vbo.h revision 01e04c3f
1/* 2 * mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25/** 26 * \brief Public interface to the VBO module 27 * \author Keith Whitwell 28 */ 29 30 31#ifndef _VBO_H 32#define _VBO_H 33 34#include <stdbool.h> 35#include "main/glheader.h" 36#include "main/draw.h" 37 38#ifdef __cplusplus 39extern "C" { 40#endif 41 42struct gl_context; 43 44GLboolean 45_vbo_CreateContext(struct gl_context *ctx); 46 47void 48_vbo_DestroyContext(struct gl_context *ctx); 49 50void 51vbo_exec_invalidate_state(struct gl_context *ctx); 52 53void 54_vbo_install_exec_vtxfmt(struct gl_context *ctx); 55 56void 57vbo_initialize_exec_dispatch(const struct gl_context *ctx, 58 struct _glapi_table *exec); 59 60void 61vbo_initialize_save_dispatch(const struct gl_context *ctx, 62 struct _glapi_table *exec); 63 64void 65vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags); 66 67void 68vbo_save_SaveFlushVertices(struct gl_context *ctx); 69 70void 71vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode, 72 bool no_current_update); 73 74void 75vbo_save_NewList(struct gl_context *ctx, GLuint list, GLenum mode); 76 77void 78vbo_save_EndList(struct gl_context *ctx); 79 80void 81vbo_save_BeginCallList(struct gl_context *ctx, struct gl_display_list *list); 82 83void 84vbo_save_EndCallList(struct gl_context *ctx); 85 86 87void 88vbo_delete_minmax_cache(struct gl_buffer_object *bufferObj); 89 90void 91vbo_get_minmax_indices(struct gl_context *ctx, const struct _mesa_prim *prim, 92 const struct _mesa_index_buffer *ib, 93 GLuint *min_index, GLuint *max_index, GLuint nr_prims); 94 95void 96vbo_use_buffer_objects(struct gl_context *ctx); 97 98void 99vbo_always_unmap_buffers(struct gl_context *ctx); 100 101void 102vbo_sw_primitive_restart(struct gl_context *ctx, 103 const struct _mesa_prim *prim, 104 GLuint nr_prims, 105 const struct _mesa_index_buffer *ib, 106 struct gl_buffer_object *indirect); 107 108 109const struct gl_array_attributes* 110_vbo_current_attrib(const struct gl_context *ctx, gl_vert_attrib attr); 111 112 113const struct gl_vertex_buffer_binding* 114_vbo_current_binding(const struct gl_context *ctx); 115 116 117void GLAPIENTRY 118_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a); 119 120void GLAPIENTRY 121_es_Normal3f(GLfloat x, GLfloat y, GLfloat z); 122 123void GLAPIENTRY 124_es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 125 126void GLAPIENTRY 127_es_Materialfv(GLenum face, GLenum pname, const GLfloat *params); 128 129void GLAPIENTRY 130_es_Materialf(GLenum face, GLenum pname, GLfloat param); 131 132void GLAPIENTRY 133_es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 134 135void GLAPIENTRY 136_es_VertexAttrib1f(GLuint indx, GLfloat x); 137 138void GLAPIENTRY 139_es_VertexAttrib1fv(GLuint indx, const GLfloat* values); 140 141void GLAPIENTRY 142_es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y); 143 144void GLAPIENTRY 145_es_VertexAttrib2fv(GLuint indx, const GLfloat* values); 146 147void GLAPIENTRY 148_es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); 149 150void GLAPIENTRY 151_es_VertexAttrib3fv(GLuint indx, const GLfloat* values); 152 153void GLAPIENTRY 154_es_VertexAttrib4fv(GLuint indx, const GLfloat* values); 155 156#ifdef __cplusplus 157} // extern "C" 158#endif 159 160#endif 161