17117f1b4Smrg/*
27117f1b4Smrg * Mesa 3-D graphics library
37117f1b4Smrg *
47117f1b4Smrg * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
57117f1b4Smrg *
67117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a
77117f1b4Smrg * copy of this software and associated documentation files (the "Software"),
87117f1b4Smrg * to deal in the Software without restriction, including without limitation
97117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
107117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the
117117f1b4Smrg * Software is furnished to do so, subject to the following conditions:
127117f1b4Smrg *
137117f1b4Smrg * The above copyright notice and this permission notice shall be included
147117f1b4Smrg * in all copies or substantial portions of the Software.
157117f1b4Smrg *
167117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
177117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
187117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20af69d88dSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21af69d88dSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22af69d88dSmrg * OTHER DEALINGS IN THE SOFTWARE.
237117f1b4Smrg *
247117f1b4Smrg * Authors:
257117f1b4Smrg *    Gareth Hughes
267117f1b4Smrg */
277117f1b4Smrg
28c1f859d4Smrg#include "main/glheader.h"
29c1f859d4Smrg#include "main/context.h"
30c1f859d4Smrg#include "main/macros.h"
317ec681f3Smrg
327117f1b4Smrg
337117f1b4Smrg#include "m_matrix.h"
347117f1b4Smrg#include "m_xform.h"
357117f1b4Smrg
367117f1b4Smrg#include "m_debug.h"
377117f1b4Smrg#include "m_debug_util.h"
387117f1b4Smrg
397117f1b4Smrg#ifdef __UNIXOS2__
407117f1b4Smrg/* The linker doesn't like empty files */
417117f1b4Smrgstatic char dummy;
427117f1b4Smrg#endif
437117f1b4Smrg
447117f1b4Smrg#ifdef DEBUG_MATH  /* This code only used for debugging */
457117f1b4Smrg
467117f1b4Smrgstatic clip_func *clip_tab[2] = {
477117f1b4Smrg   _mesa_clip_tab,
487117f1b4Smrg   _mesa_clip_np_tab
497117f1b4Smrg};
507117f1b4Smrgstatic char *cnames[2] = {
517117f1b4Smrg   "_mesa_clip_tab",
527117f1b4Smrg   "_mesa_clip_np_tab"
537117f1b4Smrg};
547117f1b4Smrg#ifdef RUN_DEBUG_BENCHMARK
557117f1b4Smrgstatic char *cstrings[2] = {
567117f1b4Smrg   "clip, perspective divide",
577117f1b4Smrg   "clip, no divide"
587117f1b4Smrg};
597117f1b4Smrg#endif
607117f1b4Smrg
617117f1b4Smrg
627117f1b4Smrg/* =============================================================
637117f1b4Smrg * Reference cliptests
647117f1b4Smrg */
657117f1b4Smrg
667117f1b4Smrgstatic GLvector4f *ref_cliptest_points4( GLvector4f *clip_vec,
677117f1b4Smrg					 GLvector4f *proj_vec,
687117f1b4Smrg					 GLubyte clipMask[],
697117f1b4Smrg					 GLubyte *orMask,
704a49301eSmrg					 GLubyte *andMask,
714a49301eSmrg					 GLboolean viewport_z_clip )
727117f1b4Smrg{
737117f1b4Smrg   const GLuint stride = clip_vec->stride;
747117f1b4Smrg   const GLuint count = clip_vec->count;
757117f1b4Smrg   const GLfloat *from = (GLfloat *)clip_vec->start;
767117f1b4Smrg   GLuint c = 0;
777117f1b4Smrg   GLfloat (*vProj)[4] = (GLfloat (*)[4])proj_vec->start;
787117f1b4Smrg   GLubyte tmpAndMask = *andMask;
797117f1b4Smrg   GLubyte tmpOrMask = *orMask;
807117f1b4Smrg   GLuint i;
817117f1b4Smrg   for ( i = 0 ; i < count ; i++, STRIDE_F(from, stride) ) {
827117f1b4Smrg      const GLfloat cx = from[0];
837117f1b4Smrg      const GLfloat cy = from[1];
847117f1b4Smrg      const GLfloat cz = from[2];
857117f1b4Smrg      const GLfloat cw = from[3];
867117f1b4Smrg      GLubyte mask = 0;
877117f1b4Smrg      if ( -cx + cw < 0 ) mask |= CLIP_RIGHT_BIT;
887117f1b4Smrg      if (  cx + cw < 0 ) mask |= CLIP_LEFT_BIT;
897117f1b4Smrg      if ( -cy + cw < 0 ) mask |= CLIP_TOP_BIT;
907117f1b4Smrg      if (  cy + cw < 0 ) mask |= CLIP_BOTTOM_BIT;
914a49301eSmrg      if (viewport_z_clip) {
924a49301eSmrg	 if ( -cz + cw < 0 ) mask |= CLIP_FAR_BIT;
934a49301eSmrg	 if (  cz + cw < 0 ) mask |= CLIP_NEAR_BIT;
944a49301eSmrg      }
957117f1b4Smrg      clipMask[i] = mask;
967117f1b4Smrg      if ( mask ) {
977117f1b4Smrg	 c++;
987117f1b4Smrg	 tmpAndMask &= mask;
997117f1b4Smrg	 tmpOrMask |= mask;
1007117f1b4Smrg	 vProj[i][0] = 0;
1017117f1b4Smrg	 vProj[i][1] = 0;
1027117f1b4Smrg	 vProj[i][2] = 0;
1037117f1b4Smrg	 vProj[i][3] = 1;
1047117f1b4Smrg      } else {
1057117f1b4Smrg	 GLfloat oow = 1.0F / cw;
1067117f1b4Smrg	 vProj[i][0] = cx * oow;
1077117f1b4Smrg	 vProj[i][1] = cy * oow;
1087117f1b4Smrg	 vProj[i][2] = cz * oow;
1097117f1b4Smrg	 vProj[i][3] = oow;
1107117f1b4Smrg      }
1117117f1b4Smrg   }
1127117f1b4Smrg
1137117f1b4Smrg   *orMask = tmpOrMask;
1147117f1b4Smrg   *andMask = (GLubyte) (c < count ? 0 : tmpAndMask);
1157117f1b4Smrg
1167117f1b4Smrg   proj_vec->flags |= VEC_SIZE_4;
1177117f1b4Smrg   proj_vec->size = 4;
1187117f1b4Smrg   proj_vec->count = clip_vec->count;
1197117f1b4Smrg   return proj_vec;
1207117f1b4Smrg}
1217117f1b4Smrg
1227117f1b4Smrg/* Keep these here for now, even though we don't use them...
1237117f1b4Smrg */
1247117f1b4Smrgstatic GLvector4f *ref_cliptest_points3( GLvector4f *clip_vec,
1257117f1b4Smrg					 GLvector4f *proj_vec,
1267117f1b4Smrg					 GLubyte clipMask[],
1277117f1b4Smrg					 GLubyte *orMask,
1284a49301eSmrg					 GLubyte *andMask,
1294a49301eSmrg                                         GLboolean viewport_z_clip )
1307117f1b4Smrg{
1317117f1b4Smrg   const GLuint stride = clip_vec->stride;
1327117f1b4Smrg   const GLuint count = clip_vec->count;
1337117f1b4Smrg   const GLfloat *from = (GLfloat *)clip_vec->start;
1347117f1b4Smrg
1357117f1b4Smrg   GLubyte tmpOrMask = *orMask;
1367117f1b4Smrg   GLubyte tmpAndMask = *andMask;
1377117f1b4Smrg   GLuint i;
1387117f1b4Smrg   for ( i = 0 ; i < count ; i++, STRIDE_F(from, stride) ) {
1397117f1b4Smrg      const GLfloat cx = from[0], cy = from[1], cz = from[2];
1407117f1b4Smrg      GLubyte mask = 0;
1417117f1b4Smrg      if ( cx >  1.0 )		mask |= CLIP_RIGHT_BIT;
1427117f1b4Smrg      else if ( cx < -1.0 )	mask |= CLIP_LEFT_BIT;
1437117f1b4Smrg      if ( cy >  1.0 )		mask |= CLIP_TOP_BIT;
1447117f1b4Smrg      else if ( cy < -1.0 )	mask |= CLIP_BOTTOM_BIT;
1454a49301eSmrg      if (viewport_z_clip) {
1464a49301eSmrg         if ( cz >  1.0 )		mask |= CLIP_FAR_BIT;
1474a49301eSmrg         else if ( cz < -1.0 )	mask |= CLIP_NEAR_BIT;
1484a49301eSmrg      }
1497117f1b4Smrg      clipMask[i] = mask;
1507117f1b4Smrg      tmpOrMask |= mask;
1517117f1b4Smrg      tmpAndMask &= mask;
1527117f1b4Smrg   }
1537117f1b4Smrg
1547117f1b4Smrg   *orMask = tmpOrMask;
1557117f1b4Smrg   *andMask = tmpAndMask;
1567117f1b4Smrg   return clip_vec;
1577117f1b4Smrg}
1587117f1b4Smrg
1597117f1b4Smrgstatic GLvector4f * ref_cliptest_points2( GLvector4f *clip_vec,
1607117f1b4Smrg					  GLvector4f *proj_vec,
1617117f1b4Smrg					  GLubyte clipMask[],
1627117f1b4Smrg					  GLubyte *orMask,
1634a49301eSmrg					  GLubyte *andMask,
1644a49301eSmrg                                          GLboolean viewport_z_clip )
1657117f1b4Smrg{
1667117f1b4Smrg   const GLuint stride = clip_vec->stride;
1677117f1b4Smrg   const GLuint count = clip_vec->count;
1687117f1b4Smrg   const GLfloat *from = (GLfloat *)clip_vec->start;
1697117f1b4Smrg
1707117f1b4Smrg   GLubyte tmpOrMask = *orMask;
1717117f1b4Smrg   GLubyte tmpAndMask = *andMask;
1727117f1b4Smrg   GLuint i;
1734a49301eSmrg
1744a49301eSmrg   (void) viewport_z_clip;
1754a49301eSmrg
1767117f1b4Smrg   for ( i = 0 ; i < count ; i++, STRIDE_F(from, stride) ) {
1777117f1b4Smrg      const GLfloat cx = from[0], cy = from[1];
1787117f1b4Smrg      GLubyte mask = 0;
1797117f1b4Smrg      if ( cx >  1.0 )		mask |= CLIP_RIGHT_BIT;
1807117f1b4Smrg      else if ( cx < -1.0 )	mask |= CLIP_LEFT_BIT;
1817117f1b4Smrg      if ( cy >  1.0 )		mask |= CLIP_TOP_BIT;
1827117f1b4Smrg      else if ( cy < -1.0 )	mask |= CLIP_BOTTOM_BIT;
1837117f1b4Smrg      clipMask[i] = mask;
1847117f1b4Smrg      tmpOrMask |= mask;
1857117f1b4Smrg      tmpAndMask &= mask;
1867117f1b4Smrg   }
1877117f1b4Smrg
1887117f1b4Smrg   *orMask = tmpOrMask;
1897117f1b4Smrg   *andMask = tmpAndMask;
1907117f1b4Smrg   return clip_vec;
1917117f1b4Smrg}
1927117f1b4Smrg
1937117f1b4Smrgstatic clip_func ref_cliptest[5] = {
1947117f1b4Smrg   0,
1957117f1b4Smrg   0,
1967117f1b4Smrg   ref_cliptest_points2,
1977117f1b4Smrg   ref_cliptest_points3,
1987117f1b4Smrg   ref_cliptest_points4
1997117f1b4Smrg};
2007117f1b4Smrg
2017117f1b4Smrg
2027117f1b4Smrg/* =============================================================
2037117f1b4Smrg * Cliptest tests
2047117f1b4Smrg */
2057117f1b4Smrg
2067ec681f3SmrgALIGN16 static GLfloat s[TEST_COUNT][4];
2077ec681f3SmrgALIGN16 static GLfloat d[TEST_COUNT][4];
2087ec681f3SmrgALIGN16 static GLfloat r[TEST_COUNT][4];
2097117f1b4Smrg
2107117f1b4Smrg
2113464ebd5Sriastradh/**
2123464ebd5Sriastradh * Check if X, Y or Z component of the coordinate is close to W, in terms
2133464ebd5Sriastradh * of the clip test.
2143464ebd5Sriastradh */
2153464ebd5Sriastradhstatic GLboolean
2163464ebd5Sriastradhxyz_close_to_w(const GLfloat c[4])
2173464ebd5Sriastradh{
2183464ebd5Sriastradh   float k = 0.0001;
2193464ebd5Sriastradh   return (fabs(c[0] - c[3]) < k ||
2203464ebd5Sriastradh           fabs(c[1] - c[3]) < k ||
2213464ebd5Sriastradh           fabs(c[2] - c[3]) < k ||
2223464ebd5Sriastradh           fabs(-c[0] - c[3]) < k ||
2233464ebd5Sriastradh           fabs(-c[1] - c[3]) < k ||
2243464ebd5Sriastradh           fabs(-c[2] - c[3]) < k);
2253464ebd5Sriastradh}
2263464ebd5Sriastradh
2273464ebd5Sriastradh
2283464ebd5Sriastradh
2297117f1b4Smrgstatic int test_cliptest_function( clip_func func, int np,
2307117f1b4Smrg				   int psize, long *cycles )
2317117f1b4Smrg{
2327117f1b4Smrg   GLvector4f source[1], dest[1], ref[1];
2337117f1b4Smrg   GLubyte dm[TEST_COUNT], dco, dca;
2347117f1b4Smrg   GLubyte rm[TEST_COUNT], rco, rca;
2357117f1b4Smrg   int i, j;
2367117f1b4Smrg#ifdef  RUN_DEBUG_BENCHMARK
2377117f1b4Smrg   int cycle_i;                /* the counter for the benchmarks we run */
2387117f1b4Smrg#endif
2394a49301eSmrg   GLboolean viewport_z_clip = GL_TRUE;
2407117f1b4Smrg
2417117f1b4Smrg   (void) cycles;
2427117f1b4Smrg
2437117f1b4Smrg   if ( psize > 4 ) {
2447117f1b4Smrg      _mesa_problem( NULL, "test_cliptest_function called with psize > 4\n" );
2457117f1b4Smrg      return 0;
2467117f1b4Smrg   }
2477117f1b4Smrg
2487117f1b4Smrg   for ( i = 0 ; i < TEST_COUNT ; i++) {
2497117f1b4Smrg      ASSIGN_4V( d[i], 0.0, 0.0, 0.0, 1.0 );
2507117f1b4Smrg      ASSIGN_4V( s[i], 0.0, 0.0, 0.0, 1.0 );
2517117f1b4Smrg      for ( j = 0 ; j < psize ; j++ )
2527117f1b4Smrg         s[i][j] = rnd();
2537117f1b4Smrg   }
2547117f1b4Smrg
2557117f1b4Smrg   source->data = (GLfloat(*)[4])s;
2567117f1b4Smrg   source->start = (GLfloat *)s;
2577117f1b4Smrg   source->count = TEST_COUNT;
2587117f1b4Smrg   source->stride = sizeof(s[0]);
2597117f1b4Smrg   source->size = 4;
2607117f1b4Smrg   source->flags = 0;
2617117f1b4Smrg
2627117f1b4Smrg   dest->data = (GLfloat(*)[4])d;
2637117f1b4Smrg   dest->start = (GLfloat *)d;
2647117f1b4Smrg   dest->count = TEST_COUNT;
2657117f1b4Smrg   dest->stride = sizeof(float[4]);
2667117f1b4Smrg   dest->size = 0;
2677117f1b4Smrg   dest->flags = 0;
2687117f1b4Smrg
2697117f1b4Smrg   ref->data = (GLfloat(*)[4])r;
2707117f1b4Smrg   ref->start = (GLfloat *)r;
2717117f1b4Smrg   ref->count = TEST_COUNT;
2727117f1b4Smrg   ref->stride = sizeof(float[4]);
2737117f1b4Smrg   ref->size = 0;
2747117f1b4Smrg   ref->flags = 0;
2757117f1b4Smrg
2767117f1b4Smrg   dco = rco = 0;
2777117f1b4Smrg   dca = rca = CLIP_FRUSTUM_BITS;
2787117f1b4Smrg
2794a49301eSmrg   ref_cliptest[psize]( source, ref, rm, &rco, &rca, viewport_z_clip );
2807117f1b4Smrg
2817117f1b4Smrg   if ( mesa_profile ) {
2827117f1b4Smrg      BEGIN_RACE( *cycles );
2834a49301eSmrg      func( source, dest, dm, &dco, &dca, viewport_z_clip );
2847117f1b4Smrg      END_RACE( *cycles );
2857117f1b4Smrg   }
2867117f1b4Smrg   else {
2874a49301eSmrg      func( source, dest, dm, &dco, &dca, viewport_z_clip );
2887117f1b4Smrg   }
2897117f1b4Smrg
2907117f1b4Smrg   if ( dco != rco ) {
291cdc920a0Smrg      printf( "\n-----------------------------\n" );
292cdc920a0Smrg      printf( "dco = 0x%02x   rco = 0x%02x\n", dco, rco );
2937117f1b4Smrg      return 0;
2947117f1b4Smrg   }
2957117f1b4Smrg   if ( dca != rca ) {
296cdc920a0Smrg      printf( "\n-----------------------------\n" );
297cdc920a0Smrg      printf( "dca = 0x%02x   rca = 0x%02x\n", dca, rca );
2987117f1b4Smrg      return 0;
2997117f1b4Smrg   }
3007117f1b4Smrg   for ( i = 0 ; i < TEST_COUNT ; i++ ) {
3017117f1b4Smrg      if ( dm[i] != rm[i] ) {
3023464ebd5Sriastradh         GLfloat *c = source->start;
3033464ebd5Sriastradh         STRIDE_F(c, source->stride * i);
3043464ebd5Sriastradh         if (psize == 4 && xyz_close_to_w(c)) {
3053464ebd5Sriastradh            /* The coordinate is very close to the clip plane.  The clipmask
3063464ebd5Sriastradh             * may vary depending on code path, but that's OK.
3073464ebd5Sriastradh             */
3083464ebd5Sriastradh            continue;
3093464ebd5Sriastradh         }
310cdc920a0Smrg	 printf( "\n-----------------------------\n" );
3113464ebd5Sriastradh	 printf( "mask[%d] = 0x%02x   ref mask[%d] = 0x%02x\n", i, dm[i], i,rm[i] );
3123464ebd5Sriastradh         printf(" coord = %f, %f, %f, %f\n",
3133464ebd5Sriastradh                c[0], c[1], c[2], c[3]);
3147117f1b4Smrg	 return 0;
3157117f1b4Smrg      }
3167117f1b4Smrg   }
3177117f1b4Smrg
3187117f1b4Smrg   /* Only verify output on projected points4 case.  FIXME: Do we need
3197117f1b4Smrg    * to test other cases?
3207117f1b4Smrg    */
3217117f1b4Smrg   if ( np || psize < 4 )
3227117f1b4Smrg      return 1;
3237117f1b4Smrg
3247117f1b4Smrg   for ( i = 0 ; i < TEST_COUNT ; i++ ) {
3257117f1b4Smrg      for ( j = 0 ; j < 4 ; j++ ) {
3267117f1b4Smrg         if ( significand_match( d[i][j], r[i][j] ) < REQUIRED_PRECISION ) {
327cdc920a0Smrg            printf( "\n-----------------------------\n" );
328cdc920a0Smrg            printf( "(i = %i, j = %i)  dm = 0x%02x   rm = 0x%02x\n",
3297117f1b4Smrg		    i, j, dm[i], rm[i] );
330cdc920a0Smrg            printf( "%f \t %f \t [diff = %e - %i bit missed]\n",
3317117f1b4Smrg		    d[i][0], r[i][0], r[i][0]-d[i][0],
3327117f1b4Smrg		    MAX_PRECISION - significand_match( d[i][0], r[i][0] ) );
333cdc920a0Smrg            printf( "%f \t %f \t [diff = %e - %i bit missed]\n",
3347117f1b4Smrg		    d[i][1], r[i][1], r[i][1]-d[i][1],
3357117f1b4Smrg		    MAX_PRECISION - significand_match( d[i][1], r[i][1] ) );
336cdc920a0Smrg            printf( "%f \t %f \t [diff = %e - %i bit missed]\n",
3377117f1b4Smrg		    d[i][2], r[i][2], r[i][2]-d[i][2],
3387117f1b4Smrg		    MAX_PRECISION - significand_match( d[i][2], r[i][2] ) );
339cdc920a0Smrg            printf( "%f \t %f \t [diff = %e - %i bit missed]\n",
3407117f1b4Smrg		    d[i][3], r[i][3], r[i][3]-d[i][3],
3417117f1b4Smrg		    MAX_PRECISION - significand_match( d[i][3], r[i][3] ) );
3427117f1b4Smrg            return 0;
3437117f1b4Smrg         }
3447117f1b4Smrg      }
3457117f1b4Smrg   }
3467117f1b4Smrg
3477117f1b4Smrg   return 1;
3487117f1b4Smrg}
3497117f1b4Smrg
3507117f1b4Smrgvoid _math_test_all_cliptest_functions( char *description )
3517117f1b4Smrg{
3527117f1b4Smrg   int np, psize;
3537117f1b4Smrg   long benchmark_tab[2][4];
3547117f1b4Smrg   static int first_time = 1;
3557117f1b4Smrg
3567117f1b4Smrg   if ( first_time ) {
3577117f1b4Smrg      first_time = 0;
35801e04c3fSmrg      mesa_profile = getenv( "MESA_PROFILE" );
3597117f1b4Smrg   }
3607117f1b4Smrg
3617117f1b4Smrg#ifdef RUN_DEBUG_BENCHMARK
3627117f1b4Smrg   if ( mesa_profile ) {
3637117f1b4Smrg      if ( !counter_overhead ) {
3647117f1b4Smrg	 INIT_COUNTER();
365cdc920a0Smrg	 printf( "counter overhead: %ld cycles\n\n", counter_overhead );
3667117f1b4Smrg      }
367cdc920a0Smrg      printf( "cliptest results after hooking in %s functions:\n", description );
3687117f1b4Smrg   }
3697117f1b4Smrg#endif
3707117f1b4Smrg
3717117f1b4Smrg#ifdef RUN_DEBUG_BENCHMARK
3727117f1b4Smrg   if ( mesa_profile ) {
373cdc920a0Smrg      printf( "\n\t" );
3747117f1b4Smrg      for ( psize = 2 ; psize <= 4 ; psize++ ) {
375cdc920a0Smrg	 printf( " p%d\t", psize );
3767117f1b4Smrg      }
377cdc920a0Smrg      printf( "\n--------------------------------------------------------\n\t" );
3787117f1b4Smrg   }
3797117f1b4Smrg#endif
3807117f1b4Smrg
3817117f1b4Smrg   for ( np = 0 ; np < 2 ; np++ ) {
3827117f1b4Smrg      for ( psize = 2 ; psize <= 4 ; psize++ ) {
3837117f1b4Smrg	 clip_func func = clip_tab[np][psize];
3847117f1b4Smrg	 long *cycles = &(benchmark_tab[np][psize-1]);
3857117f1b4Smrg
3867117f1b4Smrg	 if ( test_cliptest_function( func, np, psize, cycles ) == 0 ) {
3877117f1b4Smrg	    char buf[100];
388cdc920a0Smrg	    sprintf( buf, "%s[%d] failed test (%s)",
3897117f1b4Smrg		     cnames[np], psize, description );
3903464ebd5Sriastradh	    _mesa_problem( NULL, "%s", buf );
3917117f1b4Smrg	 }
3927117f1b4Smrg#ifdef RUN_DEBUG_BENCHMARK
3937117f1b4Smrg	 if ( mesa_profile )
394cdc920a0Smrg	    printf( " %li\t", benchmark_tab[np][psize-1] );
3957117f1b4Smrg#endif
3967117f1b4Smrg      }
3977117f1b4Smrg#ifdef RUN_DEBUG_BENCHMARK
3987117f1b4Smrg      if ( mesa_profile )
399cdc920a0Smrg	 printf( " | [%s]\n\t", cstrings[np] );
4007117f1b4Smrg#endif
4017117f1b4Smrg   }
4027117f1b4Smrg#ifdef RUN_DEBUG_BENCHMARK
4037117f1b4Smrg   if ( mesa_profile )
404cdc920a0Smrg      printf( "\n" );
4057117f1b4Smrg#endif
4067117f1b4Smrg}
4077117f1b4Smrg
4087117f1b4Smrg
4097117f1b4Smrg#endif /* DEBUG_MATH */
410