renderbuffer.h revision 7117f1b4
17117f1b4Smrg/* 27117f1b4Smrg * Mesa 3-D graphics library 37117f1b4Smrg * Version: 6.5 47117f1b4Smrg * 57117f1b4Smrg * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. 67117f1b4Smrg * 77117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a 87117f1b4Smrg * copy of this software and associated documentation files (the "Software"), 97117f1b4Smrg * to deal in the Software without restriction, including without limitation 107117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 117117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the 127117f1b4Smrg * Software is furnished to do so, subject to the following conditions: 137117f1b4Smrg * 147117f1b4Smrg * The above copyright notice and this permission notice shall be included 157117f1b4Smrg * in all copies or substantial portions of the Software. 167117f1b4Smrg * 177117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 187117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 197117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 207117f1b4Smrg * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 217117f1b4Smrg * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 227117f1b4Smrg * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 237117f1b4Smrg */ 247117f1b4Smrg 257117f1b4Smrg 267117f1b4Smrg#ifndef RENDERBUFFER_H 277117f1b4Smrg#define RENDERBUFFER_H 287117f1b4Smrg 297117f1b4Smrg 307117f1b4Smrgextern void 317117f1b4Smrg_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name); 327117f1b4Smrg 337117f1b4Smrgextern struct gl_renderbuffer * 347117f1b4Smrg_mesa_new_renderbuffer(GLcontext *ctx, GLuint name); 357117f1b4Smrg 367117f1b4Smrgextern void 377117f1b4Smrg_mesa_delete_renderbuffer(struct gl_renderbuffer *rb); 387117f1b4Smrg 397117f1b4Smrg 407117f1b4Smrgextern struct gl_renderbuffer * 417117f1b4Smrg_mesa_new_soft_renderbuffer(GLcontext *ctx, GLuint name); 427117f1b4Smrg 437117f1b4Smrg 447117f1b4Smrgextern GLboolean 457117f1b4Smrg_mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, 467117f1b4Smrg GLenum internalFormat, 477117f1b4Smrg GLuint width, GLuint height); 487117f1b4Smrg 497117f1b4Smrgextern GLboolean 507117f1b4Smrg_mesa_add_color_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, 517117f1b4Smrg GLuint rgbBits, GLuint alphaBits, 527117f1b4Smrg GLboolean frontLeft, GLboolean backLeft, 537117f1b4Smrg GLboolean frontRight, GLboolean backRight); 547117f1b4Smrg 557117f1b4Smrgextern GLboolean 567117f1b4Smrg_mesa_add_color_index_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, 577117f1b4Smrg GLuint indexBits, 587117f1b4Smrg GLboolean frontLeft, GLboolean backLeft, 597117f1b4Smrg GLboolean frontRight, GLboolean backRight); 607117f1b4Smrg 617117f1b4Smrgextern GLboolean 627117f1b4Smrg_mesa_add_alpha_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, 637117f1b4Smrg GLuint alphaBits, 647117f1b4Smrg GLboolean frontLeft, GLboolean backLeft, 657117f1b4Smrg GLboolean frontRight, GLboolean backRight); 667117f1b4Smrg 677117f1b4Smrgextern void 687117f1b4Smrg_mesa_copy_soft_alpha_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb); 697117f1b4Smrg 707117f1b4Smrgextern GLboolean 717117f1b4Smrg_mesa_add_depth_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, 727117f1b4Smrg GLuint depthBits); 737117f1b4Smrg 747117f1b4Smrgextern GLboolean 757117f1b4Smrg_mesa_add_stencil_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, 767117f1b4Smrg GLuint stencilBits); 777117f1b4Smrg 787117f1b4Smrg 797117f1b4Smrgextern GLboolean 807117f1b4Smrg_mesa_add_accum_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, 817117f1b4Smrg GLuint redBits, GLuint greenBits, 827117f1b4Smrg GLuint blueBits, GLuint alphaBits); 837117f1b4Smrg 847117f1b4Smrgextern GLboolean 857117f1b4Smrg_mesa_add_aux_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, 867117f1b4Smrg GLuint bits, GLuint numBuffers); 877117f1b4Smrg 887117f1b4Smrgextern void 897117f1b4Smrg_mesa_add_soft_renderbuffers(struct gl_framebuffer *fb, 907117f1b4Smrg GLboolean color, 917117f1b4Smrg GLboolean depth, 927117f1b4Smrg GLboolean stencil, 937117f1b4Smrg GLboolean accum, 947117f1b4Smrg GLboolean alpha, 957117f1b4Smrg GLboolean aux); 967117f1b4Smrg 977117f1b4Smrgextern void 987117f1b4Smrg_mesa_add_renderbuffer(struct gl_framebuffer *fb, 997117f1b4Smrg GLuint bufferName, struct gl_renderbuffer *rb); 1007117f1b4Smrg 1017117f1b4Smrgextern void 1027117f1b4Smrg_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName); 1037117f1b4Smrg 1047117f1b4Smrgextern void 1057117f1b4Smrg_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, 1067117f1b4Smrg struct gl_renderbuffer *rb); 1077117f1b4Smrg 1087117f1b4Smrgextern struct gl_renderbuffer * 1097117f1b4Smrg_mesa_new_depthstencil_renderbuffer(GLcontext *ctx, GLuint name); 1107117f1b4Smrg 1117117f1b4Smrg 1127117f1b4Smrg#endif /* RENDERBUFFER_H */ 113