debug.h revision 3464ebd5
17117f1b4Smrg/*
27117f1b4Smrg * Mesa 3-D graphics library
37117f1b4Smrg * Version:  6.1
47117f1b4Smrg *
57117f1b4Smrg * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
67117f1b4Smrg *
77117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a
87117f1b4Smrg * copy of this software and associated documentation files (the "Software"),
97117f1b4Smrg * to deal in the Software without restriction, including without limitation
107117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
117117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the
127117f1b4Smrg * Software is furnished to do so, subject to the following conditions:
137117f1b4Smrg *
147117f1b4Smrg * The above copyright notice and this permission notice shall be included
157117f1b4Smrg * in all copies or substantial portions of the Software.
167117f1b4Smrg *
177117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
187117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
197117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
207117f1b4Smrg * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
217117f1b4Smrg * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
227117f1b4Smrg * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
237117f1b4Smrg */
247117f1b4Smrg
257117f1b4Smrg/**
267117f1b4Smrg * \file debug.h
277117f1b4Smrg * Debugging functions.
287117f1b4Smrg *
297117f1b4Smrg * \if subset
307117f1b4Smrg * (No-op)
317117f1b4Smrg *
327117f1b4Smrg * \endif
337117f1b4Smrg */
347117f1b4Smrg
357117f1b4Smrg
367117f1b4Smrg#ifndef _DEBUG_H
377117f1b4Smrg#define _DEBUG_H
387117f1b4Smrg
393464ebd5Sriastradh#include "glheader.h"
403464ebd5Sriastradh#include "mfeatures.h"
413464ebd5Sriastradh
423464ebd5Sriastradhstruct gl_context;
433464ebd5Sriastradhstruct gl_texture_image;
443464ebd5Sriastradh
457117f1b4Smrg#if _HAVE_FULL_GL
467117f1b4Smrg
477117f1b4Smrgextern void _mesa_print_tri_caps( const char *name, GLuint flags );
487117f1b4Smrgextern void _mesa_print_enable_flags( const char *msg, GLuint flags );
497117f1b4Smrgextern void _mesa_print_state( const char *msg, GLuint state );
507117f1b4Smrgextern void _mesa_print_info( void );
513464ebd5Sriastradhextern void _mesa_init_debug( struct gl_context *ctx );
527117f1b4Smrg
537117f1b4Smrg#else
547117f1b4Smrg
557117f1b4Smrg/** No-op */
567117f1b4Smrg#define _mesa_print_state( m, s ) ((void)0)
577117f1b4Smrg
587117f1b4Smrg/** No-op */
597117f1b4Smrg#define _mesa_print_info() ((void)0)
607117f1b4Smrg
617117f1b4Smrg/** No-op */
627117f1b4Smrg#define _mesa_init_debug( c ) ((void)0)
637117f1b4Smrg
647117f1b4Smrg#endif
657117f1b4Smrg
663464ebd5Sriastradhextern void
673464ebd5Sriastradh_mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb);
683464ebd5Sriastradh
694a49301eSmrgextern void
704a49301eSmrg_mesa_dump_texture(GLuint texture, GLuint writeImages);
714a49301eSmrg
724a49301eSmrgextern void
734a49301eSmrg_mesa_dump_textures(GLuint writeImages);
744a49301eSmrg
754a49301eSmrgextern void
764a49301eSmrg_mesa_dump_renderbuffers(GLboolean writeImages);
774a49301eSmrg
784a49301eSmrgextern void
794a49301eSmrg_mesa_dump_color_buffer(const char *filename);
804a49301eSmrg
814a49301eSmrgextern void
824a49301eSmrg_mesa_dump_depth_buffer(const char *filename);
834a49301eSmrg
844a49301eSmrgextern void
854a49301eSmrg_mesa_dump_stencil_buffer(const char *filename);
864a49301eSmrg
874a49301eSmrgextern void
883464ebd5Sriastradh_mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h,
893464ebd5Sriastradh                 GLenum format, GLenum type);
903464ebd5Sriastradh
913464ebd5Sriastradhextern void
923464ebd5Sriastradh_mesa_print_texture(struct gl_context *ctx, const struct gl_texture_image *img);
934a49301eSmrg
947117f1b4Smrg#endif
95