13464ebd5Sriastradh/*
23464ebd5Sriastradh * Mesa 3-D graphics library
33464ebd5Sriastradh *
43464ebd5Sriastradh * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
53464ebd5Sriastradh *
63464ebd5Sriastradh * Permission is hereby granted, free of charge, to any person obtaining a
73464ebd5Sriastradh * copy of this software and associated documentation files (the "Software"),
83464ebd5Sriastradh * to deal in the Software without restriction, including without limitation
93464ebd5Sriastradh * the rights to use, copy, modify, merge, publish, distribute, sublicense,
103464ebd5Sriastradh * and/or sell copies of the Software, and to permit persons to whom the
113464ebd5Sriastradh * Software is furnished to do so, subject to the following conditions:
123464ebd5Sriastradh *
133464ebd5Sriastradh * The above copyright notice and this permission notice shall be included
143464ebd5Sriastradh * in all copies or substantial portions of the Software.
153464ebd5Sriastradh *
163464ebd5Sriastradh * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
173464ebd5Sriastradh * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
183464ebd5Sriastradh * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20af69d88dSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21af69d88dSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22af69d88dSmrg * OTHER DEALINGS IN THE SOFTWARE.
233464ebd5Sriastradh */
243464ebd5Sriastradh
253464ebd5Sriastradh#define DEBUG_PARSING 0
263464ebd5Sriastradh
273464ebd5Sriastradh/**
283464ebd5Sriastradh * \file arbprogparse.c
293464ebd5Sriastradh * ARB_*_program parser core
303464ebd5Sriastradh * \author Karl Rasche
313464ebd5Sriastradh */
323464ebd5Sriastradh
333464ebd5Sriastradh/**
343464ebd5SriastradhNotes on program parameters, etc.
353464ebd5Sriastradh
363464ebd5SriastradhThe instructions we emit will use six kinds of source registers:
373464ebd5Sriastradh
383464ebd5Sriastradh  PROGRAM_INPUT      - input registers
393464ebd5Sriastradh  PROGRAM_TEMPORARY  - temp registers
403464ebd5Sriastradh  PROGRAM_ADDRESS    - address/indirect register
413464ebd5Sriastradh  PROGRAM_SAMPLER    - texture sampler
423464ebd5Sriastradh  PROGRAM_CONSTANT   - indexes into program->Parameters, a known constant/literal
433464ebd5Sriastradh  PROGRAM_STATE_VAR  - indexes into program->Parameters, and may actually be:
443464ebd5Sriastradh                       + a state variable, like "state.fog.color", or
453464ebd5Sriastradh                       + a pointer to a "program.local[k]" parameter, or
463464ebd5Sriastradh                       + a pointer to a "program.env[k]" parameter
473464ebd5Sriastradh
483464ebd5SriastradhBasically, all the program.local[] and program.env[] values will get mapped
493464ebd5Sriastradhinto the unified gl_program->Parameters array.  This solves the problem of
503464ebd5Sriastradhhaving three separate program parameter arrays.
513464ebd5Sriastradh*/
523464ebd5Sriastradh
533464ebd5Sriastradh
543464ebd5Sriastradh#include "main/glheader.h"
557ec681f3Smrg
563464ebd5Sriastradh#include "main/context.h"
573464ebd5Sriastradh#include "main/mtypes.h"
583464ebd5Sriastradh#include "arbprogparse.h"
593464ebd5Sriastradh#include "programopt.h"
603464ebd5Sriastradh#include "prog_parameter.h"
613464ebd5Sriastradh#include "prog_statevars.h"
623464ebd5Sriastradh#include "prog_instruction.h"
63af69d88dSmrg#include "prog_optimize.h"
643464ebd5Sriastradh#include "program_parser.h"
653464ebd5Sriastradh
663464ebd5Sriastradh
673464ebd5Sriastradhvoid
683464ebd5Sriastradh_mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target,
693464ebd5Sriastradh                                 const GLvoid *str, GLsizei len,
7001e04c3fSmrg                                 struct gl_program *program)
713464ebd5Sriastradh{
723464ebd5Sriastradh   struct gl_program prog;
733464ebd5Sriastradh   struct asm_parser_state state;
743464ebd5Sriastradh   GLuint i;
753464ebd5Sriastradh
7601e04c3fSmrg   assert(target == GL_FRAGMENT_PROGRAM_ARB);
773464ebd5Sriastradh
783464ebd5Sriastradh   memset(&prog, 0, sizeof(prog));
793464ebd5Sriastradh   memset(&state, 0, sizeof(state));
803464ebd5Sriastradh   state.prog = &prog;
8101e04c3fSmrg   state.mem_ctx = program;
823464ebd5Sriastradh
833464ebd5Sriastradh   if (!_mesa_parse_arb_program(ctx, target, (const GLubyte*) str, len,
843464ebd5Sriastradh				&state)) {
853464ebd5Sriastradh      /* Error in the program. Just return. */
863464ebd5Sriastradh      return;
873464ebd5Sriastradh   }
883464ebd5Sriastradh
8901e04c3fSmrg   ralloc_free(program->String);
903464ebd5Sriastradh
913464ebd5Sriastradh   /* Copy the relevant contents of the arb_program struct into the
923464ebd5Sriastradh    * fragment_program struct.
933464ebd5Sriastradh    */
9401e04c3fSmrg   program->String          = prog.String;
9501e04c3fSmrg   program->arb.NumInstructions = prog.arb.NumInstructions;
9601e04c3fSmrg   program->arb.NumTemporaries  = prog.arb.NumTemporaries;
9701e04c3fSmrg   program->arb.NumParameters   = prog.arb.NumParameters;
9801e04c3fSmrg   program->arb.NumAttributes   = prog.arb.NumAttributes;
9901e04c3fSmrg   program->arb.NumAddressRegs  = prog.arb.NumAddressRegs;
10001e04c3fSmrg   program->arb.NumNativeInstructions = prog.arb.NumNativeInstructions;
10101e04c3fSmrg   program->arb.NumNativeTemporaries = prog.arb.NumNativeTemporaries;
10201e04c3fSmrg   program->arb.NumNativeParameters = prog.arb.NumNativeParameters;
10301e04c3fSmrg   program->arb.NumNativeAttributes = prog.arb.NumNativeAttributes;
10401e04c3fSmrg   program->arb.NumNativeAddressRegs = prog.arb.NumNativeAddressRegs;
10501e04c3fSmrg   program->arb.NumAluInstructions   = prog.arb.NumAluInstructions;
10601e04c3fSmrg   program->arb.NumTexInstructions   = prog.arb.NumTexInstructions;
10701e04c3fSmrg   program->arb.NumTexIndirections   = prog.arb.NumTexIndirections;
10801e04c3fSmrg   program->arb.NumNativeAluInstructions = prog.arb.NumAluInstructions;
10901e04c3fSmrg   program->arb.NumNativeTexInstructions = prog.arb.NumTexInstructions;
11001e04c3fSmrg   program->arb.NumNativeTexIndirections = prog.arb.NumTexIndirections;
11101e04c3fSmrg   program->info.inputs_read      = prog.info.inputs_read;
11201e04c3fSmrg   program->info.outputs_written = prog.info.outputs_written;
11301e04c3fSmrg   program->arb.IndirectRegisterFiles = prog.arb.IndirectRegisterFiles;
1143464ebd5Sriastradh   for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) {
11501e04c3fSmrg      program->TexturesUsed[i] = prog.TexturesUsed[i];
1163464ebd5Sriastradh      if (prog.TexturesUsed[i])
11701e04c3fSmrg         program->SamplersUsed |= (1 << i);
1183464ebd5Sriastradh   }
11901e04c3fSmrg   program->ShadowSamplers = prog.ShadowSamplers;
120b9abf16eSmaya   program->info.fs.origin_upper_left = state.option.OriginUpperLeft;
121b9abf16eSmaya   program->info.fs.pixel_center_integer = state.option.PixelCenterInteger;
1223464ebd5Sriastradh
12301e04c3fSmrg   program->info.fs.uses_discard = state.fragment.UsesKill;
1243464ebd5Sriastradh
12501e04c3fSmrg   ralloc_free(program->arb.Instructions);
12601e04c3fSmrg   program->arb.Instructions = prog.arb.Instructions;
1273464ebd5Sriastradh
12801e04c3fSmrg   if (program->Parameters)
12901e04c3fSmrg      _mesa_free_parameter_list(program->Parameters);
13001e04c3fSmrg   program->Parameters    = prog.Parameters;
1313464ebd5Sriastradh
1323464ebd5Sriastradh   /* Append fog instructions now if the program has "OPTION ARB_fog_exp"
1333464ebd5Sriastradh    * or similar.  We used to leave this up to drivers, but it appears
1343464ebd5Sriastradh    * there's no hardware that wants to do fog in a discrete stage separate
1353464ebd5Sriastradh    * from the fragment shader.
1363464ebd5Sriastradh    */
1373464ebd5Sriastradh   if (state.option.Fog != OPTION_NONE) {
1383464ebd5Sriastradh      static const GLenum fog_modes[4] = {
1393464ebd5Sriastradh	 GL_NONE, GL_EXP, GL_EXP2, GL_LINEAR
1403464ebd5Sriastradh      };
1413464ebd5Sriastradh
1423464ebd5Sriastradh      /* XXX: we should somehow recompile this to remove clamping if disabled
1433464ebd5Sriastradh       * On the ATI driver, this is unclampled if fragment clamping is disabled
1443464ebd5Sriastradh       */
1453464ebd5Sriastradh      _mesa_append_fog_code(ctx, program, fog_modes[state.option.Fog], GL_TRUE);
1463464ebd5Sriastradh   }
1473464ebd5Sriastradh
1483464ebd5Sriastradh#if DEBUG_FP
14901e04c3fSmrg   printf("____________Fragment program %u ________\n", program->Id);
1503464ebd5Sriastradh   _mesa_print_program(&program->Base);
1513464ebd5Sriastradh#endif
1523464ebd5Sriastradh}
1533464ebd5Sriastradh
1543464ebd5Sriastradh
1553464ebd5Sriastradh
1563464ebd5Sriastradh/**
1573464ebd5Sriastradh * Parse the vertex program string.  If success, update the given
1583464ebd5Sriastradh * vertex_program object with the new program.  Else, leave the vertex_program
1593464ebd5Sriastradh * object unchanged.
1603464ebd5Sriastradh */
1613464ebd5Sriastradhvoid
1623464ebd5Sriastradh_mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target,
1633464ebd5Sriastradh			       const GLvoid *str, GLsizei len,
16401e04c3fSmrg			       struct gl_program *program)
1653464ebd5Sriastradh{
1663464ebd5Sriastradh   struct gl_program prog;
1673464ebd5Sriastradh   struct asm_parser_state state;
1683464ebd5Sriastradh
16901e04c3fSmrg   assert(target == GL_VERTEX_PROGRAM_ARB);
1703464ebd5Sriastradh
1713464ebd5Sriastradh   memset(&prog, 0, sizeof(prog));
1723464ebd5Sriastradh   memset(&state, 0, sizeof(state));
1733464ebd5Sriastradh   state.prog = &prog;
17401e04c3fSmrg   state.mem_ctx = program;
1753464ebd5Sriastradh
1763464ebd5Sriastradh   if (!_mesa_parse_arb_program(ctx, target, (const GLubyte*) str, len,
1773464ebd5Sriastradh				&state)) {
1783464ebd5Sriastradh      _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramString(bad program)");
1793464ebd5Sriastradh      return;
1803464ebd5Sriastradh   }
1813464ebd5Sriastradh
18201e04c3fSmrg   _mesa_optimize_program(&prog, program);
183af69d88dSmrg
18401e04c3fSmrg   ralloc_free(program->String);
1853464ebd5Sriastradh
1867ec681f3Smrg   /* Copy the relevant contents of the arb_program struct into the
1873464ebd5Sriastradh    * vertex_program struct.
1883464ebd5Sriastradh    */
18901e04c3fSmrg   program->String          = prog.String;
19001e04c3fSmrg   program->arb.NumInstructions = prog.arb.NumInstructions;
19101e04c3fSmrg   program->arb.NumTemporaries  = prog.arb.NumTemporaries;
19201e04c3fSmrg   program->arb.NumParameters   = prog.arb.NumParameters;
19301e04c3fSmrg   program->arb.NumAttributes   = prog.arb.NumAttributes;
19401e04c3fSmrg   program->arb.NumAddressRegs  = prog.arb.NumAddressRegs;
19501e04c3fSmrg   program->arb.NumNativeInstructions = prog.arb.NumNativeInstructions;
19601e04c3fSmrg   program->arb.NumNativeTemporaries = prog.arb.NumNativeTemporaries;
19701e04c3fSmrg   program->arb.NumNativeParameters = prog.arb.NumNativeParameters;
19801e04c3fSmrg   program->arb.NumNativeAttributes = prog.arb.NumNativeAttributes;
19901e04c3fSmrg   program->arb.NumNativeAddressRegs = prog.arb.NumNativeAddressRegs;
20001e04c3fSmrg   program->info.inputs_read     = prog.info.inputs_read;
20101e04c3fSmrg   program->info.outputs_written = prog.info.outputs_written;
20201e04c3fSmrg   program->arb.IndirectRegisterFiles = prog.arb.IndirectRegisterFiles;
20301e04c3fSmrg   program->arb.IsPositionInvariant = (state.option.PositionInvariant)
2043464ebd5Sriastradh      ? GL_TRUE : GL_FALSE;
2053464ebd5Sriastradh
20601e04c3fSmrg   ralloc_free(program->arb.Instructions);
20701e04c3fSmrg   program->arb.Instructions = prog.arb.Instructions;
2083464ebd5Sriastradh
20901e04c3fSmrg   if (program->Parameters)
21001e04c3fSmrg      _mesa_free_parameter_list(program->Parameters);
21101e04c3fSmrg   program->Parameters = prog.Parameters;
2123464ebd5Sriastradh
2133464ebd5Sriastradh#if DEBUG_VP
21401e04c3fSmrg   printf("____________Vertex program %u __________\n", program->Id);
21501e04c3fSmrg   _mesa_print_program(program);
2163464ebd5Sriastradh#endif
2173464ebd5Sriastradh}
218