1/************************************************************************** 2 * 3 * Copyright 2006 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef INTEL_FBO_H 29#define INTEL_FBO_H 30 31#include <stdbool.h> 32#include <assert.h> 33#include "main/formats.h" 34#include "main/macros.h" 35#include "intel_context.h" 36#include "intel_mipmap_tree.h" 37#include "intel_screen.h" 38 39struct intel_context; 40struct intel_mipmap_tree; 41struct intel_texture_image; 42 43/** 44 * Intel renderbuffer, derived from gl_renderbuffer. 45 */ 46struct intel_renderbuffer 47{ 48 struct swrast_renderbuffer Base; 49 struct intel_mipmap_tree *mt; /**< The renderbuffer storage. */ 50 51 /** 52 * \name Miptree view 53 * \{ 54 * 55 * Multiple renderbuffers may simultaneously wrap a single texture and each 56 * provide a different view into that texture. The fields below indicate 57 * which miptree slice is wrapped by this renderbuffer. The fields' values 58 * are consistent with the 'level' and 'layer' parameters of 59 * glFramebufferTextureLayer(). 60 * 61 * For renderbuffers not created with glFramebufferTexture*(), mt_level and 62 * mt_layer are 0. 63 */ 64 unsigned int mt_level; 65 unsigned int mt_layer; 66 /** \} */ 67 68 GLuint draw_x, draw_y; /**< Offset of drawing within the region */ 69}; 70 71 72/** 73 * gl_renderbuffer is a base class which we subclass. The Class field 74 * is used for simple run-time type checking. 75 */ 76#define INTEL_RB_CLASS 0x12345678 77 78 79/** 80 * Return a gl_renderbuffer ptr casted to intel_renderbuffer. 81 * NULL will be returned if the rb isn't really an intel_renderbuffer. 82 * This is determined by checking the ClassID. 83 */ 84static inline struct intel_renderbuffer * 85intel_renderbuffer(struct gl_renderbuffer *rb) 86{ 87 struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb; 88 if (irb && irb->Base.Base.ClassID == INTEL_RB_CLASS) 89 return irb; 90 else 91 return NULL; 92} 93 94 95/** 96 * \brief Return the framebuffer attachment specified by attIndex. 97 * 98 * If the framebuffer lacks the specified attachment, then return null. 99 * 100 * If the attached renderbuffer is a wrapper, then return wrapped 101 * renderbuffer. 102 */ 103static inline struct intel_renderbuffer * 104intel_get_renderbuffer(struct gl_framebuffer *fb, gl_buffer_index attIndex) 105{ 106 struct gl_renderbuffer *rb; 107 108 assert((unsigned)attIndex < ARRAY_SIZE(fb->Attachment)); 109 110 rb = fb->Attachment[attIndex].Renderbuffer; 111 if (!rb) 112 return NULL; 113 114 return intel_renderbuffer(rb); 115} 116 117 118static inline mesa_format 119intel_rb_format(const struct intel_renderbuffer *rb) 120{ 121 return rb->Base.Base.Format; 122} 123 124extern struct intel_renderbuffer * 125intel_create_renderbuffer(mesa_format format); 126 127struct intel_renderbuffer * 128intel_create_private_renderbuffer(mesa_format format); 129 130struct gl_renderbuffer* 131intel_create_wrapped_renderbuffer(struct gl_context * ctx, 132 int width, int height, 133 mesa_format format); 134 135extern void 136intel_fbo_init(struct intel_context *intel); 137 138 139extern void 140intel_flip_renderbuffers(struct gl_framebuffer *fb); 141 142void 143intel_renderbuffer_set_draw_offset(struct intel_renderbuffer *irb); 144 145static inline uint32_t 146intel_renderbuffer_get_tile_offsets(struct intel_renderbuffer *irb, 147 uint32_t *tile_x, 148 uint32_t *tile_y) 149{ 150 return intel_miptree_get_tile_offsets(irb->mt, irb->mt_level, irb->mt_layer, 151 tile_x, tile_y); 152} 153 154struct intel_region* 155intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex); 156 157#endif /* INTEL_FBO_H */ 158