textureview.c revision af69d88d
1af69d88dSmrg/*
2af69d88dSmrg * Mesa 3-D graphics library
3af69d88dSmrg *
4af69d88dSmrg * Copyright (C) 2013 LunarG, Inc.
5af69d88dSmrg *
6af69d88dSmrg * Permission is hereby granted, free of charge, to any person obtaining a
7af69d88dSmrg * copy of this software and associated documentation files (the "Software"),
8af69d88dSmrg * to deal in the Software without restriction, including without limitation
9af69d88dSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10af69d88dSmrg * and/or sell copies of the Software, and to permit persons to whom the
11af69d88dSmrg * Software is furnished to do so, subject to the following conditions:
12af69d88dSmrg *
13af69d88dSmrg * The above copyright notice and this permission notice shall be included
14af69d88dSmrg * in all copies or substantial portions of the Software.
15af69d88dSmrg *
16af69d88dSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17af69d88dSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18af69d88dSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20af69d88dSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21af69d88dSmrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22af69d88dSmrg * DEALINGS IN THE SOFTWARE.
23af69d88dSmrg *
24af69d88dSmrg * Authors:
25af69d88dSmrg *    Courtney Goeltzenleuchter <courtney@lunarg.com>
26af69d88dSmrg */
27af69d88dSmrg
28af69d88dSmrg
29af69d88dSmrg/**
30af69d88dSmrg * \file textureview.c
31af69d88dSmrg * GL_ARB_texture_view functions
32af69d88dSmrg */
33af69d88dSmrg
34af69d88dSmrg#include "glheader.h"
35af69d88dSmrg#include "context.h"
36af69d88dSmrg#include "enums.h"
37af69d88dSmrg#include "imports.h"
38af69d88dSmrg#include "macros.h"
39af69d88dSmrg#include "teximage.h"
40af69d88dSmrg#include "texobj.h"
41af69d88dSmrg#include "mipmap.h"
42af69d88dSmrg#include "texstorage.h"
43af69d88dSmrg#include "textureview.h"
44af69d88dSmrg#include "stdbool.h"
45af69d88dSmrg#include "mtypes.h"
46af69d88dSmrg
47af69d88dSmrg/* Table 3.X.2 (Compatible internal formats for TextureView)
48af69d88dSmrg    ---------------------------------------------------------------------------
49af69d88dSmrg    | Class                 | Internal formats                                |
50af69d88dSmrg    ---------------------------------------------------------------------------
51af69d88dSmrg    | VIEW_CLASS_128_BITS   | RGBA32F, RGBA32UI, RGBA32I                      |
52af69d88dSmrg    ---------------------------------------------------------------------------
53af69d88dSmrg    | VIEW_CLASS_96_BITS    | RGB32F, RGB32UI, RGB32I                         |
54af69d88dSmrg    ---------------------------------------------------------------------------
55af69d88dSmrg    | VIEW_CLASS_64_BITS    | RGBA16F, RG32F, RGBA16UI, RG32UI, RGBA16I,      |
56af69d88dSmrg    |                       | RG32I, RGBA16, RGBA16_SNORM                     |
57af69d88dSmrg    ---------------------------------------------------------------------------
58af69d88dSmrg    | VIEW_CLASS_48_BITS    | RGB16, RGB16_SNORM, RGB16F, RGB16UI, RGB16I     |
59af69d88dSmrg    ---------------------------------------------------------------------------
60af69d88dSmrg    | VIEW_CLASS_32_BITS    | RG16F, R11F_G11F_B10F, R32F,                    |
61af69d88dSmrg    |                       | RGB10_A2UI, RGBA8UI, RG16UI, R32UI,             |
62af69d88dSmrg    |                       | RGBA8I, RG16I, R32I, RGB10_A2, RGBA8, RG16,     |
63af69d88dSmrg    |                       | RGBA8_SNORM, RG16_SNORM, SRGB8_ALPHA8, RGB9_E5  |
64af69d88dSmrg    ---------------------------------------------------------------------------
65af69d88dSmrg    | VIEW_CLASS_24_BITS    | RGB8, RGB8_SNORM, SRGB8, RGB8UI, RGB8I          |
66af69d88dSmrg    ---------------------------------------------------------------------------
67af69d88dSmrg    | VIEW_CLASS_16_BITS    | R16F, RG8UI, R16UI, RG8I, R16I, RG8, R16,       |
68af69d88dSmrg    |                       | RG8_SNORM, R16_SNORM                            |
69af69d88dSmrg    ---------------------------------------------------------------------------
70af69d88dSmrg    | VIEW_CLASS_8_BITS     | R8UI, R8I, R8, R8_SNORM                         |
71af69d88dSmrg    ---------------------------------------------------------------------------
72af69d88dSmrg    | VIEW_CLASS_RGTC1_RED  | COMPRESSED_RED_RGTC1,                           |
73af69d88dSmrg    |                       | COMPRESSED_SIGNED_RED_RGTC1                     |
74af69d88dSmrg    ---------------------------------------------------------------------------
75af69d88dSmrg    | VIEW_CLASS_RGTC2_RG   | COMPRESSED_RG_RGTC2,                            |
76af69d88dSmrg    |                       | COMPRESSED_SIGNED_RG_RGTC2                      |
77af69d88dSmrg    ---------------------------------------------------------------------------
78af69d88dSmrg    | VIEW_CLASS_BPTC_UNORM | COMPRESSED_RGBA_BPTC_UNORM,                     |
79af69d88dSmrg    |                       | COMPRESSED_SRGB_ALPHA_BPTC_UNORM                |
80af69d88dSmrg    ---------------------------------------------------------------------------
81af69d88dSmrg    | VIEW_CLASS_BPTC_FLOAT | COMPRESSED_RGB_BPTC_SIGNED_FLOAT,               |
82af69d88dSmrg    |                       | COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT              |
83af69d88dSmrg    ---------------------------------------------------------------------------
84af69d88dSmrg */
85af69d88dSmrgstruct internal_format_class_info {
86af69d88dSmrg   GLenum view_class;
87af69d88dSmrg   GLenum internal_format;
88af69d88dSmrg};
89af69d88dSmrgstatic const struct internal_format_class_info compatible_internal_formats[] = {
90af69d88dSmrg   {GL_VIEW_CLASS_128_BITS, GL_RGBA32F},
91af69d88dSmrg   {GL_VIEW_CLASS_128_BITS, GL_RGBA32UI},
92af69d88dSmrg   {GL_VIEW_CLASS_128_BITS, GL_RGBA32I},
93af69d88dSmrg   {GL_VIEW_CLASS_96_BITS, GL_RGB32F},
94af69d88dSmrg   {GL_VIEW_CLASS_96_BITS, GL_RGB32UI},
95af69d88dSmrg   {GL_VIEW_CLASS_96_BITS, GL_RGB32I},
96af69d88dSmrg   {GL_VIEW_CLASS_64_BITS, GL_RGBA16F},
97af69d88dSmrg   {GL_VIEW_CLASS_64_BITS, GL_RG32F},
98af69d88dSmrg   {GL_VIEW_CLASS_64_BITS, GL_RGBA16UI},
99af69d88dSmrg   {GL_VIEW_CLASS_64_BITS, GL_RG32UI},
100af69d88dSmrg   {GL_VIEW_CLASS_64_BITS, GL_RGBA16I},
101af69d88dSmrg   {GL_VIEW_CLASS_64_BITS, GL_RG32I},
102af69d88dSmrg   {GL_VIEW_CLASS_64_BITS, GL_RGBA16},
103af69d88dSmrg   {GL_VIEW_CLASS_64_BITS, GL_RGBA16_SNORM},
104af69d88dSmrg   {GL_VIEW_CLASS_48_BITS, GL_RGB16},
105af69d88dSmrg   {GL_VIEW_CLASS_48_BITS, GL_RGB16_SNORM},
106af69d88dSmrg   {GL_VIEW_CLASS_48_BITS, GL_RGB16F},
107af69d88dSmrg   {GL_VIEW_CLASS_48_BITS, GL_RGB16UI},
108af69d88dSmrg   {GL_VIEW_CLASS_48_BITS, GL_RGB16I},
109af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_RG16F},
110af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_R11F_G11F_B10F},
111af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_R32F},
112af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_RGB10_A2UI},
113af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_RGBA8UI},
114af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_RG16UI},
115af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_R32UI},
116af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_RGBA8I},
117af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_RG16I},
118af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_R32I},
119af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_RGB10_A2},
120af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_RGBA8},
121af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_RG16},
122af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_RGBA8_SNORM},
123af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_RG16_SNORM},
124af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_SRGB8_ALPHA8},
125af69d88dSmrg   {GL_VIEW_CLASS_32_BITS, GL_RGB9_E5},
126af69d88dSmrg   {GL_VIEW_CLASS_24_BITS, GL_RGB8},
127af69d88dSmrg   {GL_VIEW_CLASS_24_BITS, GL_RGB8_SNORM},
128af69d88dSmrg   {GL_VIEW_CLASS_24_BITS, GL_SRGB8},
129af69d88dSmrg   {GL_VIEW_CLASS_24_BITS, GL_RGB8UI},
130af69d88dSmrg   {GL_VIEW_CLASS_24_BITS, GL_RGB8I},
131af69d88dSmrg   {GL_VIEW_CLASS_16_BITS, GL_R16F},
132af69d88dSmrg   {GL_VIEW_CLASS_16_BITS, GL_RG8UI},
133af69d88dSmrg   {GL_VIEW_CLASS_16_BITS, GL_R16UI},
134af69d88dSmrg   {GL_VIEW_CLASS_16_BITS, GL_RG8I},
135af69d88dSmrg   {GL_VIEW_CLASS_16_BITS, GL_R16I},
136af69d88dSmrg   {GL_VIEW_CLASS_16_BITS, GL_RG8},
137af69d88dSmrg   {GL_VIEW_CLASS_16_BITS, GL_R16},
138af69d88dSmrg   {GL_VIEW_CLASS_16_BITS, GL_RG8_SNORM},
139af69d88dSmrg   {GL_VIEW_CLASS_16_BITS, GL_R16_SNORM},
140af69d88dSmrg   {GL_VIEW_CLASS_8_BITS, GL_R8UI},
141af69d88dSmrg   {GL_VIEW_CLASS_8_BITS, GL_R8I},
142af69d88dSmrg   {GL_VIEW_CLASS_8_BITS, GL_R8},
143af69d88dSmrg   {GL_VIEW_CLASS_8_BITS, GL_R8_SNORM},
144af69d88dSmrg   {GL_VIEW_CLASS_RGTC1_RED, GL_COMPRESSED_RED_RGTC1},
145af69d88dSmrg   {GL_VIEW_CLASS_RGTC1_RED, GL_COMPRESSED_SIGNED_RED_RGTC1},
146af69d88dSmrg   {GL_VIEW_CLASS_RGTC2_RG, GL_COMPRESSED_RG_RGTC2},
147af69d88dSmrg   {GL_VIEW_CLASS_RGTC2_RG, GL_COMPRESSED_SIGNED_RG_RGTC2},
148af69d88dSmrg   {GL_VIEW_CLASS_BPTC_UNORM, GL_COMPRESSED_RGBA_BPTC_UNORM_ARB},
149af69d88dSmrg   {GL_VIEW_CLASS_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB},
150af69d88dSmrg   {GL_VIEW_CLASS_BPTC_FLOAT, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB},
151af69d88dSmrg   {GL_VIEW_CLASS_BPTC_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB},
152af69d88dSmrg};
153af69d88dSmrg
154af69d88dSmrgstatic const struct internal_format_class_info s3tc_compatible_internal_formats[] = {
155af69d88dSmrg   {GL_VIEW_CLASS_S3TC_DXT1_RGB, GL_COMPRESSED_RGB_S3TC_DXT1_EXT},
156af69d88dSmrg   {GL_VIEW_CLASS_S3TC_DXT1_RGB, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT},
157af69d88dSmrg   {GL_VIEW_CLASS_S3TC_DXT1_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT},
158af69d88dSmrg   {GL_VIEW_CLASS_S3TC_DXT1_RGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT},
159af69d88dSmrg   {GL_VIEW_CLASS_S3TC_DXT3_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT},
160af69d88dSmrg   {GL_VIEW_CLASS_S3TC_DXT3_RGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT},
161af69d88dSmrg   {GL_VIEW_CLASS_S3TC_DXT5_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT},
162af69d88dSmrg   {GL_VIEW_CLASS_S3TC_DXT5_RGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT},
163af69d88dSmrg};
164af69d88dSmrg
165af69d88dSmrg/**
166af69d88dSmrg * Lookup format view class based on internalformat
167af69d88dSmrg * \return VIEW_CLASS if internalformat found in table, false otherwise.
168af69d88dSmrg */
169af69d88dSmrgstatic GLenum
170af69d88dSmrglookup_view_class(struct gl_context *ctx, GLenum internalformat)
171af69d88dSmrg{
172af69d88dSmrg   GLuint i;
173af69d88dSmrg
174af69d88dSmrg   for (i = 0; i < ARRAY_SIZE(compatible_internal_formats); i++) {
175af69d88dSmrg      if (compatible_internal_formats[i].internal_format == internalformat)
176af69d88dSmrg         return compatible_internal_formats[i].view_class;
177af69d88dSmrg   }
178af69d88dSmrg
179af69d88dSmrg   if (ctx->Extensions.EXT_texture_compression_s3tc && ctx->Extensions.EXT_texture_sRGB) {
180af69d88dSmrg      for (i = 0; i < ARRAY_SIZE(s3tc_compatible_internal_formats); i++) {
181af69d88dSmrg         if (s3tc_compatible_internal_formats[i].internal_format == internalformat)
182af69d88dSmrg            return s3tc_compatible_internal_formats[i].view_class;
183af69d88dSmrg      }
184af69d88dSmrg   }
185af69d88dSmrg   return GL_FALSE;
186af69d88dSmrg}
187af69d88dSmrg
188af69d88dSmrg/**
189af69d88dSmrg * Initialize new texture's gl_texture_image structures. Will not call driver
190af69d88dSmrg * to allocate new space, simply record relevant layer, face, format, etc.
191af69d88dSmrg * \return GL_FALSE if any error, GL_TRUE otherwise.
192af69d88dSmrg */
193af69d88dSmrgstatic GLboolean
194af69d88dSmrginitialize_texture_fields(struct gl_context *ctx,
195af69d88dSmrg                          GLenum target,
196af69d88dSmrg                          struct gl_texture_object *texObj,
197af69d88dSmrg                          GLint levels,
198af69d88dSmrg                          GLsizei width, GLsizei height, GLsizei depth,
199af69d88dSmrg                          GLenum internalFormat, mesa_format texFormat)
200af69d88dSmrg{
201af69d88dSmrg   const GLuint numFaces = _mesa_num_tex_faces(target);
202af69d88dSmrg   GLint level, levelWidth = width, levelHeight = height, levelDepth = depth;
203af69d88dSmrg   GLuint face;
204af69d88dSmrg
205af69d88dSmrg   /* Pretend we are bound to initialize the gl_texture_image structs */
206af69d88dSmrg   texObj->Target = target;
207af69d88dSmrg
208af69d88dSmrg   /* Set up all the texture object's gl_texture_images */
209af69d88dSmrg   for (level = 0; level < levels; level++) {
210af69d88dSmrg      for (face = 0; face < numFaces; face++) {
211af69d88dSmrg         struct gl_texture_image *texImage;
212af69d88dSmrg         GLenum faceTarget = target;
213af69d88dSmrg
214af69d88dSmrg         if (target == GL_TEXTURE_CUBE_MAP)
215af69d88dSmrg            faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + face;
216af69d88dSmrg
217af69d88dSmrg         texImage = _mesa_get_tex_image(ctx, texObj, faceTarget, level);
218af69d88dSmrg
219af69d88dSmrg         if (!texImage) {
220af69d88dSmrg            _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexStorage");
221af69d88dSmrg            return GL_FALSE;
222af69d88dSmrg         }
223af69d88dSmrg
224af69d88dSmrg         _mesa_init_teximage_fields(ctx, texImage,
225af69d88dSmrg                                    levelWidth, levelHeight, levelDepth,
226af69d88dSmrg                                    0, internalFormat, texFormat);
227af69d88dSmrg      }
228af69d88dSmrg
229af69d88dSmrg      _mesa_next_mipmap_level_size(target, 0, levelWidth, levelHeight, levelDepth,
230af69d88dSmrg                                   &levelWidth, &levelHeight, &levelDepth);
231af69d88dSmrg   }
232af69d88dSmrg
233af69d88dSmrg   /* "unbind" */
234af69d88dSmrg   texObj->Target = 0;
235af69d88dSmrg
236af69d88dSmrg   return GL_TRUE;
237af69d88dSmrg}
238af69d88dSmrg
239af69d88dSmrg#define RETURN_IF_SUPPORTED(t) do {		\
240af69d88dSmrg   if (newTarget == GL_ ## t)                   \
241af69d88dSmrg      return true;				\
242af69d88dSmrg} while (0)
243af69d88dSmrg
244af69d88dSmrg/**
245af69d88dSmrg * Check for compatible target
246af69d88dSmrg * If an error is found, record it with _mesa_error()
247af69d88dSmrg * \return false if any error, true otherwise.
248af69d88dSmrg */
249af69d88dSmrgstatic bool
250af69d88dSmrgtarget_valid(struct gl_context *ctx, GLenum origTarget, GLenum newTarget)
251af69d88dSmrg{
252af69d88dSmrg   /*
253af69d88dSmrg    * From ARB_texture_view spec:
254af69d88dSmrg   ---------------------------------------------------------------------------------------------------------
255af69d88dSmrg   | Original target              | Valid new targets |
256af69d88dSmrg   ---------------------------------------------------------------------------------------------------------
257af69d88dSmrg   | TEXTURE_1D                   | TEXTURE_1D, TEXTURE_1D_ARRAY |
258af69d88dSmrg   | ------------------------------------------------------------------------------------------------------- |
259af69d88dSmrg   | TEXTURE_2D                   | TEXTURE_2D, TEXTURE_2D_ARRAY |
260af69d88dSmrg   | ------------------------------------------------------------------------------------------------------- |
261af69d88dSmrg   | TEXTURE_3D                   | TEXTURE_3D |
262af69d88dSmrg   | ------------------------------------------------------------------------------------------------------- |
263af69d88dSmrg   | TEXTURE_CUBE_MAP             | TEXTURE_CUBE_MAP, TEXTURE_2D, TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY |
264af69d88dSmrg   | ------------------------------------------------------------------------------------------------------- |
265af69d88dSmrg   | TEXTURE_RECTANGLE            | TEXTURE_RECTANGLE |
266af69d88dSmrg   | ------------------------------------------------------------------------------------------------------- |
267af69d88dSmrg   | TEXTURE_BUFFER               | <none> |
268af69d88dSmrg   | ------------------------------------------------------------------------------------------------------- |
269af69d88dSmrg   | TEXTURE_1D_ARRAY             | TEXTURE_1D_ARRAY, TEXTURE_1D |
270af69d88dSmrg   | ------------------------------------------------------------------------------------------------------- |
271af69d88dSmrg   | TEXTURE_2D_ARRAY             | TEXTURE_2D_ARRAY, TEXTURE_2D, TEXTURE_CUBE_MAP, TEXTURE_CUBE_MAP_ARRAY |
272af69d88dSmrg   | ------------------------------------------------------------------------------------------------------- |
273af69d88dSmrg   | TEXTURE_CUBE_MAP_ARRAY       | TEXTURE_CUBE_MAP_ARRAY, TEXTURE_2D_ARRAY, TEXTURE_2D, TEXTURE_CUBE_MAP |
274af69d88dSmrg   | ------------------------------------------------------------------------------------------------------- |
275af69d88dSmrg   | TEXTURE_2D_MULTISAMPLE       | TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY |
276af69d88dSmrg   | ------------------------------------------------------------------------------------------------------- |
277af69d88dSmrg   | TEXTURE_2D_MULTISAMPLE_ARRAY | TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY |
278af69d88dSmrg   ---------------------------------------------------------------------------------------------------------
279af69d88dSmrg    */
280af69d88dSmrg
281af69d88dSmrg   switch (origTarget) {
282af69d88dSmrg   case GL_TEXTURE_1D:
283af69d88dSmrg   case GL_TEXTURE_1D_ARRAY:
284af69d88dSmrg      RETURN_IF_SUPPORTED(TEXTURE_1D);
285af69d88dSmrg      RETURN_IF_SUPPORTED(TEXTURE_1D_ARRAY);
286af69d88dSmrg      break;
287af69d88dSmrg   case GL_TEXTURE_2D:
288af69d88dSmrg      RETURN_IF_SUPPORTED(TEXTURE_2D);
289af69d88dSmrg      RETURN_IF_SUPPORTED(TEXTURE_2D_ARRAY);
290af69d88dSmrg      break;
291af69d88dSmrg   case GL_TEXTURE_3D:
292af69d88dSmrg      RETURN_IF_SUPPORTED(TEXTURE_3D);
293af69d88dSmrg      break;
294af69d88dSmrg   case GL_TEXTURE_RECTANGLE:
295af69d88dSmrg      RETURN_IF_SUPPORTED(TEXTURE_RECTANGLE);
296af69d88dSmrg      break;
297af69d88dSmrg   case GL_TEXTURE_CUBE_MAP:
298af69d88dSmrg   case GL_TEXTURE_2D_ARRAY:
299af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_ARRAY:
300af69d88dSmrg      RETURN_IF_SUPPORTED(TEXTURE_2D);
301af69d88dSmrg      RETURN_IF_SUPPORTED(TEXTURE_2D_ARRAY);
302af69d88dSmrg      RETURN_IF_SUPPORTED(TEXTURE_CUBE_MAP);
303af69d88dSmrg      RETURN_IF_SUPPORTED(TEXTURE_CUBE_MAP_ARRAY);
304af69d88dSmrg      break;
305af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE:
306af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
307af69d88dSmrg      RETURN_IF_SUPPORTED(TEXTURE_2D_MULTISAMPLE);
308af69d88dSmrg      RETURN_IF_SUPPORTED(TEXTURE_2D_MULTISAMPLE_ARRAY);
309af69d88dSmrg      break;
310af69d88dSmrg   }
311af69d88dSmrg   _mesa_error(ctx, GL_INVALID_OPERATION,
312af69d88dSmrg               "glTextureView(illegal target=%s)",
313af69d88dSmrg               _mesa_lookup_enum_by_nr(newTarget));
314af69d88dSmrg   return false;
315af69d88dSmrg}
316af69d88dSmrg#undef RETURN_IF_SUPPORTED
317af69d88dSmrg
318af69d88dSmrg/**
319af69d88dSmrg * Check for compatible format
320af69d88dSmrg * If an error is found, record it with _mesa_error()
321af69d88dSmrg * \return false if any error, true otherwise.
322af69d88dSmrg */
323af69d88dSmrgGLboolean
324af69d88dSmrg_mesa_texture_view_compatible_format(struct gl_context *ctx,
325af69d88dSmrg                                     GLenum origInternalFormat,
326af69d88dSmrg                                     GLenum newInternalFormat)
327af69d88dSmrg{
328af69d88dSmrg   unsigned int origViewClass, newViewClass;
329af69d88dSmrg
330af69d88dSmrg   /* The two textures' internal formats must be compatible according to
331af69d88dSmrg    * Table 3.X.2 (Compatible internal formats for TextureView)
332af69d88dSmrg    * if the internal format exists in that table the view class must match.
333af69d88dSmrg    * The internal formats must be identical if not in that table,
334af69d88dSmrg    * or an INVALID_OPERATION error is generated.
335af69d88dSmrg    */
336af69d88dSmrg   if (origInternalFormat == newInternalFormat)
337af69d88dSmrg      return GL_TRUE;
338af69d88dSmrg
339af69d88dSmrg   origViewClass = lookup_view_class(ctx, origInternalFormat);
340af69d88dSmrg   newViewClass = lookup_view_class(ctx, newInternalFormat);
341af69d88dSmrg   if ((origViewClass == newViewClass) && origViewClass != false)
342af69d88dSmrg      return GL_TRUE;
343af69d88dSmrg
344af69d88dSmrg   return GL_FALSE;
345af69d88dSmrg}
346af69d88dSmrg/**
347af69d88dSmrg * Helper function for TexStorage and teximagemultisample to set immutable
348af69d88dSmrg * texture state needed by ARB_texture_view.
349af69d88dSmrg */
350af69d88dSmrgvoid
351af69d88dSmrg_mesa_set_texture_view_state(struct gl_context *ctx,
352af69d88dSmrg                             struct gl_texture_object *texObj,
353af69d88dSmrg                             GLenum target, GLuint levels)
354af69d88dSmrg{
355af69d88dSmrg   struct gl_texture_image *texImage;
356af69d88dSmrg
357af69d88dSmrg   /* Get a reference to what will become this View's base level */
358af69d88dSmrg   texImage = _mesa_select_tex_image(ctx, texObj, target, 0);
359af69d88dSmrg
360af69d88dSmrg   /* When an immutable texture is created via glTexStorage or glTexImageMultisample,
361af69d88dSmrg    * TEXTURE_IMMUTABLE_FORMAT becomes TRUE.
362af69d88dSmrg    * TEXTURE_IMMUTABLE_LEVELS and TEXTURE_VIEW_NUM_LEVELS become levels.
363af69d88dSmrg    * If the texture target is TEXTURE_1D_ARRAY then
364af69d88dSmrg    * TEXTURE_VIEW_NUM_LAYERS becomes height.
365af69d88dSmrg    * If the texture target is TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY,
366af69d88dSmrg    * or TEXTURE_2D_MULTISAMPLE_ARRAY then TEXTURE_VIEW_NUM_LAYERS becomes depth.
367af69d88dSmrg    * If the texture target is TEXTURE_CUBE_MAP, then
368af69d88dSmrg    * TEXTURE_VIEW_NUM_LAYERS becomes 6.
369af69d88dSmrg    * For any other texture target, TEXTURE_VIEW_NUM_LAYERS becomes 1.
370af69d88dSmrg    *
371af69d88dSmrg    * ARB_texture_multisample: Multisample textures do
372af69d88dSmrg    * not have multiple image levels.
373af69d88dSmrg    */
374af69d88dSmrg
375af69d88dSmrg   texObj->Immutable = GL_TRUE;
376af69d88dSmrg   texObj->ImmutableLevels = levels;
377af69d88dSmrg   texObj->MinLevel = 0;
378af69d88dSmrg   texObj->NumLevels = levels;
379af69d88dSmrg   texObj->MinLayer = 0;
380af69d88dSmrg   texObj->NumLayers = 1;
381af69d88dSmrg   switch (target) {
382af69d88dSmrg   case GL_TEXTURE_1D_ARRAY:
383af69d88dSmrg      texObj->NumLayers = texImage->Height;
384af69d88dSmrg      break;
385af69d88dSmrg
386af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE:
387af69d88dSmrg      texObj->NumLevels = 1;
388af69d88dSmrg      texObj->ImmutableLevels = 1;
389af69d88dSmrg      break;
390af69d88dSmrg
391af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
392af69d88dSmrg      texObj->NumLevels = 1;
393af69d88dSmrg      texObj->ImmutableLevels = 1;
394af69d88dSmrg      /* fall through to set NumLayers */
395af69d88dSmrg
396af69d88dSmrg   case GL_TEXTURE_2D_ARRAY:
397af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_ARRAY:
398af69d88dSmrg      texObj->NumLayers = texImage->Depth;
399af69d88dSmrg      break;
400af69d88dSmrg
401af69d88dSmrg   case GL_TEXTURE_CUBE_MAP:
402af69d88dSmrg      texObj->NumLayers = 6;
403af69d88dSmrg      break;
404af69d88dSmrg
405af69d88dSmrg   }
406af69d88dSmrg}
407af69d88dSmrg
408af69d88dSmrg/**
409af69d88dSmrg * glTextureView (ARB_texture_view)
410af69d88dSmrg * If an error is found, record it with _mesa_error()
411af69d88dSmrg * \return none.
412af69d88dSmrg */
413af69d88dSmrgvoid GLAPIENTRY
414af69d88dSmrg_mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture,
415af69d88dSmrg                  GLenum internalformat,
416af69d88dSmrg                  GLuint minlevel, GLuint numlevels,
417af69d88dSmrg                  GLuint minlayer, GLuint numlayers)
418af69d88dSmrg{
419af69d88dSmrg   struct gl_texture_object *texObj;
420af69d88dSmrg   struct gl_texture_object *origTexObj;
421af69d88dSmrg   struct gl_texture_image *origTexImage;
422af69d88dSmrg   GLuint newViewMinLevel, newViewMinLayer;
423af69d88dSmrg   GLuint newViewNumLevels, newViewNumLayers;
424af69d88dSmrg   GLsizei width, height, depth;
425af69d88dSmrg   mesa_format texFormat;
426af69d88dSmrg   GLboolean sizeOK, dimensionsOK;
427af69d88dSmrg   GLenum faceTarget;
428af69d88dSmrg
429af69d88dSmrg   GET_CURRENT_CONTEXT(ctx);
430af69d88dSmrg
431af69d88dSmrg   if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE))
432af69d88dSmrg      _mesa_debug(ctx, "glTextureView %d %s %d %s %d %d %d %d\n",
433af69d88dSmrg                  texture, _mesa_lookup_enum_by_nr(target), origtexture,
434af69d88dSmrg                  _mesa_lookup_enum_by_nr(internalformat),
435af69d88dSmrg                  minlevel, numlevels, minlayer, numlayers);
436af69d88dSmrg
437af69d88dSmrg   if (origtexture == 0) {
438af69d88dSmrg      _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(origtexture = %u)", origtexture);
439af69d88dSmrg      return;
440af69d88dSmrg   }
441af69d88dSmrg
442af69d88dSmrg   /* Need original texture information to validate arguments */
443af69d88dSmrg   origTexObj = _mesa_lookup_texture(ctx, origtexture);
444af69d88dSmrg
445af69d88dSmrg   /* If <origtexture> is not the name of a texture, INVALID_VALUE is generated. */
446af69d88dSmrg   if (!origTexObj) {
447af69d88dSmrg      _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(origtexture = %u)", origtexture);
448af69d88dSmrg      return;
449af69d88dSmrg   }
450af69d88dSmrg
451af69d88dSmrg   /* If <origtexture>'s TEXTURE_IMMUTABLE_FORMAT value is not TRUE,
452af69d88dSmrg    * INVALID_OPERATION is generated.
453af69d88dSmrg    */
454af69d88dSmrg   if (!origTexObj->Immutable) {
455af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(origtexture not immutable)");
456af69d88dSmrg      return;
457af69d88dSmrg   }
458af69d88dSmrg
459af69d88dSmrg   /* If <texture> is 0, INVALID_VALUE is generated. */
460af69d88dSmrg   if (texture == 0) {
461af69d88dSmrg      _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(texture = 0)");
462af69d88dSmrg      return;
463af69d88dSmrg   }
464af69d88dSmrg
465af69d88dSmrg   /* If <texture> is not a valid name returned by GenTextures,
466af69d88dSmrg    * the error INVALID_OPERATION is generated.
467af69d88dSmrg    */
468af69d88dSmrg   texObj = _mesa_lookup_texture(ctx, texture);
469af69d88dSmrg   if (texObj == NULL) {
470af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(texture = %u non-gen name)", texture);
471af69d88dSmrg      return;
472af69d88dSmrg   }
473af69d88dSmrg
474af69d88dSmrg   /* If <texture> has already been bound and given a target, then
475af69d88dSmrg    * the error INVALID_OPERATION is generated.
476af69d88dSmrg    */
477af69d88dSmrg   if (texObj->Target) {
478af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(texture = %u already bound)", texture);
479af69d88dSmrg      return;
480af69d88dSmrg   }
481af69d88dSmrg
482af69d88dSmrg   /* Check for compatible target */
483af69d88dSmrg   if (!target_valid(ctx, origTexObj->Target, target)) {
484af69d88dSmrg      return; /* error was recorded */
485af69d88dSmrg   }
486af69d88dSmrg
487af69d88dSmrg   /* minlevel and minlayer are relative to the view of origtexture
488af69d88dSmrg    * If minlevel or minlayer is greater than level or layer, respectively,
489af69d88dSmrg    * of origtexture return INVALID_VALUE.
490af69d88dSmrg    */
491af69d88dSmrg   newViewMinLevel = origTexObj->MinLevel + minlevel;
492af69d88dSmrg   newViewMinLayer = origTexObj->MinLayer + minlayer;
493af69d88dSmrg   if (newViewMinLevel >= (origTexObj->MinLevel + origTexObj->NumLevels)) {
494af69d88dSmrg      _mesa_error(ctx, GL_INVALID_VALUE,
495af69d88dSmrg                  "glTextureView(new minlevel (%d) > orig minlevel (%d) + orig numlevels (%d))",
496af69d88dSmrg                  newViewMinLevel, origTexObj->MinLevel, origTexObj->NumLevels);
497af69d88dSmrg      return;
498af69d88dSmrg   }
499af69d88dSmrg
500af69d88dSmrg   if (newViewMinLayer >= (origTexObj->MinLayer + origTexObj->NumLayers)) {
501af69d88dSmrg      _mesa_error(ctx, GL_INVALID_VALUE,
502af69d88dSmrg                  "glTextureView(new minlayer (%d) > orig minlayer (%d) + orig numlayers (%d))",
503af69d88dSmrg                  newViewMinLayer, origTexObj->MinLayer, origTexObj->NumLayers);
504af69d88dSmrg      return;
505af69d88dSmrg   }
506af69d88dSmrg
507af69d88dSmrg   if (!_mesa_texture_view_compatible_format(ctx,
508af69d88dSmrg                                             origTexObj->Image[0][0]->InternalFormat,
509af69d88dSmrg                                             internalformat)) {
510af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION,
511af69d88dSmrg                  "glTextureView(internalformat %s not compatible with origtexture %s)",
512af69d88dSmrg                  _mesa_lookup_enum_by_nr(internalformat),
513af69d88dSmrg                  _mesa_lookup_enum_by_nr(origTexObj->Image[0][0]->InternalFormat));
514af69d88dSmrg      return;
515af69d88dSmrg   }
516af69d88dSmrg
517af69d88dSmrg   texFormat = _mesa_choose_texture_format(ctx, texObj, target, 0,
518af69d88dSmrg                                           internalformat, GL_NONE, GL_NONE);
519af69d88dSmrg   assert(texFormat != MESA_FORMAT_NONE);
520af69d88dSmrg   if (texFormat == MESA_FORMAT_NONE) return;
521af69d88dSmrg
522af69d88dSmrg   newViewNumLevels = MIN2(numlevels, origTexObj->NumLevels - minlevel);
523af69d88dSmrg   newViewNumLayers = MIN2(numlayers, origTexObj->NumLayers - minlayer);
524af69d88dSmrg
525af69d88dSmrg   faceTarget = origTexObj->Target;
526af69d88dSmrg   if (faceTarget == GL_TEXTURE_CUBE_MAP)
527af69d88dSmrg      faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + minlayer;
528af69d88dSmrg
529af69d88dSmrg   /* Get a reference to what will become this View's base level */
530af69d88dSmrg   origTexImage = _mesa_select_tex_image(ctx, origTexObj,
531af69d88dSmrg                                         faceTarget, minlevel);
532af69d88dSmrg   width = origTexImage->Width;
533af69d88dSmrg   height = origTexImage->Height;
534af69d88dSmrg   depth = origTexImage->Depth;
535af69d88dSmrg
536af69d88dSmrg   /* Adjust width, height, depth to be appropriate for new target */
537af69d88dSmrg   switch (target) {
538af69d88dSmrg   case GL_TEXTURE_1D:
539af69d88dSmrg   case GL_TEXTURE_3D:
540af69d88dSmrg      break;
541af69d88dSmrg
542af69d88dSmrg   case GL_TEXTURE_1D_ARRAY:
543af69d88dSmrg      height = (GLsizei) newViewNumLayers;
544af69d88dSmrg      break;
545af69d88dSmrg
546af69d88dSmrg   case GL_TEXTURE_2D:
547af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE:
548af69d88dSmrg   case GL_TEXTURE_RECTANGLE:
549af69d88dSmrg   case GL_TEXTURE_CUBE_MAP:
550af69d88dSmrg      depth = 1;
551af69d88dSmrg      break;
552af69d88dSmrg
553af69d88dSmrg   case GL_TEXTURE_2D_ARRAY:
554af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_ARRAY:
555af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
556af69d88dSmrg      depth = newViewNumLayers;
557af69d88dSmrg      break;
558af69d88dSmrg   }
559af69d88dSmrg
560af69d88dSmrg   /* If the dimensions of the original texture are larger than the maximum
561af69d88dSmrg    * supported dimensions of the new target, the error INVALID_OPERATION is
562af69d88dSmrg    * generated. For example, if the original texture has a TEXTURE_2D_ARRAY
563af69d88dSmrg    * target and its width is greater than MAX_CUBE_MAP_TEXTURE_SIZE, an error
564af69d88dSmrg    * will be generated if TextureView is called to create a TEXTURE_CUBE_MAP
565af69d88dSmrg    * view.
566af69d88dSmrg    */
567af69d88dSmrg   dimensionsOK = _mesa_legal_texture_dimensions(ctx, target, 0,
568af69d88dSmrg                                                 width, height, depth, 0);
569af69d88dSmrg   if (!dimensionsOK) {
570af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(invalid width or height or depth)");
571af69d88dSmrg      return;
572af69d88dSmrg   }
573af69d88dSmrg
574af69d88dSmrg   sizeOK = ctx->Driver.TestProxyTexImage(ctx, target, 0, texFormat,
575af69d88dSmrg                                          width, height, depth, 0);
576af69d88dSmrg   if (!sizeOK) {
577af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(invalid texture size)");
578af69d88dSmrg      return;
579af69d88dSmrg   }
580af69d88dSmrg
581af69d88dSmrg   /* If <target> is TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_RECTANGLE,
582af69d88dSmrg    * or TEXTURE_2D_MULTISAMPLE and <numlayers> does not equal 1, the error
583af69d88dSmrg    * INVALID_VALUE is generated.
584af69d88dSmrg    */
585af69d88dSmrg   switch (target) {
586af69d88dSmrg   case GL_TEXTURE_1D:
587af69d88dSmrg   case GL_TEXTURE_2D:
588af69d88dSmrg   case GL_TEXTURE_3D:
589af69d88dSmrg   case GL_TEXTURE_RECTANGLE:
590af69d88dSmrg   case GL_TEXTURE_2D_MULTISAMPLE:
591af69d88dSmrg      if (numlayers != 1) {
592af69d88dSmrg         _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(numlayers %d != 1)", numlayers);
593af69d88dSmrg         return;
594af69d88dSmrg      }
595af69d88dSmrg      break;
596af69d88dSmrg
597af69d88dSmrg   case GL_TEXTURE_CUBE_MAP:
598af69d88dSmrg      /* If the new texture's target is TEXTURE_CUBE_MAP, the clamped <numlayers>
599af69d88dSmrg       * must be equal to 6.
600af69d88dSmrg       */
601af69d88dSmrg      if (newViewNumLayers != 6) {
602af69d88dSmrg         _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(clamped numlayers %d != 6)",
603af69d88dSmrg                     newViewNumLayers);
604af69d88dSmrg         return;
605af69d88dSmrg      }
606af69d88dSmrg      break;
607af69d88dSmrg
608af69d88dSmrg   case GL_TEXTURE_CUBE_MAP_ARRAY:
609af69d88dSmrg      /* If the new texture's target is TEXTURE_CUBE_MAP_ARRAY,
610af69d88dSmrg       * then <numlayers> counts layer-faces rather than layers,
611af69d88dSmrg       * and the clamped <numlayers> must be a multiple of 6.
612af69d88dSmrg       * Otherwise, the error INVALID_VALUE is generated.
613af69d88dSmrg       */
614af69d88dSmrg      if ((newViewNumLayers % 6) != 0) {
615af69d88dSmrg         _mesa_error(ctx, GL_INVALID_VALUE,
616af69d88dSmrg                     "glTextureView(clamped numlayers %d is not a multiple of 6)",
617af69d88dSmrg                     newViewNumLayers);
618af69d88dSmrg         return;
619af69d88dSmrg      }
620af69d88dSmrg      break;
621af69d88dSmrg   }
622af69d88dSmrg
623af69d88dSmrg   /* If the new texture's target is TEXTURE_CUBE_MAP or
624af69d88dSmrg    * TEXTURE_CUBE_MAP_ARRAY, the width and height of the original texture's
625af69d88dSmrg    * levels must be equal otherwise the error INVALID_OPERATION is generated.
626af69d88dSmrg    */
627af69d88dSmrg   if ((target == GL_TEXTURE_CUBE_MAP || target == GL_TEXTURE_CUBE_MAP_ARRAY) &&
628af69d88dSmrg       (origTexImage->Width != origTexImage->Height)) {
629af69d88dSmrg      _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(origtexture width (%d) != height (%d))",
630af69d88dSmrg                  origTexImage->Width, origTexImage->Height);
631af69d88dSmrg      return;
632af69d88dSmrg   }
633af69d88dSmrg
634af69d88dSmrg   /* When the original texture's target is TEXTURE_CUBE_MAP, the layer
635af69d88dSmrg    * parameters are interpreted in the same order as if it were a
636af69d88dSmrg    * TEXTURE_CUBE_MAP_ARRAY with 6 layer-faces.
637af69d88dSmrg    */
638af69d88dSmrg
639af69d88dSmrg   /* If the internal format does not exactly match the internal format of the
640af69d88dSmrg    * original texture, the contents of the memory are reinterpreted in the
641af69d88dSmrg    * same manner as for image bindings described in
642af69d88dSmrg    * section 3.9.20 (Texture Image Loads and Stores).
643af69d88dSmrg    */
644af69d88dSmrg
645af69d88dSmrg   /* TEXTURE_BASE_LEVEL and TEXTURE_MAX_LEVEL are interpreted
646af69d88dSmrg    * relative to the view and not relative to the original data store.
647af69d88dSmrg    */
648af69d88dSmrg
649af69d88dSmrg   if (!initialize_texture_fields(ctx, target, texObj, newViewNumLevels,
650af69d88dSmrg                                  width, height, depth,
651af69d88dSmrg                                  internalformat, texFormat)) {
652af69d88dSmrg      return; /* Already recorded error */
653af69d88dSmrg   }
654af69d88dSmrg
655af69d88dSmrg   texObj->MinLevel = newViewMinLevel;
656af69d88dSmrg   texObj->MinLayer = newViewMinLayer;
657af69d88dSmrg   texObj->NumLevels = newViewNumLevels;
658af69d88dSmrg   texObj->NumLayers = newViewNumLayers;
659af69d88dSmrg   texObj->Immutable = GL_TRUE;
660af69d88dSmrg   texObj->ImmutableLevels = origTexObj->ImmutableLevels;
661af69d88dSmrg   texObj->Target = target;
662af69d88dSmrg
663af69d88dSmrg   if (ctx->Driver.TextureView != NULL && !ctx->Driver.TextureView(ctx, texObj, origTexObj)) {
664af69d88dSmrg      return; /* driver recorded error */
665af69d88dSmrg   }
666af69d88dSmrg}
667