1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/* 27 * Transform feedback support. 28 * 29 * Authors: 30 * Brian Paul 31 */ 32 33 34#include "buffers.h" 35#include "context.h" 36#include "draw_validate.h" 37#include "hash.h" 38#include "macros.h" 39#include "mtypes.h" 40#include "transformfeedback.h" 41#include "shaderapi.h" 42#include "shaderobj.h" 43 44#include "program/program.h" 45#include "program/prog_parameter.h" 46 47#include "util/u_memory.h" 48 49struct using_program_tuple 50{ 51 struct gl_program *prog; 52 bool found; 53}; 54 55static void 56active_xfb_object_references_program(void *data, void *user_data) 57{ 58 struct using_program_tuple *callback_data = user_data; 59 struct gl_transform_feedback_object *obj = data; 60 if (obj->Active && obj->program == callback_data->prog) 61 callback_data->found = true; 62} 63 64/** 65 * Return true if any active transform feedback object is using a program. 66 */ 67bool 68_mesa_transform_feedback_is_using_program(struct gl_context *ctx, 69 struct gl_shader_program *shProg) 70{ 71 if (!shProg->last_vert_prog) 72 return false; 73 74 struct using_program_tuple callback_data; 75 callback_data.found = false; 76 callback_data.prog = shProg->last_vert_prog; 77 78 _mesa_HashWalkLocked(ctx->TransformFeedback.Objects, 79 active_xfb_object_references_program, &callback_data); 80 81 /* Also check DefaultObject, as it's not in the Objects hash table. */ 82 active_xfb_object_references_program(ctx->TransformFeedback.DefaultObject, 83 &callback_data); 84 85 return callback_data.found; 86} 87 88/** 89 * Do reference counting of transform feedback buffers. 90 */ 91static void 92reference_transform_feedback_object(struct gl_transform_feedback_object **ptr, 93 struct gl_transform_feedback_object *obj) 94{ 95 if (*ptr == obj) 96 return; 97 98 if (*ptr) { 99 /* Unreference the old object */ 100 struct gl_transform_feedback_object *oldObj = *ptr; 101 102 assert(oldObj->RefCount > 0); 103 oldObj->RefCount--; 104 105 if (oldObj->RefCount == 0) { 106 GET_CURRENT_CONTEXT(ctx); 107 if (ctx) 108 ctx->Driver.DeleteTransformFeedback(ctx, oldObj); 109 } 110 111 *ptr = NULL; 112 } 113 assert(!*ptr); 114 115 if (obj) { 116 assert(obj->RefCount > 0); 117 118 /* reference new object */ 119 obj->RefCount++; 120 obj->EverBound = GL_TRUE; 121 *ptr = obj; 122 } 123} 124 125 126/** 127 * Per-context init for transform feedback. 128 */ 129void 130_mesa_init_transform_feedback(struct gl_context *ctx) 131{ 132 /* core mesa expects this, even a dummy one, to be available */ 133 assert(ctx->Driver.NewTransformFeedback); 134 135 ctx->TransformFeedback.DefaultObject = 136 ctx->Driver.NewTransformFeedback(ctx, 0); 137 138 assert(ctx->TransformFeedback.DefaultObject->RefCount == 1); 139 140 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject, 141 ctx->TransformFeedback.DefaultObject); 142 143 assert(ctx->TransformFeedback.DefaultObject->RefCount == 2); 144 145 ctx->TransformFeedback.Objects = _mesa_NewHashTable(); 146 147 _mesa_reference_buffer_object(ctx, 148 &ctx->TransformFeedback.CurrentBuffer, NULL); 149} 150 151 152 153/** 154 * Callback for _mesa_HashDeleteAll(). 155 */ 156static void 157delete_cb(void *data, void *userData) 158{ 159 struct gl_context *ctx = (struct gl_context *) userData; 160 struct gl_transform_feedback_object *obj = 161 (struct gl_transform_feedback_object *) data; 162 163 ctx->Driver.DeleteTransformFeedback(ctx, obj); 164} 165 166 167/** 168 * Per-context free/clean-up for transform feedback. 169 */ 170void 171_mesa_free_transform_feedback(struct gl_context *ctx) 172{ 173 /* core mesa expects this, even a dummy one, to be available */ 174 assert(ctx->Driver.NewTransformFeedback); 175 176 _mesa_reference_buffer_object(ctx, 177 &ctx->TransformFeedback.CurrentBuffer, 178 NULL); 179 180 /* Delete all feedback objects */ 181 _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx); 182 _mesa_DeleteHashTable(ctx->TransformFeedback.Objects); 183 184 /* Delete the default feedback object */ 185 assert(ctx->Driver.DeleteTransformFeedback); 186 ctx->Driver.DeleteTransformFeedback(ctx, 187 ctx->TransformFeedback.DefaultObject); 188 189 ctx->TransformFeedback.CurrentObject = NULL; 190} 191 192 193/** Initialize the fields of a gl_transform_feedback_object. */ 194void 195_mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj, 196 GLuint name) 197{ 198 obj->Name = name; 199 obj->RefCount = 1; 200 obj->EverBound = GL_FALSE; 201} 202 203/** 204 * Delete a transform feedback object. Called via 205 * ctx->Driver->DeleteTransformFeedback, if not overwritten by driver. In 206 * the latter case, called from the driver after all driver-specific clean-up 207 * has been done. 208 * 209 * \param ctx GL context to wich transform feedback object belongs. 210 * \param obj Transform feedback object due to be deleted. 211 */ 212void 213_mesa_delete_transform_feedback_object(struct gl_context *ctx, 214 struct gl_transform_feedback_object 215 *obj) 216{ 217 for (unsigned i = 0; i < ARRAY_SIZE(obj->Buffers); i++) { 218 _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL); 219 } 220 221 free(obj->Label); 222 free(obj); 223} 224 225/** Default fallback for ctx->Driver.NewTransformFeedback() */ 226static struct gl_transform_feedback_object * 227new_transform_feedback_fallback(struct gl_context *ctx, GLuint name) 228{ 229 struct gl_transform_feedback_object *obj; 230 231 obj = CALLOC_STRUCT(gl_transform_feedback_object); 232 if (!obj) 233 return NULL; 234 235 _mesa_init_transform_feedback_object(obj, name); 236 return obj; 237} 238 239/** Default fallback for ctx->Driver.BeginTransformFeedback() */ 240static void 241begin_transform_feedback_fallback(struct gl_context *ctx, GLenum mode, 242 struct gl_transform_feedback_object *obj) 243{ 244 /* nop */ 245} 246 247/** Default fallback for ctx->Driver.EndTransformFeedback() */ 248static void 249end_transform_feedback_fallback(struct gl_context *ctx, 250 struct gl_transform_feedback_object *obj) 251{ 252 /* nop */ 253} 254 255/** Default fallback for ctx->Driver.PauseTransformFeedback() */ 256static void 257pause_transform_feedback_fallback(struct gl_context *ctx, 258 struct gl_transform_feedback_object *obj) 259{ 260 /* nop */ 261} 262 263/** Default fallback for ctx->Driver.ResumeTransformFeedback() */ 264static void 265resume_transform_feedback_fallback(struct gl_context *ctx, 266 struct gl_transform_feedback_object *obj) 267{ 268 /* nop */ 269} 270 271 272/** 273 * Plug in default device driver functions for transform feedback. 274 * Most drivers will override some/all of these. 275 */ 276void 277_mesa_init_transform_feedback_functions(struct dd_function_table *driver) 278{ 279 driver->NewTransformFeedback = new_transform_feedback_fallback; 280 driver->DeleteTransformFeedback = _mesa_delete_transform_feedback_object; 281 driver->BeginTransformFeedback = begin_transform_feedback_fallback; 282 driver->EndTransformFeedback = end_transform_feedback_fallback; 283 driver->PauseTransformFeedback = pause_transform_feedback_fallback; 284 driver->ResumeTransformFeedback = resume_transform_feedback_fallback; 285} 286 287 288/** 289 * Fill in the correct Size value for each buffer in \c obj. 290 * 291 * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed 292 * Targets"): 293 * 294 * BindBufferBase binds the entire buffer, even when the size of the buffer 295 * is changed after the binding is established. It is equivalent to calling 296 * BindBufferRange with offset zero, while size is determined by the size of 297 * the bound buffer at the time the binding is used. 298 * 299 * Regardless of the size specified with BindBufferRange, or indirectly with 300 * BindBufferBase, the GL will never read or write beyond the end of a bound 301 * buffer. In some cases this constraint may result in visibly different 302 * behavior when a buffer overflow would otherwise result, such as described 303 * for transform feedback operations in section 13.2.2. 304 */ 305static void 306compute_transform_feedback_buffer_sizes( 307 struct gl_transform_feedback_object *obj) 308{ 309 unsigned i = 0; 310 for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) { 311 GLintptr offset = obj->Offset[i]; 312 GLsizeiptr buffer_size 313 = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size; 314 GLsizeiptr available_space 315 = buffer_size <= offset ? 0 : buffer_size - offset; 316 GLsizeiptr computed_size; 317 if (obj->RequestedSize[i] == 0) { 318 /* No size was specified at the time the buffer was bound, so allow 319 * writing to all available space in the buffer. 320 */ 321 computed_size = available_space; 322 } else { 323 /* A size was specified at the time the buffer was bound, however 324 * it's possible that the buffer has shrunk since then. So only 325 * allow writing to the minimum of the specified size and the space 326 * available. 327 */ 328 computed_size = MIN2(available_space, obj->RequestedSize[i]); 329 } 330 331 /* Legal sizes must be multiples of four, so round down if necessary. */ 332 obj->Size[i] = computed_size & ~0x3; 333 } 334} 335 336 337/** 338 * Compute the maximum number of vertices that can be written to the currently 339 * enabled transform feedback buffers without overflowing any of them. 340 */ 341unsigned 342_mesa_compute_max_transform_feedback_vertices(struct gl_context *ctx, 343 const struct gl_transform_feedback_object *obj, 344 const struct gl_transform_feedback_info *info) 345{ 346 unsigned max_index = 0xffffffff; 347 unsigned i; 348 349 for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) { 350 if ((info->ActiveBuffers >> i) & 1) { 351 unsigned stride = info->Buffers[i].Stride; 352 unsigned max_for_this_buffer; 353 354 /* Skip any inactive buffers, which have a stride of 0. */ 355 if (stride == 0) 356 continue; 357 358 max_for_this_buffer = obj->Size[i] / (4 * stride); 359 max_index = MIN2(max_index, max_for_this_buffer); 360 } 361 } 362 363 return max_index; 364} 365 366 367/** 368 ** Begin API functions 369 **/ 370 371 372/** 373 * Figure out which stage of the pipeline is the source of transform feedback 374 * data given the current context state, and return its gl_program. 375 * 376 * If no active program can generate transform feedback data (i.e. no vertex 377 * shader is active), returns NULL. 378 */ 379static struct gl_program * 380get_xfb_source(struct gl_context *ctx) 381{ 382 int i; 383 for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) { 384 if (ctx->_Shader->CurrentProgram[i] != NULL) 385 return ctx->_Shader->CurrentProgram[i]; 386 } 387 return NULL; 388} 389 390 391static ALWAYS_INLINE void 392begin_transform_feedback(struct gl_context *ctx, GLenum mode, bool no_error) 393{ 394 struct gl_transform_feedback_object *obj; 395 struct gl_transform_feedback_info *info = NULL; 396 struct gl_program *source; 397 GLuint i; 398 unsigned vertices_per_prim; 399 400 obj = ctx->TransformFeedback.CurrentObject; 401 402 /* Figure out what pipeline stage is the source of data for transform 403 * feedback. 404 */ 405 source = get_xfb_source(ctx); 406 if (!no_error && source == NULL) { 407 _mesa_error(ctx, GL_INVALID_OPERATION, 408 "glBeginTransformFeedback(no program active)"); 409 return; 410 } 411 412 info = source->sh.LinkedTransformFeedback; 413 414 if (!no_error && info->NumOutputs == 0) { 415 _mesa_error(ctx, GL_INVALID_OPERATION, 416 "glBeginTransformFeedback(no varyings to record)"); 417 return; 418 } 419 420 switch (mode) { 421 case GL_POINTS: 422 vertices_per_prim = 1; 423 break; 424 case GL_LINES: 425 vertices_per_prim = 2; 426 break; 427 case GL_TRIANGLES: 428 vertices_per_prim = 3; 429 break; 430 default: 431 if (!no_error) { 432 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)"); 433 return; 434 } else { 435 /* Stop compiler warnings */ 436 unreachable("Error in API use when using KHR_no_error"); 437 } 438 } 439 440 if (!no_error) { 441 if (obj->Active) { 442 _mesa_error(ctx, GL_INVALID_OPERATION, 443 "glBeginTransformFeedback(already active)"); 444 return; 445 } 446 447 for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) { 448 if ((info->ActiveBuffers >> i) & 1) { 449 if (obj->BufferNames[i] == 0) { 450 _mesa_error(ctx, GL_INVALID_OPERATION, 451 "glBeginTransformFeedback(binding point %d does not " 452 "have a buffer object bound)", i); 453 return; 454 } 455 } 456 } 457 } 458 459 FLUSH_VERTICES(ctx, 0, 0); 460 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; 461 462 obj->Active = GL_TRUE; 463 ctx->TransformFeedback.Mode = mode; 464 465 compute_transform_feedback_buffer_sizes(obj); 466 467 if (_mesa_is_gles3(ctx)) { 468 /* In GLES3, we are required to track the usage of the transform 469 * feedback buffer and report INVALID_OPERATION if a draw call tries to 470 * exceed it. So compute the maximum number of vertices that we can 471 * write without overflowing any of the buffers currently being used for 472 * feedback. 473 */ 474 unsigned max_vertices 475 = _mesa_compute_max_transform_feedback_vertices(ctx, obj, info); 476 obj->GlesRemainingPrims = max_vertices / vertices_per_prim; 477 } 478 479 if (obj->program != source) { 480 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg; 481 _mesa_reference_program_(ctx, &obj->program, source); 482 obj->program = source; 483 } 484 485 assert(ctx->Driver.BeginTransformFeedback); 486 ctx->Driver.BeginTransformFeedback(ctx, mode, obj); 487 _mesa_update_valid_to_render_state(ctx); 488} 489 490 491void GLAPIENTRY 492_mesa_BeginTransformFeedback_no_error(GLenum mode) 493{ 494 GET_CURRENT_CONTEXT(ctx); 495 begin_transform_feedback(ctx, mode, true); 496} 497 498 499void GLAPIENTRY 500_mesa_BeginTransformFeedback(GLenum mode) 501{ 502 GET_CURRENT_CONTEXT(ctx); 503 begin_transform_feedback(ctx, mode, false); 504} 505 506 507static void 508end_transform_feedback(struct gl_context *ctx, 509 struct gl_transform_feedback_object *obj) 510{ 511 FLUSH_VERTICES(ctx, 0, 0); 512 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; 513 514 assert(ctx->Driver.EndTransformFeedback); 515 ctx->Driver.EndTransformFeedback(ctx, obj); 516 517 _mesa_reference_program_(ctx, &obj->program, NULL); 518 ctx->TransformFeedback.CurrentObject->Active = GL_FALSE; 519 ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE; 520 ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE; 521 _mesa_update_valid_to_render_state(ctx); 522} 523 524 525void GLAPIENTRY 526_mesa_EndTransformFeedback_no_error(void) 527{ 528 GET_CURRENT_CONTEXT(ctx); 529 end_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject); 530} 531 532 533void GLAPIENTRY 534_mesa_EndTransformFeedback(void) 535{ 536 struct gl_transform_feedback_object *obj; 537 GET_CURRENT_CONTEXT(ctx); 538 539 obj = ctx->TransformFeedback.CurrentObject; 540 541 if (!obj->Active) { 542 _mesa_error(ctx, GL_INVALID_OPERATION, 543 "glEndTransformFeedback(not active)"); 544 return; 545 } 546 547 end_transform_feedback(ctx, obj); 548} 549 550 551/** 552 * Helper used by BindBufferRange() and BindBufferBase(). 553 */ 554static void 555bind_buffer_range(struct gl_context *ctx, 556 struct gl_transform_feedback_object *obj, 557 GLuint index, 558 struct gl_buffer_object *bufObj, 559 GLintptr offset, GLsizeiptr size, 560 bool dsa) 561{ 562 /* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because 563 * transform feedback buffers can't be changed while transform feedback is 564 * active. 565 */ 566 567 if (!dsa) { 568 /* The general binding point */ 569 _mesa_reference_buffer_object(ctx, 570 &ctx->TransformFeedback.CurrentBuffer, 571 bufObj); 572 } 573 574 /* The per-attribute binding point */ 575 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size); 576} 577 578 579/** 580 * Validate the buffer object to receive transform feedback results. Plus, 581 * validate the starting offset to place the results, and max size. 582 * Called from the glBindBufferRange() and glTransformFeedbackBufferRange 583 * functions. 584 */ 585bool 586_mesa_validate_buffer_range_xfb(struct gl_context *ctx, 587 struct gl_transform_feedback_object *obj, 588 GLuint index, struct gl_buffer_object *bufObj, 589 GLintptr offset, GLsizeiptr size, bool dsa) 590{ 591 const char *gl_methd_name; 592 if (dsa) 593 gl_methd_name = "glTransformFeedbackBufferRange"; 594 else 595 gl_methd_name = "glBindBufferRange"; 596 597 598 if (obj->Active) { 599 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(transform feedback active)", 600 gl_methd_name); 601 return false; 602 } 603 604 if (index >= ctx->Const.MaxTransformFeedbackBuffers) { 605 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is 606 * generated if index is greater than or equal to the number of binding 607 * points for transform feedback, as described in section 6.7.1." 608 */ 609 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)", 610 gl_methd_name, index); 611 return false; 612 } 613 614 if (size & 0x3) { 615 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */ 616 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be a multiple of " 617 "four)", gl_methd_name, (int) size); 618 return false; 619 } 620 621 if (offset & 0x3) { 622 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */ 623 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be a multiple " 624 "of four)", gl_methd_name, (int) offset); 625 return false; 626 } 627 628 if (offset < 0) { 629 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is 630 * generated by BindBufferRange if offset is negative." 631 * 632 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error 633 * is generated by TransformFeedbackBufferRange if offset is negative." 634 */ 635 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be >= 0)", 636 gl_methd_name, 637 (int) offset); 638 return false; 639 } 640 641 if (size <= 0 && (dsa || bufObj)) { 642 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is 643 * generated by BindBufferRange if buffer is non-zero and size is less 644 * than or equal to zero." 645 * 646 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error 647 * is generated by TransformFeedbackBufferRange if size is less than or 648 * equal to zero." 649 */ 650 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be > 0)", 651 gl_methd_name, (int) size); 652 return false; 653 } 654 655 return true; 656} 657 658 659/** 660 * Specify a buffer object to receive transform feedback results. 661 * As above, but start at offset = 0. 662 * Called from the glBindBufferBase() and glTransformFeedbackBufferBase() 663 * functions. 664 */ 665void 666_mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx, 667 struct gl_transform_feedback_object *obj, 668 GLuint index, 669 struct gl_buffer_object *bufObj, 670 bool dsa) 671{ 672 if (obj->Active) { 673 _mesa_error(ctx, GL_INVALID_OPERATION, 674 "%s(transform feedback active)", 675 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase"); 676 return; 677 } 678 679 if (index >= ctx->Const.MaxTransformFeedbackBuffers) { 680 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)", 681 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase", 682 index); 683 return; 684 } 685 686 bind_buffer_range(ctx, obj, index, bufObj, 0, 0, dsa); 687} 688 689/** 690 * Wrapper around lookup_transform_feedback_object that throws 691 * GL_INVALID_OPERATION if id is not in the hash table. After calling 692 * _mesa_error, it returns NULL. 693 */ 694static struct gl_transform_feedback_object * 695lookup_transform_feedback_object_err(struct gl_context *ctx, 696 GLuint xfb, const char* func) 697{ 698 struct gl_transform_feedback_object *obj; 699 700 obj = _mesa_lookup_transform_feedback_object(ctx, xfb); 701 if (!obj) { 702 _mesa_error(ctx, GL_INVALID_OPERATION, 703 "%s(xfb=%u: non-generated object name)", func, xfb); 704 } 705 706 return obj; 707} 708 709/** 710 * Wrapper around _mesa_lookup_bufferobj that throws GL_INVALID_VALUE if id 711 * is not in the hash table. Specialised version for the 712 * transform-feedback-related functions. After calling _mesa_error, it 713 * returns NULL. 714 */ 715static struct gl_buffer_object * 716lookup_transform_feedback_bufferobj_err(struct gl_context *ctx, 717 GLuint buffer, const char* func, 718 bool *error) 719{ 720 struct gl_buffer_object *bufObj = NULL; 721 722 *error = false; 723 724 /* OpenGL 4.5 core profile, 13.2, pdf page 444: buffer must be zero or the 725 * name of an existing buffer object. 726 */ 727 if (buffer) { 728 bufObj = _mesa_lookup_bufferobj(ctx, buffer); 729 if (!bufObj) { 730 _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid buffer=%u)", func, 731 buffer); 732 *error = true; 733 } 734 } 735 736 return bufObj; 737} 738 739void GLAPIENTRY 740_mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer) 741{ 742 GET_CURRENT_CONTEXT(ctx); 743 struct gl_transform_feedback_object *obj; 744 struct gl_buffer_object *bufObj; 745 746 obj = lookup_transform_feedback_object_err(ctx, xfb, 747 "glTransformFeedbackBufferBase"); 748 if (!obj) { 749 return; 750 } 751 752 bool error; 753 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer, 754 "glTransformFeedbackBufferBase", 755 &error); 756 if (error) { 757 return; 758 } 759 760 _mesa_bind_buffer_base_transform_feedback(ctx, obj, index, bufObj, true); 761} 762 763void GLAPIENTRY 764_mesa_TransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, 765 GLintptr offset, GLsizeiptr size) 766{ 767 GET_CURRENT_CONTEXT(ctx); 768 struct gl_transform_feedback_object *obj; 769 struct gl_buffer_object *bufObj; 770 771 obj = lookup_transform_feedback_object_err(ctx, xfb, 772 "glTransformFeedbackBufferRange"); 773 if (!obj) { 774 return; 775 } 776 777 bool error; 778 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer, 779 "glTransformFeedbackBufferRange", 780 &error); 781 if (error) { 782 return; 783 } 784 785 if (!_mesa_validate_buffer_range_xfb(ctx, obj, index, bufObj, offset, 786 size, true)) 787 return; 788 789 /* The per-attribute binding point */ 790 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, 791 size); 792} 793 794/** 795 * Specify a buffer object to receive transform feedback results, plus the 796 * offset in the buffer to start placing results. 797 * This function is part of GL_EXT_transform_feedback, but not GL3. 798 */ 799static ALWAYS_INLINE void 800bind_buffer_offset(struct gl_context *ctx, 801 struct gl_transform_feedback_object *obj, GLuint index, 802 GLuint buffer, GLintptr offset, bool no_error) 803{ 804 struct gl_buffer_object *bufObj; 805 806 if (buffer == 0) { 807 bufObj = NULL; 808 } else { 809 bufObj = _mesa_lookup_bufferobj(ctx, buffer); 810 if (!no_error && !bufObj) { 811 _mesa_error(ctx, GL_INVALID_OPERATION, 812 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer); 813 return; 814 } 815 } 816 817 _mesa_bind_buffer_range_xfb(ctx, obj, index, bufObj, offset, 0); 818} 819 820 821void GLAPIENTRY 822_mesa_BindBufferOffsetEXT_no_error(GLenum target, GLuint index, GLuint buffer, 823 GLintptr offset) 824{ 825 GET_CURRENT_CONTEXT(ctx); 826 bind_buffer_offset(ctx, ctx->TransformFeedback.CurrentObject, index, buffer, 827 offset, true); 828} 829 830 831void GLAPIENTRY 832_mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, 833 GLintptr offset) 834{ 835 struct gl_transform_feedback_object *obj; 836 GET_CURRENT_CONTEXT(ctx); 837 838 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) { 839 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)"); 840 return; 841 } 842 843 obj = ctx->TransformFeedback.CurrentObject; 844 845 if (obj->Active) { 846 _mesa_error(ctx, GL_INVALID_OPERATION, 847 "glBindBufferOffsetEXT(transform feedback active)"); 848 return; 849 } 850 851 if (index >= ctx->Const.MaxTransformFeedbackBuffers) { 852 _mesa_error(ctx, GL_INVALID_VALUE, 853 "glBindBufferOffsetEXT(index=%d)", index); 854 return; 855 } 856 857 if (offset & 0x3) { 858 /* must be multiple of four */ 859 _mesa_error(ctx, GL_INVALID_VALUE, 860 "glBindBufferOffsetEXT(offset=%d)", (int) offset); 861 return; 862 } 863 864 bind_buffer_offset(ctx, obj, index, buffer, offset, false); 865} 866 867 868/** 869 * This function specifies the transform feedback outputs to be written 870 * to the feedback buffer(s), and in what order. 871 */ 872static ALWAYS_INLINE void 873transform_feedback_varyings(struct gl_context *ctx, 874 struct gl_shader_program *shProg, GLsizei count, 875 const GLchar *const *varyings, GLenum bufferMode) 876{ 877 GLint i; 878 879 /* free existing varyings, if any */ 880 for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) { 881 free(shProg->TransformFeedback.VaryingNames[i]); 882 } 883 free(shProg->TransformFeedback.VaryingNames); 884 885 /* allocate new memory for varying names */ 886 shProg->TransformFeedback.VaryingNames = 887 malloc(count * sizeof(GLchar *)); 888 889 if (!shProg->TransformFeedback.VaryingNames) { 890 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()"); 891 return; 892 } 893 894 /* Save the new names and the count */ 895 for (i = 0; i < count; i++) { 896 shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]); 897 } 898 shProg->TransformFeedback.NumVarying = count; 899 900 shProg->TransformFeedback.BufferMode = bufferMode; 901 902 /* No need to invoke FLUSH_VERTICES or flag NewTransformFeedback since 903 * the varyings won't be used until shader link time. 904 */ 905} 906 907 908void GLAPIENTRY 909_mesa_TransformFeedbackVaryings_no_error(GLuint program, GLsizei count, 910 const GLchar *const *varyings, 911 GLenum bufferMode) 912{ 913 GET_CURRENT_CONTEXT(ctx); 914 915 struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program); 916 transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode); 917} 918 919void GLAPIENTRY 920_mesa_TransformFeedbackVaryings(GLuint program, GLsizei count, 921 const GLchar * const *varyings, 922 GLenum bufferMode) 923{ 924 struct gl_shader_program *shProg; 925 GLint i; 926 GET_CURRENT_CONTEXT(ctx); 927 928 /* From the ARB_transform_feedback2 specification: 929 * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings 930 * if the current transform feedback object is active, even if paused." 931 */ 932 if (ctx->TransformFeedback.CurrentObject->Active) { 933 _mesa_error(ctx, GL_INVALID_OPERATION, 934 "glTransformFeedbackVaryings(current object is active)"); 935 return; 936 } 937 938 switch (bufferMode) { 939 case GL_INTERLEAVED_ATTRIBS: 940 break; 941 case GL_SEPARATE_ATTRIBS: 942 break; 943 default: 944 _mesa_error(ctx, GL_INVALID_ENUM, 945 "glTransformFeedbackVaryings(bufferMode)"); 946 return; 947 } 948 949 if (count < 0 || 950 (bufferMode == GL_SEPARATE_ATTRIBS && 951 (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) { 952 _mesa_error(ctx, GL_INVALID_VALUE, 953 "glTransformFeedbackVaryings(count=%d)", count); 954 return; 955 } 956 957 shProg = _mesa_lookup_shader_program_err(ctx, program, 958 "glTransformFeedbackVaryings"); 959 if (!shProg) 960 return; 961 962 if (ctx->Extensions.ARB_transform_feedback3) { 963 if (bufferMode == GL_INTERLEAVED_ATTRIBS) { 964 unsigned buffers = 1; 965 966 for (i = 0; i < count; i++) { 967 if (strcmp(varyings[i], "gl_NextBuffer") == 0) 968 buffers++; 969 } 970 971 if (buffers > ctx->Const.MaxTransformFeedbackBuffers) { 972 _mesa_error(ctx, GL_INVALID_OPERATION, 973 "glTransformFeedbackVaryings(too many gl_NextBuffer " 974 "occurrences)"); 975 return; 976 } 977 } else { 978 for (i = 0; i < count; i++) { 979 if (strcmp(varyings[i], "gl_NextBuffer") == 0 || 980 strcmp(varyings[i], "gl_SkipComponents1") == 0 || 981 strcmp(varyings[i], "gl_SkipComponents2") == 0 || 982 strcmp(varyings[i], "gl_SkipComponents3") == 0 || 983 strcmp(varyings[i], "gl_SkipComponents4") == 0) { 984 _mesa_error(ctx, GL_INVALID_OPERATION, 985 "glTransformFeedbackVaryings(SEPARATE_ATTRIBS," 986 "varying=%s)", 987 varyings[i]); 988 return; 989 } 990 } 991 } 992 } 993 994 transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode); 995} 996 997 998/** 999 * Get info about the transform feedback outputs which are to be written 1000 * to the feedback buffer(s). 1001 */ 1002void GLAPIENTRY 1003_mesa_GetTransformFeedbackVarying(GLuint program, GLuint index, 1004 GLsizei bufSize, GLsizei *length, 1005 GLsizei *size, GLenum *type, GLchar *name) 1006{ 1007 const struct gl_shader_program *shProg; 1008 struct gl_program_resource *res; 1009 GET_CURRENT_CONTEXT(ctx); 1010 1011 shProg = _mesa_lookup_shader_program_err(ctx, program, 1012 "glGetTransformFeedbackVarying"); 1013 if (!shProg) 1014 return; 1015 1016 res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg, 1017 GL_TRANSFORM_FEEDBACK_VARYING, 1018 index); 1019 if (!res) { 1020 _mesa_error(ctx, GL_INVALID_VALUE, 1021 "glGetTransformFeedbackVarying(index=%u)", index); 1022 return; 1023 } 1024 1025 /* return the varying's name and length */ 1026 _mesa_copy_string(name, bufSize, length, _mesa_program_resource_name(res)); 1027 1028 /* return the datatype and value's size (in datatype units) */ 1029 if (type) 1030 _mesa_program_resource_prop((struct gl_shader_program *) shProg, 1031 res, index, GL_TYPE, (GLint*) type, 1032 false, "glGetTransformFeedbackVarying"); 1033 if (size) 1034 _mesa_program_resource_prop((struct gl_shader_program *) shProg, 1035 res, index, GL_ARRAY_SIZE, (GLint*) size, 1036 false, "glGetTransformFeedbackVarying"); 1037} 1038 1039 1040 1041struct gl_transform_feedback_object * 1042_mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name) 1043{ 1044 /* OpenGL 4.5 core profile, 13.2 pdf page 444: "xfb must be zero, indicating 1045 * the default transform feedback object, or the name of an existing 1046 * transform feedback object." 1047 */ 1048 if (name == 0) { 1049 return ctx->TransformFeedback.DefaultObject; 1050 } 1051 else 1052 return (struct gl_transform_feedback_object *) 1053 _mesa_HashLookupLocked(ctx->TransformFeedback.Objects, name); 1054} 1055 1056static void 1057create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids, 1058 bool dsa) 1059{ 1060 const char* func; 1061 1062 if (dsa) 1063 func = "glCreateTransformFeedbacks"; 1064 else 1065 func = "glGenTransformFeedbacks"; 1066 1067 if (n < 0) { 1068 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func); 1069 return; 1070 } 1071 1072 if (!ids) 1073 return; 1074 1075 if (_mesa_HashFindFreeKeys(ctx->TransformFeedback.Objects, ids, n)) { 1076 GLsizei i; 1077 for (i = 0; i < n; i++) { 1078 struct gl_transform_feedback_object *obj 1079 = ctx->Driver.NewTransformFeedback(ctx, ids[i]); 1080 if (!obj) { 1081 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func); 1082 return; 1083 } 1084 _mesa_HashInsertLocked(ctx->TransformFeedback.Objects, ids[i], 1085 obj, true); 1086 if (dsa) { 1087 /* this is normally done at bind time in the non-dsa case */ 1088 obj->EverBound = GL_TRUE; 1089 } 1090 } 1091 } 1092 else { 1093 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func); 1094 } 1095} 1096 1097/** 1098 * Create new transform feedback objects. Transform feedback objects 1099 * encapsulate the state related to transform feedback to allow quickly 1100 * switching state (and drawing the results, below). 1101 * Part of GL_ARB_transform_feedback2. 1102 */ 1103void GLAPIENTRY 1104_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names) 1105{ 1106 GET_CURRENT_CONTEXT(ctx); 1107 1108 /* GenTransformFeedbacks should just reserve the object names that a 1109 * subsequent call to BindTransformFeedback should actively create. For 1110 * the sake of simplicity, we reserve the names and create the objects 1111 * straight away. 1112 */ 1113 1114 create_transform_feedbacks(ctx, n, names, false); 1115} 1116 1117/** 1118 * Create new transform feedback objects. Transform feedback objects 1119 * encapsulate the state related to transform feedback to allow quickly 1120 * switching state (and drawing the results, below). 1121 * Part of GL_ARB_direct_state_access. 1122 */ 1123void GLAPIENTRY 1124_mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names) 1125{ 1126 GET_CURRENT_CONTEXT(ctx); 1127 1128 create_transform_feedbacks(ctx, n, names, true); 1129} 1130 1131 1132/** 1133 * Is the given ID a transform feedback object? 1134 * Part of GL_ARB_transform_feedback2. 1135 */ 1136GLboolean GLAPIENTRY 1137_mesa_IsTransformFeedback(GLuint name) 1138{ 1139 struct gl_transform_feedback_object *obj; 1140 GET_CURRENT_CONTEXT(ctx); 1141 1142 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); 1143 1144 if (name == 0) 1145 return GL_FALSE; 1146 1147 obj = _mesa_lookup_transform_feedback_object(ctx, name); 1148 if (obj == NULL) 1149 return GL_FALSE; 1150 1151 return obj->EverBound; 1152} 1153 1154 1155/** 1156 * Bind the given transform feedback object. 1157 * Part of GL_ARB_transform_feedback2. 1158 */ 1159static ALWAYS_INLINE void 1160bind_transform_feedback(struct gl_context *ctx, GLuint name, bool no_error) 1161{ 1162 struct gl_transform_feedback_object *obj; 1163 1164 obj = _mesa_lookup_transform_feedback_object(ctx, name); 1165 if (!no_error && !obj) { 1166 _mesa_error(ctx, GL_INVALID_OPERATION, 1167 "glBindTransformFeedback(name=%u)", name); 1168 return; 1169 } 1170 1171 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject, 1172 obj); 1173} 1174 1175 1176void GLAPIENTRY 1177_mesa_BindTransformFeedback_no_error(GLenum target, GLuint name) 1178{ 1179 GET_CURRENT_CONTEXT(ctx); 1180 bind_transform_feedback(ctx, name, true); 1181} 1182 1183 1184void GLAPIENTRY 1185_mesa_BindTransformFeedback(GLenum target, GLuint name) 1186{ 1187 GET_CURRENT_CONTEXT(ctx); 1188 1189 if (target != GL_TRANSFORM_FEEDBACK) { 1190 _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)"); 1191 return; 1192 } 1193 1194 if (_mesa_is_xfb_active_and_unpaused(ctx)) { 1195 _mesa_error(ctx, GL_INVALID_OPERATION, 1196 "glBindTransformFeedback(transform is active, or not paused)"); 1197 return; 1198 } 1199 1200 bind_transform_feedback(ctx, name, false); 1201} 1202 1203 1204/** 1205 * Delete the given transform feedback objects. 1206 * Part of GL_ARB_transform_feedback2. 1207 */ 1208void GLAPIENTRY 1209_mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names) 1210{ 1211 GLint i; 1212 GET_CURRENT_CONTEXT(ctx); 1213 1214 if (n < 0) { 1215 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)"); 1216 return; 1217 } 1218 1219 if (!names) 1220 return; 1221 1222 for (i = 0; i < n; i++) { 1223 if (names[i] > 0) { 1224 struct gl_transform_feedback_object *obj 1225 = _mesa_lookup_transform_feedback_object(ctx, names[i]); 1226 if (obj) { 1227 if (obj->Active) { 1228 _mesa_error(ctx, GL_INVALID_OPERATION, 1229 "glDeleteTransformFeedbacks(object %u is active)", 1230 names[i]); 1231 return; 1232 } 1233 _mesa_HashRemoveLocked(ctx->TransformFeedback.Objects, names[i]); 1234 /* unref, but object may not be deleted until later */ 1235 if (obj == ctx->TransformFeedback.CurrentObject) { 1236 reference_transform_feedback_object( 1237 &ctx->TransformFeedback.CurrentObject, 1238 ctx->TransformFeedback.DefaultObject); 1239 } 1240 reference_transform_feedback_object(&obj, NULL); 1241 } 1242 } 1243 } 1244} 1245 1246 1247/** 1248 * Pause transform feedback. 1249 * Part of GL_ARB_transform_feedback2. 1250 */ 1251static void 1252pause_transform_feedback(struct gl_context *ctx, 1253 struct gl_transform_feedback_object *obj) 1254{ 1255 FLUSH_VERTICES(ctx, 0, 0); 1256 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; 1257 1258 assert(ctx->Driver.PauseTransformFeedback); 1259 ctx->Driver.PauseTransformFeedback(ctx, obj); 1260 1261 obj->Paused = GL_TRUE; 1262 _mesa_update_valid_to_render_state(ctx); 1263} 1264 1265 1266void GLAPIENTRY 1267_mesa_PauseTransformFeedback_no_error(void) 1268{ 1269 GET_CURRENT_CONTEXT(ctx); 1270 pause_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject); 1271} 1272 1273 1274void GLAPIENTRY 1275_mesa_PauseTransformFeedback(void) 1276{ 1277 struct gl_transform_feedback_object *obj; 1278 GET_CURRENT_CONTEXT(ctx); 1279 1280 obj = ctx->TransformFeedback.CurrentObject; 1281 1282 if (!_mesa_is_xfb_active_and_unpaused(ctx)) { 1283 _mesa_error(ctx, GL_INVALID_OPERATION, 1284 "glPauseTransformFeedback(feedback not active or already paused)"); 1285 return; 1286 } 1287 1288 pause_transform_feedback(ctx, obj); 1289} 1290 1291 1292/** 1293 * Resume transform feedback. 1294 * Part of GL_ARB_transform_feedback2. 1295 */ 1296static void 1297resume_transform_feedback(struct gl_context *ctx, 1298 struct gl_transform_feedback_object *obj) 1299{ 1300 FLUSH_VERTICES(ctx, 0, 0); 1301 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; 1302 1303 obj->Paused = GL_FALSE; 1304 1305 assert(ctx->Driver.ResumeTransformFeedback); 1306 ctx->Driver.ResumeTransformFeedback(ctx, obj); 1307 _mesa_update_valid_to_render_state(ctx); 1308} 1309 1310 1311void GLAPIENTRY 1312_mesa_ResumeTransformFeedback_no_error(void) 1313{ 1314 GET_CURRENT_CONTEXT(ctx); 1315 resume_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject); 1316} 1317 1318 1319void GLAPIENTRY 1320_mesa_ResumeTransformFeedback(void) 1321{ 1322 struct gl_transform_feedback_object *obj; 1323 GET_CURRENT_CONTEXT(ctx); 1324 1325 obj = ctx->TransformFeedback.CurrentObject; 1326 1327 if (!obj->Active || !obj->Paused) { 1328 _mesa_error(ctx, GL_INVALID_OPERATION, 1329 "glResumeTransformFeedback(feedback not active or not paused)"); 1330 return; 1331 } 1332 1333 /* From the ARB_transform_feedback2 specification: 1334 * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if 1335 * the program object being used by the current transform feedback object 1336 * is not active." 1337 */ 1338 if (obj->program != get_xfb_source(ctx)) { 1339 _mesa_error(ctx, GL_INVALID_OPERATION, 1340 "glResumeTransformFeedback(wrong program bound)"); 1341 return; 1342 } 1343 1344 resume_transform_feedback(ctx, obj); 1345} 1346 1347extern void GLAPIENTRY 1348_mesa_GetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param) 1349{ 1350 struct gl_transform_feedback_object *obj; 1351 GET_CURRENT_CONTEXT(ctx); 1352 1353 obj = lookup_transform_feedback_object_err(ctx, xfb, 1354 "glGetTransformFeedbackiv"); 1355 if (!obj) { 1356 return; 1357 } 1358 1359 switch(pname) { 1360 case GL_TRANSFORM_FEEDBACK_PAUSED: 1361 *param = obj->Paused; 1362 break; 1363 case GL_TRANSFORM_FEEDBACK_ACTIVE: 1364 *param = obj->Active; 1365 break; 1366 default: 1367 _mesa_error(ctx, GL_INVALID_ENUM, 1368 "glGetTransformFeedbackiv(pname=%i)", pname); 1369 } 1370} 1371 1372extern void GLAPIENTRY 1373_mesa_GetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index, 1374 GLint *param) 1375{ 1376 struct gl_transform_feedback_object *obj; 1377 GET_CURRENT_CONTEXT(ctx); 1378 1379 obj = lookup_transform_feedback_object_err(ctx, xfb, 1380 "glGetTransformFeedbacki_v"); 1381 if (!obj) { 1382 return; 1383 } 1384 1385 if (index >= ctx->Const.MaxTransformFeedbackBuffers) { 1386 _mesa_error(ctx, GL_INVALID_VALUE, 1387 "glGetTransformFeedbacki_v(index=%i)", index); 1388 return; 1389 } 1390 1391 switch(pname) { 1392 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: 1393 *param = obj->BufferNames[index]; 1394 break; 1395 default: 1396 _mesa_error(ctx, GL_INVALID_ENUM, 1397 "glGetTransformFeedbacki_v(pname=%i)", pname); 1398 } 1399} 1400 1401extern void GLAPIENTRY 1402_mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index, 1403 GLint64 *param) 1404{ 1405 struct gl_transform_feedback_object *obj; 1406 GET_CURRENT_CONTEXT(ctx); 1407 1408 obj = lookup_transform_feedback_object_err(ctx, xfb, 1409 "glGetTransformFeedbacki64_v"); 1410 if (!obj) { 1411 return; 1412 } 1413 1414 if (index >= ctx->Const.MaxTransformFeedbackBuffers) { 1415 _mesa_error(ctx, GL_INVALID_VALUE, 1416 "glGetTransformFeedbacki64_v(index=%i)", index); 1417 return; 1418 } 1419 1420 /** 1421 * This follows the same general rules used for BindBufferBase: 1422 * 1423 * "To query the starting offset or size of the range of a buffer 1424 * object binding in an indexed array, call GetInteger64i_v with 1425 * target set to respectively the starting offset or binding size 1426 * name from table 6.5 for that array. Index must be in the range 1427 * zero to the number of bind points supported minus one. If the 1428 * starting offset or size was not specified when the buffer object 1429 * was bound (e.g. if it was bound with BindBufferBase), or if no 1430 * buffer object is bound to the target array at index, zero is 1431 * returned." 1432 */ 1433 if (obj->RequestedSize[index] == 0 && 1434 (pname == GL_TRANSFORM_FEEDBACK_BUFFER_START || 1435 pname == GL_TRANSFORM_FEEDBACK_BUFFER_SIZE)) { 1436 *param = 0; 1437 return; 1438 } 1439 1440 compute_transform_feedback_buffer_sizes(obj); 1441 switch(pname) { 1442 case GL_TRANSFORM_FEEDBACK_BUFFER_START: 1443 assert(obj->RequestedSize[index] > 0); 1444 *param = obj->Offset[index]; 1445 break; 1446 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: 1447 assert(obj->RequestedSize[index] > 0); 1448 *param = obj->Size[index]; 1449 break; 1450 default: 1451 _mesa_error(ctx, GL_INVALID_ENUM, 1452 "glGetTransformFeedbacki64_v(pname=%i)", pname); 1453 } 1454} 1455