1/* 2 * Copyright © 2017 Red Hat. 3 * Copyright © 2017 Valve Corporation. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 22 * DEALINGS IN THE SOFTWARE. 23 */ 24 25 26#include "main/mtypes.h" 27 28#include "main/externalobjects.h" 29 30#include "st_context.h" 31#include "st_cb_memoryobjects.h" 32#include "st_util.h" 33 34#include "frontend/drm_driver.h" 35#include "pipe/p_context.h" 36#include "pipe/p_screen.h" 37 38#ifdef HAVE_LIBDRM 39#include "drm-uapi/drm_fourcc.h" 40#endif 41 42static struct gl_memory_object * 43st_memoryobj_alloc(struct gl_context *ctx, GLuint name) 44{ 45 struct st_memory_object *st_obj = ST_CALLOC_STRUCT(st_memory_object); 46 if (!st_obj) 47 return NULL; 48 49 _mesa_initialize_memory_object(ctx, &st_obj->Base, name); 50 return &st_obj->Base; 51} 52 53static void 54st_memoryobj_free(struct gl_context *ctx, 55 struct gl_memory_object *obj) 56{ 57 struct st_memory_object *st_obj = st_memory_object(obj); 58 struct st_context *st = st_context(ctx); 59 struct pipe_screen *screen = st->screen; 60 61 if (st_obj->memory) 62 screen->memobj_destroy(screen, st_obj->memory); 63 _mesa_delete_memory_object(ctx, obj); 64} 65 66 67static void 68st_import_memoryobj_fd(struct gl_context *ctx, 69 struct gl_memory_object *obj, 70 GLuint64 size, 71 int fd) 72{ 73 struct st_memory_object *st_obj = st_memory_object(obj); 74 struct st_context *st = st_context(ctx); 75 struct pipe_screen *screen = st->screen; 76 struct winsys_handle whandle = { 77 .type = WINSYS_HANDLE_TYPE_FD, 78 .handle = fd, 79#ifdef HAVE_LIBDRM 80 .modifier = DRM_FORMAT_MOD_INVALID, 81#endif 82 }; 83 84 st_obj->memory = screen->memobj_create_from_handle(screen, 85 &whandle, 86 obj->Dedicated); 87 88#if !defined(_WIN32) 89 /* We own fd, but we no longer need it. So get rid of it */ 90 close(fd); 91#endif 92} 93 94void 95st_init_memoryobject_functions(struct dd_function_table *functions) 96{ 97 functions->NewMemoryObject = st_memoryobj_alloc; 98 functions->DeleteMemoryObject = st_memoryobj_free; 99 functions->ImportMemoryObjectFd = st_import_memoryobj_fd; 100} 101