1af69d88dSmrg/* 2af69d88dSmrg * Copyright © 2012 Intel Corporation 3af69d88dSmrg * 4af69d88dSmrg * Permission is hereby granted, free of charge, to any person obtaining a 5af69d88dSmrg * copy of this software and associated documentation files (the "Software"), 6af69d88dSmrg * to deal in the Software without restriction, including without limitation 7af69d88dSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8af69d88dSmrg * and/or sell copies of the Software, and to permit persons to whom the 9af69d88dSmrg * Software is furnished to do so, subject to the following conditions: 10af69d88dSmrg * 11af69d88dSmrg * The above copyright notice and this permission notice (including the next 12af69d88dSmrg * paragraph) shall be included in all copies or substantial portions of the 13af69d88dSmrg * Software. 14af69d88dSmrg * 15af69d88dSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16af69d88dSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17af69d88dSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19af69d88dSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20af69d88dSmrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 21af69d88dSmrg * DEALINGS IN THE SOFTWARE. 22af69d88dSmrg */ 23af69d88dSmrg 24af69d88dSmrg/** 25af69d88dSmrg * \file indirect_api.cpp 26af69d88dSmrg * Validate the generated code in indirect_init.c 27af69d88dSmrg * 28af69d88dSmrg * Tests various apsects of the dispatch table generated by 29af69d88dSmrg * \c __glXNewIndirectAPI. 30af69d88dSmrg * 31af69d88dSmrg * * No entry in the table should be \c NULL. 32af69d88dSmrg * 33af69d88dSmrg * * Entries in the table that correspond to "known" functions with GLX 34af69d88dSmrg * protocol should point to the correct function. 35af69d88dSmrg * 36af69d88dSmrg * * Entries beyond the end of the "known" part of the table (i.e., entries 37af69d88dSmrg * that can be allocated by drivers for extensions) should point to a 38af69d88dSmrg * no-op function. 39af69d88dSmrg * 40af69d88dSmrg * * Entries in the table that correspond to "known" functions that lack 41af69d88dSmrg * GLX protocol should point to a no-op function. 42af69d88dSmrg * 43af69d88dSmrg * Very few entries in the last catogory are tests. See \c OpenGL_20_is_nop. 44af69d88dSmrg */ 45af69d88dSmrg 46af69d88dSmrg#include <gtest/gtest.h> 47af69d88dSmrg#include "main/glheader.h" 48af69d88dSmrg#include "../indirect_init.h" 49af69d88dSmrg#include "glapi/glapi.h" 50af69d88dSmrg#include "../../mesa/main/dispatch.h" 51af69d88dSmrg 527ec681f3Smrg#ifndef GLX_USE_APPLEGL 53af69d88dSmrgstatic const void *nil = 0; 547ec681f3Smrg#endif 55af69d88dSmrg 56af69d88dSmrg#define EXTRA_DISPATCH 111 57af69d88dSmrg 58af69d88dSmrgstatic bool dispatch_table_size_was_queried = false; 59af69d88dSmrg 60af69d88dSmrgextern "C" GLuint 61af69d88dSmrg_glapi_get_dispatch_table_size(void) 62af69d88dSmrg{ 63af69d88dSmrg dispatch_table_size_was_queried = true; 64af69d88dSmrg return _gloffset_COUNT + EXTRA_DISPATCH; 65af69d88dSmrg} 66af69d88dSmrg 67af69d88dSmrg/** 68af69d88dSmrg * \name Indirect-rendering function stubs 69af69d88dSmrg * 70af69d88dSmrg * These are necessary so that indirect_init.c doesn't try to link with 71af69d88dSmrg * indirect.c. Linking with indirect.c would require linking with various X 72af69d88dSmrg * libraries and a bunch of other stuff. While this is ugly, it does simplify 73af69d88dSmrg * the build quite a bit. 74af69d88dSmrg */ 75af69d88dSmrg/*@{*/ 76af69d88dSmrgextern "C" { 777ec681f3Smrgvoid __indirect_glAccum(GLenum op, GLfloat value) { } 787ec681f3Smrgvoid __indirect_glAlphaFunc(GLenum func, GLclampf ref) { } 797ec681f3Smrgvoid __indirect_glBegin(GLenum mode) { } 807ec681f3Smrgvoid __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) { } 817ec681f3Smrgvoid __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor) { } 827ec681f3Smrgvoid __indirect_glCallList(GLuint list) { } 837ec681f3Smrgvoid __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid *lists) { } 847ec681f3Smrgvoid __indirect_glClear(GLbitfield mask) { } 857ec681f3Smrgvoid __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { } 867ec681f3Smrgvoid __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { } 877ec681f3Smrgvoid __indirect_glClearDepth(GLclampd depth) { } 887ec681f3Smrgvoid __indirect_glClearIndex(GLfloat c) { } 897ec681f3Smrgvoid __indirect_glClearStencil(GLint s) { } 907ec681f3Smrgvoid __indirect_glClipPlane(GLenum plane, const GLdouble *equation) { } 917ec681f3Smrgvoid __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue) { } 927ec681f3Smrgvoid __indirect_glColor3bv(const GLbyte *v) { } 937ec681f3Smrgvoid __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue) { } 947ec681f3Smrgvoid __indirect_glColor3dv(const GLdouble *v) { } 957ec681f3Smrgvoid __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue) { } 967ec681f3Smrgvoid __indirect_glColor3fv(const GLfloat *v) { } 977ec681f3Smrgvoid __indirect_glColor3i(GLint red, GLint green, GLint blue) { } 987ec681f3Smrgvoid __indirect_glColor3iv(const GLint *v) { } 997ec681f3Smrgvoid __indirect_glColor3s(GLshort red, GLshort green, GLshort blue) { } 1007ec681f3Smrgvoid __indirect_glColor3sv(const GLshort *v) { } 1017ec681f3Smrgvoid __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue) { } 1027ec681f3Smrgvoid __indirect_glColor3ubv(const GLubyte *v) { } 1037ec681f3Smrgvoid __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue) { } 1047ec681f3Smrgvoid __indirect_glColor3uiv(const GLuint *v) { } 1057ec681f3Smrgvoid __indirect_glColor3us(GLushort red, GLushort green, GLushort blue) { } 1067ec681f3Smrgvoid __indirect_glColor3usv(const GLushort *v) { } 1077ec681f3Smrgvoid __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) { } 1087ec681f3Smrgvoid __indirect_glColor4bv(const GLbyte *v) { } 1097ec681f3Smrgvoid __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) { } 1107ec681f3Smrgvoid __indirect_glColor4dv(const GLdouble *v) { } 1117ec681f3Smrgvoid __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { } 1127ec681f3Smrgvoid __indirect_glColor4fv(const GLfloat *v) { } 1137ec681f3Smrgvoid __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha) { } 1147ec681f3Smrgvoid __indirect_glColor4iv(const GLint *v) { } 1157ec681f3Smrgvoid __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) { } 1167ec681f3Smrgvoid __indirect_glColor4sv(const GLshort *v) { } 1177ec681f3Smrgvoid __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { } 1187ec681f3Smrgvoid __indirect_glColor4ubv(const GLubyte *v) { } 1197ec681f3Smrgvoid __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) { } 1207ec681f3Smrgvoid __indirect_glColor4uiv(const GLuint *v) { } 1217ec681f3Smrgvoid __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) { } 1227ec681f3Smrgvoid __indirect_glColor4usv(const GLushort *v) { } 1237ec681f3Smrgvoid __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { } 1247ec681f3Smrgvoid __indirect_glColorMaterial(GLenum face, GLenum mode) { } 1257ec681f3Smrgvoid __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) { } 1267ec681f3Smrgvoid __indirect_glCullFace(GLenum mode) { } 1277ec681f3Smrgvoid __indirect_glDeleteLists(GLuint list, GLsizei range) { } 1287ec681f3Smrgvoid __indirect_glDepthFunc(GLenum func) { } 1297ec681f3Smrgvoid __indirect_glDepthMask(GLboolean flag) { } 1307ec681f3Smrgvoid __indirect_glDepthRange(GLclampd near_val, GLclampd far_val) { } 1317ec681f3Smrgvoid __indirect_glDisable(GLenum cap) { } 1327ec681f3Smrgvoid __indirect_glDrawBuffer(GLenum mode) { } 1337ec681f3Smrgvoid __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { } 1347ec681f3Smrgvoid __indirect_glEdgeFlag(GLboolean flag) { } 1357ec681f3Smrgvoid __indirect_glEdgeFlagv(const GLboolean *flag) { } 1367ec681f3Smrgvoid __indirect_glEnable(GLenum cap) { } 137af69d88dSmrgvoid __indirect_glEnd(void) { } 138af69d88dSmrgvoid __indirect_glEndList(void) { } 1397ec681f3Smrgvoid __indirect_glEvalCoord1d(GLdouble u) { } 1407ec681f3Smrgvoid __indirect_glEvalCoord1dv(const GLdouble *u) { } 1417ec681f3Smrgvoid __indirect_glEvalCoord1f(GLfloat u) { } 1427ec681f3Smrgvoid __indirect_glEvalCoord1fv(const GLfloat *u) { } 1437ec681f3Smrgvoid __indirect_glEvalCoord2d(GLdouble u, GLdouble v) { } 1447ec681f3Smrgvoid __indirect_glEvalCoord2dv(const GLdouble *u) { } 1457ec681f3Smrgvoid __indirect_glEvalCoord2f(GLfloat u, GLfloat v) { } 1467ec681f3Smrgvoid __indirect_glEvalCoord2fv(const GLfloat *u) { } 1477ec681f3Smrgvoid __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2) { } 1487ec681f3Smrgvoid __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) { } 1497ec681f3Smrgvoid __indirect_glEvalPoint1(GLint i) { } 1507ec681f3Smrgvoid __indirect_glEvalPoint2(GLint i, GLint j) { } 1517ec681f3Smrgvoid __indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer) { } 152af69d88dSmrgvoid __indirect_glFinish(void) { } 153af69d88dSmrgvoid __indirect_glFlush(void) { } 1547ec681f3Smrgvoid __indirect_glFogf(GLenum pname, GLfloat param) { } 1557ec681f3Smrgvoid __indirect_glFogfv(GLenum pname, const GLfloat *params) { } 1567ec681f3Smrgvoid __indirect_glFogi(GLenum pname, GLint param) { } 1577ec681f3Smrgvoid __indirect_glFogiv(GLenum pname, const GLint *params) { } 1587ec681f3Smrgvoid __indirect_glFrontFace(GLenum mode) { } 1597ec681f3Smrgvoid __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val) { } 1607ec681f3Smrgvoid __indirect_glGenLists(GLsizei range) { } 1617ec681f3Smrgvoid __indirect_glGetBooleanv(GLenum pname, GLboolean *params) { } 1627ec681f3Smrgvoid __indirect_glGetClipPlane(GLenum plane, GLdouble *equation) { } 1637ec681f3Smrgvoid __indirect_glGetDoublev(GLenum pname, GLdouble *params) { } 164af69d88dSmrgvoid __indirect_glGetError(void) { } 1657ec681f3Smrgvoid __indirect_glGetFloatv(GLenum pname, GLfloat *params) { } 1667ec681f3Smrgvoid __indirect_glGetIntegerv(GLenum pname, GLint *params) { } 1677ec681f3Smrgvoid __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat *params) { } 1687ec681f3Smrgvoid __indirect_glGetLightiv(GLenum light, GLenum pname, GLint *params) { } 1697ec681f3Smrgvoid __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble *v) { } 1707ec681f3Smrgvoid __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat *v) { } 1717ec681f3Smrgvoid __indirect_glGetMapiv(GLenum target, GLenum query, GLint *v) { } 1727ec681f3Smrgvoid __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) { } 1737ec681f3Smrgvoid __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint *params) { } 1747ec681f3Smrgvoid __indirect_glGetPixelMapfv(GLenum map, GLfloat *values) { } 1757ec681f3Smrgvoid __indirect_glGetPixelMapuiv(GLenum map, GLuint *values) { } 1767ec681f3Smrgvoid __indirect_glGetPixelMapusv(GLenum map, GLushort *values) { } 1777ec681f3Smrgvoid __indirect_glGetPolygonStipple(GLubyte *mask) { } 1787ec681f3Smrgvoid __indirect_glGetString(GLenum name) { } 1797ec681f3Smrgvoid __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) { } 1807ec681f3Smrgvoid __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint *params) { } 1817ec681f3Smrgvoid __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params) { } 1827ec681f3Smrgvoid __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) { } 1837ec681f3Smrgvoid __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint *params) { } 1847ec681f3Smrgvoid __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) { } 1857ec681f3Smrgvoid __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) { } 1867ec681f3Smrgvoid __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) { } 1877ec681f3Smrgvoid __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) { } 1887ec681f3Smrgvoid __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) { } 1897ec681f3Smrgvoid __indirect_glHint(GLenum target, GLenum mode) { } 1907ec681f3Smrgvoid __indirect_glIndexMask(GLuint mask) { } 1917ec681f3Smrgvoid __indirect_glIndexd(GLdouble c) { } 1927ec681f3Smrgvoid __indirect_glIndexdv(const GLdouble *c) { } 1937ec681f3Smrgvoid __indirect_glIndexf(GLfloat c) { } 1947ec681f3Smrgvoid __indirect_glIndexfv(const GLfloat *c) { } 1957ec681f3Smrgvoid __indirect_glIndexi(GLint c) { } 1967ec681f3Smrgvoid __indirect_glIndexiv(const GLint *c) { } 1977ec681f3Smrgvoid __indirect_glIndexs(GLshort c) { } 1987ec681f3Smrgvoid __indirect_glIndexsv(const GLshort *c) { } 199af69d88dSmrgvoid __indirect_glInitNames(void) { } 2007ec681f3Smrgvoid __indirect_glIsEnabled(GLenum cap) { } 2017ec681f3Smrgvoid __indirect_glIsList(GLuint list) { } 2027ec681f3Smrgvoid __indirect_glLightModelf(GLenum pname, GLfloat param) { } 2037ec681f3Smrgvoid __indirect_glLightModelfv(GLenum pname, const GLfloat *params) { } 2047ec681f3Smrgvoid __indirect_glLightModeli(GLenum pname, GLint param) { } 2057ec681f3Smrgvoid __indirect_glLightModeliv(GLenum pname, const GLint *params) { } 2067ec681f3Smrgvoid __indirect_glLightf(GLenum light, GLenum pname, GLfloat param) { } 2077ec681f3Smrgvoid __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat *params) { } 2087ec681f3Smrgvoid __indirect_glLighti(GLenum light, GLenum pname, GLint param) { } 2097ec681f3Smrgvoid __indirect_glLightiv(GLenum light, GLenum pname, const GLint *params) { } 2107ec681f3Smrgvoid __indirect_glLineStipple(GLint factor, GLushort pattern) { } 2117ec681f3Smrgvoid __indirect_glLineWidth(GLfloat width) { } 2127ec681f3Smrgvoid __indirect_glListBase(GLuint base) { } 213af69d88dSmrgvoid __indirect_glLoadIdentity(void) { } 2147ec681f3Smrgvoid __indirect_glLoadMatrixd(const GLdouble *m) { } 2157ec681f3Smrgvoid __indirect_glLoadMatrixf(const GLfloat *m) { } 2167ec681f3Smrgvoid __indirect_glLoadName(GLuint name) { } 2177ec681f3Smrgvoid __indirect_glLogicOp(GLenum opcode) { } 2187ec681f3Smrgvoid __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) { } 2197ec681f3Smrgvoid __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) { } 2207ec681f3Smrgvoid __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) { } 2217ec681f3Smrgvoid __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) { } 2227ec681f3Smrgvoid __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) { } 2237ec681f3Smrgvoid __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2) { } 2247ec681f3Smrgvoid __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) { } 2257ec681f3Smrgvoid __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) { } 2267ec681f3Smrgvoid __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param) { } 2277ec681f3Smrgvoid __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) { } 2287ec681f3Smrgvoid __indirect_glMateriali(GLenum face, GLenum pname, GLint param) { } 2297ec681f3Smrgvoid __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint *params) { } 2307ec681f3Smrgvoid __indirect_glMatrixMode(GLenum mode) { } 2317ec681f3Smrgvoid __indirect_glMultMatrixd(const GLdouble *m) { } 2327ec681f3Smrgvoid __indirect_glMultMatrixf(const GLfloat *m) { } 2337ec681f3Smrgvoid __indirect_glNewList(GLuint list, GLenum mode) { } 2347ec681f3Smrgvoid __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) { } 2357ec681f3Smrgvoid __indirect_glNormal3bv(const GLbyte *v) { } 2367ec681f3Smrgvoid __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) { } 2377ec681f3Smrgvoid __indirect_glNormal3dv(const GLdouble *v) { } 2387ec681f3Smrgvoid __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) { } 2397ec681f3Smrgvoid __indirect_glNormal3fv(const GLfloat *v) { } 2407ec681f3Smrgvoid __indirect_glNormal3i(GLint nx, GLint ny, GLint nz) { } 2417ec681f3Smrgvoid __indirect_glNormal3iv(const GLint *v) { } 2427ec681f3Smrgvoid __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz) { } 2437ec681f3Smrgvoid __indirect_glNormal3sv(const GLshort *v) { } 2447ec681f3Smrgvoid __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val) { } 2457ec681f3Smrgvoid __indirect_glPassThrough(GLfloat token) { } 2467ec681f3Smrgvoid __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values) { } 2477ec681f3Smrgvoid __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values) { } 2487ec681f3Smrgvoid __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values) { } 2497ec681f3Smrgvoid __indirect_glPixelStoref(GLenum pname, GLfloat param) { } 2507ec681f3Smrgvoid __indirect_glPixelStorei(GLenum pname, GLint param) { } 2517ec681f3Smrgvoid __indirect_glPixelTransferf(GLenum pname, GLfloat param) { } 2527ec681f3Smrgvoid __indirect_glPixelTransferi(GLenum pname, GLint param) { } 2537ec681f3Smrgvoid __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor) { } 2547ec681f3Smrgvoid __indirect_glPointSize(GLfloat size) { } 2557ec681f3Smrgvoid __indirect_glPolygonMode(GLenum face, GLenum mode) { } 2567ec681f3Smrgvoid __indirect_glPolygonStipple(const GLubyte *mask) { } 257af69d88dSmrgvoid __indirect_glPopAttrib(void) { } 258af69d88dSmrgvoid __indirect_glPopMatrix(void) { } 259af69d88dSmrgvoid __indirect_glPopName(void) { } 2607ec681f3Smrgvoid __indirect_glPushAttrib(GLbitfield mask) { } 261af69d88dSmrgvoid __indirect_glPushMatrix(void) { } 2627ec681f3Smrgvoid __indirect_glPushName(GLuint name) { } 2637ec681f3Smrgvoid __indirect_glRasterPos2d(GLdouble x, GLdouble y) { } 2647ec681f3Smrgvoid __indirect_glRasterPos2dv(const GLdouble *v) { } 2657ec681f3Smrgvoid __indirect_glRasterPos2f(GLfloat x, GLfloat y) { } 2667ec681f3Smrgvoid __indirect_glRasterPos2fv(const GLfloat *v) { } 2677ec681f3Smrgvoid __indirect_glRasterPos2i(GLint x, GLint y) { } 2687ec681f3Smrgvoid __indirect_glRasterPos2iv(const GLint *v) { } 2697ec681f3Smrgvoid __indirect_glRasterPos2s(GLshort x, GLshort y) { } 2707ec681f3Smrgvoid __indirect_glRasterPos2sv(const GLshort *v) { } 2717ec681f3Smrgvoid __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z) { } 2727ec681f3Smrgvoid __indirect_glRasterPos3dv(const GLdouble *v) { } 2737ec681f3Smrgvoid __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z) { } 2747ec681f3Smrgvoid __indirect_glRasterPos3fv(const GLfloat *v) { } 2757ec681f3Smrgvoid __indirect_glRasterPos3i(GLint x, GLint y, GLint z) { } 2767ec681f3Smrgvoid __indirect_glRasterPos3iv(const GLint *v) { } 2777ec681f3Smrgvoid __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z) { } 2787ec681f3Smrgvoid __indirect_glRasterPos3sv(const GLshort *v) { } 2797ec681f3Smrgvoid __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { } 2807ec681f3Smrgvoid __indirect_glRasterPos4dv(const GLdouble *v) { } 2817ec681f3Smrgvoid __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { } 2827ec681f3Smrgvoid __indirect_glRasterPos4fv(const GLfloat *v) { } 2837ec681f3Smrgvoid __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w) { } 2847ec681f3Smrgvoid __indirect_glRasterPos4iv(const GLint *v) { } 2857ec681f3Smrgvoid __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) { } 2867ec681f3Smrgvoid __indirect_glRasterPos4sv(const GLshort *v) { } 2877ec681f3Smrgvoid __indirect_glReadBuffer(GLenum mode) { } 2887ec681f3Smrgvoid __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) { } 2897ec681f3Smrgvoid __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) { } 2907ec681f3Smrgvoid __indirect_glRectdv(const GLdouble *v1, const GLdouble *v2) { } 2917ec681f3Smrgvoid __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { } 2927ec681f3Smrgvoid __indirect_glRectfv(const GLfloat *v1, const GLfloat *v2) { } 2937ec681f3Smrgvoid __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2) { } 2947ec681f3Smrgvoid __indirect_glRectiv(const GLint *v1, const GLint *v2) { } 2957ec681f3Smrgvoid __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) { } 2967ec681f3Smrgvoid __indirect_glRectsv(const GLshort *v1, const GLshort *v2) { } 2977ec681f3Smrgvoid __indirect_glRenderMode(GLenum mode) { } 2987ec681f3Smrgvoid __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) { } 2997ec681f3Smrgvoid __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { } 3007ec681f3Smrgvoid __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z) { } 3017ec681f3Smrgvoid __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z) { } 3027ec681f3Smrgvoid __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) { } 3037ec681f3Smrgvoid __indirect_glSelectBuffer(GLsizei size, GLuint *buffer) { } 3047ec681f3Smrgvoid __indirect_glShadeModel(GLenum mode) { } 3057ec681f3Smrgvoid __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask) { } 3067ec681f3Smrgvoid __indirect_glStencilMask(GLuint mask) { } 3077ec681f3Smrgvoid __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { } 3087ec681f3Smrgvoid __indirect_glTexCoord1d(GLdouble s) { } 3097ec681f3Smrgvoid __indirect_glTexCoord1dv(const GLdouble *v) { } 3107ec681f3Smrgvoid __indirect_glTexCoord1f(GLfloat s) { } 3117ec681f3Smrgvoid __indirect_glTexCoord1fv(const GLfloat *v) { } 3127ec681f3Smrgvoid __indirect_glTexCoord1i(GLint s) { } 3137ec681f3Smrgvoid __indirect_glTexCoord1iv(const GLint *v) { } 3147ec681f3Smrgvoid __indirect_glTexCoord1s(GLshort s) { } 3157ec681f3Smrgvoid __indirect_glTexCoord1sv(const GLshort *v) { } 3167ec681f3Smrgvoid __indirect_glTexCoord2d(GLdouble s, GLdouble t) { } 3177ec681f3Smrgvoid __indirect_glTexCoord2dv(const GLdouble *v) { } 3187ec681f3Smrgvoid __indirect_glTexCoord2f(GLfloat s, GLfloat t) { } 3197ec681f3Smrgvoid __indirect_glTexCoord2fv(const GLfloat *v) { } 3207ec681f3Smrgvoid __indirect_glTexCoord2i(GLint s, GLint t) { } 3217ec681f3Smrgvoid __indirect_glTexCoord2iv(const GLint *v) { } 3227ec681f3Smrgvoid __indirect_glTexCoord2s(GLshort s, GLshort t) { } 3237ec681f3Smrgvoid __indirect_glTexCoord2sv(const GLshort *v) { } 3247ec681f3Smrgvoid __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r) { } 3257ec681f3Smrgvoid __indirect_glTexCoord3dv(const GLdouble *v) { } 3267ec681f3Smrgvoid __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r) { } 3277ec681f3Smrgvoid __indirect_glTexCoord3fv(const GLfloat *v) { } 3287ec681f3Smrgvoid __indirect_glTexCoord3i(GLint s, GLint t, GLint r) { } 3297ec681f3Smrgvoid __indirect_glTexCoord3iv(const GLint *v) { } 3307ec681f3Smrgvoid __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r) { } 3317ec681f3Smrgvoid __indirect_glTexCoord3sv(const GLshort *v) { } 3327ec681f3Smrgvoid __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) { } 3337ec681f3Smrgvoid __indirect_glTexCoord4dv(const GLdouble *v) { } 3347ec681f3Smrgvoid __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) { } 3357ec681f3Smrgvoid __indirect_glTexCoord4fv(const GLfloat *v) { } 3367ec681f3Smrgvoid __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q) { } 3377ec681f3Smrgvoid __indirect_glTexCoord4iv(const GLint *v) { } 3387ec681f3Smrgvoid __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) { } 3397ec681f3Smrgvoid __indirect_glTexCoord4sv(const GLshort *v) { } 3407ec681f3Smrgvoid __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) { } 3417ec681f3Smrgvoid __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) { } 3427ec681f3Smrgvoid __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param) { } 3437ec681f3Smrgvoid __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint *params) { } 3447ec681f3Smrgvoid __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param) { } 3457ec681f3Smrgvoid __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble *params) { } 3467ec681f3Smrgvoid __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param) { } 3477ec681f3Smrgvoid __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params) { } 3487ec681f3Smrgvoid __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param) { } 3497ec681f3Smrgvoid __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint *params) { } 3507ec681f3Smrgvoid __indirect_glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { } 3517ec681f3Smrgvoid __indirect_glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { } 3527ec681f3Smrgvoid __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param) { } 3537ec681f3Smrgvoid __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) { } 3547ec681f3Smrgvoid __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param) { } 3557ec681f3Smrgvoid __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint *params) { } 3567ec681f3Smrgvoid __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z) { } 3577ec681f3Smrgvoid __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z) { } 3587ec681f3Smrgvoid __indirect_glVertex2d(GLdouble x, GLdouble y) { } 3597ec681f3Smrgvoid __indirect_glVertex2dv(const GLdouble *v) { } 3607ec681f3Smrgvoid __indirect_glVertex2f(GLfloat x, GLfloat y) { } 3617ec681f3Smrgvoid __indirect_glVertex2fv(const GLfloat *v) { } 3627ec681f3Smrgvoid __indirect_glVertex2i(GLint x, GLint y) { } 3637ec681f3Smrgvoid __indirect_glVertex2iv(const GLint *v) { } 3647ec681f3Smrgvoid __indirect_glVertex2s(GLshort x, GLshort y) { } 3657ec681f3Smrgvoid __indirect_glVertex2sv(const GLshort *v) { } 3667ec681f3Smrgvoid __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z) { } 3677ec681f3Smrgvoid __indirect_glVertex3dv(const GLdouble *v) { } 3687ec681f3Smrgvoid __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z) { } 3697ec681f3Smrgvoid __indirect_glVertex3fv(const GLfloat *v) { } 3707ec681f3Smrgvoid __indirect_glVertex3i(GLint x, GLint y, GLint z) { } 3717ec681f3Smrgvoid __indirect_glVertex3iv(const GLint *v) { } 3727ec681f3Smrgvoid __indirect_glVertex3s(GLshort x, GLshort y, GLshort z) { } 3737ec681f3Smrgvoid __indirect_glVertex3sv(const GLshort *v) { } 3747ec681f3Smrgvoid __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { } 3757ec681f3Smrgvoid __indirect_glVertex4dv(const GLdouble *v) { } 3767ec681f3Smrgvoid __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { } 3777ec681f3Smrgvoid __indirect_glVertex4fv(const GLfloat *v) { } 3787ec681f3Smrgvoid __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w) { } 3797ec681f3Smrgvoid __indirect_glVertex4iv(const GLint *v) { } 3807ec681f3Smrgvoid __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) { } 3817ec681f3Smrgvoid __indirect_glVertex4sv(const GLshort *v) { } 3827ec681f3Smrgvoid __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) { } 3837ec681f3Smrgvoid __indirect_glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) { } 3847ec681f3Smrgvoid __indirect_glArrayElement(GLint i) { } 3857ec681f3Smrgvoid __indirect_glBindTexture(GLenum target, GLuint texture) { } 3867ec681f3Smrgvoid __indirect_glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { } 3877ec681f3Smrgvoid __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) { } 3887ec681f3Smrgvoid __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { } 3897ec681f3Smrgvoid __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) { } 3907ec681f3Smrgvoid __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { } 3917ec681f3Smrgvoid __indirect_glDeleteTextures(GLsizei n, const GLuint *textures) { } 3927ec681f3Smrgvoid __indirect_glDisableClientState(GLenum cap) { } 3937ec681f3Smrgvoid __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count) { } 3947ec681f3Smrgvoid __indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { } 3957ec681f3Smrgvoid __indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid *ptr) { } 3967ec681f3Smrgvoid __indirect_glEnableClientState(GLenum cap) { } 3977ec681f3Smrgvoid __indirect_glGenTextures(GLsizei n, GLuint *textures) { } 3987ec681f3Smrgvoid __indirect_glGetPointerv(GLenum pname, GLvoid **params) { } 3997ec681f3Smrgvoid __indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { } 4007ec681f3Smrgvoid __indirect_glIndexub(GLubyte c) { } 4017ec681f3Smrgvoid __indirect_glIndexubv(const GLubyte *c) { } 4027ec681f3Smrgvoid __indirect_glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) { } 4037ec681f3Smrgvoid __indirect_glIsTexture(GLuint texture) { } 4047ec681f3Smrgvoid __indirect_glNormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { } 4057ec681f3Smrgvoid __indirect_glPolygonOffset(GLfloat factor, GLfloat units) { } 406af69d88dSmrgvoid __indirect_glPopClientAttrib(void) { } 4077ec681f3Smrgvoid __indirect_glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities) { } 4087ec681f3Smrgvoid __indirect_glPushClientAttrib(GLbitfield mask) { } 4097ec681f3Smrgvoid __indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { } 4107ec681f3Smrgvoid __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) { } 4117ec681f3Smrgvoid __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { } 4127ec681f3Smrgvoid __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { } 4137ec681f3Smrgvoid __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { } 4147ec681f3Smrgvoid __indirect_glBlendEquation(GLenum mode) { } 4157ec681f3Smrgvoid __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) { } 4167ec681f3Smrgvoid __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) { } 4177ec681f3Smrgvoid __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) { } 4187ec681f3Smrgvoid __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) { } 4197ec681f3Smrgvoid __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) { } 4207ec681f3Smrgvoid __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) { } 4217ec681f3Smrgvoid __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params) { } 4227ec681f3Smrgvoid __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) { } 4237ec681f3Smrgvoid __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params) { } 4247ec681f3Smrgvoid __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) { } 4257ec681f3Smrgvoid __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { } 4267ec681f3Smrgvoid __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { } 4277ec681f3Smrgvoid __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { } 4287ec681f3Smrgvoid __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) { } 4297ec681f3Smrgvoid __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { } 4307ec681f3Smrgvoid __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) { } 4317ec681f3Smrgvoid __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid *table) { } 4327ec681f3Smrgvoid __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params) { } 4337ec681f3Smrgvoid __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint *params) { } 4347ec681f3Smrgvoid __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image) { } 4357ec681f3Smrgvoid __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) { } 4367ec681f3Smrgvoid __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) { } 4377ec681f3Smrgvoid __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { } 4387ec681f3Smrgvoid __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) { } 4397ec681f3Smrgvoid __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) { } 4407ec681f3Smrgvoid __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values) { } 4417ec681f3Smrgvoid __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) { } 4427ec681f3Smrgvoid __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) { } 4437ec681f3Smrgvoid __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) { } 4447ec681f3Smrgvoid __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) { } 4457ec681f3Smrgvoid __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink) { } 4467ec681f3Smrgvoid __indirect_glResetHistogram(GLenum target) { } 4477ec681f3Smrgvoid __indirect_glResetMinmax(GLenum target) { } 4487ec681f3Smrgvoid __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) { } 4497ec681f3Smrgvoid __indirect_glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { } 4507ec681f3Smrgvoid __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) { } 4517ec681f3Smrgvoid __indirect_glActiveTexture(GLenum texture) { } 4527ec681f3Smrgvoid __indirect_glClientActiveTexture(GLenum texture) { } 4537ec681f3Smrgvoid __indirect_glMultiTexCoord1d(GLenum target, GLdouble s) { } 4547ec681f3Smrgvoid __indirect_glMultiTexCoord1dv(GLenum target, const GLdouble *v) { } 4557ec681f3Smrgvoid __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s) { } 4567ec681f3Smrgvoid __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat *v) { } 4577ec681f3Smrgvoid __indirect_glMultiTexCoord1i(GLenum target, GLint s) { } 4587ec681f3Smrgvoid __indirect_glMultiTexCoord1iv(GLenum target, const GLint *v) { } 4597ec681f3Smrgvoid __indirect_glMultiTexCoord1s(GLenum target, GLshort s) { } 4607ec681f3Smrgvoid __indirect_glMultiTexCoord1sv(GLenum target, const GLshort *v) { } 4617ec681f3Smrgvoid __indirect_glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t) { } 4627ec681f3Smrgvoid __indirect_glMultiTexCoord2dv(GLenum target, const GLdouble *v) { } 4637ec681f3Smrgvoid __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) { } 4647ec681f3Smrgvoid __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat *v) { } 4657ec681f3Smrgvoid __indirect_glMultiTexCoord2i(GLenum target, GLint s, GLint t) { } 4667ec681f3Smrgvoid __indirect_glMultiTexCoord2iv(GLenum target, const GLint *v) { } 4677ec681f3Smrgvoid __indirect_glMultiTexCoord2s(GLenum target, GLshort s, GLshort t) { } 4687ec681f3Smrgvoid __indirect_glMultiTexCoord2sv(GLenum target, const GLshort *v) { } 4697ec681f3Smrgvoid __indirect_glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r) { } 4707ec681f3Smrgvoid __indirect_glMultiTexCoord3dv(GLenum target, const GLdouble *v) { } 4717ec681f3Smrgvoid __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) { } 4727ec681f3Smrgvoid __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat *v) { } 4737ec681f3Smrgvoid __indirect_glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r) { } 4747ec681f3Smrgvoid __indirect_glMultiTexCoord3iv(GLenum target, const GLint *v) { } 4757ec681f3Smrgvoid __indirect_glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r) { } 4767ec681f3Smrgvoid __indirect_glMultiTexCoord3sv(GLenum target, const GLshort *v) { } 4777ec681f3Smrgvoid __indirect_glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) { } 4787ec681f3Smrgvoid __indirect_glMultiTexCoord4dv(GLenum target, const GLdouble *v) { } 4797ec681f3Smrgvoid __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { } 4807ec681f3Smrgvoid __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat *v) { } 4817ec681f3Smrgvoid __indirect_glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q) { } 4827ec681f3Smrgvoid __indirect_glMultiTexCoord4iv(GLenum target, const GLint *v) { } 4837ec681f3Smrgvoid __indirect_glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) { } 4847ec681f3Smrgvoid __indirect_glMultiTexCoord4sv(GLenum target, const GLshort *v) { } 4857ec681f3Smrgvoid __indirect_glLoadTransposeMatrixd(const GLdouble m[16]) { } 4867ec681f3Smrgvoid __indirect_glLoadTransposeMatrixf(const GLfloat m[16]) { } 4877ec681f3Smrgvoid __indirect_glMultTransposeMatrixd(const GLdouble m[16]) { } 4887ec681f3Smrgvoid __indirect_glMultTransposeMatrixf(const GLfloat m[16]) { } 4897ec681f3Smrgvoid __indirect_glSampleCoverage(GLclampf value, GLboolean invert) { } 4907ec681f3Smrgvoid __indirect_glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) { } 4917ec681f3Smrgvoid __indirect_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) { } 4927ec681f3Smrgvoid __indirect_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) { } 4937ec681f3Smrgvoid __indirect_glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) { } 4947ec681f3Smrgvoid __indirect_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) { } 4957ec681f3Smrgvoid __indirect_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { } 4967ec681f3Smrgvoid __indirect_glGetCompressedTexImage(GLenum target, GLint lod, GLvoid *img) { } 4977ec681f3Smrgvoid __indirect_glDisableVertexAttribArray(GLuint index) { } 4987ec681f3Smrgvoid __indirect_glEnableVertexAttribArray(GLuint index) { } 4997ec681f3Smrgvoid __indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params) { } 5007ec681f3Smrgvoid __indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params) { } 5017ec681f3Smrgvoid __indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params) { } 5027ec681f3Smrgvoid __indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params) { } 5037ec681f3Smrgvoid __indirect_glGetProgramStringARB(GLenum target, GLenum pname, void *string) { } 5047ec681f3Smrgvoid __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint *params) { } 5057ec681f3Smrgvoid __indirect_glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params) { } 5067ec681f3Smrgvoid __indirect_glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) { } 5077ec681f3Smrgvoid __indirect_glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) { } 5087ec681f3Smrgvoid __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { } 5097ec681f3Smrgvoid __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { } 5107ec681f3Smrgvoid __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { } 5117ec681f3Smrgvoid __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { } 5127ec681f3Smrgvoid __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { } 5137ec681f3Smrgvoid __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { } 5147ec681f3Smrgvoid __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { } 5157ec681f3Smrgvoid __indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { } 5167ec681f3Smrgvoid __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const void *string) { } 5177ec681f3Smrgvoid __indirect_glVertexAttrib1d(GLuint index, GLdouble x) { } 5187ec681f3Smrgvoid __indirect_glVertexAttrib1dv(GLuint index, const GLdouble *v) { } 5197ec681f3Smrgvoid __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x) { } 5207ec681f3Smrgvoid __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat *v) { } 5217ec681f3Smrgvoid __indirect_glVertexAttrib1s(GLuint index, GLshort x) { } 5227ec681f3Smrgvoid __indirect_glVertexAttrib1sv(GLuint index, const GLshort *v) { } 5237ec681f3Smrgvoid __indirect_glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y) { } 5247ec681f3Smrgvoid __indirect_glVertexAttrib2dv(GLuint index, const GLdouble *v) { } 5257ec681f3Smrgvoid __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) { } 5267ec681f3Smrgvoid __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat *v) { } 5277ec681f3Smrgvoid __indirect_glVertexAttrib2s(GLuint index, GLshort x, GLshort y) { } 5287ec681f3Smrgvoid __indirect_glVertexAttrib2sv(GLuint index, const GLshort *v) { } 5297ec681f3Smrgvoid __indirect_glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z) { } 5307ec681f3Smrgvoid __indirect_glVertexAttrib3dv(GLuint index, const GLdouble *v) { } 5317ec681f3Smrgvoid __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) { } 5327ec681f3Smrgvoid __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat *v) { } 5337ec681f3Smrgvoid __indirect_glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z) { } 5347ec681f3Smrgvoid __indirect_glVertexAttrib3sv(GLuint index, const GLshort *v) { } 5357ec681f3Smrgvoid __indirect_glVertexAttrib4Nbv(GLuint index, const GLbyte *v) { } 5367ec681f3Smrgvoid __indirect_glVertexAttrib4Niv(GLuint index, const GLint *v) { } 5377ec681f3Smrgvoid __indirect_glVertexAttrib4Nsv(GLuint index, const GLshort *v) { } 5387ec681f3Smrgvoid __indirect_glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { } 5397ec681f3Smrgvoid __indirect_glVertexAttrib4Nubv(GLuint index, const GLubyte *v) { } 5407ec681f3Smrgvoid __indirect_glVertexAttrib4Nuiv(GLuint index, const GLuint *v) { } 5417ec681f3Smrgvoid __indirect_glVertexAttrib4Nusv(GLuint index, const GLushort *v) { } 5427ec681f3Smrgvoid __indirect_glVertexAttrib4bv(GLuint index, const GLbyte *v) { } 5437ec681f3Smrgvoid __indirect_glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { } 5447ec681f3Smrgvoid __indirect_glVertexAttrib4dv(GLuint index, const GLdouble *v) { } 5457ec681f3Smrgvoid __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { } 5467ec681f3Smrgvoid __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat *v) { } 5477ec681f3Smrgvoid __indirect_glVertexAttrib4iv(GLuint index, const GLint *v) { } 5487ec681f3Smrgvoid __indirect_glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { } 5497ec681f3Smrgvoid __indirect_glVertexAttrib4sv(GLuint index, const GLshort *v) { } 5507ec681f3Smrgvoid __indirect_glVertexAttrib4ubv(GLuint index, const GLubyte *v) { } 5517ec681f3Smrgvoid __indirect_glVertexAttrib4uiv(GLuint index, const GLuint *v) { } 5527ec681f3Smrgvoid __indirect_glVertexAttrib4usv(GLuint index, const GLushort *v) { } 5537ec681f3Smrgvoid __indirect_glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) { } 5547ec681f3Smrgvoid __indirect_glBeginQuery(GLenum target, GLuint id) { } 5557ec681f3Smrgvoid __indirect_glDeleteQueries(GLsizei n, const GLuint *ids) { } 5567ec681f3Smrgvoid __indirect_glEndQuery(GLenum target) { } 5577ec681f3Smrgvoid __indirect_glGenQueries(GLsizei n, GLuint *ids) { } 5587ec681f3Smrgvoid __indirect_glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params) { } 5597ec681f3Smrgvoid __indirect_glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) { } 5607ec681f3Smrgvoid __indirect_glGetQueryiv(GLenum target, GLenum pname, GLint *params) { } 5617ec681f3Smrgvoid __indirect_glIsQuery(GLuint id) { } 5627ec681f3Smrgvoid __indirect_glDrawBuffers(GLsizei n, const GLenum *bufs) { } 5637ec681f3Smrgvoid __indirect_glClampColor(GLenum target, GLenum clamp) { } 5647ec681f3Smrgvoid __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { } 5657ec681f3Smrgvoid __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) { } 5667ec681f3Smrgvoid __indirect_glSamplePatternSGIS(GLenum pattern) { } 5677ec681f3Smrgvoid __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) { } 5687ec681f3Smrgvoid __indirect_glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer) { } 5697ec681f3Smrgvoid __indirect_glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const void *pointer) { } 5707ec681f3Smrgvoid __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const void *pointer) { } 5717ec681f3Smrgvoid __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) { } 5727ec681f3Smrgvoid __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) { } 5737ec681f3Smrgvoid __indirect_glPointParameterf(GLenum pname, GLfloat param) { } 5747ec681f3Smrgvoid __indirect_glPointParameterfv(GLenum pname, const GLfloat *params) { } 5757ec681f3Smrgvoid __indirect_glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue) { } 5767ec681f3Smrgvoid __indirect_glSecondaryColor3bv(const GLbyte *v) { } 5777ec681f3Smrgvoid __indirect_glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue) { } 5787ec681f3Smrgvoid __indirect_glSecondaryColor3dv(const GLdouble *v) { } 5797ec681f3Smrgvoid __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue) { } 5807ec681f3Smrgvoid __indirect_glSecondaryColor3fvEXT(const GLfloat *v) { } 5817ec681f3Smrgvoid __indirect_glSecondaryColor3i(GLint red, GLint green, GLint blue) { } 5827ec681f3Smrgvoid __indirect_glSecondaryColor3iv(const GLint *v) { } 5837ec681f3Smrgvoid __indirect_glSecondaryColor3s(GLshort red, GLshort green, GLshort blue) { } 5847ec681f3Smrgvoid __indirect_glSecondaryColor3sv(const GLshort *v) { } 5857ec681f3Smrgvoid __indirect_glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue) { } 5867ec681f3Smrgvoid __indirect_glSecondaryColor3ubv(const GLubyte *v) { } 5877ec681f3Smrgvoid __indirect_glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue) { } 5887ec681f3Smrgvoid __indirect_glSecondaryColor3uiv(const GLuint *v) { } 5897ec681f3Smrgvoid __indirect_glSecondaryColor3us(GLushort red, GLushort green, GLushort blue) { } 5907ec681f3Smrgvoid __indirect_glSecondaryColor3usv(const GLushort *v) { } 5917ec681f3Smrgvoid __indirect_glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) { } 5927ec681f3Smrgvoid __indirect_glMultiDrawArrays(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) { } 5937ec681f3Smrgvoid __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount) { } 5947ec681f3Smrgvoid __indirect_glFogCoordPointer(GLenum type, GLsizei stride, const void *pointer) { } 5957ec681f3Smrgvoid __indirect_glFogCoordd(GLdouble coord) { } 5967ec681f3Smrgvoid __indirect_glFogCoorddv(const GLdouble *coord) { } 5977ec681f3Smrgvoid __indirect_glFogCoordfEXT(GLfloat coord) { } 5987ec681f3Smrgvoid __indirect_glFogCoordfvEXT(const GLfloat *coord) { } 5997ec681f3Smrgvoid __indirect_glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { } 6007ec681f3Smrgvoid __indirect_glWindowPos2d(GLdouble x, GLdouble y) { } 6017ec681f3Smrgvoid __indirect_glWindowPos2dv(const GLdouble *v) { } 6027ec681f3Smrgvoid __indirect_glWindowPos2f(GLfloat x, GLfloat y) { } 6037ec681f3Smrgvoid __indirect_glWindowPos2fv(const GLfloat *v) { } 6047ec681f3Smrgvoid __indirect_glWindowPos2i(GLint x, GLint y) { } 6057ec681f3Smrgvoid __indirect_glWindowPos2iv(const GLint *v) { } 6067ec681f3Smrgvoid __indirect_glWindowPos2s(GLshort x, GLshort y) { } 6077ec681f3Smrgvoid __indirect_glWindowPos2sv(const GLshort *v) { } 6087ec681f3Smrgvoid __indirect_glWindowPos3d(GLdouble x, GLdouble y, GLdouble z) { } 6097ec681f3Smrgvoid __indirect_glWindowPos3dv(const GLdouble *v) { } 6107ec681f3Smrgvoid __indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) { } 6117ec681f3Smrgvoid __indirect_glWindowPos3fv(const GLfloat *v) { } 6127ec681f3Smrgvoid __indirect_glWindowPos3i(GLint x, GLint y, GLint z) { } 6137ec681f3Smrgvoid __indirect_glWindowPos3iv(const GLint *v) { } 6147ec681f3Smrgvoid __indirect_glWindowPos3s(GLshort x, GLshort y, GLshort z) { } 6157ec681f3Smrgvoid __indirect_glWindowPos3sv(const GLshort *v) { } 6167ec681f3Smrgvoid __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint *programs, GLboolean *residences) { } 6177ec681f3Smrgvoid __indirect_glBindProgramARB(GLenum target, GLuint program) { } 6187ec681f3Smrgvoid __indirect_glDeleteProgramsARB(GLsizei n, const GLuint *programs) { } 6197ec681f3Smrgvoid __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) { } 6207ec681f3Smrgvoid __indirect_glGenProgramsARB(GLsizei n, GLuint *programs) { } 6217ec681f3Smrgvoid __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params) { } 6227ec681f3Smrgvoid __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params) { } 6237ec681f3Smrgvoid __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) { } 6247ec681f3Smrgvoid __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint *params) { } 6257ec681f3Smrgvoid __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params) { } 6267ec681f3Smrgvoid __indirect_glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer) { } 6277ec681f3Smrgvoid __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) { } 6287ec681f3Smrgvoid __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) { } 6297ec681f3Smrgvoid __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) { } 6307ec681f3Smrgvoid __indirect_glIsProgramARB(GLuint program) { } 6317ec681f3Smrgvoid __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { } 6327ec681f3Smrgvoid __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei count, const GLdouble *v) { } 6337ec681f3Smrgvoid __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei count, const GLfloat *v) { } 6347ec681f3Smrgvoid __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint *programs) { } 6357ec681f3Smrgvoid __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform) { } 6367ec681f3Smrgvoid __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x) { } 6377ec681f3Smrgvoid __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble *v) { } 6387ec681f3Smrgvoid __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x) { } 6397ec681f3Smrgvoid __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat *v) { } 6407ec681f3Smrgvoid __indirect_glVertexAttrib1sNV(GLuint index, GLshort x) { } 6417ec681f3Smrgvoid __indirect_glVertexAttrib1svNV(GLuint index, const GLshort *v) { } 6427ec681f3Smrgvoid __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) { } 6437ec681f3Smrgvoid __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble *v) { } 6447ec681f3Smrgvoid __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) { } 6457ec681f3Smrgvoid __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat *v) { } 6467ec681f3Smrgvoid __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y) { } 6477ec681f3Smrgvoid __indirect_glVertexAttrib2svNV(GLuint index, const GLshort *v) { } 6487ec681f3Smrgvoid __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z) { } 6497ec681f3Smrgvoid __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble *v) { } 6507ec681f3Smrgvoid __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) { } 6517ec681f3Smrgvoid __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat *v) { } 6527ec681f3Smrgvoid __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) { } 6537ec681f3Smrgvoid __indirect_glVertexAttrib3svNV(GLuint index, const GLshort *v) { } 6547ec681f3Smrgvoid __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { } 6557ec681f3Smrgvoid __indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble *v) { } 6567ec681f3Smrgvoid __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { } 6577ec681f3Smrgvoid __indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat *v) { } 6587ec681f3Smrgvoid __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { } 6597ec681f3Smrgvoid __indirect_glVertexAttrib4svNV(GLuint index, const GLshort *v) { } 6607ec681f3Smrgvoid __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { } 6617ec681f3Smrgvoid __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v) { } 6627ec681f3Smrgvoid __indirect_glVertexAttribPointerNV(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer) { } 6637ec681f3Smrgvoid __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei count, const GLdouble *v) { } 6647ec681f3Smrgvoid __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei count, const GLfloat *v) { } 6657ec681f3Smrgvoid __indirect_glVertexAttribs1svNV(GLuint index, GLsizei count, const GLshort *v) { } 6667ec681f3Smrgvoid __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei count, const GLdouble *v) { } 6677ec681f3Smrgvoid __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei count, const GLfloat *v) { } 6687ec681f3Smrgvoid __indirect_glVertexAttribs2svNV(GLuint index, GLsizei count, const GLshort *v) { } 6697ec681f3Smrgvoid __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei count, const GLdouble *v) { } 6707ec681f3Smrgvoid __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei count, const GLfloat *v) { } 6717ec681f3Smrgvoid __indirect_glVertexAttribs3svNV(GLuint index, GLsizei count, const GLshort *v) { } 6727ec681f3Smrgvoid __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei count, const GLdouble *v) { } 6737ec681f3Smrgvoid __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei count, const GLfloat *v) { } 6747ec681f3Smrgvoid __indirect_glVertexAttribs4svNV(GLuint index, GLsizei count, const GLshort *v) { } 6757ec681f3Smrgvoid __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei count, const GLubyte *v) { } 6767ec681f3Smrgvoid __indirect_glPointParameteri(GLenum pname, GLint param) { } 6777ec681f3Smrgvoid __indirect_glPointParameteriv(GLenum pname, const GLint *params) { } 6787ec681f3Smrgvoid __indirect_glActiveStencilFaceEXT(GLenum face) { } 6797ec681f3Smrgvoid __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) { } 6807ec681f3Smrgvoid __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) { } 6817ec681f3Smrgvoid __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { } 6827ec681f3Smrgvoid __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v) { } 6837ec681f3Smrgvoid __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { } 6847ec681f3Smrgvoid __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v) { } 6857ec681f3Smrgvoid __indirect_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) { } 6867ec681f3Smrgvoid __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer) { } 6877ec681f3Smrgvoid __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) { } 6887ec681f3Smrgvoid __indirect_glBindFramebuffer(GLenum target, GLuint framebuffer) { } 6897ec681f3Smrgvoid __indirect_glBindRenderbuffer(GLenum target, GLuint renderbuffer) { } 6907ec681f3Smrgvoid __indirect_glCheckFramebufferStatus(GLenum target) { } 6917ec681f3Smrgvoid __indirect_glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers) { } 6927ec681f3Smrgvoid __indirect_glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers) { } 6937ec681f3Smrgvoid __indirect_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { } 6947ec681f3Smrgvoid __indirect_glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { } 6957ec681f3Smrgvoid __indirect_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { } 6967ec681f3Smrgvoid __indirect_glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { } 6977ec681f3Smrgvoid __indirect_glGenFramebuffers(GLsizei n, GLuint *framebuffers) { } 6987ec681f3Smrgvoid __indirect_glGenRenderbuffers(GLsizei n, GLuint *renderbuffers) { } 6997ec681f3Smrgvoid __indirect_glGenerateMipmap(GLenum target) { } 7007ec681f3Smrgvoid __indirect_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) { } 7017ec681f3Smrgvoid __indirect_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) { } 7027ec681f3Smrgvoid __indirect_glIsFramebuffer(GLuint framebuffer) { } 7037ec681f3Smrgvoid __indirect_glIsRenderbuffer(GLuint renderbuffer) { } 7047ec681f3Smrgvoid __indirect_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { } 7057ec681f3Smrgvoid __indirect_glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { } 7067ec681f3Smrgvoid __indirect_glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { } 707af69d88dSmrg} 708af69d88dSmrg/*@}*/ 709af69d88dSmrg 71001e04c3fSmrg#ifndef GLX_USE_APPLEGL 71101e04c3fSmrg 712af69d88dSmrgclass IndirectAPI : public ::testing::Test { 713af69d88dSmrgpublic: 714af69d88dSmrg virtual void SetUp(); 715af69d88dSmrg virtual void TearDown(); 716af69d88dSmrg 717af69d88dSmrg _glapi_proc *table; 718af69d88dSmrg}; 719af69d88dSmrg 720af69d88dSmrgvoid 721af69d88dSmrgIndirectAPI::SetUp() 722af69d88dSmrg{ 723af69d88dSmrg this->table = (_glapi_proc *) __glXNewIndirectAPI(); 724af69d88dSmrg} 725af69d88dSmrg 726af69d88dSmrgvoid 727af69d88dSmrgIndirectAPI::TearDown() 728af69d88dSmrg{ 729af69d88dSmrg free(this->table); 730af69d88dSmrg this->table = NULL; 731af69d88dSmrg} 732af69d88dSmrg 733af69d88dSmrgTEST_F(IndirectAPI, DispatchTableSizeWasQueried) 734af69d88dSmrg{ 735af69d88dSmrg dispatch_table_size_was_queried = false; 736af69d88dSmrg 737af69d88dSmrg /* __glXNewIndirectAPI determines the size of the dispatch table by calling 738af69d88dSmrg * _glapi_get_dispatch_table_size. Our stub version of this function sets 739af69d88dSmrg * a flag so that we can detect that __glXNewIndirectAPI called it. 740af69d88dSmrg */ 741af69d88dSmrg EXPECT_FALSE(dispatch_table_size_was_queried); 742af69d88dSmrg _glapi_table *table = __glXNewIndirectAPI(); 743af69d88dSmrg EXPECT_TRUE(dispatch_table_size_was_queried); 744af69d88dSmrg 745af69d88dSmrg /* Since a second dispatch table was created, it must be freed by hand. 746af69d88dSmrg */ 747af69d88dSmrg free(table); 748af69d88dSmrg} 749af69d88dSmrg 750af69d88dSmrgTEST_F(IndirectAPI, NoNullEntries) 751af69d88dSmrg{ 752af69d88dSmrg const unsigned entries = _glapi_get_dispatch_table_size(); 753af69d88dSmrg 754af69d88dSmrg /* There should not be any NULL entries in the dispatch table. All entires 755af69d88dSmrg * should either point to a real implementation or to a no-op function. 756af69d88dSmrg */ 757af69d88dSmrg for (unsigned i = 0; i < entries; i++) { 758af69d88dSmrg EXPECT_NE(nil, table[i]); 759af69d88dSmrg } 760af69d88dSmrg} 761af69d88dSmrg 762af69d88dSmrgTEST_F(IndirectAPI, OpenGL_10) 763af69d88dSmrg{ 764af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glAccum, table[_gloffset_Accum]); 765af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glAlphaFunc, table[_gloffset_AlphaFunc]); 766af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glBegin, table[_gloffset_Begin]); 767af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glBitmap, table[_gloffset_Bitmap]); 768af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glBlendFunc, table[_gloffset_BlendFunc]); 769af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCallList, table[_gloffset_CallList]); 770af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCallLists, table[_gloffset_CallLists]); 771af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glClear, table[_gloffset_Clear]); 772af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glClearAccum, table[_gloffset_ClearAccum]); 773af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glClearColor, table[_gloffset_ClearColor]); 774af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glClearDepth, table[_gloffset_ClearDepth]); 775af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glClearIndex, table[_gloffset_ClearIndex]); 776af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glClearStencil, table[_gloffset_ClearStencil]); 777af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glClipPlane, table[_gloffset_ClipPlane]); 778af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor3b, table[_gloffset_Color3b]); 779af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor3bv, table[_gloffset_Color3bv]); 780af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor3d, table[_gloffset_Color3d]); 781af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor3dv, table[_gloffset_Color3dv]); 782af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor3f, table[_gloffset_Color3f]); 783af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor3fv, table[_gloffset_Color3fv]); 784af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor3i, table[_gloffset_Color3i]); 785af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor3iv, table[_gloffset_Color3iv]); 786af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor3s, table[_gloffset_Color3s]); 787af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor3sv, table[_gloffset_Color3sv]); 788af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor3ub, table[_gloffset_Color3ub]); 789af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor3ubv, table[_gloffset_Color3ubv]); 790af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor3ui, table[_gloffset_Color3ui]); 791af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor3uiv, table[_gloffset_Color3uiv]); 792af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor3us, table[_gloffset_Color3us]); 793af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor3usv, table[_gloffset_Color3usv]); 794af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor4b, table[_gloffset_Color4b]); 795af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor4bv, table[_gloffset_Color4bv]); 796af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor4d, table[_gloffset_Color4d]); 797af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor4dv, table[_gloffset_Color4dv]); 798af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor4f, table[_gloffset_Color4f]); 799af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor4fv, table[_gloffset_Color4fv]); 800af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor4i, table[_gloffset_Color4i]); 801af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor4iv, table[_gloffset_Color4iv]); 802af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor4s, table[_gloffset_Color4s]); 803af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor4sv, table[_gloffset_Color4sv]); 804af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor4ub, table[_gloffset_Color4ub]); 805af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor4ubv, table[_gloffset_Color4ubv]); 806af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor4ui, table[_gloffset_Color4ui]); 807af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor4uiv, table[_gloffset_Color4uiv]); 808af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor4us, table[_gloffset_Color4us]); 809af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColor4usv, table[_gloffset_Color4usv]); 810af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColorMask, table[_gloffset_ColorMask]); 811af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColorMaterial, table[_gloffset_ColorMaterial]); 812af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCopyPixels, table[_gloffset_CopyPixels]); 813af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCullFace, table[_gloffset_CullFace]); 814af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDeleteLists, table[_gloffset_DeleteLists]); 815af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDepthFunc, table[_gloffset_DepthFunc]); 816af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDepthMask, table[_gloffset_DepthMask]); 817af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDepthRange, table[_gloffset_DepthRange]); 818af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDisable, table[_gloffset_Disable]); 819af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDrawBuffer, table[_gloffset_DrawBuffer]); 820af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDrawPixels, table[_gloffset_DrawPixels]); 821af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlag, table[_gloffset_EdgeFlag]); 822af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlagv, table[_gloffset_EdgeFlagv]); 823af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEnable, table[_gloffset_Enable]); 824af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEnd, table[_gloffset_End]); 825af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEndList, table[_gloffset_EndList]); 826af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1d, table[_gloffset_EvalCoord1d]); 827af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1dv, table[_gloffset_EvalCoord1dv]); 828af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1f, table[_gloffset_EvalCoord1f]); 829af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1fv, table[_gloffset_EvalCoord1fv]); 830af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2d, table[_gloffset_EvalCoord2d]); 831af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2dv, table[_gloffset_EvalCoord2dv]); 832af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2f, table[_gloffset_EvalCoord2f]); 833af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2fv, table[_gloffset_EvalCoord2fv]); 834af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEvalMesh1, table[_gloffset_EvalMesh1]); 835af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEvalMesh2, table[_gloffset_EvalMesh2]); 836af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEvalPoint1, table[_gloffset_EvalPoint1]); 837af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEvalPoint2, table[_gloffset_EvalPoint2]); 838af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFeedbackBuffer, table[_gloffset_FeedbackBuffer]); 839af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFinish, table[_gloffset_Finish]); 840af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFlush, table[_gloffset_Flush]); 841af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFogf, table[_gloffset_Fogf]); 842af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFogfv, table[_gloffset_Fogfv]); 843af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFogi, table[_gloffset_Fogi]); 844af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFogiv, table[_gloffset_Fogiv]); 845af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFrontFace, table[_gloffset_FrontFace]); 846af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFrustum, table[_gloffset_Frustum]); 847af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGenLists, table[_gloffset_GenLists]); 848af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetBooleanv, table[_gloffset_GetBooleanv]); 849af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetClipPlane, table[_gloffset_GetClipPlane]); 850af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetDoublev, table[_gloffset_GetDoublev]); 851af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetError, table[_gloffset_GetError]); 852af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetFloatv, table[_gloffset_GetFloatv]); 853af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetIntegerv, table[_gloffset_GetIntegerv]); 854af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetLightfv, table[_gloffset_GetLightfv]); 855af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetLightiv, table[_gloffset_GetLightiv]); 856af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetMapdv, table[_gloffset_GetMapdv]); 857af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetMapfv, table[_gloffset_GetMapfv]); 858af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetMapiv, table[_gloffset_GetMapiv]); 859af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetMaterialfv, table[_gloffset_GetMaterialfv]); 860af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetMaterialiv, table[_gloffset_GetMaterialiv]); 861af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetPixelMapfv, table[_gloffset_GetPixelMapfv]); 862af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetPixelMapuiv, table[_gloffset_GetPixelMapuiv]); 863af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetPixelMapusv, table[_gloffset_GetPixelMapusv]); 864af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetPolygonStipple, table[_gloffset_GetPolygonStipple]); 865af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetString, table[_gloffset_GetString]); 866af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetTexEnvfv, table[_gloffset_GetTexEnvfv]); 867af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetTexEnviv, table[_gloffset_GetTexEnviv]); 868af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetTexGendv, table[_gloffset_GetTexGendv]); 869af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetTexGenfv, table[_gloffset_GetTexGenfv]); 870af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetTexGeniv, table[_gloffset_GetTexGeniv]); 871af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetTexImage, table[_gloffset_GetTexImage]); 872af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetTexLevelParameterfv, table[_gloffset_GetTexLevelParameterfv]); 873af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetTexLevelParameteriv, table[_gloffset_GetTexLevelParameteriv]); 874af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetTexParameterfv, table[_gloffset_GetTexParameterfv]); 875af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetTexParameteriv, table[_gloffset_GetTexParameteriv]); 876af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glHint, table[_gloffset_Hint]); 877af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIndexMask, table[_gloffset_IndexMask]); 878af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIndexd, table[_gloffset_Indexd]); 879af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIndexdv, table[_gloffset_Indexdv]); 880af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIndexf, table[_gloffset_Indexf]); 881af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIndexfv, table[_gloffset_Indexfv]); 882af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIndexi, table[_gloffset_Indexi]); 883af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIndexiv, table[_gloffset_Indexiv]); 884af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIndexs, table[_gloffset_Indexs]); 885af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIndexsv, table[_gloffset_Indexsv]); 886af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glInitNames, table[_gloffset_InitNames]); 887af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIsEnabled, table[_gloffset_IsEnabled]); 888af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIsList, table[_gloffset_IsList]); 889af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLightModelf, table[_gloffset_LightModelf]); 890af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLightModelfv, table[_gloffset_LightModelfv]); 891af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLightModeli, table[_gloffset_LightModeli]); 892af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLightModeliv, table[_gloffset_LightModeliv]); 893af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLightf, table[_gloffset_Lightf]); 894af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLightfv, table[_gloffset_Lightfv]); 895af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLighti, table[_gloffset_Lighti]); 896af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLightiv, table[_gloffset_Lightiv]); 897af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLineStipple, table[_gloffset_LineStipple]); 898af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLineWidth, table[_gloffset_LineWidth]); 899af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glListBase, table[_gloffset_ListBase]); 900af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLoadIdentity, table[_gloffset_LoadIdentity]); 901af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLoadMatrixd, table[_gloffset_LoadMatrixd]); 902af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLoadMatrixf, table[_gloffset_LoadMatrixf]); 903af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLoadName, table[_gloffset_LoadName]); 904af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLogicOp, table[_gloffset_LogicOp]); 905af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMap1d, table[_gloffset_Map1d]); 906af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMap1f, table[_gloffset_Map1f]); 907af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMap2d, table[_gloffset_Map2d]); 908af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMap2f, table[_gloffset_Map2f]); 909af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMapGrid1d, table[_gloffset_MapGrid1d]); 910af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMapGrid1f, table[_gloffset_MapGrid1f]); 911af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMapGrid2d, table[_gloffset_MapGrid2d]); 912af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMapGrid2f, table[_gloffset_MapGrid2f]); 913af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMaterialf, table[_gloffset_Materialf]); 914af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMaterialfv, table[_gloffset_Materialfv]); 915af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMateriali, table[_gloffset_Materiali]); 916af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMaterialiv, table[_gloffset_Materialiv]); 917af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMatrixMode, table[_gloffset_MatrixMode]); 918af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultMatrixd, table[_gloffset_MultMatrixd]); 919af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultMatrixf, table[_gloffset_MultMatrixf]); 920af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glNewList, table[_gloffset_NewList]); 921af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glNormal3b, table[_gloffset_Normal3b]); 922af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glNormal3bv, table[_gloffset_Normal3bv]); 923af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glNormal3d, table[_gloffset_Normal3d]); 924af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glNormal3dv, table[_gloffset_Normal3dv]); 925af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glNormal3f, table[_gloffset_Normal3f]); 926af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glNormal3fv, table[_gloffset_Normal3fv]); 927af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glNormal3i, table[_gloffset_Normal3i]); 928af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glNormal3iv, table[_gloffset_Normal3iv]); 929af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glNormal3s, table[_gloffset_Normal3s]); 930af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glNormal3sv, table[_gloffset_Normal3sv]); 931af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glOrtho, table[_gloffset_Ortho]); 932af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPassThrough, table[_gloffset_PassThrough]); 933af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPixelMapfv, table[_gloffset_PixelMapfv]); 934af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPixelMapuiv, table[_gloffset_PixelMapuiv]); 935af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPixelMapusv, table[_gloffset_PixelMapusv]); 936af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPixelStoref, table[_gloffset_PixelStoref]); 937af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPixelStorei, table[_gloffset_PixelStorei]); 938af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPixelTransferf, table[_gloffset_PixelTransferf]); 939af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPixelTransferi, table[_gloffset_PixelTransferi]); 940af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPixelZoom, table[_gloffset_PixelZoom]); 941af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPointSize, table[_gloffset_PointSize]); 942af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPolygonMode, table[_gloffset_PolygonMode]); 943af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPolygonStipple, table[_gloffset_PolygonStipple]); 944af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPopAttrib, table[_gloffset_PopAttrib]); 945af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPopMatrix, table[_gloffset_PopMatrix]); 946af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPopName, table[_gloffset_PopName]); 947af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPushAttrib, table[_gloffset_PushAttrib]); 948af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPushMatrix, table[_gloffset_PushMatrix]); 949af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPushName, table[_gloffset_PushName]); 950af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2d, table[_gloffset_RasterPos2d]); 951af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2dv, table[_gloffset_RasterPos2dv]); 952af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2f, table[_gloffset_RasterPos2f]); 953af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2fv, table[_gloffset_RasterPos2fv]); 954af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2i, table[_gloffset_RasterPos2i]); 955af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2iv, table[_gloffset_RasterPos2iv]); 956af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2s, table[_gloffset_RasterPos2s]); 957af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2sv, table[_gloffset_RasterPos2sv]); 958af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3d, table[_gloffset_RasterPos3d]); 959af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3dv, table[_gloffset_RasterPos3dv]); 960af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3f, table[_gloffset_RasterPos3f]); 961af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3fv, table[_gloffset_RasterPos3fv]); 962af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3i, table[_gloffset_RasterPos3i]); 963af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3iv, table[_gloffset_RasterPos3iv]); 964af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3s, table[_gloffset_RasterPos3s]); 965af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3sv, table[_gloffset_RasterPos3sv]); 966af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4d, table[_gloffset_RasterPos4d]); 967af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4dv, table[_gloffset_RasterPos4dv]); 968af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4f, table[_gloffset_RasterPos4f]); 969af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4fv, table[_gloffset_RasterPos4fv]); 970af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4i, table[_gloffset_RasterPos4i]); 971af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4iv, table[_gloffset_RasterPos4iv]); 972af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4s, table[_gloffset_RasterPos4s]); 973af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4sv, table[_gloffset_RasterPos4sv]); 974af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glReadBuffer, table[_gloffset_ReadBuffer]); 975af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glReadPixels, table[_gloffset_ReadPixels]); 976af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRectd, table[_gloffset_Rectd]); 977af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRectdv, table[_gloffset_Rectdv]); 978af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRectf, table[_gloffset_Rectf]); 979af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRectfv, table[_gloffset_Rectfv]); 980af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRecti, table[_gloffset_Recti]); 981af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRectiv, table[_gloffset_Rectiv]); 982af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRects, table[_gloffset_Rects]); 983af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRectsv, table[_gloffset_Rectsv]); 984af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRenderMode, table[_gloffset_RenderMode]); 985af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRotated, table[_gloffset_Rotated]); 986af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRotatef, table[_gloffset_Rotatef]); 987af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glScaled, table[_gloffset_Scaled]); 988af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glScalef, table[_gloffset_Scalef]); 989af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glScissor, table[_gloffset_Scissor]); 990af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSelectBuffer, table[_gloffset_SelectBuffer]); 991af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glShadeModel, table[_gloffset_ShadeModel]); 992af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glStencilFunc, table[_gloffset_StencilFunc]); 993af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glStencilMask, table[_gloffset_StencilMask]); 994af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glStencilOp, table[_gloffset_StencilOp]); 995af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1d, table[_gloffset_TexCoord1d]); 996af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1dv, table[_gloffset_TexCoord1dv]); 997af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1f, table[_gloffset_TexCoord1f]); 998af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1fv, table[_gloffset_TexCoord1fv]); 999af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1i, table[_gloffset_TexCoord1i]); 1000af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1iv, table[_gloffset_TexCoord1iv]); 1001af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1s, table[_gloffset_TexCoord1s]); 1002af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1sv, table[_gloffset_TexCoord1sv]); 1003af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2d, table[_gloffset_TexCoord2d]); 1004af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2dv, table[_gloffset_TexCoord2dv]); 1005af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2f, table[_gloffset_TexCoord2f]); 1006af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2fv, table[_gloffset_TexCoord2fv]); 1007af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2i, table[_gloffset_TexCoord2i]); 1008af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2iv, table[_gloffset_TexCoord2iv]); 1009af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2s, table[_gloffset_TexCoord2s]); 1010af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2sv, table[_gloffset_TexCoord2sv]); 1011af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3d, table[_gloffset_TexCoord3d]); 1012af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3dv, table[_gloffset_TexCoord3dv]); 1013af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3f, table[_gloffset_TexCoord3f]); 1014af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3fv, table[_gloffset_TexCoord3fv]); 1015af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3i, table[_gloffset_TexCoord3i]); 1016af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3iv, table[_gloffset_TexCoord3iv]); 1017af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3s, table[_gloffset_TexCoord3s]); 1018af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3sv, table[_gloffset_TexCoord3sv]); 1019af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4d, table[_gloffset_TexCoord4d]); 1020af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4dv, table[_gloffset_TexCoord4dv]); 1021af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4f, table[_gloffset_TexCoord4f]); 1022af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4fv, table[_gloffset_TexCoord4fv]); 1023af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4i, table[_gloffset_TexCoord4i]); 1024af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4iv, table[_gloffset_TexCoord4iv]); 1025af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4s, table[_gloffset_TexCoord4s]); 1026af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4sv, table[_gloffset_TexCoord4sv]); 1027af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexEnvf, table[_gloffset_TexEnvf]); 1028af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexEnvfv, table[_gloffset_TexEnvfv]); 1029af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexEnvi, table[_gloffset_TexEnvi]); 1030af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexEnviv, table[_gloffset_TexEnviv]); 1031af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexGend, table[_gloffset_TexGend]); 1032af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexGendv, table[_gloffset_TexGendv]); 1033af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexGenf, table[_gloffset_TexGenf]); 1034af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexGenfv, table[_gloffset_TexGenfv]); 1035af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexGeni, table[_gloffset_TexGeni]); 1036af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexGeniv, table[_gloffset_TexGeniv]); 1037af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexImage1D, table[_gloffset_TexImage1D]); 1038af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexImage2D, table[_gloffset_TexImage2D]); 1039af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexParameterf, table[_gloffset_TexParameterf]); 1040af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexParameterfv, table[_gloffset_TexParameterfv]); 1041af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexParameteri, table[_gloffset_TexParameteri]); 1042af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexParameteriv, table[_gloffset_TexParameteriv]); 1043af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTranslated, table[_gloffset_Translated]); 1044af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTranslatef, table[_gloffset_Translatef]); 1045af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex2d, table[_gloffset_Vertex2d]); 1046af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex2dv, table[_gloffset_Vertex2dv]); 1047af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex2f, table[_gloffset_Vertex2f]); 1048af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex2fv, table[_gloffset_Vertex2fv]); 1049af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex2i, table[_gloffset_Vertex2i]); 1050af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex2iv, table[_gloffset_Vertex2iv]); 1051af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex2s, table[_gloffset_Vertex2s]); 1052af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex2sv, table[_gloffset_Vertex2sv]); 1053af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex3d, table[_gloffset_Vertex3d]); 1054af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex3dv, table[_gloffset_Vertex3dv]); 1055af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex3f, table[_gloffset_Vertex3f]); 1056af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex3fv, table[_gloffset_Vertex3fv]); 1057af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex3i, table[_gloffset_Vertex3i]); 1058af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex3iv, table[_gloffset_Vertex3iv]); 1059af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex3s, table[_gloffset_Vertex3s]); 1060af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex3sv, table[_gloffset_Vertex3sv]); 1061af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex4d, table[_gloffset_Vertex4d]); 1062af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex4dv, table[_gloffset_Vertex4dv]); 1063af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex4f, table[_gloffset_Vertex4f]); 1064af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex4fv, table[_gloffset_Vertex4fv]); 1065af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex4i, table[_gloffset_Vertex4i]); 1066af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex4iv, table[_gloffset_Vertex4iv]); 1067af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex4s, table[_gloffset_Vertex4s]); 1068af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertex4sv, table[_gloffset_Vertex4sv]); 1069af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glViewport, table[_gloffset_Viewport]); 1070af69d88dSmrg} 1071af69d88dSmrg 1072af69d88dSmrgTEST_F(IndirectAPI, OpenGL_11) 1073af69d88dSmrg{ 1074af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glAreTexturesResident, table[_gloffset_AreTexturesResident]); 1075af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glArrayElement, table[_gloffset_ArrayElement]); 1076af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glBindTexture, table[_gloffset_BindTexture]); 1077af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColorPointer, table[_gloffset_ColorPointer]); 1078af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCopyTexImage1D, table[_gloffset_CopyTexImage1D]); 1079af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCopyTexImage2D, table[_gloffset_CopyTexImage2D]); 1080af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCopyTexSubImage1D, table[_gloffset_CopyTexSubImage1D]); 1081af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCopyTexSubImage2D, table[_gloffset_CopyTexSubImage2D]); 1082af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDeleteTextures, table[_gloffset_DeleteTextures]); 1083af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDisableClientState, table[_gloffset_DisableClientState]); 1084af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDrawArrays, table[_gloffset_DrawArrays]); 1085af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDrawElements, table[_gloffset_DrawElements]); 1086af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlagPointer, table[_gloffset_EdgeFlagPointer]); 1087af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEnableClientState, table[_gloffset_EnableClientState]); 1088af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGenTextures, table[_gloffset_GenTextures]); 1089af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetPointerv, table[_gloffset_GetPointerv]); 1090af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIndexPointer, table[_gloffset_IndexPointer]); 1091af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIndexub, table[_gloffset_Indexub]); 1092af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIndexubv, table[_gloffset_Indexubv]); 1093af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glInterleavedArrays, table[_gloffset_InterleavedArrays]); 1094af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIsTexture, table[_gloffset_IsTexture]); 1095af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glNormalPointer, table[_gloffset_NormalPointer]); 1096af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPolygonOffset, table[_gloffset_PolygonOffset]); 1097af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPopClientAttrib, table[_gloffset_PopClientAttrib]); 1098af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPrioritizeTextures, table[_gloffset_PrioritizeTextures]); 1099af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPushClientAttrib, table[_gloffset_PushClientAttrib]); 1100af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoordPointer, table[_gloffset_TexCoordPointer]); 1101af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexSubImage1D, table[_gloffset_TexSubImage1D]); 1102af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexSubImage2D, table[_gloffset_TexSubImage2D]); 1103af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexPointer, table[_gloffset_VertexPointer]); 1104af69d88dSmrg} 1105af69d88dSmrg 1106af69d88dSmrgTEST_F(IndirectAPI, OpenGL_12) 1107af69d88dSmrg{ 1108af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glBlendColor, table[_gloffset_BlendColor]); 1109af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glBlendEquation, table[_gloffset_BlendEquation]); 1110af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColorSubTable, table[_gloffset_ColorSubTable]); 1111af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColorTable, table[_gloffset_ColorTable]); 1112af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColorTableParameterfv, table[_gloffset_ColorTableParameterfv]); 1113af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColorTableParameteriv, table[_gloffset_ColorTableParameteriv]); 1114af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glConvolutionFilter1D, table[_gloffset_ConvolutionFilter1D]); 1115af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glConvolutionFilter2D, table[_gloffset_ConvolutionFilter2D]); 1116af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameterf, table[_gloffset_ConvolutionParameterf]); 1117af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameterfv, table[_gloffset_ConvolutionParameterfv]); 1118af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameteri, table[_gloffset_ConvolutionParameteri]); 1119af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameteriv, table[_gloffset_ConvolutionParameteriv]); 1120af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCopyColorSubTable, table[_gloffset_CopyColorSubTable]); 1121af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCopyColorTable, table[_gloffset_CopyColorTable]); 1122af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCopyConvolutionFilter1D, table[_gloffset_CopyConvolutionFilter1D]); 1123af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCopyConvolutionFilter2D, table[_gloffset_CopyConvolutionFilter2D]); 1124af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCopyTexSubImage3D, table[_gloffset_CopyTexSubImage3D]); 1125af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDrawRangeElements, table[_gloffset_DrawRangeElements]); 1126af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetColorTable, table[_gloffset_GetColorTable]); 1127af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetColorTableParameterfv, table[_gloffset_GetColorTableParameterfv]); 1128af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetColorTableParameteriv, table[_gloffset_GetColorTableParameteriv]); 1129af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetConvolutionFilter, table[_gloffset_GetConvolutionFilter]); 1130af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetConvolutionParameterfv, table[_gloffset_GetConvolutionParameterfv]); 1131af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetConvolutionParameteriv, table[_gloffset_GetConvolutionParameteriv]); 1132af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetHistogram, table[_gloffset_GetHistogram]); 1133af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetHistogramParameterfv, table[_gloffset_GetHistogramParameterfv]); 1134af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetHistogramParameteriv, table[_gloffset_GetHistogramParameteriv]); 1135af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetMinmax, table[_gloffset_GetMinmax]); 1136af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetMinmaxParameterfv, table[_gloffset_GetMinmaxParameterfv]); 1137af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetMinmaxParameteriv, table[_gloffset_GetMinmaxParameteriv]); 1138af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetSeparableFilter, table[_gloffset_GetSeparableFilter]); 1139af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glHistogram, table[_gloffset_Histogram]); 1140af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMinmax, table[_gloffset_Minmax]); 1141af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glResetHistogram, table[_gloffset_ResetHistogram]); 1142af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glResetMinmax, table[_gloffset_ResetMinmax]); 1143af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSeparableFilter2D, table[_gloffset_SeparableFilter2D]); 1144af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexImage3D, table[_gloffset_TexImage3D]); 1145af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexSubImage3D, table[_gloffset_TexSubImage3D]); 1146af69d88dSmrg} 1147af69d88dSmrg 1148af69d88dSmrgTEST_F(IndirectAPI, OpenGL_20_is_nop) 1149af69d88dSmrg{ 1150af69d88dSmrg _glapi_proc const nop = table[_gloffset_COUNT]; 1151af69d88dSmrg 1152af69d88dSmrg EXPECT_EQ(nop, table[_glapi_get_proc_offset("glAttachShader")]); 1153af69d88dSmrg EXPECT_EQ(nop, table[_glapi_get_proc_offset("glCreateProgram")]); 1154af69d88dSmrg EXPECT_EQ(nop, table[_glapi_get_proc_offset("glCreateShader")]); 1155af69d88dSmrg EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDeleteProgram")]); 1156af69d88dSmrg EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDeleteShader")]); 1157af69d88dSmrg EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDetachShader")]); 1158af69d88dSmrg EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetAttachedShaders")]); 1159af69d88dSmrg EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetProgramInfoLog")]); 1160af69d88dSmrg EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetProgramiv")]); 1161af69d88dSmrg EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetShaderInfoLog")]); 1162af69d88dSmrg EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetShaderiv")]); 1163af69d88dSmrg EXPECT_EQ(nop, table[_glapi_get_proc_offset("glIsProgram")]); 1164af69d88dSmrg EXPECT_EQ(nop, table[_glapi_get_proc_offset("glIsShader")]); 1165af69d88dSmrg EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilFuncSeparate")]); 1166af69d88dSmrg EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilMaskSeparate")]); 1167af69d88dSmrg EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilOpSeparate")]); 1168af69d88dSmrg} 1169af69d88dSmrg 1170af69d88dSmrgTEST_F(IndirectAPI, ARB_multitexture) 1171af69d88dSmrg{ 1172af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glActiveTexture, table[_gloffset_ActiveTexture]); 1173af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glClientActiveTexture, table[_gloffset_ClientActiveTexture]); 1174af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1d, table[_gloffset_MultiTexCoord1d]); 1175af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1dv, table[_gloffset_MultiTexCoord1dv]); 1176af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1fARB, table[_gloffset_MultiTexCoord1fARB]); 1177af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1fvARB, table[_gloffset_MultiTexCoord1fvARB]); 1178af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1i, table[_gloffset_MultiTexCoord1i]); 1179af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1iv, table[_gloffset_MultiTexCoord1iv]); 1180af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1s, table[_gloffset_MultiTexCoord1s]); 1181af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1sv, table[_gloffset_MultiTexCoord1sv]); 1182af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2d, table[_gloffset_MultiTexCoord2d]); 1183af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2dv, table[_gloffset_MultiTexCoord2dv]); 1184af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2fARB, table[_gloffset_MultiTexCoord2fARB]); 1185af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2fvARB, table[_gloffset_MultiTexCoord2fvARB]); 1186af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2i, table[_gloffset_MultiTexCoord2i]); 1187af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2iv, table[_gloffset_MultiTexCoord2iv]); 1188af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2s, table[_gloffset_MultiTexCoord2s]); 1189af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2sv, table[_gloffset_MultiTexCoord2sv]); 1190af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3d, table[_gloffset_MultiTexCoord3d]); 1191af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3dv, table[_gloffset_MultiTexCoord3dv]); 1192af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3fARB, table[_gloffset_MultiTexCoord3fARB]); 1193af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3fvARB, table[_gloffset_MultiTexCoord3fvARB]); 1194af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3i, table[_gloffset_MultiTexCoord3i]); 1195af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3iv, table[_gloffset_MultiTexCoord3iv]); 1196af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3s, table[_gloffset_MultiTexCoord3s]); 1197af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3sv, table[_gloffset_MultiTexCoord3sv]); 1198af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4d, table[_gloffset_MultiTexCoord4d]); 1199af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4dv, table[_gloffset_MultiTexCoord4dv]); 1200af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4fARB, table[_gloffset_MultiTexCoord4fARB]); 1201af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4fvARB, table[_gloffset_MultiTexCoord4fvARB]); 1202af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4i, table[_gloffset_MultiTexCoord4i]); 1203af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4iv, table[_gloffset_MultiTexCoord4iv]); 1204af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4s, table[_gloffset_MultiTexCoord4s]); 1205af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4sv, table[_gloffset_MultiTexCoord4sv]); 1206af69d88dSmrg} 1207af69d88dSmrg 1208af69d88dSmrgTEST_F(IndirectAPI, ARB_transpose_matrix) 1209af69d88dSmrg{ 1210af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLoadTransposeMatrixd, table[_glapi_get_proc_offset("glLoadTransposeMatrixdARB")]); 1211af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLoadTransposeMatrixf, table[_glapi_get_proc_offset("glLoadTransposeMatrixfARB")]); 1212af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultTransposeMatrixd, table[_glapi_get_proc_offset("glMultTransposeMatrixdARB")]); 1213af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultTransposeMatrixf, table[_glapi_get_proc_offset("glMultTransposeMatrixfARB")]); 1214af69d88dSmrg} 1215af69d88dSmrg 1216af69d88dSmrgTEST_F(IndirectAPI, ARB_multisample) 1217af69d88dSmrg{ 1218af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSampleCoverage, table[_glapi_get_proc_offset("glSampleCoverageARB")]); 1219af69d88dSmrg} 1220af69d88dSmrg 1221af69d88dSmrgTEST_F(IndirectAPI, ARB_texture_compression) 1222af69d88dSmrg{ 1223af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexImage1D, table[_glapi_get_proc_offset("glCompressedTexImage1DARB")]); 1224af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexImage2D, table[_glapi_get_proc_offset("glCompressedTexImage2DARB")]); 1225af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexImage3D, table[_glapi_get_proc_offset("glCompressedTexImage3DARB")]); 1226af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexSubImage1D, table[_glapi_get_proc_offset("glCompressedTexSubImage1DARB")]); 1227af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexSubImage2D, table[_glapi_get_proc_offset("glCompressedTexSubImage2DARB")]); 1228af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexSubImage3D, table[_glapi_get_proc_offset("glCompressedTexSubImage3DARB")]); 1229af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetCompressedTexImage, table[_glapi_get_proc_offset("glGetCompressedTexImageARB")]); 1230af69d88dSmrg} 1231af69d88dSmrg 1232af69d88dSmrgTEST_F(IndirectAPI, ARB_vertex_program) 1233af69d88dSmrg{ 1234af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDisableVertexAttribArray, table[_glapi_get_proc_offset("glDisableVertexAttribArrayARB")]); 1235af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEnableVertexAttribArray, table[_glapi_get_proc_offset("glEnableVertexAttribArrayARB")]); 1236af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetProgramEnvParameterdvARB, table[_glapi_get_proc_offset("glGetProgramEnvParameterdvARB")]); 1237af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetProgramEnvParameterfvARB, table[_glapi_get_proc_offset("glGetProgramEnvParameterfvARB")]); 1238af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetProgramLocalParameterdvARB, table[_glapi_get_proc_offset("glGetProgramLocalParameterdvARB")]); 1239af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetProgramLocalParameterfvARB, table[_glapi_get_proc_offset("glGetProgramLocalParameterfvARB")]); 1240af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetProgramStringARB, table[_glapi_get_proc_offset("glGetProgramStringARB")]); 1241af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetProgramivARB, table[_glapi_get_proc_offset("glGetProgramivARB")]); 1242af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribdv, table[_glapi_get_proc_offset("glGetVertexAttribdvARB")]); 1243af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribfv, table[_glapi_get_proc_offset("glGetVertexAttribfvARB")]); 1244af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribiv, table[_glapi_get_proc_offset("glGetVertexAttribivARB")]); 1245af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4dARB, table[_glapi_get_proc_offset("glProgramEnvParameter4dARB")]); 1246af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4dvARB, table[_glapi_get_proc_offset("glProgramEnvParameter4dvARB")]); 1247af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4fARB, table[_glapi_get_proc_offset("glProgramEnvParameter4fARB")]); 1248af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4fvARB, table[_glapi_get_proc_offset("glProgramEnvParameter4fvARB")]); 1249af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4dARB, table[_glapi_get_proc_offset("glProgramLocalParameter4dARB")]); 1250af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4dvARB, table[_glapi_get_proc_offset("glProgramLocalParameter4dvARB")]); 1251af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4fARB, table[_glapi_get_proc_offset("glProgramLocalParameter4fARB")]); 1252af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4fvARB, table[_glapi_get_proc_offset("glProgramLocalParameter4fvARB")]); 1253af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glProgramStringARB, table[_glapi_get_proc_offset("glProgramStringARB")]); 1254af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1d, table[_glapi_get_proc_offset("glVertexAttrib1dARB")]); 1255af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1dv, table[_glapi_get_proc_offset("glVertexAttrib1dvARB")]); 1256af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fARB, table[_glapi_get_proc_offset("glVertexAttrib1fARB")]); 1257af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fvARB, table[_glapi_get_proc_offset("glVertexAttrib1fvARB")]); 1258af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1s, table[_glapi_get_proc_offset("glVertexAttrib1sARB")]); 1259af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1sv, table[_glapi_get_proc_offset("glVertexAttrib1svARB")]); 1260af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2d, table[_glapi_get_proc_offset("glVertexAttrib2dARB")]); 1261af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2dv, table[_glapi_get_proc_offset("glVertexAttrib2dvARB")]); 1262af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fARB, table[_glapi_get_proc_offset("glVertexAttrib2fARB")]); 1263af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fvARB, table[_glapi_get_proc_offset("glVertexAttrib2fvARB")]); 1264af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2s, table[_glapi_get_proc_offset("glVertexAttrib2sARB")]); 1265af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2sv, table[_glapi_get_proc_offset("glVertexAttrib2svARB")]); 1266af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3d, table[_glapi_get_proc_offset("glVertexAttrib3dARB")]); 1267af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3dv, table[_glapi_get_proc_offset("glVertexAttrib3dvARB")]); 1268af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fARB, table[_glapi_get_proc_offset("glVertexAttrib3fARB")]); 1269af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fvARB, table[_glapi_get_proc_offset("glVertexAttrib3fvARB")]); 1270af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3s, table[_glapi_get_proc_offset("glVertexAttrib3sARB")]); 1271af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3sv, table[_glapi_get_proc_offset("glVertexAttrib3svARB")]); 1272af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nbv, table[_glapi_get_proc_offset("glVertexAttrib4NbvARB")]); 1273af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Niv, table[_glapi_get_proc_offset("glVertexAttrib4NivARB")]); 1274af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nsv, table[_glapi_get_proc_offset("glVertexAttrib4NsvARB")]); 1275af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nub, table[_glapi_get_proc_offset("glVertexAttrib4NubARB")]); 1276af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nubv, table[_glapi_get_proc_offset("glVertexAttrib4NubvARB")]); 1277af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nuiv, table[_glapi_get_proc_offset("glVertexAttrib4NuivARB")]); 1278af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nusv, table[_glapi_get_proc_offset("glVertexAttrib4NusvARB")]); 1279af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4bv, table[_glapi_get_proc_offset("glVertexAttrib4bvARB")]); 1280af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4d, table[_glapi_get_proc_offset("glVertexAttrib4dARB")]); 1281af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4dv, table[_glapi_get_proc_offset("glVertexAttrib4dvARB")]); 1282af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fARB, table[_glapi_get_proc_offset("glVertexAttrib4fARB")]); 1283af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fvARB, table[_glapi_get_proc_offset("glVertexAttrib4fvARB")]); 1284af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4iv, table[_glapi_get_proc_offset("glVertexAttrib4ivARB")]); 1285af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4s, table[_glapi_get_proc_offset("glVertexAttrib4sARB")]); 1286af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4sv, table[_glapi_get_proc_offset("glVertexAttrib4svARB")]); 1287af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4ubv, table[_glapi_get_proc_offset("glVertexAttrib4ubvARB")]); 1288af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4uiv, table[_glapi_get_proc_offset("glVertexAttrib4uivARB")]); 1289af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4usv, table[_glapi_get_proc_offset("glVertexAttrib4usvARB")]); 1290af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribPointer, table[_glapi_get_proc_offset("glVertexAttribPointerARB")]); 1291af69d88dSmrg} 1292af69d88dSmrg 1293af69d88dSmrgTEST_F(IndirectAPI, ARB_occlusion_query) 1294af69d88dSmrg{ 1295af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glBeginQuery, table[_glapi_get_proc_offset("glBeginQueryARB")]); 1296af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDeleteQueries, table[_glapi_get_proc_offset("glDeleteQueriesARB")]); 1297af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEndQuery, table[_glapi_get_proc_offset("glEndQueryARB")]); 1298af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGenQueries, table[_glapi_get_proc_offset("glGenQueriesARB")]); 1299af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetQueryObjectiv, table[_glapi_get_proc_offset("glGetQueryObjectivARB")]); 1300af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetQueryObjectuiv, table[_glapi_get_proc_offset("glGetQueryObjectuivARB")]); 1301af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetQueryiv, table[_glapi_get_proc_offset("glGetQueryivARB")]); 1302af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIsQuery, table[_glapi_get_proc_offset("glIsQueryARB")]); 1303af69d88dSmrg} 1304af69d88dSmrg 1305af69d88dSmrgTEST_F(IndirectAPI, ARB_draw_buffers) 1306af69d88dSmrg{ 1307af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDrawBuffers, table[_glapi_get_proc_offset("glDrawBuffersARB")]); 1308af69d88dSmrg} 1309af69d88dSmrg 1310af69d88dSmrgTEST_F(IndirectAPI, ARB_color_buffer_float) 1311af69d88dSmrg{ 1312af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glClampColor, table[_glapi_get_proc_offset("glClampColorARB")]); 1313af69d88dSmrg} 1314af69d88dSmrg 1315af69d88dSmrgTEST_F(IndirectAPI, ARB_framebuffer_object) 1316af69d88dSmrg{ 1317af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRenderbufferStorageMultisample, table[_glapi_get_proc_offset("glRenderbufferStorageMultisample")]); 1318af69d88dSmrg} 1319af69d88dSmrg 1320af69d88dSmrgTEST_F(IndirectAPI, SGIS_multisample) 1321af69d88dSmrg{ 1322af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSampleMaskSGIS, table[_glapi_get_proc_offset("glSampleMaskSGIS")]); 1323af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSamplePatternSGIS, table[_glapi_get_proc_offset("glSamplePatternSGIS")]); 1324af69d88dSmrg} 1325af69d88dSmrg 1326af69d88dSmrgTEST_F(IndirectAPI, EXT_vertex_array) 1327af69d88dSmrg{ 1328af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glColorPointerEXT, table[_glapi_get_proc_offset("glColorPointerEXT")]); 1329af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlagPointerEXT, table[_glapi_get_proc_offset("glEdgeFlagPointerEXT")]); 1330af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIndexPointerEXT, table[_glapi_get_proc_offset("glIndexPointerEXT")]); 1331af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glNormalPointerEXT, table[_glapi_get_proc_offset("glNormalPointerEXT")]); 1332af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTexCoordPointerEXT, table[_glapi_get_proc_offset("glTexCoordPointerEXT")]); 1333af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexPointerEXT, table[_glapi_get_proc_offset("glVertexPointerEXT")]); 1334af69d88dSmrg} 1335af69d88dSmrg 1336af69d88dSmrgTEST_F(IndirectAPI, EXT_point_parameters) 1337af69d88dSmrg{ 1338af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPointParameterf, table[_glapi_get_proc_offset("glPointParameterfEXT")]); 1339af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPointParameterfv, table[_glapi_get_proc_offset("glPointParameterfvEXT")]); 1340af69d88dSmrg} 1341af69d88dSmrg 1342af69d88dSmrgTEST_F(IndirectAPI, EXT_secondary_color) 1343af69d88dSmrg{ 1344af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3b, table[_glapi_get_proc_offset("glSecondaryColor3bEXT")]); 1345af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3bv, table[_glapi_get_proc_offset("glSecondaryColor3bvEXT")]); 1346af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3d, table[_glapi_get_proc_offset("glSecondaryColor3dEXT")]); 1347af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3dv, table[_glapi_get_proc_offset("glSecondaryColor3dvEXT")]); 1348af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3fEXT, table[_glapi_get_proc_offset("glSecondaryColor3fEXT")]); 1349af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3fvEXT, table[_glapi_get_proc_offset("glSecondaryColor3fvEXT")]); 1350af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3i, table[_glapi_get_proc_offset("glSecondaryColor3iEXT")]); 1351af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3iv, table[_glapi_get_proc_offset("glSecondaryColor3ivEXT")]); 1352af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3s, table[_glapi_get_proc_offset("glSecondaryColor3sEXT")]); 1353af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3sv, table[_glapi_get_proc_offset("glSecondaryColor3svEXT")]); 1354af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3ub, table[_glapi_get_proc_offset("glSecondaryColor3ubEXT")]); 1355af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3ubv, table[_glapi_get_proc_offset("glSecondaryColor3ubvEXT")]); 1356af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3ui, table[_glapi_get_proc_offset("glSecondaryColor3uiEXT")]); 1357af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3uiv, table[_glapi_get_proc_offset("glSecondaryColor3uivEXT")]); 1358af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3us, table[_glapi_get_proc_offset("glSecondaryColor3usEXT")]); 1359af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3usv, table[_glapi_get_proc_offset("glSecondaryColor3usvEXT")]); 1360af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColorPointer, table[_glapi_get_proc_offset("glSecondaryColorPointerEXT")]); 1361af69d88dSmrg} 1362af69d88dSmrg 1363af69d88dSmrgTEST_F(IndirectAPI, EXT_multi_draw_arrays) 1364af69d88dSmrg{ 1365af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiDrawArrays, table[_glapi_get_proc_offset("glMultiDrawArraysEXT")]); 1366af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glMultiDrawElementsEXT, table[_glapi_get_proc_offset("glMultiDrawElementsEXT")]); 1367af69d88dSmrg} 1368af69d88dSmrg 1369af69d88dSmrgTEST_F(IndirectAPI, EXT_fog_coord) 1370af69d88dSmrg{ 1371af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFogCoordPointer, table[_glapi_get_proc_offset("glFogCoordPointerEXT")]); 1372af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFogCoordd, table[_glapi_get_proc_offset("glFogCoorddEXT")]); 1373af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFogCoorddv, table[_glapi_get_proc_offset("glFogCoorddvEXT")]); 1374af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFogCoordfEXT, table[_glapi_get_proc_offset("glFogCoordfEXT")]); 1375af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFogCoordfvEXT, table[_glapi_get_proc_offset("glFogCoordfvEXT")]); 1376af69d88dSmrg} 1377af69d88dSmrg 1378af69d88dSmrgTEST_F(IndirectAPI, EXT_blend_func_separate) 1379af69d88dSmrg{ 1380af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glBlendFuncSeparate, table[_glapi_get_proc_offset("glBlendFuncSeparateEXT")]); 1381af69d88dSmrg} 1382af69d88dSmrg 1383af69d88dSmrgTEST_F(IndirectAPI, MESA_window_pos) 1384af69d88dSmrg{ 1385af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2d, table[_glapi_get_proc_offset("glWindowPos2dMESA")]); 1386af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2dv, table[_glapi_get_proc_offset("glWindowPos2dvMESA")]); 1387af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2f, table[_glapi_get_proc_offset("glWindowPos2fMESA")]); 1388af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2fv, table[_glapi_get_proc_offset("glWindowPos2fvMESA")]); 1389af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2i, table[_glapi_get_proc_offset("glWindowPos2iMESA")]); 1390af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2iv, table[_glapi_get_proc_offset("glWindowPos2ivMESA")]); 1391af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2s, table[_glapi_get_proc_offset("glWindowPos2sMESA")]); 1392af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2sv, table[_glapi_get_proc_offset("glWindowPos2svMESA")]); 1393af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3d, table[_glapi_get_proc_offset("glWindowPos3dMESA")]); 1394af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3dv, table[_glapi_get_proc_offset("glWindowPos3dvMESA")]); 1395af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3f, table[_glapi_get_proc_offset("glWindowPos3fMESA")]); 1396af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3fv, table[_glapi_get_proc_offset("glWindowPos3fvMESA")]); 1397af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3i, table[_glapi_get_proc_offset("glWindowPos3iMESA")]); 1398af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3iv, table[_glapi_get_proc_offset("glWindowPos3ivMESA")]); 1399af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3s, table[_glapi_get_proc_offset("glWindowPos3sMESA")]); 1400af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3sv, table[_glapi_get_proc_offset("glWindowPos3svMESA")]); 1401af69d88dSmrg} 1402af69d88dSmrg 1403af69d88dSmrgTEST_F(IndirectAPI, NV_vertex_program) 1404af69d88dSmrg{ 1405af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glAreProgramsResidentNV, table[_glapi_get_proc_offset("glAreProgramsResidentNV")]); 1406af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glBindProgramARB, table[_glapi_get_proc_offset("glBindProgramNV")]); 1407af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDeleteProgramsARB, table[_glapi_get_proc_offset("glDeleteProgramsNV")]); 1408af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glExecuteProgramNV, table[_glapi_get_proc_offset("glExecuteProgramNV")]); 1409af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGenProgramsARB, table[_glapi_get_proc_offset("glGenProgramsNV")]); 1410af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetProgramParameterdvNV, table[_glapi_get_proc_offset("glGetProgramParameterdvNV")]); 1411af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetProgramParameterfvNV, table[_glapi_get_proc_offset("glGetProgramParameterfvNV")]); 1412af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetProgramStringNV, table[_glapi_get_proc_offset("glGetProgramStringNV")]); 1413af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetProgramivNV, table[_glapi_get_proc_offset("glGetProgramivNV")]); 1414af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetTrackMatrixivNV, table[_glapi_get_proc_offset("glGetTrackMatrixivNV")]); 1415af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribPointerv, table[_glapi_get_proc_offset("glGetVertexAttribPointervNV")]); 1416af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribdvNV, table[_glapi_get_proc_offset("glGetVertexAttribdvNV")]); 1417af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribfvNV, table[_glapi_get_proc_offset("glGetVertexAttribfvNV")]); 1418af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribivNV, table[_glapi_get_proc_offset("glGetVertexAttribivNV")]); 1419af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIsProgramARB, table[_glapi_get_proc_offset("glIsProgramNV")]); 1420af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glLoadProgramNV, table[_glapi_get_proc_offset("glLoadProgramNV")]); 1421af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glProgramParameters4dvNV, table[_glapi_get_proc_offset("glProgramParameters4dvNV")]); 1422af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glProgramParameters4fvNV, table[_glapi_get_proc_offset("glProgramParameters4fvNV")]); 1423af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRequestResidentProgramsNV, table[_glapi_get_proc_offset("glRequestResidentProgramsNV")]); 1424af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glTrackMatrixNV, table[_glapi_get_proc_offset("glTrackMatrixNV")]); 1425af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1dNV, table[_glapi_get_proc_offset("glVertexAttrib1dNV")]); 1426af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1dvNV, table[_glapi_get_proc_offset("glVertexAttrib1dvNV")]); 1427af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fNV, table[_glapi_get_proc_offset("glVertexAttrib1fNV")]); 1428af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fvNV, table[_glapi_get_proc_offset("glVertexAttrib1fvNV")]); 1429af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1sNV, table[_glapi_get_proc_offset("glVertexAttrib1sNV")]); 1430af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1svNV, table[_glapi_get_proc_offset("glVertexAttrib1svNV")]); 1431af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2dNV, table[_glapi_get_proc_offset("glVertexAttrib2dNV")]); 1432af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2dvNV, table[_glapi_get_proc_offset("glVertexAttrib2dvNV")]); 1433af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fNV, table[_glapi_get_proc_offset("glVertexAttrib2fNV")]); 1434af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fvNV, table[_glapi_get_proc_offset("glVertexAttrib2fvNV")]); 1435af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2sNV, table[_glapi_get_proc_offset("glVertexAttrib2sNV")]); 1436af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2svNV, table[_glapi_get_proc_offset("glVertexAttrib2svNV")]); 1437af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3dNV, table[_glapi_get_proc_offset("glVertexAttrib3dNV")]); 1438af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3dvNV, table[_glapi_get_proc_offset("glVertexAttrib3dvNV")]); 1439af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fNV, table[_glapi_get_proc_offset("glVertexAttrib3fNV")]); 1440af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fvNV, table[_glapi_get_proc_offset("glVertexAttrib3fvNV")]); 1441af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3sNV, table[_glapi_get_proc_offset("glVertexAttrib3sNV")]); 1442af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3svNV, table[_glapi_get_proc_offset("glVertexAttrib3svNV")]); 1443af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4dNV, table[_glapi_get_proc_offset("glVertexAttrib4dNV")]); 1444af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4dvNV, table[_glapi_get_proc_offset("glVertexAttrib4dvNV")]); 1445af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fNV, table[_glapi_get_proc_offset("glVertexAttrib4fNV")]); 1446af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fvNV, table[_glapi_get_proc_offset("glVertexAttrib4fvNV")]); 1447af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4sNV, table[_glapi_get_proc_offset("glVertexAttrib4sNV")]); 1448af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4svNV, table[_glapi_get_proc_offset("glVertexAttrib4svNV")]); 1449af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4ubNV, table[_glapi_get_proc_offset("glVertexAttrib4ubNV")]); 1450af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4ubvNV, table[_glapi_get_proc_offset("glVertexAttrib4ubvNV")]); 1451af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribPointerNV, table[_glapi_get_proc_offset("glVertexAttribPointerNV")]); 1452af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs1dvNV, table[_glapi_get_proc_offset("glVertexAttribs1dvNV")]); 1453af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs1fvNV, table[_glapi_get_proc_offset("glVertexAttribs1fvNV")]); 1454af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs1svNV, table[_glapi_get_proc_offset("glVertexAttribs1svNV")]); 1455af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs2dvNV, table[_glapi_get_proc_offset("glVertexAttribs2dvNV")]); 1456af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs2fvNV, table[_glapi_get_proc_offset("glVertexAttribs2fvNV")]); 1457af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs2svNV, table[_glapi_get_proc_offset("glVertexAttribs2svNV")]); 1458af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs3dvNV, table[_glapi_get_proc_offset("glVertexAttribs3dvNV")]); 1459af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs3fvNV, table[_glapi_get_proc_offset("glVertexAttribs3fvNV")]); 1460af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs3svNV, table[_glapi_get_proc_offset("glVertexAttribs3svNV")]); 1461af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4dvNV, table[_glapi_get_proc_offset("glVertexAttribs4dvNV")]); 1462af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4fvNV, table[_glapi_get_proc_offset("glVertexAttribs4fvNV")]); 1463af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4svNV, table[_glapi_get_proc_offset("glVertexAttribs4svNV")]); 1464af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4ubvNV, table[_glapi_get_proc_offset("glVertexAttribs4ubvNV")]); 1465af69d88dSmrg} 1466af69d88dSmrg 1467af69d88dSmrgTEST_F(IndirectAPI, NV_point_sprite) 1468af69d88dSmrg{ 1469af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPointParameteri, table[_glapi_get_proc_offset("glPointParameteriNV")]); 1470af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glPointParameteriv, table[_glapi_get_proc_offset("glPointParameterivNV")]); 1471af69d88dSmrg} 1472af69d88dSmrg 1473af69d88dSmrgTEST_F(IndirectAPI, EXT_stencil_two_side) 1474af69d88dSmrg{ 1475af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glActiveStencilFaceEXT, table[_glapi_get_proc_offset("glActiveStencilFaceEXT")]); 1476af69d88dSmrg} 1477af69d88dSmrg 1478af69d88dSmrgTEST_F(IndirectAPI, NV_fragment_program) 1479af69d88dSmrg{ 1480af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetProgramNamedParameterdvNV, table[_glapi_get_proc_offset("glGetProgramNamedParameterdvNV")]); 1481af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetProgramNamedParameterfvNV, table[_glapi_get_proc_offset("glGetProgramNamedParameterfvNV")]); 1482af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4dNV, table[_glapi_get_proc_offset("glProgramNamedParameter4dNV")]); 1483af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4dvNV, table[_glapi_get_proc_offset("glProgramNamedParameter4dvNV")]); 1484af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4fNV, table[_glapi_get_proc_offset("glProgramNamedParameter4fNV")]); 1485af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4fvNV, table[_glapi_get_proc_offset("glProgramNamedParameter4fvNV")]); 1486af69d88dSmrg} 1487af69d88dSmrg 1488af69d88dSmrgTEST_F(IndirectAPI, EXT_blend_equation_separate) 1489af69d88dSmrg{ 1490af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glBlendEquationSeparate, table[_glapi_get_proc_offset("glBlendEquationSeparateEXT")]); 1491af69d88dSmrg} 1492af69d88dSmrg 1493af69d88dSmrgTEST_F(IndirectAPI, EXT_framebuffer_object) 1494af69d88dSmrg{ 1495af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glBindFramebufferEXT, table[_glapi_get_proc_offset("glBindFramebufferEXT")]); 1496af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glBindRenderbufferEXT, table[_glapi_get_proc_offset("glBindRenderbufferEXT")]); 1497af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glBindFramebuffer, table[_glapi_get_proc_offset("glBindFramebuffer")]); 1498af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glBindRenderbuffer, table[_glapi_get_proc_offset("glBindRenderbuffer")]); 1499af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glCheckFramebufferStatus, table[_glapi_get_proc_offset("glCheckFramebufferStatusEXT")]); 1500af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDeleteFramebuffers, table[_glapi_get_proc_offset("glDeleteFramebuffersEXT")]); 1501af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glDeleteRenderbuffers, table[_glapi_get_proc_offset("glDeleteRenderbuffersEXT")]); 1502af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFramebufferRenderbuffer, table[_glapi_get_proc_offset("glFramebufferRenderbufferEXT")]); 1503af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTexture1D, table[_glapi_get_proc_offset("glFramebufferTexture1DEXT")]); 1504af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTexture2D, table[_glapi_get_proc_offset("glFramebufferTexture2DEXT")]); 1505af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTexture3D, table[_glapi_get_proc_offset("glFramebufferTexture3DEXT")]); 1506af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGenFramebuffers, table[_glapi_get_proc_offset("glGenFramebuffersEXT")]); 1507af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGenRenderbuffers, table[_glapi_get_proc_offset("glGenRenderbuffersEXT")]); 1508af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGenerateMipmap, table[_glapi_get_proc_offset("glGenerateMipmapEXT")]); 1509af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetFramebufferAttachmentParameteriv, table[_glapi_get_proc_offset("glGetFramebufferAttachmentParameterivEXT")]); 1510af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glGetRenderbufferParameteriv, table[_glapi_get_proc_offset("glGetRenderbufferParameterivEXT")]); 1511af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIsFramebuffer, table[_glapi_get_proc_offset("glIsFramebufferEXT")]); 1512af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glIsRenderbuffer, table[_glapi_get_proc_offset("glIsRenderbufferEXT")]); 1513af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glRenderbufferStorage, table[_glapi_get_proc_offset("glRenderbufferStorageEXT")]); 1514af69d88dSmrg} 1515af69d88dSmrg 1516af69d88dSmrgTEST_F(IndirectAPI, EXT_framebuffer_blit) 1517af69d88dSmrg{ 1518af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glBlitFramebuffer, table[_glapi_get_proc_offset("glBlitFramebufferEXT")]); 1519af69d88dSmrg} 1520af69d88dSmrg 1521af69d88dSmrgTEST_F(IndirectAPI, EXT_texture_array) 1522af69d88dSmrg{ 1523af69d88dSmrg EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTextureLayer, table[_glapi_get_proc_offset("glFramebufferTextureLayerEXT")]); 1524af69d88dSmrg} 152501e04c3fSmrg 152601e04c3fSmrg#endif 1527