1/************************************************************************** 2 * 3 * Copyright 2013 Advanced Micro Devices, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28/* 29 * Authors: 30 * Christian König <christian.koenig@amd.com> 31 * 32 */ 33 34#include <stdbool.h> 35#include "util/hash_table.h" 36#include "util/set.h" 37#include "util/u_memory.h" 38#include "context.h" 39#include "glformats.h" 40#include "texobj.h" 41#include "teximage.h" 42#include "vdpau.h" 43 44#define MAX_TEXTURES 4 45 46struct vdp_surface 47{ 48 GLenum target; 49 struct gl_texture_object *textures[MAX_TEXTURES]; 50 GLenum access, state; 51 GLboolean output; 52 const GLvoid *vdpSurface; 53}; 54 55void GLAPIENTRY 56_mesa_VDPAUInitNV(const GLvoid *vdpDevice, const GLvoid *getProcAddress) 57{ 58 GET_CURRENT_CONTEXT(ctx); 59 60 if (!vdpDevice) { 61 _mesa_error(ctx, GL_INVALID_VALUE, "vdpDevice"); 62 return; 63 } 64 65 if (!getProcAddress) { 66 _mesa_error(ctx, GL_INVALID_VALUE, "getProcAddress"); 67 return; 68 } 69 70 if (ctx->vdpDevice || ctx->vdpGetProcAddress || ctx->vdpSurfaces) { 71 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUInitNV"); 72 return; 73 } 74 75 ctx->vdpDevice = vdpDevice; 76 ctx->vdpGetProcAddress = getProcAddress; 77 ctx->vdpSurfaces = _mesa_set_create(NULL, _mesa_hash_pointer, 78 _mesa_key_pointer_equal); 79} 80 81static void 82unregister_surface(struct set_entry *entry) 83{ 84 struct vdp_surface *surf = (struct vdp_surface *)entry->key; 85 GET_CURRENT_CONTEXT(ctx); 86 87 if (surf->state == GL_SURFACE_MAPPED_NV) { 88 GLintptr surfaces[] = { (GLintptr)surf }; 89 _mesa_VDPAUUnmapSurfacesNV(1, surfaces); 90 } 91 92 _mesa_set_remove(ctx->vdpSurfaces, entry); 93 free(surf); 94} 95 96void GLAPIENTRY 97_mesa_VDPAUFiniNV(void) 98{ 99 GET_CURRENT_CONTEXT(ctx); 100 101 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { 102 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUFiniNV"); 103 return; 104 } 105 106 _mesa_set_destroy(ctx->vdpSurfaces, unregister_surface); 107 108 ctx->vdpDevice = 0; 109 ctx->vdpGetProcAddress = 0; 110 ctx->vdpSurfaces = NULL; 111} 112 113static GLintptr 114register_surface(struct gl_context *ctx, GLboolean isOutput, 115 const GLvoid *vdpSurface, GLenum target, 116 GLsizei numTextureNames, const GLuint *textureNames) 117{ 118 struct vdp_surface *surf; 119 int i; 120 121 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { 122 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAURegisterSurfaceNV"); 123 return (GLintptr)NULL; 124 } 125 126 if (target != GL_TEXTURE_2D && target != GL_TEXTURE_RECTANGLE) { 127 _mesa_error(ctx, GL_INVALID_ENUM, "VDPAURegisterSurfaceNV"); 128 return (GLintptr)NULL; 129 } 130 131 if (target == GL_TEXTURE_RECTANGLE && !ctx->Extensions.NV_texture_rectangle) { 132 _mesa_error(ctx, GL_INVALID_ENUM, "VDPAURegisterSurfaceNV"); 133 return (GLintptr)NULL; 134 } 135 136 surf = CALLOC_STRUCT( vdp_surface ); 137 if (surf == NULL) { 138 _mesa_error_no_memory("VDPAURegisterSurfaceNV"); 139 return (GLintptr)NULL; 140 } 141 142 surf->vdpSurface = vdpSurface; 143 surf->target = target; 144 surf->access = GL_READ_WRITE; 145 surf->state = GL_SURFACE_REGISTERED_NV; 146 surf->output = isOutput; 147 for (i = 0; i < numTextureNames; ++i) { 148 struct gl_texture_object *tex; 149 150 tex = _mesa_lookup_texture_err(ctx, textureNames[i], 151 "VDPAURegisterSurfaceNV"); 152 if (tex == NULL) { 153 free(surf); 154 return (GLintptr)NULL; 155 } 156 157 _mesa_lock_texture(ctx, tex); 158 159 if (tex->Immutable) { 160 _mesa_unlock_texture(ctx, tex); 161 free(surf); 162 _mesa_error(ctx, GL_INVALID_OPERATION, 163 "VDPAURegisterSurfaceNV(texture is immutable)"); 164 return (GLintptr)NULL; 165 } 166 167 if (tex->Target == 0) { 168 tex->Target = target; 169 tex->TargetIndex = _mesa_tex_target_to_index(ctx, target); 170 } else if (tex->Target != target) { 171 _mesa_unlock_texture(ctx, tex); 172 free(surf); 173 _mesa_error(ctx, GL_INVALID_OPERATION, 174 "VDPAURegisterSurfaceNV(target mismatch)"); 175 return (GLintptr)NULL; 176 } 177 178 /* This will disallow respecifying the storage. */ 179 tex->Immutable = GL_TRUE; 180 _mesa_unlock_texture(ctx, tex); 181 182 _mesa_reference_texobj(&surf->textures[i], tex); 183 } 184 185 _mesa_set_add(ctx->vdpSurfaces, surf); 186 187 return (GLintptr)surf; 188} 189 190GLintptr GLAPIENTRY 191_mesa_VDPAURegisterVideoSurfaceNV(const GLvoid *vdpSurface, GLenum target, 192 GLsizei numTextureNames, 193 const GLuint *textureNames) 194{ 195 GET_CURRENT_CONTEXT(ctx); 196 197 if (numTextureNames != 4) { 198 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAURegisterVideoSurfaceNV"); 199 return (GLintptr)NULL; 200 } 201 202 return register_surface(ctx, false, vdpSurface, target, 203 numTextureNames, textureNames); 204} 205 206GLintptr GLAPIENTRY 207_mesa_VDPAURegisterOutputSurfaceNV(const GLvoid *vdpSurface, GLenum target, 208 GLsizei numTextureNames, 209 const GLuint *textureNames) 210{ 211 GET_CURRENT_CONTEXT(ctx); 212 213 if (numTextureNames != 1) { 214 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAURegisterVideoSurfaceNV"); 215 return (GLintptr)NULL; 216 } 217 218 return register_surface(ctx, true, vdpSurface, target, 219 numTextureNames, textureNames); 220} 221 222GLboolean GLAPIENTRY 223_mesa_VDPAUIsSurfaceNV(GLintptr surface) 224{ 225 struct vdp_surface *surf = (struct vdp_surface *)surface; 226 GET_CURRENT_CONTEXT(ctx); 227 228 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { 229 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUIsSurfaceNV"); 230 return false; 231 } 232 233 if (!_mesa_set_search(ctx->vdpSurfaces, surf)) { 234 return false; 235 } 236 237 return true; 238} 239 240void GLAPIENTRY 241_mesa_VDPAUUnregisterSurfaceNV(GLintptr surface) 242{ 243 struct vdp_surface *surf = (struct vdp_surface *)surface; 244 struct set_entry *entry; 245 int i; 246 GET_CURRENT_CONTEXT(ctx); 247 248 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { 249 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnregisterSurfaceNV"); 250 return; 251 } 252 253 /* according to the spec it's ok when this is zero */ 254 if (surface == 0) 255 return; 256 257 entry = _mesa_set_search(ctx->vdpSurfaces, surf); 258 if (!entry) { 259 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUUnregisterSurfaceNV"); 260 return; 261 } 262 263 for (i = 0; i < MAX_TEXTURES; i++) { 264 if (surf->textures[i]) { 265 surf->textures[i]->Immutable = GL_FALSE; 266 _mesa_reference_texobj(&surf->textures[i], NULL); 267 } 268 } 269 270 _mesa_set_remove(ctx->vdpSurfaces, entry); 271 free(surf); 272} 273 274void GLAPIENTRY 275_mesa_VDPAUGetSurfaceivNV(GLintptr surface, GLenum pname, GLsizei bufSize, 276 GLsizei *length, GLint *values) 277{ 278 struct vdp_surface *surf = (struct vdp_surface *)surface; 279 GET_CURRENT_CONTEXT(ctx); 280 281 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { 282 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUGetSurfaceivNV"); 283 return; 284 } 285 286 if (!_mesa_set_search(ctx->vdpSurfaces, surf)) { 287 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUGetSurfaceivNV"); 288 return; 289 } 290 291 if (pname != GL_SURFACE_STATE_NV) { 292 _mesa_error(ctx, GL_INVALID_ENUM, "VDPAUGetSurfaceivNV"); 293 return; 294 } 295 296 if (bufSize < 1) { 297 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUGetSurfaceivNV"); 298 return; 299 } 300 301 values[0] = surf->state; 302 303 if (length != NULL) 304 *length = 1; 305} 306 307void GLAPIENTRY 308_mesa_VDPAUSurfaceAccessNV(GLintptr surface, GLenum access) 309{ 310 struct vdp_surface *surf = (struct vdp_surface *)surface; 311 GET_CURRENT_CONTEXT(ctx); 312 313 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { 314 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV"); 315 return; 316 } 317 318 if (!_mesa_set_search(ctx->vdpSurfaces, surf)) { 319 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV"); 320 return; 321 } 322 323 if (access != GL_READ_ONLY && access != GL_WRITE_ONLY && 324 access != GL_READ_WRITE) { 325 326 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV"); 327 return; 328 } 329 330 if (surf->state == GL_SURFACE_MAPPED_NV) { 331 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV"); 332 return; 333 } 334 335 surf->access = access; 336} 337 338void GLAPIENTRY 339_mesa_VDPAUMapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces) 340{ 341 GET_CURRENT_CONTEXT(ctx); 342 int i; 343 344 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { 345 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnmapSurfacesNV"); 346 return; 347 } 348 349 for (i = 0; i < numSurfaces; ++i) { 350 struct vdp_surface *surf = (struct vdp_surface *)surfaces[i]; 351 352 if (!_mesa_set_search(ctx->vdpSurfaces, surf)) { 353 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV"); 354 return; 355 } 356 357 if (surf->state == GL_SURFACE_MAPPED_NV) { 358 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV"); 359 return; 360 } 361 } 362 363 for (i = 0; i < numSurfaces; ++i) { 364 struct vdp_surface *surf = (struct vdp_surface *)surfaces[i]; 365 unsigned numTextureNames = surf->output ? 1 : 4; 366 unsigned j; 367 368 for (j = 0; j < numTextureNames; ++j) { 369 struct gl_texture_object *tex = surf->textures[j]; 370 struct gl_texture_image *image; 371 372 _mesa_lock_texture(ctx, tex); 373 image = _mesa_get_tex_image(ctx, tex, surf->target, 0); 374 if (!image) { 375 _mesa_error(ctx, GL_OUT_OF_MEMORY, "VDPAUMapSurfacesNV"); 376 _mesa_unlock_texture(ctx, tex); 377 return; 378 } 379 380 ctx->Driver.FreeTextureImageBuffer(ctx, image); 381 382 ctx->Driver.VDPAUMapSurface(ctx, surf->target, surf->access, 383 surf->output, tex, image, 384 surf->vdpSurface, j); 385 386 _mesa_unlock_texture(ctx, tex); 387 } 388 surf->state = GL_SURFACE_MAPPED_NV; 389 } 390} 391 392void GLAPIENTRY 393_mesa_VDPAUUnmapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces) 394{ 395 GET_CURRENT_CONTEXT(ctx); 396 int i; 397 398 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { 399 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnmapSurfacesNV"); 400 return; 401 } 402 403 for (i = 0; i < numSurfaces; ++i) { 404 struct vdp_surface *surf = (struct vdp_surface *)surfaces[i]; 405 406 if (!_mesa_set_search(ctx->vdpSurfaces, surf)) { 407 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV"); 408 return; 409 } 410 411 if (surf->state != GL_SURFACE_MAPPED_NV) { 412 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV"); 413 return; 414 } 415 } 416 417 for (i = 0; i < numSurfaces; ++i) { 418 struct vdp_surface *surf = (struct vdp_surface *)surfaces[i]; 419 unsigned numTextureNames = surf->output ? 1 : 4; 420 unsigned j; 421 422 for (j = 0; j < numTextureNames; ++j) { 423 struct gl_texture_object *tex = surf->textures[j]; 424 struct gl_texture_image *image; 425 426 _mesa_lock_texture(ctx, tex); 427 428 image = _mesa_select_tex_image(tex, surf->target, 0); 429 430 ctx->Driver.VDPAUUnmapSurface(ctx, surf->target, surf->access, 431 surf->output, tex, image, 432 surf->vdpSurface, j); 433 434 if (image) 435 ctx->Driver.FreeTextureImageBuffer(ctx, image); 436 437 _mesa_unlock_texture(ctx, tex); 438 } 439 surf->state = GL_SURFACE_REGISTERED_NV; 440 } 441} 442