1/* 2 * Copyright 2003 VMware, Inc. 3 * Copyright © 2007 Intel Corporation 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining 6 * a copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sublicense, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial 15 * portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26#ifndef INTEL_DEBUG_H 27#define INTEL_DEBUG_H 28 29#include <stdint.h> 30#include "compiler/shader_enums.h" 31#include "util/macros.h" 32 33#ifdef __cplusplus 34extern "C" { 35#endif 36/** 37 * \file intel_debug.h 38 * 39 * Basic INTEL_DEBUG environment variable handling. This file defines the 40 * list of debugging flags, as well as some macros for handling them. 41 */ 42 43extern uint64_t intel_debug; 44 45/* Returns 0/1, not the matching bit mask. */ 46#define INTEL_DEBUG(flags) unlikely(intel_debug & (flags)) 47 48#define DEBUG_TEXTURE (1ull << 0) 49#define DEBUG_STATE (1ull << 1) 50#define DEBUG_BLIT (1ull << 2) 51#define DEBUG_MIPTREE (1ull << 3) 52#define DEBUG_PERF (1ull << 4) 53#define DEBUG_PERFMON (1ull << 5) 54#define DEBUG_BATCH (1ull << 6) 55#define DEBUG_PIXEL (1ull << 7) 56#define DEBUG_BUFMGR (1ull << 8) 57#define DEBUG_FBO (1ull << 9) 58#define DEBUG_GS (1ull << 10) 59#define DEBUG_SYNC (1ull << 11) 60#define DEBUG_PRIMS (1ull << 12) 61#define DEBUG_VERTS (1ull << 13) 62#define DEBUG_DRI (1ull << 14) 63#define DEBUG_SF (1ull << 15) 64#define DEBUG_SUBMIT (1ull << 16) 65#define DEBUG_WM (1ull << 17) 66#define DEBUG_URB (1ull << 18) 67#define DEBUG_VS (1ull << 19) 68#define DEBUG_CLIP (1ull << 20) 69#define DEBUG_SHADER_TIME (1ull << 21) 70#define DEBUG_BLORP (1ull << 22) 71#define DEBUG_NO16 (1ull << 23) 72#define DEBUG_NO_DUAL_OBJECT_GS (1ull << 24) 73#define DEBUG_OPTIMIZER (1ull << 25) 74#define DEBUG_ANNOTATION (1ull << 26) 75#define DEBUG_NO8 (1ull << 27) 76#define DEBUG_NO_OACONFIG (1ull << 28) 77#define DEBUG_SPILL_FS (1ull << 29) 78#define DEBUG_SPILL_VEC4 (1ull << 30) 79#define DEBUG_CS (1ull << 31) 80#define DEBUG_HEX (1ull << 32) 81#define DEBUG_NO_COMPACTION (1ull << 33) 82#define DEBUG_TCS (1ull << 34) 83#define DEBUG_TES (1ull << 35) 84#define DEBUG_L3 (1ull << 36) 85#define DEBUG_DO32 (1ull << 37) 86#define DEBUG_NO_RBC (1ull << 38) 87#define DEBUG_NO_HIZ (1ull << 39) 88#define DEBUG_COLOR (1ull << 40) 89#define DEBUG_REEMIT (1ull << 41) 90#define DEBUG_SOFT64 (1ull << 42) 91#define DEBUG_TCS_EIGHT_PATCH (1ull << 43) 92#define DEBUG_BT (1ull << 44) 93#define DEBUG_PIPE_CONTROL (1ull << 45) 94#define DEBUG_NO_FAST_CLEAR (1ull << 46) 95#define DEBUG_NO32 (1ull << 47) 96#define DEBUG_RT (1ull << 48) 97 98#define DEBUG_ANY (~0ull) 99 100/* These flags are not compatible with the disk shader cache */ 101#define DEBUG_DISK_CACHE_DISABLE_MASK DEBUG_SHADER_TIME 102 103/* These flags may affect program generation */ 104#define DEBUG_DISK_CACHE_MASK \ 105 (DEBUG_NO16 | DEBUG_NO_DUAL_OBJECT_GS | DEBUG_NO8 | DEBUG_SPILL_FS | \ 106 DEBUG_SPILL_VEC4 | DEBUG_NO_COMPACTION | DEBUG_DO32 | DEBUG_SOFT64 | \ 107 DEBUG_TCS_EIGHT_PATCH | DEBUG_NO32) 108 109#ifdef HAVE_ANDROID_PLATFORM 110#define LOG_TAG "INTEL-MESA" 111#if ANDROID_API_LEVEL >= 26 112#include <log/log.h> 113#else 114#include <cutils/log.h> 115#endif /* use log/log.h start from android 8 major version */ 116#ifndef ALOGW 117#define ALOGW LOGW 118#endif 119#define dbg_printf(...) ALOGW(__VA_ARGS__) 120#else 121#define dbg_printf(...) fprintf(stderr, __VA_ARGS__) 122#endif /* HAVE_ANDROID_PLATFORM */ 123 124#define DBG(...) do { \ 125 if (INTEL_DEBUG(FILE_DEBUG_FLAG)) \ 126 dbg_printf(__VA_ARGS__); \ 127} while(0) 128 129extern uint64_t intel_debug_flag_for_shader_stage(gl_shader_stage stage); 130 131extern void brw_process_intel_debug_variable(void); 132 133/* Below is a list of structure located in the identifier buffer. The driver 134 * can fill those in for debug purposes. 135 */ 136 137enum intel_debug_block_type { 138 /* End of the debug blocks */ 139 INTEL_DEBUG_BLOCK_TYPE_END = 1, 140 141 /* Driver identifier (struct intel_debug_block_driver) */ 142 INTEL_DEBUG_BLOCK_TYPE_DRIVER, 143 144 /* Frame identifier (struct intel_debug_block_frame) */ 145 INTEL_DEBUG_BLOCK_TYPE_FRAME, 146 147 /* Internal, never to be written out */ 148 INTEL_DEBUG_BLOCK_TYPE_MAX, 149}; 150 151struct intel_debug_block_base { 152 uint32_t type; /* enum intel_debug_block_type */ 153 uint32_t length; /* inclusive of this structure size */ 154}; 155 156struct intel_debug_block_driver { 157 struct intel_debug_block_base base; 158 uint8_t description[]; 159}; 160 161struct intel_debug_block_frame { 162 struct intel_debug_block_base base; 163 uint64_t frame_id; 164}; 165 166extern void *intel_debug_identifier(void); 167extern uint32_t intel_debug_identifier_size(void); 168 169extern uint32_t intel_debug_write_identifiers(void *output, 170 uint32_t output_size, 171 const char *driver_name); 172 173extern void *intel_debug_get_identifier_block(void *buffer, 174 uint32_t buffer_size, 175 enum intel_debug_block_type type); 176 177#ifdef __cplusplus 178} 179#endif 180 181#endif /* INTEL_DEBUG_H */ 182