17117f1b4Smrg/*
27117f1b4Smrg * Mesa 3-D graphics library
37117f1b4Smrg *
4c1f859d4Smrg * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
57117f1b4Smrg *
67117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a
77117f1b4Smrg * copy of this software and associated documentation files (the "Software"),
87117f1b4Smrg * to deal in the Software without restriction, including without limitation
97117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
107117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the
117117f1b4Smrg * Software is furnished to do so, subject to the following conditions:
127117f1b4Smrg *
137117f1b4Smrg * The above copyright notice and this permission notice shall be included
147117f1b4Smrg * in all copies or substantial portions of the Software.
157117f1b4Smrg *
167117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
177117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
187117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20af69d88dSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21af69d88dSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22af69d88dSmrg * OTHER DEALINGS IN THE SOFTWARE.
237117f1b4Smrg */
247117f1b4Smrg
257117f1b4Smrg/**
267117f1b4Smrg * \file xm_api.c
277117f1b4Smrg *
287117f1b4Smrg * All the XMesa* API functions.
297117f1b4Smrg *
307117f1b4Smrg *
317117f1b4Smrg * NOTES:
327117f1b4Smrg *
337117f1b4Smrg * The window coordinate system origin (0,0) is in the lower-left corner
347117f1b4Smrg * of the window.  X11's window coordinate origin is in the upper-left
357117f1b4Smrg * corner of the window.  Therefore, most drawing functions in this
367117f1b4Smrg * file have to flip Y coordinates.
377117f1b4Smrg *
387117f1b4Smrg * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
397117f1b4Smrg * in support for the MIT Shared Memory extension.  If enabled, when you
407117f1b4Smrg * use an Ximage for the back buffer in double buffered mode, the "swap"
417117f1b4Smrg * operation will be faster.  You must also link with -lXext.
427117f1b4Smrg *
437117f1b4Smrg * Byte swapping:  If the Mesa host and the X display use a different
447117f1b4Smrg * byte order then there's some trickiness to be aware of when using
457117f1b4Smrg * XImages.  The byte ordering used for the XImage is that of the X
467117f1b4Smrg * display, not the Mesa host.
477117f1b4Smrg * The color-to-pixel encoding for True/DirectColor must be done
487117f1b4Smrg * according to the display's visual red_mask, green_mask, and blue_mask.
497117f1b4Smrg * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
507117f1b4Smrg * do byte swapping if needed.  If one wants to directly "poke" the pixel
517117f1b4Smrg * into the XImage's buffer then the pixel must be byte swapped first.  In
527117f1b4Smrg * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
537117f1b4Smrg * and use XPutPixel everywhere except in the implementation of
547117f1b4Smrg * glClear(GL_COLOR_BUFFER_BIT).  We want this function to be fast so
557117f1b4Smrg * instead of using XPutPixel we "poke" our values after byte-swapping
567117f1b4Smrg * the clear pixel value if needed.
577117f1b4Smrg *
587117f1b4Smrg */
597117f1b4Smrg
607117f1b4Smrg#ifdef __CYGWIN__
617117f1b4Smrg#undef WIN32
627117f1b4Smrg#undef __WIN32__
637117f1b4Smrg#endif
647117f1b4Smrg
6501e04c3fSmrg#include <stdio.h>
667117f1b4Smrg#include "glxheader.h"
677117f1b4Smrg#include "xmesaP.h"
68af69d88dSmrg#include "main/api_exec.h"
69c1f859d4Smrg#include "main/context.h"
70c1f859d4Smrg#include "main/extensions.h"
71c1f859d4Smrg#include "main/framebuffer.h"
72c1f859d4Smrg#include "main/macros.h"
73c1f859d4Smrg#include "main/renderbuffer.h"
747ec681f3Smrg#include "main/state.h"
75c1f859d4Smrg#include "main/teximage.h"
76af69d88dSmrg#include "main/version.h"
77af69d88dSmrg#include "main/vtxfmt.h"
787117f1b4Smrg#include "swrast/swrast.h"
79af69d88dSmrg#include "swrast/s_renderbuffer.h"
807117f1b4Smrg#include "swrast_setup/swrast_setup.h"
817117f1b4Smrg#include "vbo/vbo.h"
827117f1b4Smrg#include "tnl/tnl.h"
837117f1b4Smrg#include "tnl/t_context.h"
847117f1b4Smrg#include "tnl/t_pipeline.h"
857117f1b4Smrg#include "drivers/common/driverfuncs.h"
864a49301eSmrg#include "drivers/common/meta.h"
877ec681f3Smrg#include "util/u_memory.h"
887117f1b4Smrg
897117f1b4Smrg/**
907117f1b4Smrg * Global X driver lock
917117f1b4Smrg */
92af69d88dSmrgmtx_t _xmesa_lock;
937117f1b4Smrg
947117f1b4Smrg
957117f1b4Smrg
967117f1b4Smrg/**********************************************************************/
977117f1b4Smrg/*****                     X Utility Functions                    *****/
987117f1b4Smrg/**********************************************************************/
997117f1b4Smrg
1007117f1b4Smrg
1017117f1b4Smrg/**
1027117f1b4Smrg * Return the host's byte order as LSBFirst or MSBFirst ala X.
1037117f1b4Smrg */
1047117f1b4Smrgstatic int host_byte_order( void )
1057117f1b4Smrg{
1067117f1b4Smrg   int i = 1;
1077117f1b4Smrg   char *cptr = (char *) &i;
1087117f1b4Smrg   return (*cptr==1) ? LSBFirst : MSBFirst;
1097117f1b4Smrg}
1107117f1b4Smrg
1117117f1b4Smrg
1127117f1b4Smrg/**
1137117f1b4Smrg * Check if the X Shared Memory extension is available.
1147117f1b4Smrg * Return:  0 = not available
1157117f1b4Smrg *          1 = shared XImage support available
1167117f1b4Smrg *          2 = shared Pixmap support available also
1177117f1b4Smrg */
1187117f1b4Smrgstatic int check_for_xshm( XMesaDisplay *display )
1197117f1b4Smrg{
1207ec681f3Smrg#if defined(USE_XSHM)
121af69d88dSmrg   int ignore;
1227117f1b4Smrg
1237117f1b4Smrg   if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {
124af69d88dSmrg      /* Note: we're no longer calling XShmQueryVersion() here.  It seems
125af69d88dSmrg       * to be flakey (triggers a spurious X protocol error when we close
126af69d88dSmrg       * one display connection and start using a new one.  XShm has been
127af69d88dSmrg       * around a long time and hasn't changed so if MIT_SHM is supported
128af69d88dSmrg       * we assume we're good to go.
129af69d88dSmrg       */
130af69d88dSmrg      return 2;
1317117f1b4Smrg   }
1327117f1b4Smrg   else {
1337117f1b4Smrg      return 0;
1347117f1b4Smrg   }
1357117f1b4Smrg#else
1367117f1b4Smrg   /* No  XSHM support */
1377117f1b4Smrg   return 0;
1387117f1b4Smrg#endif
1397117f1b4Smrg}
1407117f1b4Smrg
1417117f1b4Smrg
1427117f1b4Smrg/**
1437117f1b4Smrg * Apply gamma correction to an intensity value in [0..max].  Return the
1447117f1b4Smrg * new intensity value.
1457117f1b4Smrg */
1467117f1b4Smrgstatic GLint
1477117f1b4Smrggamma_adjust( GLfloat gamma, GLint value, GLint max )
1487117f1b4Smrg{
1497117f1b4Smrg   if (gamma == 1.0) {
1507117f1b4Smrg      return value;
1517117f1b4Smrg   }
1527117f1b4Smrg   else {
1537117f1b4Smrg      double x = (double) value / (double) max;
1547ec681f3Smrg      return lroundf((GLfloat) max * pow(x, 1.0F/gamma));
1557117f1b4Smrg   }
1567117f1b4Smrg}
1577117f1b4Smrg
1587117f1b4Smrg
1597117f1b4Smrg
1607117f1b4Smrg/**
1617117f1b4Smrg * Return the true number of bits per pixel for XImages.
1627117f1b4Smrg * For example, if we request a 24-bit deep visual we may actually need/get
1637117f1b4Smrg * 32bpp XImages.  This function returns the appropriate bpp.
1647117f1b4Smrg * Input:  dpy - the X display
1657117f1b4Smrg *         visinfo - desribes the visual to be used for XImages
1667117f1b4Smrg * Return:  true number of bits per pixel for XImages
1677117f1b4Smrg */
1687117f1b4Smrgstatic int
1697117f1b4Smrgbits_per_pixel( XMesaVisual xmv )
1707117f1b4Smrg{
1717117f1b4Smrg   XMesaDisplay *dpy = xmv->display;
1727117f1b4Smrg   XMesaVisualInfo visinfo = xmv->visinfo;
1737117f1b4Smrg   XMesaImage *img;
1747117f1b4Smrg   int bitsPerPixel;
1757117f1b4Smrg   /* Create a temporary XImage */
1767117f1b4Smrg   img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
1777117f1b4Smrg		       ZPixmap, 0,           /*format, offset*/
178af69d88dSmrg		       malloc(8),    /*data*/
1797117f1b4Smrg		       1, 1,                 /*width, height*/
1807117f1b4Smrg		       32,                   /*bitmap_pad*/
1817117f1b4Smrg		       0                     /*bytes_per_line*/
1827117f1b4Smrg                     );
1837117f1b4Smrg   assert(img);
1847117f1b4Smrg   /* grab the bits/pixel value */
1857117f1b4Smrg   bitsPerPixel = img->bits_per_pixel;
1867117f1b4Smrg   /* free the XImage */
187cdc920a0Smrg   free( img->data );
1887117f1b4Smrg   img->data = NULL;
1897117f1b4Smrg   XMesaDestroyImage( img );
1907117f1b4Smrg   return bitsPerPixel;
1917117f1b4Smrg}
1927117f1b4Smrg
1937117f1b4Smrg
1947117f1b4Smrg
1957117f1b4Smrg/*
1967117f1b4Smrg * Determine if a given X window ID is valid (window exists).
1977117f1b4Smrg * Do this by calling XGetWindowAttributes() for the window and
1987117f1b4Smrg * checking if we catch an X error.
1997117f1b4Smrg * Input:  dpy - the display
20001e04c3fSmrg *         win - the window to check for existence
2017117f1b4Smrg * Return:  GL_TRUE - window exists
2027117f1b4Smrg *          GL_FALSE - window doesn't exist
2037117f1b4Smrg */
2047117f1b4Smrgstatic GLboolean WindowExistsFlag;
2057117f1b4Smrg
2067117f1b4Smrgstatic int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr )
2077117f1b4Smrg{
2087117f1b4Smrg   (void) dpy;
2097117f1b4Smrg   if (xerr->error_code == BadWindow) {
2107117f1b4Smrg      WindowExistsFlag = GL_FALSE;
2117117f1b4Smrg   }
2127117f1b4Smrg   return 0;
2137117f1b4Smrg}
2147117f1b4Smrg
2157117f1b4Smrgstatic GLboolean window_exists( XMesaDisplay *dpy, Window win )
2167117f1b4Smrg{
2177117f1b4Smrg   XWindowAttributes wa;
2187117f1b4Smrg   int (*old_handler)( XMesaDisplay*, XErrorEvent* );
2197117f1b4Smrg   WindowExistsFlag = GL_TRUE;
2207117f1b4Smrg   old_handler = XSetErrorHandler(window_exists_err_handler);
2217117f1b4Smrg   XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
2227117f1b4Smrg   XSetErrorHandler(old_handler);
2237117f1b4Smrg   return WindowExistsFlag;
2247117f1b4Smrg}
2257117f1b4Smrg
226c1f859d4Smrgstatic Status
227c1f859d4Smrgget_drawable_size( XMesaDisplay *dpy, Drawable d, GLuint *width, GLuint *height )
228c1f859d4Smrg{
229c1f859d4Smrg   Window root;
230c1f859d4Smrg   Status stat;
231c1f859d4Smrg   int xpos, ypos;
232c1f859d4Smrg   unsigned int w, h, bw, depth;
233c1f859d4Smrg   stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
234c1f859d4Smrg   *width = w;
235c1f859d4Smrg   *height = h;
236c1f859d4Smrg   return stat;
237c1f859d4Smrg}
2387117f1b4Smrg
2397117f1b4Smrg
2407117f1b4Smrg/**
2417117f1b4Smrg * Return the size of the window (or pixmap) that corresponds to the
2427117f1b4Smrg * given XMesaBuffer.
2437117f1b4Smrg * \param width  returns width in pixels
2447117f1b4Smrg * \param height  returns height in pixels
2457117f1b4Smrg */
2467117f1b4Smrgvoid
2477117f1b4Smrgxmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
2487117f1b4Smrg                      GLuint *width, GLuint *height)
2497117f1b4Smrg{
2507117f1b4Smrg   Status stat;
2517117f1b4Smrg
252af69d88dSmrg   mtx_lock(&_xmesa_lock);
2537117f1b4Smrg   XSync(b->xm_visual->display, 0); /* added for Chromium */
254c1f859d4Smrg   stat = get_drawable_size(dpy, b->frontxrb->pixmap, width, height);
255af69d88dSmrg   mtx_unlock(&_xmesa_lock);
2567117f1b4Smrg
257c1f859d4Smrg   if (!stat) {
2587117f1b4Smrg      /* probably querying a window that's recently been destroyed */
2597117f1b4Smrg      _mesa_warning(NULL, "XGetGeometry failed!\n");
2607117f1b4Smrg      *width = *height = 1;
2617117f1b4Smrg   }
2627117f1b4Smrg}
2637117f1b4Smrg
2647117f1b4Smrg
2657117f1b4Smrg
2667117f1b4Smrg/**********************************************************************/
2677117f1b4Smrg/*****                Linked list of XMesaBuffers                 *****/
2687117f1b4Smrg/**********************************************************************/
2697117f1b4Smrg
2707117f1b4SmrgXMesaBuffer XMesaBufferList = NULL;
2717117f1b4Smrg
2727117f1b4Smrg
2737117f1b4Smrg/**
2747117f1b4Smrg * Allocate a new XMesaBuffer object which corresponds to the given drawable.
2753464ebd5Sriastradh * Note that XMesaBuffer is derived from struct gl_framebuffer.
2767117f1b4Smrg * The new XMesaBuffer will not have any size (Width=Height=0).
2777117f1b4Smrg *
2787117f1b4Smrg * \param d  the corresponding X drawable (window or pixmap)
2797117f1b4Smrg * \param type  either WINDOW, PIXMAP or PBUFFER, describing d
2807117f1b4Smrg * \param vis  the buffer's visual
2817117f1b4Smrg * \param cmap  the window's colormap, if known.
2827117f1b4Smrg * \return new XMesaBuffer or NULL if any problem
2837117f1b4Smrg */
2847117f1b4Smrgstatic XMesaBuffer
2857117f1b4Smrgcreate_xmesa_buffer(XMesaDrawable d, BufferType type,
2867117f1b4Smrg                    XMesaVisual vis, XMesaColormap cmap)
2877117f1b4Smrg{
2887117f1b4Smrg   XMesaBuffer b;
2897117f1b4Smrg
29001e04c3fSmrg   assert(type == WINDOW || type == PIXMAP || type == PBUFFER);
2917117f1b4Smrg
2927117f1b4Smrg   b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
2937117f1b4Smrg   if (!b)
2947117f1b4Smrg      return NULL;
2957117f1b4Smrg
2967117f1b4Smrg   b->display = vis->display;
2977117f1b4Smrg   b->xm_visual = vis;
2987117f1b4Smrg   b->type = type;
2997117f1b4Smrg   b->cmap = cmap;
3007117f1b4Smrg
301cdc920a0Smrg   _mesa_initialize_window_framebuffer(&b->mesa_buffer, &vis->mesa_visual);
3027117f1b4Smrg   b->mesa_buffer.Delete = xmesa_delete_framebuffer;
3037117f1b4Smrg
3047117f1b4Smrg   /*
3057117f1b4Smrg    * Front renderbuffer
3067117f1b4Smrg    */
307af69d88dSmrg   b->frontxrb = xmesa_new_renderbuffer(NULL, 0, vis, GL_FALSE);
3087117f1b4Smrg   if (!b->frontxrb) {
309cdc920a0Smrg      free(b);
3107117f1b4Smrg      return NULL;
3117117f1b4Smrg   }
3127117f1b4Smrg   b->frontxrb->Parent = b;
3137117f1b4Smrg   b->frontxrb->drawable = d;
3147117f1b4Smrg   b->frontxrb->pixmap = (XMesaPixmap) d;
31501e04c3fSmrg   _mesa_attach_and_own_rb(&b->mesa_buffer, BUFFER_FRONT_LEFT,
31601e04c3fSmrg                           &b->frontxrb->Base.Base);
3177117f1b4Smrg
3187117f1b4Smrg   /*
3197117f1b4Smrg    * Back renderbuffer
3207117f1b4Smrg    */
3217117f1b4Smrg   if (vis->mesa_visual.doubleBufferMode) {
322af69d88dSmrg      b->backxrb = xmesa_new_renderbuffer(NULL, 0, vis, GL_TRUE);
3237117f1b4Smrg      if (!b->backxrb) {
3247117f1b4Smrg         /* XXX free front xrb too */
325cdc920a0Smrg         free(b);
3267117f1b4Smrg         return NULL;
3277117f1b4Smrg      }
3287117f1b4Smrg      b->backxrb->Parent = b;
3297117f1b4Smrg      /* determine back buffer implementation */
3307117f1b4Smrg      b->db_mode = vis->ximage_flag ? BACK_XIMAGE : BACK_PIXMAP;
3317ec681f3Smrg
33201e04c3fSmrg      _mesa_attach_and_own_rb(&b->mesa_buffer, BUFFER_BACK_LEFT,
33301e04c3fSmrg                              &b->backxrb->Base.Base);
3347117f1b4Smrg   }
3357117f1b4Smrg
3367117f1b4Smrg   /*
3377117f1b4Smrg    * Other renderbuffer (depth, stencil, etc)
3387117f1b4Smrg    */
339af69d88dSmrg   _swrast_add_soft_renderbuffers(&b->mesa_buffer,
340af69d88dSmrg                                  GL_FALSE,  /* color */
3417ec681f3Smrg                                  vis->mesa_visual.depthBits > 0,
3427ec681f3Smrg                                  vis->mesa_visual.stencilBits > 0,
3437ec681f3Smrg                                  vis->mesa_visual.accumRedBits > 0,
3447ec681f3Smrg                                  GL_FALSE  /* software alpha buffer */ );
3457117f1b4Smrg
346c1f859d4Smrg   /* GLX_EXT_texture_from_pixmap */
347c1f859d4Smrg   b->TextureTarget = 0;
348c1f859d4Smrg   b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
349c1f859d4Smrg   b->TextureMipmap = 0;
350c1f859d4Smrg
3517117f1b4Smrg   /* insert buffer into linked list */
3527117f1b4Smrg   b->Next = XMesaBufferList;
3537117f1b4Smrg   XMesaBufferList = b;
3547117f1b4Smrg
3557117f1b4Smrg   return b;
3567117f1b4Smrg}
3577117f1b4Smrg
3587117f1b4Smrg
3597117f1b4Smrg/**
3607117f1b4Smrg * Find an XMesaBuffer by matching X display and colormap but NOT matching
3617117f1b4Smrg * the notThis buffer.
3627117f1b4Smrg */
3637117f1b4SmrgXMesaBuffer
3647117f1b4Smrgxmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis)
3657117f1b4Smrg{
3667117f1b4Smrg   XMesaBuffer b;
3677117f1b4Smrg   for (b=XMesaBufferList; b; b=b->Next) {
3687117f1b4Smrg      if (b->display==dpy && b->cmap==cmap && b!=notThis) {
3697117f1b4Smrg         return b;
3707117f1b4Smrg      }
3717117f1b4Smrg   }
3727117f1b4Smrg   return NULL;
3737117f1b4Smrg}
3747117f1b4Smrg
3757117f1b4Smrg
3767117f1b4Smrg/**
3777117f1b4Smrg * Remove buffer from linked list, delete if no longer referenced.
3787117f1b4Smrg */
3797117f1b4Smrgstatic void
3807117f1b4Smrgxmesa_free_buffer(XMesaBuffer buffer)
3817117f1b4Smrg{
3827117f1b4Smrg   XMesaBuffer prev = NULL, b;
3837117f1b4Smrg
3847117f1b4Smrg   for (b = XMesaBufferList; b; b = b->Next) {
3857117f1b4Smrg      if (b == buffer) {
3867117f1b4Smrg         struct gl_framebuffer *fb = &buffer->mesa_buffer;
3877117f1b4Smrg
3887117f1b4Smrg         /* unlink buffer from list */
3897117f1b4Smrg         if (prev)
3907117f1b4Smrg            prev->Next = buffer->Next;
3917117f1b4Smrg         else
3927117f1b4Smrg            XMesaBufferList = buffer->Next;
3937117f1b4Smrg
3947117f1b4Smrg         /* mark as delete pending */
3957117f1b4Smrg         fb->DeletePending = GL_TRUE;
3967117f1b4Smrg
3977117f1b4Smrg         /* Since the X window for the XMesaBuffer is going away, we don't
3987117f1b4Smrg          * want to dereference this pointer in the future.
3997117f1b4Smrg          */
4007117f1b4Smrg         b->frontxrb->drawable = 0;
4017117f1b4Smrg
4027117f1b4Smrg         /* Unreference.  If count = zero we'll really delete the buffer */
4034a49301eSmrg         _mesa_reference_framebuffer(&fb, NULL);
4047117f1b4Smrg
4057117f1b4Smrg         return;
4067117f1b4Smrg      }
4077117f1b4Smrg      /* continue search */
4087117f1b4Smrg      prev = b;
4097117f1b4Smrg   }
4107117f1b4Smrg   /* buffer not found in XMesaBufferList */
4117117f1b4Smrg   _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
4127117f1b4Smrg}
4137117f1b4Smrg
4147117f1b4Smrg
4157117f1b4Smrg
4167117f1b4Smrg
4177117f1b4Smrg/**********************************************************************/
4187117f1b4Smrg/*****                   Misc Private Functions                   *****/
4197117f1b4Smrg/**********************************************************************/
4207117f1b4Smrg
4217117f1b4Smrg
4227117f1b4Smrg/**
4237117f1b4Smrg * Setup RGB rendering for a window with a True/DirectColor visual.
4247117f1b4Smrg */
4257117f1b4Smrgstatic void
4267117f1b4Smrgsetup_truecolor(XMesaVisual v, XMesaBuffer buffer, XMesaColormap cmap)
4277117f1b4Smrg{
4287117f1b4Smrg   unsigned long rmask, gmask, bmask;
4297117f1b4Smrg   (void) buffer;
4307117f1b4Smrg   (void) cmap;
4317117f1b4Smrg
4327117f1b4Smrg   /* Compute red multiplier (mask) and bit shift */
4337117f1b4Smrg   v->rshift = 0;
4347117f1b4Smrg   rmask = GET_REDMASK(v);
4357117f1b4Smrg   while ((rmask & 1)==0) {
4367117f1b4Smrg      v->rshift++;
4377117f1b4Smrg      rmask = rmask >> 1;
4387117f1b4Smrg   }
4397117f1b4Smrg
4407117f1b4Smrg   /* Compute green multiplier (mask) and bit shift */
4417117f1b4Smrg   v->gshift = 0;
4427117f1b4Smrg   gmask = GET_GREENMASK(v);
4437117f1b4Smrg   while ((gmask & 1)==0) {
4447117f1b4Smrg      v->gshift++;
4457117f1b4Smrg      gmask = gmask >> 1;
4467117f1b4Smrg   }
4477117f1b4Smrg
4487117f1b4Smrg   /* Compute blue multiplier (mask) and bit shift */
4497117f1b4Smrg   v->bshift = 0;
4507117f1b4Smrg   bmask = GET_BLUEMASK(v);
4517117f1b4Smrg   while ((bmask & 1)==0) {
4527117f1b4Smrg      v->bshift++;
4537117f1b4Smrg      bmask = bmask >> 1;
4547117f1b4Smrg   }
4557117f1b4Smrg
4567117f1b4Smrg   /*
4577117f1b4Smrg    * Compute component-to-pixel lookup tables and dithering kernel
4587117f1b4Smrg    */
4597117f1b4Smrg   {
4607117f1b4Smrg      static GLubyte kernel[16] = {
4617117f1b4Smrg          0*16,  8*16,  2*16, 10*16,
4627117f1b4Smrg         12*16,  4*16, 14*16,  6*16,
4637117f1b4Smrg          3*16, 11*16,  1*16,  9*16,
4647117f1b4Smrg         15*16,  7*16, 13*16,  5*16,
4657117f1b4Smrg      };
46601e04c3fSmrg      GLint rBits = util_bitcount(rmask);
46701e04c3fSmrg      GLint gBits = util_bitcount(gmask);
46801e04c3fSmrg      GLint bBits = util_bitcount(bmask);
4697117f1b4Smrg      GLint maxBits;
4707117f1b4Smrg      GLuint i;
4717117f1b4Smrg
4727117f1b4Smrg      /* convert pixel components in [0,_mask] to RGB values in [0,255] */
4737117f1b4Smrg      for (i=0; i<=rmask; i++)
4747117f1b4Smrg         v->PixelToR[i] = (unsigned char) ((i * 255) / rmask);
4757117f1b4Smrg      for (i=0; i<=gmask; i++)
4767117f1b4Smrg         v->PixelToG[i] = (unsigned char) ((i * 255) / gmask);
4777117f1b4Smrg      for (i=0; i<=bmask; i++)
4787117f1b4Smrg         v->PixelToB[i] = (unsigned char) ((i * 255) / bmask);
4797117f1b4Smrg
4807117f1b4Smrg      /* convert RGB values from [0,255] to pixel components */
4817117f1b4Smrg
4827117f1b4Smrg      for (i=0;i<256;i++) {
4837117f1b4Smrg         GLint r = gamma_adjust(v->RedGamma,   i, 255);
4847117f1b4Smrg         GLint g = gamma_adjust(v->GreenGamma, i, 255);
4857117f1b4Smrg         GLint b = gamma_adjust(v->BlueGamma,  i, 255);
4867117f1b4Smrg         v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift;
4877117f1b4Smrg         v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift;
4887117f1b4Smrg         v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift;
4897117f1b4Smrg      }
4907117f1b4Smrg      /* overflow protection */
4917117f1b4Smrg      for (i=256;i<512;i++) {
4927117f1b4Smrg         v->RtoPixel[i] = v->RtoPixel[255];
4937117f1b4Smrg         v->GtoPixel[i] = v->GtoPixel[255];
4947117f1b4Smrg         v->BtoPixel[i] = v->BtoPixel[255];
4957117f1b4Smrg      }
4967117f1b4Smrg
4977117f1b4Smrg      /* setup dithering kernel */
4987117f1b4Smrg      maxBits = rBits;
4997117f1b4Smrg      if (gBits > maxBits)  maxBits = gBits;
5007117f1b4Smrg      if (bBits > maxBits)  maxBits = bBits;
5017117f1b4Smrg      for (i=0;i<16;i++) {
5027117f1b4Smrg         v->Kernel[i] = kernel[i] >> maxBits;
5037117f1b4Smrg      }
5047117f1b4Smrg
5057117f1b4Smrg      v->undithered_pf = PF_Truecolor;
5067117f1b4Smrg      v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor;
5077117f1b4Smrg   }
5087117f1b4Smrg
5097117f1b4Smrg   /*
5107117f1b4Smrg    * Now check for TrueColor visuals which we can optimize.
5117117f1b4Smrg    */
5127117f1b4Smrg   if (   GET_REDMASK(v)  ==0x0000ff
5137117f1b4Smrg       && GET_GREENMASK(v)==0x00ff00
5147117f1b4Smrg       && GET_BLUEMASK(v) ==0xff0000
5157117f1b4Smrg       && CHECK_BYTE_ORDER(v)
5167117f1b4Smrg       && v->BitsPerPixel==32
5177117f1b4Smrg       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
5187117f1b4Smrg      /* common 32 bpp config used on SGI, Sun */
5197117f1b4Smrg      v->undithered_pf = v->dithered_pf = PF_8A8B8G8R; /* ABGR */
5207117f1b4Smrg   }
5217117f1b4Smrg   else if (GET_REDMASK(v)  == 0xff0000
5227117f1b4Smrg         && GET_GREENMASK(v)== 0x00ff00
5237117f1b4Smrg         && GET_BLUEMASK(v) == 0x0000ff
5247117f1b4Smrg         && CHECK_BYTE_ORDER(v)
5257117f1b4Smrg         && v->RedGamma == 1.0 && v->GreenGamma == 1.0 && v->BlueGamma == 1.0){
5267117f1b4Smrg      if (v->BitsPerPixel==32) {
5277117f1b4Smrg         /* if 32 bpp, and visual indicates 8 bpp alpha channel */
5287117f1b4Smrg         if (GET_VISUAL_DEPTH(v) == 32 && v->mesa_visual.alphaBits == 8)
5297117f1b4Smrg            v->undithered_pf = v->dithered_pf = PF_8A8R8G8B; /* ARGB */
5307117f1b4Smrg         else
5317117f1b4Smrg            v->undithered_pf = v->dithered_pf = PF_8R8G8B; /* xRGB */
5327117f1b4Smrg      }
5337117f1b4Smrg      else if (v->BitsPerPixel == 24) {
5347117f1b4Smrg         v->undithered_pf = v->dithered_pf = PF_8R8G8B24; /* RGB */
5357117f1b4Smrg      }
5367117f1b4Smrg   }
5377117f1b4Smrg   else if (GET_REDMASK(v)  ==0xf800
5387117f1b4Smrg       &&   GET_GREENMASK(v)==0x07e0
5397117f1b4Smrg       &&   GET_BLUEMASK(v) ==0x001f
5407117f1b4Smrg       && CHECK_BYTE_ORDER(v)
5417117f1b4Smrg       && v->BitsPerPixel==16
5427117f1b4Smrg       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
5437117f1b4Smrg      /* 5-6-5 RGB */
5447117f1b4Smrg      v->undithered_pf = PF_5R6G5B;
5457117f1b4Smrg      v->dithered_pf = PF_Dither_5R6G5B;
5467117f1b4Smrg   }
5477117f1b4Smrg}
5487117f1b4Smrg
5497117f1b4Smrg
5507117f1b4Smrg/**
5517117f1b4Smrg * When a context is bound for the first time, we can finally finish
5527117f1b4Smrg * initializing the context's visual and buffer information.
5537117f1b4Smrg * \param v  the XMesaVisual to initialize
5547117f1b4Smrg * \param b  the XMesaBuffer to initialize (may be NULL)
5557117f1b4Smrg * \param rgb_flag  TRUE = RGBA mode, FALSE = color index mode
5567117f1b4Smrg * \param window  the window/pixmap we're rendering into
5577117f1b4Smrg * \param cmap  the colormap associated with the window/pixmap
5587117f1b4Smrg * \return GL_TRUE=success, GL_FALSE=failure
5597117f1b4Smrg */
5607117f1b4Smrgstatic GLboolean
5617117f1b4Smrginitialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
562cdc920a0Smrg                             XMesaDrawable window,
5637117f1b4Smrg                             XMesaColormap cmap)
5647117f1b4Smrg{
5653464ebd5Sriastradh   const int xclass = v->visualType;
5667117f1b4Smrg
5677117f1b4Smrg
56801e04c3fSmrg   assert(!b || b->xm_visual == v);
5697117f1b4Smrg
5707117f1b4Smrg   /* Save true bits/pixel */
5717117f1b4Smrg   v->BitsPerPixel = bits_per_pixel(v);
5727117f1b4Smrg   assert(v->BitsPerPixel > 0);
5737117f1b4Smrg
574cdc920a0Smrg   /* RGB WINDOW:
575cdc920a0Smrg    * We support RGB rendering into almost any kind of visual.
576cdc920a0Smrg    */
577cdc920a0Smrg   if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
578cdc920a0Smrg      setup_truecolor( v, b, cmap );
5797117f1b4Smrg   }
580cdc920a0Smrg   else {
581cdc920a0Smrg      _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.\n");
582cdc920a0Smrg      return GL_FALSE;
583cdc920a0Smrg   }
5847117f1b4Smrg
58501e04c3fSmrg   if (getenv("MESA_NO_DITHER")) {
586cdc920a0Smrg      v->dithered_pf = v->undithered_pf;
5877117f1b4Smrg   }
5887117f1b4Smrg
5897117f1b4Smrg
5907117f1b4Smrg   /*
5917117f1b4Smrg    * If MESA_INFO env var is set print out some debugging info
5927117f1b4Smrg    * which can help Brian figure out what's going on when a user
5937117f1b4Smrg    * reports bugs.
5947117f1b4Smrg    */
59501e04c3fSmrg   if (getenv("MESA_INFO")) {
596cdc920a0Smrg      printf("X/Mesa visual = %p\n", (void *) v);
597cdc920a0Smrg      printf("X/Mesa dithered pf = %u\n", v->dithered_pf);
598cdc920a0Smrg      printf("X/Mesa undithered pf = %u\n", v->undithered_pf);
599cdc920a0Smrg      printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v));
600cdc920a0Smrg      printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
6017117f1b4Smrg   }
6027117f1b4Smrg
6037117f1b4Smrg   if (b && window) {
6047117f1b4Smrg      /* Do window-specific initializations */
6057117f1b4Smrg
6067117f1b4Smrg      /* these should have been set in create_xmesa_buffer */
60701e04c3fSmrg      assert(b->frontxrb->drawable == window);
60801e04c3fSmrg      assert(b->frontxrb->pixmap == (XMesaPixmap) window);
6097117f1b4Smrg
6107117f1b4Smrg      /* Setup for single/double buffering */
6117117f1b4Smrg      if (v->mesa_visual.doubleBufferMode) {
6127117f1b4Smrg         /* Double buffered */
6137117f1b4Smrg         b->shm = check_for_xshm( v->display );
6147117f1b4Smrg      }
6157117f1b4Smrg
6167117f1b4Smrg      /* X11 graphics contexts */
6177117f1b4Smrg      b->gc = XCreateGC( v->display, window, 0, NULL );
6187117f1b4Smrg      XMesaSetFunction( v->display, b->gc, GXcopy );
6197117f1b4Smrg
6207117f1b4Smrg      /* cleargc - for glClear() */
6217117f1b4Smrg      b->cleargc = XCreateGC( v->display, window, 0, NULL );
6227117f1b4Smrg      XMesaSetFunction( v->display, b->cleargc, GXcopy );
6237117f1b4Smrg
6247117f1b4Smrg      /*
6257117f1b4Smrg       * Don't generate Graphics Expose/NoExpose events in swapbuffers().
6267117f1b4Smrg       * Patch contributed by Michael Pichler May 15, 1995.
6277117f1b4Smrg       */
6287117f1b4Smrg      {
6297117f1b4Smrg         XGCValues gcvalues;
6307117f1b4Smrg         gcvalues.graphics_exposures = False;
6317117f1b4Smrg         b->swapgc = XCreateGC(v->display, window,
6327117f1b4Smrg                               GCGraphicsExposures, &gcvalues);
6337117f1b4Smrg      }
6347117f1b4Smrg      XMesaSetFunction( v->display, b->swapgc, GXcopy );
6357117f1b4Smrg   }
6367117f1b4Smrg
6377117f1b4Smrg   return GL_TRUE;
6387117f1b4Smrg}
6397117f1b4Smrg
6407117f1b4Smrg
6417117f1b4Smrg
6427117f1b4Smrg/*
6437117f1b4Smrg * Convert an RGBA color to a pixel value.
6447117f1b4Smrg */
6457117f1b4Smrgunsigned long
6463464ebd5Sriastradhxmesa_color_to_pixel(struct gl_context *ctx,
6477117f1b4Smrg                     GLubyte r, GLubyte g, GLubyte b, GLubyte a,
6487117f1b4Smrg                     GLuint pixelFormat)
6497117f1b4Smrg{
6507117f1b4Smrg   XMesaContext xmesa = XMESA_CONTEXT(ctx);
6517117f1b4Smrg   switch (pixelFormat) {
6527117f1b4Smrg      case PF_Truecolor:
6537117f1b4Smrg         {
6547117f1b4Smrg            unsigned long p;
6557117f1b4Smrg            PACK_TRUECOLOR( p, r, g, b );
6567117f1b4Smrg            return p;
6577117f1b4Smrg         }
6587117f1b4Smrg      case PF_8A8B8G8R:
6597117f1b4Smrg         return PACK_8A8B8G8R( r, g, b, a );
6607117f1b4Smrg      case PF_8A8R8G8B:
6617117f1b4Smrg         return PACK_8A8R8G8B( r, g, b, a );
6627117f1b4Smrg      case PF_8R8G8B:
6637ec681f3Smrg         FALLTHROUGH;
6647117f1b4Smrg      case PF_8R8G8B24:
6657117f1b4Smrg         return PACK_8R8G8B( r, g, b );
6667117f1b4Smrg      case PF_5R6G5B:
6677117f1b4Smrg         return PACK_5R6G5B( r, g, b );
6687117f1b4Smrg      case PF_Dither_True:
6697ec681f3Smrg         FALLTHROUGH;
6707117f1b4Smrg      case PF_Dither_5R6G5B:
6717117f1b4Smrg         {
6727117f1b4Smrg            unsigned long p;
6737117f1b4Smrg            PACK_TRUEDITHER(p, 1, 0, r, g, b);
6747117f1b4Smrg            return p;
6757117f1b4Smrg         }
6767117f1b4Smrg      default:
6777117f1b4Smrg         _mesa_problem(ctx, "Bad pixel format in xmesa_color_to_pixel");
6787117f1b4Smrg   }
6797117f1b4Smrg   return 0;
6807117f1b4Smrg}
6817117f1b4Smrg
6827117f1b4Smrg
6837117f1b4Smrg#define NUM_VISUAL_TYPES   6
6847117f1b4Smrg
6857117f1b4Smrg/**
6867117f1b4Smrg * Convert an X visual type to a GLX visual type.
6877ec681f3Smrg *
6887117f1b4Smrg * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
6897117f1b4Smrg *        to be converted.
6907117f1b4Smrg * \return If \c visualType is a valid X visual type, a GLX visual type will
6917117f1b4Smrg *         be returned.  Otherwise \c GLX_NONE will be returned.
6927ec681f3Smrg *
6937117f1b4Smrg * \note
6947117f1b4Smrg * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
6957117f1b4Smrg * DRI CVS tree.
6967117f1b4Smrg */
6977117f1b4Smrgstatic GLint
6987117f1b4Smrgxmesa_convert_from_x_visual_type( int visualType )
6997117f1b4Smrg{
7007117f1b4Smrg    static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
7017117f1b4Smrg	GLX_STATIC_GRAY,  GLX_GRAY_SCALE,
7027117f1b4Smrg	GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
7037117f1b4Smrg	GLX_TRUE_COLOR,   GLX_DIRECT_COLOR
7047117f1b4Smrg    };
7057117f1b4Smrg
7067117f1b4Smrg    return ( (unsigned) visualType < NUM_VISUAL_TYPES )
7077117f1b4Smrg	? glx_visual_types[ visualType ] : GLX_NONE;
7087117f1b4Smrg}
7097117f1b4Smrg
7107117f1b4Smrg
7117117f1b4Smrg/**********************************************************************/
7127117f1b4Smrg/*****                       Public Functions                     *****/
7137117f1b4Smrg/**********************************************************************/
7147117f1b4Smrg
7157117f1b4Smrg
7167117f1b4Smrg/*
7177117f1b4Smrg * Create a new X/Mesa visual.
7187117f1b4Smrg * Input:  display - X11 display
7197117f1b4Smrg *         visinfo - an XVisualInfo pointer
7207117f1b4Smrg *         rgb_flag - GL_TRUE = RGB mode,
7217117f1b4Smrg *                    GL_FALSE = color index mode
7227117f1b4Smrg *         alpha_flag - alpha buffer requested?
7237117f1b4Smrg *         db_flag - GL_TRUE = double-buffered,
7247117f1b4Smrg *                   GL_FALSE = single buffered
7257117f1b4Smrg *         stereo_flag - stereo visual?
7267117f1b4Smrg *         ximage_flag - GL_TRUE = use an XImage for back buffer,
7277117f1b4Smrg *                       GL_FALSE = use an off-screen pixmap for back buffer
7287117f1b4Smrg *         depth_size - requested bits/depth values, or zero
7297117f1b4Smrg *         stencil_size - requested bits/stencil values, or zero
7307117f1b4Smrg *         accum_red_size - requested bits/red accum values, or zero
7317117f1b4Smrg *         accum_green_size - requested bits/green accum values, or zero
7327117f1b4Smrg *         accum_blue_size - requested bits/blue accum values, or zero
7337117f1b4Smrg *         accum_alpha_size - requested bits/alpha accum values, or zero
7347117f1b4Smrg *         num_samples - number of samples/pixel if multisampling, or zero
7357117f1b4Smrg *         level - visual level, usually 0
7367117f1b4Smrg *         visualCaveat - ala the GLX extension, usually GLX_NONE
7377117f1b4Smrg * Return;  a new XMesaVisual or 0 if error.
7387117f1b4Smrg */
7397117f1b4SmrgPUBLIC
7407117f1b4SmrgXMesaVisual XMesaCreateVisual( XMesaDisplay *display,
7417117f1b4Smrg                               XMesaVisualInfo visinfo,
7427117f1b4Smrg                               GLboolean rgb_flag,
7437117f1b4Smrg                               GLboolean alpha_flag,
7447117f1b4Smrg                               GLboolean db_flag,
7457117f1b4Smrg                               GLboolean stereo_flag,
7467117f1b4Smrg                               GLboolean ximage_flag,
7477117f1b4Smrg                               GLint depth_size,
7487117f1b4Smrg                               GLint stencil_size,
7497117f1b4Smrg                               GLint accum_red_size,
7507117f1b4Smrg                               GLint accum_green_size,
7517117f1b4Smrg                               GLint accum_blue_size,
7527117f1b4Smrg                               GLint accum_alpha_size,
7537117f1b4Smrg                               GLint num_samples,
7547117f1b4Smrg                               GLint level,
7557117f1b4Smrg                               GLint visualCaveat )
7567117f1b4Smrg{
7577117f1b4Smrg   char *gamma;
7587117f1b4Smrg   XMesaVisual v;
7597117f1b4Smrg   GLint red_bits, green_bits, blue_bits, alpha_bits;
7607117f1b4Smrg
7617117f1b4Smrg   /* For debugging only */
76201e04c3fSmrg   if (getenv("MESA_XSYNC")) {
7637117f1b4Smrg      /* This makes debugging X easier.
7647117f1b4Smrg       * In your debugger, set a breakpoint on _XError to stop when an
7657117f1b4Smrg       * X protocol error is generated.
7667117f1b4Smrg       */
7677117f1b4Smrg      XSynchronize( display, 1 );
7687117f1b4Smrg   }
7697117f1b4Smrg
770cdc920a0Smrg   /* Color-index rendering not supported. */
771cdc920a0Smrg   if (!rgb_flag)
772cdc920a0Smrg      return NULL;
773cdc920a0Smrg
7747117f1b4Smrg   v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
7757117f1b4Smrg   if (!v) {
7767117f1b4Smrg      return NULL;
7777117f1b4Smrg   }
7787117f1b4Smrg
7797117f1b4Smrg   v->display = display;
7807117f1b4Smrg
781cdc920a0Smrg   /* Save a copy of the XVisualInfo struct because the user may Xfree()
7827117f1b4Smrg    * the struct but we may need some of the information contained in it
7837117f1b4Smrg    * at a later time.
7847117f1b4Smrg    */
78501e04c3fSmrg   v->visinfo = malloc(sizeof(*visinfo));
7867117f1b4Smrg   if(!v->visinfo) {
787cdc920a0Smrg      free(v);
7887117f1b4Smrg      return NULL;
7897117f1b4Smrg   }
790cdc920a0Smrg   memcpy(v->visinfo, visinfo, sizeof(*visinfo));
7917117f1b4Smrg
7927117f1b4Smrg   /* check for MESA_GAMMA environment variable */
79301e04c3fSmrg   gamma = getenv("MESA_GAMMA");
7947117f1b4Smrg   if (gamma) {
7957117f1b4Smrg      v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0;
7967117f1b4Smrg      sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma );
7977117f1b4Smrg      if (v->RedGamma<=0.0)    v->RedGamma = 1.0;
7987117f1b4Smrg      if (v->GreenGamma<=0.0)  v->GreenGamma = v->RedGamma;
7997117f1b4Smrg      if (v->BlueGamma<=0.0)   v->BlueGamma = v->RedGamma;
8007117f1b4Smrg   }
8017117f1b4Smrg   else {
8027117f1b4Smrg      v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0;
8037117f1b4Smrg   }
8047117f1b4Smrg
8057117f1b4Smrg   v->ximage_flag = ximage_flag;
8067117f1b4Smrg
8077117f1b4Smrg   v->mesa_visual.redMask = visinfo->red_mask;
8087117f1b4Smrg   v->mesa_visual.greenMask = visinfo->green_mask;
8097117f1b4Smrg   v->mesa_visual.blueMask = visinfo->blue_mask;
8103464ebd5Sriastradh   v->visualID = visinfo->visualid;
8113464ebd5Sriastradh   v->screen = visinfo->screen;
8127117f1b4Smrg
8133464ebd5Sriastradh#if !(defined(__cplusplus) || defined(c_plusplus))
8143464ebd5Sriastradh   v->visualType = xmesa_convert_from_x_visual_type(visinfo->class);
8157117f1b4Smrg#else
8163464ebd5Sriastradh   v->visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
8177117f1b4Smrg#endif
8187117f1b4Smrg
8197117f1b4Smrg   if (alpha_flag)
8207117f1b4Smrg      v->mesa_visual.alphaBits = 8;
8217117f1b4Smrg
822cdc920a0Smrg   (void) initialize_visual_and_buffer( v, NULL, 0, 0 );
8237117f1b4Smrg
8247117f1b4Smrg   {
8253464ebd5Sriastradh      const int xclass = v->visualType;
8267117f1b4Smrg      if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
82701e04c3fSmrg         red_bits   = util_bitcount(GET_REDMASK(v));
82801e04c3fSmrg         green_bits = util_bitcount(GET_GREENMASK(v));
82901e04c3fSmrg         blue_bits  = util_bitcount(GET_BLUEMASK(v));
8307117f1b4Smrg      }
8317117f1b4Smrg      else {
8327117f1b4Smrg         /* this is an approximation */
8337117f1b4Smrg         int depth;
8347117f1b4Smrg         depth = GET_VISUAL_DEPTH(v);
8357117f1b4Smrg         red_bits = depth / 3;
8367117f1b4Smrg         depth -= red_bits;
8377117f1b4Smrg         green_bits = depth / 2;
8387117f1b4Smrg         depth -= green_bits;
8397117f1b4Smrg         blue_bits = depth;
8407117f1b4Smrg         alpha_bits = 0;
8417117f1b4Smrg         assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) );
8427117f1b4Smrg      }
8437117f1b4Smrg      alpha_bits = v->mesa_visual.alphaBits;
8447117f1b4Smrg   }
8457117f1b4Smrg
8467ec681f3Smrg   _mesa_initialize_visual(&v->mesa_visual,
8477ec681f3Smrg                           db_flag, stereo_flag,
8487ec681f3Smrg                           red_bits, green_bits,
8497ec681f3Smrg                           blue_bits, alpha_bits,
8507ec681f3Smrg                           depth_size,
8517ec681f3Smrg                           stencil_size,
8527ec681f3Smrg                           accum_red_size, accum_green_size,
8537ec681f3Smrg                           accum_blue_size, accum_alpha_size,
8547ec681f3Smrg                           0);
8557117f1b4Smrg
8567117f1b4Smrg   return v;
8577117f1b4Smrg}
8587117f1b4Smrg
8597117f1b4Smrg
8607117f1b4SmrgPUBLIC
8617117f1b4Smrgvoid XMesaDestroyVisual( XMesaVisual v )
8627117f1b4Smrg{
863cdc920a0Smrg   free(v->visinfo);
864cdc920a0Smrg   free(v);
8657117f1b4Smrg}
8667117f1b4Smrg
8677117f1b4Smrg
8687117f1b4Smrg
8697117f1b4Smrg/**
8707117f1b4Smrg * Create a new XMesaContext.
8717117f1b4Smrg * \param v  the XMesaVisual
8727117f1b4Smrg * \param share_list  another XMesaContext with which to share display
8737117f1b4Smrg *                    lists or NULL if no sharing is wanted.
8747117f1b4Smrg * \return an XMesaContext or NULL if error.
8757117f1b4Smrg */
8767117f1b4SmrgPUBLIC
8777117f1b4SmrgXMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
8787117f1b4Smrg{
8797117f1b4Smrg   static GLboolean firstTime = GL_TRUE;
8807117f1b4Smrg   XMesaContext c;
8813464ebd5Sriastradh   struct gl_context *mesaCtx;
8827117f1b4Smrg   struct dd_function_table functions;
8837117f1b4Smrg   TNLcontext *tnl;
8847117f1b4Smrg
8857117f1b4Smrg   if (firstTime) {
886af69d88dSmrg      mtx_init(&_xmesa_lock, mtx_plain);
8877117f1b4Smrg      firstTime = GL_FALSE;
8887117f1b4Smrg   }
8897117f1b4Smrg
8903464ebd5Sriastradh   /* Note: the XMesaContext contains a Mesa struct gl_context struct (inheritance) */
8917117f1b4Smrg   c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
8927117f1b4Smrg   if (!c)
8937117f1b4Smrg      return NULL;
8947117f1b4Smrg
8957117f1b4Smrg   mesaCtx = &(c->mesa);
8967117f1b4Smrg
8977117f1b4Smrg   /* initialize with default driver functions, then plug in XMesa funcs */
8987117f1b4Smrg   _mesa_init_driver_functions(&functions);
89901e04c3fSmrg   _tnl_init_driver_draw_function(&functions);
9007117f1b4Smrg   xmesa_init_driver_functions(v, &functions);
901af69d88dSmrg   if (!_mesa_initialize_context(mesaCtx, API_OPENGL_COMPAT, &v->mesa_visual,
9023464ebd5Sriastradh                      share_list ? &(share_list->mesa) : (struct gl_context *) NULL,
903af69d88dSmrg                      &functions)) {
904cdc920a0Smrg      free(c);
9057117f1b4Smrg      return NULL;
9067117f1b4Smrg   }
9077117f1b4Smrg
9084a49301eSmrg   /* Enable this to exercise fixed function -> shader translation
9094a49301eSmrg    * with software rendering.
9104a49301eSmrg    */
9114a49301eSmrg   if (0) {
9124a49301eSmrg      mesaCtx->VertexProgram._MaintainTnlProgram = GL_TRUE;
9134a49301eSmrg      mesaCtx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
9147ec681f3Smrg      _mesa_reset_vertex_processing_mode(mesaCtx);
9154a49301eSmrg   }
9164a49301eSmrg
9177117f1b4Smrg   _mesa_enable_sw_extensions(mesaCtx);
918af69d88dSmrg
9197117f1b4Smrg#if ENABLE_EXT_timer_query
920af69d88dSmrg    mesaCtx->Extensions.EXT_timer_query = GL_TRUE;
9217117f1b4Smrg#endif
9227117f1b4Smrg
9237117f1b4Smrg
9247117f1b4Smrg   /* finish up xmesa context initializations */
925af69d88dSmrg   c->direct = GL_TRUE;
9267117f1b4Smrg   c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE;
9277117f1b4Smrg   c->xm_visual = v;
9287117f1b4Smrg   c->xm_buffer = NULL;   /* set later by XMesaMakeCurrent */
9297117f1b4Smrg   c->display = v->display;
9307117f1b4Smrg   c->pixelformat = v->dithered_pf;      /* Dithering is enabled by default */
9317117f1b4Smrg
9327117f1b4Smrg   /* Initialize the software rasterizer and helper modules.
9337117f1b4Smrg    */
9347117f1b4Smrg   if (!_swrast_CreateContext( mesaCtx ) ||
9357ec681f3Smrg       !_vbo_CreateContext( mesaCtx, false ) ||
9367117f1b4Smrg       !_tnl_CreateContext( mesaCtx ) ||
9377117f1b4Smrg       !_swsetup_CreateContext( mesaCtx )) {
938a8bb7a65Smaya      _mesa_free_context_data(&c->mesa, true);
939cdc920a0Smrg      free(c);
9407117f1b4Smrg      return NULL;
9417117f1b4Smrg   }
9427117f1b4Smrg
9437117f1b4Smrg   /* tnl setup */
9447117f1b4Smrg   tnl = TNL_CONTEXT(mesaCtx);
9457117f1b4Smrg   tnl->Driver.RunPipeline = _tnl_run_pipeline;
9467117f1b4Smrg   /* swrast setup */
9477117f1b4Smrg   xmesa_register_swrast_functions( mesaCtx );
9487117f1b4Smrg   _swsetup_Wakeup(mesaCtx);
9497117f1b4Smrg
9504a49301eSmrg   _mesa_meta_init(mesaCtx);
9514a49301eSmrg
95201e04c3fSmrg   _mesa_override_extensions(mesaCtx);
953af69d88dSmrg   _mesa_compute_version(mesaCtx);
954af69d88dSmrg
955af69d88dSmrg    /* Exec table initialization requires the version to be computed */
956af69d88dSmrg   _mesa_initialize_dispatch_tables(mesaCtx);
957af69d88dSmrg   _mesa_initialize_vbo_vtxfmt(mesaCtx);
958af69d88dSmrg
9597117f1b4Smrg   return c;
9607117f1b4Smrg}
9617117f1b4Smrg
9627117f1b4Smrg
9637117f1b4Smrg
9647117f1b4SmrgPUBLIC
9657117f1b4Smrgvoid XMesaDestroyContext( XMesaContext c )
9667117f1b4Smrg{
9673464ebd5Sriastradh   struct gl_context *mesaCtx = &c->mesa;
9687117f1b4Smrg
9694a49301eSmrg   _mesa_meta_free( mesaCtx );
9704a49301eSmrg
9717117f1b4Smrg   _swsetup_DestroyContext( mesaCtx );
9727117f1b4Smrg   _swrast_DestroyContext( mesaCtx );
9737117f1b4Smrg   _tnl_DestroyContext( mesaCtx );
9747117f1b4Smrg   _vbo_DestroyContext( mesaCtx );
975a8bb7a65Smaya   _mesa_free_context_data(mesaCtx, true);
976cdc920a0Smrg   free( c );
9777117f1b4Smrg}
9787117f1b4Smrg
9797117f1b4Smrg
9807117f1b4Smrg
9817117f1b4Smrg/**
9827117f1b4Smrg * Private function for creating an XMesaBuffer which corresponds to an
9837117f1b4Smrg * X window or pixmap.
9847117f1b4Smrg * \param v  the window's XMesaVisual
9857117f1b4Smrg * \param w  the window we're wrapping
9867117f1b4Smrg * \return  new XMesaBuffer or NULL if error
9877117f1b4Smrg */
9887117f1b4SmrgPUBLIC XMesaBuffer
9897117f1b4SmrgXMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
9907117f1b4Smrg{
9917117f1b4Smrg   XWindowAttributes attr;
9927117f1b4Smrg   XMesaBuffer b;
9937117f1b4Smrg   XMesaColormap cmap;
9947117f1b4Smrg   int depth;
9957117f1b4Smrg
9967117f1b4Smrg   assert(v);
9977117f1b4Smrg   assert(w);
9987117f1b4Smrg
9997117f1b4Smrg   /* Check that window depth matches visual depth */
10007117f1b4Smrg   XGetWindowAttributes( v->display, w, &attr );
10017117f1b4Smrg   depth = attr.depth;
10027117f1b4Smrg   if (GET_VISUAL_DEPTH(v) != depth) {
10037117f1b4Smrg      _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
10047117f1b4Smrg                    GET_VISUAL_DEPTH(v), depth);
10057117f1b4Smrg      return NULL;
10067117f1b4Smrg   }
10077117f1b4Smrg
10087117f1b4Smrg   /* Find colormap */
10097117f1b4Smrg   if (attr.colormap) {
10107117f1b4Smrg      cmap = attr.colormap;
10117117f1b4Smrg   }
10127117f1b4Smrg   else {
10137117f1b4Smrg      _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
10147117f1b4Smrg      /* this is weird, a window w/out a colormap!? */
10157117f1b4Smrg      /* OK, let's just allocate a new one and hope for the best */
10167117f1b4Smrg      cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
10177117f1b4Smrg   }
10187117f1b4Smrg
10197117f1b4Smrg   b = create_xmesa_buffer((XMesaDrawable) w, WINDOW, v, cmap);
10207117f1b4Smrg   if (!b)
10217117f1b4Smrg      return NULL;
10227117f1b4Smrg
1023cdc920a0Smrg   if (!initialize_visual_and_buffer( v, b, (XMesaDrawable) w, cmap )) {
10247117f1b4Smrg      xmesa_free_buffer(b);
10257117f1b4Smrg      return NULL;
10267117f1b4Smrg   }
10277117f1b4Smrg
10287117f1b4Smrg   return b;
10297117f1b4Smrg}
10307117f1b4Smrg
10317117f1b4Smrg
10327117f1b4Smrg
10337117f1b4Smrg/**
10347117f1b4Smrg * Create a new XMesaBuffer from an X pixmap.
10357117f1b4Smrg *
10367117f1b4Smrg * \param v    the XMesaVisual
10377117f1b4Smrg * \param p    the pixmap
10387117f1b4Smrg * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
10397117f1b4Smrg *             \c GLX_DIRECT_COLOR visual for the pixmap
10407117f1b4Smrg * \returns new XMesaBuffer or NULL if error
10417117f1b4Smrg */
10427117f1b4SmrgPUBLIC XMesaBuffer
10437117f1b4SmrgXMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap)
10447117f1b4Smrg{
10457117f1b4Smrg   XMesaBuffer b;
10467117f1b4Smrg
10477117f1b4Smrg   assert(v);
10487117f1b4Smrg
10497117f1b4Smrg   b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap);
10507117f1b4Smrg   if (!b)
10517117f1b4Smrg      return NULL;
10527117f1b4Smrg
1053cdc920a0Smrg   if (!initialize_visual_and_buffer(v, b, (XMesaDrawable) p, cmap)) {
10547117f1b4Smrg      xmesa_free_buffer(b);
10557117f1b4Smrg      return NULL;
10567117f1b4Smrg   }
10577117f1b4Smrg
10587117f1b4Smrg   return b;
10597117f1b4Smrg}
10607117f1b4Smrg
10617117f1b4Smrg
1062c1f859d4Smrg/**
1063c1f859d4Smrg * For GLX_EXT_texture_from_pixmap
1064c1f859d4Smrg */
1065c1f859d4SmrgXMesaBuffer
1066c1f859d4SmrgXMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p,
1067c1f859d4Smrg                               XMesaColormap cmap,
1068c1f859d4Smrg                               int format, int target, int mipmap)
1069c1f859d4Smrg{
1070c1f859d4Smrg   GET_CURRENT_CONTEXT(ctx);
1071c1f859d4Smrg   XMesaBuffer b;
1072c1f859d4Smrg   GLuint width, height;
1073c1f859d4Smrg
1074c1f859d4Smrg   assert(v);
1075c1f859d4Smrg
1076c1f859d4Smrg   b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap);
1077c1f859d4Smrg   if (!b)
1078c1f859d4Smrg      return NULL;
1079c1f859d4Smrg
1080c1f859d4Smrg   /* get pixmap size, update framebuffer/renderbuffer dims */
1081c1f859d4Smrg   xmesa_get_window_size(v->display, b, &width, &height);
1082c1f859d4Smrg   _mesa_resize_framebuffer(NULL, &(b->mesa_buffer), width, height);
1083c1f859d4Smrg
1084c1f859d4Smrg   if (target == 0) {
1085c1f859d4Smrg      /* examine dims */
1086c1f859d4Smrg      if (ctx->Extensions.ARB_texture_non_power_of_two) {
1087c1f859d4Smrg         target = GLX_TEXTURE_2D_EXT;
1088c1f859d4Smrg      }
108901e04c3fSmrg      else if (   util_bitcount(width)  == 1
109001e04c3fSmrg               && util_bitcount(height) == 1) {
1091c1f859d4Smrg         /* power of two size */
1092c1f859d4Smrg         if (height == 1) {
1093c1f859d4Smrg            target = GLX_TEXTURE_1D_EXT;
1094c1f859d4Smrg         }
1095c1f859d4Smrg         else {
1096c1f859d4Smrg            target = GLX_TEXTURE_2D_EXT;
1097c1f859d4Smrg         }
1098c1f859d4Smrg      }
1099c1f859d4Smrg      else if (ctx->Extensions.NV_texture_rectangle) {
1100c1f859d4Smrg         target = GLX_TEXTURE_RECTANGLE_EXT;
1101c1f859d4Smrg      }
1102c1f859d4Smrg      else {
1103c1f859d4Smrg         /* non power of two textures not supported */
1104c1f859d4Smrg         XMesaDestroyBuffer(b);
1105c1f859d4Smrg         return 0;
1106c1f859d4Smrg      }
1107c1f859d4Smrg   }
1108c1f859d4Smrg
1109c1f859d4Smrg   b->TextureTarget = target;
1110c1f859d4Smrg   b->TextureFormat = format;
1111c1f859d4Smrg   b->TextureMipmap = mipmap;
1112c1f859d4Smrg
1113cdc920a0Smrg   if (!initialize_visual_and_buffer(v, b, (XMesaDrawable) p, cmap)) {
1114c1f859d4Smrg      xmesa_free_buffer(b);
1115c1f859d4Smrg      return NULL;
1116c1f859d4Smrg   }
1117c1f859d4Smrg
1118c1f859d4Smrg   return b;
1119c1f859d4Smrg}
1120c1f859d4Smrg
1121c1f859d4Smrg
11227117f1b4Smrg
11237117f1b4SmrgXMesaBuffer
11247117f1b4SmrgXMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
11257117f1b4Smrg                   unsigned int width, unsigned int height)
11267117f1b4Smrg{
11277117f1b4Smrg   XMesaWindow root;
11287117f1b4Smrg   XMesaDrawable drawable;  /* X Pixmap Drawable */
11297117f1b4Smrg   XMesaBuffer b;
11307117f1b4Smrg
11317117f1b4Smrg   /* allocate pixmap for front buffer */
11327117f1b4Smrg   root = RootWindow( v->display, v->visinfo->screen );
11337117f1b4Smrg   drawable = XCreatePixmap(v->display, root, width, height,
11347117f1b4Smrg                            v->visinfo->depth);
11357117f1b4Smrg   if (!drawable)
11367117f1b4Smrg      return NULL;
11377117f1b4Smrg
11387117f1b4Smrg   b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
11397117f1b4Smrg   if (!b)
11407117f1b4Smrg      return NULL;
11417117f1b4Smrg
1142cdc920a0Smrg   if (!initialize_visual_and_buffer(v, b, drawable, cmap)) {
11437117f1b4Smrg      xmesa_free_buffer(b);
11447117f1b4Smrg      return NULL;
11457117f1b4Smrg   }
11467117f1b4Smrg
11477117f1b4Smrg   return b;
11487117f1b4Smrg}
11497117f1b4Smrg
11507117f1b4Smrg
11517117f1b4Smrg
11527117f1b4Smrg/*
11537117f1b4Smrg * Deallocate an XMesaBuffer structure and all related info.
11547117f1b4Smrg */
11557117f1b4SmrgPUBLIC void
11567117f1b4SmrgXMesaDestroyBuffer(XMesaBuffer b)
11577117f1b4Smrg{
11587117f1b4Smrg   xmesa_free_buffer(b);
11597117f1b4Smrg}
11607117f1b4Smrg
11617117f1b4Smrg
11627117f1b4Smrg/**
11633464ebd5Sriastradh * Query the current window size and update the corresponding struct gl_framebuffer
11647117f1b4Smrg * and all attached renderbuffers.
11657117f1b4Smrg * Called when:
11667117f1b4Smrg *  1. the first time a buffer is bound to a context.
11677117f1b4Smrg *  2. from glViewport to poll for window size changes
11687117f1b4Smrg *  3. from the XMesaResizeBuffers() API function.
11697117f1b4Smrg * Note: it's possible (and legal) for xmctx to be NULL.  That can happen
11707117f1b4Smrg * when resizing a buffer when no rendering context is bound.
11717117f1b4Smrg */
11727117f1b4Smrgvoid
11737117f1b4Smrgxmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer)
11747117f1b4Smrg{
11757117f1b4Smrg   GLuint width, height;
11767117f1b4Smrg   xmesa_get_window_size(drawBuffer->display, drawBuffer, &width, &height);
11777117f1b4Smrg   if (drawBuffer->mesa_buffer.Width != width ||
11787117f1b4Smrg       drawBuffer->mesa_buffer.Height != height) {
11793464ebd5Sriastradh      struct gl_context *ctx = xmctx ? &xmctx->mesa : NULL;
11807117f1b4Smrg      _mesa_resize_framebuffer(ctx, &(drawBuffer->mesa_buffer), width, height);
11817117f1b4Smrg   }
11827117f1b4Smrg}
11837117f1b4Smrg
11847117f1b4Smrg
11857117f1b4Smrg/*
11867117f1b4Smrg * Bind buffer b to context c and make c the current rendering context.
11877117f1b4Smrg */
11887117f1b4SmrgGLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b )
11897117f1b4Smrg{
11907117f1b4Smrg   return XMesaMakeCurrent2( c, b, b );
11917117f1b4Smrg}
11927117f1b4Smrg
11937117f1b4Smrg
11947117f1b4Smrg/*
11957117f1b4Smrg * Bind buffer b to context c and make c the current rendering context.
11967117f1b4Smrg */
11977117f1b4SmrgPUBLIC
11987117f1b4SmrgGLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
11997117f1b4Smrg                             XMesaBuffer readBuffer )
12007117f1b4Smrg{
12017117f1b4Smrg   if (c) {
12027117f1b4Smrg      if (!drawBuffer || !readBuffer)
12037117f1b4Smrg         return GL_FALSE;  /* must specify buffers! */
12047117f1b4Smrg
12057117f1b4Smrg      if (&(c->mesa) == _mesa_get_current_context()
12067117f1b4Smrg          && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer
12077117f1b4Smrg          && c->mesa.ReadBuffer == &readBuffer->mesa_buffer
12087117f1b4Smrg          && XMESA_BUFFER(c->mesa.DrawBuffer)->wasCurrent) {
12097117f1b4Smrg         /* same context and buffer, do nothing */
12107117f1b4Smrg         return GL_TRUE;
12117117f1b4Smrg      }
12127117f1b4Smrg
12137117f1b4Smrg      c->xm_buffer = drawBuffer;
12147117f1b4Smrg
12157117f1b4Smrg      xmesa_check_and_update_buffer_size(c, drawBuffer);
12167117f1b4Smrg      if (readBuffer != drawBuffer)
12177117f1b4Smrg         xmesa_check_and_update_buffer_size(c, readBuffer);
12187117f1b4Smrg
12197117f1b4Smrg      _mesa_make_current(&(c->mesa),
12207117f1b4Smrg                         &drawBuffer->mesa_buffer,
12217117f1b4Smrg                         &readBuffer->mesa_buffer);
12227117f1b4Smrg
1223cdc920a0Smrg      /*
1224cdc920a0Smrg       * Must recompute and set these pixel values because colormap
1225cdc920a0Smrg       * can be different for different windows.
1226cdc920a0Smrg       */
1227cdc920a0Smrg      c->clearpixel = xmesa_color_to_pixel( &c->mesa,
1228cdc920a0Smrg					    c->clearcolor[0],
1229cdc920a0Smrg					    c->clearcolor[1],
1230cdc920a0Smrg					    c->clearcolor[2],
1231cdc920a0Smrg					    c->clearcolor[3],
1232cdc920a0Smrg					    c->xm_visual->undithered_pf);
1233cdc920a0Smrg      XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel);
12347117f1b4Smrg
12357117f1b4Smrg      /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
12367117f1b4Smrg      drawBuffer->wasCurrent = GL_TRUE;
12377117f1b4Smrg   }
12387117f1b4Smrg   else {
12397117f1b4Smrg      /* Detach */
12407117f1b4Smrg      _mesa_make_current( NULL, NULL, NULL );
12417117f1b4Smrg   }
12427117f1b4Smrg   return GL_TRUE;
12437117f1b4Smrg}
12447117f1b4Smrg
12457117f1b4Smrg
12467117f1b4Smrg/*
12477117f1b4Smrg * Unbind the context c from its buffer.
12487117f1b4Smrg */
12497117f1b4SmrgGLboolean XMesaUnbindContext( XMesaContext c )
12507117f1b4Smrg{
12517117f1b4Smrg   /* A no-op for XFree86 integration purposes */
12527117f1b4Smrg   return GL_TRUE;
12537117f1b4Smrg}
12547117f1b4Smrg
12557117f1b4Smrg
12567117f1b4SmrgXMesaContext XMesaGetCurrentContext( void )
12577117f1b4Smrg{
12587117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
12597117f1b4Smrg   if (ctx) {
12607117f1b4Smrg      XMesaContext xmesa = XMESA_CONTEXT(ctx);
12617117f1b4Smrg      return xmesa;
12627117f1b4Smrg   }
12637117f1b4Smrg   else {
12647117f1b4Smrg      return 0;
12657117f1b4Smrg   }
12667117f1b4Smrg}
12677117f1b4Smrg
12687117f1b4Smrg
12697117f1b4SmrgXMesaBuffer XMesaGetCurrentBuffer( void )
12707117f1b4Smrg{
12717117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
12727117f1b4Smrg   if (ctx) {
12737117f1b4Smrg      XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
12747117f1b4Smrg      return xmbuf;
12757117f1b4Smrg   }
12767117f1b4Smrg   else {
12777117f1b4Smrg      return 0;
12787117f1b4Smrg   }
12797117f1b4Smrg}
12807117f1b4Smrg
12817117f1b4Smrg
12827117f1b4Smrg/* New in Mesa 3.1 */
12837117f1b4SmrgXMesaBuffer XMesaGetCurrentReadBuffer( void )
12847117f1b4Smrg{
12857117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
12867117f1b4Smrg   if (ctx) {
12877117f1b4Smrg      return XMESA_BUFFER(ctx->ReadBuffer);
12887117f1b4Smrg   }
12897117f1b4Smrg   else {
12907117f1b4Smrg      return 0;
12917117f1b4Smrg   }
12927117f1b4Smrg}
12937117f1b4Smrg
12947117f1b4Smrg
129501e04c3fSmrgDisplay *XMesaGetCurrentDisplay(void)
12967117f1b4Smrg{
129701e04c3fSmrg   GET_CURRENT_CONTEXT(ctx);
129801e04c3fSmrg   XMesaContext xmctx = XMESA_CONTEXT(ctx);
129901e04c3fSmrg   return xmctx ? xmctx->display : NULL;
13007117f1b4Smrg}
13017117f1b4Smrg
13027117f1b4Smrg
13037ec681f3Smrg/**
13047ec681f3Smrg * Swap buffers notification callback.
13057ec681f3Smrg *
13067ec681f3Smrg * \param ctx GL context.
13077ec681f3Smrg *
13087ec681f3Smrg * Called by window system just before swapping buffers.
13097ec681f3Smrg * We have to finish any pending rendering.
13107ec681f3Smrg */
13117ec681f3Smrgstatic void
13127ec681f3SmrgXMesaNotifySwapBuffers(struct gl_context *ctx)
13137ec681f3Smrg{
13147ec681f3Smrg   if (MESA_VERBOSE & VERBOSE_SWAPBUFFERS)
13157ec681f3Smrg      _mesa_debug(ctx, "SwapBuffers\n");
13167ec681f3Smrg
13177ec681f3Smrg   FLUSH_VERTICES(ctx, 0, 0);
13187ec681f3Smrg   if (ctx->Driver.Flush) {
13197ec681f3Smrg      ctx->Driver.Flush(ctx, 0);
13207ec681f3Smrg   }
13217ec681f3Smrg}
13227ec681f3Smrg
13237117f1b4Smrg
13247117f1b4Smrg/*
13257117f1b4Smrg * Copy the back buffer to the front buffer.  If there's no back buffer
13267117f1b4Smrg * this is a no-op.
13277117f1b4Smrg */
13287117f1b4SmrgPUBLIC
13297117f1b4Smrgvoid XMesaSwapBuffers( XMesaBuffer b )
13307117f1b4Smrg{
13317117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
13327117f1b4Smrg
13337117f1b4Smrg   if (!b->backxrb) {
13347117f1b4Smrg      /* single buffered */
13357117f1b4Smrg      return;
13367117f1b4Smrg   }
13377117f1b4Smrg
13387117f1b4Smrg   /* If we're swapping the buffer associated with the current context
13397117f1b4Smrg    * we have to flush any pending rendering commands first.
13407117f1b4Smrg    */
13417117f1b4Smrg   if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
13427ec681f3Smrg      XMesaNotifySwapBuffers(ctx);
13437117f1b4Smrg
13447117f1b4Smrg   if (b->db_mode) {
13457117f1b4Smrg      if (b->backxrb->ximage) {
13467117f1b4Smrg	 /* Copy Ximage (back buf) from client memory to server window */
13477ec681f3Smrg#if defined(USE_XSHM)
13487117f1b4Smrg	 if (b->shm) {
1349af69d88dSmrg            /*mtx_lock(&_xmesa_lock);*/
13507117f1b4Smrg	    XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
13517117f1b4Smrg			  b->swapgc,
13527117f1b4Smrg			  b->backxrb->ximage, 0, 0,
13537117f1b4Smrg			  0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height,
13547117f1b4Smrg                          False );
1355af69d88dSmrg            /*mtx_unlock(&_xmesa_lock);*/
13567117f1b4Smrg	 }
13577117f1b4Smrg	 else
13587117f1b4Smrg#endif
13597117f1b4Smrg         {
1360af69d88dSmrg            /*mtx_lock(&_xmesa_lock);*/
13617117f1b4Smrg            XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable,
13627117f1b4Smrg			   b->swapgc,
13637117f1b4Smrg			   b->backxrb->ximage, 0, 0,
13647117f1b4Smrg			   0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height );
1365af69d88dSmrg            /*mtx_unlock(&_xmesa_lock);*/
13667117f1b4Smrg         }
13677117f1b4Smrg      }
13687117f1b4Smrg      else if (b->backxrb->pixmap) {
13697117f1b4Smrg	 /* Copy pixmap (back buf) to window (front buf) on server */
1370af69d88dSmrg         /*mtx_lock(&_xmesa_lock);*/
13717117f1b4Smrg	 XMesaCopyArea( b->xm_visual->display,
13727117f1b4Smrg			b->backxrb->pixmap,   /* source drawable */
13737117f1b4Smrg			b->frontxrb->drawable,  /* dest. drawable */
13747117f1b4Smrg			b->swapgc,
13757117f1b4Smrg			0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height,
13767117f1b4Smrg			0, 0                 /* dest region */
13777117f1b4Smrg		      );
1378af69d88dSmrg         /*mtx_unlock(&_xmesa_lock);*/
13797117f1b4Smrg      }
13807117f1b4Smrg   }
13817117f1b4Smrg   XSync( b->xm_visual->display, False );
13827117f1b4Smrg}
13837117f1b4Smrg
13847117f1b4Smrg
13857117f1b4Smrg
13867117f1b4Smrg/*
13877117f1b4Smrg * Copy sub-region of back buffer to front buffer
13887117f1b4Smrg */
13897117f1b4Smrgvoid XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
13907117f1b4Smrg{
13917117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
13927117f1b4Smrg
13937117f1b4Smrg   /* If we're swapping the buffer associated with the current context
13947117f1b4Smrg    * we have to flush any pending rendering commands first.
13957117f1b4Smrg    */
13967117f1b4Smrg   if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
13977ec681f3Smrg      XMesaNotifySwapBuffers(ctx);
13987117f1b4Smrg
13997117f1b4Smrg   if (!b->backxrb) {
14007117f1b4Smrg      /* single buffered */
14017ec681f3Smrg      return;
14027117f1b4Smrg   }
14037117f1b4Smrg
14047117f1b4Smrg   if (b->db_mode) {
14057117f1b4Smrg      int yTop = b->mesa_buffer.Height - y - height;
14067117f1b4Smrg      if (b->backxrb->ximage) {
14077117f1b4Smrg         /* Copy Ximage from host's memory to server's window */
14087ec681f3Smrg#if defined(USE_XSHM)
14097117f1b4Smrg         if (b->shm) {
14107117f1b4Smrg            /* XXX assuming width and height aren't too large! */
14117117f1b4Smrg            XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
14127117f1b4Smrg                          b->swapgc,
14137117f1b4Smrg                          b->backxrb->ximage, x, yTop,
14147117f1b4Smrg                          x, yTop, width, height, False );
14157117f1b4Smrg            /* wait for finished event??? */
14167117f1b4Smrg         }
14177117f1b4Smrg         else
14187117f1b4Smrg#endif
14197117f1b4Smrg         {
14207117f1b4Smrg            /* XXX assuming width and height aren't too large! */
14217117f1b4Smrg            XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable,
14227117f1b4Smrg			   b->swapgc,
14237117f1b4Smrg			   b->backxrb->ximage, x, yTop,
14247117f1b4Smrg			   x, yTop, width, height );
14257117f1b4Smrg         }
14267117f1b4Smrg      }
14277117f1b4Smrg      else {
14287117f1b4Smrg         /* Copy pixmap to window on server */
14297117f1b4Smrg         XMesaCopyArea( b->xm_visual->display,
14307117f1b4Smrg			b->backxrb->pixmap,           /* source drawable */
14317117f1b4Smrg			b->frontxrb->drawable,        /* dest. drawable */
14327117f1b4Smrg			b->swapgc,
14337117f1b4Smrg			x, yTop, width, height,  /* source region */
14347117f1b4Smrg			x, yTop                  /* dest region */
14357117f1b4Smrg                      );
14367117f1b4Smrg      }
14377117f1b4Smrg   }
14387117f1b4Smrg}
14397117f1b4Smrg
14407117f1b4Smrg
14417117f1b4Smrg/*
14427117f1b4Smrg * Return a pointer to the XMesa backbuffer Pixmap or XImage.  This function
14437117f1b4Smrg * is a way to get "under the hood" of X/Mesa so one can manipulate the
14447117f1b4Smrg * back buffer directly.
14457117f1b4Smrg * Output:  pixmap - pointer to back buffer's Pixmap, or 0
14467117f1b4Smrg *          ximage - pointer to back buffer's XImage, or NULL
14477117f1b4Smrg * Return:  GL_TRUE = context is double buffered
14487117f1b4Smrg *          GL_FALSE = context is single buffered
14497117f1b4Smrg */
14507117f1b4SmrgGLboolean XMesaGetBackBuffer( XMesaBuffer b,
14517117f1b4Smrg                              XMesaPixmap *pixmap,
14527117f1b4Smrg                              XMesaImage **ximage )
14537117f1b4Smrg{
14547117f1b4Smrg   if (b->db_mode) {
14557117f1b4Smrg      if (pixmap)
14567117f1b4Smrg         *pixmap = b->backxrb->pixmap;
14577117f1b4Smrg      if (ximage)
14587117f1b4Smrg         *ximage = b->backxrb->ximage;
14597117f1b4Smrg      return GL_TRUE;
14607117f1b4Smrg   }
14617117f1b4Smrg   else {
14627117f1b4Smrg      *pixmap = 0;
14637117f1b4Smrg      *ximage = NULL;
14647117f1b4Smrg      return GL_FALSE;
14657117f1b4Smrg   }
14667117f1b4Smrg}
14677117f1b4Smrg
14687117f1b4Smrg
14697117f1b4Smrg/*
14707117f1b4Smrg * Return the depth buffer associated with an XMesaBuffer.
14717117f1b4Smrg * Input:  b - the XMesa buffer handle
14727117f1b4Smrg * Output:  width, height - size of buffer in pixels
14737117f1b4Smrg *          bytesPerValue - bytes per depth value (2 or 4)
14747117f1b4Smrg *          buffer - pointer to depth buffer values
14757117f1b4Smrg * Return:  GL_TRUE or GL_FALSE to indicate success or failure.
14767117f1b4Smrg */
14777117f1b4SmrgGLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
14787117f1b4Smrg                               GLint *bytesPerValue, void **buffer )
14797117f1b4Smrg{
14807117f1b4Smrg   struct gl_renderbuffer *rb
14817117f1b4Smrg      = b->mesa_buffer.Attachment[BUFFER_DEPTH].Renderbuffer;
1482af69d88dSmrg   struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
1483af69d88dSmrg
1484af69d88dSmrg   if (!xrb || !xrb->Base.Buffer) {
14857117f1b4Smrg      *width = 0;
14867117f1b4Smrg      *height = 0;
14877117f1b4Smrg      *bytesPerValue = 0;
14887117f1b4Smrg      *buffer = 0;
14897117f1b4Smrg      return GL_FALSE;
14907117f1b4Smrg   }
14917117f1b4Smrg   else {
14927117f1b4Smrg      *width = b->mesa_buffer.Width;
14937117f1b4Smrg      *height = b->mesa_buffer.Height;
14947117f1b4Smrg      *bytesPerValue = b->mesa_buffer.Visual.depthBits <= 16
14957117f1b4Smrg         ? sizeof(GLushort) : sizeof(GLuint);
1496af69d88dSmrg      *buffer = (void *) xrb->Base.Buffer;
14977117f1b4Smrg      return GL_TRUE;
14987117f1b4Smrg   }
14997117f1b4Smrg}
15007117f1b4Smrg
15017117f1b4Smrg
15027117f1b4Smrgvoid XMesaFlush( XMesaContext c )
15037117f1b4Smrg{
15047117f1b4Smrg   if (c && c->xm_visual) {
15057117f1b4Smrg      XSync( c->xm_visual->display, False );
15067117f1b4Smrg   }
15077117f1b4Smrg}
15087117f1b4Smrg
15097117f1b4Smrg
15107117f1b4Smrg
15117117f1b4Smrgconst char *XMesaGetString( XMesaContext c, int name )
15127117f1b4Smrg{
15137117f1b4Smrg   (void) c;
15147117f1b4Smrg   if (name==XMESA_VERSION) {
15157117f1b4Smrg      return "5.0";
15167117f1b4Smrg   }
15177117f1b4Smrg   else if (name==XMESA_EXTENSIONS) {
15187117f1b4Smrg      return "";
15197117f1b4Smrg   }
15207117f1b4Smrg   else {
15217117f1b4Smrg      return NULL;
15227117f1b4Smrg   }
15237117f1b4Smrg}
15247117f1b4Smrg
15257117f1b4Smrg
15267117f1b4Smrg
15277117f1b4SmrgXMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d )
15287117f1b4Smrg{
15297117f1b4Smrg   XMesaBuffer b;
15307117f1b4Smrg   for (b=XMesaBufferList; b; b=b->Next) {
15317117f1b4Smrg      if (b->frontxrb->drawable == d && b->display == dpy) {
15327117f1b4Smrg         return b;
15337117f1b4Smrg      }
15347117f1b4Smrg   }
15357117f1b4Smrg   return NULL;
15367117f1b4Smrg}
15377117f1b4Smrg
15387117f1b4Smrg
15397117f1b4Smrg/**
15407117f1b4Smrg * Free/destroy all XMesaBuffers associated with given display.
15417117f1b4Smrg */
15427117f1b4Smrgvoid xmesa_destroy_buffers_on_display(XMesaDisplay *dpy)
15437117f1b4Smrg{
15447117f1b4Smrg   XMesaBuffer b, next;
15457117f1b4Smrg   for (b = XMesaBufferList; b; b = next) {
15467117f1b4Smrg      next = b->Next;
15477117f1b4Smrg      if (b->display == dpy) {
15487117f1b4Smrg         xmesa_free_buffer(b);
15497117f1b4Smrg      }
15507117f1b4Smrg   }
15517117f1b4Smrg}
15527117f1b4Smrg
15537117f1b4Smrg
15547117f1b4Smrg/*
15557117f1b4Smrg * Look for XMesaBuffers whose X window has been destroyed.
15567117f1b4Smrg * Deallocate any such XMesaBuffers.
15577117f1b4Smrg */
15583464ebd5Sriastradhvoid XMesaGarbageCollect( XMesaDisplay* dpy )
15597117f1b4Smrg{
15607117f1b4Smrg   XMesaBuffer b, next;
15617117f1b4Smrg   for (b=XMesaBufferList; b; b=next) {
15627117f1b4Smrg      next = b->Next;
15633464ebd5Sriastradh      if (b->display && b->display == dpy && b->frontxrb->drawable && b->type == WINDOW) {
15647117f1b4Smrg         XSync(b->display, False);
15657117f1b4Smrg         if (!window_exists( b->display, b->frontxrb->drawable )) {
15667117f1b4Smrg            /* found a dead window, free the ancillary info */
15677117f1b4Smrg            XMesaDestroyBuffer( b );
15687117f1b4Smrg         }
15697117f1b4Smrg      }
15707117f1b4Smrg   }
15717117f1b4Smrg}
15727117f1b4Smrg
15737117f1b4Smrg
15747117f1b4Smrgunsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y,
15757117f1b4Smrg                                GLfloat red, GLfloat green,
15767117f1b4Smrg                                GLfloat blue, GLfloat alpha )
15777117f1b4Smrg{
15787117f1b4Smrg   GLint r = (GLint) (red   * 255.0F);
15797117f1b4Smrg   GLint g = (GLint) (green * 255.0F);
15807117f1b4Smrg   GLint b = (GLint) (blue  * 255.0F);
15817117f1b4Smrg   GLint a = (GLint) (alpha * 255.0F);
15827117f1b4Smrg
15837117f1b4Smrg   switch (xmesa->pixelformat) {
15847117f1b4Smrg      case PF_Truecolor:
15857117f1b4Smrg         {
15867117f1b4Smrg            unsigned long p;
15877117f1b4Smrg            PACK_TRUECOLOR( p, r, g, b );
15887117f1b4Smrg            return p;
15897117f1b4Smrg         }
15907117f1b4Smrg      case PF_8A8B8G8R:
15917117f1b4Smrg         return PACK_8A8B8G8R( r, g, b, a );
15927117f1b4Smrg      case PF_8A8R8G8B:
15937117f1b4Smrg         return PACK_8A8R8G8B( r, g, b, a );
15947117f1b4Smrg      case PF_8R8G8B:
15957117f1b4Smrg         return PACK_8R8G8B( r, g, b );
15967117f1b4Smrg      case PF_5R6G5B:
15977117f1b4Smrg         return PACK_5R6G5B( r, g, b );
15987117f1b4Smrg      case PF_Dither_5R6G5B:
15997ec681f3Smrg         FALLTHROUGH;
16007117f1b4Smrg      case PF_Dither_True:
16017117f1b4Smrg         {
16027117f1b4Smrg            unsigned long p;
16037117f1b4Smrg            PACK_TRUEDITHER(p, x, y, r, g, b);
16047117f1b4Smrg            return p;
16057117f1b4Smrg         }
16067117f1b4Smrg      default:
16077117f1b4Smrg         _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor");
16087117f1b4Smrg   }
16097117f1b4Smrg   return 0;
16107117f1b4Smrg}
16117117f1b4Smrg
16127117f1b4Smrg
16137117f1b4Smrg/*
16147117f1b4Smrg * This is typically called when the window size changes and we need
16157117f1b4Smrg * to reallocate the buffer's back/depth/stencil/accum buffers.
16167117f1b4Smrg */
16177117f1b4SmrgPUBLIC void
16187117f1b4SmrgXMesaResizeBuffers( XMesaBuffer b )
16197117f1b4Smrg{
16207117f1b4Smrg   GET_CURRENT_CONTEXT(ctx);
16217117f1b4Smrg   XMesaContext xmctx = XMESA_CONTEXT(ctx);
16227117f1b4Smrg   if (!xmctx)
16237117f1b4Smrg      return;
16247117f1b4Smrg   xmesa_check_and_update_buffer_size(xmctx, b);
16257117f1b4Smrg}
16267117f1b4Smrg
1627c1f859d4Smrg
1628c1f859d4Smrgstatic GLint
1629c1f859d4Smrgxbuffer_to_renderbuffer(int buffer)
1630c1f859d4Smrg{
1631c1f859d4Smrg   assert(MAX_AUX_BUFFERS <= 4);
1632c1f859d4Smrg
1633c1f859d4Smrg   switch (buffer) {
1634c1f859d4Smrg   case GLX_FRONT_LEFT_EXT:
1635c1f859d4Smrg      return BUFFER_FRONT_LEFT;
1636c1f859d4Smrg   case GLX_FRONT_RIGHT_EXT:
1637c1f859d4Smrg      return BUFFER_FRONT_RIGHT;
1638c1f859d4Smrg   case GLX_BACK_LEFT_EXT:
1639c1f859d4Smrg      return BUFFER_BACK_LEFT;
1640c1f859d4Smrg   case GLX_BACK_RIGHT_EXT:
1641c1f859d4Smrg      return BUFFER_BACK_RIGHT;
1642c1f859d4Smrg   case GLX_AUX0_EXT:
1643c1f859d4Smrg   case GLX_AUX1_EXT:
1644c1f859d4Smrg   case GLX_AUX2_EXT:
1645c1f859d4Smrg   case GLX_AUX3_EXT:
1646c1f859d4Smrg   case GLX_AUX4_EXT:
1647c1f859d4Smrg   case GLX_AUX5_EXT:
1648c1f859d4Smrg   case GLX_AUX6_EXT:
1649c1f859d4Smrg   case GLX_AUX7_EXT:
1650c1f859d4Smrg   case GLX_AUX8_EXT:
1651c1f859d4Smrg   case GLX_AUX9_EXT:
1652c1f859d4Smrg   default:
1653c1f859d4Smrg      /* BadValue error */
1654c1f859d4Smrg      return -1;
1655c1f859d4Smrg   }
1656c1f859d4Smrg}
1657c1f859d4Smrg
1658c1f859d4Smrg
1659c1f859d4SmrgPUBLIC void
1660c1f859d4SmrgXMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer,
1661c1f859d4Smrg                  const int *attrib_list)
1662c1f859d4Smrg{
1663c1f859d4Smrg#if 0
1664c1f859d4Smrg   GET_CURRENT_CONTEXT(ctx);
1665c1f859d4Smrg   const GLuint unit = ctx->Texture.CurrentUnit;
1666c1f859d4Smrg   struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
1667c1f859d4Smrg   struct gl_texture_object *texObj;
1668c1f859d4Smrg#endif
1669c1f859d4Smrg   struct gl_renderbuffer *rb;
1670c1f859d4Smrg   struct xmesa_renderbuffer *xrb;
1671c1f859d4Smrg   GLint b;
1672c1f859d4Smrg   XMesaImage *img = NULL;
1673c1f859d4Smrg   GLboolean freeImg = GL_FALSE;
1674c1f859d4Smrg
1675c1f859d4Smrg   b = xbuffer_to_renderbuffer(buffer);
1676c1f859d4Smrg   if (b < 0)
1677c1f859d4Smrg      return;
1678c1f859d4Smrg
1679c1f859d4Smrg   if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_NONE_EXT)
1680c1f859d4Smrg      return; /* BadMatch error */
1681c1f859d4Smrg
1682c1f859d4Smrg   rb = drawable->mesa_buffer.Attachment[b].Renderbuffer;
1683c1f859d4Smrg   if (!rb) {
1684c1f859d4Smrg      /* invalid buffer */
1685c1f859d4Smrg      return;
1686c1f859d4Smrg   }
1687c1f859d4Smrg   xrb = xmesa_renderbuffer(rb);
1688c1f859d4Smrg
1689c1f859d4Smrg#if 0
1690c1f859d4Smrg   switch (drawable->TextureTarget) {
1691c1f859d4Smrg   case GLX_TEXTURE_1D_EXT:
1692c1f859d4Smrg      texObj = texUnit->CurrentTex[TEXTURE_1D_INDEX];
1693c1f859d4Smrg      break;
1694c1f859d4Smrg   case GLX_TEXTURE_2D_EXT:
1695c1f859d4Smrg      texObj = texUnit->CurrentTex[TEXTURE_2D_INDEX];
1696c1f859d4Smrg      break;
1697c1f859d4Smrg   case GLX_TEXTURE_RECTANGLE_EXT:
1698c1f859d4Smrg      texObj = texUnit->CurrentTex[TEXTURE_RECT_INDEX];
1699c1f859d4Smrg      break;
1700c1f859d4Smrg   default:
1701c1f859d4Smrg      return; /* BadMatch error */
1702c1f859d4Smrg   }
1703c1f859d4Smrg#endif
1704c1f859d4Smrg
1705c1f859d4Smrg   /*
1706c1f859d4Smrg    * The following is a quick and simple way to implement
1707c1f859d4Smrg    * BindTexImage.  The better way is to write some new FetchTexel()
1708c1f859d4Smrg    * functions which would extract texels from XImages.  We'd still
1709c1f859d4Smrg    * need to use GetImage when texturing from a Pixmap (front buffer)
1710c1f859d4Smrg    * but texturing from a back buffer (XImage) would avoid an image
1711c1f859d4Smrg    * copy.
1712c1f859d4Smrg    */
1713c1f859d4Smrg
1714c1f859d4Smrg   /* get XImage */
1715c1f859d4Smrg   if (xrb->pixmap) {
1716c1f859d4Smrg      img = XMesaGetImage(dpy, xrb->pixmap, 0, 0, rb->Width, rb->Height, ~0L,
1717c1f859d4Smrg			  ZPixmap);
1718c1f859d4Smrg      freeImg = GL_TRUE;
1719c1f859d4Smrg   }
1720c1f859d4Smrg   else if (xrb->ximage) {
1721c1f859d4Smrg      img = xrb->ximage;
1722c1f859d4Smrg   }
1723c1f859d4Smrg
1724c1f859d4Smrg   /* store the XImage as a new texture image */
1725c1f859d4Smrg   if (img) {
1726c1f859d4Smrg      GLenum format, type, intFormat;
1727c1f859d4Smrg      if (img->bits_per_pixel == 32) {
1728c1f859d4Smrg         format = GL_BGRA;
1729c1f859d4Smrg         type = GL_UNSIGNED_BYTE;
1730c1f859d4Smrg         intFormat = GL_RGBA;
1731c1f859d4Smrg      }
1732c1f859d4Smrg      else if (img->bits_per_pixel == 24) {
1733c1f859d4Smrg         format = GL_BGR;
1734c1f859d4Smrg         type = GL_UNSIGNED_BYTE;
1735c1f859d4Smrg         intFormat = GL_RGB;
1736c1f859d4Smrg      }
1737c1f859d4Smrg      else if (img->bits_per_pixel == 16) {
1738c1f859d4Smrg         format = GL_BGR;
1739c1f859d4Smrg         type = GL_UNSIGNED_SHORT_5_6_5;
1740c1f859d4Smrg         intFormat = GL_RGB;
1741c1f859d4Smrg      }
1742c1f859d4Smrg      else {
1743c1f859d4Smrg         _mesa_problem(NULL, "Unexpected XImage format in XMesaBindTexImage");
1744c1f859d4Smrg         return;
1745c1f859d4Smrg      }
1746c1f859d4Smrg      if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGBA_EXT) {
1747c1f859d4Smrg         intFormat = GL_RGBA;
1748c1f859d4Smrg      }
1749c1f859d4Smrg      else if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGB_EXT) {
1750c1f859d4Smrg         intFormat = GL_RGB;
1751c1f859d4Smrg      }
1752c1f859d4Smrg
1753c1f859d4Smrg      _mesa_TexImage2D(GL_TEXTURE_2D, 0, intFormat, rb->Width, rb->Height, 0,
1754c1f859d4Smrg                       format, type, img->data);
1755c1f859d4Smrg
1756c1f859d4Smrg      if (freeImg) {
1757c1f859d4Smrg	 XMesaDestroyImage(img);
1758c1f859d4Smrg      }
1759c1f859d4Smrg   }
1760c1f859d4Smrg}
1761c1f859d4Smrg
1762c1f859d4Smrg
1763c1f859d4Smrg
1764c1f859d4SmrgPUBLIC void
1765c1f859d4SmrgXMesaReleaseTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer)
1766c1f859d4Smrg{
1767c1f859d4Smrg   const GLint b = xbuffer_to_renderbuffer(buffer);
1768c1f859d4Smrg   if (b < 0)
1769c1f859d4Smrg      return;
1770c1f859d4Smrg
1771c1f859d4Smrg   /* no-op for now */
1772c1f859d4Smrg}
1773c1f859d4Smrg
1774