17117f1b4Smrg/*
27117f1b4Smrg * Mesa 3-D graphics library
37117f1b4Smrg *
4c1f859d4Smrg * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
57117f1b4Smrg *
67117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a
77117f1b4Smrg * copy of this software and associated documentation files (the "Software"),
87117f1b4Smrg * to deal in the Software without restriction, including without limitation
97117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
107117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the
117117f1b4Smrg * Software is furnished to do so, subject to the following conditions:
127117f1b4Smrg *
137117f1b4Smrg * The above copyright notice and this permission notice shall be included
147117f1b4Smrg * in all copies or substantial portions of the Software.
157117f1b4Smrg *
167117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
177117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
187117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20af69d88dSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21af69d88dSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22af69d88dSmrg * OTHER DEALINGS IN THE SOFTWARE.
237117f1b4Smrg *
247117f1b4Smrg * Authors:
25af69d88dSmrg *    Keith Whitwell <keithw@vmware.com>
267117f1b4Smrg */
277117f1b4Smrg
287117f1b4Smrg
29c1f859d4Smrg#include "main/glheader.h"
307ec681f3Smrg
31c1f859d4Smrg#include "main/context.h"
32c1f859d4Smrg#include "main/macros.h"
33c1f859d4Smrg#include "main/mtypes.h"
34c1f859d4Smrg#include "main/light.h"
354a49301eSmrg#include "math/m_translate.h"
364a49301eSmrg#include "math/m_xform.h"
373464ebd5Sriastradh#include "main/state.h"
3801e04c3fSmrg#include "main/viewport.h"
3901e04c3fSmrg#include "util/simple_list.h"
407ec681f3Smrg#include "util/u_memory.h"
417117f1b4Smrg
427117f1b4Smrg#include "tnl.h"
437117f1b4Smrg#include "t_context.h"
447117f1b4Smrg#include "t_pipeline.h"
457117f1b4Smrg
467117f1b4Smrg#include "vbo/vbo.h"
477117f1b4Smrg
487117f1b4SmrgGLboolean
493464ebd5Sriastradh_tnl_CreateContext( struct gl_context *ctx )
507117f1b4Smrg{
517117f1b4Smrg   TNLcontext *tnl;
52af69d88dSmrg   GLuint i;
537117f1b4Smrg
547117f1b4Smrg   /* Create the TNLcontext structure
557117f1b4Smrg    */
56af69d88dSmrg   ctx->swtnl_context = tnl = calloc(1, sizeof(TNLcontext));
577117f1b4Smrg
587117f1b4Smrg   if (!tnl) {
597117f1b4Smrg      return GL_FALSE;
607117f1b4Smrg   }
617117f1b4Smrg
627117f1b4Smrg   /* Initialize the VB.
637117f1b4Smrg    */
647117f1b4Smrg   tnl->vb.Size = ctx->Const.MaxArrayLockSize + MAX_CLIPPED_VERTICES;
657117f1b4Smrg
667117f1b4Smrg
677117f1b4Smrg   /* Initialize tnl state.
687117f1b4Smrg    */
697117f1b4Smrg   if (ctx->VertexProgram._MaintainTnlProgram) {
707117f1b4Smrg      _tnl_install_pipeline( ctx, _tnl_vp_pipeline );
717117f1b4Smrg   } else {
727117f1b4Smrg      _tnl_install_pipeline( ctx, _tnl_default_pipeline );
737117f1b4Smrg   }
747117f1b4Smrg
7501e04c3fSmrg   _math_matrix_ctr(&tnl->_WindowMap);
7601e04c3fSmrg
777117f1b4Smrg   tnl->NeedNdcCoords = GL_TRUE;
787117f1b4Smrg   tnl->AllowVertexFog = GL_TRUE;
797117f1b4Smrg   tnl->AllowPixelFog = GL_TRUE;
807117f1b4Smrg
817117f1b4Smrg   /* Set a few default values in the driver struct.
827117f1b4Smrg    */
837117f1b4Smrg   tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
847117f1b4Smrg   tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
85af69d88dSmrg   tnl->Driver.NotifyMaterialChange = _tnl_validate_shine_tables;
867117f1b4Smrg
877117f1b4Smrg   tnl->nr_blocks = 0;
887117f1b4Smrg
89af69d88dSmrg   /* Lighting miscellaneous */
90af69d88dSmrg   tnl->_ShineTabList = MALLOC_STRUCT( tnl_shine_tab );
91af69d88dSmrg   make_empty_list( tnl->_ShineTabList );
92af69d88dSmrg   /* Allocate 10 (arbitrary) shininess lookup tables */
93af69d88dSmrg   for (i = 0 ; i < 10 ; i++) {
94af69d88dSmrg      struct tnl_shine_tab *s = MALLOC_STRUCT( tnl_shine_tab );
95af69d88dSmrg      s->shininess = -1;
96af69d88dSmrg      s->refcount = 0;
97af69d88dSmrg      insert_at_tail( tnl->_ShineTabList, s );
98af69d88dSmrg   }
99af69d88dSmrg
1004a49301eSmrg   _math_init_transformation();
1014a49301eSmrg   _math_init_translate();
1024a49301eSmrg
10301e04c3fSmrg   /* Keep our list of tnl_vertex_array inputs */
10401e04c3fSmrg   _tnl_init_inputs(&tnl->draw_arrays);
10501e04c3fSmrg
1067117f1b4Smrg   return GL_TRUE;
1077117f1b4Smrg}
1087117f1b4Smrg
1097117f1b4Smrg
1107117f1b4Smrgvoid
1113464ebd5Sriastradh_tnl_DestroyContext( struct gl_context *ctx )
1127117f1b4Smrg{
113af69d88dSmrg   struct tnl_shine_tab *s, *tmps;
1147117f1b4Smrg   TNLcontext *tnl = TNL_CONTEXT(ctx);
1157117f1b4Smrg
116af69d88dSmrg   /* Free lighting shininess exponentiation table */
117af69d88dSmrg   foreach_s( s, tmps, tnl->_ShineTabList ) {
118af69d88dSmrg      free( s );
119af69d88dSmrg   }
120af69d88dSmrg   free( tnl->_ShineTabList );
121af69d88dSmrg
1227117f1b4Smrg   _tnl_destroy_pipeline( ctx );
1237117f1b4Smrg
124af69d88dSmrg   free(tnl);
1257117f1b4Smrg   ctx->swtnl_context = NULL;
1267117f1b4Smrg}
1277117f1b4Smrg
1287117f1b4Smrg
1297117f1b4Smrgvoid
1303464ebd5Sriastradh_tnl_InvalidateState( struct gl_context *ctx, GLuint new_state )
1317117f1b4Smrg{
1327117f1b4Smrg   TNLcontext *tnl = TNL_CONTEXT(ctx);
13301e04c3fSmrg   const struct gl_program *vp = ctx->VertexProgram._Current;
13401e04c3fSmrg   const struct gl_program *fp = ctx->FragmentProgram._Current;
135cdc920a0Smrg   GLuint i;
1367117f1b4Smrg
1377ec681f3Smrg   if (new_state & (_NEW_LIGHT_CONSTANTS | _NEW_MATERIAL))
1387ec681f3Smrg      _mesa_update_light_materials(ctx);
1397ec681f3Smrg
140c1f859d4Smrg   if (new_state & (_NEW_HINT | _NEW_PROGRAM)) {
14101e04c3fSmrg      assert(tnl->AllowVertexFog || tnl->AllowPixelFog);
142c1f859d4Smrg      tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
143c1f859d4Smrg         || !tnl->AllowPixelFog) && !fp;
1447117f1b4Smrg   }
1457117f1b4Smrg
1467117f1b4Smrg   tnl->pipeline.new_state |= new_state;
1477117f1b4Smrg
148c1f859d4Smrg   /* Calculate tnl->render_inputs.  This bitmask indicates which vertex
149c1f859d4Smrg    * attributes need to be emitted to the rasterizer.
1507117f1b4Smrg    */
151af69d88dSmrg   tnl->render_inputs_bitset = BITFIELD64_BIT(_TNL_ATTRIB_POS);
1527117f1b4Smrg
15301e04c3fSmrg   if (!fp || (fp->info.inputs_read & VARYING_BIT_COL0)) {
154af69d88dSmrg     tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_COLOR0);
155cdc920a0Smrg   }
156c1f859d4Smrg
1573464ebd5Sriastradh   if (_mesa_need_secondary_color(ctx))
158af69d88dSmrg     tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_COLOR1);
159c1f859d4Smrg
160cdc920a0Smrg   for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
161cdc920a0Smrg     if (ctx->Texture._EnabledCoordUnits & (1 << i) ||
16201e04c3fSmrg	 (fp && fp->info.inputs_read & VARYING_BIT_TEX(i)) ||
16301e04c3fSmrg         _mesa_ati_fragment_shader_enabled(ctx)) {
164af69d88dSmrg       tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_TEX(i));
165cdc920a0Smrg     }
1667117f1b4Smrg   }
1677117f1b4Smrg
1683464ebd5Sriastradh   if (ctx->Fog.Enabled
16901e04c3fSmrg       || (fp != NULL && (fp->info.inputs_read & VARYING_BIT_FOGC) != 0)) {
1703464ebd5Sriastradh      /* Either fixed-function fog or a fragment program needs fog coord.
1713464ebd5Sriastradh       */
172af69d88dSmrg      tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_FOG);
173c1f859d4Smrg   }
1747117f1b4Smrg
1757ec681f3Smrg   if (ctx->Polygon.FrontMode != GL_FILL ||
1767117f1b4Smrg       ctx->Polygon.BackMode != GL_FILL)
177af69d88dSmrg      tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_EDGEFLAG);
1787117f1b4Smrg
1797117f1b4Smrg   if (ctx->RenderMode == GL_FEEDBACK)
180af69d88dSmrg      tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_TEX0);
1817117f1b4Smrg
182af69d88dSmrg   if (ctx->Point._Attenuated || ctx->VertexProgram.PointSizeEnabled)
183af69d88dSmrg      tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_POINTSIZE);
1847117f1b4Smrg
1857117f1b4Smrg   /* check for varying vars which are written by the vertex program */
1867117f1b4Smrg   if (vp) {
1877117f1b4Smrg      GLuint i;
1887117f1b4Smrg      for (i = 0; i < MAX_VARYING; i++) {
18901e04c3fSmrg	 if (vp->info.outputs_written &
19001e04c3fSmrg             BITFIELD64_BIT(VARYING_SLOT_VAR0 + i)) {
191af69d88dSmrg            tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_GENERIC(i));
1927117f1b4Smrg         }
1937117f1b4Smrg      }
1947117f1b4Smrg   }
19501e04c3fSmrg
19601e04c3fSmrg   if (new_state & (_NEW_VIEWPORT | _NEW_BUFFERS)) {
19701e04c3fSmrg      float scale[3], translate[3];
19801e04c3fSmrg      _mesa_get_viewport_xform(ctx, 0, scale, translate);
19901e04c3fSmrg      _math_matrix_viewport(&tnl->_WindowMap, scale, translate,
20001e04c3fSmrg                            ctx->DrawBuffer->_DepthMaxF);
20101e04c3fSmrg   }
2027117f1b4Smrg}
2037117f1b4Smrg
2047117f1b4Smrg
2057117f1b4Smrgvoid
2063464ebd5Sriastradh_tnl_wakeup( struct gl_context *ctx )
2077117f1b4Smrg{
2087117f1b4Smrg   /* Assume we haven't been getting state updates either:
2097117f1b4Smrg    */
2107117f1b4Smrg   _tnl_InvalidateState( ctx, ~0 );
2117117f1b4Smrg
2127117f1b4Smrg#if 0
2137117f1b4Smrg   if (ctx->Light.ColorMaterialEnabled) {
2147ec681f3Smrg      _mesa_update_color_material( ctx,
2157117f1b4Smrg				   ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
2167117f1b4Smrg   }
2177117f1b4Smrg#endif
2187117f1b4Smrg}
2197117f1b4Smrg
2207117f1b4Smrg
2217117f1b4Smrg
2227117f1b4Smrg
2237117f1b4Smrg/**
2247117f1b4Smrg * Drivers call this function to tell the TCL module whether or not
2257117f1b4Smrg * it wants Normalized Device Coords (NDC) computed.  I.e. whether
2267117f1b4Smrg * we should "Divide-by-W".  Software renders will want that.
2277117f1b4Smrg */
2287117f1b4Smrgvoid
2293464ebd5Sriastradh_tnl_need_projected_coords( struct gl_context *ctx, GLboolean mode )
2307117f1b4Smrg{
2317117f1b4Smrg   TNLcontext *tnl = TNL_CONTEXT(ctx);
2327117f1b4Smrg   tnl->NeedNdcCoords = mode;
2337117f1b4Smrg}
2347117f1b4Smrg
2357117f1b4Smrgvoid
2363464ebd5Sriastradh_tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value )
2377117f1b4Smrg{
2387117f1b4Smrg   TNLcontext *tnl = TNL_CONTEXT(ctx);
2397117f1b4Smrg   tnl->AllowVertexFog = value;
240c1f859d4Smrg   tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
241c1f859d4Smrg      || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current;
2427117f1b4Smrg
2437117f1b4Smrg}
2447117f1b4Smrg
2457117f1b4Smrgvoid
2463464ebd5Sriastradh_tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value )
2477117f1b4Smrg{
2487117f1b4Smrg   TNLcontext *tnl = TNL_CONTEXT(ctx);
2497117f1b4Smrg   tnl->AllowPixelFog = value;
250c1f859d4Smrg   tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
251c1f859d4Smrg      || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current;
2527117f1b4Smrg}
2537117f1b4Smrg
254