17117f1b4Smrg/* 27117f1b4Smrg * Mesa 3-D graphics library 37117f1b4Smrg * 4c1f859d4Smrg * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. 57117f1b4Smrg * 67117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a 77117f1b4Smrg * copy of this software and associated documentation files (the "Software"), 87117f1b4Smrg * to deal in the Software without restriction, including without limitation 97117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 107117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the 117117f1b4Smrg * Software is furnished to do so, subject to the following conditions: 127117f1b4Smrg * 137117f1b4Smrg * The above copyright notice and this permission notice shall be included 147117f1b4Smrg * in all copies or substantial portions of the Software. 157117f1b4Smrg * 167117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 177117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 187117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20af69d88dSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21af69d88dSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22af69d88dSmrg * OTHER DEALINGS IN THE SOFTWARE. 237117f1b4Smrg */ 247117f1b4Smrg 257117f1b4Smrg/** 267117f1b4Smrg * \file xm_api.c 277117f1b4Smrg * 287117f1b4Smrg * All the XMesa* API functions. 297117f1b4Smrg * 307117f1b4Smrg * 317117f1b4Smrg * NOTES: 327117f1b4Smrg * 337117f1b4Smrg * The window coordinate system origin (0,0) is in the lower-left corner 347117f1b4Smrg * of the window. X11's window coordinate origin is in the upper-left 357117f1b4Smrg * corner of the window. Therefore, most drawing functions in this 367117f1b4Smrg * file have to flip Y coordinates. 377117f1b4Smrg * 387117f1b4Smrg * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile 397117f1b4Smrg * in support for the MIT Shared Memory extension. If enabled, when you 407117f1b4Smrg * use an Ximage for the back buffer in double buffered mode, the "swap" 417117f1b4Smrg * operation will be faster. You must also link with -lXext. 427117f1b4Smrg * 437117f1b4Smrg * Byte swapping: If the Mesa host and the X display use a different 447117f1b4Smrg * byte order then there's some trickiness to be aware of when using 457117f1b4Smrg * XImages. The byte ordering used for the XImage is that of the X 467117f1b4Smrg * display, not the Mesa host. 477117f1b4Smrg * The color-to-pixel encoding for True/DirectColor must be done 487117f1b4Smrg * according to the display's visual red_mask, green_mask, and blue_mask. 497117f1b4Smrg * If XPutPixel is used to put a pixel into an XImage then XPutPixel will 507117f1b4Smrg * do byte swapping if needed. If one wants to directly "poke" the pixel 517117f1b4Smrg * into the XImage's buffer then the pixel must be byte swapped first. In 527117f1b4Smrg * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format 537117f1b4Smrg * and use XPutPixel everywhere except in the implementation of 547117f1b4Smrg * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so 557117f1b4Smrg * instead of using XPutPixel we "poke" our values after byte-swapping 567117f1b4Smrg * the clear pixel value if needed. 577117f1b4Smrg * 587117f1b4Smrg */ 597117f1b4Smrg 607117f1b4Smrg#ifdef __CYGWIN__ 617117f1b4Smrg#undef WIN32 627117f1b4Smrg#undef __WIN32__ 637117f1b4Smrg#endif 647117f1b4Smrg 6501e04c3fSmrg#include <stdio.h> 667117f1b4Smrg#include "glxheader.h" 677117f1b4Smrg#include "xmesaP.h" 68af69d88dSmrg#include "main/api_exec.h" 69c1f859d4Smrg#include "main/context.h" 70c1f859d4Smrg#include "main/extensions.h" 71c1f859d4Smrg#include "main/framebuffer.h" 72c1f859d4Smrg#include "main/macros.h" 73c1f859d4Smrg#include "main/renderbuffer.h" 747ec681f3Smrg#include "main/state.h" 75c1f859d4Smrg#include "main/teximage.h" 76af69d88dSmrg#include "main/version.h" 77af69d88dSmrg#include "main/vtxfmt.h" 787117f1b4Smrg#include "swrast/swrast.h" 79af69d88dSmrg#include "swrast/s_renderbuffer.h" 807117f1b4Smrg#include "swrast_setup/swrast_setup.h" 817117f1b4Smrg#include "vbo/vbo.h" 827117f1b4Smrg#include "tnl/tnl.h" 837117f1b4Smrg#include "tnl/t_context.h" 847117f1b4Smrg#include "tnl/t_pipeline.h" 857117f1b4Smrg#include "drivers/common/driverfuncs.h" 864a49301eSmrg#include "drivers/common/meta.h" 877ec681f3Smrg#include "util/u_memory.h" 887117f1b4Smrg 897117f1b4Smrg/** 907117f1b4Smrg * Global X driver lock 917117f1b4Smrg */ 92af69d88dSmrgmtx_t _xmesa_lock; 937117f1b4Smrg 947117f1b4Smrg 957117f1b4Smrg 967117f1b4Smrg/**********************************************************************/ 977117f1b4Smrg/***** X Utility Functions *****/ 987117f1b4Smrg/**********************************************************************/ 997117f1b4Smrg 1007117f1b4Smrg 1017117f1b4Smrg/** 1027117f1b4Smrg * Return the host's byte order as LSBFirst or MSBFirst ala X. 1037117f1b4Smrg */ 1047117f1b4Smrgstatic int host_byte_order( void ) 1057117f1b4Smrg{ 1067117f1b4Smrg int i = 1; 1077117f1b4Smrg char *cptr = (char *) &i; 1087117f1b4Smrg return (*cptr==1) ? LSBFirst : MSBFirst; 1097117f1b4Smrg} 1107117f1b4Smrg 1117117f1b4Smrg 1127117f1b4Smrg/** 1137117f1b4Smrg * Check if the X Shared Memory extension is available. 1147117f1b4Smrg * Return: 0 = not available 1157117f1b4Smrg * 1 = shared XImage support available 1167117f1b4Smrg * 2 = shared Pixmap support available also 1177117f1b4Smrg */ 1187117f1b4Smrgstatic int check_for_xshm( XMesaDisplay *display ) 1197117f1b4Smrg{ 1207ec681f3Smrg#if defined(USE_XSHM) 121af69d88dSmrg int ignore; 1227117f1b4Smrg 1237117f1b4Smrg if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) { 124af69d88dSmrg /* Note: we're no longer calling XShmQueryVersion() here. It seems 125af69d88dSmrg * to be flakey (triggers a spurious X protocol error when we close 126af69d88dSmrg * one display connection and start using a new one. XShm has been 127af69d88dSmrg * around a long time and hasn't changed so if MIT_SHM is supported 128af69d88dSmrg * we assume we're good to go. 129af69d88dSmrg */ 130af69d88dSmrg return 2; 1317117f1b4Smrg } 1327117f1b4Smrg else { 1337117f1b4Smrg return 0; 1347117f1b4Smrg } 1357117f1b4Smrg#else 1367117f1b4Smrg /* No XSHM support */ 1377117f1b4Smrg return 0; 1387117f1b4Smrg#endif 1397117f1b4Smrg} 1407117f1b4Smrg 1417117f1b4Smrg 1427117f1b4Smrg/** 1437117f1b4Smrg * Apply gamma correction to an intensity value in [0..max]. Return the 1447117f1b4Smrg * new intensity value. 1457117f1b4Smrg */ 1467117f1b4Smrgstatic GLint 1477117f1b4Smrggamma_adjust( GLfloat gamma, GLint value, GLint max ) 1487117f1b4Smrg{ 1497117f1b4Smrg if (gamma == 1.0) { 1507117f1b4Smrg return value; 1517117f1b4Smrg } 1527117f1b4Smrg else { 1537117f1b4Smrg double x = (double) value / (double) max; 1547ec681f3Smrg return lroundf((GLfloat) max * pow(x, 1.0F/gamma)); 1557117f1b4Smrg } 1567117f1b4Smrg} 1577117f1b4Smrg 1587117f1b4Smrg 1597117f1b4Smrg 1607117f1b4Smrg/** 1617117f1b4Smrg * Return the true number of bits per pixel for XImages. 1627117f1b4Smrg * For example, if we request a 24-bit deep visual we may actually need/get 1637117f1b4Smrg * 32bpp XImages. This function returns the appropriate bpp. 1647117f1b4Smrg * Input: dpy - the X display 1657117f1b4Smrg * visinfo - desribes the visual to be used for XImages 1667117f1b4Smrg * Return: true number of bits per pixel for XImages 1677117f1b4Smrg */ 1687117f1b4Smrgstatic int 1697117f1b4Smrgbits_per_pixel( XMesaVisual xmv ) 1707117f1b4Smrg{ 1717117f1b4Smrg XMesaDisplay *dpy = xmv->display; 1727117f1b4Smrg XMesaVisualInfo visinfo = xmv->visinfo; 1737117f1b4Smrg XMesaImage *img; 1747117f1b4Smrg int bitsPerPixel; 1757117f1b4Smrg /* Create a temporary XImage */ 1767117f1b4Smrg img = XCreateImage( dpy, visinfo->visual, visinfo->depth, 1777117f1b4Smrg ZPixmap, 0, /*format, offset*/ 178af69d88dSmrg malloc(8), /*data*/ 1797117f1b4Smrg 1, 1, /*width, height*/ 1807117f1b4Smrg 32, /*bitmap_pad*/ 1817117f1b4Smrg 0 /*bytes_per_line*/ 1827117f1b4Smrg ); 1837117f1b4Smrg assert(img); 1847117f1b4Smrg /* grab the bits/pixel value */ 1857117f1b4Smrg bitsPerPixel = img->bits_per_pixel; 1867117f1b4Smrg /* free the XImage */ 187cdc920a0Smrg free( img->data ); 1887117f1b4Smrg img->data = NULL; 1897117f1b4Smrg XMesaDestroyImage( img ); 1907117f1b4Smrg return bitsPerPixel; 1917117f1b4Smrg} 1927117f1b4Smrg 1937117f1b4Smrg 1947117f1b4Smrg 1957117f1b4Smrg/* 1967117f1b4Smrg * Determine if a given X window ID is valid (window exists). 1977117f1b4Smrg * Do this by calling XGetWindowAttributes() for the window and 1987117f1b4Smrg * checking if we catch an X error. 1997117f1b4Smrg * Input: dpy - the display 20001e04c3fSmrg * win - the window to check for existence 2017117f1b4Smrg * Return: GL_TRUE - window exists 2027117f1b4Smrg * GL_FALSE - window doesn't exist 2037117f1b4Smrg */ 2047117f1b4Smrgstatic GLboolean WindowExistsFlag; 2057117f1b4Smrg 2067117f1b4Smrgstatic int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr ) 2077117f1b4Smrg{ 2087117f1b4Smrg (void) dpy; 2097117f1b4Smrg if (xerr->error_code == BadWindow) { 2107117f1b4Smrg WindowExistsFlag = GL_FALSE; 2117117f1b4Smrg } 2127117f1b4Smrg return 0; 2137117f1b4Smrg} 2147117f1b4Smrg 2157117f1b4Smrgstatic GLboolean window_exists( XMesaDisplay *dpy, Window win ) 2167117f1b4Smrg{ 2177117f1b4Smrg XWindowAttributes wa; 2187117f1b4Smrg int (*old_handler)( XMesaDisplay*, XErrorEvent* ); 2197117f1b4Smrg WindowExistsFlag = GL_TRUE; 2207117f1b4Smrg old_handler = XSetErrorHandler(window_exists_err_handler); 2217117f1b4Smrg XGetWindowAttributes( dpy, win, &wa ); /* dummy request */ 2227117f1b4Smrg XSetErrorHandler(old_handler); 2237117f1b4Smrg return WindowExistsFlag; 2247117f1b4Smrg} 2257117f1b4Smrg 226c1f859d4Smrgstatic Status 227c1f859d4Smrgget_drawable_size( XMesaDisplay *dpy, Drawable d, GLuint *width, GLuint *height ) 228c1f859d4Smrg{ 229c1f859d4Smrg Window root; 230c1f859d4Smrg Status stat; 231c1f859d4Smrg int xpos, ypos; 232c1f859d4Smrg unsigned int w, h, bw, depth; 233c1f859d4Smrg stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth); 234c1f859d4Smrg *width = w; 235c1f859d4Smrg *height = h; 236c1f859d4Smrg return stat; 237c1f859d4Smrg} 2387117f1b4Smrg 2397117f1b4Smrg 2407117f1b4Smrg/** 2417117f1b4Smrg * Return the size of the window (or pixmap) that corresponds to the 2427117f1b4Smrg * given XMesaBuffer. 2437117f1b4Smrg * \param width returns width in pixels 2447117f1b4Smrg * \param height returns height in pixels 2457117f1b4Smrg */ 2467117f1b4Smrgvoid 2477117f1b4Smrgxmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b, 2487117f1b4Smrg GLuint *width, GLuint *height) 2497117f1b4Smrg{ 2507117f1b4Smrg Status stat; 2517117f1b4Smrg 252af69d88dSmrg mtx_lock(&_xmesa_lock); 2537117f1b4Smrg XSync(b->xm_visual->display, 0); /* added for Chromium */ 254c1f859d4Smrg stat = get_drawable_size(dpy, b->frontxrb->pixmap, width, height); 255af69d88dSmrg mtx_unlock(&_xmesa_lock); 2567117f1b4Smrg 257c1f859d4Smrg if (!stat) { 2587117f1b4Smrg /* probably querying a window that's recently been destroyed */ 2597117f1b4Smrg _mesa_warning(NULL, "XGetGeometry failed!\n"); 2607117f1b4Smrg *width = *height = 1; 2617117f1b4Smrg } 2627117f1b4Smrg} 2637117f1b4Smrg 2647117f1b4Smrg 2657117f1b4Smrg 2667117f1b4Smrg/**********************************************************************/ 2677117f1b4Smrg/***** Linked list of XMesaBuffers *****/ 2687117f1b4Smrg/**********************************************************************/ 2697117f1b4Smrg 2707117f1b4SmrgXMesaBuffer XMesaBufferList = NULL; 2717117f1b4Smrg 2727117f1b4Smrg 2737117f1b4Smrg/** 2747117f1b4Smrg * Allocate a new XMesaBuffer object which corresponds to the given drawable. 2753464ebd5Sriastradh * Note that XMesaBuffer is derived from struct gl_framebuffer. 2767117f1b4Smrg * The new XMesaBuffer will not have any size (Width=Height=0). 2777117f1b4Smrg * 2787117f1b4Smrg * \param d the corresponding X drawable (window or pixmap) 2797117f1b4Smrg * \param type either WINDOW, PIXMAP or PBUFFER, describing d 2807117f1b4Smrg * \param vis the buffer's visual 2817117f1b4Smrg * \param cmap the window's colormap, if known. 2827117f1b4Smrg * \return new XMesaBuffer or NULL if any problem 2837117f1b4Smrg */ 2847117f1b4Smrgstatic XMesaBuffer 2857117f1b4Smrgcreate_xmesa_buffer(XMesaDrawable d, BufferType type, 2867117f1b4Smrg XMesaVisual vis, XMesaColormap cmap) 2877117f1b4Smrg{ 2887117f1b4Smrg XMesaBuffer b; 2897117f1b4Smrg 29001e04c3fSmrg assert(type == WINDOW || type == PIXMAP || type == PBUFFER); 2917117f1b4Smrg 2927117f1b4Smrg b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); 2937117f1b4Smrg if (!b) 2947117f1b4Smrg return NULL; 2957117f1b4Smrg 2967117f1b4Smrg b->display = vis->display; 2977117f1b4Smrg b->xm_visual = vis; 2987117f1b4Smrg b->type = type; 2997117f1b4Smrg b->cmap = cmap; 3007117f1b4Smrg 301cdc920a0Smrg _mesa_initialize_window_framebuffer(&b->mesa_buffer, &vis->mesa_visual); 3027117f1b4Smrg b->mesa_buffer.Delete = xmesa_delete_framebuffer; 3037117f1b4Smrg 3047117f1b4Smrg /* 3057117f1b4Smrg * Front renderbuffer 3067117f1b4Smrg */ 307af69d88dSmrg b->frontxrb = xmesa_new_renderbuffer(NULL, 0, vis, GL_FALSE); 3087117f1b4Smrg if (!b->frontxrb) { 309cdc920a0Smrg free(b); 3107117f1b4Smrg return NULL; 3117117f1b4Smrg } 3127117f1b4Smrg b->frontxrb->Parent = b; 3137117f1b4Smrg b->frontxrb->drawable = d; 3147117f1b4Smrg b->frontxrb->pixmap = (XMesaPixmap) d; 31501e04c3fSmrg _mesa_attach_and_own_rb(&b->mesa_buffer, BUFFER_FRONT_LEFT, 31601e04c3fSmrg &b->frontxrb->Base.Base); 3177117f1b4Smrg 3187117f1b4Smrg /* 3197117f1b4Smrg * Back renderbuffer 3207117f1b4Smrg */ 3217117f1b4Smrg if (vis->mesa_visual.doubleBufferMode) { 322af69d88dSmrg b->backxrb = xmesa_new_renderbuffer(NULL, 0, vis, GL_TRUE); 3237117f1b4Smrg if (!b->backxrb) { 3247117f1b4Smrg /* XXX free front xrb too */ 325cdc920a0Smrg free(b); 3267117f1b4Smrg return NULL; 3277117f1b4Smrg } 3287117f1b4Smrg b->backxrb->Parent = b; 3297117f1b4Smrg /* determine back buffer implementation */ 3307117f1b4Smrg b->db_mode = vis->ximage_flag ? BACK_XIMAGE : BACK_PIXMAP; 3317ec681f3Smrg 33201e04c3fSmrg _mesa_attach_and_own_rb(&b->mesa_buffer, BUFFER_BACK_LEFT, 33301e04c3fSmrg &b->backxrb->Base.Base); 3347117f1b4Smrg } 3357117f1b4Smrg 3367117f1b4Smrg /* 3377117f1b4Smrg * Other renderbuffer (depth, stencil, etc) 3387117f1b4Smrg */ 339af69d88dSmrg _swrast_add_soft_renderbuffers(&b->mesa_buffer, 340af69d88dSmrg GL_FALSE, /* color */ 3417ec681f3Smrg vis->mesa_visual.depthBits > 0, 3427ec681f3Smrg vis->mesa_visual.stencilBits > 0, 3437ec681f3Smrg vis->mesa_visual.accumRedBits > 0, 3447ec681f3Smrg GL_FALSE /* software alpha buffer */ ); 3457117f1b4Smrg 346c1f859d4Smrg /* GLX_EXT_texture_from_pixmap */ 347c1f859d4Smrg b->TextureTarget = 0; 348c1f859d4Smrg b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT; 349c1f859d4Smrg b->TextureMipmap = 0; 350c1f859d4Smrg 3517117f1b4Smrg /* insert buffer into linked list */ 3527117f1b4Smrg b->Next = XMesaBufferList; 3537117f1b4Smrg XMesaBufferList = b; 3547117f1b4Smrg 3557117f1b4Smrg return b; 3567117f1b4Smrg} 3577117f1b4Smrg 3587117f1b4Smrg 3597117f1b4Smrg/** 3607117f1b4Smrg * Find an XMesaBuffer by matching X display and colormap but NOT matching 3617117f1b4Smrg * the notThis buffer. 3627117f1b4Smrg */ 3637117f1b4SmrgXMesaBuffer 3647117f1b4Smrgxmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis) 3657117f1b4Smrg{ 3667117f1b4Smrg XMesaBuffer b; 3677117f1b4Smrg for (b=XMesaBufferList; b; b=b->Next) { 3687117f1b4Smrg if (b->display==dpy && b->cmap==cmap && b!=notThis) { 3697117f1b4Smrg return b; 3707117f1b4Smrg } 3717117f1b4Smrg } 3727117f1b4Smrg return NULL; 3737117f1b4Smrg} 3747117f1b4Smrg 3757117f1b4Smrg 3767117f1b4Smrg/** 3777117f1b4Smrg * Remove buffer from linked list, delete if no longer referenced. 3787117f1b4Smrg */ 3797117f1b4Smrgstatic void 3807117f1b4Smrgxmesa_free_buffer(XMesaBuffer buffer) 3817117f1b4Smrg{ 3827117f1b4Smrg XMesaBuffer prev = NULL, b; 3837117f1b4Smrg 3847117f1b4Smrg for (b = XMesaBufferList; b; b = b->Next) { 3857117f1b4Smrg if (b == buffer) { 3867117f1b4Smrg struct gl_framebuffer *fb = &buffer->mesa_buffer; 3877117f1b4Smrg 3887117f1b4Smrg /* unlink buffer from list */ 3897117f1b4Smrg if (prev) 3907117f1b4Smrg prev->Next = buffer->Next; 3917117f1b4Smrg else 3927117f1b4Smrg XMesaBufferList = buffer->Next; 3937117f1b4Smrg 3947117f1b4Smrg /* mark as delete pending */ 3957117f1b4Smrg fb->DeletePending = GL_TRUE; 3967117f1b4Smrg 3977117f1b4Smrg /* Since the X window for the XMesaBuffer is going away, we don't 3987117f1b4Smrg * want to dereference this pointer in the future. 3997117f1b4Smrg */ 4007117f1b4Smrg b->frontxrb->drawable = 0; 4017117f1b4Smrg 4027117f1b4Smrg /* Unreference. If count = zero we'll really delete the buffer */ 4034a49301eSmrg _mesa_reference_framebuffer(&fb, NULL); 4047117f1b4Smrg 4057117f1b4Smrg return; 4067117f1b4Smrg } 4077117f1b4Smrg /* continue search */ 4087117f1b4Smrg prev = b; 4097117f1b4Smrg } 4107117f1b4Smrg /* buffer not found in XMesaBufferList */ 4117117f1b4Smrg _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n"); 4127117f1b4Smrg} 4137117f1b4Smrg 4147117f1b4Smrg 4157117f1b4Smrg 4167117f1b4Smrg 4177117f1b4Smrg/**********************************************************************/ 4187117f1b4Smrg/***** Misc Private Functions *****/ 4197117f1b4Smrg/**********************************************************************/ 4207117f1b4Smrg 4217117f1b4Smrg 4227117f1b4Smrg/** 4237117f1b4Smrg * Setup RGB rendering for a window with a True/DirectColor visual. 4247117f1b4Smrg */ 4257117f1b4Smrgstatic void 4267117f1b4Smrgsetup_truecolor(XMesaVisual v, XMesaBuffer buffer, XMesaColormap cmap) 4277117f1b4Smrg{ 4287117f1b4Smrg unsigned long rmask, gmask, bmask; 4297117f1b4Smrg (void) buffer; 4307117f1b4Smrg (void) cmap; 4317117f1b4Smrg 4327117f1b4Smrg /* Compute red multiplier (mask) and bit shift */ 4337117f1b4Smrg v->rshift = 0; 4347117f1b4Smrg rmask = GET_REDMASK(v); 4357117f1b4Smrg while ((rmask & 1)==0) { 4367117f1b4Smrg v->rshift++; 4377117f1b4Smrg rmask = rmask >> 1; 4387117f1b4Smrg } 4397117f1b4Smrg 4407117f1b4Smrg /* Compute green multiplier (mask) and bit shift */ 4417117f1b4Smrg v->gshift = 0; 4427117f1b4Smrg gmask = GET_GREENMASK(v); 4437117f1b4Smrg while ((gmask & 1)==0) { 4447117f1b4Smrg v->gshift++; 4457117f1b4Smrg gmask = gmask >> 1; 4467117f1b4Smrg } 4477117f1b4Smrg 4487117f1b4Smrg /* Compute blue multiplier (mask) and bit shift */ 4497117f1b4Smrg v->bshift = 0; 4507117f1b4Smrg bmask = GET_BLUEMASK(v); 4517117f1b4Smrg while ((bmask & 1)==0) { 4527117f1b4Smrg v->bshift++; 4537117f1b4Smrg bmask = bmask >> 1; 4547117f1b4Smrg } 4557117f1b4Smrg 4567117f1b4Smrg /* 4577117f1b4Smrg * Compute component-to-pixel lookup tables and dithering kernel 4587117f1b4Smrg */ 4597117f1b4Smrg { 4607117f1b4Smrg static GLubyte kernel[16] = { 4617117f1b4Smrg 0*16, 8*16, 2*16, 10*16, 4627117f1b4Smrg 12*16, 4*16, 14*16, 6*16, 4637117f1b4Smrg 3*16, 11*16, 1*16, 9*16, 4647117f1b4Smrg 15*16, 7*16, 13*16, 5*16, 4657117f1b4Smrg }; 46601e04c3fSmrg GLint rBits = util_bitcount(rmask); 46701e04c3fSmrg GLint gBits = util_bitcount(gmask); 46801e04c3fSmrg GLint bBits = util_bitcount(bmask); 4697117f1b4Smrg GLint maxBits; 4707117f1b4Smrg GLuint i; 4717117f1b4Smrg 4727117f1b4Smrg /* convert pixel components in [0,_mask] to RGB values in [0,255] */ 4737117f1b4Smrg for (i=0; i<=rmask; i++) 4747117f1b4Smrg v->PixelToR[i] = (unsigned char) ((i * 255) / rmask); 4757117f1b4Smrg for (i=0; i<=gmask; i++) 4767117f1b4Smrg v->PixelToG[i] = (unsigned char) ((i * 255) / gmask); 4777117f1b4Smrg for (i=0; i<=bmask; i++) 4787117f1b4Smrg v->PixelToB[i] = (unsigned char) ((i * 255) / bmask); 4797117f1b4Smrg 4807117f1b4Smrg /* convert RGB values from [0,255] to pixel components */ 4817117f1b4Smrg 4827117f1b4Smrg for (i=0;i<256;i++) { 4837117f1b4Smrg GLint r = gamma_adjust(v->RedGamma, i, 255); 4847117f1b4Smrg GLint g = gamma_adjust(v->GreenGamma, i, 255); 4857117f1b4Smrg GLint b = gamma_adjust(v->BlueGamma, i, 255); 4867117f1b4Smrg v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift; 4877117f1b4Smrg v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift; 4887117f1b4Smrg v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift; 4897117f1b4Smrg } 4907117f1b4Smrg /* overflow protection */ 4917117f1b4Smrg for (i=256;i<512;i++) { 4927117f1b4Smrg v->RtoPixel[i] = v->RtoPixel[255]; 4937117f1b4Smrg v->GtoPixel[i] = v->GtoPixel[255]; 4947117f1b4Smrg v->BtoPixel[i] = v->BtoPixel[255]; 4957117f1b4Smrg } 4967117f1b4Smrg 4977117f1b4Smrg /* setup dithering kernel */ 4987117f1b4Smrg maxBits = rBits; 4997117f1b4Smrg if (gBits > maxBits) maxBits = gBits; 5007117f1b4Smrg if (bBits > maxBits) maxBits = bBits; 5017117f1b4Smrg for (i=0;i<16;i++) { 5027117f1b4Smrg v->Kernel[i] = kernel[i] >> maxBits; 5037117f1b4Smrg } 5047117f1b4Smrg 5057117f1b4Smrg v->undithered_pf = PF_Truecolor; 5067117f1b4Smrg v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor; 5077117f1b4Smrg } 5087117f1b4Smrg 5097117f1b4Smrg /* 5107117f1b4Smrg * Now check for TrueColor visuals which we can optimize. 5117117f1b4Smrg */ 5127117f1b4Smrg if ( GET_REDMASK(v) ==0x0000ff 5137117f1b4Smrg && GET_GREENMASK(v)==0x00ff00 5147117f1b4Smrg && GET_BLUEMASK(v) ==0xff0000 5157117f1b4Smrg && CHECK_BYTE_ORDER(v) 5167117f1b4Smrg && v->BitsPerPixel==32 5177117f1b4Smrg && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 5187117f1b4Smrg /* common 32 bpp config used on SGI, Sun */ 5197117f1b4Smrg v->undithered_pf = v->dithered_pf = PF_8A8B8G8R; /* ABGR */ 5207117f1b4Smrg } 5217117f1b4Smrg else if (GET_REDMASK(v) == 0xff0000 5227117f1b4Smrg && GET_GREENMASK(v)== 0x00ff00 5237117f1b4Smrg && GET_BLUEMASK(v) == 0x0000ff 5247117f1b4Smrg && CHECK_BYTE_ORDER(v) 5257117f1b4Smrg && v->RedGamma == 1.0 && v->GreenGamma == 1.0 && v->BlueGamma == 1.0){ 5267117f1b4Smrg if (v->BitsPerPixel==32) { 5277117f1b4Smrg /* if 32 bpp, and visual indicates 8 bpp alpha channel */ 5287117f1b4Smrg if (GET_VISUAL_DEPTH(v) == 32 && v->mesa_visual.alphaBits == 8) 5297117f1b4Smrg v->undithered_pf = v->dithered_pf = PF_8A8R8G8B; /* ARGB */ 5307117f1b4Smrg else 5317117f1b4Smrg v->undithered_pf = v->dithered_pf = PF_8R8G8B; /* xRGB */ 5327117f1b4Smrg } 5337117f1b4Smrg else if (v->BitsPerPixel == 24) { 5347117f1b4Smrg v->undithered_pf = v->dithered_pf = PF_8R8G8B24; /* RGB */ 5357117f1b4Smrg } 5367117f1b4Smrg } 5377117f1b4Smrg else if (GET_REDMASK(v) ==0xf800 5387117f1b4Smrg && GET_GREENMASK(v)==0x07e0 5397117f1b4Smrg && GET_BLUEMASK(v) ==0x001f 5407117f1b4Smrg && CHECK_BYTE_ORDER(v) 5417117f1b4Smrg && v->BitsPerPixel==16 5427117f1b4Smrg && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 5437117f1b4Smrg /* 5-6-5 RGB */ 5447117f1b4Smrg v->undithered_pf = PF_5R6G5B; 5457117f1b4Smrg v->dithered_pf = PF_Dither_5R6G5B; 5467117f1b4Smrg } 5477117f1b4Smrg} 5487117f1b4Smrg 5497117f1b4Smrg 5507117f1b4Smrg/** 5517117f1b4Smrg * When a context is bound for the first time, we can finally finish 5527117f1b4Smrg * initializing the context's visual and buffer information. 5537117f1b4Smrg * \param v the XMesaVisual to initialize 5547117f1b4Smrg * \param b the XMesaBuffer to initialize (may be NULL) 5557117f1b4Smrg * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode 5567117f1b4Smrg * \param window the window/pixmap we're rendering into 5577117f1b4Smrg * \param cmap the colormap associated with the window/pixmap 5587117f1b4Smrg * \return GL_TRUE=success, GL_FALSE=failure 5597117f1b4Smrg */ 5607117f1b4Smrgstatic GLboolean 5617117f1b4Smrginitialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, 562cdc920a0Smrg XMesaDrawable window, 5637117f1b4Smrg XMesaColormap cmap) 5647117f1b4Smrg{ 5653464ebd5Sriastradh const int xclass = v->visualType; 5667117f1b4Smrg 5677117f1b4Smrg 56801e04c3fSmrg assert(!b || b->xm_visual == v); 5697117f1b4Smrg 5707117f1b4Smrg /* Save true bits/pixel */ 5717117f1b4Smrg v->BitsPerPixel = bits_per_pixel(v); 5727117f1b4Smrg assert(v->BitsPerPixel > 0); 5737117f1b4Smrg 574cdc920a0Smrg /* RGB WINDOW: 575cdc920a0Smrg * We support RGB rendering into almost any kind of visual. 576cdc920a0Smrg */ 577cdc920a0Smrg if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { 578cdc920a0Smrg setup_truecolor( v, b, cmap ); 5797117f1b4Smrg } 580cdc920a0Smrg else { 581cdc920a0Smrg _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.\n"); 582cdc920a0Smrg return GL_FALSE; 583cdc920a0Smrg } 5847117f1b4Smrg 58501e04c3fSmrg if (getenv("MESA_NO_DITHER")) { 586cdc920a0Smrg v->dithered_pf = v->undithered_pf; 5877117f1b4Smrg } 5887117f1b4Smrg 5897117f1b4Smrg 5907117f1b4Smrg /* 5917117f1b4Smrg * If MESA_INFO env var is set print out some debugging info 5927117f1b4Smrg * which can help Brian figure out what's going on when a user 5937117f1b4Smrg * reports bugs. 5947117f1b4Smrg */ 59501e04c3fSmrg if (getenv("MESA_INFO")) { 596cdc920a0Smrg printf("X/Mesa visual = %p\n", (void *) v); 597cdc920a0Smrg printf("X/Mesa dithered pf = %u\n", v->dithered_pf); 598cdc920a0Smrg printf("X/Mesa undithered pf = %u\n", v->undithered_pf); 599cdc920a0Smrg printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v)); 600cdc920a0Smrg printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel); 6017117f1b4Smrg } 6027117f1b4Smrg 6037117f1b4Smrg if (b && window) { 6047117f1b4Smrg /* Do window-specific initializations */ 6057117f1b4Smrg 6067117f1b4Smrg /* these should have been set in create_xmesa_buffer */ 60701e04c3fSmrg assert(b->frontxrb->drawable == window); 60801e04c3fSmrg assert(b->frontxrb->pixmap == (XMesaPixmap) window); 6097117f1b4Smrg 6107117f1b4Smrg /* Setup for single/double buffering */ 6117117f1b4Smrg if (v->mesa_visual.doubleBufferMode) { 6127117f1b4Smrg /* Double buffered */ 6137117f1b4Smrg b->shm = check_for_xshm( v->display ); 6147117f1b4Smrg } 6157117f1b4Smrg 6167117f1b4Smrg /* X11 graphics contexts */ 6177117f1b4Smrg b->gc = XCreateGC( v->display, window, 0, NULL ); 6187117f1b4Smrg XMesaSetFunction( v->display, b->gc, GXcopy ); 6197117f1b4Smrg 6207117f1b4Smrg /* cleargc - for glClear() */ 6217117f1b4Smrg b->cleargc = XCreateGC( v->display, window, 0, NULL ); 6227117f1b4Smrg XMesaSetFunction( v->display, b->cleargc, GXcopy ); 6237117f1b4Smrg 6247117f1b4Smrg /* 6257117f1b4Smrg * Don't generate Graphics Expose/NoExpose events in swapbuffers(). 6267117f1b4Smrg * Patch contributed by Michael Pichler May 15, 1995. 6277117f1b4Smrg */ 6287117f1b4Smrg { 6297117f1b4Smrg XGCValues gcvalues; 6307117f1b4Smrg gcvalues.graphics_exposures = False; 6317117f1b4Smrg b->swapgc = XCreateGC(v->display, window, 6327117f1b4Smrg GCGraphicsExposures, &gcvalues); 6337117f1b4Smrg } 6347117f1b4Smrg XMesaSetFunction( v->display, b->swapgc, GXcopy ); 6357117f1b4Smrg } 6367117f1b4Smrg 6377117f1b4Smrg return GL_TRUE; 6387117f1b4Smrg} 6397117f1b4Smrg 6407117f1b4Smrg 6417117f1b4Smrg 6427117f1b4Smrg/* 6437117f1b4Smrg * Convert an RGBA color to a pixel value. 6447117f1b4Smrg */ 6457117f1b4Smrgunsigned long 6463464ebd5Sriastradhxmesa_color_to_pixel(struct gl_context *ctx, 6477117f1b4Smrg GLubyte r, GLubyte g, GLubyte b, GLubyte a, 6487117f1b4Smrg GLuint pixelFormat) 6497117f1b4Smrg{ 6507117f1b4Smrg XMesaContext xmesa = XMESA_CONTEXT(ctx); 6517117f1b4Smrg switch (pixelFormat) { 6527117f1b4Smrg case PF_Truecolor: 6537117f1b4Smrg { 6547117f1b4Smrg unsigned long p; 6557117f1b4Smrg PACK_TRUECOLOR( p, r, g, b ); 6567117f1b4Smrg return p; 6577117f1b4Smrg } 6587117f1b4Smrg case PF_8A8B8G8R: 6597117f1b4Smrg return PACK_8A8B8G8R( r, g, b, a ); 6607117f1b4Smrg case PF_8A8R8G8B: 6617117f1b4Smrg return PACK_8A8R8G8B( r, g, b, a ); 6627117f1b4Smrg case PF_8R8G8B: 6637ec681f3Smrg FALLTHROUGH; 6647117f1b4Smrg case PF_8R8G8B24: 6657117f1b4Smrg return PACK_8R8G8B( r, g, b ); 6667117f1b4Smrg case PF_5R6G5B: 6677117f1b4Smrg return PACK_5R6G5B( r, g, b ); 6687117f1b4Smrg case PF_Dither_True: 6697ec681f3Smrg FALLTHROUGH; 6707117f1b4Smrg case PF_Dither_5R6G5B: 6717117f1b4Smrg { 6727117f1b4Smrg unsigned long p; 6737117f1b4Smrg PACK_TRUEDITHER(p, 1, 0, r, g, b); 6747117f1b4Smrg return p; 6757117f1b4Smrg } 6767117f1b4Smrg default: 6777117f1b4Smrg _mesa_problem(ctx, "Bad pixel format in xmesa_color_to_pixel"); 6787117f1b4Smrg } 6797117f1b4Smrg return 0; 6807117f1b4Smrg} 6817117f1b4Smrg 6827117f1b4Smrg 6837117f1b4Smrg#define NUM_VISUAL_TYPES 6 6847117f1b4Smrg 6857117f1b4Smrg/** 6867117f1b4Smrg * Convert an X visual type to a GLX visual type. 6877ec681f3Smrg * 6887117f1b4Smrg * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.) 6897117f1b4Smrg * to be converted. 6907117f1b4Smrg * \return If \c visualType is a valid X visual type, a GLX visual type will 6917117f1b4Smrg * be returned. Otherwise \c GLX_NONE will be returned. 6927ec681f3Smrg * 6937117f1b4Smrg * \note 6947117f1b4Smrg * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the 6957117f1b4Smrg * DRI CVS tree. 6967117f1b4Smrg */ 6977117f1b4Smrgstatic GLint 6987117f1b4Smrgxmesa_convert_from_x_visual_type( int visualType ) 6997117f1b4Smrg{ 7007117f1b4Smrg static const int glx_visual_types[ NUM_VISUAL_TYPES ] = { 7017117f1b4Smrg GLX_STATIC_GRAY, GLX_GRAY_SCALE, 7027117f1b4Smrg GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, 7037117f1b4Smrg GLX_TRUE_COLOR, GLX_DIRECT_COLOR 7047117f1b4Smrg }; 7057117f1b4Smrg 7067117f1b4Smrg return ( (unsigned) visualType < NUM_VISUAL_TYPES ) 7077117f1b4Smrg ? glx_visual_types[ visualType ] : GLX_NONE; 7087117f1b4Smrg} 7097117f1b4Smrg 7107117f1b4Smrg 7117117f1b4Smrg/**********************************************************************/ 7127117f1b4Smrg/***** Public Functions *****/ 7137117f1b4Smrg/**********************************************************************/ 7147117f1b4Smrg 7157117f1b4Smrg 7167117f1b4Smrg/* 7177117f1b4Smrg * Create a new X/Mesa visual. 7187117f1b4Smrg * Input: display - X11 display 7197117f1b4Smrg * visinfo - an XVisualInfo pointer 7207117f1b4Smrg * rgb_flag - GL_TRUE = RGB mode, 7217117f1b4Smrg * GL_FALSE = color index mode 7227117f1b4Smrg * alpha_flag - alpha buffer requested? 7237117f1b4Smrg * db_flag - GL_TRUE = double-buffered, 7247117f1b4Smrg * GL_FALSE = single buffered 7257117f1b4Smrg * stereo_flag - stereo visual? 7267117f1b4Smrg * ximage_flag - GL_TRUE = use an XImage for back buffer, 7277117f1b4Smrg * GL_FALSE = use an off-screen pixmap for back buffer 7287117f1b4Smrg * depth_size - requested bits/depth values, or zero 7297117f1b4Smrg * stencil_size - requested bits/stencil values, or zero 7307117f1b4Smrg * accum_red_size - requested bits/red accum values, or zero 7317117f1b4Smrg * accum_green_size - requested bits/green accum values, or zero 7327117f1b4Smrg * accum_blue_size - requested bits/blue accum values, or zero 7337117f1b4Smrg * accum_alpha_size - requested bits/alpha accum values, or zero 7347117f1b4Smrg * num_samples - number of samples/pixel if multisampling, or zero 7357117f1b4Smrg * level - visual level, usually 0 7367117f1b4Smrg * visualCaveat - ala the GLX extension, usually GLX_NONE 7377117f1b4Smrg * Return; a new XMesaVisual or 0 if error. 7387117f1b4Smrg */ 7397117f1b4SmrgPUBLIC 7407117f1b4SmrgXMesaVisual XMesaCreateVisual( XMesaDisplay *display, 7417117f1b4Smrg XMesaVisualInfo visinfo, 7427117f1b4Smrg GLboolean rgb_flag, 7437117f1b4Smrg GLboolean alpha_flag, 7447117f1b4Smrg GLboolean db_flag, 7457117f1b4Smrg GLboolean stereo_flag, 7467117f1b4Smrg GLboolean ximage_flag, 7477117f1b4Smrg GLint depth_size, 7487117f1b4Smrg GLint stencil_size, 7497117f1b4Smrg GLint accum_red_size, 7507117f1b4Smrg GLint accum_green_size, 7517117f1b4Smrg GLint accum_blue_size, 7527117f1b4Smrg GLint accum_alpha_size, 7537117f1b4Smrg GLint num_samples, 7547117f1b4Smrg GLint level, 7557117f1b4Smrg GLint visualCaveat ) 7567117f1b4Smrg{ 7577117f1b4Smrg char *gamma; 7587117f1b4Smrg XMesaVisual v; 7597117f1b4Smrg GLint red_bits, green_bits, blue_bits, alpha_bits; 7607117f1b4Smrg 7617117f1b4Smrg /* For debugging only */ 76201e04c3fSmrg if (getenv("MESA_XSYNC")) { 7637117f1b4Smrg /* This makes debugging X easier. 7647117f1b4Smrg * In your debugger, set a breakpoint on _XError to stop when an 7657117f1b4Smrg * X protocol error is generated. 7667117f1b4Smrg */ 7677117f1b4Smrg XSynchronize( display, 1 ); 7687117f1b4Smrg } 7697117f1b4Smrg 770cdc920a0Smrg /* Color-index rendering not supported. */ 771cdc920a0Smrg if (!rgb_flag) 772cdc920a0Smrg return NULL; 773cdc920a0Smrg 7747117f1b4Smrg v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual); 7757117f1b4Smrg if (!v) { 7767117f1b4Smrg return NULL; 7777117f1b4Smrg } 7787117f1b4Smrg 7797117f1b4Smrg v->display = display; 7807117f1b4Smrg 781cdc920a0Smrg /* Save a copy of the XVisualInfo struct because the user may Xfree() 7827117f1b4Smrg * the struct but we may need some of the information contained in it 7837117f1b4Smrg * at a later time. 7847117f1b4Smrg */ 78501e04c3fSmrg v->visinfo = malloc(sizeof(*visinfo)); 7867117f1b4Smrg if(!v->visinfo) { 787cdc920a0Smrg free(v); 7887117f1b4Smrg return NULL; 7897117f1b4Smrg } 790cdc920a0Smrg memcpy(v->visinfo, visinfo, sizeof(*visinfo)); 7917117f1b4Smrg 7927117f1b4Smrg /* check for MESA_GAMMA environment variable */ 79301e04c3fSmrg gamma = getenv("MESA_GAMMA"); 7947117f1b4Smrg if (gamma) { 7957117f1b4Smrg v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0; 7967117f1b4Smrg sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma ); 7977117f1b4Smrg if (v->RedGamma<=0.0) v->RedGamma = 1.0; 7987117f1b4Smrg if (v->GreenGamma<=0.0) v->GreenGamma = v->RedGamma; 7997117f1b4Smrg if (v->BlueGamma<=0.0) v->BlueGamma = v->RedGamma; 8007117f1b4Smrg } 8017117f1b4Smrg else { 8027117f1b4Smrg v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0; 8037117f1b4Smrg } 8047117f1b4Smrg 8057117f1b4Smrg v->ximage_flag = ximage_flag; 8067117f1b4Smrg 8077117f1b4Smrg v->mesa_visual.redMask = visinfo->red_mask; 8087117f1b4Smrg v->mesa_visual.greenMask = visinfo->green_mask; 8097117f1b4Smrg v->mesa_visual.blueMask = visinfo->blue_mask; 8103464ebd5Sriastradh v->visualID = visinfo->visualid; 8113464ebd5Sriastradh v->screen = visinfo->screen; 8127117f1b4Smrg 8133464ebd5Sriastradh#if !(defined(__cplusplus) || defined(c_plusplus)) 8143464ebd5Sriastradh v->visualType = xmesa_convert_from_x_visual_type(visinfo->class); 8157117f1b4Smrg#else 8163464ebd5Sriastradh v->visualType = xmesa_convert_from_x_visual_type(visinfo->c_class); 8177117f1b4Smrg#endif 8187117f1b4Smrg 8197117f1b4Smrg if (alpha_flag) 8207117f1b4Smrg v->mesa_visual.alphaBits = 8; 8217117f1b4Smrg 822cdc920a0Smrg (void) initialize_visual_and_buffer( v, NULL, 0, 0 ); 8237117f1b4Smrg 8247117f1b4Smrg { 8253464ebd5Sriastradh const int xclass = v->visualType; 8267117f1b4Smrg if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { 82701e04c3fSmrg red_bits = util_bitcount(GET_REDMASK(v)); 82801e04c3fSmrg green_bits = util_bitcount(GET_GREENMASK(v)); 82901e04c3fSmrg blue_bits = util_bitcount(GET_BLUEMASK(v)); 8307117f1b4Smrg } 8317117f1b4Smrg else { 8327117f1b4Smrg /* this is an approximation */ 8337117f1b4Smrg int depth; 8347117f1b4Smrg depth = GET_VISUAL_DEPTH(v); 8357117f1b4Smrg red_bits = depth / 3; 8367117f1b4Smrg depth -= red_bits; 8377117f1b4Smrg green_bits = depth / 2; 8387117f1b4Smrg depth -= green_bits; 8397117f1b4Smrg blue_bits = depth; 8407117f1b4Smrg alpha_bits = 0; 8417117f1b4Smrg assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) ); 8427117f1b4Smrg } 8437117f1b4Smrg alpha_bits = v->mesa_visual.alphaBits; 8447117f1b4Smrg } 8457117f1b4Smrg 8467ec681f3Smrg _mesa_initialize_visual(&v->mesa_visual, 8477ec681f3Smrg db_flag, stereo_flag, 8487ec681f3Smrg red_bits, green_bits, 8497ec681f3Smrg blue_bits, alpha_bits, 8507ec681f3Smrg depth_size, 8517ec681f3Smrg stencil_size, 8527ec681f3Smrg accum_red_size, accum_green_size, 8537ec681f3Smrg accum_blue_size, accum_alpha_size, 8547ec681f3Smrg 0); 8557117f1b4Smrg 8567117f1b4Smrg return v; 8577117f1b4Smrg} 8587117f1b4Smrg 8597117f1b4Smrg 8607117f1b4SmrgPUBLIC 8617117f1b4Smrgvoid XMesaDestroyVisual( XMesaVisual v ) 8627117f1b4Smrg{ 863cdc920a0Smrg free(v->visinfo); 864cdc920a0Smrg free(v); 8657117f1b4Smrg} 8667117f1b4Smrg 8677117f1b4Smrg 8687117f1b4Smrg 8697117f1b4Smrg/** 8707117f1b4Smrg * Create a new XMesaContext. 8717117f1b4Smrg * \param v the XMesaVisual 8727117f1b4Smrg * \param share_list another XMesaContext with which to share display 8737117f1b4Smrg * lists or NULL if no sharing is wanted. 8747117f1b4Smrg * \return an XMesaContext or NULL if error. 8757117f1b4Smrg */ 8767117f1b4SmrgPUBLIC 8777117f1b4SmrgXMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) 8787117f1b4Smrg{ 8797117f1b4Smrg static GLboolean firstTime = GL_TRUE; 8807117f1b4Smrg XMesaContext c; 8813464ebd5Sriastradh struct gl_context *mesaCtx; 8827117f1b4Smrg struct dd_function_table functions; 8837117f1b4Smrg TNLcontext *tnl; 8847117f1b4Smrg 8857117f1b4Smrg if (firstTime) { 886af69d88dSmrg mtx_init(&_xmesa_lock, mtx_plain); 8877117f1b4Smrg firstTime = GL_FALSE; 8887117f1b4Smrg } 8897117f1b4Smrg 8903464ebd5Sriastradh /* Note: the XMesaContext contains a Mesa struct gl_context struct (inheritance) */ 8917117f1b4Smrg c = (XMesaContext) CALLOC_STRUCT(xmesa_context); 8927117f1b4Smrg if (!c) 8937117f1b4Smrg return NULL; 8947117f1b4Smrg 8957117f1b4Smrg mesaCtx = &(c->mesa); 8967117f1b4Smrg 8977117f1b4Smrg /* initialize with default driver functions, then plug in XMesa funcs */ 8987117f1b4Smrg _mesa_init_driver_functions(&functions); 89901e04c3fSmrg _tnl_init_driver_draw_function(&functions); 9007117f1b4Smrg xmesa_init_driver_functions(v, &functions); 901af69d88dSmrg if (!_mesa_initialize_context(mesaCtx, API_OPENGL_COMPAT, &v->mesa_visual, 9023464ebd5Sriastradh share_list ? &(share_list->mesa) : (struct gl_context *) NULL, 903af69d88dSmrg &functions)) { 904cdc920a0Smrg free(c); 9057117f1b4Smrg return NULL; 9067117f1b4Smrg } 9077117f1b4Smrg 9084a49301eSmrg /* Enable this to exercise fixed function -> shader translation 9094a49301eSmrg * with software rendering. 9104a49301eSmrg */ 9114a49301eSmrg if (0) { 9124a49301eSmrg mesaCtx->VertexProgram._MaintainTnlProgram = GL_TRUE; 9134a49301eSmrg mesaCtx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; 9147ec681f3Smrg _mesa_reset_vertex_processing_mode(mesaCtx); 9154a49301eSmrg } 9164a49301eSmrg 9177117f1b4Smrg _mesa_enable_sw_extensions(mesaCtx); 918af69d88dSmrg 9197117f1b4Smrg#if ENABLE_EXT_timer_query 920af69d88dSmrg mesaCtx->Extensions.EXT_timer_query = GL_TRUE; 9217117f1b4Smrg#endif 9227117f1b4Smrg 9237117f1b4Smrg 9247117f1b4Smrg /* finish up xmesa context initializations */ 925af69d88dSmrg c->direct = GL_TRUE; 9267117f1b4Smrg c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE; 9277117f1b4Smrg c->xm_visual = v; 9287117f1b4Smrg c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ 9297117f1b4Smrg c->display = v->display; 9307117f1b4Smrg c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */ 9317117f1b4Smrg 9327117f1b4Smrg /* Initialize the software rasterizer and helper modules. 9337117f1b4Smrg */ 9347117f1b4Smrg if (!_swrast_CreateContext( mesaCtx ) || 9357ec681f3Smrg !_vbo_CreateContext( mesaCtx, false ) || 9367117f1b4Smrg !_tnl_CreateContext( mesaCtx ) || 9377117f1b4Smrg !_swsetup_CreateContext( mesaCtx )) { 938a8bb7a65Smaya _mesa_free_context_data(&c->mesa, true); 939cdc920a0Smrg free(c); 9407117f1b4Smrg return NULL; 9417117f1b4Smrg } 9427117f1b4Smrg 9437117f1b4Smrg /* tnl setup */ 9447117f1b4Smrg tnl = TNL_CONTEXT(mesaCtx); 9457117f1b4Smrg tnl->Driver.RunPipeline = _tnl_run_pipeline; 9467117f1b4Smrg /* swrast setup */ 9477117f1b4Smrg xmesa_register_swrast_functions( mesaCtx ); 9487117f1b4Smrg _swsetup_Wakeup(mesaCtx); 9497117f1b4Smrg 9504a49301eSmrg _mesa_meta_init(mesaCtx); 9514a49301eSmrg 95201e04c3fSmrg _mesa_override_extensions(mesaCtx); 953af69d88dSmrg _mesa_compute_version(mesaCtx); 954af69d88dSmrg 955af69d88dSmrg /* Exec table initialization requires the version to be computed */ 956af69d88dSmrg _mesa_initialize_dispatch_tables(mesaCtx); 957af69d88dSmrg _mesa_initialize_vbo_vtxfmt(mesaCtx); 958af69d88dSmrg 9597117f1b4Smrg return c; 9607117f1b4Smrg} 9617117f1b4Smrg 9627117f1b4Smrg 9637117f1b4Smrg 9647117f1b4SmrgPUBLIC 9657117f1b4Smrgvoid XMesaDestroyContext( XMesaContext c ) 9667117f1b4Smrg{ 9673464ebd5Sriastradh struct gl_context *mesaCtx = &c->mesa; 9687117f1b4Smrg 9694a49301eSmrg _mesa_meta_free( mesaCtx ); 9704a49301eSmrg 9717117f1b4Smrg _swsetup_DestroyContext( mesaCtx ); 9727117f1b4Smrg _swrast_DestroyContext( mesaCtx ); 9737117f1b4Smrg _tnl_DestroyContext( mesaCtx ); 9747117f1b4Smrg _vbo_DestroyContext( mesaCtx ); 975a8bb7a65Smaya _mesa_free_context_data(mesaCtx, true); 976cdc920a0Smrg free( c ); 9777117f1b4Smrg} 9787117f1b4Smrg 9797117f1b4Smrg 9807117f1b4Smrg 9817117f1b4Smrg/** 9827117f1b4Smrg * Private function for creating an XMesaBuffer which corresponds to an 9837117f1b4Smrg * X window or pixmap. 9847117f1b4Smrg * \param v the window's XMesaVisual 9857117f1b4Smrg * \param w the window we're wrapping 9867117f1b4Smrg * \return new XMesaBuffer or NULL if error 9877117f1b4Smrg */ 9887117f1b4SmrgPUBLIC XMesaBuffer 9897117f1b4SmrgXMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w) 9907117f1b4Smrg{ 9917117f1b4Smrg XWindowAttributes attr; 9927117f1b4Smrg XMesaBuffer b; 9937117f1b4Smrg XMesaColormap cmap; 9947117f1b4Smrg int depth; 9957117f1b4Smrg 9967117f1b4Smrg assert(v); 9977117f1b4Smrg assert(w); 9987117f1b4Smrg 9997117f1b4Smrg /* Check that window depth matches visual depth */ 10007117f1b4Smrg XGetWindowAttributes( v->display, w, &attr ); 10017117f1b4Smrg depth = attr.depth; 10027117f1b4Smrg if (GET_VISUAL_DEPTH(v) != depth) { 10037117f1b4Smrg _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n", 10047117f1b4Smrg GET_VISUAL_DEPTH(v), depth); 10057117f1b4Smrg return NULL; 10067117f1b4Smrg } 10077117f1b4Smrg 10087117f1b4Smrg /* Find colormap */ 10097117f1b4Smrg if (attr.colormap) { 10107117f1b4Smrg cmap = attr.colormap; 10117117f1b4Smrg } 10127117f1b4Smrg else { 10137117f1b4Smrg _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w); 10147117f1b4Smrg /* this is weird, a window w/out a colormap!? */ 10157117f1b4Smrg /* OK, let's just allocate a new one and hope for the best */ 10167117f1b4Smrg cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); 10177117f1b4Smrg } 10187117f1b4Smrg 10197117f1b4Smrg b = create_xmesa_buffer((XMesaDrawable) w, WINDOW, v, cmap); 10207117f1b4Smrg if (!b) 10217117f1b4Smrg return NULL; 10227117f1b4Smrg 1023cdc920a0Smrg if (!initialize_visual_and_buffer( v, b, (XMesaDrawable) w, cmap )) { 10247117f1b4Smrg xmesa_free_buffer(b); 10257117f1b4Smrg return NULL; 10267117f1b4Smrg } 10277117f1b4Smrg 10287117f1b4Smrg return b; 10297117f1b4Smrg} 10307117f1b4Smrg 10317117f1b4Smrg 10327117f1b4Smrg 10337117f1b4Smrg/** 10347117f1b4Smrg * Create a new XMesaBuffer from an X pixmap. 10357117f1b4Smrg * 10367117f1b4Smrg * \param v the XMesaVisual 10377117f1b4Smrg * \param p the pixmap 10387117f1b4Smrg * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or 10397117f1b4Smrg * \c GLX_DIRECT_COLOR visual for the pixmap 10407117f1b4Smrg * \returns new XMesaBuffer or NULL if error 10417117f1b4Smrg */ 10427117f1b4SmrgPUBLIC XMesaBuffer 10437117f1b4SmrgXMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap) 10447117f1b4Smrg{ 10457117f1b4Smrg XMesaBuffer b; 10467117f1b4Smrg 10477117f1b4Smrg assert(v); 10487117f1b4Smrg 10497117f1b4Smrg b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap); 10507117f1b4Smrg if (!b) 10517117f1b4Smrg return NULL; 10527117f1b4Smrg 1053cdc920a0Smrg if (!initialize_visual_and_buffer(v, b, (XMesaDrawable) p, cmap)) { 10547117f1b4Smrg xmesa_free_buffer(b); 10557117f1b4Smrg return NULL; 10567117f1b4Smrg } 10577117f1b4Smrg 10587117f1b4Smrg return b; 10597117f1b4Smrg} 10607117f1b4Smrg 10617117f1b4Smrg 1062c1f859d4Smrg/** 1063c1f859d4Smrg * For GLX_EXT_texture_from_pixmap 1064c1f859d4Smrg */ 1065c1f859d4SmrgXMesaBuffer 1066c1f859d4SmrgXMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p, 1067c1f859d4Smrg XMesaColormap cmap, 1068c1f859d4Smrg int format, int target, int mipmap) 1069c1f859d4Smrg{ 1070c1f859d4Smrg GET_CURRENT_CONTEXT(ctx); 1071c1f859d4Smrg XMesaBuffer b; 1072c1f859d4Smrg GLuint width, height; 1073c1f859d4Smrg 1074c1f859d4Smrg assert(v); 1075c1f859d4Smrg 1076c1f859d4Smrg b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap); 1077c1f859d4Smrg if (!b) 1078c1f859d4Smrg return NULL; 1079c1f859d4Smrg 1080c1f859d4Smrg /* get pixmap size, update framebuffer/renderbuffer dims */ 1081c1f859d4Smrg xmesa_get_window_size(v->display, b, &width, &height); 1082c1f859d4Smrg _mesa_resize_framebuffer(NULL, &(b->mesa_buffer), width, height); 1083c1f859d4Smrg 1084c1f859d4Smrg if (target == 0) { 1085c1f859d4Smrg /* examine dims */ 1086c1f859d4Smrg if (ctx->Extensions.ARB_texture_non_power_of_two) { 1087c1f859d4Smrg target = GLX_TEXTURE_2D_EXT; 1088c1f859d4Smrg } 108901e04c3fSmrg else if ( util_bitcount(width) == 1 109001e04c3fSmrg && util_bitcount(height) == 1) { 1091c1f859d4Smrg /* power of two size */ 1092c1f859d4Smrg if (height == 1) { 1093c1f859d4Smrg target = GLX_TEXTURE_1D_EXT; 1094c1f859d4Smrg } 1095c1f859d4Smrg else { 1096c1f859d4Smrg target = GLX_TEXTURE_2D_EXT; 1097c1f859d4Smrg } 1098c1f859d4Smrg } 1099c1f859d4Smrg else if (ctx->Extensions.NV_texture_rectangle) { 1100c1f859d4Smrg target = GLX_TEXTURE_RECTANGLE_EXT; 1101c1f859d4Smrg } 1102c1f859d4Smrg else { 1103c1f859d4Smrg /* non power of two textures not supported */ 1104c1f859d4Smrg XMesaDestroyBuffer(b); 1105c1f859d4Smrg return 0; 1106c1f859d4Smrg } 1107c1f859d4Smrg } 1108c1f859d4Smrg 1109c1f859d4Smrg b->TextureTarget = target; 1110c1f859d4Smrg b->TextureFormat = format; 1111c1f859d4Smrg b->TextureMipmap = mipmap; 1112c1f859d4Smrg 1113cdc920a0Smrg if (!initialize_visual_and_buffer(v, b, (XMesaDrawable) p, cmap)) { 1114c1f859d4Smrg xmesa_free_buffer(b); 1115c1f859d4Smrg return NULL; 1116c1f859d4Smrg } 1117c1f859d4Smrg 1118c1f859d4Smrg return b; 1119c1f859d4Smrg} 1120c1f859d4Smrg 1121c1f859d4Smrg 11227117f1b4Smrg 11237117f1b4SmrgXMesaBuffer 11247117f1b4SmrgXMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap, 11257117f1b4Smrg unsigned int width, unsigned int height) 11267117f1b4Smrg{ 11277117f1b4Smrg XMesaWindow root; 11287117f1b4Smrg XMesaDrawable drawable; /* X Pixmap Drawable */ 11297117f1b4Smrg XMesaBuffer b; 11307117f1b4Smrg 11317117f1b4Smrg /* allocate pixmap for front buffer */ 11327117f1b4Smrg root = RootWindow( v->display, v->visinfo->screen ); 11337117f1b4Smrg drawable = XCreatePixmap(v->display, root, width, height, 11347117f1b4Smrg v->visinfo->depth); 11357117f1b4Smrg if (!drawable) 11367117f1b4Smrg return NULL; 11377117f1b4Smrg 11387117f1b4Smrg b = create_xmesa_buffer(drawable, PBUFFER, v, cmap); 11397117f1b4Smrg if (!b) 11407117f1b4Smrg return NULL; 11417117f1b4Smrg 1142cdc920a0Smrg if (!initialize_visual_and_buffer(v, b, drawable, cmap)) { 11437117f1b4Smrg xmesa_free_buffer(b); 11447117f1b4Smrg return NULL; 11457117f1b4Smrg } 11467117f1b4Smrg 11477117f1b4Smrg return b; 11487117f1b4Smrg} 11497117f1b4Smrg 11507117f1b4Smrg 11517117f1b4Smrg 11527117f1b4Smrg/* 11537117f1b4Smrg * Deallocate an XMesaBuffer structure and all related info. 11547117f1b4Smrg */ 11557117f1b4SmrgPUBLIC void 11567117f1b4SmrgXMesaDestroyBuffer(XMesaBuffer b) 11577117f1b4Smrg{ 11587117f1b4Smrg xmesa_free_buffer(b); 11597117f1b4Smrg} 11607117f1b4Smrg 11617117f1b4Smrg 11627117f1b4Smrg/** 11633464ebd5Sriastradh * Query the current window size and update the corresponding struct gl_framebuffer 11647117f1b4Smrg * and all attached renderbuffers. 11657117f1b4Smrg * Called when: 11667117f1b4Smrg * 1. the first time a buffer is bound to a context. 11677117f1b4Smrg * 2. from glViewport to poll for window size changes 11687117f1b4Smrg * 3. from the XMesaResizeBuffers() API function. 11697117f1b4Smrg * Note: it's possible (and legal) for xmctx to be NULL. That can happen 11707117f1b4Smrg * when resizing a buffer when no rendering context is bound. 11717117f1b4Smrg */ 11727117f1b4Smrgvoid 11737117f1b4Smrgxmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer) 11747117f1b4Smrg{ 11757117f1b4Smrg GLuint width, height; 11767117f1b4Smrg xmesa_get_window_size(drawBuffer->display, drawBuffer, &width, &height); 11777117f1b4Smrg if (drawBuffer->mesa_buffer.Width != width || 11787117f1b4Smrg drawBuffer->mesa_buffer.Height != height) { 11793464ebd5Sriastradh struct gl_context *ctx = xmctx ? &xmctx->mesa : NULL; 11807117f1b4Smrg _mesa_resize_framebuffer(ctx, &(drawBuffer->mesa_buffer), width, height); 11817117f1b4Smrg } 11827117f1b4Smrg} 11837117f1b4Smrg 11847117f1b4Smrg 11857117f1b4Smrg/* 11867117f1b4Smrg * Bind buffer b to context c and make c the current rendering context. 11877117f1b4Smrg */ 11887117f1b4SmrgGLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b ) 11897117f1b4Smrg{ 11907117f1b4Smrg return XMesaMakeCurrent2( c, b, b ); 11917117f1b4Smrg} 11927117f1b4Smrg 11937117f1b4Smrg 11947117f1b4Smrg/* 11957117f1b4Smrg * Bind buffer b to context c and make c the current rendering context. 11967117f1b4Smrg */ 11977117f1b4SmrgPUBLIC 11987117f1b4SmrgGLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, 11997117f1b4Smrg XMesaBuffer readBuffer ) 12007117f1b4Smrg{ 12017117f1b4Smrg if (c) { 12027117f1b4Smrg if (!drawBuffer || !readBuffer) 12037117f1b4Smrg return GL_FALSE; /* must specify buffers! */ 12047117f1b4Smrg 12057117f1b4Smrg if (&(c->mesa) == _mesa_get_current_context() 12067117f1b4Smrg && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer 12077117f1b4Smrg && c->mesa.ReadBuffer == &readBuffer->mesa_buffer 12087117f1b4Smrg && XMESA_BUFFER(c->mesa.DrawBuffer)->wasCurrent) { 12097117f1b4Smrg /* same context and buffer, do nothing */ 12107117f1b4Smrg return GL_TRUE; 12117117f1b4Smrg } 12127117f1b4Smrg 12137117f1b4Smrg c->xm_buffer = drawBuffer; 12147117f1b4Smrg 12157117f1b4Smrg xmesa_check_and_update_buffer_size(c, drawBuffer); 12167117f1b4Smrg if (readBuffer != drawBuffer) 12177117f1b4Smrg xmesa_check_and_update_buffer_size(c, readBuffer); 12187117f1b4Smrg 12197117f1b4Smrg _mesa_make_current(&(c->mesa), 12207117f1b4Smrg &drawBuffer->mesa_buffer, 12217117f1b4Smrg &readBuffer->mesa_buffer); 12227117f1b4Smrg 1223cdc920a0Smrg /* 1224cdc920a0Smrg * Must recompute and set these pixel values because colormap 1225cdc920a0Smrg * can be different for different windows. 1226cdc920a0Smrg */ 1227cdc920a0Smrg c->clearpixel = xmesa_color_to_pixel( &c->mesa, 1228cdc920a0Smrg c->clearcolor[0], 1229cdc920a0Smrg c->clearcolor[1], 1230cdc920a0Smrg c->clearcolor[2], 1231cdc920a0Smrg c->clearcolor[3], 1232cdc920a0Smrg c->xm_visual->undithered_pf); 1233cdc920a0Smrg XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel); 12347117f1b4Smrg 12357117f1b4Smrg /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ 12367117f1b4Smrg drawBuffer->wasCurrent = GL_TRUE; 12377117f1b4Smrg } 12387117f1b4Smrg else { 12397117f1b4Smrg /* Detach */ 12407117f1b4Smrg _mesa_make_current( NULL, NULL, NULL ); 12417117f1b4Smrg } 12427117f1b4Smrg return GL_TRUE; 12437117f1b4Smrg} 12447117f1b4Smrg 12457117f1b4Smrg 12467117f1b4Smrg/* 12477117f1b4Smrg * Unbind the context c from its buffer. 12487117f1b4Smrg */ 12497117f1b4SmrgGLboolean XMesaUnbindContext( XMesaContext c ) 12507117f1b4Smrg{ 12517117f1b4Smrg /* A no-op for XFree86 integration purposes */ 12527117f1b4Smrg return GL_TRUE; 12537117f1b4Smrg} 12547117f1b4Smrg 12557117f1b4Smrg 12567117f1b4SmrgXMesaContext XMesaGetCurrentContext( void ) 12577117f1b4Smrg{ 12587117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 12597117f1b4Smrg if (ctx) { 12607117f1b4Smrg XMesaContext xmesa = XMESA_CONTEXT(ctx); 12617117f1b4Smrg return xmesa; 12627117f1b4Smrg } 12637117f1b4Smrg else { 12647117f1b4Smrg return 0; 12657117f1b4Smrg } 12667117f1b4Smrg} 12677117f1b4Smrg 12687117f1b4Smrg 12697117f1b4SmrgXMesaBuffer XMesaGetCurrentBuffer( void ) 12707117f1b4Smrg{ 12717117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 12727117f1b4Smrg if (ctx) { 12737117f1b4Smrg XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); 12747117f1b4Smrg return xmbuf; 12757117f1b4Smrg } 12767117f1b4Smrg else { 12777117f1b4Smrg return 0; 12787117f1b4Smrg } 12797117f1b4Smrg} 12807117f1b4Smrg 12817117f1b4Smrg 12827117f1b4Smrg/* New in Mesa 3.1 */ 12837117f1b4SmrgXMesaBuffer XMesaGetCurrentReadBuffer( void ) 12847117f1b4Smrg{ 12857117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 12867117f1b4Smrg if (ctx) { 12877117f1b4Smrg return XMESA_BUFFER(ctx->ReadBuffer); 12887117f1b4Smrg } 12897117f1b4Smrg else { 12907117f1b4Smrg return 0; 12917117f1b4Smrg } 12927117f1b4Smrg} 12937117f1b4Smrg 12947117f1b4Smrg 129501e04c3fSmrgDisplay *XMesaGetCurrentDisplay(void) 12967117f1b4Smrg{ 129701e04c3fSmrg GET_CURRENT_CONTEXT(ctx); 129801e04c3fSmrg XMesaContext xmctx = XMESA_CONTEXT(ctx); 129901e04c3fSmrg return xmctx ? xmctx->display : NULL; 13007117f1b4Smrg} 13017117f1b4Smrg 13027117f1b4Smrg 13037ec681f3Smrg/** 13047ec681f3Smrg * Swap buffers notification callback. 13057ec681f3Smrg * 13067ec681f3Smrg * \param ctx GL context. 13077ec681f3Smrg * 13087ec681f3Smrg * Called by window system just before swapping buffers. 13097ec681f3Smrg * We have to finish any pending rendering. 13107ec681f3Smrg */ 13117ec681f3Smrgstatic void 13127ec681f3SmrgXMesaNotifySwapBuffers(struct gl_context *ctx) 13137ec681f3Smrg{ 13147ec681f3Smrg if (MESA_VERBOSE & VERBOSE_SWAPBUFFERS) 13157ec681f3Smrg _mesa_debug(ctx, "SwapBuffers\n"); 13167ec681f3Smrg 13177ec681f3Smrg FLUSH_VERTICES(ctx, 0, 0); 13187ec681f3Smrg if (ctx->Driver.Flush) { 13197ec681f3Smrg ctx->Driver.Flush(ctx, 0); 13207ec681f3Smrg } 13217ec681f3Smrg} 13227ec681f3Smrg 13237117f1b4Smrg 13247117f1b4Smrg/* 13257117f1b4Smrg * Copy the back buffer to the front buffer. If there's no back buffer 13267117f1b4Smrg * this is a no-op. 13277117f1b4Smrg */ 13287117f1b4SmrgPUBLIC 13297117f1b4Smrgvoid XMesaSwapBuffers( XMesaBuffer b ) 13307117f1b4Smrg{ 13317117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 13327117f1b4Smrg 13337117f1b4Smrg if (!b->backxrb) { 13347117f1b4Smrg /* single buffered */ 13357117f1b4Smrg return; 13367117f1b4Smrg } 13377117f1b4Smrg 13387117f1b4Smrg /* If we're swapping the buffer associated with the current context 13397117f1b4Smrg * we have to flush any pending rendering commands first. 13407117f1b4Smrg */ 13417117f1b4Smrg if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) 13427ec681f3Smrg XMesaNotifySwapBuffers(ctx); 13437117f1b4Smrg 13447117f1b4Smrg if (b->db_mode) { 13457117f1b4Smrg if (b->backxrb->ximage) { 13467117f1b4Smrg /* Copy Ximage (back buf) from client memory to server window */ 13477ec681f3Smrg#if defined(USE_XSHM) 13487117f1b4Smrg if (b->shm) { 1349af69d88dSmrg /*mtx_lock(&_xmesa_lock);*/ 13507117f1b4Smrg XShmPutImage( b->xm_visual->display, b->frontxrb->drawable, 13517117f1b4Smrg b->swapgc, 13527117f1b4Smrg b->backxrb->ximage, 0, 0, 13537117f1b4Smrg 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height, 13547117f1b4Smrg False ); 1355af69d88dSmrg /*mtx_unlock(&_xmesa_lock);*/ 13567117f1b4Smrg } 13577117f1b4Smrg else 13587117f1b4Smrg#endif 13597117f1b4Smrg { 1360af69d88dSmrg /*mtx_lock(&_xmesa_lock);*/ 13617117f1b4Smrg XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable, 13627117f1b4Smrg b->swapgc, 13637117f1b4Smrg b->backxrb->ximage, 0, 0, 13647117f1b4Smrg 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height ); 1365af69d88dSmrg /*mtx_unlock(&_xmesa_lock);*/ 13667117f1b4Smrg } 13677117f1b4Smrg } 13687117f1b4Smrg else if (b->backxrb->pixmap) { 13697117f1b4Smrg /* Copy pixmap (back buf) to window (front buf) on server */ 1370af69d88dSmrg /*mtx_lock(&_xmesa_lock);*/ 13717117f1b4Smrg XMesaCopyArea( b->xm_visual->display, 13727117f1b4Smrg b->backxrb->pixmap, /* source drawable */ 13737117f1b4Smrg b->frontxrb->drawable, /* dest. drawable */ 13747117f1b4Smrg b->swapgc, 13757117f1b4Smrg 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height, 13767117f1b4Smrg 0, 0 /* dest region */ 13777117f1b4Smrg ); 1378af69d88dSmrg /*mtx_unlock(&_xmesa_lock);*/ 13797117f1b4Smrg } 13807117f1b4Smrg } 13817117f1b4Smrg XSync( b->xm_visual->display, False ); 13827117f1b4Smrg} 13837117f1b4Smrg 13847117f1b4Smrg 13857117f1b4Smrg 13867117f1b4Smrg/* 13877117f1b4Smrg * Copy sub-region of back buffer to front buffer 13887117f1b4Smrg */ 13897117f1b4Smrgvoid XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) 13907117f1b4Smrg{ 13917117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 13927117f1b4Smrg 13937117f1b4Smrg /* If we're swapping the buffer associated with the current context 13947117f1b4Smrg * we have to flush any pending rendering commands first. 13957117f1b4Smrg */ 13967117f1b4Smrg if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) 13977ec681f3Smrg XMesaNotifySwapBuffers(ctx); 13987117f1b4Smrg 13997117f1b4Smrg if (!b->backxrb) { 14007117f1b4Smrg /* single buffered */ 14017ec681f3Smrg return; 14027117f1b4Smrg } 14037117f1b4Smrg 14047117f1b4Smrg if (b->db_mode) { 14057117f1b4Smrg int yTop = b->mesa_buffer.Height - y - height; 14067117f1b4Smrg if (b->backxrb->ximage) { 14077117f1b4Smrg /* Copy Ximage from host's memory to server's window */ 14087ec681f3Smrg#if defined(USE_XSHM) 14097117f1b4Smrg if (b->shm) { 14107117f1b4Smrg /* XXX assuming width and height aren't too large! */ 14117117f1b4Smrg XShmPutImage( b->xm_visual->display, b->frontxrb->drawable, 14127117f1b4Smrg b->swapgc, 14137117f1b4Smrg b->backxrb->ximage, x, yTop, 14147117f1b4Smrg x, yTop, width, height, False ); 14157117f1b4Smrg /* wait for finished event??? */ 14167117f1b4Smrg } 14177117f1b4Smrg else 14187117f1b4Smrg#endif 14197117f1b4Smrg { 14207117f1b4Smrg /* XXX assuming width and height aren't too large! */ 14217117f1b4Smrg XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable, 14227117f1b4Smrg b->swapgc, 14237117f1b4Smrg b->backxrb->ximage, x, yTop, 14247117f1b4Smrg x, yTop, width, height ); 14257117f1b4Smrg } 14267117f1b4Smrg } 14277117f1b4Smrg else { 14287117f1b4Smrg /* Copy pixmap to window on server */ 14297117f1b4Smrg XMesaCopyArea( b->xm_visual->display, 14307117f1b4Smrg b->backxrb->pixmap, /* source drawable */ 14317117f1b4Smrg b->frontxrb->drawable, /* dest. drawable */ 14327117f1b4Smrg b->swapgc, 14337117f1b4Smrg x, yTop, width, height, /* source region */ 14347117f1b4Smrg x, yTop /* dest region */ 14357117f1b4Smrg ); 14367117f1b4Smrg } 14377117f1b4Smrg } 14387117f1b4Smrg} 14397117f1b4Smrg 14407117f1b4Smrg 14417117f1b4Smrg/* 14427117f1b4Smrg * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function 14437117f1b4Smrg * is a way to get "under the hood" of X/Mesa so one can manipulate the 14447117f1b4Smrg * back buffer directly. 14457117f1b4Smrg * Output: pixmap - pointer to back buffer's Pixmap, or 0 14467117f1b4Smrg * ximage - pointer to back buffer's XImage, or NULL 14477117f1b4Smrg * Return: GL_TRUE = context is double buffered 14487117f1b4Smrg * GL_FALSE = context is single buffered 14497117f1b4Smrg */ 14507117f1b4SmrgGLboolean XMesaGetBackBuffer( XMesaBuffer b, 14517117f1b4Smrg XMesaPixmap *pixmap, 14527117f1b4Smrg XMesaImage **ximage ) 14537117f1b4Smrg{ 14547117f1b4Smrg if (b->db_mode) { 14557117f1b4Smrg if (pixmap) 14567117f1b4Smrg *pixmap = b->backxrb->pixmap; 14577117f1b4Smrg if (ximage) 14587117f1b4Smrg *ximage = b->backxrb->ximage; 14597117f1b4Smrg return GL_TRUE; 14607117f1b4Smrg } 14617117f1b4Smrg else { 14627117f1b4Smrg *pixmap = 0; 14637117f1b4Smrg *ximage = NULL; 14647117f1b4Smrg return GL_FALSE; 14657117f1b4Smrg } 14667117f1b4Smrg} 14677117f1b4Smrg 14687117f1b4Smrg 14697117f1b4Smrg/* 14707117f1b4Smrg * Return the depth buffer associated with an XMesaBuffer. 14717117f1b4Smrg * Input: b - the XMesa buffer handle 14727117f1b4Smrg * Output: width, height - size of buffer in pixels 14737117f1b4Smrg * bytesPerValue - bytes per depth value (2 or 4) 14747117f1b4Smrg * buffer - pointer to depth buffer values 14757117f1b4Smrg * Return: GL_TRUE or GL_FALSE to indicate success or failure. 14767117f1b4Smrg */ 14777117f1b4SmrgGLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, 14787117f1b4Smrg GLint *bytesPerValue, void **buffer ) 14797117f1b4Smrg{ 14807117f1b4Smrg struct gl_renderbuffer *rb 14817117f1b4Smrg = b->mesa_buffer.Attachment[BUFFER_DEPTH].Renderbuffer; 1482af69d88dSmrg struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb); 1483af69d88dSmrg 1484af69d88dSmrg if (!xrb || !xrb->Base.Buffer) { 14857117f1b4Smrg *width = 0; 14867117f1b4Smrg *height = 0; 14877117f1b4Smrg *bytesPerValue = 0; 14887117f1b4Smrg *buffer = 0; 14897117f1b4Smrg return GL_FALSE; 14907117f1b4Smrg } 14917117f1b4Smrg else { 14927117f1b4Smrg *width = b->mesa_buffer.Width; 14937117f1b4Smrg *height = b->mesa_buffer.Height; 14947117f1b4Smrg *bytesPerValue = b->mesa_buffer.Visual.depthBits <= 16 14957117f1b4Smrg ? sizeof(GLushort) : sizeof(GLuint); 1496af69d88dSmrg *buffer = (void *) xrb->Base.Buffer; 14977117f1b4Smrg return GL_TRUE; 14987117f1b4Smrg } 14997117f1b4Smrg} 15007117f1b4Smrg 15017117f1b4Smrg 15027117f1b4Smrgvoid XMesaFlush( XMesaContext c ) 15037117f1b4Smrg{ 15047117f1b4Smrg if (c && c->xm_visual) { 15057117f1b4Smrg XSync( c->xm_visual->display, False ); 15067117f1b4Smrg } 15077117f1b4Smrg} 15087117f1b4Smrg 15097117f1b4Smrg 15107117f1b4Smrg 15117117f1b4Smrgconst char *XMesaGetString( XMesaContext c, int name ) 15127117f1b4Smrg{ 15137117f1b4Smrg (void) c; 15147117f1b4Smrg if (name==XMESA_VERSION) { 15157117f1b4Smrg return "5.0"; 15167117f1b4Smrg } 15177117f1b4Smrg else if (name==XMESA_EXTENSIONS) { 15187117f1b4Smrg return ""; 15197117f1b4Smrg } 15207117f1b4Smrg else { 15217117f1b4Smrg return NULL; 15227117f1b4Smrg } 15237117f1b4Smrg} 15247117f1b4Smrg 15257117f1b4Smrg 15267117f1b4Smrg 15277117f1b4SmrgXMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d ) 15287117f1b4Smrg{ 15297117f1b4Smrg XMesaBuffer b; 15307117f1b4Smrg for (b=XMesaBufferList; b; b=b->Next) { 15317117f1b4Smrg if (b->frontxrb->drawable == d && b->display == dpy) { 15327117f1b4Smrg return b; 15337117f1b4Smrg } 15347117f1b4Smrg } 15357117f1b4Smrg return NULL; 15367117f1b4Smrg} 15377117f1b4Smrg 15387117f1b4Smrg 15397117f1b4Smrg/** 15407117f1b4Smrg * Free/destroy all XMesaBuffers associated with given display. 15417117f1b4Smrg */ 15427117f1b4Smrgvoid xmesa_destroy_buffers_on_display(XMesaDisplay *dpy) 15437117f1b4Smrg{ 15447117f1b4Smrg XMesaBuffer b, next; 15457117f1b4Smrg for (b = XMesaBufferList; b; b = next) { 15467117f1b4Smrg next = b->Next; 15477117f1b4Smrg if (b->display == dpy) { 15487117f1b4Smrg xmesa_free_buffer(b); 15497117f1b4Smrg } 15507117f1b4Smrg } 15517117f1b4Smrg} 15527117f1b4Smrg 15537117f1b4Smrg 15547117f1b4Smrg/* 15557117f1b4Smrg * Look for XMesaBuffers whose X window has been destroyed. 15567117f1b4Smrg * Deallocate any such XMesaBuffers. 15577117f1b4Smrg */ 15583464ebd5Sriastradhvoid XMesaGarbageCollect( XMesaDisplay* dpy ) 15597117f1b4Smrg{ 15607117f1b4Smrg XMesaBuffer b, next; 15617117f1b4Smrg for (b=XMesaBufferList; b; b=next) { 15627117f1b4Smrg next = b->Next; 15633464ebd5Sriastradh if (b->display && b->display == dpy && b->frontxrb->drawable && b->type == WINDOW) { 15647117f1b4Smrg XSync(b->display, False); 15657117f1b4Smrg if (!window_exists( b->display, b->frontxrb->drawable )) { 15667117f1b4Smrg /* found a dead window, free the ancillary info */ 15677117f1b4Smrg XMesaDestroyBuffer( b ); 15687117f1b4Smrg } 15697117f1b4Smrg } 15707117f1b4Smrg } 15717117f1b4Smrg} 15727117f1b4Smrg 15737117f1b4Smrg 15747117f1b4Smrgunsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, 15757117f1b4Smrg GLfloat red, GLfloat green, 15767117f1b4Smrg GLfloat blue, GLfloat alpha ) 15777117f1b4Smrg{ 15787117f1b4Smrg GLint r = (GLint) (red * 255.0F); 15797117f1b4Smrg GLint g = (GLint) (green * 255.0F); 15807117f1b4Smrg GLint b = (GLint) (blue * 255.0F); 15817117f1b4Smrg GLint a = (GLint) (alpha * 255.0F); 15827117f1b4Smrg 15837117f1b4Smrg switch (xmesa->pixelformat) { 15847117f1b4Smrg case PF_Truecolor: 15857117f1b4Smrg { 15867117f1b4Smrg unsigned long p; 15877117f1b4Smrg PACK_TRUECOLOR( p, r, g, b ); 15887117f1b4Smrg return p; 15897117f1b4Smrg } 15907117f1b4Smrg case PF_8A8B8G8R: 15917117f1b4Smrg return PACK_8A8B8G8R( r, g, b, a ); 15927117f1b4Smrg case PF_8A8R8G8B: 15937117f1b4Smrg return PACK_8A8R8G8B( r, g, b, a ); 15947117f1b4Smrg case PF_8R8G8B: 15957117f1b4Smrg return PACK_8R8G8B( r, g, b ); 15967117f1b4Smrg case PF_5R6G5B: 15977117f1b4Smrg return PACK_5R6G5B( r, g, b ); 15987117f1b4Smrg case PF_Dither_5R6G5B: 15997ec681f3Smrg FALLTHROUGH; 16007117f1b4Smrg case PF_Dither_True: 16017117f1b4Smrg { 16027117f1b4Smrg unsigned long p; 16037117f1b4Smrg PACK_TRUEDITHER(p, x, y, r, g, b); 16047117f1b4Smrg return p; 16057117f1b4Smrg } 16067117f1b4Smrg default: 16077117f1b4Smrg _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor"); 16087117f1b4Smrg } 16097117f1b4Smrg return 0; 16107117f1b4Smrg} 16117117f1b4Smrg 16127117f1b4Smrg 16137117f1b4Smrg/* 16147117f1b4Smrg * This is typically called when the window size changes and we need 16157117f1b4Smrg * to reallocate the buffer's back/depth/stencil/accum buffers. 16167117f1b4Smrg */ 16177117f1b4SmrgPUBLIC void 16187117f1b4SmrgXMesaResizeBuffers( XMesaBuffer b ) 16197117f1b4Smrg{ 16207117f1b4Smrg GET_CURRENT_CONTEXT(ctx); 16217117f1b4Smrg XMesaContext xmctx = XMESA_CONTEXT(ctx); 16227117f1b4Smrg if (!xmctx) 16237117f1b4Smrg return; 16247117f1b4Smrg xmesa_check_and_update_buffer_size(xmctx, b); 16257117f1b4Smrg} 16267117f1b4Smrg 1627c1f859d4Smrg 1628c1f859d4Smrgstatic GLint 1629c1f859d4Smrgxbuffer_to_renderbuffer(int buffer) 1630c1f859d4Smrg{ 1631c1f859d4Smrg assert(MAX_AUX_BUFFERS <= 4); 1632c1f859d4Smrg 1633c1f859d4Smrg switch (buffer) { 1634c1f859d4Smrg case GLX_FRONT_LEFT_EXT: 1635c1f859d4Smrg return BUFFER_FRONT_LEFT; 1636c1f859d4Smrg case GLX_FRONT_RIGHT_EXT: 1637c1f859d4Smrg return BUFFER_FRONT_RIGHT; 1638c1f859d4Smrg case GLX_BACK_LEFT_EXT: 1639c1f859d4Smrg return BUFFER_BACK_LEFT; 1640c1f859d4Smrg case GLX_BACK_RIGHT_EXT: 1641c1f859d4Smrg return BUFFER_BACK_RIGHT; 1642c1f859d4Smrg case GLX_AUX0_EXT: 1643c1f859d4Smrg case GLX_AUX1_EXT: 1644c1f859d4Smrg case GLX_AUX2_EXT: 1645c1f859d4Smrg case GLX_AUX3_EXT: 1646c1f859d4Smrg case GLX_AUX4_EXT: 1647c1f859d4Smrg case GLX_AUX5_EXT: 1648c1f859d4Smrg case GLX_AUX6_EXT: 1649c1f859d4Smrg case GLX_AUX7_EXT: 1650c1f859d4Smrg case GLX_AUX8_EXT: 1651c1f859d4Smrg case GLX_AUX9_EXT: 1652c1f859d4Smrg default: 1653c1f859d4Smrg /* BadValue error */ 1654c1f859d4Smrg return -1; 1655c1f859d4Smrg } 1656c1f859d4Smrg} 1657c1f859d4Smrg 1658c1f859d4Smrg 1659c1f859d4SmrgPUBLIC void 1660c1f859d4SmrgXMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer, 1661c1f859d4Smrg const int *attrib_list) 1662c1f859d4Smrg{ 1663c1f859d4Smrg#if 0 1664c1f859d4Smrg GET_CURRENT_CONTEXT(ctx); 1665c1f859d4Smrg const GLuint unit = ctx->Texture.CurrentUnit; 1666c1f859d4Smrg struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 1667c1f859d4Smrg struct gl_texture_object *texObj; 1668c1f859d4Smrg#endif 1669c1f859d4Smrg struct gl_renderbuffer *rb; 1670c1f859d4Smrg struct xmesa_renderbuffer *xrb; 1671c1f859d4Smrg GLint b; 1672c1f859d4Smrg XMesaImage *img = NULL; 1673c1f859d4Smrg GLboolean freeImg = GL_FALSE; 1674c1f859d4Smrg 1675c1f859d4Smrg b = xbuffer_to_renderbuffer(buffer); 1676c1f859d4Smrg if (b < 0) 1677c1f859d4Smrg return; 1678c1f859d4Smrg 1679c1f859d4Smrg if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_NONE_EXT) 1680c1f859d4Smrg return; /* BadMatch error */ 1681c1f859d4Smrg 1682c1f859d4Smrg rb = drawable->mesa_buffer.Attachment[b].Renderbuffer; 1683c1f859d4Smrg if (!rb) { 1684c1f859d4Smrg /* invalid buffer */ 1685c1f859d4Smrg return; 1686c1f859d4Smrg } 1687c1f859d4Smrg xrb = xmesa_renderbuffer(rb); 1688c1f859d4Smrg 1689c1f859d4Smrg#if 0 1690c1f859d4Smrg switch (drawable->TextureTarget) { 1691c1f859d4Smrg case GLX_TEXTURE_1D_EXT: 1692c1f859d4Smrg texObj = texUnit->CurrentTex[TEXTURE_1D_INDEX]; 1693c1f859d4Smrg break; 1694c1f859d4Smrg case GLX_TEXTURE_2D_EXT: 1695c1f859d4Smrg texObj = texUnit->CurrentTex[TEXTURE_2D_INDEX]; 1696c1f859d4Smrg break; 1697c1f859d4Smrg case GLX_TEXTURE_RECTANGLE_EXT: 1698c1f859d4Smrg texObj = texUnit->CurrentTex[TEXTURE_RECT_INDEX]; 1699c1f859d4Smrg break; 1700c1f859d4Smrg default: 1701c1f859d4Smrg return; /* BadMatch error */ 1702c1f859d4Smrg } 1703c1f859d4Smrg#endif 1704c1f859d4Smrg 1705c1f859d4Smrg /* 1706c1f859d4Smrg * The following is a quick and simple way to implement 1707c1f859d4Smrg * BindTexImage. The better way is to write some new FetchTexel() 1708c1f859d4Smrg * functions which would extract texels from XImages. We'd still 1709c1f859d4Smrg * need to use GetImage when texturing from a Pixmap (front buffer) 1710c1f859d4Smrg * but texturing from a back buffer (XImage) would avoid an image 1711c1f859d4Smrg * copy. 1712c1f859d4Smrg */ 1713c1f859d4Smrg 1714c1f859d4Smrg /* get XImage */ 1715c1f859d4Smrg if (xrb->pixmap) { 1716c1f859d4Smrg img = XMesaGetImage(dpy, xrb->pixmap, 0, 0, rb->Width, rb->Height, ~0L, 1717c1f859d4Smrg ZPixmap); 1718c1f859d4Smrg freeImg = GL_TRUE; 1719c1f859d4Smrg } 1720c1f859d4Smrg else if (xrb->ximage) { 1721c1f859d4Smrg img = xrb->ximage; 1722c1f859d4Smrg } 1723c1f859d4Smrg 1724c1f859d4Smrg /* store the XImage as a new texture image */ 1725c1f859d4Smrg if (img) { 1726c1f859d4Smrg GLenum format, type, intFormat; 1727c1f859d4Smrg if (img->bits_per_pixel == 32) { 1728c1f859d4Smrg format = GL_BGRA; 1729c1f859d4Smrg type = GL_UNSIGNED_BYTE; 1730c1f859d4Smrg intFormat = GL_RGBA; 1731c1f859d4Smrg } 1732c1f859d4Smrg else if (img->bits_per_pixel == 24) { 1733c1f859d4Smrg format = GL_BGR; 1734c1f859d4Smrg type = GL_UNSIGNED_BYTE; 1735c1f859d4Smrg intFormat = GL_RGB; 1736c1f859d4Smrg } 1737c1f859d4Smrg else if (img->bits_per_pixel == 16) { 1738c1f859d4Smrg format = GL_BGR; 1739c1f859d4Smrg type = GL_UNSIGNED_SHORT_5_6_5; 1740c1f859d4Smrg intFormat = GL_RGB; 1741c1f859d4Smrg } 1742c1f859d4Smrg else { 1743c1f859d4Smrg _mesa_problem(NULL, "Unexpected XImage format in XMesaBindTexImage"); 1744c1f859d4Smrg return; 1745c1f859d4Smrg } 1746c1f859d4Smrg if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGBA_EXT) { 1747c1f859d4Smrg intFormat = GL_RGBA; 1748c1f859d4Smrg } 1749c1f859d4Smrg else if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGB_EXT) { 1750c1f859d4Smrg intFormat = GL_RGB; 1751c1f859d4Smrg } 1752c1f859d4Smrg 1753c1f859d4Smrg _mesa_TexImage2D(GL_TEXTURE_2D, 0, intFormat, rb->Width, rb->Height, 0, 1754c1f859d4Smrg format, type, img->data); 1755c1f859d4Smrg 1756c1f859d4Smrg if (freeImg) { 1757c1f859d4Smrg XMesaDestroyImage(img); 1758c1f859d4Smrg } 1759c1f859d4Smrg } 1760c1f859d4Smrg} 1761c1f859d4Smrg 1762c1f859d4Smrg 1763c1f859d4Smrg 1764c1f859d4SmrgPUBLIC void 1765c1f859d4SmrgXMesaReleaseTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer) 1766c1f859d4Smrg{ 1767c1f859d4Smrg const GLint b = xbuffer_to_renderbuffer(buffer); 1768c1f859d4Smrg if (b < 0) 1769c1f859d4Smrg return; 1770c1f859d4Smrg 1771c1f859d4Smrg /* no-op for now */ 1772c1f859d4Smrg} 1773c1f859d4Smrg 1774