prog_parameter.h revision 993e1d59
1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/**
26 * \file prog_parameter.c
27 * Program parameter lists and functions.
28 * \author Brian Paul
29 */
30
31#ifndef PROG_PARAMETER_H
32#define PROG_PARAMETER_H
33
34#include "prog_statevars.h"
35
36#include <string.h>
37
38#ifdef __cplusplus
39extern "C" {
40#endif
41
42/**
43 * Names of the various vertex/fragment program register files, etc.
44 *
45 * NOTE: first four tokens must fit into 2 bits (see t_vb_arbprogram.c)
46 * All values should fit in a 4-bit field.
47 *
48 * NOTE: PROGRAM_STATE_VAR, PROGRAM_CONSTANT, and PROGRAM_UNIFORM can all be
49 * considered to be "uniform" variables since they can only be set outside
50 * glBegin/End.  They're also all stored in the same Parameters array.
51 */
52typedef enum
53{
54   PROGRAM_TEMPORARY,   /**< machine->Temporary[] */
55   PROGRAM_ARRAY,       /**< Arrays & Matrixes */
56   PROGRAM_INPUT,       /**< machine->Inputs[] */
57   PROGRAM_OUTPUT,      /**< machine->Outputs[] */
58   PROGRAM_STATE_VAR,   /**< gl_program->Parameters[] */
59   PROGRAM_CONSTANT,    /**< gl_program->Parameters[] */
60   PROGRAM_UNIFORM,     /**< gl_program->Parameters[] */
61   PROGRAM_WRITE_ONLY,  /**< A dummy, write-only register */
62   PROGRAM_ADDRESS,     /**< machine->AddressReg */
63   PROGRAM_SAMPLER,     /**< for shader samplers, compile-time only */
64   PROGRAM_SYSTEM_VALUE,/**< InstanceId, PrimitiveID, etc. */
65   PROGRAM_UNDEFINED,   /**< Invalid/TBD value */
66   PROGRAM_IMMEDIATE,   /**< Immediate value, used by TGSI */
67   PROGRAM_BUFFER,      /**< for shader buffers, compile-time only */
68   PROGRAM_MEMORY,      /**< for shared, global and local memory */
69   PROGRAM_IMAGE,       /**< for shader images, compile-time only */
70   PROGRAM_HW_ATOMIC,   /**< for hw atomic counters, compile-time only */
71   PROGRAM_FILE_MAX
72} gl_register_file;
73
74
75/**
76 * Actual data for constant values of parameters.
77 */
78typedef union gl_constant_value
79{
80   GLfloat f;
81   GLint b;
82   GLint i;
83   GLuint u;
84} gl_constant_value;
85
86
87/**
88 * Program parameter.
89 * Used by shaders/programs for uniforms, constants, varying vars, etc.
90 */
91struct gl_program_parameter
92{
93   const char *Name;        /**< Null-terminated string */
94   gl_register_file Type:16;  /**< PROGRAM_CONSTANT or STATE_VAR */
95   GLenum16 DataType;         /**< GL_FLOAT, GL_FLOAT_VEC2, etc */
96   /**
97    * Number of components (1..4), or more.
98    * If the number of components is greater than 4,
99    * this parameter is part of a larger uniform like a GLSL matrix or array.
100    * The next program parameter's Size will be Size-4 of this parameter.
101    */
102   GLushort Size;
103   /**
104    * A sequence of STATE_* tokens and integers to identify GL state.
105    */
106   gl_state_index16 StateIndexes[STATE_LENGTH];
107
108   /**
109    * We need to keep track of whether the param is padded for use in the
110    * shader cache.
111    */
112   bool Padded;
113};
114
115
116/**
117 * List of gl_program_parameter instances.
118 */
119struct gl_program_parameter_list
120{
121   GLuint Size;           /**< allocated size of Parameters, ParameterValues */
122   GLuint NumParameters;  /**< number of used parameters in array */
123   unsigned NumParameterValues;  /**< number of used parameter values array */
124   struct gl_program_parameter *Parameters; /**< Array [Size] */
125   unsigned *ParameterValueOffset;
126   gl_constant_value *ParameterValues; /**< Array [Size] of gl_constant_value */
127   GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes
128                               might invalidate ParameterValues[] */
129};
130
131
132extern struct gl_program_parameter_list *
133_mesa_new_parameter_list(void);
134
135extern struct gl_program_parameter_list *
136_mesa_new_parameter_list_sized(unsigned size);
137
138extern void
139_mesa_free_parameter_list(struct gl_program_parameter_list *paramList);
140
141extern void
142_mesa_reserve_parameter_storage(struct gl_program_parameter_list *paramList,
143                                unsigned reserve_slots);
144
145extern GLint
146_mesa_add_parameter(struct gl_program_parameter_list *paramList,
147                    gl_register_file type, const char *name,
148                    GLuint size, GLenum datatype,
149                    const gl_constant_value *values,
150                    const gl_state_index16 state[STATE_LENGTH],
151                    bool pad_and_align);
152
153extern GLint
154_mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList,
155                           const gl_constant_value values[4], GLuint size,
156                           GLenum datatype, GLuint *swizzleOut);
157
158static inline GLint
159_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
160                           const gl_constant_value values[4], GLuint size,
161                           GLuint *swizzleOut)
162{
163   return _mesa_add_typed_unnamed_constant(paramList, values, size, GL_NONE,
164                                           swizzleOut);
165}
166
167extern GLint
168_mesa_add_sized_state_reference(struct gl_program_parameter_list *paramList,
169                                const gl_state_index16 stateTokens[STATE_LENGTH],
170                                const unsigned size, bool pad_and_align);
171
172extern GLint
173_mesa_add_state_reference(struct gl_program_parameter_list *paramList,
174                          const gl_state_index16 stateTokens[]);
175
176
177static inline GLint
178_mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
179                             const char *name)
180{
181   if (!paramList)
182      return -1;
183
184   /* name must be null-terminated */
185   for (GLint i = 0; i < (GLint) paramList->NumParameters; i++) {
186      if (paramList->Parameters[i].Name &&
187         strcmp(paramList->Parameters[i].Name, name) == 0)
188         return i;
189   }
190
191   return -1;
192}
193
194#ifdef __cplusplus
195}
196#endif
197
198#endif /* PROG_PARAMETER_H */
199