prog_print.c revision 7ec681f3
1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26/**
27 * \file prog_print.c
28 * Print vertex/fragment programs - for debugging.
29 * \author Brian Paul
30 */
31
32#include <inttypes.h>  /* for PRIx64 macro */
33
34#include "main/glheader.h"
35#include "main/context.h"
36
37#include "prog_instruction.h"
38#include "prog_parameter.h"
39#include "prog_print.h"
40#include "prog_statevars.h"
41#include "util/bitscan.h"
42
43
44
45/**
46 * Return string name for given program/register file.
47 */
48const char *
49_mesa_register_file_name(gl_register_file f)
50{
51   switch (f) {
52   case PROGRAM_TEMPORARY:
53      return "TEMP";
54   case PROGRAM_ARRAY:
55      return "ARRAY";
56   case PROGRAM_INPUT:
57      return "INPUT";
58   case PROGRAM_OUTPUT:
59      return "OUTPUT";
60   case PROGRAM_STATE_VAR:
61      return "STATE";
62   case PROGRAM_CONSTANT:
63      return "CONST";
64   case PROGRAM_UNIFORM:
65      return "UNIFORM";
66   case PROGRAM_ADDRESS:
67      return "ADDR";
68   case PROGRAM_SAMPLER:
69      return "SAMPLER";
70   case PROGRAM_SYSTEM_VALUE:
71      return "SYSVAL";
72   case PROGRAM_UNDEFINED:
73      return "UNDEFINED";
74   case PROGRAM_IMMEDIATE:
75      return "IMM";
76   case PROGRAM_BUFFER:
77      return "BUFFER";
78   case PROGRAM_MEMORY:
79      return "MEMORY";
80   case PROGRAM_IMAGE:
81      return "IMAGE";
82   case PROGRAM_HW_ATOMIC:
83      return "HWATOMIC";
84   default:
85      {
86         static char s[20];
87         snprintf(s, sizeof(s), "FILE%u", f);
88         return s;
89      }
90   }
91}
92
93
94/**
95 * Return ARB_v/f_prog-style input attrib string.
96 */
97static const char *
98arb_input_attrib_string(GLuint index, GLenum progType)
99{
100   /*
101    * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
102    */
103   static const char *const vertAttribs[] = {
104      "vertex.position",
105      "vertex.normal",
106      "vertex.color.primary",
107      "vertex.color.secondary",
108      "vertex.fogcoord",
109      "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
110      "vertex.texcoord[0]",
111      "vertex.texcoord[1]",
112      "vertex.texcoord[2]",
113      "vertex.texcoord[3]",
114      "vertex.texcoord[4]",
115      "vertex.texcoord[5]",
116      "vertex.texcoord[6]",
117      "vertex.texcoord[7]",
118      "vertex.(pointsize)", /* VERT_ATTRIB_POINT_SIZE */
119      "vertex.attrib[0]",
120      "vertex.attrib[1]",
121      "vertex.attrib[2]",
122      "vertex.attrib[3]",
123      "vertex.attrib[4]",
124      "vertex.attrib[5]",
125      "vertex.attrib[6]",
126      "vertex.attrib[7]",
127      "vertex.attrib[8]",
128      "vertex.attrib[9]",
129      "vertex.attrib[10]",
130      "vertex.attrib[11]",
131      "vertex.attrib[12]",
132      "vertex.attrib[13]",
133      "vertex.attrib[14]",
134      "vertex.attrib[15]", /* MAX_VARYING = 16 */
135      "vertex.(edgeflag)", /* VERT_ATTRIB_EDGEFLAG */
136   };
137   static const char *const fragAttribs[] = {
138      "fragment.position",
139      "fragment.color.primary",
140      "fragment.color.secondary",
141      "fragment.fogcoord",
142      "fragment.texcoord[0]",
143      "fragment.texcoord[1]",
144      "fragment.texcoord[2]",
145      "fragment.texcoord[3]",
146      "fragment.texcoord[4]",
147      "fragment.texcoord[5]",
148      "fragment.texcoord[6]",
149      "fragment.texcoord[7]",
150      "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
151      "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
152      "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
153      "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
154      "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
155      "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
156      "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
157      "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
158      "fragment.(twenty)", /* VARYING_SLOT_LAYER */
159      "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
160      "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
161      "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
162      "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
163      "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
164      "fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
165      "fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
166      "fragment.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
167      "fragment.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
168      "fragment.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
169      "fragment.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
170      "fragment.varying[0]",
171      "fragment.varying[1]",
172      "fragment.varying[2]",
173      "fragment.varying[3]",
174      "fragment.varying[4]",
175      "fragment.varying[5]",
176      "fragment.varying[6]",
177      "fragment.varying[7]",
178      "fragment.varying[8]",
179      "fragment.varying[9]",
180      "fragment.varying[10]",
181      "fragment.varying[11]",
182      "fragment.varying[12]",
183      "fragment.varying[13]",
184      "fragment.varying[14]",
185      "fragment.varying[15]",
186      "fragment.varying[16]",
187      "fragment.varying[17]",
188      "fragment.varying[18]",
189      "fragment.varying[19]",
190      "fragment.varying[20]",
191      "fragment.varying[21]",
192      "fragment.varying[22]",
193      "fragment.varying[23]",
194      "fragment.varying[24]",
195      "fragment.varying[25]",
196      "fragment.varying[26]",
197      "fragment.varying[27]",
198      "fragment.varying[28]",
199      "fragment.varying[29]",
200      "fragment.varying[30]",
201      "fragment.varying[31]", /* MAX_VARYING = 32 */
202   };
203
204   /* sanity checks */
205   STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX);
206   STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX);
207   assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
208   assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
209   assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
210   assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
211
212   if (progType == GL_VERTEX_PROGRAM_ARB) {
213      assert(index < ARRAY_SIZE(vertAttribs));
214      return vertAttribs[index];
215   }
216   else {
217      assert(progType == GL_FRAGMENT_PROGRAM_ARB);
218      assert(index < ARRAY_SIZE(fragAttribs));
219      return fragAttribs[index];
220   }
221}
222
223
224/**
225 * Print a vertex program's inputs_read field in human-readable format.
226 * For debugging.
227 */
228void
229_mesa_print_vp_inputs(GLbitfield inputs)
230{
231   printf("VP Inputs 0x%x: \n", inputs);
232   while (inputs) {
233      GLint attr = ffs(inputs) - 1;
234      const char *name = arb_input_attrib_string(attr,
235                                                 GL_VERTEX_PROGRAM_ARB);
236      printf("  %d: %s\n", attr, name);
237      inputs &= ~(1 << attr);
238   }
239}
240
241
242/**
243 * Print a fragment program's inputs_read field in human-readable format.
244 * For debugging.
245 */
246void
247_mesa_print_fp_inputs(GLbitfield inputs)
248{
249   printf("FP Inputs 0x%x: \n", inputs);
250   while (inputs) {
251      GLint attr = ffs(inputs) - 1;
252      const char *name = arb_input_attrib_string(attr,
253                                                 GL_FRAGMENT_PROGRAM_ARB);
254      printf("  %d: %s\n", attr, name);
255      inputs &= ~(1 << attr);
256   }
257}
258
259
260
261/**
262 * Return ARB_v/f_prog-style output attrib string.
263 */
264static const char *
265arb_output_attrib_string(GLuint index, GLenum progType)
266{
267   /*
268    * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
269    */
270   static const char *const vertResults[] = {
271      "result.position",
272      "result.color.primary",
273      "result.color.secondary",
274      "result.fogcoord",
275      "result.texcoord[0]",
276      "result.texcoord[1]",
277      "result.texcoord[2]",
278      "result.texcoord[3]",
279      "result.texcoord[4]",
280      "result.texcoord[5]",
281      "result.texcoord[6]",
282      "result.texcoord[7]",
283      "result.pointsize", /* VARYING_SLOT_PSIZ */
284      "result.(thirteen)", /* VARYING_SLOT_BFC0 */
285      "result.(fourteen)", /* VARYING_SLOT_BFC1 */
286      "result.(fifteen)", /* VARYING_SLOT_EDGE */
287      "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
288      "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
289      "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
290      "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
291      "result.(twenty)", /* VARYING_SLOT_LAYER */
292      "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
293      "result.(twenty-two)", /* VARYING_SLOT_FACE */
294      "result.(twenty-three)", /* VARYING_SLOT_PNTC */
295      "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
296      "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
297      "result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
298      "result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
299      "result.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
300      "result.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
301      "result.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
302      "result.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
303      "result.varying[0]",
304      "result.varying[1]",
305      "result.varying[2]",
306      "result.varying[3]",
307      "result.varying[4]",
308      "result.varying[5]",
309      "result.varying[6]",
310      "result.varying[7]",
311      "result.varying[8]",
312      "result.varying[9]",
313      "result.varying[10]",
314      "result.varying[11]",
315      "result.varying[12]",
316      "result.varying[13]",
317      "result.varying[14]",
318      "result.varying[15]",
319      "result.varying[16]",
320      "result.varying[17]",
321      "result.varying[18]",
322      "result.varying[19]",
323      "result.varying[20]",
324      "result.varying[21]",
325      "result.varying[22]",
326      "result.varying[23]",
327      "result.varying[24]",
328      "result.varying[25]",
329      "result.varying[26]",
330      "result.varying[27]",
331      "result.varying[28]",
332      "result.varying[29]",
333      "result.varying[30]",
334      "result.varying[31]", /* MAX_VARYING = 32 */
335   };
336   static const char *const fragResults[] = {
337      "result.depth", /* FRAG_RESULT_DEPTH */
338      "result.(one)", /* FRAG_RESULT_STENCIL */
339      "result.color", /* FRAG_RESULT_COLOR */
340      "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
341      "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
342      "result.color[1]",
343      "result.color[2]",
344      "result.color[3]",
345      "result.color[4]",
346      "result.color[5]",
347      "result.color[6]",
348      "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
349   };
350
351   /* sanity checks */
352   STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX);
353   STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX);
354   assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
355   assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
356   assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
357
358   if (progType == GL_VERTEX_PROGRAM_ARB) {
359      assert(index < ARRAY_SIZE(vertResults));
360      return vertResults[index];
361   }
362   else {
363      assert(progType == GL_FRAGMENT_PROGRAM_ARB);
364      assert(index < ARRAY_SIZE(fragResults));
365      return fragResults[index];
366   }
367}
368
369
370/**
371 * Return string representation of the given register.
372 * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
373 * by the ARB/NV program languages so we've taken some liberties here.
374 * \param f  the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
375 * \param index  number of the register in the register file
376 * \param mode  the output format/mode/style
377 * \param prog  pointer to containing program
378 */
379static const char *
380reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
381           GLboolean relAddr, const struct gl_program *prog)
382{
383   static char str[100];
384   const char *addr = relAddr ? "ADDR+" : "";
385
386   str[0] = 0;
387
388   switch (mode) {
389   case PROG_PRINT_DEBUG:
390      sprintf(str, "%s[%s%d]",
391              _mesa_register_file_name(f), addr, index);
392      break;
393
394   case PROG_PRINT_ARB:
395      switch (f) {
396      case PROGRAM_INPUT:
397         sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
398         break;
399      case PROGRAM_OUTPUT:
400         sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
401         break;
402      case PROGRAM_TEMPORARY:
403         sprintf(str, "temp%d", index);
404         break;
405      case PROGRAM_CONSTANT: /* extension */
406         sprintf(str, "constant[%s%d]", addr, index);
407         break;
408      case PROGRAM_UNIFORM: /* extension */
409         sprintf(str, "uniform[%s%d]", addr, index);
410         break;
411      case PROGRAM_SYSTEM_VALUE:
412         sprintf(str, "sysvalue[%s%d]", addr, index);
413         break;
414      case PROGRAM_STATE_VAR:
415         {
416            struct gl_program_parameter *param
417               = prog->Parameters->Parameters + index;
418            char *state = _mesa_program_state_string(param->StateIndexes);
419            sprintf(str, "%s", state);
420            free(state);
421         }
422         break;
423      case PROGRAM_ADDRESS:
424         sprintf(str, "A%d", index);
425         break;
426      default:
427         _mesa_problem(NULL, "bad file in reg_string()");
428      }
429      break;
430
431   default:
432      _mesa_problem(NULL, "bad mode in reg_string()");
433   }
434
435   return str;
436}
437
438
439/**
440 * Return a string representation of the given swizzle word.
441 * If extended is true, use extended (comma-separated) format.
442 * \param swizzle  the swizzle field
443 * \param negateBase  4-bit negation vector
444 * \param extended  if true, also allow 0, 1 values
445 */
446const char *
447_mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
448{
449   static const char swz[] = "xyzw01!?";  /* See SWIZZLE_x definitions */
450   static char s[20];
451   GLuint i = 0;
452
453   if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
454      return ""; /* no swizzle/negation */
455
456   if (!extended)
457      s[i++] = '.';
458
459   if (negateMask & NEGATE_X)
460      s[i++] = '-';
461   s[i++] = swz[GET_SWZ(swizzle, 0)];
462
463   if (extended) {
464      s[i++] = ',';
465   }
466
467   if (negateMask & NEGATE_Y)
468      s[i++] = '-';
469   s[i++] = swz[GET_SWZ(swizzle, 1)];
470
471   if (extended) {
472      s[i++] = ',';
473   }
474
475   if (negateMask & NEGATE_Z)
476      s[i++] = '-';
477   s[i++] = swz[GET_SWZ(swizzle, 2)];
478
479   if (extended) {
480      s[i++] = ',';
481   }
482
483   if (negateMask & NEGATE_W)
484      s[i++] = '-';
485   s[i++] = swz[GET_SWZ(swizzle, 3)];
486
487   s[i] = 0;
488   return s;
489}
490
491
492void
493_mesa_print_swizzle(GLuint swizzle)
494{
495   if (swizzle == SWIZZLE_XYZW) {
496      printf(".xyzw\n");
497   }
498   else {
499      const char *s = _mesa_swizzle_string(swizzle, 0, 0);
500      printf("%s\n", s);
501   }
502}
503
504
505const char *
506_mesa_writemask_string(GLuint writeMask)
507{
508   static char s[10];
509   GLuint i = 0;
510
511   if (writeMask == WRITEMASK_XYZW)
512      return "";
513
514   s[i++] = '.';
515   if (writeMask & WRITEMASK_X)
516      s[i++] = 'x';
517   if (writeMask & WRITEMASK_Y)
518      s[i++] = 'y';
519   if (writeMask & WRITEMASK_Z)
520      s[i++] = 'z';
521   if (writeMask & WRITEMASK_W)
522      s[i++] = 'w';
523
524   s[i] = 0;
525   return s;
526}
527
528
529static void
530fprint_dst_reg(FILE * f,
531               const struct prog_dst_register *dstReg,
532               gl_prog_print_mode mode,
533               const struct gl_program *prog)
534{
535   fprintf(f, "%s%s",
536	   reg_string((gl_register_file) dstReg->File,
537		      dstReg->Index, mode, dstReg->RelAddr, prog),
538	   _mesa_writemask_string(dstReg->WriteMask));
539
540#if 0
541   fprintf(f, "%s[%d]%s",
542	   _mesa_register_file_name((gl_register_file) dstReg->File),
543	   dstReg->Index,
544	   _mesa_writemask_string(dstReg->WriteMask));
545#endif
546}
547
548
549static void
550fprint_src_reg(FILE *f,
551               const struct prog_src_register *srcReg,
552               gl_prog_print_mode mode,
553               const struct gl_program *prog)
554{
555   fprintf(f, "%s%s",
556	   reg_string((gl_register_file) srcReg->File,
557		      srcReg->Index, mode, srcReg->RelAddr, prog),
558	   _mesa_swizzle_string(srcReg->Swizzle,
559				srcReg->Negate, GL_FALSE));
560#if 0
561   fprintf(f, "%s[%d]%s",
562	   _mesa_register_file_name((gl_register_file) srcReg->File),
563	   srcReg->Index,
564	   _mesa_swizzle_string(srcReg->Swizzle,
565				srcReg->Negate, GL_FALSE));
566#endif
567}
568
569
570void
571_mesa_fprint_alu_instruction(FILE *f,
572			     const struct prog_instruction *inst,
573			     const char *opcode_string, GLuint numRegs,
574			     gl_prog_print_mode mode,
575			     const struct gl_program *prog)
576{
577   GLuint j;
578
579   fprintf(f, "%s", opcode_string);
580
581   /* frag prog only */
582   if (inst->Saturate)
583      fprintf(f, "_SAT");
584
585   fprintf(f, " ");
586   if (inst->DstReg.File != PROGRAM_UNDEFINED) {
587      fprint_dst_reg(f, &inst->DstReg, mode, prog);
588   }
589   else {
590      fprintf(f, " ???");
591   }
592
593   if (numRegs > 0)
594      fprintf(f, ", ");
595
596   for (j = 0; j < numRegs; j++) {
597      fprint_src_reg(f, inst->SrcReg + j, mode, prog);
598      if (j + 1 < numRegs)
599	 fprintf(f, ", ");
600   }
601
602   fprintf(f, ";\n");
603}
604
605
606void
607_mesa_print_alu_instruction(const struct prog_instruction *inst,
608                            const char *opcode_string, GLuint numRegs)
609{
610   _mesa_fprint_alu_instruction(stderr, inst, opcode_string,
611				numRegs, PROG_PRINT_DEBUG, NULL);
612}
613
614
615/**
616 * Print a single vertex/fragment program instruction.
617 */
618GLint
619_mesa_fprint_instruction_opt(FILE *f,
620                            const struct prog_instruction *inst,
621                            GLint indent,
622                            gl_prog_print_mode mode,
623                            const struct gl_program *prog)
624{
625   GLint i;
626
627   if (inst->Opcode == OPCODE_ELSE ||
628       inst->Opcode == OPCODE_ENDIF ||
629       inst->Opcode == OPCODE_ENDLOOP ||
630       inst->Opcode == OPCODE_ENDSUB) {
631      indent -= 3;
632   }
633   for (i = 0; i < indent; i++) {
634      fprintf(f, " ");
635   }
636
637   switch (inst->Opcode) {
638   case OPCODE_SWZ:
639      fprintf(f, "SWZ");
640      if (inst->Saturate)
641         fprintf(f, "_SAT");
642      fprintf(f, " ");
643      fprint_dst_reg(f, &inst->DstReg, mode, prog);
644      fprintf(f, ", %s[%d], %s",
645	      _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
646	      inst->SrcReg[0].Index,
647	      _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
648				   inst->SrcReg[0].Negate, GL_TRUE));
649      fprintf(f, ";\n");
650      break;
651   case OPCODE_TEX:
652   case OPCODE_TXP:
653   case OPCODE_TXL:
654   case OPCODE_TXB:
655   case OPCODE_TXD:
656      fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
657      if (inst->Saturate)
658         fprintf(f, "_SAT");
659      fprintf(f, " ");
660      fprint_dst_reg(f, &inst->DstReg, mode, prog);
661      fprintf(f, ", ");
662      fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
663      if (inst->Opcode == OPCODE_TXD) {
664         fprintf(f, ", ");
665         fprint_src_reg(f, &inst->SrcReg[1], mode, prog);
666         fprintf(f, ", ");
667         fprint_src_reg(f, &inst->SrcReg[2], mode, prog);
668      }
669      fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
670      switch (inst->TexSrcTarget) {
671      case TEXTURE_1D_INDEX:   fprintf(f, "1D");    break;
672      case TEXTURE_2D_INDEX:   fprintf(f, "2D");    break;
673      case TEXTURE_3D_INDEX:   fprintf(f, "3D");    break;
674      case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE");  break;
675      case TEXTURE_RECT_INDEX: fprintf(f, "RECT");  break;
676      case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
677      case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
678      default:
679         ;
680      }
681      if (inst->TexShadow)
682         fprintf(f, " SHADOW");
683      fprintf(f, ";\n");
684      break;
685
686   case OPCODE_KIL:
687      fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
688      fprintf(f, " ");
689      fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
690      fprintf(f, ";\n");
691      break;
692   case OPCODE_ARL:
693      fprintf(f, "ARL ");
694      fprint_dst_reg(f, &inst->DstReg, mode, prog);
695      fprintf(f, ", ");
696      fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
697      fprintf(f, ";\n");
698      break;
699   case OPCODE_IF:
700      fprintf(f, "IF ");
701      fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
702      fprintf(f, "; ");
703      fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
704      fprintf(f, ";\n");
705      return indent + 3;
706   case OPCODE_ELSE:
707      fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
708      return indent + 3;
709   case OPCODE_ENDIF:
710      fprintf(f, "ENDIF;\n");
711      break;
712   case OPCODE_BGNLOOP:
713      fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget);
714      return indent + 3;
715   case OPCODE_ENDLOOP:
716      fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget);
717      break;
718   case OPCODE_BRK:
719   case OPCODE_CONT:
720      fprintf(f, "%s; # (goto %d)",
721	      _mesa_opcode_string(inst->Opcode),
722	      inst->BranchTarget);
723      fprintf(f, ";\n");
724      break;
725
726   case OPCODE_BGNSUB:
727      fprintf(f, "BGNSUB");
728      fprintf(f, ";\n");
729      return indent + 3;
730   case OPCODE_ENDSUB:
731      if (mode == PROG_PRINT_DEBUG) {
732         fprintf(f, "ENDSUB");
733         fprintf(f, ";\n");
734      }
735      break;
736   case OPCODE_CAL:
737      fprintf(f, "CAL %u", inst->BranchTarget);
738      fprintf(f, ";\n");
739      break;
740   case OPCODE_RET:
741      fprintf(f, "RET");
742      fprintf(f, ";\n");
743      break;
744
745   case OPCODE_END:
746      fprintf(f, "END\n");
747      break;
748   case OPCODE_NOP:
749      if (mode == PROG_PRINT_DEBUG) {
750         fprintf(f, "NOP");
751         fprintf(f, ";\n");
752      }
753      break;
754   /* XXX may need other special-case instructions */
755   default:
756      if (inst->Opcode < MAX_OPCODE) {
757         /* typical alu instruction */
758         _mesa_fprint_alu_instruction(f, inst,
759				      _mesa_opcode_string(inst->Opcode),
760				      _mesa_num_inst_src_regs(inst->Opcode),
761				      mode, prog);
762      }
763      else {
764         _mesa_fprint_alu_instruction(f, inst,
765				      _mesa_opcode_string(inst->Opcode),
766				      3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
767				      mode, prog);
768      }
769      break;
770   }
771   return indent;
772}
773
774
775GLint
776_mesa_print_instruction_opt(const struct prog_instruction *inst,
777                            GLint indent,
778                            gl_prog_print_mode mode,
779                            const struct gl_program *prog)
780{
781   return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog);
782}
783
784
785void
786_mesa_print_instruction(const struct prog_instruction *inst)
787{
788   /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
789   _mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL);
790}
791
792
793
794/**
795 * Print program, with options.
796 */
797void
798_mesa_fprint_program_opt(FILE *f,
799                         const struct gl_program *prog,
800                         gl_prog_print_mode mode,
801                         GLboolean lineNumbers)
802{
803   GLuint i, indent = 0;
804
805   switch (prog->Target) {
806   case GL_VERTEX_PROGRAM_ARB:
807      if (mode == PROG_PRINT_ARB)
808         fprintf(f, "!!ARBvp1.0\n");
809      else
810         fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
811      break;
812   case GL_FRAGMENT_PROGRAM_ARB:
813      if (mode == PROG_PRINT_ARB)
814         fprintf(f, "!!ARBfp1.0\n");
815      else
816         fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
817      break;
818   case GL_GEOMETRY_PROGRAM_NV:
819      fprintf(f, "# Geometry Shader\n");
820   }
821
822   for (i = 0; i < prog->arb.NumInstructions; i++) {
823      if (lineNumbers)
824         fprintf(f, "%3d: ", i);
825      indent = _mesa_fprint_instruction_opt(f, prog->arb.Instructions + i,
826                                           indent, mode, prog);
827   }
828}
829
830
831/**
832 * Print program to stderr, default options.
833 */
834void
835_mesa_print_program(const struct gl_program *prog)
836{
837   _mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE);
838}
839
840
841/**
842 * Return binary representation of 64-bit value (as a string).
843 * Insert a comma to separate each group of 8 bits.
844 * Note we return a pointer to local static storage so this is not
845 * re-entrant, etc.
846 * XXX move to imports.[ch] if useful elsewhere.
847 */
848static const char *
849binary(GLbitfield64 val)
850{
851   static char buf[80];
852   GLint i, len = 0;
853   for (i = 63; i >= 0; --i) {
854      if (val & (BITFIELD64_BIT(i)))
855         buf[len++] = '1';
856      else if (len > 0 || i == 0)
857         buf[len++] = '0';
858      if (len > 0 && ((i-1) % 8) == 7)
859         buf[len++] = ',';
860   }
861   buf[len] = '\0';
862   return buf;
863}
864
865
866/**
867 * Print all of a program's parameters/fields to given file.
868 */
869static void
870_mesa_fprint_program_parameters(FILE *f,
871                                struct gl_context *ctx,
872                                const struct gl_program *prog)
873{
874   GLuint i;
875
876   fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
877           (uint64_t) prog->info.inputs_read, binary(prog->info.inputs_read));
878   fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
879           (uint64_t) prog->info.outputs_written,
880           binary(prog->info.outputs_written));
881   fprintf(f, "NumInstructions=%d\n", prog->arb.NumInstructions);
882   fprintf(f, "NumTemporaries=%d\n", prog->arb.NumTemporaries);
883   fprintf(f, "NumParameters=%d\n", prog->arb.NumParameters);
884   fprintf(f, "NumAttributes=%d\n", prog->arb.NumAttributes);
885   fprintf(f, "NumAddressRegs=%d\n", prog->arb.NumAddressRegs);
886   fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
887           prog->arb.IndirectRegisterFiles,
888           binary(prog->arb.IndirectRegisterFiles));
889   fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
890                 prog->SamplersUsed, binary(prog->SamplersUsed));
891   fprintf(f, "Samplers=[ ");
892   for (i = 0; i < MAX_SAMPLERS; i++) {
893      fprintf(f, "%d ", prog->SamplerUnits[i]);
894   }
895   fprintf(f, "]\n");
896
897   _mesa_load_state_parameters(ctx, prog->Parameters);
898
899#if 0
900   fprintf(f, "Local Params:\n");
901   for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
902      const GLfloat *p = prog->LocalParams[i];
903      fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
904   }
905#endif
906   _mesa_print_parameter_list(prog->Parameters);
907}
908
909
910/**
911 * Print all of a program's parameters/fields to stderr.
912 */
913void
914_mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
915{
916   _mesa_fprint_program_parameters(stderr, ctx, prog);
917}
918
919
920/**
921 * Print a program parameter list to given file.
922 */
923static void
924_mesa_fprint_parameter_list(FILE *f,
925                            const struct gl_program_parameter_list *list)
926{
927   GLuint i;
928
929   if (!list)
930      return;
931
932   if (0)
933      fprintf(f, "param list %p\n", (void *) list);
934   fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
935   for (i = 0; i < list->NumParameters; i++){
936      struct gl_program_parameter *param = list->Parameters + i;
937      unsigned pvo = list->Parameters[i].ValueOffset;
938      const GLfloat *v = (GLfloat *) list->ParameterValues + pvo;
939
940      fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
941	      i, param->Size,
942	      _mesa_register_file_name(list->Parameters[i].Type),
943	      param->Name, v[0], v[1], v[2], v[3]);
944      fprintf(f, "\n");
945   }
946}
947
948
949/**
950 * Print a program parameter list to stderr.
951 */
952void
953_mesa_print_parameter_list(const struct gl_program_parameter_list *list)
954{
955   _mesa_fprint_parameter_list(stderr, list);
956}
957
958
959/**
960 * Write shader and associated info to a file.
961 */
962void
963_mesa_write_shader_to_file(const struct gl_shader *shader)
964{
965#ifndef CUSTOM_SHADER_REPLACEMENT
966   const char *type = "????";
967   char filename[100];
968   FILE *f;
969
970   switch (shader->Stage) {
971   case MESA_SHADER_FRAGMENT:
972      type = "frag";
973      break;
974   case MESA_SHADER_TESS_CTRL:
975      type = "tesc";
976      break;
977   case MESA_SHADER_TESS_EVAL:
978      type = "tese";
979      break;
980   case MESA_SHADER_VERTEX:
981      type = "vert";
982      break;
983   case MESA_SHADER_GEOMETRY:
984      type = "geom";
985      break;
986   case MESA_SHADER_COMPUTE:
987      type = "comp";
988      break;
989   default:
990      break;
991   }
992
993   snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
994   f = fopen(filename, "w");
995   if (!f) {
996      fprintf(stderr, "Unable to open %s for writing\n", filename);
997      return;
998   }
999
1000#ifdef DEBUG
1001   fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum);
1002#else
1003   fprintf(f, "/* Shader %u source */\n", shader->Name);
1004#endif
1005   fputs(shader->Source, f);
1006   fprintf(f, "\n");
1007
1008   fprintf(f, "/* Compile status: %s */\n",
1009           shader->CompileStatus ? "ok" : "fail");
1010   fprintf(f, "/* Log Info: */\n");
1011   if (shader->InfoLog) {
1012      fputs(shader->InfoLog, f);
1013   }
1014
1015   fclose(f);
1016#endif
1017}
1018
1019
1020/**
1021 * Append the shader's uniform info/values to the shader log file.
1022 * The log file will typically have been created by the
1023 * _mesa_write_shader_to_file function.
1024 */
1025void
1026_mesa_append_uniforms_to_file(const struct gl_program *prog)
1027{
1028   const char *type;
1029   char filename[100];
1030   FILE *f;
1031
1032   if (prog->info.stage == MESA_SHADER_FRAGMENT)
1033      type = "frag";
1034   else
1035      type = "vert";
1036
1037   snprintf(filename, sizeof(filename), "shader.%s", type);
1038   f = fopen(filename, "a"); /* append */
1039   if (!f) {
1040      fprintf(stderr, "Unable to open %s for appending\n", filename);
1041      return;
1042   }
1043
1044   fprintf(f, "/* First-draw parameters / constants */\n");
1045   fprintf(f, "/*\n");
1046   _mesa_fprint_parameter_list(f, prog->Parameters);
1047   fprintf(f, "*/\n");
1048
1049   fclose(f);
1050}
1051