dSmrg * and the CPU actually doesn't have to query it.
659af69d88dSmrg *
660af69d88dSmrg * Note that the buffer_size variable is actually specifying the available
66101e04c3fSmrg * space in the buffer, not the size of the attached buffer.
66201e04c3fSmrg * In other words in majority of cases buffer_size would simply be
663af69d88dSmrg * 'buffer->width0 - buffer_offset', so buffer_size refers to the size
664af69d88dSmrg * of the buffer left, after accounting for buffer offset, for stream output
665af69d88dSmrg * to write to.
666af69d88dSmrg *
667af69d88dSmrg * Use PIPE_QUERY_SO_STATISTICS to know how many primitives have
668af69d88dSmrg * actually been written.
669af69d88dSmrg */
670af69d88dSmrgstruct pipe_stream_output_target
671af69d88dSmrg{
672af69d88dSmrg   struct pipe_reference reference;
673af69d88dSmrg   struct pipe_resource *buffer; /**< the output buffer */
674af69d88dSmrg   struct pipe_context *context; /**< context this SO target belongs to */
675af69d88dSmrg
676af69d88dSmrg   unsigned buffer_offset;  /**< offset where data should be written, in bytes */
677af69d88dSmrg   unsigned buffer_size;    /**< how much data is allowed to be written */
6784a49301eSmrg};
6794a49301eSmrg
6804a49301eSmrg
6814a49301eSmrg/**
6824a49301eSmrg * Information to describe a vertex attribute (position, color, etc)
6834a49301eSmrg */
6844a49301eSmrgstruct pipe_vertex_element
6854a49301eSmrg{
6864a49301eSmrg   /** Offset of this attribute, in bytes, from the start of the vertex */
6877ec681f3Smrg   uint16_t src_offset;
68801e04c3fSmrg
68901e04c3fSmrg   /** Which vertex_buffer (as given to pipe->set_vertex_buffer()) does
69001e04c3fSmrg    * this attribute live in?
69101e04c3fSmrg    */
6927ec681f3Smrg   uint8_t vertex_buffer_index:7;
6937ec681f3Smrg
6947ec681f3Smrg   /**
6957ec681f3Smrg    * Whether this element refers to a dual-slot vertex shader input.
6967ec681f3Smrg    * The purpose of this field is to do dual-slot lowering when the CSO is
6977ec681f3Smrg    * created instead of during every state change.
6987ec681f3Smrg    *
6997ec681f3Smrg    * It's lowered by util_lower_uint64_vertex_elements.
7007ec681f3Smrg    */
7017ec681f3Smrg   bool dual_slot:1;
70201e04c3fSmrg
7037ec681f3Smrg   /**
7047ec681f3Smrg    * This has only 8 bits because all vertex formats should be <= 255.
7057ec681f3Smrg    */
7067ec681f3Smrg   uint8_t src_format; /* low 8 bits of enum pipe_format. */
7074a49301eSmrg
708cdc920a0Smrg   /** Instance data rate divisor. 0 means this is per-vertex data,
709cdc920a0Smrg    *  n means per-instance data used for n consecutive instances (n > 0).
710cdc920a0Smrg    */
711cdc920a0Smrg   unsigned instance_divisor;
7123464ebd5Sriastradh};
7133464ebd5Sriastradh
7147ec681f3Smrg/**
7157ec681f3Smrg * Opaque refcounted constant state object encapsulating a vertex buffer,
7167ec681f3Smrg * index buffer, and vertex elements. Used by display lists to bind those
7177ec681f3Smrg * states and pass buffer references quickly.
7187ec681f3Smrg *
7197ec681f3Smrg * The state contains 1 index buffer, 0 or 1 vertex buffer, and 0 or more
7207ec681f3Smrg * vertex elements.
7217ec681f3Smrg *
7227ec681f3Smrg * Constraints on the buffers to get the fastest codepath:
7237ec681f3Smrg * - All buffer contents are considered immutable and read-only after
7247ec681f3Smrg *   initialization. This implies the following things.
7257ec681f3Smrg * - No place is required to track whether these buffers are busy.
7267ec681f3Smrg * - All CPU mappings of these buffers can be forced to UNSYNCHRONIZED by
7277ec681f3Smrg *   both drivers and common code unconditionally.
7287ec681f3Smrg * - Buffer invalidation can be skipped by both drivers and common code
7297ec681f3Smrg *   unconditionally.
7307ec681f3Smrg */
7317ec681f3Smrgstruct pipe_vertex_state {
7327ec681f3Smrg   struct pipe_reference reference;
7337ec681f3Smrg   struct pipe_screen *screen;
7347ec681f3Smrg
7357ec681f3Smrg   /* The following structure is used as a key for util_vertex_state_cache
7367ec681f3Smrg    * to deduplicate identical state objects and thus enable more
7377ec681f3Smrg    * opportunities for draw merging.
7387ec681f3Smrg    */
7397ec681f3Smrg   struct {
7407ec681f3Smrg      struct pipe_resource *indexbuf;
7417ec681f3Smrg      struct pipe_vertex_buffer vbuffer;
7427ec681f3Smrg      unsigned num_elements;
7437ec681f3Smrg      struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
7447ec681f3Smrg      uint32_t full_velem_mask;
7457ec681f3Smrg   } input;
7467ec681f3Smrg};
7473464ebd5Sriastradh
74801e04c3fSmrgstruct pipe_draw_indirect_info
7493464ebd5Sriastradh{
75001e04c3fSmrg   unsigned offset; /**< must be 4 byte aligned */
75101e04c3fSmrg   unsigned stride; /**< must be 4 byte aligned */
75201e04c3fSmrg   unsigned draw_count; /**< number of indirect draws */
75301e04c3fSmrg   unsigned indirect_draw_count_offset; /**< must be 4 byte aligned */
75401e04c3fSmrg
75501e04c3fSmrg   /* Indirect draw parameters resource is laid out as follows:
75601e04c3fSmrg    *
75701e04c3fSmrg    * if using indexed drawing:
75801e04c3fSmrg    *  struct {
75901e04c3fSmrg    *     uint32_t count;
76001e04c3fSmrg    *     uint32_t instance_count;
76101e04c3fSmrg    *     uint32_t start;
76201e04c3fSmrg    *     int32_t index_bias;
76301e04c3fSmrg    *     uint32_t start_instance;
76401e04c3fSmrg    *  };
76501e04c3fSmrg    * otherwise:
76601e04c3fSmrg    *  struct {
76701e04c3fSmrg    *     uint32_t count;
76801e04c3fSmrg    *     uint32_t instance_count;
76901e04c3fSmrg    *     uint32_t start;
77001e04c3fSmrg    *     uint32_t start_instance;
77101e04c3fSmrg    *  };
7727ec681f3Smrg    *
7737ec681f3Smrg    * If NULL, count_from_stream_output != NULL.
77401e04c3fSmrg    */
77501e04c3fSmrg   struct pipe_resource *buffer;
77601e04c3fSmrg
77701e04c3fSmrg   /* Indirect draw count resource: If not NULL, contains a 32-bit value which
77801e04c3fSmrg    * is to be used as the real draw_count.
77901e04c3fSmrg    */
78001e04c3fSmrg   struct pipe_resource *indirect_draw_count;
7817ec681f3Smrg
7827ec681f3Smrg   /**
7837ec681f3Smrg    * Stream output target. If not NULL, it's used to provide the 'count'
7847ec681f3Smrg    * parameter based on the number vertices captured by the stream output
7857ec681f3Smrg    * stage. (or generally, based on the number of bytes captured)
7867ec681f3Smrg    *
7877ec681f3Smrg    * Only 'mode', 'start_instance', and 'instance_count' are taken into
7887ec681f3Smrg    * account, all the other variables from pipe_draw_info are ignored.
7897ec681f3Smrg    *
7907ec681f3Smrg    * 'start' is implicitly 0 and 'count' is set as discussed above.
7917ec681f3Smrg    * The draw command is non-indexed.
7927ec681f3Smrg    *
7937ec681f3Smrg    * Note that this only provides the count. The vertex buffers must
7947ec681f3Smrg    * be set via set_vertex_buffers manually.
7957ec681f3Smrg    */
7967ec681f3Smrg   struct pipe_stream_output_target *count_from_stream_output;
7977ec681f3Smrg};
7987ec681f3Smrg
7997ec681f3Smrgstruct pipe_draw_start_count_bias {
8007ec681f3Smrg   unsigned start;
8017ec681f3Smrg   unsigned count;
8027ec681f3Smrg   int index_bias; /**< a bias to be added to each index */
8033464ebd5Sriastradh};
8043464ebd5Sriastradh
8057ec681f3Smrg/**
8067ec681f3Smrg * Draw vertex state description. It's translated to pipe_draw_info as follows:
8077ec681f3Smrg * - mode comes from this structure
8087ec681f3Smrg * - index_size is 4
8097ec681f3Smrg * - instance_count is 1
8107ec681f3Smrg * - index.resource comes from pipe_vertex_state
8117ec681f3Smrg * - everything else is 0
8127ec681f3Smrg */
8137ec681f3Smrgstruct pipe_draw_vertex_state_info {
8147ec681f3Smrg#if defined(__GNUC__)
8157ec681f3Smrg   /* sizeof(mode) == 1 because it's a packed enum. */
8167ec681f3Smrg   enum pipe_prim_type mode;  /**< the mode of the primitive */
8177ec681f3Smrg#else
8187ec681f3Smrg   /* sizeof(mode) == 1 is required by draw merging in u_threaded_context. */
8197ec681f3Smrg   uint8_t mode;              /**< the mode of the primitive */
8207ec681f3Smrg#endif
8217ec681f3Smrg   bool take_vertex_state_ownership; /**< for skipping reference counting */
8227ec681f3Smrg};
8233464ebd5Sriastradh
8243464ebd5Sriastradh/**
8253464ebd5Sriastradh * Information to describe a draw_vbo call.
8263464ebd5Sriastradh */
8273464ebd5Sriastradhstruct pipe_draw_info
8283464ebd5Sriastradh{
8297ec681f3Smrg#if defined(__GNUC__)
8307ec681f3Smrg   /* sizeof(mode) == 1 because it's a packed enum. */
8317ec681f3Smrg   enum pipe_prim_type mode;  /**< the mode of the primitive */
8327ec681f3Smrg#else
8337ec681f3Smrg   /* sizeof(mode) == 1 is required by draw merging in u_threaded_context. */
8347ec681f3Smrg   uint8_t mode;              /**< the mode of the primitive */
8357ec681f3Smrg#endif
8367ec681f3Smrg   uint8_t index_size;        /**< if 0, the draw is not indexed. */
8377ec681f3Smrg   uint8_t view_mask;         /**< mask of multiviews for this draw */
8387ec681f3Smrg   bool primitive_restart:1;
8397ec681f3Smrg   bool has_user_indices:1;   /**< if true, use index.user_buffer */
8407ec681f3Smrg   bool index_bounds_valid:1; /**< whether min_index and max_index are valid;
8417ec681f3Smrg                                   they're always invalid if index_size == 0 */
8427ec681f3Smrg   bool increment_draw_id:1;  /**< whether drawid increments for direct draws */
8437ec681f3Smrg   bool take_index_buffer_ownership:1; /**< callee inherits caller's refcount
8447ec681f3Smrg         (no need to reference indexbuf, but still needs to unreference it) */
8457ec681f3Smrg   bool index_bias_varies:1;   /**< true if index_bias varies between draws */
8467ec681f3Smrg   uint8_t _pad:2;
8473464ebd5Sriastradh
8483464ebd5Sriastradh   unsigned start_instance; /**< first instance id */
8493464ebd5Sriastradh   unsigned instance_count; /**< number of instances */
8503464ebd5Sriastradh
8513464ebd5Sriastradh   /**
8523464ebd5Sriastradh    * Primitive restart enable/index (only applies to indexed drawing)
8533464ebd5Sriastradh    */
8543464ebd5Sriastradh   unsigned restart_index;
855af69d88dSmrg
8567ec681f3Smrg   /* Pointers must be placed appropriately for optimal structure packing on
8577ec681f3Smrg    * 64-bit CPUs.
8587ec681f3Smrg    */
85901e04c3fSmrg
86001e04c3fSmrg   /**
86101e04c3fSmrg    * An index buffer.  When an index buffer is bound, all indices to vertices
86201e04c3fSmrg    * will be looked up from the buffer.
86301e04c3fSmrg    *
86401e04c3fSmrg    * If has_user_indices, use index.user, else use index.resource.
86501e04c3fSmrg    */
86601e04c3fSmrg   union {
86701e04c3fSmrg      struct pipe_resource *resource;  /**< real buffer */
8687ec681f3Smrg      struct gl_buffer_object *gl_bo; /**< for the GL frontend, not passed to drivers */
86901e04c3fSmrg      const void *user;  /**< pointer to a user buffer */
87001e04c3fSmrg   } index;
87101e04c3fSmrg
8727ec681f3Smrg   /* These must be last for better packing in u_threaded_context. */
8737ec681f3Smrg   unsigned min_index; /**< the min index */
8747ec681f3Smrg   unsigned max_index; /**< the max index */
875af69d88dSmrg};
876af69d88dSmrg
877af69d88dSmrg
878af69d88dSmrg/**
879af69d88dSmrg * Information to describe a blit call.
880af69d88dSmrg */
881af69d88dSmrgstruct pipe_blit_info
882af69d88dSmrg{
883af69d88dSmrg   struct {
884af69d88dSmrg      struct pipe_resource *resource;
885af69d88dSmrg      unsigned level;
886af69d88dSmrg      struct pipe_box box; /**< negative width, height only legal for src */
887af69d88dSmrg      /* For pipe_surface-like format casting: */
888af69d88dSmrg      enum pipe_format format; /**< must be supported for sampling (src)
889af69d88dSmrg                               or rendering (dst), ZS is always supported */
890af69d88dSmrg   } dst, src;
891af69d88dSmrg
892af69d88dSmrg   unsigned mask; /**< bitmask of PIPE_MASK_R/G/B/A/Z/S */
893af69d88dSmrg   unsigned filter; /**< PIPE_TEX_FILTER_* */
8947ec681f3Smrg   bool sample0_only;
8957ec681f3Smrg   bool scissor_enable;
896af69d88dSmrg   struct pipe_scissor_state scissor;
897af69d88dSmrg
89801e04c3fSmrg   /* Window rectangles can either be inclusive or exclusive. */
8997ec681f3Smrg   bool window_rectangle_include;
90001e04c3fSmrg   unsigned num_window_rectangles;
90101e04c3fSmrg   struct pipe_scissor_state window_rectangles[PIPE_MAX_WINDOW_RECTANGLES];
90201e04c3fSmrg
9037ec681f3Smrg   bool render_condition_enable; /**< whether the blit should honor the
9047ec681f3Smrg                                 current render condition */
9057ec681f3Smrg   bool alpha_blend; /* dst.rgb = src.rgb * src.a + dst.rgb * (1 - src.a) */
9067ec681f3Smrg   bool is_dri_blit_image;
9074a49301eSmrg};
9084a49301eSmrg
90901e04c3fSmrg/**
91001e04c3fSmrg * Information to describe a launch_grid call.
91101e04c3fSmrg */
91201e04c3fSmrgstruct pipe_grid_info
91301e04c3fSmrg{
91401e04c3fSmrg   /**
91501e04c3fSmrg    * For drivers that use PIPE_SHADER_IR_NATIVE as their prefered IR, this
91601e04c3fSmrg    * value will be the index of the kernel in the opencl.kernels metadata
91701e04c3fSmrg    * list.
91801e04c3fSmrg    */
91901e04c3fSmrg   uint32_t pc;
92001e04c3fSmrg
92101e04c3fSmrg   /**
92201e04c3fSmrg    * Will be used to initialize the INPUT resource, and it should point to a
92301e04c3fSmrg    * buffer of at least pipe_compute_state::req_input_mem bytes.
92401e04c3fSmrg    */
92501e04c3fSmrg   void *input;
92601e04c3fSmrg
92701e04c3fSmrg   /**
92801e04c3fSmrg    * Grid number of dimensions, 1-3, e.g. the work_dim parameter passed to
92901e04c3fSmrg    * clEnqueueNDRangeKernel. Note block[] and grid[] must be padded with
93001e04c3fSmrg    * 1 for non-used dimensions.
93101e04c3fSmrg    */
93201e04c3fSmrg   uint work_dim;
93301e04c3fSmrg
93401e04c3fSmrg   /**
93501e04c3fSmrg    * Determine the layout of the working block (in thread units) to be used.
93601e04c3fSmrg    */
93701e04c3fSmrg   uint block[3];
93801e04c3fSmrg
9399f464c52Smaya   /**
9409f464c52Smaya    * last_block allows disabling threads at the farthermost grid boundary.
9419f464c52Smaya    * Full blocks as specified by "block" are launched, but the threads
9429f464c52Smaya    * outside of "last_block" dimensions are disabled.
9439f464c52Smaya    *
9449f464c52Smaya    * If a block touches the grid boundary in the i-th axis, threads with
9459f464c52Smaya    * THREAD_ID[i] >= last_block[i] are disabled.
9469f464c52Smaya    *
9479f464c52Smaya    * If last_block[i] is 0, it has the same behavior as last_block[i] = block[i],
9489f464c52Smaya    * meaning no effect.
9499f464c52Smaya    *
9509f464c52Smaya    * It's equivalent to doing this at the beginning of the compute shader:
9519f464c52Smaya    *
9529f464c52Smaya    *   for (i = 0; i < 3; i++) {
9539f464c52Smaya    *      if (block_id[i] == grid[i] - 1 &&
9549f464c52Smaya    *          last_block[i] && thread_id[i] >= last_block[i])
9559f464c52Smaya    *         return;
9569f464c52Smaya    *   }
9579f464c52Smaya    */
9589f464c52Smaya   uint last_block[3];
9599f464c52Smaya
96001e04c3fSmrg   /**
96101e04c3fSmrg    * Determine the layout of the grid (in block units) to be used.
96201e04c3fSmrg    */
96301e04c3fSmrg   uint grid[3];
96401e04c3fSmrg
9657ec681f3Smrg   /**
9667ec681f3Smrg    * Base offsets to launch grids from
9677ec681f3Smrg    */
9687ec681f3Smrg   uint grid_base[3];
9697ec681f3Smrg
97001e04c3fSmrg   /* Indirect compute parameters resource: If not NULL, block sizes are taken
97101e04c3fSmrg    * from this buffer instead, which is laid out as follows:
97201e04c3fSmrg    *
97301e04c3fSmrg    *  struct {
97401e04c3fSmrg    *     uint32_t num_blocks_x;
97501e04c3fSmrg    *     uint32_t num_blocks_y;
97601e04c3fSmrg    *     uint32_t num_blocks_z;
97701e04c3fSmrg    *  };
97801e04c3fSmrg    */
97901e04c3fSmrg   struct pipe_resource *indirect;
98001e04c3fSmrg   unsigned indirect_offset; /**< must be 4 byte aligned */
98101e04c3fSmrg};
9824a49301eSmrg
983af69d88dSmrg/**
9847ec681f3Smrg * Structure used as a header for serialized compute programs.
985af69d88dSmrg */
9867ec681f3Smrgstruct pipe_binary_program_header
987af69d88dSmrg{
988af69d88dSmrg   uint32_t num_bytes; /**< Number of bytes in the LLVM bytecode program. */
9897ec681f3Smrg   char blob[];
990af69d88dSmrg};
991af69d88dSmrg
992af69d88dSmrgstruct pipe_compute_state
993af69d88dSmrg{
99401e04c3fSmrg   enum pipe_shader_ir ir_type; /**< IR type contained in prog. */
995af69d88dSmrg   const void *prog; /**< Compute program to be executed. */
996af69d88dSmrg   unsigned req_local_mem; /**< Required size of the LOCAL resource. */
997af69d88dSmrg   unsigned req_private_mem; /**< Required size of the PRIVATE resource. */
998af69d88dSmrg   unsigned req_input_mem; /**< Required size of the INPUT resource. */
999af69d88dSmrg};
1000af69d88dSmrg
100101e04c3fSmrg/**
100201e04c3fSmrg * Structure that contains a callback for debug messages from the driver back
10037ec681f3Smrg * to the gallium frontend.
100401e04c3fSmrg */
100501e04c3fSmrgstruct pipe_debug_callback
100601e04c3fSmrg{
100701e04c3fSmrg   /**
100801e04c3fSmrg    * When set to \c true, the callback may be called asynchronously from a
100901e04c3fSmrg    * driver-created thread.
101001e04c3fSmrg    */
101101e04c3fSmrg   bool async;
101201e04c3fSmrg
101301e04c3fSmrg   /**
101401e04c3fSmrg    * Callback for the driver to report debug/performance/etc information back
10157ec681f3Smrg    * to the gallium frontend.
101601e04c3fSmrg    *
101701e04c3fSmrg    * \param data       user-supplied data pointer
101801e04c3fSmrg    * \param id         message type identifier, if pointed value is 0, then a
101901e04c3fSmrg    *                   new id is assigned
102001e04c3fSmrg    * \param type       PIPE_DEBUG_TYPE_*
102101e04c3fSmrg    * \param format     printf-style format string
102201e04c3fSmrg    * \param args       args for format string
102301e04c3fSmrg    */
102401e04c3fSmrg   void (*debug_message)(void *data,
102501e04c3fSmrg                         unsigned *id,
102601e04c3fSmrg                         enum pipe_debug_type type,
102701e04c3fSmrg                         const char *fmt,
102801e04c3fSmrg                         va_list args);
102901e04c3fSmrg   void *data;
103001e04c3fSmrg};
103101e04c3fSmrg
103201e04c3fSmrg/**
103301e04c3fSmrg * Structure that contains a callback for device reset messages from the driver
10347ec681f3Smrg * back to the gallium frontend.
103501e04c3fSmrg *
103601e04c3fSmrg * The callback must not be called from driver-created threads.
103701e04c3fSmrg */
103801e04c3fSmrgstruct pipe_device_reset_callback
103901e04c3fSmrg{
104001e04c3fSmrg   /**
104101e04c3fSmrg    * Callback for the driver to report when a device reset is detected.
104201e04c3fSmrg    *
104301e04c3fSmrg    * \param data   user-supplied data pointer
104401e04c3fSmrg    * \param status PIPE_*_RESET
104501e04c3fSmrg    */
104601e04c3fSmrg   void (*reset)(void *data, enum pipe_reset_status status);
104701e04c3fSmrg
104801e04c3fSmrg   void *data;
104901e04c3fSmrg};
105001e04c3fSmrg
105101e04c3fSmrg/**
105201e04c3fSmrg * Information about memory usage. All sizes are in kilobytes.
105301e04c3fSmrg */
105401e04c3fSmrgstruct pipe_memory_info
105501e04c3fSmrg{
105601e04c3fSmrg   unsigned total_device_memory; /**< size of device memory, e.g. VRAM */
105701e04c3fSmrg   unsigned avail_device_memory; /**< free device memory at the moment */
105801e04c3fSmrg   unsigned total_staging_memory; /**< size of staging memory, e.g. GART */
105901e04c3fSmrg   unsigned avail_staging_memory; /**< free staging memory at the moment */
106001e04c3fSmrg   unsigned device_memory_evicted; /**< size of memory evicted (monotonic counter) */
106101e04c3fSmrg   unsigned nr_device_memory_evictions; /**< # of evictions (monotonic counter) */
106201e04c3fSmrg};
106301e04c3fSmrg
106401e04c3fSmrg/**
106501e04c3fSmrg * Structure that contains information about external memory
106601e04c3fSmrg */
106701e04c3fSmrgstruct pipe_memory_object
106801e04c3fSmrg{
106901e04c3fSmrg   bool dedicated;
107001e04c3fSmrg};
107101e04c3fSmrg
10724a49301eSmrg#ifdef __cplusplus
10734a49301eSmrg}
10744a49301eSmrg#endif
107501e04c3fSmrg
10764a49301eSmrg#endif
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