1af69d88dSmrg/*
2af69d88dSmrg * Copyright © 2012 Intel Corporation
3af69d88dSmrg *
4af69d88dSmrg * Permission is hereby granted, free of charge, to any person obtaining a
5af69d88dSmrg * copy of this software and associated documentation files (the "Software"),
6af69d88dSmrg * to deal in the Software without restriction, including without limitation
7af69d88dSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8af69d88dSmrg * and/or sell copies of the Software, and to permit persons to whom the
9af69d88dSmrg * Software is furnished to do so, subject to the following conditions:
10af69d88dSmrg *
11af69d88dSmrg * The above copyright notice and this permission notice (including the next
12af69d88dSmrg * paragraph) shall be included in all copies or substantial portions of the
13af69d88dSmrg * Software.
14af69d88dSmrg *
15af69d88dSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16af69d88dSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17af69d88dSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19af69d88dSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20af69d88dSmrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21af69d88dSmrg * DEALINGS IN THE SOFTWARE.
22af69d88dSmrg */
23af69d88dSmrg
24af69d88dSmrg/**
25af69d88dSmrg * \file indirect_api.cpp
26af69d88dSmrg * Validate the generated code in indirect_init.c
27af69d88dSmrg *
28af69d88dSmrg * Tests various apsects of the dispatch table generated by
29af69d88dSmrg * \c __glXNewIndirectAPI.
30af69d88dSmrg *
31af69d88dSmrg *    * No entry in the table should be \c NULL.
32af69d88dSmrg *
33af69d88dSmrg *    * Entries in the table that correspond to "known" functions with GLX
34af69d88dSmrg *      protocol should point to the correct function.
35af69d88dSmrg *
36af69d88dSmrg *    * Entries beyond the end of the "known" part of the table (i.e., entries
37af69d88dSmrg *      that can be allocated by drivers for extensions) should point to a
38af69d88dSmrg *      no-op function.
39af69d88dSmrg *
40af69d88dSmrg *    * Entries in the table that correspond to "known" functions that lack
41af69d88dSmrg *      GLX protocol should point to a no-op function.
42af69d88dSmrg *
43af69d88dSmrg * Very few entries in the last catogory are tests.  See \c OpenGL_20_is_nop.
44af69d88dSmrg */
45af69d88dSmrg
46af69d88dSmrg#include <gtest/gtest.h>
47af69d88dSmrg#include "main/glheader.h"
48af69d88dSmrg#include "../indirect_init.h"
49af69d88dSmrg#include "glapi/glapi.h"
50af69d88dSmrg#include "../../mesa/main/dispatch.h"
51af69d88dSmrg
527ec681f3Smrg#ifndef GLX_USE_APPLEGL
53af69d88dSmrgstatic const void *nil = 0;
547ec681f3Smrg#endif
55af69d88dSmrg
56af69d88dSmrg#define EXTRA_DISPATCH 111
57af69d88dSmrg
58af69d88dSmrgstatic bool dispatch_table_size_was_queried = false;
59af69d88dSmrg
60af69d88dSmrgextern "C" GLuint
61af69d88dSmrg_glapi_get_dispatch_table_size(void)
62af69d88dSmrg{
63af69d88dSmrg   dispatch_table_size_was_queried = true;
64af69d88dSmrg   return _gloffset_COUNT + EXTRA_DISPATCH;
65af69d88dSmrg}
66af69d88dSmrg
67af69d88dSmrg/**
68af69d88dSmrg * \name Indirect-rendering function stubs
69af69d88dSmrg *
70af69d88dSmrg * These are necessary so that indirect_init.c doesn't try to link with
71af69d88dSmrg * indirect.c.  Linking with indirect.c would require linking with various X
72af69d88dSmrg * libraries and a bunch of other stuff.  While this is ugly, it does simplify
73af69d88dSmrg * the build quite a bit.
74af69d88dSmrg */
75af69d88dSmrg/*@{*/
76af69d88dSmrgextern "C" {
777ec681f3Smrgvoid __indirect_glAccum(GLenum op, GLfloat value) { }
787ec681f3Smrgvoid __indirect_glAlphaFunc(GLenum func, GLclampf ref) { }
797ec681f3Smrgvoid __indirect_glBegin(GLenum mode) { }
807ec681f3Smrgvoid __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) { }
817ec681f3Smrgvoid __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor) { }
827ec681f3Smrgvoid __indirect_glCallList(GLuint list) { }
837ec681f3Smrgvoid __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid *lists) { }
847ec681f3Smrgvoid __indirect_glClear(GLbitfield mask) { }
857ec681f3Smrgvoid __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { }
867ec681f3Smrgvoid __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { }
877ec681f3Smrgvoid __indirect_glClearDepth(GLclampd depth) { }
887ec681f3Smrgvoid __indirect_glClearIndex(GLfloat c) { }
897ec681f3Smrgvoid __indirect_glClearStencil(GLint s) { }
907ec681f3Smrgvoid __indirect_glClipPlane(GLenum plane, const GLdouble *equation) { }
917ec681f3Smrgvoid __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue) { }
927ec681f3Smrgvoid __indirect_glColor3bv(const GLbyte *v) { }
937ec681f3Smrgvoid __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue) { }
947ec681f3Smrgvoid __indirect_glColor3dv(const GLdouble *v) { }
957ec681f3Smrgvoid __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue) { }
967ec681f3Smrgvoid __indirect_glColor3fv(const GLfloat *v) { }
977ec681f3Smrgvoid __indirect_glColor3i(GLint red, GLint green, GLint blue) { }
987ec681f3Smrgvoid __indirect_glColor3iv(const GLint *v) { }
997ec681f3Smrgvoid __indirect_glColor3s(GLshort red, GLshort green, GLshort blue) { }
1007ec681f3Smrgvoid __indirect_glColor3sv(const GLshort *v) { }
1017ec681f3Smrgvoid __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue) { }
1027ec681f3Smrgvoid __indirect_glColor3ubv(const GLubyte *v) { }
1037ec681f3Smrgvoid __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue) { }
1047ec681f3Smrgvoid __indirect_glColor3uiv(const GLuint *v) { }
1057ec681f3Smrgvoid __indirect_glColor3us(GLushort red, GLushort green, GLushort blue) { }
1067ec681f3Smrgvoid __indirect_glColor3usv(const GLushort *v) { }
1077ec681f3Smrgvoid __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) { }
1087ec681f3Smrgvoid __indirect_glColor4bv(const GLbyte *v) { }
1097ec681f3Smrgvoid __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) { }
1107ec681f3Smrgvoid __indirect_glColor4dv(const GLdouble *v) { }
1117ec681f3Smrgvoid __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { }
1127ec681f3Smrgvoid __indirect_glColor4fv(const GLfloat *v) { }
1137ec681f3Smrgvoid __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha) { }
1147ec681f3Smrgvoid __indirect_glColor4iv(const GLint *v) { }
1157ec681f3Smrgvoid __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) { }
1167ec681f3Smrgvoid __indirect_glColor4sv(const GLshort *v) { }
1177ec681f3Smrgvoid __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { }
1187ec681f3Smrgvoid __indirect_glColor4ubv(const GLubyte *v) { }
1197ec681f3Smrgvoid __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) { }
1207ec681f3Smrgvoid __indirect_glColor4uiv(const GLuint *v) { }
1217ec681f3Smrgvoid __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) { }
1227ec681f3Smrgvoid __indirect_glColor4usv(const GLushort *v) { }
1237ec681f3Smrgvoid __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { }
1247ec681f3Smrgvoid __indirect_glColorMaterial(GLenum face, GLenum mode) { }
1257ec681f3Smrgvoid __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) { }
1267ec681f3Smrgvoid __indirect_glCullFace(GLenum mode) { }
1277ec681f3Smrgvoid __indirect_glDeleteLists(GLuint list, GLsizei range) { }
1287ec681f3Smrgvoid __indirect_glDepthFunc(GLenum func) { }
1297ec681f3Smrgvoid __indirect_glDepthMask(GLboolean flag) { }
1307ec681f3Smrgvoid __indirect_glDepthRange(GLclampd near_val, GLclampd far_val) { }
1317ec681f3Smrgvoid __indirect_glDisable(GLenum cap) { }
1327ec681f3Smrgvoid __indirect_glDrawBuffer(GLenum mode) { }
1337ec681f3Smrgvoid __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { }
1347ec681f3Smrgvoid __indirect_glEdgeFlag(GLboolean flag) { }
1357ec681f3Smrgvoid __indirect_glEdgeFlagv(const GLboolean *flag) { }
1367ec681f3Smrgvoid __indirect_glEnable(GLenum cap) { }
137af69d88dSmrgvoid __indirect_glEnd(void) { }
138af69d88dSmrgvoid __indirect_glEndList(void) { }
1397ec681f3Smrgvoid __indirect_glEvalCoord1d(GLdouble u) { }
1407ec681f3Smrgvoid __indirect_glEvalCoord1dv(const GLdouble *u) { }
1417ec681f3Smrgvoid __indirect_glEvalCoord1f(GLfloat u) { }
1427ec681f3Smrgvoid __indirect_glEvalCoord1fv(const GLfloat *u) { }
1437ec681f3Smrgvoid __indirect_glEvalCoord2d(GLdouble u, GLdouble v) { }
1447ec681f3Smrgvoid __indirect_glEvalCoord2dv(const GLdouble *u) { }
1457ec681f3Smrgvoid __indirect_glEvalCoord2f(GLfloat u, GLfloat v) { }
1467ec681f3Smrgvoid __indirect_glEvalCoord2fv(const GLfloat *u) { }
1477ec681f3Smrgvoid __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2) { }
1487ec681f3Smrgvoid __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) { }
1497ec681f3Smrgvoid __indirect_glEvalPoint1(GLint i) { }
1507ec681f3Smrgvoid __indirect_glEvalPoint2(GLint i, GLint j) { }
1517ec681f3Smrgvoid __indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer) { }
152af69d88dSmrgvoid __indirect_glFinish(void) { }
153af69d88dSmrgvoid __indirect_glFlush(void) { }
1547ec681f3Smrgvoid __indirect_glFogf(GLenum pname, GLfloat param) { }
1557ec681f3Smrgvoid __indirect_glFogfv(GLenum pname, const GLfloat *params) { }
1567ec681f3Smrgvoid __indirect_glFogi(GLenum pname, GLint param) { }
1577ec681f3Smrgvoid __indirect_glFogiv(GLenum pname, const GLint *params) { }
1587ec681f3Smrgvoid __indirect_glFrontFace(GLenum mode) { }
1597ec681f3Smrgvoid __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val) { }
1607ec681f3Smrgvoid __indirect_glGenLists(GLsizei range) { }
1617ec681f3Smrgvoid __indirect_glGetBooleanv(GLenum pname, GLboolean *params) { }
1627ec681f3Smrgvoid __indirect_glGetClipPlane(GLenum plane, GLdouble *equation) { }
1637ec681f3Smrgvoid __indirect_glGetDoublev(GLenum pname, GLdouble *params) { }
164af69d88dSmrgvoid __indirect_glGetError(void) { }
1657ec681f3Smrgvoid __indirect_glGetFloatv(GLenum pname, GLfloat *params) { }
1667ec681f3Smrgvoid __indirect_glGetIntegerv(GLenum pname, GLint *params) { }
1677ec681f3Smrgvoid __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat *params) { }
1687ec681f3Smrgvoid __indirect_glGetLightiv(GLenum light, GLenum pname, GLint *params) { }
1697ec681f3Smrgvoid __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble *v) { }
1707ec681f3Smrgvoid __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat *v) { }
1717ec681f3Smrgvoid __indirect_glGetMapiv(GLenum target, GLenum query, GLint *v) { }
1727ec681f3Smrgvoid __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) { }
1737ec681f3Smrgvoid __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint *params) { }
1747ec681f3Smrgvoid __indirect_glGetPixelMapfv(GLenum map, GLfloat *values) { }
1757ec681f3Smrgvoid __indirect_glGetPixelMapuiv(GLenum map, GLuint *values) { }
1767ec681f3Smrgvoid __indirect_glGetPixelMapusv(GLenum map, GLushort *values) { }
1777ec681f3Smrgvoid __indirect_glGetPolygonStipple(GLubyte *mask) { }
1787ec681f3Smrgvoid __indirect_glGetString(GLenum name) { }
1797ec681f3Smrgvoid __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) { }
1807ec681f3Smrgvoid __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint *params) { }
1817ec681f3Smrgvoid __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params) { }
1827ec681f3Smrgvoid __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) { }
1837ec681f3Smrgvoid __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint *params) { }
1847ec681f3Smrgvoid __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) { }
1857ec681f3Smrgvoid __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) { }
1867ec681f3Smrgvoid __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) { }
1877ec681f3Smrgvoid __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) { }
1887ec681f3Smrgvoid __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) { }
1897ec681f3Smrgvoid __indirect_glHint(GLenum target, GLenum mode) { }
1907ec681f3Smrgvoid __indirect_glIndexMask(GLuint mask) { }
1917ec681f3Smrgvoid __indirect_glIndexd(GLdouble c) { }
1927ec681f3Smrgvoid __indirect_glIndexdv(const GLdouble *c) { }
1937ec681f3Smrgvoid __indirect_glIndexf(GLfloat c) { }
1947ec681f3Smrgvoid __indirect_glIndexfv(const GLfloat *c) { }
1957ec681f3Smrgvoid __indirect_glIndexi(GLint c) { }
1967ec681f3Smrgvoid __indirect_glIndexiv(const GLint *c) { }
1977ec681f3Smrgvoid __indirect_glIndexs(GLshort c) { }
1987ec681f3Smrgvoid __indirect_glIndexsv(const GLshort *c) { }
199af69d88dSmrgvoid __indirect_glInitNames(void) { }
2007ec681f3Smrgvoid __indirect_glIsEnabled(GLenum cap) { }
2017ec681f3Smrgvoid __indirect_glIsList(GLuint list) { }
2027ec681f3Smrgvoid __indirect_glLightModelf(GLenum pname, GLfloat param) { }
2037ec681f3Smrgvoid __indirect_glLightModelfv(GLenum pname, const GLfloat *params) { }
2047ec681f3Smrgvoid __indirect_glLightModeli(GLenum pname, GLint param) { }
2057ec681f3Smrgvoid __indirect_glLightModeliv(GLenum pname, const GLint *params) { }
2067ec681f3Smrgvoid __indirect_glLightf(GLenum light, GLenum pname, GLfloat param) { }
2077ec681f3Smrgvoid __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat *params) { }
2087ec681f3Smrgvoid __indirect_glLighti(GLenum light, GLenum pname, GLint param) { }
2097ec681f3Smrgvoid __indirect_glLightiv(GLenum light, GLenum pname, const GLint *params) { }
2107ec681f3Smrgvoid __indirect_glLineStipple(GLint factor, GLushort pattern) { }
2117ec681f3Smrgvoid __indirect_glLineWidth(GLfloat width) { }
2127ec681f3Smrgvoid __indirect_glListBase(GLuint base) { }
213af69d88dSmrgvoid __indirect_glLoadIdentity(void) { }
2147ec681f3Smrgvoid __indirect_glLoadMatrixd(const GLdouble *m) { }
2157ec681f3Smrgvoid __indirect_glLoadMatrixf(const GLfloat *m) { }
2167ec681f3Smrgvoid __indirect_glLoadName(GLuint name) { }
2177ec681f3Smrgvoid __indirect_glLogicOp(GLenum opcode) { }
2187ec681f3Smrgvoid __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) { }
2197ec681f3Smrgvoid __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) { }
2207ec681f3Smrgvoid __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) { }
2217ec681f3Smrgvoid __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) { }
2227ec681f3Smrgvoid __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) { }
2237ec681f3Smrgvoid __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2) { }
2247ec681f3Smrgvoid __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) { }
2257ec681f3Smrgvoid __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) { }
2267ec681f3Smrgvoid __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param) { }
2277ec681f3Smrgvoid __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) { }
2287ec681f3Smrgvoid __indirect_glMateriali(GLenum face, GLenum pname, GLint param) { }
2297ec681f3Smrgvoid __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint *params) { }
2307ec681f3Smrgvoid __indirect_glMatrixMode(GLenum mode) { }
2317ec681f3Smrgvoid __indirect_glMultMatrixd(const GLdouble *m) { }
2327ec681f3Smrgvoid __indirect_glMultMatrixf(const GLfloat *m) { }
2337ec681f3Smrgvoid __indirect_glNewList(GLuint list, GLenum mode) { }
2347ec681f3Smrgvoid __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) { }
2357ec681f3Smrgvoid __indirect_glNormal3bv(const GLbyte *v) { }
2367ec681f3Smrgvoid __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) { }
2377ec681f3Smrgvoid __indirect_glNormal3dv(const GLdouble *v) { }
2387ec681f3Smrgvoid __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) { }
2397ec681f3Smrgvoid __indirect_glNormal3fv(const GLfloat *v) { }
2407ec681f3Smrgvoid __indirect_glNormal3i(GLint nx, GLint ny, GLint nz) { }
2417ec681f3Smrgvoid __indirect_glNormal3iv(const GLint *v) { }
2427ec681f3Smrgvoid __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz) { }
2437ec681f3Smrgvoid __indirect_glNormal3sv(const GLshort *v) { }
2447ec681f3Smrgvoid __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val) { }
2457ec681f3Smrgvoid __indirect_glPassThrough(GLfloat token) { }
2467ec681f3Smrgvoid __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values) { }
2477ec681f3Smrgvoid __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values) { }
2487ec681f3Smrgvoid __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values) { }
2497ec681f3Smrgvoid __indirect_glPixelStoref(GLenum pname, GLfloat param) { }
2507ec681f3Smrgvoid __indirect_glPixelStorei(GLenum pname, GLint param) { }
2517ec681f3Smrgvoid __indirect_glPixelTransferf(GLenum pname, GLfloat param) { }
2527ec681f3Smrgvoid __indirect_glPixelTransferi(GLenum pname, GLint param) { }
2537ec681f3Smrgvoid __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor) { }
2547ec681f3Smrgvoid __indirect_glPointSize(GLfloat size) { }
2557ec681f3Smrgvoid __indirect_glPolygonMode(GLenum face, GLenum mode) { }
2567ec681f3Smrgvoid __indirect_glPolygonStipple(const GLubyte *mask) { }
257af69d88dSmrgvoid __indirect_glPopAttrib(void) { }
258af69d88dSmrgvoid __indirect_glPopMatrix(void) { }
259af69d88dSmrgvoid __indirect_glPopName(void) { }
2607ec681f3Smrgvoid __indirect_glPushAttrib(GLbitfield mask) { }
261af69d88dSmrgvoid __indirect_glPushMatrix(void) { }
2627ec681f3Smrgvoid __indirect_glPushName(GLuint name) { }
2637ec681f3Smrgvoid __indirect_glRasterPos2d(GLdouble x, GLdouble y) { }
2647ec681f3Smrgvoid __indirect_glRasterPos2dv(const GLdouble *v) { }
2657ec681f3Smrgvoid __indirect_glRasterPos2f(GLfloat x, GLfloat y) { }
2667ec681f3Smrgvoid __indirect_glRasterPos2fv(const GLfloat *v) { }
2677ec681f3Smrgvoid __indirect_glRasterPos2i(GLint x, GLint y) { }
2687ec681f3Smrgvoid __indirect_glRasterPos2iv(const GLint *v) { }
2697ec681f3Smrgvoid __indirect_glRasterPos2s(GLshort x, GLshort y) { }
2707ec681f3Smrgvoid __indirect_glRasterPos2sv(const GLshort *v) { }
2717ec681f3Smrgvoid __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z) { }
2727ec681f3Smrgvoid __indirect_glRasterPos3dv(const GLdouble *v) { }
2737ec681f3Smrgvoid __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z) { }
2747ec681f3Smrgvoid __indirect_glRasterPos3fv(const GLfloat *v) { }
2757ec681f3Smrgvoid __indirect_glRasterPos3i(GLint x, GLint y, GLint z) { }
2767ec681f3Smrgvoid __indirect_glRasterPos3iv(const GLint *v) { }
2777ec681f3Smrgvoid __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z) { }
2787ec681f3Smrgvoid __indirect_glRasterPos3sv(const GLshort *v) { }
2797ec681f3Smrgvoid __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { }
2807ec681f3Smrgvoid __indirect_glRasterPos4dv(const GLdouble *v) { }
2817ec681f3Smrgvoid __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { }
2827ec681f3Smrgvoid __indirect_glRasterPos4fv(const GLfloat *v) { }
2837ec681f3Smrgvoid __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w) { }
2847ec681f3Smrgvoid __indirect_glRasterPos4iv(const GLint *v) { }
2857ec681f3Smrgvoid __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) { }
2867ec681f3Smrgvoid __indirect_glRasterPos4sv(const GLshort *v) { }
2877ec681f3Smrgvoid __indirect_glReadBuffer(GLenum mode) { }
2887ec681f3Smrgvoid __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) { }
2897ec681f3Smrgvoid __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) { }
2907ec681f3Smrgvoid __indirect_glRectdv(const GLdouble *v1, const GLdouble *v2) { }
2917ec681f3Smrgvoid __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { }
2927ec681f3Smrgvoid __indirect_glRectfv(const GLfloat *v1, const GLfloat *v2) { }
2937ec681f3Smrgvoid __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2) { }
2947ec681f3Smrgvoid __indirect_glRectiv(const GLint *v1, const GLint *v2) { }
2957ec681f3Smrgvoid __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) { }
2967ec681f3Smrgvoid __indirect_glRectsv(const GLshort *v1, const GLshort *v2) { }
2977ec681f3Smrgvoid __indirect_glRenderMode(GLenum mode) { }
2987ec681f3Smrgvoid __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) { }
2997ec681f3Smrgvoid __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { }
3007ec681f3Smrgvoid __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z) { }
3017ec681f3Smrgvoid __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z) { }
3027ec681f3Smrgvoid __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) { }
3037ec681f3Smrgvoid __indirect_glSelectBuffer(GLsizei size, GLuint *buffer) { }
3047ec681f3Smrgvoid __indirect_glShadeModel(GLenum mode) { }
3057ec681f3Smrgvoid __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask) { }
3067ec681f3Smrgvoid __indirect_glStencilMask(GLuint mask) { }
3077ec681f3Smrgvoid __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { }
3087ec681f3Smrgvoid __indirect_glTexCoord1d(GLdouble s) { }
3097ec681f3Smrgvoid __indirect_glTexCoord1dv(const GLdouble *v) { }
3107ec681f3Smrgvoid __indirect_glTexCoord1f(GLfloat s) { }
3117ec681f3Smrgvoid __indirect_glTexCoord1fv(const GLfloat *v) { }
3127ec681f3Smrgvoid __indirect_glTexCoord1i(GLint s) { }
3137ec681f3Smrgvoid __indirect_glTexCoord1iv(const GLint *v) { }
3147ec681f3Smrgvoid __indirect_glTexCoord1s(GLshort s) { }
3157ec681f3Smrgvoid __indirect_glTexCoord1sv(const GLshort *v) { }
3167ec681f3Smrgvoid __indirect_glTexCoord2d(GLdouble s, GLdouble t) { }
3177ec681f3Smrgvoid __indirect_glTexCoord2dv(const GLdouble *v) { }
3187ec681f3Smrgvoid __indirect_glTexCoord2f(GLfloat s, GLfloat t) { }
3197ec681f3Smrgvoid __indirect_glTexCoord2fv(const GLfloat *v) { }
3207ec681f3Smrgvoid __indirect_glTexCoord2i(GLint s, GLint t) { }
3217ec681f3Smrgvoid __indirect_glTexCoord2iv(const GLint *v) { }
3227ec681f3Smrgvoid __indirect_glTexCoord2s(GLshort s, GLshort t) { }
3237ec681f3Smrgvoid __indirect_glTexCoord2sv(const GLshort *v) { }
3247ec681f3Smrgvoid __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r) { }
3257ec681f3Smrgvoid __indirect_glTexCoord3dv(const GLdouble *v) { }
3267ec681f3Smrgvoid __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r) { }
3277ec681f3Smrgvoid __indirect_glTexCoord3fv(const GLfloat *v) { }
3287ec681f3Smrgvoid __indirect_glTexCoord3i(GLint s, GLint t, GLint r) { }
3297ec681f3Smrgvoid __indirect_glTexCoord3iv(const GLint *v) { }
3307ec681f3Smrgvoid __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r) { }
3317ec681f3Smrgvoid __indirect_glTexCoord3sv(const GLshort *v) { }
3327ec681f3Smrgvoid __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) { }
3337ec681f3Smrgvoid __indirect_glTexCoord4dv(const GLdouble *v) { }
3347ec681f3Smrgvoid __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) { }
3357ec681f3Smrgvoid __indirect_glTexCoord4fv(const GLfloat *v) { }
3367ec681f3Smrgvoid __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q) { }
3377ec681f3Smrgvoid __indirect_glTexCoord4iv(const GLint *v) { }
3387ec681f3Smrgvoid __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) { }
3397ec681f3Smrgvoid __indirect_glTexCoord4sv(const GLshort *v) { }
3407ec681f3Smrgvoid __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) { }
3417ec681f3Smrgvoid __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) { }
3427ec681f3Smrgvoid __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param) { }
3437ec681f3Smrgvoid __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint *params) { }
3447ec681f3Smrgvoid __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param) { }
3457ec681f3Smrgvoid __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble *params) { }
3467ec681f3Smrgvoid __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param) { }
3477ec681f3Smrgvoid __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params) { }
3487ec681f3Smrgvoid __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param) { }
3497ec681f3Smrgvoid __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint *params) { }
3507ec681f3Smrgvoid __indirect_glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { }
3517ec681f3Smrgvoid __indirect_glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { }
3527ec681f3Smrgvoid __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param) { }
3537ec681f3Smrgvoid __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) { }
3547ec681f3Smrgvoid __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param) { }
3557ec681f3Smrgvoid __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint *params) { }
3567ec681f3Smrgvoid __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z) { }
3577ec681f3Smrgvoid __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z) { }
3587ec681f3Smrgvoid __indirect_glVertex2d(GLdouble x, GLdouble y) { }
3597ec681f3Smrgvoid __indirect_glVertex2dv(const GLdouble *v) { }
3607ec681f3Smrgvoid __indirect_glVertex2f(GLfloat x, GLfloat y) { }
3617ec681f3Smrgvoid __indirect_glVertex2fv(const GLfloat *v) { }
3627ec681f3Smrgvoid __indirect_glVertex2i(GLint x, GLint y) { }
3637ec681f3Smrgvoid __indirect_glVertex2iv(const GLint *v) { }
3647ec681f3Smrgvoid __indirect_glVertex2s(GLshort x, GLshort y) { }
3657ec681f3Smrgvoid __indirect_glVertex2sv(const GLshort *v) { }
3667ec681f3Smrgvoid __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z) { }
3677ec681f3Smrgvoid __indirect_glVertex3dv(const GLdouble *v) { }
3687ec681f3Smrgvoid __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z) { }
3697ec681f3Smrgvoid __indirect_glVertex3fv(const GLfloat *v) { }
3707ec681f3Smrgvoid __indirect_glVertex3i(GLint x, GLint y, GLint z) { }
3717ec681f3Smrgvoid __indirect_glVertex3iv(const GLint *v) { }
3727ec681f3Smrgvoid __indirect_glVertex3s(GLshort x, GLshort y, GLshort z) { }
3737ec681f3Smrgvoid __indirect_glVertex3sv(const GLshort *v) { }
3747ec681f3Smrgvoid __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { }
3757ec681f3Smrgvoid __indirect_glVertex4dv(const GLdouble *v) { }
3767ec681f3Smrgvoid __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { }
3777ec681f3Smrgvoid __indirect_glVertex4fv(const GLfloat *v) { }
3787ec681f3Smrgvoid __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w) { }
3797ec681f3Smrgvoid __indirect_glVertex4iv(const GLint *v) { }
3807ec681f3Smrgvoid __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) { }
3817ec681f3Smrgvoid __indirect_glVertex4sv(const GLshort *v) { }
3827ec681f3Smrgvoid __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) { }
3837ec681f3Smrgvoid __indirect_glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) { }
3847ec681f3Smrgvoid __indirect_glArrayElement(GLint i) { }
3857ec681f3Smrgvoid __indirect_glBindTexture(GLenum target, GLuint texture) { }
3867ec681f3Smrgvoid __indirect_glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { }
3877ec681f3Smrgvoid __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) { }
3887ec681f3Smrgvoid __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { }
3897ec681f3Smrgvoid __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) { }
3907ec681f3Smrgvoid __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { }
3917ec681f3Smrgvoid __indirect_glDeleteTextures(GLsizei n, const GLuint *textures) { }
3927ec681f3Smrgvoid __indirect_glDisableClientState(GLenum cap) { }
3937ec681f3Smrgvoid __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count) { }
3947ec681f3Smrgvoid __indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { }
3957ec681f3Smrgvoid __indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid *ptr) { }
3967ec681f3Smrgvoid __indirect_glEnableClientState(GLenum cap) { }
3977ec681f3Smrgvoid __indirect_glGenTextures(GLsizei n, GLuint *textures) { }
3987ec681f3Smrgvoid __indirect_glGetPointerv(GLenum pname, GLvoid **params) { }
3997ec681f3Smrgvoid __indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { }
4007ec681f3Smrgvoid __indirect_glIndexub(GLubyte c) { }
4017ec681f3Smrgvoid __indirect_glIndexubv(const GLubyte *c) { }
4027ec681f3Smrgvoid __indirect_glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) { }
4037ec681f3Smrgvoid __indirect_glIsTexture(GLuint texture) { }
4047ec681f3Smrgvoid __indirect_glNormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { }
4057ec681f3Smrgvoid __indirect_glPolygonOffset(GLfloat factor, GLfloat units) { }
406af69d88dSmrgvoid __indirect_glPopClientAttrib(void) { }
4077ec681f3Smrgvoid __indirect_glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities) { }
4087ec681f3Smrgvoid __indirect_glPushClientAttrib(GLbitfield mask) { }
4097ec681f3Smrgvoid __indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { }
4107ec681f3Smrgvoid __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) { }
4117ec681f3Smrgvoid __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { }
4127ec681f3Smrgvoid __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { }
4137ec681f3Smrgvoid __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { }
4147ec681f3Smrgvoid __indirect_glBlendEquation(GLenum mode) { }
4157ec681f3Smrgvoid __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) { }
4167ec681f3Smrgvoid __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) { }
4177ec681f3Smrgvoid __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) { }
4187ec681f3Smrgvoid __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) { }
4197ec681f3Smrgvoid __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) { }
4207ec681f3Smrgvoid __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) { }
4217ec681f3Smrgvoid __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params) { }
4227ec681f3Smrgvoid __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) { }
4237ec681f3Smrgvoid __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params) { }
4247ec681f3Smrgvoid __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) { }
4257ec681f3Smrgvoid __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { }
4267ec681f3Smrgvoid __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { }
4277ec681f3Smrgvoid __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { }
4287ec681f3Smrgvoid __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) { }
4297ec681f3Smrgvoid __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { }
4307ec681f3Smrgvoid __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) { }
4317ec681f3Smrgvoid __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid *table) { }
4327ec681f3Smrgvoid __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params) { }
4337ec681f3Smrgvoid __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint *params) { }
4347ec681f3Smrgvoid __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image) { }
4357ec681f3Smrgvoid __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) { }
4367ec681f3Smrgvoid __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) { }
4377ec681f3Smrgvoid __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { }
4387ec681f3Smrgvoid __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) { }
4397ec681f3Smrgvoid __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) { }
4407ec681f3Smrgvoid __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values) { }
4417ec681f3Smrgvoid __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) { }
4427ec681f3Smrgvoid __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) { }
4437ec681f3Smrgvoid __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) { }
4447ec681f3Smrgvoid __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) { }
4457ec681f3Smrgvoid __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink) { }
4467ec681f3Smrgvoid __indirect_glResetHistogram(GLenum target) { }
4477ec681f3Smrgvoid __indirect_glResetMinmax(GLenum target) { }
4487ec681f3Smrgvoid __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) { }
4497ec681f3Smrgvoid __indirect_glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { }
4507ec681f3Smrgvoid __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) { }
4517ec681f3Smrgvoid __indirect_glActiveTexture(GLenum texture) { }
4527ec681f3Smrgvoid __indirect_glClientActiveTexture(GLenum texture) { }
4537ec681f3Smrgvoid __indirect_glMultiTexCoord1d(GLenum target, GLdouble s) { }
4547ec681f3Smrgvoid __indirect_glMultiTexCoord1dv(GLenum target, const GLdouble *v) { }
4557ec681f3Smrgvoid __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s) { }
4567ec681f3Smrgvoid __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat *v) { }
4577ec681f3Smrgvoid __indirect_glMultiTexCoord1i(GLenum target, GLint s) { }
4587ec681f3Smrgvoid __indirect_glMultiTexCoord1iv(GLenum target, const GLint *v) { }
4597ec681f3Smrgvoid __indirect_glMultiTexCoord1s(GLenum target, GLshort s) { }
4607ec681f3Smrgvoid __indirect_glMultiTexCoord1sv(GLenum target, const GLshort *v) { }
4617ec681f3Smrgvoid __indirect_glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t) { }
4627ec681f3Smrgvoid __indirect_glMultiTexCoord2dv(GLenum target, const GLdouble *v) { }
4637ec681f3Smrgvoid __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) { }
4647ec681f3Smrgvoid __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat *v) { }
4657ec681f3Smrgvoid __indirect_glMultiTexCoord2i(GLenum target, GLint s, GLint t) { }
4667ec681f3Smrgvoid __indirect_glMultiTexCoord2iv(GLenum target, const GLint *v) { }
4677ec681f3Smrgvoid __indirect_glMultiTexCoord2s(GLenum target, GLshort s, GLshort t) { }
4687ec681f3Smrgvoid __indirect_glMultiTexCoord2sv(GLenum target, const GLshort *v) { }
4697ec681f3Smrgvoid __indirect_glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r) { }
4707ec681f3Smrgvoid __indirect_glMultiTexCoord3dv(GLenum target, const GLdouble *v) { }
4717ec681f3Smrgvoid __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) { }
4727ec681f3Smrgvoid __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat *v) { }
4737ec681f3Smrgvoid __indirect_glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r) { }
4747ec681f3Smrgvoid __indirect_glMultiTexCoord3iv(GLenum target, const GLint *v) { }
4757ec681f3Smrgvoid __indirect_glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r) { }
4767ec681f3Smrgvoid __indirect_glMultiTexCoord3sv(GLenum target, const GLshort *v) { }
4777ec681f3Smrgvoid __indirect_glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) { }
4787ec681f3Smrgvoid __indirect_glMultiTexCoord4dv(GLenum target, const GLdouble *v) { }
4797ec681f3Smrgvoid __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { }
4807ec681f3Smrgvoid __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat *v) { }
4817ec681f3Smrgvoid __indirect_glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q) { }
4827ec681f3Smrgvoid __indirect_glMultiTexCoord4iv(GLenum target, const GLint *v) { }
4837ec681f3Smrgvoid __indirect_glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) { }
4847ec681f3Smrgvoid __indirect_glMultiTexCoord4sv(GLenum target, const GLshort *v) { }
4857ec681f3Smrgvoid __indirect_glLoadTransposeMatrixd(const GLdouble m[16]) { }
4867ec681f3Smrgvoid __indirect_glLoadTransposeMatrixf(const GLfloat m[16]) { }
4877ec681f3Smrgvoid __indirect_glMultTransposeMatrixd(const GLdouble m[16]) { }
4887ec681f3Smrgvoid __indirect_glMultTransposeMatrixf(const GLfloat m[16]) { }
4897ec681f3Smrgvoid __indirect_glSampleCoverage(GLclampf value, GLboolean invert) { }
4907ec681f3Smrgvoid __indirect_glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) { }
4917ec681f3Smrgvoid __indirect_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) { }
4927ec681f3Smrgvoid __indirect_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) { }
4937ec681f3Smrgvoid __indirect_glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) { }
4947ec681f3Smrgvoid __indirect_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) { }
4957ec681f3Smrgvoid __indirect_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { }
4967ec681f3Smrgvoid __indirect_glGetCompressedTexImage(GLenum target, GLint lod, GLvoid *img) { }
4977ec681f3Smrgvoid __indirect_glDisableVertexAttribArray(GLuint index) { }
4987ec681f3Smrgvoid __indirect_glEnableVertexAttribArray(GLuint index) { }
4997ec681f3Smrgvoid __indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params) { }
5007ec681f3Smrgvoid __indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params) { }
5017ec681f3Smrgvoid __indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params) { }
5027ec681f3Smrgvoid __indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params) { }
5037ec681f3Smrgvoid __indirect_glGetProgramStringARB(GLenum target, GLenum pname, void *string) { }
5047ec681f3Smrgvoid __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint *params) { }
5057ec681f3Smrgvoid __indirect_glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params) { }
5067ec681f3Smrgvoid __indirect_glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) { }
5077ec681f3Smrgvoid __indirect_glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) { }
5087ec681f3Smrgvoid __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { }
5097ec681f3Smrgvoid __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { }
5107ec681f3Smrgvoid __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { }
5117ec681f3Smrgvoid __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { }
5127ec681f3Smrgvoid __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { }
5137ec681f3Smrgvoid __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { }
5147ec681f3Smrgvoid __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { }
5157ec681f3Smrgvoid __indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { }
5167ec681f3Smrgvoid __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const void *string) { }
5177ec681f3Smrgvoid __indirect_glVertexAttrib1d(GLuint index, GLdouble x) { }
5187ec681f3Smrgvoid __indirect_glVertexAttrib1dv(GLuint index, const GLdouble *v) { }
5197ec681f3Smrgvoid __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x) { }
5207ec681f3Smrgvoid __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat *v) { }
5217ec681f3Smrgvoid __indirect_glVertexAttrib1s(GLuint index, GLshort x) { }
5227ec681f3Smrgvoid __indirect_glVertexAttrib1sv(GLuint index, const GLshort *v) { }
5237ec681f3Smrgvoid __indirect_glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y) { }
5247ec681f3Smrgvoid __indirect_glVertexAttrib2dv(GLuint index, const GLdouble *v) { }
5257ec681f3Smrgvoid __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) { }
5267ec681f3Smrgvoid __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat *v) { }
5277ec681f3Smrgvoid __indirect_glVertexAttrib2s(GLuint index, GLshort x, GLshort y) { }
5287ec681f3Smrgvoid __indirect_glVertexAttrib2sv(GLuint index, const GLshort *v) { }
5297ec681f3Smrgvoid __indirect_glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z) { }
5307ec681f3Smrgvoid __indirect_glVertexAttrib3dv(GLuint index, const GLdouble *v) { }
5317ec681f3Smrgvoid __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) { }
5327ec681f3Smrgvoid __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat *v) { }
5337ec681f3Smrgvoid __indirect_glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z) { }
5347ec681f3Smrgvoid __indirect_glVertexAttrib3sv(GLuint index, const GLshort *v) { }
5357ec681f3Smrgvoid __indirect_glVertexAttrib4Nbv(GLuint index, const GLbyte *v) { }
5367ec681f3Smrgvoid __indirect_glVertexAttrib4Niv(GLuint index, const GLint *v) { }
5377ec681f3Smrgvoid __indirect_glVertexAttrib4Nsv(GLuint index, const GLshort *v) { }
5387ec681f3Smrgvoid __indirect_glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { }
5397ec681f3Smrgvoid __indirect_glVertexAttrib4Nubv(GLuint index, const GLubyte *v) { }
5407ec681f3Smrgvoid __indirect_glVertexAttrib4Nuiv(GLuint index, const GLuint *v) { }
5417ec681f3Smrgvoid __indirect_glVertexAttrib4Nusv(GLuint index, const GLushort *v) { }
5427ec681f3Smrgvoid __indirect_glVertexAttrib4bv(GLuint index, const GLbyte *v) { }
5437ec681f3Smrgvoid __indirect_glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { }
5447ec681f3Smrgvoid __indirect_glVertexAttrib4dv(GLuint index, const GLdouble *v) { }
5457ec681f3Smrgvoid __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { }
5467ec681f3Smrgvoid __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat *v) { }
5477ec681f3Smrgvoid __indirect_glVertexAttrib4iv(GLuint index, const GLint *v) { }
5487ec681f3Smrgvoid __indirect_glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { }
5497ec681f3Smrgvoid __indirect_glVertexAttrib4sv(GLuint index, const GLshort *v) { }
5507ec681f3Smrgvoid __indirect_glVertexAttrib4ubv(GLuint index, const GLubyte *v) { }
5517ec681f3Smrgvoid __indirect_glVertexAttrib4uiv(GLuint index, const GLuint *v) { }
5527ec681f3Smrgvoid __indirect_glVertexAttrib4usv(GLuint index, const GLushort *v) { }
5537ec681f3Smrgvoid __indirect_glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) { }
5547ec681f3Smrgvoid __indirect_glBeginQuery(GLenum target, GLuint id) { }
5557ec681f3Smrgvoid __indirect_glDeleteQueries(GLsizei n, const GLuint *ids) { }
5567ec681f3Smrgvoid __indirect_glEndQuery(GLenum target) { }
5577ec681f3Smrgvoid __indirect_glGenQueries(GLsizei n, GLuint *ids) { }
5587ec681f3Smrgvoid __indirect_glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params) { }
5597ec681f3Smrgvoid __indirect_glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) { }
5607ec681f3Smrgvoid __indirect_glGetQueryiv(GLenum target, GLenum pname, GLint *params) { }
5617ec681f3Smrgvoid __indirect_glIsQuery(GLuint id) { }
5627ec681f3Smrgvoid __indirect_glDrawBuffers(GLsizei n, const GLenum *bufs) { }
5637ec681f3Smrgvoid __indirect_glClampColor(GLenum target, GLenum clamp) { }
5647ec681f3Smrgvoid __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { }
5657ec681f3Smrgvoid __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) { }
5667ec681f3Smrgvoid __indirect_glSamplePatternSGIS(GLenum pattern) { }
5677ec681f3Smrgvoid __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) { }
5687ec681f3Smrgvoid __indirect_glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer) { }
5697ec681f3Smrgvoid __indirect_glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const void *pointer) { }
5707ec681f3Smrgvoid __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const void *pointer) { }
5717ec681f3Smrgvoid __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) { }
5727ec681f3Smrgvoid __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) { }
5737ec681f3Smrgvoid __indirect_glPointParameterf(GLenum pname, GLfloat param) { }
5747ec681f3Smrgvoid __indirect_glPointParameterfv(GLenum pname, const GLfloat *params) { }
5757ec681f3Smrgvoid __indirect_glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue) { }
5767ec681f3Smrgvoid __indirect_glSecondaryColor3bv(const GLbyte *v) { }
5777ec681f3Smrgvoid __indirect_glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue) { }
5787ec681f3Smrgvoid __indirect_glSecondaryColor3dv(const GLdouble *v) { }
5797ec681f3Smrgvoid __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue) { }
5807ec681f3Smrgvoid __indirect_glSecondaryColor3fvEXT(const GLfloat *v) { }
5817ec681f3Smrgvoid __indirect_glSecondaryColor3i(GLint red, GLint green, GLint blue) { }
5827ec681f3Smrgvoid __indirect_glSecondaryColor3iv(const GLint *v) { }
5837ec681f3Smrgvoid __indirect_glSecondaryColor3s(GLshort red, GLshort green, GLshort blue) { }
5847ec681f3Smrgvoid __indirect_glSecondaryColor3sv(const GLshort *v) { }
5857ec681f3Smrgvoid __indirect_glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue) { }
5867ec681f3Smrgvoid __indirect_glSecondaryColor3ubv(const GLubyte *v) { }
5877ec681f3Smrgvoid __indirect_glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue) { }
5887ec681f3Smrgvoid __indirect_glSecondaryColor3uiv(const GLuint *v) { }
5897ec681f3Smrgvoid __indirect_glSecondaryColor3us(GLushort red, GLushort green, GLushort blue) { }
5907ec681f3Smrgvoid __indirect_glSecondaryColor3usv(const GLushort *v) { }
5917ec681f3Smrgvoid __indirect_glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) { }
5927ec681f3Smrgvoid __indirect_glMultiDrawArrays(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) { }
5937ec681f3Smrgvoid __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount) { }
5947ec681f3Smrgvoid __indirect_glFogCoordPointer(GLenum type, GLsizei stride, const void *pointer) { }
5957ec681f3Smrgvoid __indirect_glFogCoordd(GLdouble coord) { }
5967ec681f3Smrgvoid __indirect_glFogCoorddv(const GLdouble *coord) { }
5977ec681f3Smrgvoid __indirect_glFogCoordfEXT(GLfloat coord) { }
5987ec681f3Smrgvoid __indirect_glFogCoordfvEXT(const GLfloat *coord) { }
5997ec681f3Smrgvoid __indirect_glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { }
6007ec681f3Smrgvoid __indirect_glWindowPos2d(GLdouble x, GLdouble y) { }
6017ec681f3Smrgvoid __indirect_glWindowPos2dv(const GLdouble *v) { }
6027ec681f3Smrgvoid __indirect_glWindowPos2f(GLfloat x, GLfloat y) { }
6037ec681f3Smrgvoid __indirect_glWindowPos2fv(const GLfloat *v) { }
6047ec681f3Smrgvoid __indirect_glWindowPos2i(GLint x, GLint y) { }
6057ec681f3Smrgvoid __indirect_glWindowPos2iv(const GLint *v) { }
6067ec681f3Smrgvoid __indirect_glWindowPos2s(GLshort x, GLshort y) { }
6077ec681f3Smrgvoid __indirect_glWindowPos2sv(const GLshort *v) { }
6087ec681f3Smrgvoid __indirect_glWindowPos3d(GLdouble x, GLdouble y, GLdouble z) { }
6097ec681f3Smrgvoid __indirect_glWindowPos3dv(const GLdouble *v) { }
6107ec681f3Smrgvoid __indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) { }
6117ec681f3Smrgvoid __indirect_glWindowPos3fv(const GLfloat *v) { }
6127ec681f3Smrgvoid __indirect_glWindowPos3i(GLint x, GLint y, GLint z) { }
6137ec681f3Smrgvoid __indirect_glWindowPos3iv(const GLint *v) { }
6147ec681f3Smrgvoid __indirect_glWindowPos3s(GLshort x, GLshort y, GLshort z) { }
6157ec681f3Smrgvoid __indirect_glWindowPos3sv(const GLshort *v) { }
6167ec681f3Smrgvoid __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint *programs, GLboolean *residences) { }
6177ec681f3Smrgvoid __indirect_glBindProgramARB(GLenum target, GLuint program) { }
6187ec681f3Smrgvoid __indirect_glDeleteProgramsARB(GLsizei n, const GLuint *programs) { }
6197ec681f3Smrgvoid __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) { }
6207ec681f3Smrgvoid __indirect_glGenProgramsARB(GLsizei n, GLuint *programs) { }
6217ec681f3Smrgvoid __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params) { }
6227ec681f3Smrgvoid __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params) { }
6237ec681f3Smrgvoid __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) { }
6247ec681f3Smrgvoid __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint *params) { }
6257ec681f3Smrgvoid __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params) { }
6267ec681f3Smrgvoid __indirect_glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer) { }
6277ec681f3Smrgvoid __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) { }
6287ec681f3Smrgvoid __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) { }
6297ec681f3Smrgvoid __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) { }
6307ec681f3Smrgvoid __indirect_glIsProgramARB(GLuint program) { }
6317ec681f3Smrgvoid __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { }
6327ec681f3Smrgvoid __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei count, const GLdouble *v) { }
6337ec681f3Smrgvoid __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei count, const GLfloat *v) { }
6347ec681f3Smrgvoid __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint *programs) { }
6357ec681f3Smrgvoid __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform) { }
6367ec681f3Smrgvoid __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x) { }
6377ec681f3Smrgvoid __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble *v) { }
6387ec681f3Smrgvoid __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x) { }
6397ec681f3Smrgvoid __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat *v) { }
6407ec681f3Smrgvoid __indirect_glVertexAttrib1sNV(GLuint index, GLshort x) { }
6417ec681f3Smrgvoid __indirect_glVertexAttrib1svNV(GLuint index, const GLshort *v) { }
6427ec681f3Smrgvoid __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) { }
6437ec681f3Smrgvoid __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble *v) { }
6447ec681f3Smrgvoid __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) { }
6457ec681f3Smrgvoid __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat *v) { }
6467ec681f3Smrgvoid __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y) { }
6477ec681f3Smrgvoid __indirect_glVertexAttrib2svNV(GLuint index, const GLshort *v) { }
6487ec681f3Smrgvoid __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z) { }
6497ec681f3Smrgvoid __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble *v) { }
6507ec681f3Smrgvoid __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) { }
6517ec681f3Smrgvoid __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat *v) { }
6527ec681f3Smrgvoid __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) { }
6537ec681f3Smrgvoid __indirect_glVertexAttrib3svNV(GLuint index, const GLshort *v) { }
6547ec681f3Smrgvoid __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { }
6557ec681f3Smrgvoid __indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble *v) { }
6567ec681f3Smrgvoid __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { }
6577ec681f3Smrgvoid __indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat *v) { }
6587ec681f3Smrgvoid __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { }
6597ec681f3Smrgvoid __indirect_glVertexAttrib4svNV(GLuint index, const GLshort *v) { }
6607ec681f3Smrgvoid __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { }
6617ec681f3Smrgvoid __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v) { }
6627ec681f3Smrgvoid __indirect_glVertexAttribPointerNV(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer) { }
6637ec681f3Smrgvoid __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei count, const GLdouble *v) { }
6647ec681f3Smrgvoid __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei count, const GLfloat *v) { }
6657ec681f3Smrgvoid __indirect_glVertexAttribs1svNV(GLuint index, GLsizei count, const GLshort *v) { }
6667ec681f3Smrgvoid __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei count, const GLdouble *v) { }
6677ec681f3Smrgvoid __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei count, const GLfloat *v) { }
6687ec681f3Smrgvoid __indirect_glVertexAttribs2svNV(GLuint index, GLsizei count, const GLshort *v) { }
6697ec681f3Smrgvoid __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei count, const GLdouble *v) { }
6707ec681f3Smrgvoid __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei count, const GLfloat *v) { }
6717ec681f3Smrgvoid __indirect_glVertexAttribs3svNV(GLuint index, GLsizei count, const GLshort *v) { }
6727ec681f3Smrgvoid __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei count, const GLdouble *v) { }
6737ec681f3Smrgvoid __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei count, const GLfloat *v) { }
6747ec681f3Smrgvoid __indirect_glVertexAttribs4svNV(GLuint index, GLsizei count, const GLshort *v) { }
6757ec681f3Smrgvoid __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei count, const GLubyte *v) { }
6767ec681f3Smrgvoid __indirect_glPointParameteri(GLenum pname, GLint param) { }
6777ec681f3Smrgvoid __indirect_glPointParameteriv(GLenum pname, const GLint *params) { }
6787ec681f3Smrgvoid __indirect_glActiveStencilFaceEXT(GLenum face) { }
6797ec681f3Smrgvoid __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) { }
6807ec681f3Smrgvoid __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) { }
6817ec681f3Smrgvoid __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { }
6827ec681f3Smrgvoid __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v) { }
6837ec681f3Smrgvoid __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { }
6847ec681f3Smrgvoid __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v) { }
6857ec681f3Smrgvoid __indirect_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) { }
6867ec681f3Smrgvoid __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer) { }
6877ec681f3Smrgvoid __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) { }
6887ec681f3Smrgvoid __indirect_glBindFramebuffer(GLenum target, GLuint framebuffer) { }
6897ec681f3Smrgvoid __indirect_glBindRenderbuffer(GLenum target, GLuint renderbuffer) { }
6907ec681f3Smrgvoid __indirect_glCheckFramebufferStatus(GLenum target) { }
6917ec681f3Smrgvoid __indirect_glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers) { }
6927ec681f3Smrgvoid __indirect_glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers) { }
6937ec681f3Smrgvoid __indirect_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { }
6947ec681f3Smrgvoid __indirect_glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { }
6957ec681f3Smrgvoid __indirect_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { }
6967ec681f3Smrgvoid __indirect_glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { }
6977ec681f3Smrgvoid __indirect_glGenFramebuffers(GLsizei n, GLuint *framebuffers) { }
6987ec681f3Smrgvoid __indirect_glGenRenderbuffers(GLsizei n, GLuint *renderbuffers) { }
6997ec681f3Smrgvoid __indirect_glGenerateMipmap(GLenum target) { }
7007ec681f3Smrgvoid __indirect_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) { }
7017ec681f3Smrgvoid __indirect_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) { }
7027ec681f3Smrgvoid __indirect_glIsFramebuffer(GLuint framebuffer) { }
7037ec681f3Smrgvoid __indirect_glIsRenderbuffer(GLuint renderbuffer) { }
7047ec681f3Smrgvoid __indirect_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { }
7057ec681f3Smrgvoid __indirect_glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { }
7067ec681f3Smrgvoid __indirect_glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { }
707af69d88dSmrg}
708af69d88dSmrg/*@}*/
709af69d88dSmrg
71001e04c3fSmrg#ifndef GLX_USE_APPLEGL
71101e04c3fSmrg
712af69d88dSmrgclass IndirectAPI : public ::testing::Test {
713af69d88dSmrgpublic:
714af69d88dSmrg   virtual void SetUp();
715af69d88dSmrg   virtual void TearDown();
716af69d88dSmrg
717af69d88dSmrg   _glapi_proc *table;
718af69d88dSmrg};
719af69d88dSmrg
720af69d88dSmrgvoid
721af69d88dSmrgIndirectAPI::SetUp()
722af69d88dSmrg{
723af69d88dSmrg   this->table = (_glapi_proc *) __glXNewIndirectAPI();
724af69d88dSmrg}
725af69d88dSmrg
726af69d88dSmrgvoid
727af69d88dSmrgIndirectAPI::TearDown()
728af69d88dSmrg{
729af69d88dSmrg   free(this->table);
730af69d88dSmrg   this->table = NULL;
731af69d88dSmrg}
732af69d88dSmrg
733af69d88dSmrgTEST_F(IndirectAPI, DispatchTableSizeWasQueried)
734af69d88dSmrg{
735af69d88dSmrg   dispatch_table_size_was_queried = false;
736af69d88dSmrg
737af69d88dSmrg   /* __glXNewIndirectAPI determines the size of the dispatch table by calling
738af69d88dSmrg    * _glapi_get_dispatch_table_size.  Our stub version of this function sets
739af69d88dSmrg    * a flag so that we can detect that __glXNewIndirectAPI called it.
740af69d88dSmrg    */
741af69d88dSmrg   EXPECT_FALSE(dispatch_table_size_was_queried);
742af69d88dSmrg   _glapi_table *table = __glXNewIndirectAPI();
743af69d88dSmrg   EXPECT_TRUE(dispatch_table_size_was_queried);
744af69d88dSmrg
745af69d88dSmrg   /* Since a second dispatch table was created, it must be freed by hand.
746af69d88dSmrg    */
747af69d88dSmrg   free(table);
748af69d88dSmrg}
749af69d88dSmrg
750af69d88dSmrgTEST_F(IndirectAPI, NoNullEntries)
751af69d88dSmrg{
752af69d88dSmrg   const unsigned entries = _glapi_get_dispatch_table_size();
753af69d88dSmrg
754af69d88dSmrg   /* There should not be any NULL entries in the dispatch table.  All entires
755af69d88dSmrg    * should either point to a real implementation or to a no-op function.
756af69d88dSmrg    */
757af69d88dSmrg   for (unsigned i = 0; i < entries; i++) {
758af69d88dSmrg      EXPECT_NE(nil, table[i]);
759af69d88dSmrg   }
760af69d88dSmrg}
761af69d88dSmrg
762af69d88dSmrgTEST_F(IndirectAPI, OpenGL_10)
763af69d88dSmrg{
764af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glAccum, table[_gloffset_Accum]);
765af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glAlphaFunc, table[_gloffset_AlphaFunc]);
766af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glBegin, table[_gloffset_Begin]);
767af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glBitmap, table[_gloffset_Bitmap]);
768af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glBlendFunc, table[_gloffset_BlendFunc]);
769af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCallList, table[_gloffset_CallList]);
770af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCallLists, table[_gloffset_CallLists]);
771af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glClear, table[_gloffset_Clear]);
772af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glClearAccum, table[_gloffset_ClearAccum]);
773af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glClearColor, table[_gloffset_ClearColor]);
774af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glClearDepth, table[_gloffset_ClearDepth]);
775af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glClearIndex, table[_gloffset_ClearIndex]);
776af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glClearStencil, table[_gloffset_ClearStencil]);
777af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glClipPlane, table[_gloffset_ClipPlane]);
778af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor3b, table[_gloffset_Color3b]);
779af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor3bv, table[_gloffset_Color3bv]);
780af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor3d, table[_gloffset_Color3d]);
781af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor3dv, table[_gloffset_Color3dv]);
782af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor3f, table[_gloffset_Color3f]);
783af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor3fv, table[_gloffset_Color3fv]);
784af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor3i, table[_gloffset_Color3i]);
785af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor3iv, table[_gloffset_Color3iv]);
786af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor3s, table[_gloffset_Color3s]);
787af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor3sv, table[_gloffset_Color3sv]);
788af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor3ub, table[_gloffset_Color3ub]);
789af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor3ubv, table[_gloffset_Color3ubv]);
790af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor3ui, table[_gloffset_Color3ui]);
791af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor3uiv, table[_gloffset_Color3uiv]);
792af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor3us, table[_gloffset_Color3us]);
793af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor3usv, table[_gloffset_Color3usv]);
794af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor4b, table[_gloffset_Color4b]);
795af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor4bv, table[_gloffset_Color4bv]);
796af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor4d, table[_gloffset_Color4d]);
797af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor4dv, table[_gloffset_Color4dv]);
798af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor4f, table[_gloffset_Color4f]);
799af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor4fv, table[_gloffset_Color4fv]);
800af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor4i, table[_gloffset_Color4i]);
801af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor4iv, table[_gloffset_Color4iv]);
802af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor4s, table[_gloffset_Color4s]);
803af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor4sv, table[_gloffset_Color4sv]);
804af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor4ub, table[_gloffset_Color4ub]);
805af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor4ubv, table[_gloffset_Color4ubv]);
806af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor4ui, table[_gloffset_Color4ui]);
807af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor4uiv, table[_gloffset_Color4uiv]);
808af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor4us, table[_gloffset_Color4us]);
809af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColor4usv, table[_gloffset_Color4usv]);
810af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColorMask, table[_gloffset_ColorMask]);
811af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColorMaterial, table[_gloffset_ColorMaterial]);
812af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCopyPixels, table[_gloffset_CopyPixels]);
813af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCullFace, table[_gloffset_CullFace]);
814af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDeleteLists, table[_gloffset_DeleteLists]);
815af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDepthFunc, table[_gloffset_DepthFunc]);
816af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDepthMask, table[_gloffset_DepthMask]);
817af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDepthRange, table[_gloffset_DepthRange]);
818af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDisable, table[_gloffset_Disable]);
819af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDrawBuffer, table[_gloffset_DrawBuffer]);
820af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDrawPixels, table[_gloffset_DrawPixels]);
821af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlag, table[_gloffset_EdgeFlag]);
822af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlagv, table[_gloffset_EdgeFlagv]);
823af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEnable, table[_gloffset_Enable]);
824af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEnd, table[_gloffset_End]);
825af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEndList, table[_gloffset_EndList]);
826af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1d, table[_gloffset_EvalCoord1d]);
827af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1dv, table[_gloffset_EvalCoord1dv]);
828af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1f, table[_gloffset_EvalCoord1f]);
829af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1fv, table[_gloffset_EvalCoord1fv]);
830af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2d, table[_gloffset_EvalCoord2d]);
831af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2dv, table[_gloffset_EvalCoord2dv]);
832af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2f, table[_gloffset_EvalCoord2f]);
833af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2fv, table[_gloffset_EvalCoord2fv]);
834af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEvalMesh1, table[_gloffset_EvalMesh1]);
835af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEvalMesh2, table[_gloffset_EvalMesh2]);
836af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEvalPoint1, table[_gloffset_EvalPoint1]);
837af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEvalPoint2, table[_gloffset_EvalPoint2]);
838af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFeedbackBuffer, table[_gloffset_FeedbackBuffer]);
839af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFinish, table[_gloffset_Finish]);
840af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFlush, table[_gloffset_Flush]);
841af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFogf, table[_gloffset_Fogf]);
842af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFogfv, table[_gloffset_Fogfv]);
843af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFogi, table[_gloffset_Fogi]);
844af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFogiv, table[_gloffset_Fogiv]);
845af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFrontFace, table[_gloffset_FrontFace]);
846af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFrustum, table[_gloffset_Frustum]);
847af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGenLists, table[_gloffset_GenLists]);
848af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetBooleanv, table[_gloffset_GetBooleanv]);
849af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetClipPlane, table[_gloffset_GetClipPlane]);
850af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetDoublev, table[_gloffset_GetDoublev]);
851af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetError, table[_gloffset_GetError]);
852af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetFloatv, table[_gloffset_GetFloatv]);
853af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetIntegerv, table[_gloffset_GetIntegerv]);
854af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetLightfv, table[_gloffset_GetLightfv]);
855af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetLightiv, table[_gloffset_GetLightiv]);
856af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetMapdv, table[_gloffset_GetMapdv]);
857af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetMapfv, table[_gloffset_GetMapfv]);
858af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetMapiv, table[_gloffset_GetMapiv]);
859af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetMaterialfv, table[_gloffset_GetMaterialfv]);
860af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetMaterialiv, table[_gloffset_GetMaterialiv]);
861af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetPixelMapfv, table[_gloffset_GetPixelMapfv]);
862af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetPixelMapuiv, table[_gloffset_GetPixelMapuiv]);
863af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetPixelMapusv, table[_gloffset_GetPixelMapusv]);
864af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetPolygonStipple, table[_gloffset_GetPolygonStipple]);
865af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetString, table[_gloffset_GetString]);
866af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetTexEnvfv, table[_gloffset_GetTexEnvfv]);
867af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetTexEnviv, table[_gloffset_GetTexEnviv]);
868af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetTexGendv, table[_gloffset_GetTexGendv]);
869af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetTexGenfv, table[_gloffset_GetTexGenfv]);
870af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetTexGeniv, table[_gloffset_GetTexGeniv]);
871af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetTexImage, table[_gloffset_GetTexImage]);
872af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetTexLevelParameterfv, table[_gloffset_GetTexLevelParameterfv]);
873af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetTexLevelParameteriv, table[_gloffset_GetTexLevelParameteriv]);
874af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetTexParameterfv, table[_gloffset_GetTexParameterfv]);
875af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetTexParameteriv, table[_gloffset_GetTexParameteriv]);
876af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glHint, table[_gloffset_Hint]);
877af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIndexMask, table[_gloffset_IndexMask]);
878af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIndexd, table[_gloffset_Indexd]);
879af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIndexdv, table[_gloffset_Indexdv]);
880af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIndexf, table[_gloffset_Indexf]);
881af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIndexfv, table[_gloffset_Indexfv]);
882af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIndexi, table[_gloffset_Indexi]);
883af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIndexiv, table[_gloffset_Indexiv]);
884af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIndexs, table[_gloffset_Indexs]);
885af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIndexsv, table[_gloffset_Indexsv]);
886af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glInitNames, table[_gloffset_InitNames]);
887af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIsEnabled, table[_gloffset_IsEnabled]);
888af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIsList, table[_gloffset_IsList]);
889af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLightModelf, table[_gloffset_LightModelf]);
890af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLightModelfv, table[_gloffset_LightModelfv]);
891af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLightModeli, table[_gloffset_LightModeli]);
892af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLightModeliv, table[_gloffset_LightModeliv]);
893af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLightf, table[_gloffset_Lightf]);
894af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLightfv, table[_gloffset_Lightfv]);
895af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLighti, table[_gloffset_Lighti]);
896af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLightiv, table[_gloffset_Lightiv]);
897af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLineStipple, table[_gloffset_LineStipple]);
898af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLineWidth, table[_gloffset_LineWidth]);
899af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glListBase, table[_gloffset_ListBase]);
900af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLoadIdentity, table[_gloffset_LoadIdentity]);
901af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLoadMatrixd, table[_gloffset_LoadMatrixd]);
902af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLoadMatrixf, table[_gloffset_LoadMatrixf]);
903af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLoadName, table[_gloffset_LoadName]);
904af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLogicOp, table[_gloffset_LogicOp]);
905af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMap1d, table[_gloffset_Map1d]);
906af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMap1f, table[_gloffset_Map1f]);
907af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMap2d, table[_gloffset_Map2d]);
908af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMap2f, table[_gloffset_Map2f]);
909af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMapGrid1d, table[_gloffset_MapGrid1d]);
910af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMapGrid1f, table[_gloffset_MapGrid1f]);
911af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMapGrid2d, table[_gloffset_MapGrid2d]);
912af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMapGrid2f, table[_gloffset_MapGrid2f]);
913af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMaterialf, table[_gloffset_Materialf]);
914af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMaterialfv, table[_gloffset_Materialfv]);
915af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMateriali, table[_gloffset_Materiali]);
916af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMaterialiv, table[_gloffset_Materialiv]);
917af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMatrixMode, table[_gloffset_MatrixMode]);
918af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultMatrixd, table[_gloffset_MultMatrixd]);
919af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultMatrixf, table[_gloffset_MultMatrixf]);
920af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glNewList, table[_gloffset_NewList]);
921af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glNormal3b, table[_gloffset_Normal3b]);
922af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glNormal3bv, table[_gloffset_Normal3bv]);
923af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glNormal3d, table[_gloffset_Normal3d]);
924af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glNormal3dv, table[_gloffset_Normal3dv]);
925af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glNormal3f, table[_gloffset_Normal3f]);
926af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glNormal3fv, table[_gloffset_Normal3fv]);
927af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glNormal3i, table[_gloffset_Normal3i]);
928af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glNormal3iv, table[_gloffset_Normal3iv]);
929af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glNormal3s, table[_gloffset_Normal3s]);
930af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glNormal3sv, table[_gloffset_Normal3sv]);
931af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glOrtho, table[_gloffset_Ortho]);
932af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPassThrough, table[_gloffset_PassThrough]);
933af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPixelMapfv, table[_gloffset_PixelMapfv]);
934af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPixelMapuiv, table[_gloffset_PixelMapuiv]);
935af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPixelMapusv, table[_gloffset_PixelMapusv]);
936af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPixelStoref, table[_gloffset_PixelStoref]);
937af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPixelStorei, table[_gloffset_PixelStorei]);
938af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPixelTransferf, table[_gloffset_PixelTransferf]);
939af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPixelTransferi, table[_gloffset_PixelTransferi]);
940af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPixelZoom, table[_gloffset_PixelZoom]);
941af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPointSize, table[_gloffset_PointSize]);
942af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPolygonMode, table[_gloffset_PolygonMode]);
943af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPolygonStipple, table[_gloffset_PolygonStipple]);
944af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPopAttrib, table[_gloffset_PopAttrib]);
945af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPopMatrix, table[_gloffset_PopMatrix]);
946af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPopName, table[_gloffset_PopName]);
947af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPushAttrib, table[_gloffset_PushAttrib]);
948af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPushMatrix, table[_gloffset_PushMatrix]);
949af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPushName, table[_gloffset_PushName]);
950af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2d, table[_gloffset_RasterPos2d]);
951af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2dv, table[_gloffset_RasterPos2dv]);
952af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2f, table[_gloffset_RasterPos2f]);
953af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2fv, table[_gloffset_RasterPos2fv]);
954af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2i, table[_gloffset_RasterPos2i]);
955af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2iv, table[_gloffset_RasterPos2iv]);
956af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2s, table[_gloffset_RasterPos2s]);
957af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2sv, table[_gloffset_RasterPos2sv]);
958af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3d, table[_gloffset_RasterPos3d]);
959af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3dv, table[_gloffset_RasterPos3dv]);
960af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3f, table[_gloffset_RasterPos3f]);
961af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3fv, table[_gloffset_RasterPos3fv]);
962af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3i, table[_gloffset_RasterPos3i]);
963af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3iv, table[_gloffset_RasterPos3iv]);
964af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3s, table[_gloffset_RasterPos3s]);
965af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3sv, table[_gloffset_RasterPos3sv]);
966af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4d, table[_gloffset_RasterPos4d]);
967af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4dv, table[_gloffset_RasterPos4dv]);
968af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4f, table[_gloffset_RasterPos4f]);
969af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4fv, table[_gloffset_RasterPos4fv]);
970af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4i, table[_gloffset_RasterPos4i]);
971af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4iv, table[_gloffset_RasterPos4iv]);
972af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4s, table[_gloffset_RasterPos4s]);
973af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4sv, table[_gloffset_RasterPos4sv]);
974af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glReadBuffer, table[_gloffset_ReadBuffer]);
975af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glReadPixels, table[_gloffset_ReadPixels]);
976af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRectd, table[_gloffset_Rectd]);
977af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRectdv, table[_gloffset_Rectdv]);
978af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRectf, table[_gloffset_Rectf]);
979af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRectfv, table[_gloffset_Rectfv]);
980af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRecti, table[_gloffset_Recti]);
981af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRectiv, table[_gloffset_Rectiv]);
982af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRects, table[_gloffset_Rects]);
983af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRectsv, table[_gloffset_Rectsv]);
984af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRenderMode, table[_gloffset_RenderMode]);
985af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRotated, table[_gloffset_Rotated]);
986af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRotatef, table[_gloffset_Rotatef]);
987af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glScaled, table[_gloffset_Scaled]);
988af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glScalef, table[_gloffset_Scalef]);
989af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glScissor, table[_gloffset_Scissor]);
990af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSelectBuffer, table[_gloffset_SelectBuffer]);
991af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glShadeModel, table[_gloffset_ShadeModel]);
992af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glStencilFunc, table[_gloffset_StencilFunc]);
993af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glStencilMask, table[_gloffset_StencilMask]);
994af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glStencilOp, table[_gloffset_StencilOp]);
995af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1d, table[_gloffset_TexCoord1d]);
996af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1dv, table[_gloffset_TexCoord1dv]);
997af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1f, table[_gloffset_TexCoord1f]);
998af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1fv, table[_gloffset_TexCoord1fv]);
999af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1i, table[_gloffset_TexCoord1i]);
1000af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1iv, table[_gloffset_TexCoord1iv]);
1001af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1s, table[_gloffset_TexCoord1s]);
1002af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1sv, table[_gloffset_TexCoord1sv]);
1003af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2d, table[_gloffset_TexCoord2d]);
1004af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2dv, table[_gloffset_TexCoord2dv]);
1005af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2f, table[_gloffset_TexCoord2f]);
1006af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2fv, table[_gloffset_TexCoord2fv]);
1007af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2i, table[_gloffset_TexCoord2i]);
1008af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2iv, table[_gloffset_TexCoord2iv]);
1009af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2s, table[_gloffset_TexCoord2s]);
1010af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2sv, table[_gloffset_TexCoord2sv]);
1011af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3d, table[_gloffset_TexCoord3d]);
1012af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3dv, table[_gloffset_TexCoord3dv]);
1013af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3f, table[_gloffset_TexCoord3f]);
1014af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3fv, table[_gloffset_TexCoord3fv]);
1015af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3i, table[_gloffset_TexCoord3i]);
1016af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3iv, table[_gloffset_TexCoord3iv]);
1017af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3s, table[_gloffset_TexCoord3s]);
1018af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3sv, table[_gloffset_TexCoord3sv]);
1019af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4d, table[_gloffset_TexCoord4d]);
1020af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4dv, table[_gloffset_TexCoord4dv]);
1021af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4f, table[_gloffset_TexCoord4f]);
1022af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4fv, table[_gloffset_TexCoord4fv]);
1023af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4i, table[_gloffset_TexCoord4i]);
1024af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4iv, table[_gloffset_TexCoord4iv]);
1025af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4s, table[_gloffset_TexCoord4s]);
1026af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4sv, table[_gloffset_TexCoord4sv]);
1027af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexEnvf, table[_gloffset_TexEnvf]);
1028af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexEnvfv, table[_gloffset_TexEnvfv]);
1029af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexEnvi, table[_gloffset_TexEnvi]);
1030af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexEnviv, table[_gloffset_TexEnviv]);
1031af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexGend, table[_gloffset_TexGend]);
1032af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexGendv, table[_gloffset_TexGendv]);
1033af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexGenf, table[_gloffset_TexGenf]);
1034af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexGenfv, table[_gloffset_TexGenfv]);
1035af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexGeni, table[_gloffset_TexGeni]);
1036af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexGeniv, table[_gloffset_TexGeniv]);
1037af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexImage1D, table[_gloffset_TexImage1D]);
1038af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexImage2D, table[_gloffset_TexImage2D]);
1039af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexParameterf, table[_gloffset_TexParameterf]);
1040af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexParameterfv, table[_gloffset_TexParameterfv]);
1041af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexParameteri, table[_gloffset_TexParameteri]);
1042af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexParameteriv, table[_gloffset_TexParameteriv]);
1043af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTranslated, table[_gloffset_Translated]);
1044af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTranslatef, table[_gloffset_Translatef]);
1045af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex2d, table[_gloffset_Vertex2d]);
1046af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex2dv, table[_gloffset_Vertex2dv]);
1047af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex2f, table[_gloffset_Vertex2f]);
1048af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex2fv, table[_gloffset_Vertex2fv]);
1049af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex2i, table[_gloffset_Vertex2i]);
1050af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex2iv, table[_gloffset_Vertex2iv]);
1051af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex2s, table[_gloffset_Vertex2s]);
1052af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex2sv, table[_gloffset_Vertex2sv]);
1053af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex3d, table[_gloffset_Vertex3d]);
1054af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex3dv, table[_gloffset_Vertex3dv]);
1055af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex3f, table[_gloffset_Vertex3f]);
1056af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex3fv, table[_gloffset_Vertex3fv]);
1057af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex3i, table[_gloffset_Vertex3i]);
1058af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex3iv, table[_gloffset_Vertex3iv]);
1059af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex3s, table[_gloffset_Vertex3s]);
1060af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex3sv, table[_gloffset_Vertex3sv]);
1061af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex4d, table[_gloffset_Vertex4d]);
1062af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex4dv, table[_gloffset_Vertex4dv]);
1063af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex4f, table[_gloffset_Vertex4f]);
1064af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex4fv, table[_gloffset_Vertex4fv]);
1065af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex4i, table[_gloffset_Vertex4i]);
1066af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex4iv, table[_gloffset_Vertex4iv]);
1067af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex4s, table[_gloffset_Vertex4s]);
1068af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertex4sv, table[_gloffset_Vertex4sv]);
1069af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glViewport, table[_gloffset_Viewport]);
1070af69d88dSmrg}
1071af69d88dSmrg
1072af69d88dSmrgTEST_F(IndirectAPI, OpenGL_11)
1073af69d88dSmrg{
1074af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glAreTexturesResident, table[_gloffset_AreTexturesResident]);
1075af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glArrayElement, table[_gloffset_ArrayElement]);
1076af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glBindTexture, table[_gloffset_BindTexture]);
1077af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColorPointer, table[_gloffset_ColorPointer]);
1078af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCopyTexImage1D, table[_gloffset_CopyTexImage1D]);
1079af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCopyTexImage2D, table[_gloffset_CopyTexImage2D]);
1080af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCopyTexSubImage1D, table[_gloffset_CopyTexSubImage1D]);
1081af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCopyTexSubImage2D, table[_gloffset_CopyTexSubImage2D]);
1082af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDeleteTextures, table[_gloffset_DeleteTextures]);
1083af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDisableClientState, table[_gloffset_DisableClientState]);
1084af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDrawArrays, table[_gloffset_DrawArrays]);
1085af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDrawElements, table[_gloffset_DrawElements]);
1086af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlagPointer, table[_gloffset_EdgeFlagPointer]);
1087af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEnableClientState, table[_gloffset_EnableClientState]);
1088af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGenTextures, table[_gloffset_GenTextures]);
1089af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetPointerv, table[_gloffset_GetPointerv]);
1090af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIndexPointer, table[_gloffset_IndexPointer]);
1091af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIndexub, table[_gloffset_Indexub]);
1092af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIndexubv, table[_gloffset_Indexubv]);
1093af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glInterleavedArrays, table[_gloffset_InterleavedArrays]);
1094af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIsTexture, table[_gloffset_IsTexture]);
1095af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glNormalPointer, table[_gloffset_NormalPointer]);
1096af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPolygonOffset, table[_gloffset_PolygonOffset]);
1097af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPopClientAttrib, table[_gloffset_PopClientAttrib]);
1098af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPrioritizeTextures, table[_gloffset_PrioritizeTextures]);
1099af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPushClientAttrib, table[_gloffset_PushClientAttrib]);
1100af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoordPointer, table[_gloffset_TexCoordPointer]);
1101af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexSubImage1D, table[_gloffset_TexSubImage1D]);
1102af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexSubImage2D, table[_gloffset_TexSubImage2D]);
1103af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexPointer, table[_gloffset_VertexPointer]);
1104af69d88dSmrg}
1105af69d88dSmrg
1106af69d88dSmrgTEST_F(IndirectAPI, OpenGL_12)
1107af69d88dSmrg{
1108af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glBlendColor, table[_gloffset_BlendColor]);
1109af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glBlendEquation, table[_gloffset_BlendEquation]);
1110af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColorSubTable, table[_gloffset_ColorSubTable]);
1111af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColorTable, table[_gloffset_ColorTable]);
1112af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColorTableParameterfv, table[_gloffset_ColorTableParameterfv]);
1113af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColorTableParameteriv, table[_gloffset_ColorTableParameteriv]);
1114af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glConvolutionFilter1D, table[_gloffset_ConvolutionFilter1D]);
1115af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glConvolutionFilter2D, table[_gloffset_ConvolutionFilter2D]);
1116af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameterf, table[_gloffset_ConvolutionParameterf]);
1117af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameterfv, table[_gloffset_ConvolutionParameterfv]);
1118af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameteri, table[_gloffset_ConvolutionParameteri]);
1119af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameteriv, table[_gloffset_ConvolutionParameteriv]);
1120af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCopyColorSubTable, table[_gloffset_CopyColorSubTable]);
1121af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCopyColorTable, table[_gloffset_CopyColorTable]);
1122af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCopyConvolutionFilter1D, table[_gloffset_CopyConvolutionFilter1D]);
1123af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCopyConvolutionFilter2D, table[_gloffset_CopyConvolutionFilter2D]);
1124af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCopyTexSubImage3D, table[_gloffset_CopyTexSubImage3D]);
1125af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDrawRangeElements, table[_gloffset_DrawRangeElements]);
1126af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetColorTable, table[_gloffset_GetColorTable]);
1127af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetColorTableParameterfv, table[_gloffset_GetColorTableParameterfv]);
1128af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetColorTableParameteriv, table[_gloffset_GetColorTableParameteriv]);
1129af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetConvolutionFilter, table[_gloffset_GetConvolutionFilter]);
1130af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetConvolutionParameterfv, table[_gloffset_GetConvolutionParameterfv]);
1131af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetConvolutionParameteriv, table[_gloffset_GetConvolutionParameteriv]);
1132af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetHistogram, table[_gloffset_GetHistogram]);
1133af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetHistogramParameterfv, table[_gloffset_GetHistogramParameterfv]);
1134af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetHistogramParameteriv, table[_gloffset_GetHistogramParameteriv]);
1135af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetMinmax, table[_gloffset_GetMinmax]);
1136af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetMinmaxParameterfv, table[_gloffset_GetMinmaxParameterfv]);
1137af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetMinmaxParameteriv, table[_gloffset_GetMinmaxParameteriv]);
1138af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetSeparableFilter, table[_gloffset_GetSeparableFilter]);
1139af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glHistogram, table[_gloffset_Histogram]);
1140af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMinmax, table[_gloffset_Minmax]);
1141af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glResetHistogram, table[_gloffset_ResetHistogram]);
1142af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glResetMinmax, table[_gloffset_ResetMinmax]);
1143af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSeparableFilter2D, table[_gloffset_SeparableFilter2D]);
1144af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexImage3D, table[_gloffset_TexImage3D]);
1145af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexSubImage3D, table[_gloffset_TexSubImage3D]);
1146af69d88dSmrg}
1147af69d88dSmrg
1148af69d88dSmrgTEST_F(IndirectAPI, OpenGL_20_is_nop)
1149af69d88dSmrg{
1150af69d88dSmrg   _glapi_proc const nop = table[_gloffset_COUNT];
1151af69d88dSmrg
1152af69d88dSmrg   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glAttachShader")]);
1153af69d88dSmrg   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glCreateProgram")]);
1154af69d88dSmrg   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glCreateShader")]);
1155af69d88dSmrg   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDeleteProgram")]);
1156af69d88dSmrg   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDeleteShader")]);
1157af69d88dSmrg   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDetachShader")]);
1158af69d88dSmrg   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetAttachedShaders")]);
1159af69d88dSmrg   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetProgramInfoLog")]);
1160af69d88dSmrg   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetProgramiv")]);
1161af69d88dSmrg   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetShaderInfoLog")]);
1162af69d88dSmrg   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetShaderiv")]);
1163af69d88dSmrg   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glIsProgram")]);
1164af69d88dSmrg   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glIsShader")]);
1165af69d88dSmrg   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilFuncSeparate")]);
1166af69d88dSmrg   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilMaskSeparate")]);
1167af69d88dSmrg   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilOpSeparate")]);
1168af69d88dSmrg}
1169af69d88dSmrg
1170af69d88dSmrgTEST_F(IndirectAPI, ARB_multitexture)
1171af69d88dSmrg{
1172af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glActiveTexture, table[_gloffset_ActiveTexture]);
1173af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glClientActiveTexture, table[_gloffset_ClientActiveTexture]);
1174af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1d, table[_gloffset_MultiTexCoord1d]);
1175af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1dv, table[_gloffset_MultiTexCoord1dv]);
1176af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1fARB, table[_gloffset_MultiTexCoord1fARB]);
1177af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1fvARB, table[_gloffset_MultiTexCoord1fvARB]);
1178af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1i, table[_gloffset_MultiTexCoord1i]);
1179af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1iv, table[_gloffset_MultiTexCoord1iv]);
1180af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1s, table[_gloffset_MultiTexCoord1s]);
1181af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1sv, table[_gloffset_MultiTexCoord1sv]);
1182af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2d, table[_gloffset_MultiTexCoord2d]);
1183af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2dv, table[_gloffset_MultiTexCoord2dv]);
1184af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2fARB, table[_gloffset_MultiTexCoord2fARB]);
1185af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2fvARB, table[_gloffset_MultiTexCoord2fvARB]);
1186af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2i, table[_gloffset_MultiTexCoord2i]);
1187af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2iv, table[_gloffset_MultiTexCoord2iv]);
1188af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2s, table[_gloffset_MultiTexCoord2s]);
1189af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2sv, table[_gloffset_MultiTexCoord2sv]);
1190af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3d, table[_gloffset_MultiTexCoord3d]);
1191af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3dv, table[_gloffset_MultiTexCoord3dv]);
1192af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3fARB, table[_gloffset_MultiTexCoord3fARB]);
1193af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3fvARB, table[_gloffset_MultiTexCoord3fvARB]);
1194af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3i, table[_gloffset_MultiTexCoord3i]);
1195af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3iv, table[_gloffset_MultiTexCoord3iv]);
1196af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3s, table[_gloffset_MultiTexCoord3s]);
1197af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3sv, table[_gloffset_MultiTexCoord3sv]);
1198af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4d, table[_gloffset_MultiTexCoord4d]);
1199af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4dv, table[_gloffset_MultiTexCoord4dv]);
1200af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4fARB, table[_gloffset_MultiTexCoord4fARB]);
1201af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4fvARB, table[_gloffset_MultiTexCoord4fvARB]);
1202af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4i, table[_gloffset_MultiTexCoord4i]);
1203af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4iv, table[_gloffset_MultiTexCoord4iv]);
1204af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4s, table[_gloffset_MultiTexCoord4s]);
1205af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4sv, table[_gloffset_MultiTexCoord4sv]);
1206af69d88dSmrg}
1207af69d88dSmrg
1208af69d88dSmrgTEST_F(IndirectAPI, ARB_transpose_matrix)
1209af69d88dSmrg{
1210af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLoadTransposeMatrixd, table[_glapi_get_proc_offset("glLoadTransposeMatrixdARB")]);
1211af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLoadTransposeMatrixf, table[_glapi_get_proc_offset("glLoadTransposeMatrixfARB")]);
1212af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultTransposeMatrixd, table[_glapi_get_proc_offset("glMultTransposeMatrixdARB")]);
1213af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultTransposeMatrixf, table[_glapi_get_proc_offset("glMultTransposeMatrixfARB")]);
1214af69d88dSmrg}
1215af69d88dSmrg
1216af69d88dSmrgTEST_F(IndirectAPI, ARB_multisample)
1217af69d88dSmrg{
1218af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSampleCoverage, table[_glapi_get_proc_offset("glSampleCoverageARB")]);
1219af69d88dSmrg}
1220af69d88dSmrg
1221af69d88dSmrgTEST_F(IndirectAPI, ARB_texture_compression)
1222af69d88dSmrg{
1223af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexImage1D, table[_glapi_get_proc_offset("glCompressedTexImage1DARB")]);
1224af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexImage2D, table[_glapi_get_proc_offset("glCompressedTexImage2DARB")]);
1225af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexImage3D, table[_glapi_get_proc_offset("glCompressedTexImage3DARB")]);
1226af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexSubImage1D, table[_glapi_get_proc_offset("glCompressedTexSubImage1DARB")]);
1227af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexSubImage2D, table[_glapi_get_proc_offset("glCompressedTexSubImage2DARB")]);
1228af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexSubImage3D, table[_glapi_get_proc_offset("glCompressedTexSubImage3DARB")]);
1229af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetCompressedTexImage, table[_glapi_get_proc_offset("glGetCompressedTexImageARB")]);
1230af69d88dSmrg}
1231af69d88dSmrg
1232af69d88dSmrgTEST_F(IndirectAPI, ARB_vertex_program)
1233af69d88dSmrg{
1234af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDisableVertexAttribArray, table[_glapi_get_proc_offset("glDisableVertexAttribArrayARB")]);
1235af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEnableVertexAttribArray, table[_glapi_get_proc_offset("glEnableVertexAttribArrayARB")]);
1236af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramEnvParameterdvARB, table[_glapi_get_proc_offset("glGetProgramEnvParameterdvARB")]);
1237af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramEnvParameterfvARB, table[_glapi_get_proc_offset("glGetProgramEnvParameterfvARB")]);
1238af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramLocalParameterdvARB, table[_glapi_get_proc_offset("glGetProgramLocalParameterdvARB")]);
1239af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramLocalParameterfvARB, table[_glapi_get_proc_offset("glGetProgramLocalParameterfvARB")]);
1240af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramStringARB, table[_glapi_get_proc_offset("glGetProgramStringARB")]);
1241af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramivARB, table[_glapi_get_proc_offset("glGetProgramivARB")]);
1242af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribdv, table[_glapi_get_proc_offset("glGetVertexAttribdvARB")]);
1243af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribfv, table[_glapi_get_proc_offset("glGetVertexAttribfvARB")]);
1244af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribiv, table[_glapi_get_proc_offset("glGetVertexAttribivARB")]);
1245af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4dARB, table[_glapi_get_proc_offset("glProgramEnvParameter4dARB")]);
1246af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4dvARB, table[_glapi_get_proc_offset("glProgramEnvParameter4dvARB")]);
1247af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4fARB, table[_glapi_get_proc_offset("glProgramEnvParameter4fARB")]);
1248af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4fvARB, table[_glapi_get_proc_offset("glProgramEnvParameter4fvARB")]);
1249af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4dARB, table[_glapi_get_proc_offset("glProgramLocalParameter4dARB")]);
1250af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4dvARB, table[_glapi_get_proc_offset("glProgramLocalParameter4dvARB")]);
1251af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4fARB, table[_glapi_get_proc_offset("glProgramLocalParameter4fARB")]);
1252af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4fvARB, table[_glapi_get_proc_offset("glProgramLocalParameter4fvARB")]);
1253af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glProgramStringARB, table[_glapi_get_proc_offset("glProgramStringARB")]);
1254af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1d, table[_glapi_get_proc_offset("glVertexAttrib1dARB")]);
1255af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1dv, table[_glapi_get_proc_offset("glVertexAttrib1dvARB")]);
1256af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fARB, table[_glapi_get_proc_offset("glVertexAttrib1fARB")]);
1257af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fvARB, table[_glapi_get_proc_offset("glVertexAttrib1fvARB")]);
1258af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1s, table[_glapi_get_proc_offset("glVertexAttrib1sARB")]);
1259af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1sv, table[_glapi_get_proc_offset("glVertexAttrib1svARB")]);
1260af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2d, table[_glapi_get_proc_offset("glVertexAttrib2dARB")]);
1261af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2dv, table[_glapi_get_proc_offset("glVertexAttrib2dvARB")]);
1262af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fARB, table[_glapi_get_proc_offset("glVertexAttrib2fARB")]);
1263af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fvARB, table[_glapi_get_proc_offset("glVertexAttrib2fvARB")]);
1264af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2s, table[_glapi_get_proc_offset("glVertexAttrib2sARB")]);
1265af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2sv, table[_glapi_get_proc_offset("glVertexAttrib2svARB")]);
1266af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3d, table[_glapi_get_proc_offset("glVertexAttrib3dARB")]);
1267af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3dv, table[_glapi_get_proc_offset("glVertexAttrib3dvARB")]);
1268af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fARB, table[_glapi_get_proc_offset("glVertexAttrib3fARB")]);
1269af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fvARB, table[_glapi_get_proc_offset("glVertexAttrib3fvARB")]);
1270af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3s, table[_glapi_get_proc_offset("glVertexAttrib3sARB")]);
1271af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3sv, table[_glapi_get_proc_offset("glVertexAttrib3svARB")]);
1272af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nbv, table[_glapi_get_proc_offset("glVertexAttrib4NbvARB")]);
1273af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Niv, table[_glapi_get_proc_offset("glVertexAttrib4NivARB")]);
1274af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nsv, table[_glapi_get_proc_offset("glVertexAttrib4NsvARB")]);
1275af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nub, table[_glapi_get_proc_offset("glVertexAttrib4NubARB")]);
1276af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nubv, table[_glapi_get_proc_offset("glVertexAttrib4NubvARB")]);
1277af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nuiv, table[_glapi_get_proc_offset("glVertexAttrib4NuivARB")]);
1278af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nusv, table[_glapi_get_proc_offset("glVertexAttrib4NusvARB")]);
1279af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4bv, table[_glapi_get_proc_offset("glVertexAttrib4bvARB")]);
1280af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4d, table[_glapi_get_proc_offset("glVertexAttrib4dARB")]);
1281af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4dv, table[_glapi_get_proc_offset("glVertexAttrib4dvARB")]);
1282af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fARB, table[_glapi_get_proc_offset("glVertexAttrib4fARB")]);
1283af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fvARB, table[_glapi_get_proc_offset("glVertexAttrib4fvARB")]);
1284af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4iv, table[_glapi_get_proc_offset("glVertexAttrib4ivARB")]);
1285af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4s, table[_glapi_get_proc_offset("glVertexAttrib4sARB")]);
1286af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4sv, table[_glapi_get_proc_offset("glVertexAttrib4svARB")]);
1287af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4ubv, table[_glapi_get_proc_offset("glVertexAttrib4ubvARB")]);
1288af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4uiv, table[_glapi_get_proc_offset("glVertexAttrib4uivARB")]);
1289af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4usv, table[_glapi_get_proc_offset("glVertexAttrib4usvARB")]);
1290af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribPointer, table[_glapi_get_proc_offset("glVertexAttribPointerARB")]);
1291af69d88dSmrg}
1292af69d88dSmrg
1293af69d88dSmrgTEST_F(IndirectAPI, ARB_occlusion_query)
1294af69d88dSmrg{
1295af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glBeginQuery, table[_glapi_get_proc_offset("glBeginQueryARB")]);
1296af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDeleteQueries, table[_glapi_get_proc_offset("glDeleteQueriesARB")]);
1297af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEndQuery, table[_glapi_get_proc_offset("glEndQueryARB")]);
1298af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGenQueries, table[_glapi_get_proc_offset("glGenQueriesARB")]);
1299af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetQueryObjectiv, table[_glapi_get_proc_offset("glGetQueryObjectivARB")]);
1300af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetQueryObjectuiv, table[_glapi_get_proc_offset("glGetQueryObjectuivARB")]);
1301af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetQueryiv, table[_glapi_get_proc_offset("glGetQueryivARB")]);
1302af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIsQuery, table[_glapi_get_proc_offset("glIsQueryARB")]);
1303af69d88dSmrg}
1304af69d88dSmrg
1305af69d88dSmrgTEST_F(IndirectAPI, ARB_draw_buffers)
1306af69d88dSmrg{
1307af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDrawBuffers, table[_glapi_get_proc_offset("glDrawBuffersARB")]);
1308af69d88dSmrg}
1309af69d88dSmrg
1310af69d88dSmrgTEST_F(IndirectAPI, ARB_color_buffer_float)
1311af69d88dSmrg{
1312af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glClampColor, table[_glapi_get_proc_offset("glClampColorARB")]);
1313af69d88dSmrg}
1314af69d88dSmrg
1315af69d88dSmrgTEST_F(IndirectAPI, ARB_framebuffer_object)
1316af69d88dSmrg{
1317af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRenderbufferStorageMultisample, table[_glapi_get_proc_offset("glRenderbufferStorageMultisample")]);
1318af69d88dSmrg}
1319af69d88dSmrg
1320af69d88dSmrgTEST_F(IndirectAPI, SGIS_multisample)
1321af69d88dSmrg{
1322af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSampleMaskSGIS, table[_glapi_get_proc_offset("glSampleMaskSGIS")]);
1323af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSamplePatternSGIS, table[_glapi_get_proc_offset("glSamplePatternSGIS")]);
1324af69d88dSmrg}
1325af69d88dSmrg
1326af69d88dSmrgTEST_F(IndirectAPI, EXT_vertex_array)
1327af69d88dSmrg{
1328af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glColorPointerEXT, table[_glapi_get_proc_offset("glColorPointerEXT")]);
1329af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlagPointerEXT, table[_glapi_get_proc_offset("glEdgeFlagPointerEXT")]);
1330af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIndexPointerEXT, table[_glapi_get_proc_offset("glIndexPointerEXT")]);
1331af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glNormalPointerEXT, table[_glapi_get_proc_offset("glNormalPointerEXT")]);
1332af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTexCoordPointerEXT, table[_glapi_get_proc_offset("glTexCoordPointerEXT")]);
1333af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexPointerEXT, table[_glapi_get_proc_offset("glVertexPointerEXT")]);
1334af69d88dSmrg}
1335af69d88dSmrg
1336af69d88dSmrgTEST_F(IndirectAPI, EXT_point_parameters)
1337af69d88dSmrg{
1338af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPointParameterf, table[_glapi_get_proc_offset("glPointParameterfEXT")]);
1339af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPointParameterfv, table[_glapi_get_proc_offset("glPointParameterfvEXT")]);
1340af69d88dSmrg}
1341af69d88dSmrg
1342af69d88dSmrgTEST_F(IndirectAPI, EXT_secondary_color)
1343af69d88dSmrg{
1344af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3b, table[_glapi_get_proc_offset("glSecondaryColor3bEXT")]);
1345af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3bv, table[_glapi_get_proc_offset("glSecondaryColor3bvEXT")]);
1346af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3d, table[_glapi_get_proc_offset("glSecondaryColor3dEXT")]);
1347af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3dv, table[_glapi_get_proc_offset("glSecondaryColor3dvEXT")]);
1348af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3fEXT, table[_glapi_get_proc_offset("glSecondaryColor3fEXT")]);
1349af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3fvEXT, table[_glapi_get_proc_offset("glSecondaryColor3fvEXT")]);
1350af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3i, table[_glapi_get_proc_offset("glSecondaryColor3iEXT")]);
1351af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3iv, table[_glapi_get_proc_offset("glSecondaryColor3ivEXT")]);
1352af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3s, table[_glapi_get_proc_offset("glSecondaryColor3sEXT")]);
1353af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3sv, table[_glapi_get_proc_offset("glSecondaryColor3svEXT")]);
1354af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3ub, table[_glapi_get_proc_offset("glSecondaryColor3ubEXT")]);
1355af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3ubv, table[_glapi_get_proc_offset("glSecondaryColor3ubvEXT")]);
1356af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3ui, table[_glapi_get_proc_offset("glSecondaryColor3uiEXT")]);
1357af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3uiv, table[_glapi_get_proc_offset("glSecondaryColor3uivEXT")]);
1358af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3us, table[_glapi_get_proc_offset("glSecondaryColor3usEXT")]);
1359af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3usv, table[_glapi_get_proc_offset("glSecondaryColor3usvEXT")]);
1360af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColorPointer, table[_glapi_get_proc_offset("glSecondaryColorPointerEXT")]);
1361af69d88dSmrg}
1362af69d88dSmrg
1363af69d88dSmrgTEST_F(IndirectAPI, EXT_multi_draw_arrays)
1364af69d88dSmrg{
1365af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiDrawArrays, table[_glapi_get_proc_offset("glMultiDrawArraysEXT")]);
1366af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glMultiDrawElementsEXT, table[_glapi_get_proc_offset("glMultiDrawElementsEXT")]);
1367af69d88dSmrg}
1368af69d88dSmrg
1369af69d88dSmrgTEST_F(IndirectAPI, EXT_fog_coord)
1370af69d88dSmrg{
1371af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFogCoordPointer, table[_glapi_get_proc_offset("glFogCoordPointerEXT")]);
1372af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFogCoordd, table[_glapi_get_proc_offset("glFogCoorddEXT")]);
1373af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFogCoorddv, table[_glapi_get_proc_offset("glFogCoorddvEXT")]);
1374af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFogCoordfEXT, table[_glapi_get_proc_offset("glFogCoordfEXT")]);
1375af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFogCoordfvEXT, table[_glapi_get_proc_offset("glFogCoordfvEXT")]);
1376af69d88dSmrg}
1377af69d88dSmrg
1378af69d88dSmrgTEST_F(IndirectAPI, EXT_blend_func_separate)
1379af69d88dSmrg{
1380af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glBlendFuncSeparate, table[_glapi_get_proc_offset("glBlendFuncSeparateEXT")]);
1381af69d88dSmrg}
1382af69d88dSmrg
1383af69d88dSmrgTEST_F(IndirectAPI, MESA_window_pos)
1384af69d88dSmrg{
1385af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2d, table[_glapi_get_proc_offset("glWindowPos2dMESA")]);
1386af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2dv, table[_glapi_get_proc_offset("glWindowPos2dvMESA")]);
1387af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2f, table[_glapi_get_proc_offset("glWindowPos2fMESA")]);
1388af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2fv, table[_glapi_get_proc_offset("glWindowPos2fvMESA")]);
1389af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2i, table[_glapi_get_proc_offset("glWindowPos2iMESA")]);
1390af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2iv, table[_glapi_get_proc_offset("glWindowPos2ivMESA")]);
1391af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2s, table[_glapi_get_proc_offset("glWindowPos2sMESA")]);
1392af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2sv, table[_glapi_get_proc_offset("glWindowPos2svMESA")]);
1393af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3d, table[_glapi_get_proc_offset("glWindowPos3dMESA")]);
1394af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3dv, table[_glapi_get_proc_offset("glWindowPos3dvMESA")]);
1395af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3f, table[_glapi_get_proc_offset("glWindowPos3fMESA")]);
1396af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3fv, table[_glapi_get_proc_offset("glWindowPos3fvMESA")]);
1397af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3i, table[_glapi_get_proc_offset("glWindowPos3iMESA")]);
1398af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3iv, table[_glapi_get_proc_offset("glWindowPos3ivMESA")]);
1399af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3s, table[_glapi_get_proc_offset("glWindowPos3sMESA")]);
1400af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3sv, table[_glapi_get_proc_offset("glWindowPos3svMESA")]);
1401af69d88dSmrg}
1402af69d88dSmrg
1403af69d88dSmrgTEST_F(IndirectAPI, NV_vertex_program)
1404af69d88dSmrg{
1405af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glAreProgramsResidentNV, table[_glapi_get_proc_offset("glAreProgramsResidentNV")]);
1406af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glBindProgramARB, table[_glapi_get_proc_offset("glBindProgramNV")]);
1407af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDeleteProgramsARB, table[_glapi_get_proc_offset("glDeleteProgramsNV")]);
1408af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glExecuteProgramNV, table[_glapi_get_proc_offset("glExecuteProgramNV")]);
1409af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGenProgramsARB, table[_glapi_get_proc_offset("glGenProgramsNV")]);
1410af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramParameterdvNV, table[_glapi_get_proc_offset("glGetProgramParameterdvNV")]);
1411af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramParameterfvNV, table[_glapi_get_proc_offset("glGetProgramParameterfvNV")]);
1412af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramStringNV, table[_glapi_get_proc_offset("glGetProgramStringNV")]);
1413af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramivNV, table[_glapi_get_proc_offset("glGetProgramivNV")]);
1414af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetTrackMatrixivNV, table[_glapi_get_proc_offset("glGetTrackMatrixivNV")]);
1415af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribPointerv, table[_glapi_get_proc_offset("glGetVertexAttribPointervNV")]);
1416af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribdvNV, table[_glapi_get_proc_offset("glGetVertexAttribdvNV")]);
1417af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribfvNV, table[_glapi_get_proc_offset("glGetVertexAttribfvNV")]);
1418af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribivNV, table[_glapi_get_proc_offset("glGetVertexAttribivNV")]);
1419af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIsProgramARB, table[_glapi_get_proc_offset("glIsProgramNV")]);
1420af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glLoadProgramNV, table[_glapi_get_proc_offset("glLoadProgramNV")]);
1421af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glProgramParameters4dvNV, table[_glapi_get_proc_offset("glProgramParameters4dvNV")]);
1422af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glProgramParameters4fvNV, table[_glapi_get_proc_offset("glProgramParameters4fvNV")]);
1423af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRequestResidentProgramsNV, table[_glapi_get_proc_offset("glRequestResidentProgramsNV")]);
1424af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glTrackMatrixNV, table[_glapi_get_proc_offset("glTrackMatrixNV")]);
1425af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1dNV, table[_glapi_get_proc_offset("glVertexAttrib1dNV")]);
1426af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1dvNV, table[_glapi_get_proc_offset("glVertexAttrib1dvNV")]);
1427af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fNV, table[_glapi_get_proc_offset("glVertexAttrib1fNV")]);
1428af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fvNV, table[_glapi_get_proc_offset("glVertexAttrib1fvNV")]);
1429af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1sNV, table[_glapi_get_proc_offset("glVertexAttrib1sNV")]);
1430af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1svNV, table[_glapi_get_proc_offset("glVertexAttrib1svNV")]);
1431af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2dNV, table[_glapi_get_proc_offset("glVertexAttrib2dNV")]);
1432af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2dvNV, table[_glapi_get_proc_offset("glVertexAttrib2dvNV")]);
1433af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fNV, table[_glapi_get_proc_offset("glVertexAttrib2fNV")]);
1434af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fvNV, table[_glapi_get_proc_offset("glVertexAttrib2fvNV")]);
1435af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2sNV, table[_glapi_get_proc_offset("glVertexAttrib2sNV")]);
1436af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2svNV, table[_glapi_get_proc_offset("glVertexAttrib2svNV")]);
1437af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3dNV, table[_glapi_get_proc_offset("glVertexAttrib3dNV")]);
1438af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3dvNV, table[_glapi_get_proc_offset("glVertexAttrib3dvNV")]);
1439af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fNV, table[_glapi_get_proc_offset("glVertexAttrib3fNV")]);
1440af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fvNV, table[_glapi_get_proc_offset("glVertexAttrib3fvNV")]);
1441af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3sNV, table[_glapi_get_proc_offset("glVertexAttrib3sNV")]);
1442af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3svNV, table[_glapi_get_proc_offset("glVertexAttrib3svNV")]);
1443af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4dNV, table[_glapi_get_proc_offset("glVertexAttrib4dNV")]);
1444af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4dvNV, table[_glapi_get_proc_offset("glVertexAttrib4dvNV")]);
1445af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fNV, table[_glapi_get_proc_offset("glVertexAttrib4fNV")]);
1446af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fvNV, table[_glapi_get_proc_offset("glVertexAttrib4fvNV")]);
1447af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4sNV, table[_glapi_get_proc_offset("glVertexAttrib4sNV")]);
1448af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4svNV, table[_glapi_get_proc_offset("glVertexAttrib4svNV")]);
1449af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4ubNV, table[_glapi_get_proc_offset("glVertexAttrib4ubNV")]);
1450af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4ubvNV, table[_glapi_get_proc_offset("glVertexAttrib4ubvNV")]);
1451af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribPointerNV, table[_glapi_get_proc_offset("glVertexAttribPointerNV")]);
1452af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs1dvNV, table[_glapi_get_proc_offset("glVertexAttribs1dvNV")]);
1453af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs1fvNV, table[_glapi_get_proc_offset("glVertexAttribs1fvNV")]);
1454af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs1svNV, table[_glapi_get_proc_offset("glVertexAttribs1svNV")]);
1455af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs2dvNV, table[_glapi_get_proc_offset("glVertexAttribs2dvNV")]);
1456af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs2fvNV, table[_glapi_get_proc_offset("glVertexAttribs2fvNV")]);
1457af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs2svNV, table[_glapi_get_proc_offset("glVertexAttribs2svNV")]);
1458af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs3dvNV, table[_glapi_get_proc_offset("glVertexAttribs3dvNV")]);
1459af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs3fvNV, table[_glapi_get_proc_offset("glVertexAttribs3fvNV")]);
1460af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs3svNV, table[_glapi_get_proc_offset("glVertexAttribs3svNV")]);
1461af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4dvNV, table[_glapi_get_proc_offset("glVertexAttribs4dvNV")]);
1462af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4fvNV, table[_glapi_get_proc_offset("glVertexAttribs4fvNV")]);
1463af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4svNV, table[_glapi_get_proc_offset("glVertexAttribs4svNV")]);
1464af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4ubvNV, table[_glapi_get_proc_offset("glVertexAttribs4ubvNV")]);
1465af69d88dSmrg}
1466af69d88dSmrg
1467af69d88dSmrgTEST_F(IndirectAPI, NV_point_sprite)
1468af69d88dSmrg{
1469af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPointParameteri, table[_glapi_get_proc_offset("glPointParameteriNV")]);
1470af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glPointParameteriv, table[_glapi_get_proc_offset("glPointParameterivNV")]);
1471af69d88dSmrg}
1472af69d88dSmrg
1473af69d88dSmrgTEST_F(IndirectAPI, EXT_stencil_two_side)
1474af69d88dSmrg{
1475af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glActiveStencilFaceEXT, table[_glapi_get_proc_offset("glActiveStencilFaceEXT")]);
1476af69d88dSmrg}
1477af69d88dSmrg
1478af69d88dSmrgTEST_F(IndirectAPI, NV_fragment_program)
1479af69d88dSmrg{
1480af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramNamedParameterdvNV, table[_glapi_get_proc_offset("glGetProgramNamedParameterdvNV")]);
1481af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramNamedParameterfvNV, table[_glapi_get_proc_offset("glGetProgramNamedParameterfvNV")]);
1482af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4dNV, table[_glapi_get_proc_offset("glProgramNamedParameter4dNV")]);
1483af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4dvNV, table[_glapi_get_proc_offset("glProgramNamedParameter4dvNV")]);
1484af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4fNV, table[_glapi_get_proc_offset("glProgramNamedParameter4fNV")]);
1485af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4fvNV, table[_glapi_get_proc_offset("glProgramNamedParameter4fvNV")]);
1486af69d88dSmrg}
1487af69d88dSmrg
1488af69d88dSmrgTEST_F(IndirectAPI, EXT_blend_equation_separate)
1489af69d88dSmrg{
1490af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glBlendEquationSeparate, table[_glapi_get_proc_offset("glBlendEquationSeparateEXT")]);
1491af69d88dSmrg}
1492af69d88dSmrg
1493af69d88dSmrgTEST_F(IndirectAPI, EXT_framebuffer_object)
1494af69d88dSmrg{
1495af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glBindFramebufferEXT, table[_glapi_get_proc_offset("glBindFramebufferEXT")]);
1496af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glBindRenderbufferEXT, table[_glapi_get_proc_offset("glBindRenderbufferEXT")]);
1497af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glBindFramebuffer, table[_glapi_get_proc_offset("glBindFramebuffer")]);
1498af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glBindRenderbuffer, table[_glapi_get_proc_offset("glBindRenderbuffer")]);
1499af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glCheckFramebufferStatus, table[_glapi_get_proc_offset("glCheckFramebufferStatusEXT")]);
1500af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDeleteFramebuffers, table[_glapi_get_proc_offset("glDeleteFramebuffersEXT")]);
1501af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glDeleteRenderbuffers, table[_glapi_get_proc_offset("glDeleteRenderbuffersEXT")]);
1502af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFramebufferRenderbuffer, table[_glapi_get_proc_offset("glFramebufferRenderbufferEXT")]);
1503af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTexture1D, table[_glapi_get_proc_offset("glFramebufferTexture1DEXT")]);
1504af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTexture2D, table[_glapi_get_proc_offset("glFramebufferTexture2DEXT")]);
1505af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTexture3D, table[_glapi_get_proc_offset("glFramebufferTexture3DEXT")]);
1506af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGenFramebuffers, table[_glapi_get_proc_offset("glGenFramebuffersEXT")]);
1507af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGenRenderbuffers, table[_glapi_get_proc_offset("glGenRenderbuffersEXT")]);
1508af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGenerateMipmap, table[_glapi_get_proc_offset("glGenerateMipmapEXT")]);
1509af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetFramebufferAttachmentParameteriv, table[_glapi_get_proc_offset("glGetFramebufferAttachmentParameterivEXT")]);
1510af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glGetRenderbufferParameteriv, table[_glapi_get_proc_offset("glGetRenderbufferParameterivEXT")]);
1511af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIsFramebuffer, table[_glapi_get_proc_offset("glIsFramebufferEXT")]);
1512af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glIsRenderbuffer, table[_glapi_get_proc_offset("glIsRenderbufferEXT")]);
1513af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glRenderbufferStorage, table[_glapi_get_proc_offset("glRenderbufferStorageEXT")]);
1514af69d88dSmrg}
1515af69d88dSmrg
1516af69d88dSmrgTEST_F(IndirectAPI, EXT_framebuffer_blit)
1517af69d88dSmrg{
1518af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glBlitFramebuffer, table[_glapi_get_proc_offset("glBlitFramebufferEXT")]);
1519af69d88dSmrg}
1520af69d88dSmrg
1521af69d88dSmrgTEST_F(IndirectAPI, EXT_texture_array)
1522af69d88dSmrg{
1523af69d88dSmrg   EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTextureLayer, table[_glapi_get_proc_offset("glFramebufferTextureLayerEXT")]);
1524af69d88dSmrg}
152501e04c3fSmrg
152601e04c3fSmrg#endif
1527