17117f1b4Smrg/*
27117f1b4Smrg * Mesa 3-D graphics library
37117f1b4Smrg *
47117f1b4Smrg * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
57117f1b4Smrg *
67117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a
77117f1b4Smrg * copy of this software and associated documentation files (the "Software"),
87117f1b4Smrg * to deal in the Software without restriction, including without limitation
97117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
107117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the
117117f1b4Smrg * Software is furnished to do so, subject to the following conditions:
127117f1b4Smrg *
137117f1b4Smrg * The above copyright notice and this permission notice shall be included
147117f1b4Smrg * in all copies or substantial portions of the Software.
157117f1b4Smrg *
167117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
177117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
187117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20af69d88dSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21af69d88dSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22af69d88dSmrg * OTHER DEALINGS IN THE SOFTWARE.
237117f1b4Smrg *
247117f1b4Smrg * Authors:
25af69d88dSmrg *    Keith Whitwell <keithw@vmware.com>
267117f1b4Smrg */
277117f1b4Smrg
2801e04c3fSmrg#include "main/errors.h"
294a49301eSmrg#include "main/bufferobj.h"
304a49301eSmrg#include "math/m_eval.h"
3101e04c3fSmrg#include "main/vtxfmt.h"
3201e04c3fSmrg#include "main/api_arrayelt.h"
3301e04c3fSmrg#include "main/arrayobj.h"
3401e04c3fSmrg#include "main/varray.h"
357ec681f3Smrg#include "util/u_memory.h"
367117f1b4Smrg#include "vbo.h"
3701e04c3fSmrg#include "vbo_private.h"
387117f1b4Smrg
397117f1b4Smrg
4001e04c3fSmrgstatic GLuint
4101e04c3fSmrgcheck_size(const GLfloat *attr)
427117f1b4Smrg{
4301e04c3fSmrg   if (attr[3] != 1.0F)
4401e04c3fSmrg      return 4;
4501e04c3fSmrg   if (attr[2] != 0.0F)
4601e04c3fSmrg      return 3;
4701e04c3fSmrg   if (attr[1] != 0.0F)
4801e04c3fSmrg      return 2;
4901e04c3fSmrg   return 1;
507117f1b4Smrg}
517117f1b4Smrg
52cdc920a0Smrg
5301e04c3fSmrg/**
5401e04c3fSmrg * Helper for initializing a vertex array.
5501e04c3fSmrg */
5601e04c3fSmrgstatic void
5701e04c3fSmrginit_array(struct gl_context *ctx, struct gl_array_attributes *attrib,
5801e04c3fSmrg           unsigned size, const void *pointer)
5901e04c3fSmrg{
6001e04c3fSmrg   memset(attrib, 0, sizeof(*attrib));
6101e04c3fSmrg
628a1362adSmaya   vbo_set_vertex_format(&attrib->Format, size, GL_FLOAT);
6301e04c3fSmrg   attrib->Stride = 0;
6401e04c3fSmrg   attrib->Ptr = pointer;
6501e04c3fSmrg}
6601e04c3fSmrg
6701e04c3fSmrg
6801e04c3fSmrg/**
6901e04c3fSmrg * Set up the vbo->currval arrays to point at the context's current
7001e04c3fSmrg * vertex attributes (with strides = 0).
7101e04c3fSmrg */
7201e04c3fSmrgstatic void
7301e04c3fSmrginit_legacy_currval(struct gl_context *ctx)
747117f1b4Smrg{
757117f1b4Smrg   struct vbo_context *vbo = vbo_context(ctx);
767117f1b4Smrg
7701e04c3fSmrg   /* Set up a constant (Stride == 0) array for each current
787117f1b4Smrg    * attribute:
797117f1b4Smrg    */
807ec681f3Smrg   for (int attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
817ec681f3Smrg      if (VERT_BIT(attr) & VERT_BIT_GENERIC_ALL)
827ec681f3Smrg         continue;
837ec681f3Smrg
8401e04c3fSmrg      struct gl_array_attributes *attrib = &vbo->current[attr];
857117f1b4Smrg
8601e04c3fSmrg      init_array(ctx, attrib, check_size(ctx->Current.Attrib[attr]),
8701e04c3fSmrg                 ctx->Current.Attrib[attr]);
887117f1b4Smrg   }
897117f1b4Smrg}
907117f1b4Smrg
917117f1b4Smrg
9201e04c3fSmrgstatic void
9301e04c3fSmrginit_generic_currval(struct gl_context *ctx)
947117f1b4Smrg{
957117f1b4Smrg   struct vbo_context *vbo = vbo_context(ctx);
967117f1b4Smrg   GLuint i;
977117f1b4Smrg
98af69d88dSmrg   for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) {
9901e04c3fSmrg      const unsigned attr = VBO_ATTRIB_GENERIC0 + i;
10001e04c3fSmrg      struct gl_array_attributes *attrib = &vbo->current[attr];
1017117f1b4Smrg
10201e04c3fSmrg      init_array(ctx, attrib, 1, ctx->Current.Attrib[attr]);
1037117f1b4Smrg   }
1047117f1b4Smrg}
1057117f1b4Smrg
1067117f1b4Smrg
10701e04c3fSmrgstatic void
10801e04c3fSmrginit_mat_currval(struct gl_context *ctx)
1097117f1b4Smrg{
1107117f1b4Smrg   struct vbo_context *vbo = vbo_context(ctx);
1117117f1b4Smrg   GLuint i;
1127117f1b4Smrg
1137117f1b4Smrg   /* Set up a constant (StrideB == 0) array for each current
1147117f1b4Smrg    * attribute:
1157117f1b4Smrg    */
11601e04c3fSmrg   for (i = 0; i < MAT_ATTRIB_MAX; i++) {
11701e04c3fSmrg      const unsigned attr = VBO_ATTRIB_MAT_FRONT_AMBIENT + i;
11801e04c3fSmrg      struct gl_array_attributes *attrib = &vbo->current[attr];
11901e04c3fSmrg      unsigned size;
1207117f1b4Smrg
1217117f1b4Smrg      /* Size is fixed for the material attributes, for others will
1227117f1b4Smrg       * be determined at runtime:
1237117f1b4Smrg       */
12401e04c3fSmrg      switch (i) {
1257117f1b4Smrg      case MAT_ATTRIB_FRONT_SHININESS:
1267117f1b4Smrg      case MAT_ATTRIB_BACK_SHININESS:
12701e04c3fSmrg         size = 1;
12801e04c3fSmrg         break;
1297117f1b4Smrg      case MAT_ATTRIB_FRONT_INDEXES:
1307117f1b4Smrg      case MAT_ATTRIB_BACK_INDEXES:
13101e04c3fSmrg         size = 3;
13201e04c3fSmrg         break;
1337117f1b4Smrg      default:
13401e04c3fSmrg         size = 4;
13501e04c3fSmrg         break;
1367117f1b4Smrg      }
1377117f1b4Smrg
13801e04c3fSmrg      init_array(ctx, attrib, size, ctx->Light.Material.Attrib[i]);
1397117f1b4Smrg   }
1407117f1b4Smrg}
1417117f1b4Smrg
1427117f1b4Smrg
14301e04c3fSmrgvoid
14401e04c3fSmrg_vbo_install_exec_vtxfmt(struct gl_context *ctx)
14501e04c3fSmrg{
14601e04c3fSmrg   struct vbo_context *vbo = vbo_context(ctx);
14701e04c3fSmrg
14801e04c3fSmrg   _mesa_install_exec_vtxfmt(ctx, &vbo->exec.vtxfmt);
14901e04c3fSmrg}
15001e04c3fSmrg
15101e04c3fSmrg
15201e04c3fSmrgvoid
1537ec681f3Smrgvbo_exec_update_eval_maps(struct gl_context *ctx)
15401e04c3fSmrg{
15501e04c3fSmrg   struct vbo_context *vbo = vbo_context(ctx);
15601e04c3fSmrg
1577ec681f3Smrg   vbo->exec.eval.recalculate_maps = GL_TRUE;
15801e04c3fSmrg}
15901e04c3fSmrg
16001e04c3fSmrg
16101e04c3fSmrgGLboolean
1627ec681f3Smrg_vbo_CreateContext(struct gl_context *ctx, bool use_buffer_objects)
1637117f1b4Smrg{
1647ec681f3Smrg   struct vbo_context *vbo = &ctx->vbo_context;
1657117f1b4Smrg
1667ec681f3Smrg   memset(vbo, 0, sizeof(*vbo));
1677117f1b4Smrg
16801e04c3fSmrg   vbo->binding.Offset = 0;
16901e04c3fSmrg   vbo->binding.Stride = 0;
17001e04c3fSmrg   vbo->binding.InstanceDivisor = 0;
1717ec681f3Smrg
17201e04c3fSmrg   init_legacy_currval(ctx);
17301e04c3fSmrg   init_generic_currval(ctx);
17401e04c3fSmrg   init_mat_currval(ctx);
1757117f1b4Smrg
17601e04c3fSmrg   /* make sure all VBO_ATTRIB_ values can fit in an unsigned byte */
17701e04c3fSmrg   STATIC_ASSERT(VBO_ATTRIB_MAX <= 255);
1787117f1b4Smrg
1797117f1b4Smrg   /* Hook our functions into exec and compile dispatch tables.  These
1807117f1b4Smrg    * will pretty much be permanently installed, which means that the
1817117f1b4Smrg    * vtxfmt mechanism can be removed now.
1827117f1b4Smrg    */
1837ec681f3Smrg   vbo_exec_init(ctx, use_buffer_objects);
184af69d88dSmrg   if (ctx->API == API_OPENGL_COMPAT)
18501e04c3fSmrg      vbo_save_init(ctx);
18601e04c3fSmrg
18701e04c3fSmrg   vbo->VAO = _mesa_new_vao(ctx, ~((GLuint)0));
18801e04c3fSmrg   /* The exec VAO assumes to have all arributes bound to binding 0 */
18901e04c3fSmrg   for (unsigned i = 0; i < VERT_ATTRIB_MAX; ++i)
19001e04c3fSmrg      _mesa_vertex_attrib_binding(ctx, vbo->VAO, i, 0);
1917117f1b4Smrg
1924a49301eSmrg   _math_init_eval();
1934a49301eSmrg
1947117f1b4Smrg   return GL_TRUE;
1957117f1b4Smrg}
1967117f1b4Smrg
197cdc920a0Smrg
19801e04c3fSmrgvoid
19901e04c3fSmrg_vbo_DestroyContext(struct gl_context *ctx)
2007117f1b4Smrg{
2014a49301eSmrg   struct vbo_context *vbo = vbo_context(ctx);
2024a49301eSmrg
2034a49301eSmrg   if (vbo) {
20401e04c3fSmrg      _mesa_reference_buffer_object(ctx, &vbo->binding.BufferObj, NULL);
2054a49301eSmrg
2064a49301eSmrg      vbo_exec_destroy(ctx);
207af69d88dSmrg      if (ctx->API == API_OPENGL_COMPAT)
2083464ebd5Sriastradh         vbo_save_destroy(ctx);
20901e04c3fSmrg      _mesa_reference_vao(ctx, &vbo->VAO, NULL);
2104a49301eSmrg   }
2114a49301eSmrg}
2124a49301eSmrg
2134a49301eSmrg
21401e04c3fSmrgconst struct gl_array_attributes *
21501e04c3fSmrg_vbo_current_attrib(const struct gl_context *ctx, gl_vert_attrib attr)
2164a49301eSmrg{
21701e04c3fSmrg   const struct vbo_context *vbo = vbo_context_const(ctx);
21801e04c3fSmrg   const gl_vertex_processing_mode vmp = ctx->VertexProgram._VPMode;
21901e04c3fSmrg   return &vbo->current[_vbo_attribute_alias_map[vmp][attr]];
2207117f1b4Smrg}
2214a49301eSmrg
22201e04c3fSmrg
22301e04c3fSmrgconst struct gl_vertex_buffer_binding *
22401e04c3fSmrg_vbo_current_binding(const struct gl_context *ctx)
22501e04c3fSmrg{
22601e04c3fSmrg   const struct vbo_context *vbo = vbo_context_const(ctx);
22701e04c3fSmrg   return &vbo->binding;
22801e04c3fSmrg}
229