1/************************************************************************** 2 * 3 * Copyright 2005 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef ST_CB_BUFFEROBJECTS_H 29#define ST_CB_BUFFEROBJECTS_H 30 31#include "main/mtypes.h" 32 33struct dd_function_table; 34struct pipe_resource; 35struct pipe_screen; 36struct st_context; 37 38/** 39 * State_tracker vertex/pixel buffer object, derived from Mesa's 40 * gl_buffer_object. 41 */ 42struct st_buffer_object 43{ 44 struct gl_buffer_object Base; 45 struct pipe_resource *buffer; /* GPU storage */ 46 47 struct gl_context *ctx; /* the context that owns private_refcount */ 48 49 /* This mechanism allows passing buffer references to the driver without 50 * using atomics to increase the reference count. 51 * 52 * This private refcount can be decremented without atomics but only one 53 * context (ctx above) can use this counter to be thread-safe. 54 * 55 * This number is atomically added to buffer->reference.count at 56 * initialization. If it's never used, the same number is atomically 57 * subtracted from buffer->reference.count before destruction. If this 58 * number is decremented, we can pass that reference to the driver without 59 * touching reference.count. At buffer destruction we only subtract 60 * the number of references we did not return. This can possibly turn 61 * a million atomic increments into 1 add and 1 subtract atomic op. 62 */ 63 int private_refcount; 64 65 struct pipe_transfer *transfer[MAP_COUNT]; 66}; 67 68 69/** cast wrapper */ 70static inline struct st_buffer_object * 71st_buffer_object(struct gl_buffer_object *obj) 72{ 73 return (struct st_buffer_object *) obj; 74} 75 76 77enum pipe_map_flags 78st_access_flags_to_transfer_flags(GLbitfield access, bool wholeBuffer); 79 80 81extern void 82st_init_bufferobject_functions(struct pipe_screen *screen, 83 struct dd_function_table *functions); 84 85static inline struct pipe_resource * 86st_get_buffer_reference(struct gl_context *ctx, struct gl_buffer_object *obj) 87{ 88 if (unlikely(!obj)) 89 return NULL; 90 91 struct st_buffer_object *stobj = st_buffer_object(obj); 92 struct pipe_resource *buffer = stobj->buffer; 93 94 if (unlikely(!buffer)) 95 return NULL; 96 97 /* Only one context is using the fast path. All other contexts must use 98 * the slow path. 99 */ 100 if (unlikely(stobj->ctx != ctx)) { 101 p_atomic_inc(&buffer->reference.count); 102 return buffer; 103 } 104 105 if (unlikely(stobj->private_refcount <= 0)) { 106 assert(stobj->private_refcount == 0); 107 108 /* This is the number of atomic increments we will skip. */ 109 stobj->private_refcount = 100000000; 110 p_atomic_add(&buffer->reference.count, stobj->private_refcount); 111 } 112 113 /* Return a buffer reference while decrementing the private refcount. */ 114 stobj->private_refcount--; 115 return buffer; 116} 117 118#endif 119