1/*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 *    Eric Anholt <eric@anholt.net>
25 *
26 */
27
28#ifndef BRW_FS_H
29#define BRW_FS_H
30
31#include "brw_shader.h"
32#include "brw_ir_fs.h"
33#include "brw_fs_builder.h"
34#include "brw_fs_live_variables.h"
35#include "brw_ir_performance.h"
36#include "compiler/nir/nir.h"
37
38struct bblock_t;
39namespace {
40   struct acp_entry;
41}
42
43class fs_visitor;
44
45namespace brw {
46   /**
47    * Register pressure analysis of a shader.  Estimates how many registers
48    * are live at any point of the program in GRF units.
49    */
50   struct register_pressure {
51      register_pressure(const fs_visitor *v);
52      ~register_pressure();
53
54      analysis_dependency_class
55      dependency_class() const
56      {
57         return (DEPENDENCY_INSTRUCTION_IDENTITY |
58                 DEPENDENCY_INSTRUCTION_DATA_FLOW |
59                 DEPENDENCY_VARIABLES);
60      }
61
62      bool
63      validate(const fs_visitor *) const
64      {
65         /* FINISHME */
66         return true;
67      }
68
69      unsigned *regs_live_at_ip;
70   };
71}
72
73struct brw_gs_compile;
74
75static inline fs_reg
76offset(const fs_reg &reg, const brw::fs_builder &bld, unsigned delta)
77{
78   return offset(reg, bld.dispatch_width(), delta);
79}
80
81struct shader_stats {
82   const char *scheduler_mode;
83   unsigned promoted_constants;
84};
85
86/**
87 * The fragment shader front-end.
88 *
89 * Translates either GLSL IR or Mesa IR (for ARB_fragment_program) into FS IR.
90 */
91class fs_visitor : public backend_shader
92{
93public:
94   fs_visitor(const struct brw_compiler *compiler, void *log_data,
95              void *mem_ctx,
96              const brw_base_prog_key *key,
97              struct brw_stage_prog_data *prog_data,
98              const nir_shader *shader,
99              unsigned dispatch_width,
100              int shader_time_index,
101              bool debug_enabled);
102   fs_visitor(const struct brw_compiler *compiler, void *log_data,
103              void *mem_ctx,
104              struct brw_gs_compile *gs_compile,
105              struct brw_gs_prog_data *prog_data,
106              const nir_shader *shader,
107              int shader_time_index,
108              bool debug_enabled);
109   void init();
110   ~fs_visitor();
111
112   fs_reg vgrf(const glsl_type *const type);
113   void import_uniforms(fs_visitor *v);
114
115   void VARYING_PULL_CONSTANT_LOAD(const brw::fs_builder &bld,
116                                   const fs_reg &dst,
117                                   const fs_reg &surf_index,
118                                   const fs_reg &varying_offset,
119                                   uint32_t const_offset,
120                                   uint8_t alignment);
121   void DEP_RESOLVE_MOV(const brw::fs_builder &bld, int grf);
122
123   bool run_fs(bool allow_spilling, bool do_rep_send);
124   bool run_vs();
125   bool run_tcs();
126   bool run_tes();
127   bool run_gs();
128   bool run_cs(bool allow_spilling);
129   bool run_bs(bool allow_spilling);
130   void optimize();
131   void allocate_registers(bool allow_spilling);
132   void setup_fs_payload_gfx4();
133   void setup_fs_payload_gfx6();
134   void setup_vs_payload();
135   void setup_gs_payload();
136   void setup_cs_payload();
137   bool fixup_sends_duplicate_payload();
138   void fixup_3src_null_dest();
139   bool fixup_nomask_control_flow();
140   void assign_curb_setup();
141   void assign_urb_setup();
142   void convert_attr_sources_to_hw_regs(fs_inst *inst);
143   void assign_vs_urb_setup();
144   void assign_tcs_urb_setup();
145   void assign_tes_urb_setup();
146   void assign_gs_urb_setup();
147   bool assign_regs(bool allow_spilling, bool spill_all);
148   void assign_regs_trivial();
149   void calculate_payload_ranges(int payload_node_count,
150                                 int *payload_last_use_ip) const;
151   void split_virtual_grfs();
152   bool compact_virtual_grfs();
153   void assign_constant_locations();
154   bool get_pull_locs(const fs_reg &src, unsigned *out_surf_index,
155                      unsigned *out_pull_index);
156   void lower_constant_loads();
157   virtual void invalidate_analysis(brw::analysis_dependency_class c);
158   void validate();
159   bool opt_algebraic();
160   bool opt_redundant_halt();
161   bool opt_cse();
162   bool opt_cse_local(const brw::fs_live_variables &live, bblock_t *block, int &ip);
163
164   bool opt_copy_propagation();
165   bool try_copy_propagate(fs_inst *inst, int arg, acp_entry *entry);
166   bool try_constant_propagate(fs_inst *inst, acp_entry *entry);
167   bool opt_copy_propagation_local(void *mem_ctx, bblock_t *block,
168                                   exec_list *acp);
169   bool opt_drop_redundant_mov_to_flags();
170   bool opt_register_renaming();
171   bool opt_bank_conflicts();
172   bool register_coalesce();
173   bool compute_to_mrf();
174   bool eliminate_find_live_channel();
175   bool dead_code_eliminate();
176   bool remove_duplicate_mrf_writes();
177   bool remove_extra_rounding_modes();
178
179   void schedule_instructions(instruction_scheduler_mode mode);
180   void insert_gfx4_send_dependency_workarounds();
181   void insert_gfx4_pre_send_dependency_workarounds(bblock_t *block,
182                                                    fs_inst *inst);
183   void insert_gfx4_post_send_dependency_workarounds(bblock_t *block,
184                                                     fs_inst *inst);
185   void vfail(const char *msg, va_list args);
186   void fail(const char *msg, ...);
187   void limit_dispatch_width(unsigned n, const char *msg);
188   void lower_uniform_pull_constant_loads();
189   bool lower_load_payload();
190   bool lower_pack();
191   bool lower_regioning();
192   bool lower_logical_sends();
193   bool lower_integer_multiplication();
194   bool lower_minmax();
195   bool lower_simd_width();
196   bool lower_barycentrics();
197   bool lower_derivatives();
198   bool lower_scoreboard();
199   bool lower_sub_sat();
200   bool opt_combine_constants();
201
202   void emit_dummy_fs();
203   void emit_repclear_shader();
204   void emit_fragcoord_interpolation(fs_reg wpos);
205   fs_reg *emit_frontfacing_interpolation();
206   fs_reg *emit_samplepos_setup();
207   fs_reg *emit_sampleid_setup();
208   fs_reg *emit_samplemaskin_setup();
209   fs_reg *emit_shading_rate_setup();
210   void emit_interpolation_setup_gfx4();
211   void emit_interpolation_setup_gfx6();
212   void compute_sample_position(fs_reg dst, fs_reg int_sample_pos);
213   fs_reg emit_mcs_fetch(const fs_reg &coordinate, unsigned components,
214                         const fs_reg &texture,
215                         const fs_reg &texture_handle);
216   void emit_gfx6_gather_wa(uint8_t wa, fs_reg dst);
217   fs_reg resolve_source_modifiers(const fs_reg &src);
218   void emit_fsign(const class brw::fs_builder &, const nir_alu_instr *instr,
219                   fs_reg result, fs_reg *op, unsigned fsign_src);
220   void emit_shader_float_controls_execution_mode();
221   bool opt_peephole_sel();
222   bool opt_peephole_predicated_break();
223   bool opt_saturate_propagation();
224   bool opt_cmod_propagation();
225   bool opt_zero_samples();
226
227   void set_tcs_invocation_id();
228
229   void emit_nir_code();
230   void nir_setup_outputs();
231   void nir_setup_uniforms();
232   void nir_emit_system_values();
233   void nir_emit_impl(nir_function_impl *impl);
234   void nir_emit_cf_list(exec_list *list);
235   void nir_emit_if(nir_if *if_stmt);
236   void nir_emit_loop(nir_loop *loop);
237   void nir_emit_block(nir_block *block);
238   void nir_emit_instr(nir_instr *instr);
239   void nir_emit_alu(const brw::fs_builder &bld, nir_alu_instr *instr,
240                     bool need_dest);
241   bool try_emit_b2fi_of_inot(const brw::fs_builder &bld, fs_reg result,
242                              nir_alu_instr *instr);
243   void nir_emit_load_const(const brw::fs_builder &bld,
244                            nir_load_const_instr *instr);
245   void nir_emit_vs_intrinsic(const brw::fs_builder &bld,
246                              nir_intrinsic_instr *instr);
247   void nir_emit_tcs_intrinsic(const brw::fs_builder &bld,
248                               nir_intrinsic_instr *instr);
249   void nir_emit_gs_intrinsic(const brw::fs_builder &bld,
250                              nir_intrinsic_instr *instr);
251   void nir_emit_fs_intrinsic(const brw::fs_builder &bld,
252                              nir_intrinsic_instr *instr);
253   void nir_emit_cs_intrinsic(const brw::fs_builder &bld,
254                              nir_intrinsic_instr *instr);
255   void nir_emit_bs_intrinsic(const brw::fs_builder &bld,
256                              nir_intrinsic_instr *instr);
257   fs_reg get_nir_image_intrinsic_image(const brw::fs_builder &bld,
258                                        nir_intrinsic_instr *instr);
259   fs_reg get_nir_ssbo_intrinsic_index(const brw::fs_builder &bld,
260                                       nir_intrinsic_instr *instr);
261   fs_reg swizzle_nir_scratch_addr(const brw::fs_builder &bld,
262                                   const fs_reg &addr,
263                                   bool in_dwords);
264   void nir_emit_intrinsic(const brw::fs_builder &bld,
265                           nir_intrinsic_instr *instr);
266   void nir_emit_tes_intrinsic(const brw::fs_builder &bld,
267                               nir_intrinsic_instr *instr);
268   void nir_emit_ssbo_atomic(const brw::fs_builder &bld,
269                             int op, nir_intrinsic_instr *instr);
270   void nir_emit_ssbo_atomic_float(const brw::fs_builder &bld,
271                                   int op, nir_intrinsic_instr *instr);
272   void nir_emit_shared_atomic(const brw::fs_builder &bld,
273                               int op, nir_intrinsic_instr *instr);
274   void nir_emit_shared_atomic_float(const brw::fs_builder &bld,
275                                     int op, nir_intrinsic_instr *instr);
276   void nir_emit_global_atomic(const brw::fs_builder &bld,
277                               int op, nir_intrinsic_instr *instr);
278   void nir_emit_global_atomic_float(const brw::fs_builder &bld,
279                                     int op, nir_intrinsic_instr *instr);
280   void nir_emit_texture(const brw::fs_builder &bld,
281                         nir_tex_instr *instr);
282   void nir_emit_jump(const brw::fs_builder &bld,
283                      nir_jump_instr *instr);
284   fs_reg get_nir_src(const nir_src &src);
285   fs_reg get_nir_src_imm(const nir_src &src);
286   fs_reg get_nir_dest(const nir_dest &dest);
287   fs_reg get_indirect_offset(nir_intrinsic_instr *instr);
288   fs_reg get_tcs_single_patch_icp_handle(const brw::fs_builder &bld,
289                                          nir_intrinsic_instr *instr);
290   fs_reg get_tcs_eight_patch_icp_handle(const brw::fs_builder &bld,
291                                         nir_intrinsic_instr *instr);
292   struct brw_reg get_tcs_output_urb_handle();
293
294   void emit_percomp(const brw::fs_builder &bld, const fs_inst &inst,
295                     unsigned wr_mask);
296
297   bool optimize_extract_to_float(nir_alu_instr *instr,
298                                  const fs_reg &result);
299   bool optimize_frontfacing_ternary(nir_alu_instr *instr,
300                                     const fs_reg &result);
301
302   void emit_alpha_test();
303   fs_inst *emit_single_fb_write(const brw::fs_builder &bld,
304                                 fs_reg color1, fs_reg color2,
305                                 fs_reg src0_alpha, unsigned components);
306   void emit_alpha_to_coverage_workaround(const fs_reg &src0_alpha);
307   void emit_fb_writes();
308   fs_inst *emit_non_coherent_fb_read(const brw::fs_builder &bld,
309                                      const fs_reg &dst, unsigned target);
310   void emit_urb_writes(const fs_reg &gs_vertex_count = fs_reg());
311   void set_gs_stream_control_data_bits(const fs_reg &vertex_count,
312                                        unsigned stream_id);
313   void emit_gs_control_data_bits(const fs_reg &vertex_count);
314   void emit_gs_end_primitive(const nir_src &vertex_count_nir_src);
315   void emit_gs_vertex(const nir_src &vertex_count_nir_src,
316                       unsigned stream_id);
317   void emit_gs_thread_end();
318   void emit_gs_input_load(const fs_reg &dst, const nir_src &vertex_src,
319                           unsigned base_offset, const nir_src &offset_src,
320                           unsigned num_components, unsigned first_component);
321   void emit_cs_terminate();
322   fs_reg *emit_cs_work_group_id_setup();
323
324   void emit_barrier();
325
326   void emit_shader_time_begin();
327   void emit_shader_time_end();
328   void SHADER_TIME_ADD(const brw::fs_builder &bld,
329                        int shader_time_subindex,
330                        fs_reg value);
331
332   fs_reg get_timestamp(const brw::fs_builder &bld);
333
334   fs_reg interp_reg(int location, int channel);
335
336   virtual void dump_instructions() const;
337   virtual void dump_instructions(const char *name) const;
338   void dump_instruction(const backend_instruction *inst) const;
339   void dump_instruction(const backend_instruction *inst, FILE *file) const;
340
341   const brw_base_prog_key *const key;
342   const struct brw_sampler_prog_key_data *key_tex;
343
344   struct brw_gs_compile *gs_compile;
345
346   struct brw_stage_prog_data *prog_data;
347
348   brw_analysis<brw::fs_live_variables, backend_shader> live_analysis;
349   brw_analysis<brw::register_pressure, fs_visitor> regpressure_analysis;
350   brw_analysis<brw::performance, fs_visitor> performance_analysis;
351
352   /** Number of uniform variable components visited. */
353   unsigned uniforms;
354
355   /** Byte-offset for the next available spot in the scratch space buffer. */
356   unsigned last_scratch;
357
358   /**
359    * Array mapping UNIFORM register numbers to the pull parameter index,
360    * or -1 if this uniform register isn't being uploaded as a pull constant.
361    */
362   int *pull_constant_loc;
363
364   /**
365    * Array mapping UNIFORM register numbers to the push parameter index,
366    * or -1 if this uniform register isn't being uploaded as a push constant.
367    */
368   int *push_constant_loc;
369
370   fs_reg subgroup_id;
371   fs_reg group_size[3];
372   fs_reg scratch_base;
373   fs_reg frag_depth;
374   fs_reg frag_stencil;
375   fs_reg sample_mask;
376   fs_reg outputs[VARYING_SLOT_MAX];
377   fs_reg dual_src_output;
378   int first_non_payload_grf;
379   /** Either BRW_MAX_GRF or GFX7_MRF_HACK_START */
380   unsigned max_grf;
381
382   fs_reg *nir_locals;
383   fs_reg *nir_ssa_values;
384   fs_reg *nir_system_values;
385
386   bool failed;
387   char *fail_msg;
388
389   /** Register numbers for thread payload fields. */
390   struct thread_payload {
391      uint8_t subspan_coord_reg[2];
392      uint8_t source_depth_reg[2];
393      uint8_t source_w_reg[2];
394      uint8_t aa_dest_stencil_reg[2];
395      uint8_t dest_depth_reg[2];
396      uint8_t sample_pos_reg[2];
397      uint8_t sample_mask_in_reg[2];
398      uint8_t depth_w_coef_reg[2];
399      uint8_t barycentric_coord_reg[BRW_BARYCENTRIC_MODE_COUNT][2];
400      uint8_t local_invocation_id_reg[2];
401
402      /** The number of thread payload registers the hardware will supply. */
403      uint8_t num_regs;
404   } payload;
405
406   bool source_depth_to_render_target;
407   bool runtime_check_aads_emit;
408
409   fs_reg pixel_x;
410   fs_reg pixel_y;
411   fs_reg pixel_z;
412   fs_reg wpos_w;
413   fs_reg pixel_w;
414   fs_reg delta_xy[BRW_BARYCENTRIC_MODE_COUNT];
415   fs_reg shader_start_time;
416   fs_reg final_gs_vertex_count;
417   fs_reg control_data_bits;
418   fs_reg invocation_id;
419
420   unsigned grf_used;
421   bool spilled_any_registers;
422
423   const unsigned dispatch_width; /**< 8, 16 or 32 */
424   unsigned max_dispatch_width;
425
426   int shader_time_index;
427
428   struct shader_stats shader_stats;
429
430   brw::fs_builder bld;
431
432private:
433   fs_reg prepare_alu_destination_and_sources(const brw::fs_builder &bld,
434                                              nir_alu_instr *instr,
435                                              fs_reg *op,
436                                              bool need_dest);
437
438   void resolve_inot_sources(const brw::fs_builder &bld, nir_alu_instr *instr,
439                             fs_reg *op);
440   void lower_mul_dword_inst(fs_inst *inst, bblock_t *block);
441   void lower_mul_qword_inst(fs_inst *inst, bblock_t *block);
442   void lower_mulh_inst(fs_inst *inst, bblock_t *block);
443
444   unsigned workgroup_size() const;
445};
446
447/**
448 * Return the flag register used in fragment shaders to keep track of live
449 * samples.  On Gfx7+ we use f1.0-f1.1 to allow discard jumps in SIMD32
450 * dispatch mode, while earlier generations are constrained to f0.1, which
451 * limits the dispatch width to SIMD16 for fragment shaders that use discard.
452 */
453static inline unsigned
454sample_mask_flag_subreg(const fs_visitor *shader)
455{
456   assert(shader->stage == MESA_SHADER_FRAGMENT);
457   return shader->devinfo->ver >= 7 ? 2 : 1;
458}
459
460/**
461 * The fragment shader code generator.
462 *
463 * Translates FS IR to actual i965 assembly code.
464 */
465class fs_generator
466{
467public:
468   fs_generator(const struct brw_compiler *compiler, void *log_data,
469                void *mem_ctx,
470                struct brw_stage_prog_data *prog_data,
471                bool runtime_check_aads_emit,
472                gl_shader_stage stage);
473   ~fs_generator();
474
475   void enable_debug(const char *shader_name);
476   int generate_code(const cfg_t *cfg, int dispatch_width,
477                     struct shader_stats shader_stats,
478                     const brw::performance &perf,
479                     struct brw_compile_stats *stats);
480   void add_const_data(void *data, unsigned size);
481   void add_resume_sbt(unsigned num_resume_shaders, uint64_t *sbt);
482   const unsigned *get_assembly();
483
484private:
485   void fire_fb_write(fs_inst *inst,
486                      struct brw_reg payload,
487                      struct brw_reg implied_header,
488                      GLuint nr);
489   void generate_send(fs_inst *inst,
490                      struct brw_reg dst,
491                      struct brw_reg desc,
492                      struct brw_reg ex_desc,
493                      struct brw_reg payload,
494                      struct brw_reg payload2);
495   void generate_fb_write(fs_inst *inst, struct brw_reg payload);
496   void generate_fb_read(fs_inst *inst, struct brw_reg dst,
497                         struct brw_reg payload);
498   void generate_urb_read(fs_inst *inst, struct brw_reg dst, struct brw_reg payload);
499   void generate_urb_write(fs_inst *inst, struct brw_reg payload);
500   void generate_cs_terminate(fs_inst *inst, struct brw_reg payload);
501   void generate_barrier(fs_inst *inst, struct brw_reg src);
502   bool generate_linterp(fs_inst *inst, struct brw_reg dst,
503			 struct brw_reg *src);
504   void generate_tex(fs_inst *inst, struct brw_reg dst,
505                     struct brw_reg surface_index,
506                     struct brw_reg sampler_index);
507   void generate_get_buffer_size(fs_inst *inst, struct brw_reg dst,
508                                 struct brw_reg src,
509                                 struct brw_reg surf_index);
510   void generate_ddx(const fs_inst *inst,
511                     struct brw_reg dst, struct brw_reg src);
512   void generate_ddy(const fs_inst *inst,
513                     struct brw_reg dst, struct brw_reg src);
514   void generate_scratch_write(fs_inst *inst, struct brw_reg src);
515   void generate_scratch_read(fs_inst *inst, struct brw_reg dst);
516   void generate_scratch_read_gfx7(fs_inst *inst, struct brw_reg dst);
517   void generate_scratch_header(fs_inst *inst, struct brw_reg dst);
518   void generate_uniform_pull_constant_load(fs_inst *inst, struct brw_reg dst,
519                                            struct brw_reg index,
520                                            struct brw_reg offset);
521   void generate_uniform_pull_constant_load_gfx7(fs_inst *inst,
522                                                 struct brw_reg dst,
523                                                 struct brw_reg surf_index,
524                                                 struct brw_reg payload);
525   void generate_varying_pull_constant_load_gfx4(fs_inst *inst,
526                                                 struct brw_reg dst,
527                                                 struct brw_reg index);
528   void generate_mov_dispatch_to_flags(fs_inst *inst);
529
530   void generate_pixel_interpolator_query(fs_inst *inst,
531                                          struct brw_reg dst,
532                                          struct brw_reg src,
533                                          struct brw_reg msg_data,
534                                          unsigned msg_type);
535
536   void generate_set_sample_id(fs_inst *inst,
537                               struct brw_reg dst,
538                               struct brw_reg src0,
539                               struct brw_reg src1);
540
541   void generate_halt(fs_inst *inst);
542
543   void generate_pack_half_2x16_split(fs_inst *inst,
544                                      struct brw_reg dst,
545                                      struct brw_reg x,
546                                      struct brw_reg y);
547
548   void generate_shader_time_add(fs_inst *inst,
549                                 struct brw_reg payload,
550                                 struct brw_reg offset,
551                                 struct brw_reg value);
552
553   void generate_mov_indirect(fs_inst *inst,
554                              struct brw_reg dst,
555                              struct brw_reg reg,
556                              struct brw_reg indirect_byte_offset);
557
558   void generate_shuffle(fs_inst *inst,
559                         struct brw_reg dst,
560                         struct brw_reg src,
561                         struct brw_reg idx);
562
563   void generate_quad_swizzle(const fs_inst *inst,
564                              struct brw_reg dst, struct brw_reg src,
565                              unsigned swiz);
566
567   bool patch_halt_jumps();
568
569   const struct brw_compiler *compiler;
570   void *log_data; /* Passed to compiler->*_log functions */
571
572   const struct intel_device_info *devinfo;
573
574   struct brw_codegen *p;
575   struct brw_stage_prog_data * const prog_data;
576
577   unsigned dispatch_width; /**< 8, 16 or 32 */
578
579   exec_list discard_halt_patches;
580   bool runtime_check_aads_emit;
581   bool debug_flag;
582   const char *shader_name;
583   gl_shader_stage stage;
584   void *mem_ctx;
585};
586
587namespace brw {
588   inline fs_reg
589   fetch_payload_reg(const brw::fs_builder &bld, uint8_t regs[2],
590                     brw_reg_type type = BRW_REGISTER_TYPE_F)
591   {
592      if (!regs[0])
593         return fs_reg();
594
595      if (bld.dispatch_width() > 16) {
596         const fs_reg tmp = bld.vgrf(type);
597         const brw::fs_builder hbld = bld.exec_all().group(16, 0);
598         const unsigned m = bld.dispatch_width() / hbld.dispatch_width();
599         fs_reg components[2];
600         assert(m <= 2);
601
602         for (unsigned g = 0; g < m; g++)
603               components[g] = retype(brw_vec8_grf(regs[g], 0), type);
604
605         hbld.LOAD_PAYLOAD(tmp, components, m, 0);
606
607         return tmp;
608
609      } else {
610         return fs_reg(retype(brw_vec8_grf(regs[0], 0), type));
611      }
612   }
613
614   inline fs_reg
615   fetch_barycentric_reg(const brw::fs_builder &bld, uint8_t regs[2])
616   {
617      if (!regs[0])
618         return fs_reg();
619
620      const fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_F, 2);
621      const brw::fs_builder hbld = bld.exec_all().group(8, 0);
622      const unsigned m = bld.dispatch_width() / hbld.dispatch_width();
623      fs_reg *const components = new fs_reg[2 * m];
624
625      for (unsigned c = 0; c < 2; c++) {
626         for (unsigned g = 0; g < m; g++)
627            components[c * m + g] = offset(brw_vec8_grf(regs[g / 2], 0),
628                                           hbld, c + 2 * (g % 2));
629      }
630
631      hbld.LOAD_PAYLOAD(tmp, components, 2 * m, 0);
632
633      delete[] components;
634      return tmp;
635   }
636
637   bool
638   lower_src_modifiers(fs_visitor *v, bblock_t *block, fs_inst *inst, unsigned i);
639}
640
641void shuffle_from_32bit_read(const brw::fs_builder &bld,
642                             const fs_reg &dst,
643                             const fs_reg &src,
644                             uint32_t first_component,
645                             uint32_t components);
646
647fs_reg setup_imm_df(const brw::fs_builder &bld,
648                    double v);
649
650fs_reg setup_imm_b(const brw::fs_builder &bld,
651                   int8_t v);
652
653fs_reg setup_imm_ub(const brw::fs_builder &bld,
654                   uint8_t v);
655
656enum brw_barycentric_mode brw_barycentric_mode(enum glsl_interp_mode mode,
657                                               nir_intrinsic_op op);
658
659uint32_t brw_fb_write_msg_control(const fs_inst *inst,
660                                  const struct brw_wm_prog_data *prog_data);
661
662void brw_compute_urb_setup_index(struct brw_wm_prog_data *wm_prog_data);
663
664#endif /* BRW_FS_H */
665