1af69d88dSmrg/* Test sRGB texturing. 2af69d88dSmrg */ 3af69d88dSmrg 4af69d88dSmrg#include "graw_util.h" 5af69d88dSmrg 6af69d88dSmrg 7af69d88dSmrgstatic const int WIDTH = 600; 8af69d88dSmrgstatic const int HEIGHT = 300; 9af69d88dSmrg 10af69d88dSmrgstatic struct graw_info info; 11af69d88dSmrg 12af69d88dSmrgstatic struct pipe_resource *texture; 13af69d88dSmrgstatic struct pipe_sampler_view *linear_sv, *srgb_sv; 14af69d88dSmrg 15af69d88dSmrg 16af69d88dSmrgstruct vertex { 17af69d88dSmrg float position[4]; 18af69d88dSmrg float color[4]; 19af69d88dSmrg}; 20af69d88dSmrg 21af69d88dSmrgstatic struct vertex vertices1[] = 22af69d88dSmrg{ 23af69d88dSmrg { { -0.1, -0.9, 0.0, 1.0 }, 24af69d88dSmrg { 1, 1, 0, 1 } }, 25af69d88dSmrg 26af69d88dSmrg { { -0.1, 0.9, 0.0, 1.0 }, 27af69d88dSmrg { 1, 0, 0, 1 } }, 28af69d88dSmrg 29af69d88dSmrg { {-0.9, 0.9, 0.0, 1.0 }, 30af69d88dSmrg { 0, 0, 0, 1 } }, 31af69d88dSmrg 32af69d88dSmrg { {-0.9, -0.9, 0.0, 1.0 }, 33af69d88dSmrg { 0, 1, 0, 1 } }, 34af69d88dSmrg}; 35af69d88dSmrg 36af69d88dSmrg 37af69d88dSmrgstatic struct vertex vertices2[] = 38af69d88dSmrg{ 39af69d88dSmrg { { 0.9, -0.9, 0.0, 1.0 }, 40af69d88dSmrg { 1, 1, 0, 1 } }, 41af69d88dSmrg 42af69d88dSmrg { { 0.9, 0.9, 0.0, 1.0 }, 43af69d88dSmrg { 1, 0, 0, 1 } }, 44af69d88dSmrg 45af69d88dSmrg { { 0.1, 0.9, 0.0, 1.0 }, 46af69d88dSmrg { 0, 0, 0, 1 } }, 47af69d88dSmrg 48af69d88dSmrg { { 0.1, -0.9, 0.0, 1.0 }, 49af69d88dSmrg { 0, 1, 0, 1 } }, 50af69d88dSmrg}; 51af69d88dSmrg 52af69d88dSmrg 53af69d88dSmrg 54af69d88dSmrg 55af69d88dSmrgstatic void 56af69d88dSmrgset_vertices(struct vertex *verts, unsigned num_verts) 57af69d88dSmrg{ 58af69d88dSmrg struct pipe_vertex_element ve[2]; 59af69d88dSmrg struct pipe_vertex_buffer vbuf; 60af69d88dSmrg void *handle; 61af69d88dSmrg 62af69d88dSmrg memset(ve, 0, sizeof ve); 63af69d88dSmrg 64af69d88dSmrg ve[0].src_offset = Offset(struct vertex, position); 65af69d88dSmrg ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; 66af69d88dSmrg ve[1].src_offset = Offset(struct vertex, color); 67af69d88dSmrg ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; 68af69d88dSmrg 69af69d88dSmrg handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve); 70af69d88dSmrg info.ctx->bind_vertex_elements_state(info.ctx, handle); 71af69d88dSmrg 72af69d88dSmrg memset(&vbuf, 0, sizeof vbuf); 73af69d88dSmrg 74af69d88dSmrg vbuf.stride = sizeof(struct vertex); 75af69d88dSmrg vbuf.buffer_offset = 0; 7601e04c3fSmrg vbuf.buffer.resource = pipe_buffer_create_with_data(info.ctx, 77af69d88dSmrg PIPE_BIND_VERTEX_BUFFER, 78af69d88dSmrg PIPE_USAGE_DEFAULT, 79af69d88dSmrg num_verts * sizeof(struct vertex), 80af69d88dSmrg verts); 81af69d88dSmrg 827ec681f3Smrg info.ctx->set_vertex_buffers(info.ctx, 0, 1, 0, false, &vbuf); 83af69d88dSmrg} 84af69d88dSmrg 85af69d88dSmrgstatic void set_vertex_shader( void ) 86af69d88dSmrg{ 87af69d88dSmrg void *handle; 88af69d88dSmrg const char *text = 89af69d88dSmrg "VERT\n" 90af69d88dSmrg "DCL IN[0]\n" 91af69d88dSmrg "DCL IN[1]\n" 92af69d88dSmrg "DCL OUT[0], POSITION\n" 93af69d88dSmrg "DCL OUT[1], GENERIC[0]\n" 94af69d88dSmrg " 0: MOV OUT[1], IN[1]\n" 95af69d88dSmrg " 1: MOV OUT[0], IN[0]\n" 96af69d88dSmrg " 2: END\n"; 97af69d88dSmrg 98af69d88dSmrg handle = graw_parse_vertex_shader(info.ctx, text); 99af69d88dSmrg info.ctx->bind_vs_state(info.ctx, handle); 100af69d88dSmrg} 101af69d88dSmrg 102af69d88dSmrgstatic void set_fragment_shader( void ) 103af69d88dSmrg{ 104af69d88dSmrg void *handle; 105af69d88dSmrg const char *text = 106af69d88dSmrg "FRAG\n" 107af69d88dSmrg "DCL IN[0], GENERIC[0], PERSPECTIVE\n" 108af69d88dSmrg "DCL OUT[0], COLOR\n" 109af69d88dSmrg "DCL TEMP[0]\n" 110af69d88dSmrg "DCL SAMP[0]\n" 11101e04c3fSmrg "DCL SVIEW[0], 2D, FLOAT\n" 112af69d88dSmrg " 0: TXP TEMP[0], IN[0], SAMP[0], 2D\n" 113af69d88dSmrg " 1: MOV OUT[0], TEMP[0]\n" 114af69d88dSmrg " 2: END\n"; 115af69d88dSmrg 116af69d88dSmrg handle = graw_parse_fragment_shader(info.ctx, text); 117af69d88dSmrg info.ctx->bind_fs_state(info.ctx, handle); 118af69d88dSmrg} 119af69d88dSmrg 120af69d88dSmrg 121af69d88dSmrgstatic void draw( void ) 122af69d88dSmrg{ 123af69d88dSmrg union pipe_color_union clear_color; 124af69d88dSmrg 125af69d88dSmrg clear_color.f[0] = 0.5; 126af69d88dSmrg clear_color.f[1] = 0.5; 127af69d88dSmrg clear_color.f[2] = 0.5; 128af69d88dSmrg clear_color.f[3] = 1.0; 129af69d88dSmrg 1307ec681f3Smrg info.ctx->clear(info.ctx, PIPE_CLEAR_COLOR, NULL, &clear_color, 0, 0); 131af69d88dSmrg 1327ec681f3Smrg info.ctx->set_sampler_views(info.ctx, PIPE_SHADER_FRAGMENT, 0, 1, 0, false, &linear_sv); 133af69d88dSmrg set_vertices(vertices1, 4); 134af69d88dSmrg util_draw_arrays(info.ctx, PIPE_PRIM_QUADS, 0, 4); 135af69d88dSmrg 1367ec681f3Smrg info.ctx->set_sampler_views(info.ctx, PIPE_SHADER_FRAGMENT, 0, 1, 0, false, &srgb_sv); 137af69d88dSmrg set_vertices(vertices2, 4); 138af69d88dSmrg util_draw_arrays(info.ctx, PIPE_PRIM_QUADS, 0, 4); 139af69d88dSmrg 140af69d88dSmrg info.ctx->flush(info.ctx, NULL, 0); 141af69d88dSmrg 142af69d88dSmrg graw_util_flush_front(&info); 143af69d88dSmrg} 144af69d88dSmrg 145af69d88dSmrg 146af69d88dSmrgstatic void init_tex( void ) 147af69d88dSmrg{ 148af69d88dSmrg#define SIZE 64 149af69d88dSmrg ubyte tex2d[SIZE][SIZE][4]; 150af69d88dSmrg int s, t; 151af69d88dSmrg 152af69d88dSmrg for (s = 0; s < SIZE; s++) { 153af69d88dSmrg for (t = 0; t < SIZE; t++) { 154af69d88dSmrg tex2d[t][s][0] = 0; 155af69d88dSmrg tex2d[t][s][1] = s * 255 / SIZE; 156af69d88dSmrg tex2d[t][s][2] = t * 255 / SIZE; 157af69d88dSmrg tex2d[t][s][3] = 255; 158af69d88dSmrg } 159af69d88dSmrg } 160af69d88dSmrg 161af69d88dSmrg texture = graw_util_create_tex2d(&info, SIZE, SIZE, 162af69d88dSmrg PIPE_FORMAT_B8G8R8A8_UNORM, tex2d); 163af69d88dSmrg 164af69d88dSmrg { 165af69d88dSmrg void *sampler; 166af69d88dSmrg sampler = graw_util_create_simple_sampler(&info, 167af69d88dSmrg PIPE_TEX_WRAP_REPEAT, 168af69d88dSmrg PIPE_TEX_FILTER_NEAREST); 169af69d88dSmrg info.ctx->bind_sampler_states(info.ctx, PIPE_SHADER_FRAGMENT, 170af69d88dSmrg 0, 1, &sampler); 171af69d88dSmrg } 172af69d88dSmrg 173af69d88dSmrg /* linear sampler view */ 174af69d88dSmrg { 175af69d88dSmrg struct pipe_sampler_view sv_temp; 176af69d88dSmrg memset(&sv_temp, 0, sizeof sv_temp); 177af69d88dSmrg sv_temp.format = PIPE_FORMAT_B8G8R8A8_UNORM; 178af69d88dSmrg sv_temp.texture = texture; 17901e04c3fSmrg sv_temp.swizzle_r = PIPE_SWIZZLE_X; 18001e04c3fSmrg sv_temp.swizzle_g = PIPE_SWIZZLE_Y; 18101e04c3fSmrg sv_temp.swizzle_b = PIPE_SWIZZLE_Z; 18201e04c3fSmrg sv_temp.swizzle_a = PIPE_SWIZZLE_W; 183af69d88dSmrg linear_sv = info.ctx->create_sampler_view(info.ctx, texture, &sv_temp); 184af69d88dSmrg if (linear_sv == NULL) 185af69d88dSmrg exit(0); 186af69d88dSmrg } 187af69d88dSmrg 188af69d88dSmrg /* srgb sampler view */ 189af69d88dSmrg { 190af69d88dSmrg struct pipe_sampler_view sv_temp; 191af69d88dSmrg memset(&sv_temp, 0, sizeof sv_temp); 192af69d88dSmrg sv_temp.format = PIPE_FORMAT_B8G8R8A8_SRGB; 193af69d88dSmrg sv_temp.texture = texture; 19401e04c3fSmrg sv_temp.swizzle_r = PIPE_SWIZZLE_X; 19501e04c3fSmrg sv_temp.swizzle_g = PIPE_SWIZZLE_Y; 19601e04c3fSmrg sv_temp.swizzle_b = PIPE_SWIZZLE_Z; 19701e04c3fSmrg sv_temp.swizzle_a = PIPE_SWIZZLE_W; 198af69d88dSmrg srgb_sv = info.ctx->create_sampler_view(info.ctx, texture, &sv_temp); 199af69d88dSmrg if (srgb_sv == NULL) 200af69d88dSmrg exit(0); 201af69d88dSmrg } 202af69d88dSmrg#undef SIZE 203af69d88dSmrg} 204af69d88dSmrg 205af69d88dSmrgstatic void init( void ) 206af69d88dSmrg{ 207af69d88dSmrg if (!graw_util_create_window(&info, WIDTH, HEIGHT, 1, FALSE)) 208af69d88dSmrg exit(1); 209af69d88dSmrg 210af69d88dSmrg graw_util_default_state(&info, FALSE); 211af69d88dSmrg 212af69d88dSmrg graw_util_viewport(&info, 0, 0, WIDTH, HEIGHT, 30, 10000); 213af69d88dSmrg 214af69d88dSmrg init_tex(); 215af69d88dSmrg 216af69d88dSmrg set_vertex_shader(); 217af69d88dSmrg set_fragment_shader(); 218af69d88dSmrg} 219af69d88dSmrg 220af69d88dSmrg 221af69d88dSmrgint main( int argc, char *argv[] ) 222af69d88dSmrg{ 223af69d88dSmrg init(); 224af69d88dSmrg 225af69d88dSmrg graw_set_display_func( draw ); 226af69d88dSmrg graw_main_loop(); 227af69d88dSmrg return 0; 228af69d88dSmrg} 229