1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 * 24 * Authors: 25 * Keith Whitwell <keithw@vmware.com> 26 */ 27 28 29#include "main/glheader.h" 30#include "main/macros.h" 31#include "main/mtypes.h" 32 33#include "math/m_xform.h" 34 35#include "util/bitscan.h" 36#include "util/u_memory.h" 37 38#include "t_context.h" 39#include "t_pipeline.h" 40 41 42 43struct vertex_stage_data { 44 GLvector4f eye; 45 GLvector4f clip; 46 GLvector4f proj; 47 GLubyte *clipmask; 48 GLubyte ormask; 49 GLubyte andmask; 50}; 51 52#define VERTEX_STAGE_DATA(stage) ((struct vertex_stage_data *)stage->privatePtr) 53 54 55 56 57/* This function implements cliptesting for user-defined clip planes. 58 * The clipping of primitives to these planes is implemented in 59 * t_render_clip.h. 60 */ 61#define USER_CLIPTEST(NAME, SZ) \ 62static void NAME( struct gl_context *ctx, \ 63 GLvector4f *clip, \ 64 GLubyte *clipmask, \ 65 GLubyte *clipormask, \ 66 GLubyte *clipandmask ) \ 67{ \ 68 GLbitfield mask = ctx->Transform.ClipPlanesEnabled; \ 69 while (mask) { \ 70 const int p = u_bit_scan(&mask); \ 71 GLuint nr, i; \ 72 const GLfloat a = ctx->Transform._ClipUserPlane[p][0]; \ 73 const GLfloat b = ctx->Transform._ClipUserPlane[p][1]; \ 74 const GLfloat c = ctx->Transform._ClipUserPlane[p][2]; \ 75 const GLfloat d = ctx->Transform._ClipUserPlane[p][3]; \ 76 GLfloat *coord = (GLfloat *)clip->data; \ 77 GLuint stride = clip->stride; \ 78 GLuint count = clip->count; \ 79 \ 80 for (nr = 0, i = 0 ; i < count ; i++) { \ 81 GLfloat dp = coord[0] * a + coord[1] * b; \ 82 if (SZ > 2) dp += coord[2] * c; \ 83 if (SZ > 3) dp += coord[3] * d; else dp += d; \ 84 \ 85 if (dp < 0) { \ 86 nr++; \ 87 clipmask[i] |= CLIP_USER_BIT; \ 88 } \ 89 \ 90 STRIDE_F(coord, stride); \ 91 } \ 92 \ 93 if (nr > 0) { \ 94 *clipormask |= CLIP_USER_BIT; \ 95 if (nr == count) { \ 96 *clipandmask |= CLIP_USER_BIT; \ 97 return; \ 98 } \ 99 } \ 100 } \ 101} 102 103 104USER_CLIPTEST(userclip2, 2) 105USER_CLIPTEST(userclip3, 3) 106USER_CLIPTEST(userclip4, 4) 107 108static void (*(usercliptab[5]))( struct gl_context *, 109 GLvector4f *, GLubyte *, 110 GLubyte *, GLubyte * ) = 111{ 112 NULL, 113 NULL, 114 userclip2, 115 userclip3, 116 userclip4 117}; 118 119 120void 121tnl_clip_prepare(struct gl_context *ctx) 122{ 123 /* Neither the x86 nor sparc asm cliptest functions have been updated 124 * for ARB_depth_clamp, so force the C paths. 125 */ 126 if (ctx->Transform.DepthClampNear && ctx->Transform.DepthClampFar) { 127 static GLboolean c_funcs_installed = GL_FALSE; 128 if (!c_funcs_installed) { 129 init_c_cliptest(); 130 c_funcs_installed = GL_TRUE; 131 } 132 } 133} 134 135 136 137static GLboolean run_vertex_stage( struct gl_context *ctx, 138 struct tnl_pipeline_stage *stage ) 139{ 140 struct vertex_stage_data *store = (struct vertex_stage_data *)stage->privatePtr; 141 TNLcontext *tnl = TNL_CONTEXT(ctx); 142 struct vertex_buffer *VB = &tnl->vb; 143 144 if (ctx->VertexProgram._Current) 145 return GL_TRUE; 146 147 tnl_clip_prepare(ctx); 148 149 if (ctx->_NeedEyeCoords) { 150 /* Separate modelview transformation: 151 * Use combined ModelProject to avoid some depth artifacts 152 */ 153 if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY) 154 VB->EyePtr = VB->AttribPtr[_TNL_ATTRIB_POS]; 155 else 156 VB->EyePtr = TransformRaw( &store->eye, 157 ctx->ModelviewMatrixStack.Top, 158 VB->AttribPtr[_TNL_ATTRIB_POS]); 159 } 160 161 /* make sure the inverse is up to date */ 162 _math_matrix_analyse(&ctx->_ModelProjectMatrix); 163 164 VB->ClipPtr = TransformRaw( &store->clip, 165 &ctx->_ModelProjectMatrix, 166 VB->AttribPtr[_TNL_ATTRIB_POS] ); 167 168 /* Drivers expect this to be clean to element 4... 169 */ 170 switch (VB->ClipPtr->size) { 171 case 1: 172 /* impossible */ 173 case 2: 174 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 ); 175 FALLTHROUGH; 176 case 3: 177 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 ); 178 FALLTHROUGH; 179 case 4: 180 break; 181 } 182 183 184 /* Cliptest and perspective divide. Clip functions must clear 185 * the clipmask. 186 */ 187 store->ormask = 0; 188 store->andmask = CLIP_FRUSTUM_BITS; 189 190 if (tnl->NeedNdcCoords) { 191 VB->NdcPtr = 192 _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr, 193 &store->proj, 194 store->clipmask, 195 &store->ormask, 196 &store->andmask, 197 !(ctx->Transform.DepthClampNear && 198 ctx->Transform.DepthClampFar) ); 199 } 200 else { 201 VB->NdcPtr = NULL; 202 _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr, 203 NULL, 204 store->clipmask, 205 &store->ormask, 206 &store->andmask, 207 !(ctx->Transform.DepthClampNear && 208 ctx->Transform.DepthClampFar) ); 209 } 210 211 if (store->andmask) 212 return GL_FALSE; 213 214 215 /* Test userclip planes. This contributes to VB->ClipMask, so 216 * is essentially required to be in this stage. 217 */ 218 if (ctx->Transform.ClipPlanesEnabled) { 219 usercliptab[VB->ClipPtr->size]( ctx, 220 VB->ClipPtr, 221 store->clipmask, 222 &store->ormask, 223 &store->andmask ); 224 225 if (store->andmask) 226 return GL_FALSE; 227 } 228 229 VB->ClipAndMask = store->andmask; 230 VB->ClipOrMask = store->ormask; 231 VB->ClipMask = store->clipmask; 232 233 return GL_TRUE; 234} 235 236 237static GLboolean init_vertex_stage( struct gl_context *ctx, 238 struct tnl_pipeline_stage *stage ) 239{ 240 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; 241 struct vertex_stage_data *store; 242 GLuint size = VB->Size; 243 244 stage->privatePtr = calloc(1, sizeof(*store)); 245 store = VERTEX_STAGE_DATA(stage); 246 if (!store) 247 return GL_FALSE; 248 249 _mesa_vector4f_alloc( &store->eye, 0, size, 32 ); 250 _mesa_vector4f_alloc( &store->clip, 0, size, 32 ); 251 _mesa_vector4f_alloc( &store->proj, 0, size, 32 ); 252 253 store->clipmask = align_malloc(sizeof(GLubyte)*size, 32 ); 254 255 if (!store->clipmask || 256 !store->eye.data || 257 !store->clip.data || 258 !store->proj.data) 259 return GL_FALSE; 260 261 return GL_TRUE; 262} 263 264static void dtr( struct tnl_pipeline_stage *stage ) 265{ 266 struct vertex_stage_data *store = VERTEX_STAGE_DATA(stage); 267 268 if (store) { 269 _mesa_vector4f_free( &store->eye ); 270 _mesa_vector4f_free( &store->clip ); 271 _mesa_vector4f_free( &store->proj ); 272 align_free( store->clipmask ); 273 free(store); 274 stage->privatePtr = NULL; 275 stage->run = init_vertex_stage; 276 } 277} 278 279 280const struct tnl_pipeline_stage _tnl_vertex_transform_stage = 281{ 282 "modelview/project/cliptest/divide", 283 NULL, /* private data */ 284 init_vertex_stage, 285 dtr, /* destructor */ 286 NULL, 287 run_vertex_stage /* run -- initially set to init */ 288}; 289