vbo.h revision 01e04c3f
1/*
2 * mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/**
26 * \brief Public interface to the VBO module
27 * \author Keith Whitwell
28 */
29
30
31#ifndef _VBO_H
32#define _VBO_H
33
34#include <stdbool.h>
35#include "main/glheader.h"
36#include "main/draw.h"
37
38#ifdef __cplusplus
39extern "C" {
40#endif
41
42struct gl_context;
43
44GLboolean
45_vbo_CreateContext(struct gl_context *ctx);
46
47void
48_vbo_DestroyContext(struct gl_context *ctx);
49
50void
51vbo_exec_invalidate_state(struct gl_context *ctx);
52
53void
54_vbo_install_exec_vtxfmt(struct gl_context *ctx);
55
56void
57vbo_initialize_exec_dispatch(const struct gl_context *ctx,
58                             struct _glapi_table *exec);
59
60void
61vbo_initialize_save_dispatch(const struct gl_context *ctx,
62                             struct _glapi_table *exec);
63
64void
65vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags);
66
67void
68vbo_save_SaveFlushVertices(struct gl_context *ctx);
69
70void
71vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode,
72                     bool no_current_update);
73
74void
75vbo_save_NewList(struct gl_context *ctx, GLuint list, GLenum mode);
76
77void
78vbo_save_EndList(struct gl_context *ctx);
79
80void
81vbo_save_BeginCallList(struct gl_context *ctx, struct gl_display_list *list);
82
83void
84vbo_save_EndCallList(struct gl_context *ctx);
85
86
87void
88vbo_delete_minmax_cache(struct gl_buffer_object *bufferObj);
89
90void
91vbo_get_minmax_indices(struct gl_context *ctx, const struct _mesa_prim *prim,
92                       const struct _mesa_index_buffer *ib,
93                       GLuint *min_index, GLuint *max_index, GLuint nr_prims);
94
95void
96vbo_use_buffer_objects(struct gl_context *ctx);
97
98void
99vbo_always_unmap_buffers(struct gl_context *ctx);
100
101void
102vbo_sw_primitive_restart(struct gl_context *ctx,
103                         const struct _mesa_prim *prim,
104                         GLuint nr_prims,
105                         const struct _mesa_index_buffer *ib,
106                         struct gl_buffer_object *indirect);
107
108
109const struct gl_array_attributes*
110_vbo_current_attrib(const struct gl_context *ctx, gl_vert_attrib attr);
111
112
113const struct gl_vertex_buffer_binding*
114_vbo_current_binding(const struct gl_context *ctx);
115
116
117void GLAPIENTRY
118_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
119
120void GLAPIENTRY
121_es_Normal3f(GLfloat x, GLfloat y, GLfloat z);
122
123void GLAPIENTRY
124_es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
125
126void GLAPIENTRY
127_es_Materialfv(GLenum face, GLenum pname, const GLfloat *params);
128
129void GLAPIENTRY
130_es_Materialf(GLenum face, GLenum pname, GLfloat param);
131
132void GLAPIENTRY
133_es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
134
135void GLAPIENTRY
136_es_VertexAttrib1f(GLuint indx, GLfloat x);
137
138void GLAPIENTRY
139_es_VertexAttrib1fv(GLuint indx, const GLfloat* values);
140
141void GLAPIENTRY
142_es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
143
144void GLAPIENTRY
145_es_VertexAttrib2fv(GLuint indx, const GLfloat* values);
146
147void GLAPIENTRY
148_es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
149
150void GLAPIENTRY
151_es_VertexAttrib3fv(GLuint indx, const GLfloat* values);
152
153void GLAPIENTRY
154_es_VertexAttrib4fv(GLuint indx, const GLfloat* values);
155
156#ifdef __cplusplus
157} // extern "C"
158#endif
159
160#endif
161