t_vertex.c revision 3464ebd5
1/* 2 * Copyright 2003 Tungsten Graphics, inc. 3 * All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * on the rights to use, copy, modify, merge, publish, distribute, sub 9 * license, and/or sell copies of the Software, and to permit persons to whom 10 * the Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 19 * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 22 * USE OR OTHER DEALINGS IN THE SOFTWARE. 23 * 24 * Authors: 25 * Keith Whitwell <keithw@tungstengraphics.com> 26 */ 27 28#include "main/glheader.h" 29#include "main/context.h" 30#include "main/colormac.h" 31 32#include "t_context.h" 33#include "t_vertex.h" 34 35#define DBG 0 36 37/* Build and manage clipspace/ndc/window vertices. 38 */ 39 40static GLboolean match_fastpath( struct tnl_clipspace *vtx, 41 const struct tnl_clipspace_fastpath *fp) 42{ 43 GLuint j; 44 45 if (vtx->attr_count != fp->attr_count) 46 return GL_FALSE; 47 48 for (j = 0; j < vtx->attr_count; j++) 49 if (vtx->attr[j].format != fp->attr[j].format || 50 vtx->attr[j].inputsize != fp->attr[j].size || 51 vtx->attr[j].vertoffset != fp->attr[j].offset) 52 return GL_FALSE; 53 54 if (fp->match_strides) { 55 if (vtx->vertex_size != fp->vertex_size) 56 return GL_FALSE; 57 58 for (j = 0; j < vtx->attr_count; j++) 59 if (vtx->attr[j].inputstride != fp->attr[j].stride) 60 return GL_FALSE; 61 } 62 63 return GL_TRUE; 64} 65 66static GLboolean search_fastpath_emit( struct tnl_clipspace *vtx ) 67{ 68 struct tnl_clipspace_fastpath *fp = vtx->fastpath; 69 70 for ( ; fp ; fp = fp->next) { 71 if (match_fastpath(vtx, fp)) { 72 vtx->emit = fp->func; 73 return GL_TRUE; 74 } 75 } 76 77 return GL_FALSE; 78} 79 80void _tnl_register_fastpath( struct tnl_clipspace *vtx, 81 GLboolean match_strides ) 82{ 83 struct tnl_clipspace_fastpath *fastpath = CALLOC_STRUCT(tnl_clipspace_fastpath); 84 GLuint i; 85 86 fastpath->vertex_size = vtx->vertex_size; 87 fastpath->attr_count = vtx->attr_count; 88 fastpath->match_strides = match_strides; 89 fastpath->func = vtx->emit; 90 fastpath->attr = (struct tnl_attr_type *) 91 malloc(vtx->attr_count * sizeof(fastpath->attr[0])); 92 93 for (i = 0; i < vtx->attr_count; i++) { 94 fastpath->attr[i].format = vtx->attr[i].format; 95 fastpath->attr[i].stride = vtx->attr[i].inputstride; 96 fastpath->attr[i].size = vtx->attr[i].inputsize; 97 fastpath->attr[i].offset = vtx->attr[i].vertoffset; 98 } 99 100 fastpath->next = vtx->fastpath; 101 vtx->fastpath = fastpath; 102} 103 104 105 106/*********************************************************************** 107 * Build codegen functions or return generic ones: 108 */ 109static void choose_emit_func( struct gl_context *ctx, GLuint count, GLubyte *dest) 110{ 111 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; 112 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 113 struct tnl_clipspace_attr *a = vtx->attr; 114 const GLuint attr_count = vtx->attr_count; 115 GLuint j; 116 117 for (j = 0; j < attr_count; j++) { 118 GLvector4f *vptr = VB->AttribPtr[a[j].attrib]; 119 a[j].inputstride = vptr->stride; 120 a[j].inputsize = vptr->size; 121 a[j].emit = a[j].insert[vptr->size - 1]; /* not always used */ 122 } 123 124 vtx->emit = NULL; 125 126 /* Does this match an existing (hardwired, codegen or known-bad) 127 * fastpath? 128 */ 129 if (search_fastpath_emit(vtx)) { 130 /* Use this result. If it is null, then it is already known 131 * that the current state will fail for codegen and there is no 132 * point trying again. 133 */ 134 } 135 else if (vtx->codegen_emit) { 136 vtx->codegen_emit(ctx); 137 } 138 139 if (!vtx->emit) { 140 _tnl_generate_hardwired_emit(ctx); 141 } 142 143 /* Otherwise use the generic version: 144 */ 145 if (!vtx->emit) 146 vtx->emit = _tnl_generic_emit; 147 148 vtx->emit( ctx, count, dest ); 149} 150 151 152 153static void choose_interp_func( struct gl_context *ctx, 154 GLfloat t, 155 GLuint edst, GLuint eout, GLuint ein, 156 GLboolean force_boundary ) 157{ 158 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 159 160 if (vtx->need_extras && 161 (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { 162 vtx->interp = _tnl_generic_interp_extras; 163 } else { 164 vtx->interp = _tnl_generic_interp; 165 } 166 167 vtx->interp( ctx, t, edst, eout, ein, force_boundary ); 168} 169 170 171static void choose_copy_pv_func( struct gl_context *ctx, GLuint edst, GLuint esrc ) 172{ 173 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 174 175 if (vtx->need_extras && 176 (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { 177 vtx->copy_pv = _tnl_generic_copy_pv_extras; 178 } else { 179 vtx->copy_pv = _tnl_generic_copy_pv; 180 } 181 182 vtx->copy_pv( ctx, edst, esrc ); 183} 184 185 186/*********************************************************************** 187 * Public entrypoints, mostly dispatch to the above: 188 */ 189 190 191/* Interpolate between two vertices to produce a third: 192 */ 193void _tnl_interp( struct gl_context *ctx, 194 GLfloat t, 195 GLuint edst, GLuint eout, GLuint ein, 196 GLboolean force_boundary ) 197{ 198 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 199 vtx->interp( ctx, t, edst, eout, ein, force_boundary ); 200} 201 202/* Copy colors from one vertex to another: 203 */ 204void _tnl_copy_pv( struct gl_context *ctx, GLuint edst, GLuint esrc ) 205{ 206 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 207 vtx->copy_pv( ctx, edst, esrc ); 208} 209 210 211/* Extract a named attribute from a hardware vertex. Will have to 212 * reverse any viewport transformation, swizzling or other conversions 213 * which may have been applied: 214 */ 215void _tnl_get_attr( struct gl_context *ctx, const void *vin, 216 GLenum attr, GLfloat *dest ) 217{ 218 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 219 const struct tnl_clipspace_attr *a = vtx->attr; 220 const GLuint attr_count = vtx->attr_count; 221 GLuint j; 222 223 for (j = 0; j < attr_count; j++) { 224 if (a[j].attrib == attr) { 225 a[j].extract( &a[j], dest, (GLubyte *)vin + a[j].vertoffset ); 226 return; 227 } 228 } 229 230 /* Else return the value from ctx->Current. 231 */ 232 if (attr == _TNL_ATTRIB_POINTSIZE) { 233 /* If the hardware vertex doesn't have point size then use size from 234 * struct gl_context. XXX this will be wrong if drawing attenuated points! 235 */ 236 dest[0] = ctx->Point.Size; 237 } 238 else { 239 memcpy( dest, ctx->Current.Attrib[attr], 4*sizeof(GLfloat)); 240 } 241} 242 243 244/* Complementary operation to the above. 245 */ 246void _tnl_set_attr( struct gl_context *ctx, void *vout, 247 GLenum attr, const GLfloat *src ) 248{ 249 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 250 const struct tnl_clipspace_attr *a = vtx->attr; 251 const GLuint attr_count = vtx->attr_count; 252 GLuint j; 253 254 for (j = 0; j < attr_count; j++) { 255 if (a[j].attrib == attr) { 256 a[j].insert[4-1]( &a[j], (GLubyte *)vout + a[j].vertoffset, src ); 257 return; 258 } 259 } 260} 261 262 263void *_tnl_get_vertex( struct gl_context *ctx, GLuint nr ) 264{ 265 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 266 267 return vtx->vertex_buf + nr * vtx->vertex_size; 268} 269 270void _tnl_invalidate_vertex_state( struct gl_context *ctx, GLuint new_state ) 271{ 272 if (new_state & (_DD_NEW_TRI_LIGHT_TWOSIDE|_DD_NEW_TRI_UNFILLED) ) { 273 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 274 vtx->new_inputs = ~0; 275 vtx->interp = choose_interp_func; 276 vtx->copy_pv = choose_copy_pv_func; 277 } 278} 279 280static void invalidate_funcs( struct tnl_clipspace *vtx ) 281{ 282 vtx->emit = choose_emit_func; 283 vtx->interp = choose_interp_func; 284 vtx->copy_pv = choose_copy_pv_func; 285 vtx->new_inputs = ~0; 286} 287 288GLuint _tnl_install_attrs( struct gl_context *ctx, const struct tnl_attr_map *map, 289 GLuint nr, const GLfloat *vp, 290 GLuint unpacked_size ) 291{ 292 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 293 GLuint offset = 0; 294 GLuint i, j; 295 296 assert(nr < _TNL_ATTRIB_MAX); 297 assert(nr == 0 || map[0].attrib == VERT_ATTRIB_POS); 298 299 vtx->new_inputs = ~0; 300 vtx->need_viewport = GL_FALSE; 301 302 if (vp) { 303 vtx->need_viewport = GL_TRUE; 304 } 305 306 for (j = 0, i = 0; i < nr; i++) { 307 const GLuint format = map[i].format; 308 if (format == EMIT_PAD) { 309 if (DBG) 310 printf("%d: pad %d, offset %d\n", i, 311 map[i].offset, offset); 312 313 offset += map[i].offset; 314 315 } 316 else { 317 GLuint tmpoffset; 318 319 if (unpacked_size) 320 tmpoffset = map[i].offset; 321 else 322 tmpoffset = offset; 323 324 if (vtx->attr_count != j || 325 vtx->attr[j].attrib != map[i].attrib || 326 vtx->attr[j].format != format || 327 vtx->attr[j].vertoffset != tmpoffset) { 328 invalidate_funcs(vtx); 329 330 vtx->attr[j].attrib = map[i].attrib; 331 vtx->attr[j].format = format; 332 vtx->attr[j].vp = vp; 333 vtx->attr[j].insert = _tnl_format_info[format].insert; 334 vtx->attr[j].extract = _tnl_format_info[format].extract; 335 vtx->attr[j].vertattrsize = _tnl_format_info[format].attrsize; 336 vtx->attr[j].vertoffset = tmpoffset; 337 } 338 339 340 if (DBG) 341 printf("%d: %s, vp %p, offset %d\n", i, 342 _tnl_format_info[format].name, (void *)vp, 343 vtx->attr[j].vertoffset); 344 345 offset += _tnl_format_info[format].attrsize; 346 j++; 347 } 348 } 349 350 vtx->attr_count = j; 351 352 if (unpacked_size) 353 vtx->vertex_size = unpacked_size; 354 else 355 vtx->vertex_size = offset; 356 357 assert(vtx->vertex_size <= vtx->max_vertex_size); 358 return vtx->vertex_size; 359} 360 361 362 363void _tnl_invalidate_vertices( struct gl_context *ctx, GLuint newinputs ) 364{ 365 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 366 vtx->new_inputs |= newinputs; 367} 368 369 370/* This event has broader use beyond this file - will move elsewhere 371 * and probably invoke a driver callback. 372 */ 373void _tnl_notify_pipeline_output_change( struct gl_context *ctx ) 374{ 375 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 376 invalidate_funcs(vtx); 377} 378 379 380static void adjust_input_ptrs( struct gl_context *ctx, GLint diff) 381{ 382 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; 383 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 384 struct tnl_clipspace_attr *a = vtx->attr; 385 const GLuint count = vtx->attr_count; 386 GLuint j; 387 388 diff -= 1; 389 for (j=0; j<count; ++j) { 390 register GLvector4f *vptr = VB->AttribPtr[a->attrib]; 391 (a++)->inputptr += diff*vptr->stride; 392 } 393} 394 395static void update_input_ptrs( struct gl_context *ctx, GLuint start ) 396{ 397 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; 398 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 399 struct tnl_clipspace_attr *a = vtx->attr; 400 const GLuint count = vtx->attr_count; 401 GLuint j; 402 403 for (j = 0; j < count; j++) { 404 GLvector4f *vptr = VB->AttribPtr[a[j].attrib]; 405 406 if (vtx->emit != choose_emit_func) { 407 assert(a[j].inputstride == vptr->stride); 408 assert(a[j].inputsize == vptr->size); 409 } 410 411 a[j].inputptr = ((GLubyte *)vptr->data) + start * vptr->stride; 412 } 413 414 if (a->vp) { 415 vtx->vp_scale[0] = a->vp[MAT_SX]; 416 vtx->vp_scale[1] = a->vp[MAT_SY]; 417 vtx->vp_scale[2] = a->vp[MAT_SZ]; 418 vtx->vp_scale[3] = 1.0; 419 vtx->vp_xlate[0] = a->vp[MAT_TX]; 420 vtx->vp_xlate[1] = a->vp[MAT_TY]; 421 vtx->vp_xlate[2] = a->vp[MAT_TZ]; 422 vtx->vp_xlate[3] = 0.0; 423 } 424} 425 426 427void _tnl_build_vertices( struct gl_context *ctx, 428 GLuint start, 429 GLuint end, 430 GLuint newinputs ) 431{ 432 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 433 update_input_ptrs( ctx, start ); 434 vtx->emit( ctx, end - start, 435 (GLubyte *)(vtx->vertex_buf + 436 start * vtx->vertex_size)); 437} 438 439/* Emit VB vertices start..end to dest. Note that VB vertex at 440 * postion start will be emitted to dest at position zero. 441 */ 442void *_tnl_emit_vertices_to_buffer( struct gl_context *ctx, 443 GLuint start, 444 GLuint end, 445 void *dest ) 446{ 447 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 448 449 update_input_ptrs(ctx, start); 450 /* Note: dest should not be adjusted for non-zero 'start' values: 451 */ 452 vtx->emit( ctx, end - start, (GLubyte*) dest ); 453 return (void *)((GLubyte *)dest + vtx->vertex_size * (end - start)); 454} 455 456/* Emit indexed VB vertices start..end to dest. Note that VB vertex at 457 * postion start will be emitted to dest at position zero. 458 */ 459 460void *_tnl_emit_indexed_vertices_to_buffer( struct gl_context *ctx, 461 const GLuint *elts, 462 GLuint start, 463 GLuint end, 464 void *dest ) 465{ 466 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 467 GLuint oldIndex; 468 GLubyte *cdest = dest; 469 470 update_input_ptrs(ctx, oldIndex = elts[start++]); 471 vtx->emit( ctx, 1, cdest ); 472 cdest += vtx->vertex_size; 473 474 for (; start < end; ++start) { 475 adjust_input_ptrs(ctx, elts[start] - oldIndex); 476 oldIndex = elts[start]; 477 vtx->emit( ctx, 1, cdest); 478 cdest += vtx->vertex_size; 479 } 480 481 return (void *) cdest; 482} 483 484 485void _tnl_init_vertices( struct gl_context *ctx, 486 GLuint vb_size, 487 GLuint max_vertex_size ) 488{ 489 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 490 491 _tnl_install_attrs( ctx, NULL, 0, NULL, 0 ); 492 493 vtx->need_extras = GL_TRUE; 494 if (max_vertex_size > vtx->max_vertex_size) { 495 _tnl_free_vertices( ctx ); 496 vtx->max_vertex_size = max_vertex_size; 497 vtx->vertex_buf = (GLubyte *)_mesa_align_calloc(vb_size * max_vertex_size, 32 ); 498 invalidate_funcs(vtx); 499 } 500 501 switch(CHAN_TYPE) { 502 case GL_UNSIGNED_BYTE: 503 vtx->chan_scale[0] = 255.0; 504 vtx->chan_scale[1] = 255.0; 505 vtx->chan_scale[2] = 255.0; 506 vtx->chan_scale[3] = 255.0; 507 break; 508 case GL_UNSIGNED_SHORT: 509 vtx->chan_scale[0] = 65535.0; 510 vtx->chan_scale[1] = 65535.0; 511 vtx->chan_scale[2] = 65535.0; 512 vtx->chan_scale[3] = 65535.0; 513 break; 514 default: 515 vtx->chan_scale[0] = 1.0; 516 vtx->chan_scale[1] = 1.0; 517 vtx->chan_scale[2] = 1.0; 518 vtx->chan_scale[3] = 1.0; 519 break; 520 } 521 522 vtx->identity[0] = 0.0; 523 vtx->identity[1] = 0.0; 524 vtx->identity[2] = 0.0; 525 vtx->identity[3] = 1.0; 526 527 vtx->codegen_emit = NULL; 528 529#ifdef USE_SSE_ASM 530 if (!_mesa_getenv("MESA_NO_CODEGEN")) 531 vtx->codegen_emit = _tnl_generate_sse_emit; 532#endif 533} 534 535 536void _tnl_free_vertices( struct gl_context *ctx ) 537{ 538 TNLcontext *tnl = TNL_CONTEXT(ctx); 539 if (tnl) { 540 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); 541 struct tnl_clipspace_fastpath *fp, *tmp; 542 543 if (vtx->vertex_buf) { 544 _mesa_align_free(vtx->vertex_buf); 545 vtx->vertex_buf = NULL; 546 } 547 548 for (fp = vtx->fastpath ; fp ; fp = tmp) { 549 tmp = fp->next; 550 FREE(fp->attr); 551 552 /* KW: At the moment, fp->func is constrained to be allocated by 553 * _mesa_exec_alloc(), as the hardwired fastpaths in 554 * t_vertex_generic.c are handled specially. It would be nice 555 * to unify them, but this probably won't change until this 556 * module gets another overhaul. 557 */ 558 _mesa_exec_free((void *) fp->func); 559 FREE(fp); 560 } 561 562 vtx->fastpath = NULL; 563 } 564} 565