single2.c revision cdc920a0
1/*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31#include <stdio.h>
32#include <assert.h>
33#include "glxclient.h"
34#include "packsingle.h"
35#include "glxextensions.h"
36#include "indirect.h"
37#include "indirect_vertex_array.h"
38#include "glapitable.h"
39#include "glapidispatch.h"
40#include "glapi.h"
41#ifdef USE_XCB
42#include <xcb/xcb.h>
43#include <xcb/glx.h>
44#include <X11/Xlib-xcb.h>
45#endif /* USE_XCB */
46
47
48/* Used for GL_ARB_transpose_matrix */
49static void
50TransposeMatrixf(GLfloat m[16])
51{
52   int i, j;
53   for (i = 0; i < 4; i++) {
54      for (j = 0; j < i; j++) {
55         GLfloat tmp = m[i * 4 + j];
56         m[i * 4 + j] = m[j * 4 + i];
57         m[j * 4 + i] = tmp;
58      }
59   }
60}
61
62/* Used for GL_ARB_transpose_matrix */
63static void
64TransposeMatrixb(GLboolean m[16])
65{
66   int i, j;
67   for (i = 0; i < 4; i++) {
68      for (j = 0; j < i; j++) {
69         GLboolean tmp = m[i * 4 + j];
70         m[i * 4 + j] = m[j * 4 + i];
71         m[j * 4 + i] = tmp;
72      }
73   }
74}
75
76/* Used for GL_ARB_transpose_matrix */
77static void
78TransposeMatrixd(GLdouble m[16])
79{
80   int i, j;
81   for (i = 0; i < 4; i++) {
82      for (j = 0; j < i; j++) {
83         GLdouble tmp = m[i * 4 + j];
84         m[i * 4 + j] = m[j * 4 + i];
85         m[j * 4 + i] = tmp;
86      }
87   }
88}
89
90/* Used for GL_ARB_transpose_matrix */
91static void
92TransposeMatrixi(GLint m[16])
93{
94   int i, j;
95   for (i = 0; i < 4; i++) {
96      for (j = 0; j < i; j++) {
97         GLint tmp = m[i * 4 + j];
98         m[i * 4 + j] = m[j * 4 + i];
99         m[j * 4 + i] = tmp;
100      }
101   }
102}
103
104
105/**
106 * Remap a transpose-matrix enum to a non-transpose-matrix enum.  Enums
107 * that are not transpose-matrix enums are unaffected.
108 */
109static GLenum
110RemapTransposeEnum(GLenum e)
111{
112   switch (e) {
113   case GL_TRANSPOSE_MODELVIEW_MATRIX:
114   case GL_TRANSPOSE_PROJECTION_MATRIX:
115   case GL_TRANSPOSE_TEXTURE_MATRIX:
116      return e - (GL_TRANSPOSE_MODELVIEW_MATRIX - GL_MODELVIEW_MATRIX);
117   case GL_TRANSPOSE_COLOR_MATRIX:
118      return GL_COLOR_MATRIX;
119   default:
120      return e;
121   };
122}
123
124
125GLenum
126__indirect_glGetError(void)
127{
128   __GLX_SINGLE_DECLARE_VARIABLES();
129   GLuint retval = GL_NO_ERROR;
130   xGLXGetErrorReply reply;
131
132   if (gc->error) {
133      /* Use internal error first */
134      retval = gc->error;
135      gc->error = GL_NO_ERROR;
136      return retval;
137   }
138
139   __GLX_SINGLE_LOAD_VARIABLES();
140   __GLX_SINGLE_BEGIN(X_GLsop_GetError, 0);
141   __GLX_SINGLE_READ_XREPLY();
142   retval = reply.error;
143   __GLX_SINGLE_END();
144
145   return retval;
146}
147
148
149/**
150 * Get the selected attribute from the client state.
151 *
152 * \returns
153 * On success \c GL_TRUE is returned.  Otherwise, \c GL_FALSE is returned.
154 */
155static GLboolean
156get_client_data(__GLXcontext * gc, GLenum cap, GLintptr * data)
157{
158   GLboolean retval = GL_TRUE;
159   __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
160   const GLint tex_unit = __glXGetActiveTextureUnit(state);
161
162
163   switch (cap) {
164   case GL_VERTEX_ARRAY:
165   case GL_NORMAL_ARRAY:
166   case GL_COLOR_ARRAY:
167   case GL_INDEX_ARRAY:
168   case GL_EDGE_FLAG_ARRAY:
169   case GL_SECONDARY_COLOR_ARRAY:
170   case GL_FOG_COORD_ARRAY:
171      retval = __glXGetArrayEnable(state, cap, 0, data);
172      break;
173
174   case GL_VERTEX_ARRAY_SIZE:
175      retval = __glXGetArraySize(state, GL_VERTEX_ARRAY, 0, data);
176      break;
177   case GL_COLOR_ARRAY_SIZE:
178      retval = __glXGetArraySize(state, GL_COLOR_ARRAY, 0, data);
179      break;
180   case GL_SECONDARY_COLOR_ARRAY_SIZE:
181      retval = __glXGetArraySize(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
182      break;
183
184   case GL_VERTEX_ARRAY_TYPE:
185      retval = __glXGetArrayType(state, GL_VERTEX_ARRAY, 0, data);
186      break;
187   case GL_NORMAL_ARRAY_TYPE:
188      retval = __glXGetArrayType(state, GL_NORMAL_ARRAY, 0, data);
189      break;
190   case GL_INDEX_ARRAY_TYPE:
191      retval = __glXGetArrayType(state, GL_INDEX_ARRAY, 0, data);
192      break;
193   case GL_COLOR_ARRAY_TYPE:
194      retval = __glXGetArrayType(state, GL_COLOR_ARRAY, 0, data);
195      break;
196   case GL_SECONDARY_COLOR_ARRAY_TYPE:
197      retval = __glXGetArrayType(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
198      break;
199   case GL_FOG_COORD_ARRAY_TYPE:
200      retval = __glXGetArrayType(state, GL_FOG_COORD_ARRAY, 0, data);
201      break;
202
203   case GL_VERTEX_ARRAY_STRIDE:
204      retval = __glXGetArrayStride(state, GL_VERTEX_ARRAY, 0, data);
205      break;
206   case GL_NORMAL_ARRAY_STRIDE:
207      retval = __glXGetArrayStride(state, GL_NORMAL_ARRAY, 0, data);
208      break;
209   case GL_INDEX_ARRAY_STRIDE:
210      retval = __glXGetArrayStride(state, GL_INDEX_ARRAY, 0, data);
211      break;
212   case GL_EDGE_FLAG_ARRAY_STRIDE:
213      retval = __glXGetArrayStride(state, GL_EDGE_FLAG_ARRAY, 0, data);
214      break;
215   case GL_COLOR_ARRAY_STRIDE:
216      retval = __glXGetArrayStride(state, GL_COLOR_ARRAY, 0, data);
217      break;
218   case GL_SECONDARY_COLOR_ARRAY_STRIDE:
219      retval = __glXGetArrayStride(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
220      break;
221   case GL_FOG_COORD_ARRAY_STRIDE:
222      retval = __glXGetArrayStride(state, GL_FOG_COORD_ARRAY, 0, data);
223      break;
224
225   case GL_TEXTURE_COORD_ARRAY:
226      retval =
227         __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
228      break;
229   case GL_TEXTURE_COORD_ARRAY_SIZE:
230      retval =
231         __glXGetArraySize(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
232      break;
233   case GL_TEXTURE_COORD_ARRAY_TYPE:
234      retval =
235         __glXGetArrayType(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
236      break;
237   case GL_TEXTURE_COORD_ARRAY_STRIDE:
238      retval =
239         __glXGetArrayStride(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
240      break;
241
242   case GL_MAX_ELEMENTS_VERTICES:
243   case GL_MAX_ELEMENTS_INDICES:
244      retval = GL_TRUE;
245      *data = ~0UL;
246      break;
247
248
249   case GL_PACK_ROW_LENGTH:
250      *data = (GLintptr) state->storePack.rowLength;
251      break;
252   case GL_PACK_IMAGE_HEIGHT:
253      *data = (GLintptr) state->storePack.imageHeight;
254      break;
255   case GL_PACK_SKIP_ROWS:
256      *data = (GLintptr) state->storePack.skipRows;
257      break;
258   case GL_PACK_SKIP_PIXELS:
259      *data = (GLintptr) state->storePack.skipPixels;
260      break;
261   case GL_PACK_SKIP_IMAGES:
262      *data = (GLintptr) state->storePack.skipImages;
263      break;
264   case GL_PACK_ALIGNMENT:
265      *data = (GLintptr) state->storePack.alignment;
266      break;
267   case GL_PACK_SWAP_BYTES:
268      *data = (GLintptr) state->storePack.swapEndian;
269      break;
270   case GL_PACK_LSB_FIRST:
271      *data = (GLintptr) state->storePack.lsbFirst;
272      break;
273   case GL_UNPACK_ROW_LENGTH:
274      *data = (GLintptr) state->storeUnpack.rowLength;
275      break;
276   case GL_UNPACK_IMAGE_HEIGHT:
277      *data = (GLintptr) state->storeUnpack.imageHeight;
278      break;
279   case GL_UNPACK_SKIP_ROWS:
280      *data = (GLintptr) state->storeUnpack.skipRows;
281      break;
282   case GL_UNPACK_SKIP_PIXELS:
283      *data = (GLintptr) state->storeUnpack.skipPixels;
284      break;
285   case GL_UNPACK_SKIP_IMAGES:
286      *data = (GLintptr) state->storeUnpack.skipImages;
287      break;
288   case GL_UNPACK_ALIGNMENT:
289      *data = (GLintptr) state->storeUnpack.alignment;
290      break;
291   case GL_UNPACK_SWAP_BYTES:
292      *data = (GLintptr) state->storeUnpack.swapEndian;
293      break;
294   case GL_UNPACK_LSB_FIRST:
295      *data = (GLintptr) state->storeUnpack.lsbFirst;
296      break;
297   case GL_CLIENT_ATTRIB_STACK_DEPTH:
298      *data = (GLintptr) (gc->attributes.stackPointer - gc->attributes.stack);
299      break;
300   case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
301      *data = (GLintptr) __GL_CLIENT_ATTRIB_STACK_DEPTH;
302      break;
303   case GL_CLIENT_ACTIVE_TEXTURE:
304      *data = (GLintptr) (tex_unit + GL_TEXTURE0);
305      break;
306
307   default:
308      retval = GL_FALSE;
309      break;
310   }
311
312
313   return retval;
314}
315
316
317void
318__indirect_glGetBooleanv(GLenum val, GLboolean * b)
319{
320   const GLenum origVal = val;
321   __GLX_SINGLE_DECLARE_VARIABLES();
322   xGLXSingleReply reply;
323
324   val = RemapTransposeEnum(val);
325
326   __GLX_SINGLE_LOAD_VARIABLES();
327   __GLX_SINGLE_BEGIN(X_GLsop_GetBooleanv, 4);
328   __GLX_SINGLE_PUT_LONG(0, val);
329   __GLX_SINGLE_READ_XREPLY();
330   __GLX_SINGLE_GET_SIZE(compsize);
331
332   if (compsize == 0) {
333      /*
334       ** Error occured; don't modify user's buffer.
335       */
336   }
337   else {
338      GLintptr data;
339
340      /*
341       ** We still needed to send the request to the server in order to
342       ** find out whether it was legal to make a query (it's illegal,
343       ** for example, to call a query between glBegin() and glEnd()).
344       */
345
346      if (get_client_data(gc, val, &data)) {
347         *b = (GLboolean) data;
348      }
349      else {
350         /*
351          ** Not a local value, so use what we got from the server.
352          */
353         if (compsize == 1) {
354            __GLX_SINGLE_GET_CHAR(b);
355         }
356         else {
357            __GLX_SINGLE_GET_CHAR_ARRAY(b, compsize);
358            if (val != origVal) {
359               /* matrix transpose */
360               TransposeMatrixb(b);
361            }
362         }
363      }
364   }
365   __GLX_SINGLE_END();
366}
367
368void
369__indirect_glGetDoublev(GLenum val, GLdouble * d)
370{
371   const GLenum origVal = val;
372   __GLX_SINGLE_DECLARE_VARIABLES();
373   xGLXSingleReply reply;
374
375   val = RemapTransposeEnum(val);
376
377   __GLX_SINGLE_LOAD_VARIABLES();
378   __GLX_SINGLE_BEGIN(X_GLsop_GetDoublev, 4);
379   __GLX_SINGLE_PUT_LONG(0, val);
380   __GLX_SINGLE_READ_XREPLY();
381   __GLX_SINGLE_GET_SIZE(compsize);
382
383   if (compsize == 0) {
384      /*
385       ** Error occured; don't modify user's buffer.
386       */
387   }
388   else {
389      GLintptr data;
390
391      /*
392       ** We still needed to send the request to the server in order to
393       ** find out whether it was legal to make a query (it's illegal,
394       ** for example, to call a query between glBegin() and glEnd()).
395       */
396
397      if (get_client_data(gc, val, &data)) {
398         *d = (GLdouble) data;
399      }
400      else {
401         /*
402          ** Not a local value, so use what we got from the server.
403          */
404         if (compsize == 1) {
405            __GLX_SINGLE_GET_DOUBLE(d);
406         }
407         else {
408            __GLX_SINGLE_GET_DOUBLE_ARRAY(d, compsize);
409            if (val != origVal) {
410               /* matrix transpose */
411               TransposeMatrixd(d);
412            }
413         }
414      }
415   }
416   __GLX_SINGLE_END();
417}
418
419void
420__indirect_glGetFloatv(GLenum val, GLfloat * f)
421{
422   const GLenum origVal = val;
423   __GLX_SINGLE_DECLARE_VARIABLES();
424   xGLXSingleReply reply;
425
426   val = RemapTransposeEnum(val);
427
428   __GLX_SINGLE_LOAD_VARIABLES();
429   __GLX_SINGLE_BEGIN(X_GLsop_GetFloatv, 4);
430   __GLX_SINGLE_PUT_LONG(0, val);
431   __GLX_SINGLE_READ_XREPLY();
432   __GLX_SINGLE_GET_SIZE(compsize);
433
434   if (compsize == 0) {
435      /*
436       ** Error occured; don't modify user's buffer.
437       */
438   }
439   else {
440      GLintptr data;
441
442      /*
443       ** We still needed to send the request to the server in order to
444       ** find out whether it was legal to make a query (it's illegal,
445       ** for example, to call a query between glBegin() and glEnd()).
446       */
447
448      if (get_client_data(gc, val, &data)) {
449         *f = (GLfloat) data;
450      }
451      else {
452         /*
453          ** Not a local value, so use what we got from the server.
454          */
455         if (compsize == 1) {
456            __GLX_SINGLE_GET_FLOAT(f);
457         }
458         else {
459            __GLX_SINGLE_GET_FLOAT_ARRAY(f, compsize);
460            if (val != origVal) {
461               /* matrix transpose */
462               TransposeMatrixf(f);
463            }
464         }
465      }
466   }
467   __GLX_SINGLE_END();
468}
469
470void
471__indirect_glGetIntegerv(GLenum val, GLint * i)
472{
473   const GLenum origVal = val;
474   __GLX_SINGLE_DECLARE_VARIABLES();
475   xGLXSingleReply reply;
476
477   val = RemapTransposeEnum(val);
478
479   __GLX_SINGLE_LOAD_VARIABLES();
480   __GLX_SINGLE_BEGIN(X_GLsop_GetIntegerv, 4);
481   __GLX_SINGLE_PUT_LONG(0, val);
482   __GLX_SINGLE_READ_XREPLY();
483   __GLX_SINGLE_GET_SIZE(compsize);
484
485   if (compsize == 0) {
486      /*
487       ** Error occured; don't modify user's buffer.
488       */
489   }
490   else {
491      GLintptr data;
492
493      /*
494       ** We still needed to send the request to the server in order to
495       ** find out whether it was legal to make a query (it's illegal,
496       ** for example, to call a query between glBegin() and glEnd()).
497       */
498
499      if (get_client_data(gc, val, &data)) {
500         *i = (GLint) data;
501      }
502      else {
503         /*
504          ** Not a local value, so use what we got from the server.
505          */
506         if (compsize == 1) {
507            __GLX_SINGLE_GET_LONG(i);
508         }
509         else {
510            __GLX_SINGLE_GET_LONG_ARRAY(i, compsize);
511            if (val != origVal) {
512               /* matrix transpose */
513               TransposeMatrixi(i);
514            }
515         }
516      }
517   }
518   __GLX_SINGLE_END();
519}
520
521/*
522** Send all pending commands to server.
523*/
524void
525__indirect_glFlush(void)
526{
527   __GLX_SINGLE_DECLARE_VARIABLES();
528
529   if (!dpy)
530      return;
531
532   __GLX_SINGLE_LOAD_VARIABLES();
533   __GLX_SINGLE_BEGIN(X_GLsop_Flush, 0);
534   __GLX_SINGLE_END();
535
536   /* And finally flush the X protocol data */
537   XFlush(dpy);
538}
539
540void
541__indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer)
542{
543   __GLX_SINGLE_DECLARE_VARIABLES();
544
545   if (!dpy)
546      return;
547
548   __GLX_SINGLE_LOAD_VARIABLES();
549   __GLX_SINGLE_BEGIN(X_GLsop_FeedbackBuffer, 8);
550   __GLX_SINGLE_PUT_LONG(0, size);
551   __GLX_SINGLE_PUT_LONG(4, type);
552   __GLX_SINGLE_END();
553
554   gc->feedbackBuf = buffer;
555}
556
557void
558__indirect_glSelectBuffer(GLsizei numnames, GLuint * buffer)
559{
560   __GLX_SINGLE_DECLARE_VARIABLES();
561
562   if (!dpy)
563      return;
564
565   __GLX_SINGLE_LOAD_VARIABLES();
566   __GLX_SINGLE_BEGIN(X_GLsop_SelectBuffer, 4);
567   __GLX_SINGLE_PUT_LONG(0, numnames);
568   __GLX_SINGLE_END();
569
570   gc->selectBuf = buffer;
571}
572
573GLint
574__indirect_glRenderMode(GLenum mode)
575{
576   __GLX_SINGLE_DECLARE_VARIABLES();
577   GLint retval = 0;
578   xGLXRenderModeReply reply;
579
580   if (!dpy)
581      return -1;
582
583   __GLX_SINGLE_LOAD_VARIABLES();
584   __GLX_SINGLE_BEGIN(X_GLsop_RenderMode, 4);
585   __GLX_SINGLE_PUT_LONG(0, mode);
586   __GLX_SINGLE_READ_XREPLY();
587   __GLX_SINGLE_GET_RETVAL(retval, GLint);
588
589   if (reply.newMode != mode) {
590      /*
591       ** Switch to new mode did not take effect, therefore an error
592       ** occured.  When an error happens the server won't send us any
593       ** other data.
594       */
595   }
596   else {
597      /* Read the feedback or selection data */
598      if (gc->renderMode == GL_FEEDBACK) {
599         __GLX_SINGLE_GET_SIZE(compsize);
600         __GLX_SINGLE_GET_FLOAT_ARRAY(gc->feedbackBuf, compsize);
601      }
602      else if (gc->renderMode == GL_SELECT) {
603         __GLX_SINGLE_GET_SIZE(compsize);
604         __GLX_SINGLE_GET_LONG_ARRAY(gc->selectBuf, compsize);
605      }
606      gc->renderMode = mode;
607   }
608   __GLX_SINGLE_END();
609
610   return retval;
611}
612
613void
614__indirect_glFinish(void)
615{
616   __GLX_SINGLE_DECLARE_VARIABLES();
617   xGLXSingleReply reply;
618
619   __GLX_SINGLE_LOAD_VARIABLES();
620   __GLX_SINGLE_BEGIN(X_GLsop_Finish, 0);
621   __GLX_SINGLE_READ_XREPLY();
622   __GLX_SINGLE_END();
623}
624
625
626/**
627 * Extract the major and minor version numbers from a version string.
628 */
629static void
630version_from_string(const char *ver, int *major_version, int *minor_version)
631{
632   const char *end;
633   long major;
634   long minor;
635
636   major = strtol(ver, (char **) &end, 10);
637   minor = strtol(end + 1, NULL, 10);
638   *major_version = major;
639   *minor_version = minor;
640}
641
642
643const GLubyte *
644__indirect_glGetString(GLenum name)
645{
646   __GLXcontext *gc = __glXGetCurrentContext();
647   Display *dpy = gc->currentDpy;
648   GLubyte *s = NULL;
649
650   if (!dpy)
651      return 0;
652
653   /*
654    ** Return the cached copy if the string has already been fetched
655    */
656   switch (name) {
657   case GL_VENDOR:
658      if (gc->vendor)
659         return gc->vendor;
660      break;
661   case GL_RENDERER:
662      if (gc->renderer)
663         return gc->renderer;
664      break;
665   case GL_VERSION:
666      if (gc->version)
667         return gc->version;
668      break;
669   case GL_EXTENSIONS:
670      if (gc->extensions)
671         return gc->extensions;
672      break;
673   default:
674      __glXSetError(gc, GL_INVALID_ENUM);
675      return 0;
676   }
677
678   /*
679    ** Get requested string from server
680    */
681
682   (void) __glXFlushRenderBuffer(gc, gc->pc);
683   s = (GLubyte *) __glXGetString(dpy, gc->majorOpcode, gc->currentContextTag,
684                                  name);
685   if (!s) {
686      /* Throw data on the floor */
687      __glXSetError(gc, GL_OUT_OF_MEMORY);
688   }
689   else {
690      /*
691       ** Update local cache
692       */
693      switch (name) {
694      case GL_VENDOR:
695         gc->vendor = s;
696         break;
697
698      case GL_RENDERER:
699         gc->renderer = s;
700         break;
701
702      case GL_VERSION:{
703            int client_major;
704            int client_minor;
705
706            version_from_string((char *) s,
707                                &gc->server_major, &gc->server_minor);
708            __glXGetGLVersion(&client_major, &client_minor);
709
710            if ((gc->server_major < client_major)
711                || ((gc->server_major == client_major)
712                    && (gc->server_minor <= client_minor))) {
713               gc->version = s;
714            }
715            else {
716               /* Allow 7 bytes for the client-side GL version.  This allows
717                * for upto version 999.999.  I'm not holding my breath for
718                * that one!  The extra 4 is for the ' ()\0' that will be
719                * added.
720                */
721               const size_t size = 7 + strlen((char *) s) + 4;
722
723               gc->version = Xmalloc(size);
724               if (gc->version == NULL) {
725                  /* If we couldn't allocate memory for the new string,
726                   * make a best-effort and just copy the client-side version
727                   * to the string and use that.  It probably doesn't
728                   * matter what is done here.  If there not memory available
729                   * for a short string, the system is probably going to die
730                   * soon anyway.
731                   */
732                  snprintf((char *) s, strlen((char *) s) + 1, "%u.%u",
733                           client_major, client_minor);
734                  gc->version = s;
735               }
736               else {
737                  snprintf((char *) gc->version, size, "%u.%u (%s)",
738                           client_major, client_minor, s);
739                  Xfree(s);
740                  s = gc->version;
741               }
742            }
743            break;
744         }
745
746      case GL_EXTENSIONS:{
747            int major = 1;
748            int minor = 0;
749
750            /* This code is currently disabled.  I was reminded that some
751             * vendors intentionally exclude some extensions from their
752             * extension string that are part of the core version they
753             * advertise.  In particular, on Nvidia drivers this means that
754             * the functionality is supported by the driver, but is not
755             * hardware accelerated.  For example, a TNT will show core
756             * version 1.5, but most of the post-1.2 functionality is a
757             * software fallback.
758             *
759             * I don't want to break applications that rely on this odd
760             * behavior.  At the same time, the code is written and tested,
761             * so I didn't want to throw it away.  Therefore, the code is here
762             * but disabled.  In the future, we may wish to and an environment
763             * variable to enable it.
764             */
765
766#if 0
767            /* Call glGetString just to make sure that gc->server_major and
768             * gc->server_minor are set.  This version may be higher than we
769             * can completely support, but it may imply support for some
770             * extensions that we can support.
771             *
772             * For example, at the time of this writing, the client-side
773             * library only supports upto core GL version 1.2.  However, cubic
774             * textures, multitexture, multisampling, and some other 1.3
775             * features are supported.  If the server reports back version
776             * 1.3, but does not report all of those extensions, we will
777             * enable them.
778             */
779            (void *) glGetString(GL_VERSION);
780            major = gc->server_major, minor = gc->server_minor;
781#endif
782
783            __glXCalculateUsableGLExtensions(gc, (char *) s, major, minor);
784            XFree(s);
785            s = gc->extensions;
786            break;
787         }
788      }
789   }
790   return s;
791}
792
793GLboolean
794__indirect_glIsEnabled(GLenum cap)
795{
796   __GLX_SINGLE_DECLARE_VARIABLES();
797   __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
798   xGLXSingleReply reply;
799   GLboolean retval = 0;
800   GLintptr enable;
801
802   if (!dpy)
803      return 0;
804
805   switch (cap) {
806   case GL_VERTEX_ARRAY:
807   case GL_NORMAL_ARRAY:
808   case GL_COLOR_ARRAY:
809   case GL_INDEX_ARRAY:
810   case GL_EDGE_FLAG_ARRAY:
811   case GL_SECONDARY_COLOR_ARRAY:
812   case GL_FOG_COORD_ARRAY:
813      retval = __glXGetArrayEnable(state, cap, 0, &enable);
814      assert(retval);
815      return (GLboolean) enable;
816      break;
817   case GL_TEXTURE_COORD_ARRAY:
818      retval = __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY,
819                                   __glXGetActiveTextureUnit(state), &enable);
820      assert(retval);
821      return (GLboolean) enable;
822      break;
823   }
824
825   __GLX_SINGLE_LOAD_VARIABLES();
826   __GLX_SINGLE_BEGIN(X_GLsop_IsEnabled, 4);
827   __GLX_SINGLE_PUT_LONG(0, cap);
828   __GLX_SINGLE_READ_XREPLY();
829   __GLX_SINGLE_GET_RETVAL(retval, GLboolean);
830   __GLX_SINGLE_END();
831   return retval;
832}
833
834void
835__indirect_glGetPointerv(GLenum pname, void **params)
836{
837   __GLXcontext *gc = __glXGetCurrentContext();
838   __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
839   Display *dpy = gc->currentDpy;
840
841   if (!dpy)
842      return;
843
844   switch (pname) {
845   case GL_VERTEX_ARRAY_POINTER:
846   case GL_NORMAL_ARRAY_POINTER:
847   case GL_COLOR_ARRAY_POINTER:
848   case GL_INDEX_ARRAY_POINTER:
849   case GL_EDGE_FLAG_ARRAY_POINTER:
850      __glXGetArrayPointer(state, pname - GL_VERTEX_ARRAY_POINTER
851                           + GL_VERTEX_ARRAY, 0, params);
852      return;
853   case GL_TEXTURE_COORD_ARRAY_POINTER:
854      __glXGetArrayPointer(state, GL_TEXTURE_COORD_ARRAY,
855                           __glXGetActiveTextureUnit(state), params);
856      return;
857   case GL_SECONDARY_COLOR_ARRAY_POINTER:
858   case GL_FOG_COORD_ARRAY_POINTER:
859      __glXGetArrayPointer(state, pname - GL_FOG_COORD_ARRAY_POINTER
860                           + GL_FOG_COORD_ARRAY, 0, params);
861      return;
862   case GL_FEEDBACK_BUFFER_POINTER:
863      *params = (void *) gc->feedbackBuf;
864      return;
865   case GL_SELECTION_BUFFER_POINTER:
866      *params = (void *) gc->selectBuf;
867      return;
868   default:
869      __glXSetError(gc, GL_INVALID_ENUM);
870      return;
871   }
872}
873
874
875
876/**
877 * This was previously auto-generated, but we need to special-case
878 * how we handle writing into the 'residences' buffer when n%4!=0.
879 */
880#define X_GLsop_AreTexturesResident 143
881GLboolean
882__indirect_glAreTexturesResident(GLsizei n, const GLuint * textures,
883                                 GLboolean * residences)
884{
885   __GLXcontext *const gc = __glXGetCurrentContext();
886   Display *const dpy = gc->currentDpy;
887   GLboolean retval = (GLboolean) 0;
888   const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
889   if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
890#ifdef USE_XCB
891      xcb_connection_t *c = XGetXCBConnection(dpy);
892      (void) __glXFlushRenderBuffer(gc, gc->pc);
893      xcb_glx_are_textures_resident_reply_t *reply =
894         xcb_glx_are_textures_resident_reply(c,
895                                             xcb_glx_are_textures_resident
896                                             (c, gc->currentContextTag, n,
897                                              textures), NULL);
898      (void) memcpy(residences, xcb_glx_are_textures_resident_data(reply),
899                    xcb_glx_are_textures_resident_data_length(reply) *
900                    sizeof(GLboolean));
901      retval = reply->ret_val;
902      free(reply);
903#else
904      GLubyte const *pc =
905         __glXSetupSingleRequest(gc, X_GLsop_AreTexturesResident, cmdlen);
906      (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
907      (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4));
908      if (n & 3) {
909         /* n is not a multiple of four.
910          * When reply_is_always_array is TRUE, __glXReadReply() will
911          * put a multiple of four bytes into the dest buffer.  If the
912          * caller's buffer is not a multiple of four in size, we'll write
913          * out of bounds.  So use a temporary buffer that's a few bytes
914          * larger.
915          */
916         GLboolean *res4 = malloc((n + 3) & ~3);
917         retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE);
918         memcpy(residences, res4, n);
919         free(res4);
920      }
921      else {
922         retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE);
923      }
924      UnlockDisplay(dpy);
925      SyncHandle();
926#endif /* USE_XCB */
927   }
928   return retval;
929}
930
931
932/**
933 * This was previously auto-generated, but we need to special-case
934 * how we handle writing into the 'residences' buffer when n%4!=0.
935 */
936#define X_GLvop_AreTexturesResidentEXT 11
937GLboolean
938glAreTexturesResidentEXT(GLsizei n, const GLuint * textures,
939                         GLboolean * residences)
940{
941   __GLXcontext *const gc = __glXGetCurrentContext();
942
943   if (gc->isDirect) {
944      return CALL_AreTexturesResident(GET_DISPATCH(),
945                                      (n, textures, residences));
946   }
947   else {
948      __GLXcontext *const gc = __glXGetCurrentContext();
949      Display *const dpy = gc->currentDpy;
950      GLboolean retval = (GLboolean) 0;
951      const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
952      if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
953         GLubyte const *pc =
954            __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
955                                    X_GLvop_AreTexturesResidentEXT,
956                                    cmdlen);
957         (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
958         (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4));
959         if (n & 3) {
960            /* see comments in __indirect_glAreTexturesResident() */
961            GLboolean *res4 = malloc((n + 3) & ~3);
962            retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE);
963            memcpy(residences, res4, n);
964            free(res4);
965         }
966         else {
967            retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE);
968         }
969         UnlockDisplay(dpy);
970         SyncHandle();
971      }
972      return retval;
973   }
974}
975