transformfeedback.c revision af69d88d
1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010  VMware, Inc.  All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/*
27 * Transform feedback support.
28 *
29 * Authors:
30 *   Brian Paul
31 */
32
33
34#include "buffers.h"
35#include "context.h"
36#include "hash.h"
37#include "macros.h"
38#include "mtypes.h"
39#include "transformfeedback.h"
40#include "shaderapi.h"
41#include "shaderobj.h"
42#include "main/dispatch.h"
43
44#include "program/prog_parameter.h"
45
46struct using_program_tuple
47{
48   struct gl_shader_program *shProg;
49   bool found;
50};
51
52static void
53active_xfb_object_references_program(GLuint key, void *data, void *user_data)
54{
55   struct using_program_tuple *callback_data = user_data;
56   struct gl_transform_feedback_object *obj = data;
57   if (obj->Active && obj->shader_program == callback_data->shProg)
58      callback_data->found = true;
59}
60
61/**
62 * Return true if any active transform feedback object is using a program.
63 */
64bool
65_mesa_transform_feedback_is_using_program(struct gl_context *ctx,
66                                          struct gl_shader_program *shProg)
67{
68   struct using_program_tuple callback_data;
69   callback_data.shProg = shProg;
70   callback_data.found = false;
71
72   _mesa_HashWalk(ctx->TransformFeedback.Objects,
73                  active_xfb_object_references_program, &callback_data);
74
75   /* Also check DefaultObject, as it's not in the Objects hash table. */
76   active_xfb_object_references_program(0, ctx->TransformFeedback.DefaultObject,
77                                        &callback_data);
78
79   return callback_data.found;
80}
81
82/**
83 * Do reference counting of transform feedback buffers.
84 */
85static void
86reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
87                                    struct gl_transform_feedback_object *obj)
88{
89   if (*ptr == obj)
90      return;
91
92   if (*ptr) {
93      /* Unreference the old object */
94      struct gl_transform_feedback_object *oldObj = *ptr;
95
96      ASSERT(oldObj->RefCount > 0);
97      oldObj->RefCount--;
98
99      if (oldObj->RefCount == 0) {
100         GET_CURRENT_CONTEXT(ctx);
101         if (ctx)
102            ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
103      }
104
105      *ptr = NULL;
106   }
107   ASSERT(!*ptr);
108
109   if (obj) {
110      /* reference new object */
111      if (obj->RefCount == 0) {
112         _mesa_problem(NULL, "referencing deleted transform feedback object");
113         *ptr = NULL;
114      }
115      else {
116         obj->RefCount++;
117         obj->EverBound = GL_TRUE;
118         *ptr = obj;
119      }
120   }
121}
122
123
124/**
125 * Check that all the buffer objects currently bound for transform
126 * feedback actually exist.  Raise a GL_INVALID_OPERATION error if
127 * any buffers are missing.
128 * \return GL_TRUE for success, GL_FALSE if error
129 */
130GLboolean
131_mesa_validate_transform_feedback_buffers(struct gl_context *ctx)
132{
133   /* XXX to do */
134   return GL_TRUE;
135}
136
137
138
139/**
140 * Per-context init for transform feedback.
141 */
142void
143_mesa_init_transform_feedback(struct gl_context *ctx)
144{
145   /* core mesa expects this, even a dummy one, to be available */
146   ASSERT(ctx->Driver.NewTransformFeedback);
147
148   ctx->TransformFeedback.DefaultObject =
149      ctx->Driver.NewTransformFeedback(ctx, 0);
150
151   assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
152
153   reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
154                                       ctx->TransformFeedback.DefaultObject);
155
156   assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
157
158   ctx->TransformFeedback.Objects = _mesa_NewHashTable();
159
160   _mesa_reference_buffer_object(ctx,
161                                 &ctx->TransformFeedback.CurrentBuffer,
162                                 ctx->Shared->NullBufferObj);
163}
164
165
166
167/**
168 * Callback for _mesa_HashDeleteAll().
169 */
170static void
171delete_cb(GLuint key, void *data, void *userData)
172{
173   struct gl_context *ctx = (struct gl_context *) userData;
174   struct gl_transform_feedback_object *obj =
175      (struct gl_transform_feedback_object *) data;
176
177   ctx->Driver.DeleteTransformFeedback(ctx, obj);
178}
179
180
181/**
182 * Per-context free/clean-up for transform feedback.
183 */
184void
185_mesa_free_transform_feedback(struct gl_context *ctx)
186{
187   /* core mesa expects this, even a dummy one, to be available */
188   ASSERT(ctx->Driver.NewTransformFeedback);
189
190   _mesa_reference_buffer_object(ctx,
191                                 &ctx->TransformFeedback.CurrentBuffer,
192                                 NULL);
193
194   /* Delete all feedback objects */
195   _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
196   _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
197
198   /* Delete the default feedback object */
199   assert(ctx->Driver.DeleteTransformFeedback);
200   ctx->Driver.DeleteTransformFeedback(ctx,
201                                       ctx->TransformFeedback.DefaultObject);
202
203   ctx->TransformFeedback.CurrentObject = NULL;
204}
205
206
207/** Initialize the fields of a gl_transform_feedback_object. */
208void
209_mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj,
210                                     GLuint name)
211{
212   if (!obj)
213      return;
214
215   obj->Name = name;
216   obj->RefCount = 1;
217   obj->EverBound = GL_FALSE;
218}
219
220
221/** Default fallback for ctx->Driver.NewTransformFeedback() */
222static struct gl_transform_feedback_object *
223new_transform_feedback(struct gl_context *ctx, GLuint name)
224{
225   struct gl_transform_feedback_object *obj;
226   obj = CALLOC_STRUCT(gl_transform_feedback_object);
227   _mesa_init_transform_feedback_object(obj, name);
228   return obj;
229}
230
231/** Default fallback for ctx->Driver.DeleteTransformFeedback() */
232static void
233delete_transform_feedback(struct gl_context *ctx,
234                          struct gl_transform_feedback_object *obj)
235{
236   GLuint i;
237
238   for (i = 0; i < Elements(obj->Buffers); i++) {
239      _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
240   }
241
242   free(obj->Label);
243   free(obj);
244}
245
246
247/** Default fallback for ctx->Driver.BeginTransformFeedback() */
248static void
249begin_transform_feedback(struct gl_context *ctx, GLenum mode,
250                         struct gl_transform_feedback_object *obj)
251{
252   /* nop */
253}
254
255/** Default fallback for ctx->Driver.EndTransformFeedback() */
256static void
257end_transform_feedback(struct gl_context *ctx,
258                       struct gl_transform_feedback_object *obj)
259{
260   /* nop */
261}
262
263/** Default fallback for ctx->Driver.PauseTransformFeedback() */
264static void
265pause_transform_feedback(struct gl_context *ctx,
266                         struct gl_transform_feedback_object *obj)
267{
268   /* nop */
269}
270
271/** Default fallback for ctx->Driver.ResumeTransformFeedback() */
272static void
273resume_transform_feedback(struct gl_context *ctx,
274                          struct gl_transform_feedback_object *obj)
275{
276   /* nop */
277}
278
279
280/**
281 * Plug in default device driver functions for transform feedback.
282 * Most drivers will override some/all of these.
283 */
284void
285_mesa_init_transform_feedback_functions(struct dd_function_table *driver)
286{
287   driver->NewTransformFeedback = new_transform_feedback;
288   driver->DeleteTransformFeedback = delete_transform_feedback;
289   driver->BeginTransformFeedback = begin_transform_feedback;
290   driver->EndTransformFeedback = end_transform_feedback;
291   driver->PauseTransformFeedback = pause_transform_feedback;
292   driver->ResumeTransformFeedback = resume_transform_feedback;
293}
294
295
296/**
297 * Fill in the correct Size value for each buffer in \c obj.
298 *
299 * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
300 * Targets"):
301 *
302 *   BindBufferBase binds the entire buffer, even when the size of the buffer
303 *   is changed after the binding is established. It is equivalent to calling
304 *   BindBufferRange with offset zero, while size is determined by the size of
305 *   the bound buffer at the time the binding is used.
306 *
307 *   Regardless of the size specified with BindBufferRange, or indirectly with
308 *   BindBufferBase, the GL will never read or write beyond the end of a bound
309 *   buffer. In some cases this constraint may result in visibly different
310 *   behavior when a buffer overflow would otherwise result, such as described
311 *   for transform feedback operations in section 13.2.2.
312 */
313static void
314compute_transform_feedback_buffer_sizes(
315      struct gl_transform_feedback_object *obj)
316{
317   unsigned i = 0;
318   for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) {
319      GLintptr offset = obj->Offset[i];
320      GLsizeiptr buffer_size
321         = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size;
322      GLsizeiptr available_space
323         = buffer_size <= offset ? 0 : buffer_size - offset;
324      GLsizeiptr computed_size;
325      if (obj->RequestedSize[i] == 0) {
326         /* No size was specified at the time the buffer was bound, so allow
327          * writing to all available space in the buffer.
328          */
329         computed_size = available_space;
330      } else {
331         /* A size was specified at the time the buffer was bound, however
332          * it's possible that the buffer has shrunk since then.  So only
333          * allow writing to the minimum of the specified size and the space
334          * available.
335          */
336         computed_size = MIN2(available_space, obj->RequestedSize[i]);
337      }
338
339      /* Legal sizes must be multiples of four, so round down if necessary. */
340      obj->Size[i] = computed_size & ~0x3;
341   }
342}
343
344
345/**
346 * Compute the maximum number of vertices that can be written to the currently
347 * enabled transform feedback buffers without overflowing any of them.
348 */
349unsigned
350_mesa_compute_max_transform_feedback_vertices(
351      const struct gl_transform_feedback_object *obj,
352      const struct gl_transform_feedback_info *info)
353{
354   unsigned max_index = 0xffffffff;
355   unsigned i;
356
357   for (i = 0; i < info->NumBuffers; ++i) {
358      unsigned stride = info->BufferStride[i];
359      unsigned max_for_this_buffer;
360
361      /* Skip any inactive buffers, which have a stride of 0. */
362      if (stride == 0)
363	 continue;
364
365      max_for_this_buffer = obj->Size[i] / (4 * stride);
366      max_index = MIN2(max_index, max_for_this_buffer);
367   }
368
369   return max_index;
370}
371
372
373/**
374 ** Begin API functions
375 **/
376
377
378/**
379 * Figure out which stage of the pipeline is the source of transform feedback
380 * data given the current context state, and return its gl_shader_program.
381 *
382 * If no active program can generate transform feedback data (i.e. no vertex
383 * shader is active), returns NULL.
384 */
385static struct gl_shader_program *
386get_xfb_source(struct gl_context *ctx)
387{
388   int i;
389   for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
390      if (ctx->_Shader->CurrentProgram[i] != NULL)
391         return ctx->_Shader->CurrentProgram[i];
392   }
393   return NULL;
394}
395
396
397void GLAPIENTRY
398_mesa_BeginTransformFeedback(GLenum mode)
399{
400   struct gl_transform_feedback_object *obj;
401   struct gl_transform_feedback_info *info = NULL;
402   struct gl_shader_program *source;
403   GLuint i;
404   unsigned vertices_per_prim;
405   GET_CURRENT_CONTEXT(ctx);
406
407   obj = ctx->TransformFeedback.CurrentObject;
408
409   /* Figure out what pipeline stage is the source of data for transform
410    * feedback.
411    */
412   source = get_xfb_source(ctx);
413   if (source == NULL) {
414      _mesa_error(ctx, GL_INVALID_OPERATION,
415                  "glBeginTransformFeedback(no program active)");
416      return;
417   }
418
419   info = &source->LinkedTransformFeedback;
420
421   if (info->NumOutputs == 0) {
422      _mesa_error(ctx, GL_INVALID_OPERATION,
423                  "glBeginTransformFeedback(no varyings to record)");
424      return;
425   }
426
427   switch (mode) {
428   case GL_POINTS:
429      vertices_per_prim = 1;
430      break;
431   case GL_LINES:
432      vertices_per_prim = 2;
433      break;
434   case GL_TRIANGLES:
435      vertices_per_prim = 3;
436      break;
437   default:
438      _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
439      return;
440   }
441
442   if (obj->Active) {
443      _mesa_error(ctx, GL_INVALID_OPERATION,
444                  "glBeginTransformFeedback(already active)");
445      return;
446   }
447
448   for (i = 0; i < info->NumBuffers; ++i) {
449      if (obj->BufferNames[i] == 0) {
450         _mesa_error(ctx, GL_INVALID_OPERATION,
451                     "glBeginTransformFeedback(binding point %d does not have "
452                     "a buffer object bound)", i);
453         return;
454      }
455   }
456
457   FLUSH_VERTICES(ctx, 0);
458   ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
459
460   obj->Active = GL_TRUE;
461   ctx->TransformFeedback.Mode = mode;
462
463   compute_transform_feedback_buffer_sizes(obj);
464
465   if (_mesa_is_gles3(ctx)) {
466      /* In GLES3, we are required to track the usage of the transform
467       * feedback buffer and report INVALID_OPERATION if a draw call tries to
468       * exceed it.  So compute the maximum number of vertices that we can
469       * write without overflowing any of the buffers currently being used for
470       * feedback.
471       */
472      unsigned max_vertices
473         = _mesa_compute_max_transform_feedback_vertices(obj, info);
474      obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
475   }
476
477   if (obj->shader_program != source) {
478      ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg;
479      obj->shader_program = source;
480   }
481
482   assert(ctx->Driver.BeginTransformFeedback);
483   ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
484}
485
486
487void GLAPIENTRY
488_mesa_EndTransformFeedback(void)
489{
490   struct gl_transform_feedback_object *obj;
491   GET_CURRENT_CONTEXT(ctx);
492
493   obj = ctx->TransformFeedback.CurrentObject;
494
495   if (!obj->Active) {
496      _mesa_error(ctx, GL_INVALID_OPERATION,
497                  "glEndTransformFeedback(not active)");
498      return;
499   }
500
501   FLUSH_VERTICES(ctx, 0);
502   ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
503
504   ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
505   ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
506   ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
507
508   assert(ctx->Driver.EndTransformFeedback);
509   ctx->Driver.EndTransformFeedback(ctx, obj);
510}
511
512
513/**
514 * Helper used by BindBufferRange() and BindBufferBase().
515 */
516static void
517bind_buffer_range(struct gl_context *ctx, GLuint index,
518                  struct gl_buffer_object *bufObj,
519                  GLintptr offset, GLsizeiptr size)
520{
521   struct gl_transform_feedback_object *obj =
522      ctx->TransformFeedback.CurrentObject;
523
524   /* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because
525    * transform feedback buffers can't be changed while transform feedback is
526    * active.
527    */
528
529   /* The general binding point */
530   _mesa_reference_buffer_object(ctx,
531                                 &ctx->TransformFeedback.CurrentBuffer,
532                                 bufObj);
533
534   /* The per-attribute binding point */
535   _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size);
536}
537
538
539/**
540 * Specify a buffer object to receive transform feedback results.  Plus,
541 * specify the starting offset to place the results, and max size.
542 * Called from the glBindBufferRange() function.
543 */
544void
545_mesa_bind_buffer_range_transform_feedback(struct gl_context *ctx,
546					   GLuint index,
547					   struct gl_buffer_object *bufObj,
548					   GLintptr offset,
549					   GLsizeiptr size)
550{
551   struct gl_transform_feedback_object *obj;
552
553   obj = ctx->TransformFeedback.CurrentObject;
554
555   if (obj->Active) {
556      _mesa_error(ctx, GL_INVALID_OPERATION,
557                  "glBindBufferRange(transform feedback active)");
558      return;
559   }
560
561   if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
562      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
563      return;
564   }
565
566   if (size & 0x3) {
567      /* must a multiple of four */
568      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)", (int) size);
569      return;
570   }
571
572   if (offset & 0x3) {
573      /* must be multiple of four */
574      _mesa_error(ctx, GL_INVALID_VALUE,
575                  "glBindBufferRange(offset=%d)", (int) offset);
576      return;
577   }
578
579   bind_buffer_range(ctx, index, bufObj, offset, size);
580}
581
582
583/**
584 * Specify a buffer object to receive transform feedback results.
585 * As above, but start at offset = 0.
586 * Called from the glBindBufferBase() function.
587 */
588void
589_mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
590					  GLuint index,
591					  struct gl_buffer_object *bufObj)
592{
593   struct gl_transform_feedback_object *obj;
594
595   obj = ctx->TransformFeedback.CurrentObject;
596
597   if (obj->Active) {
598      _mesa_error(ctx, GL_INVALID_OPERATION,
599                  "glBindBufferBase(transform feedback active)");
600      return;
601   }
602
603   if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
604      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
605      return;
606   }
607
608   bind_buffer_range(ctx, index, bufObj, 0, 0);
609}
610
611
612/**
613 * Specify a buffer object to receive transform feedback results, plus the
614 * offset in the buffer to start placing results.
615 * This function is part of GL_EXT_transform_feedback, but not GL3.
616 */
617void GLAPIENTRY
618_mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
619                          GLintptr offset)
620{
621   struct gl_transform_feedback_object *obj;
622   struct gl_buffer_object *bufObj;
623   GET_CURRENT_CONTEXT(ctx);
624
625   if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
626      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
627      return;
628   }
629
630   obj = ctx->TransformFeedback.CurrentObject;
631
632   if (obj->Active) {
633      _mesa_error(ctx, GL_INVALID_OPERATION,
634                  "glBindBufferOffsetEXT(transform feedback active)");
635      return;
636   }
637
638   if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
639      _mesa_error(ctx, GL_INVALID_VALUE,
640                  "glBindBufferOffsetEXT(index=%d)", index);
641      return;
642   }
643
644   if (offset & 0x3) {
645      /* must be multiple of four */
646      _mesa_error(ctx, GL_INVALID_VALUE,
647                  "glBindBufferOffsetEXT(offset=%d)", (int) offset);
648      return;
649   }
650
651   if (buffer == 0) {
652      bufObj = ctx->Shared->NullBufferObj;
653   } else {
654      bufObj = _mesa_lookup_bufferobj(ctx, buffer);
655   }
656
657   if (!bufObj) {
658      _mesa_error(ctx, GL_INVALID_OPERATION,
659                  "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
660      return;
661   }
662
663   bind_buffer_range(ctx, index, bufObj, offset, 0);
664}
665
666
667/**
668 * This function specifies the transform feedback outputs to be written
669 * to the feedback buffer(s), and in what order.
670 */
671void GLAPIENTRY
672_mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
673                                const GLchar * const *varyings,
674                                GLenum bufferMode)
675{
676   struct gl_shader_program *shProg;
677   GLint i;
678   GET_CURRENT_CONTEXT(ctx);
679
680   /* From the ARB_transform_feedback2 specification:
681    * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings
682    *  if the current transform feedback object is active, even if paused."
683    */
684   if (ctx->TransformFeedback.CurrentObject->Active) {
685      _mesa_error(ctx, GL_INVALID_OPERATION,
686               "glTransformFeedbackVaryings(current object is active)");
687      return;
688   }
689
690   switch (bufferMode) {
691   case GL_INTERLEAVED_ATTRIBS:
692      break;
693   case GL_SEPARATE_ATTRIBS:
694      break;
695   default:
696      _mesa_error(ctx, GL_INVALID_ENUM,
697                  "glTransformFeedbackVaryings(bufferMode)");
698      return;
699   }
700
701   if (count < 0 ||
702       (bufferMode == GL_SEPARATE_ATTRIBS &&
703        (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
704      _mesa_error(ctx, GL_INVALID_VALUE,
705                  "glTransformFeedbackVaryings(count=%d)", count);
706      return;
707   }
708
709   shProg = _mesa_lookup_shader_program(ctx, program);
710   if (!shProg) {
711      _mesa_error(ctx, GL_INVALID_VALUE,
712                  "glTransformFeedbackVaryings(program=%u)", program);
713      return;
714   }
715
716   if (ctx->Extensions.ARB_transform_feedback3) {
717      if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
718         unsigned buffers = 1;
719
720         for (i = 0; i < count; i++) {
721            if (strcmp(varyings[i], "gl_NextBuffer") == 0)
722               buffers++;
723         }
724
725         if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
726            _mesa_error(ctx, GL_INVALID_OPERATION,
727                        "glTransformFeedbackVaryings(too many gl_NextBuffer "
728                        "occurences)");
729            return;
730         }
731      } else {
732         for (i = 0; i < count; i++) {
733            if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
734                strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
735                strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
736                strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
737                strcmp(varyings[i], "gl_SkipComponents4") == 0) {
738               _mesa_error(ctx, GL_INVALID_OPERATION,
739                           "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
740                           "varying=%s)",
741                           varyings[i]);
742               return;
743            }
744         }
745      }
746   }
747
748   /* free existing varyings, if any */
749   for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) {
750      free(shProg->TransformFeedback.VaryingNames[i]);
751   }
752   free(shProg->TransformFeedback.VaryingNames);
753
754   /* allocate new memory for varying names */
755   shProg->TransformFeedback.VaryingNames =
756      malloc(count * sizeof(GLchar *));
757
758   if (!shProg->TransformFeedback.VaryingNames) {
759      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
760      return;
761   }
762
763   /* Save the new names and the count */
764   for (i = 0; i < count; i++) {
765      shProg->TransformFeedback.VaryingNames[i] = _mesa_strdup(varyings[i]);
766   }
767   shProg->TransformFeedback.NumVarying = count;
768
769   shProg->TransformFeedback.BufferMode = bufferMode;
770
771   /* No need to invoke FLUSH_VERTICES or flag NewTransformFeedback since
772    * the varyings won't be used until shader link time.
773    */
774}
775
776
777/**
778 * Get info about the transform feedback outputs which are to be written
779 * to the feedback buffer(s).
780 */
781void GLAPIENTRY
782_mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
783                                  GLsizei bufSize, GLsizei *length,
784                                  GLsizei *size, GLenum *type, GLchar *name)
785{
786   const struct gl_shader_program *shProg;
787   const struct gl_transform_feedback_info *linked_xfb_info;
788   GET_CURRENT_CONTEXT(ctx);
789
790   shProg = _mesa_lookup_shader_program(ctx, program);
791   if (!shProg) {
792      _mesa_error(ctx, GL_INVALID_VALUE,
793                  "glGetTransformFeedbackVarying(program=%u)", program);
794      return;
795   }
796
797   linked_xfb_info = &shProg->LinkedTransformFeedback;
798   if (index >= (GLuint) linked_xfb_info->NumVarying) {
799      _mesa_error(ctx, GL_INVALID_VALUE,
800                  "glGetTransformFeedbackVarying(index=%u)", index);
801      return;
802   }
803
804   /* return the varying's name and length */
805   _mesa_copy_string(name, bufSize, length,
806		     linked_xfb_info->Varyings[index].Name);
807
808   /* return the datatype and value's size (in datatype units) */
809   if (type)
810      *type = linked_xfb_info->Varyings[index].Type;
811   if (size)
812      *size = linked_xfb_info->Varyings[index].Size;
813}
814
815
816
817struct gl_transform_feedback_object *
818_mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
819{
820   if (name == 0) {
821      return ctx->TransformFeedback.DefaultObject;
822   }
823   else
824      return (struct gl_transform_feedback_object *)
825         _mesa_HashLookup(ctx->TransformFeedback.Objects, name);
826}
827
828
829/**
830 * Create new transform feedback objects.   Transform feedback objects
831 * encapsulate the state related to transform feedback to allow quickly
832 * switching state (and drawing the results, below).
833 * Part of GL_ARB_transform_feedback2.
834 */
835void GLAPIENTRY
836_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
837{
838   GLuint first;
839   GET_CURRENT_CONTEXT(ctx);
840
841   if (n < 0) {
842      _mesa_error(ctx, GL_INVALID_VALUE, "glGenTransformFeedbacks(n < 0)");
843      return;
844   }
845
846   if (!names)
847      return;
848
849   /* we don't need contiguous IDs, but this might be faster */
850   first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
851   if (first) {
852      GLsizei i;
853      for (i = 0; i < n; i++) {
854         struct gl_transform_feedback_object *obj
855            = ctx->Driver.NewTransformFeedback(ctx, first + i);
856         if (!obj) {
857            _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
858            return;
859         }
860         names[i] = first + i;
861         _mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
862      }
863   }
864   else {
865      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
866   }
867}
868
869
870/**
871 * Is the given ID a transform feedback object?
872 * Part of GL_ARB_transform_feedback2.
873 */
874GLboolean GLAPIENTRY
875_mesa_IsTransformFeedback(GLuint name)
876{
877   struct gl_transform_feedback_object *obj;
878   GET_CURRENT_CONTEXT(ctx);
879
880   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
881
882   if (name == 0)
883      return GL_FALSE;
884
885   obj = _mesa_lookup_transform_feedback_object(ctx, name);
886   if (obj == NULL)
887      return GL_FALSE;
888
889   return obj->EverBound;
890}
891
892
893/**
894 * Bind the given transform feedback object.
895 * Part of GL_ARB_transform_feedback2.
896 */
897void GLAPIENTRY
898_mesa_BindTransformFeedback(GLenum target, GLuint name)
899{
900   struct gl_transform_feedback_object *obj;
901   GET_CURRENT_CONTEXT(ctx);
902
903   if (target != GL_TRANSFORM_FEEDBACK) {
904      _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
905      return;
906   }
907
908   if (_mesa_is_xfb_active_and_unpaused(ctx)) {
909      _mesa_error(ctx, GL_INVALID_OPERATION,
910              "glBindTransformFeedback(transform is active, or not paused)");
911      return;
912   }
913
914   obj = _mesa_lookup_transform_feedback_object(ctx, name);
915   if (!obj) {
916      _mesa_error(ctx, GL_INVALID_OPERATION,
917                  "glBindTransformFeedback(name=%u)", name);
918      return;
919   }
920
921   reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
922                                       obj);
923}
924
925
926/**
927 * Delete the given transform feedback objects.
928 * Part of GL_ARB_transform_feedback2.
929 */
930void GLAPIENTRY
931_mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
932{
933   GLint i;
934   GET_CURRENT_CONTEXT(ctx);
935
936   if (n < 0) {
937      _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
938      return;
939   }
940
941   if (!names)
942      return;
943
944   for (i = 0; i < n; i++) {
945      if (names[i] > 0) {
946         struct gl_transform_feedback_object *obj
947            = _mesa_lookup_transform_feedback_object(ctx, names[i]);
948         if (obj) {
949            if (obj->Active) {
950               _mesa_error(ctx, GL_INVALID_OPERATION,
951                           "glDeleteTransformFeedbacks(object %u is active)",
952                           names[i]);
953               return;
954            }
955            _mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
956            /* unref, but object may not be deleted until later */
957            reference_transform_feedback_object(&obj, NULL);
958         }
959      }
960   }
961}
962
963
964/**
965 * Pause transform feedback.
966 * Part of GL_ARB_transform_feedback2.
967 */
968void GLAPIENTRY
969_mesa_PauseTransformFeedback(void)
970{
971   struct gl_transform_feedback_object *obj;
972   GET_CURRENT_CONTEXT(ctx);
973
974   obj = ctx->TransformFeedback.CurrentObject;
975
976   if (!_mesa_is_xfb_active_and_unpaused(ctx)) {
977      _mesa_error(ctx, GL_INVALID_OPERATION,
978           "glPauseTransformFeedback(feedback not active or already paused)");
979      return;
980   }
981
982   FLUSH_VERTICES(ctx, 0);
983   ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
984
985   obj->Paused = GL_TRUE;
986
987   assert(ctx->Driver.PauseTransformFeedback);
988   ctx->Driver.PauseTransformFeedback(ctx, obj);
989}
990
991
992/**
993 * Resume transform feedback.
994 * Part of GL_ARB_transform_feedback2.
995 */
996void GLAPIENTRY
997_mesa_ResumeTransformFeedback(void)
998{
999   struct gl_transform_feedback_object *obj;
1000   GET_CURRENT_CONTEXT(ctx);
1001
1002   obj = ctx->TransformFeedback.CurrentObject;
1003
1004   if (!obj->Active || !obj->Paused) {
1005      _mesa_error(ctx, GL_INVALID_OPERATION,
1006               "glResumeTransformFeedback(feedback not active or not paused)");
1007      return;
1008   }
1009
1010   /* From the ARB_transform_feedback2 specification:
1011    * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if
1012    *  the program object being used by the current transform feedback object
1013    *  is not active."
1014    */
1015   if (obj->shader_program != get_xfb_source(ctx)) {
1016      _mesa_error(ctx, GL_INVALID_OPERATION,
1017                  "glResumeTransformFeedback(wrong program bound)");
1018      return;
1019   }
1020
1021   FLUSH_VERTICES(ctx, 0);
1022   ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1023
1024   obj->Paused = GL_FALSE;
1025
1026   assert(ctx->Driver.ResumeTransformFeedback);
1027   ctx->Driver.ResumeTransformFeedback(ctx, obj);
1028}
1029