17117f1b4Smrg/* 27117f1b4Smrg * Mesa 3-D graphics library 37117f1b4Smrg * 47117f1b4Smrg * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. 57117f1b4Smrg * 67117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a 77117f1b4Smrg * copy of this software and associated documentation files (the "Software"), 87117f1b4Smrg * to deal in the Software without restriction, including without limitation 97117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 107117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the 117117f1b4Smrg * Software is furnished to do so, subject to the following conditions: 127117f1b4Smrg * 137117f1b4Smrg * The above copyright notice and this permission notice shall be included 147117f1b4Smrg * in all copies or substantial portions of the Software. 157117f1b4Smrg * 167117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 177117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 187117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19af69d88dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20af69d88dSmrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21af69d88dSmrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22af69d88dSmrg * OTHER DEALINGS IN THE SOFTWARE. 237117f1b4Smrg * 247117f1b4Smrg * Authors: 25af69d88dSmrg * Keith Whitwell <keithw@vmware.com> 267117f1b4Smrg */ 277117f1b4Smrg 28c1f859d4Smrg#include "main/glheader.h" 29c1f859d4Smrg#include "main/context.h" 30c1f859d4Smrg#include "main/macros.h" 317117f1b4Smrg#include "math/m_eval.h" 32cdc920a0Smrg#include "main/dispatch.h" 337117f1b4Smrg#include "vbo_exec.h" 347ec681f3Smrg#include "vbo_private.h" 357117f1b4Smrg 367117f1b4Smrg 377117f1b4Smrgstatic void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr ) 387117f1b4Smrg{ 3901e04c3fSmrg assert(attr < ARRAY_SIZE(exec->eval.map1)); 407117f1b4Smrg exec->eval.map1[attr].map = NULL; 417117f1b4Smrg} 427117f1b4Smrg 437117f1b4Smrgstatic void clear_active_eval2( struct vbo_exec_context *exec, GLuint attr ) 447117f1b4Smrg{ 4501e04c3fSmrg assert(attr < ARRAY_SIZE(exec->eval.map2)); 467117f1b4Smrg exec->eval.map2[attr].map = NULL; 477117f1b4Smrg} 487117f1b4Smrg 497117f1b4Smrgstatic void set_active_eval1( struct vbo_exec_context *exec, GLuint attr, GLuint dim, 507117f1b4Smrg struct gl_1d_map *map ) 517117f1b4Smrg{ 5201e04c3fSmrg assert(attr < ARRAY_SIZE(exec->eval.map1)); 537117f1b4Smrg if (!exec->eval.map1[attr].map) { 547117f1b4Smrg exec->eval.map1[attr].map = map; 557117f1b4Smrg exec->eval.map1[attr].sz = dim; 567117f1b4Smrg } 577117f1b4Smrg} 587117f1b4Smrg 597117f1b4Smrgstatic void set_active_eval2( struct vbo_exec_context *exec, GLuint attr, GLuint dim, 607117f1b4Smrg struct gl_2d_map *map ) 617117f1b4Smrg{ 6201e04c3fSmrg assert(attr < ARRAY_SIZE(exec->eval.map2)); 637117f1b4Smrg if (!exec->eval.map2[attr].map) { 647117f1b4Smrg exec->eval.map2[attr].map = map; 657117f1b4Smrg exec->eval.map2[attr].sz = dim; 667117f1b4Smrg } 677117f1b4Smrg} 687117f1b4Smrg 697117f1b4Smrgvoid vbo_exec_eval_update( struct vbo_exec_context *exec ) 707117f1b4Smrg{ 717ec681f3Smrg struct gl_context *ctx = gl_context_from_vbo_exec(exec); 727117f1b4Smrg GLuint attr; 737117f1b4Smrg 747117f1b4Smrg /* Vertex program maps have priority over conventional attribs */ 757117f1b4Smrg 767117f1b4Smrg for (attr = 0; attr < VBO_ATTRIB_FIRST_MATERIAL; attr++) { 777117f1b4Smrg clear_active_eval1( exec, attr ); 787117f1b4Smrg clear_active_eval2( exec, attr ); 797117f1b4Smrg } 807117f1b4Smrg 817117f1b4Smrg if (ctx->Eval.Map1Color4) 827117f1b4Smrg set_active_eval1( exec, VBO_ATTRIB_COLOR0, 4, &ctx->EvalMap.Map1Color4 ); 837117f1b4Smrg 847117f1b4Smrg if (ctx->Eval.Map2Color4) 857117f1b4Smrg set_active_eval2( exec, VBO_ATTRIB_COLOR0, 4, &ctx->EvalMap.Map2Color4 ); 867117f1b4Smrg 877117f1b4Smrg if (ctx->Eval.Map1TextureCoord4) 887117f1b4Smrg set_active_eval1( exec, VBO_ATTRIB_TEX0, 4, &ctx->EvalMap.Map1Texture4 ); 897117f1b4Smrg else if (ctx->Eval.Map1TextureCoord3) 907117f1b4Smrg set_active_eval1( exec, VBO_ATTRIB_TEX0, 3, &ctx->EvalMap.Map1Texture3 ); 917117f1b4Smrg else if (ctx->Eval.Map1TextureCoord2) 927117f1b4Smrg set_active_eval1( exec, VBO_ATTRIB_TEX0, 2, &ctx->EvalMap.Map1Texture2 ); 937117f1b4Smrg else if (ctx->Eval.Map1TextureCoord1) 947117f1b4Smrg set_active_eval1( exec, VBO_ATTRIB_TEX0, 1, &ctx->EvalMap.Map1Texture1 ); 957117f1b4Smrg 967117f1b4Smrg if (ctx->Eval.Map2TextureCoord4) 977117f1b4Smrg set_active_eval2( exec, VBO_ATTRIB_TEX0, 4, &ctx->EvalMap.Map2Texture4 ); 987117f1b4Smrg else if (ctx->Eval.Map2TextureCoord3) 997117f1b4Smrg set_active_eval2( exec, VBO_ATTRIB_TEX0, 3, &ctx->EvalMap.Map2Texture3 ); 1007117f1b4Smrg else if (ctx->Eval.Map2TextureCoord2) 1017117f1b4Smrg set_active_eval2( exec, VBO_ATTRIB_TEX0, 2, &ctx->EvalMap.Map2Texture2 ); 1027117f1b4Smrg else if (ctx->Eval.Map2TextureCoord1) 1037117f1b4Smrg set_active_eval2( exec, VBO_ATTRIB_TEX0, 1, &ctx->EvalMap.Map2Texture1 ); 1047117f1b4Smrg 1057117f1b4Smrg if (ctx->Eval.Map1Normal) 1067117f1b4Smrg set_active_eval1( exec, VBO_ATTRIB_NORMAL, 3, &ctx->EvalMap.Map1Normal ); 1077117f1b4Smrg 1087117f1b4Smrg if (ctx->Eval.Map2Normal) 1097117f1b4Smrg set_active_eval2( exec, VBO_ATTRIB_NORMAL, 3, &ctx->EvalMap.Map2Normal ); 1107117f1b4Smrg 1117117f1b4Smrg if (ctx->Eval.Map1Vertex4) 1127117f1b4Smrg set_active_eval1( exec, VBO_ATTRIB_POS, 4, &ctx->EvalMap.Map1Vertex4 ); 1137117f1b4Smrg else if (ctx->Eval.Map1Vertex3) 1147117f1b4Smrg set_active_eval1( exec, VBO_ATTRIB_POS, 3, &ctx->EvalMap.Map1Vertex3 ); 1157117f1b4Smrg 1167117f1b4Smrg if (ctx->Eval.Map2Vertex4) 1177117f1b4Smrg set_active_eval2( exec, VBO_ATTRIB_POS, 4, &ctx->EvalMap.Map2Vertex4 ); 1187117f1b4Smrg else if (ctx->Eval.Map2Vertex3) 1197117f1b4Smrg set_active_eval2( exec, VBO_ATTRIB_POS, 3, &ctx->EvalMap.Map2Vertex3 ); 1207117f1b4Smrg 121af69d88dSmrg exec->eval.recalculate_maps = GL_FALSE; 1227117f1b4Smrg} 1237117f1b4Smrg 1247117f1b4Smrg 1257117f1b4Smrg 1267117f1b4Smrgvoid vbo_exec_do_EvalCoord1f(struct vbo_exec_context *exec, GLfloat u) 1277117f1b4Smrg{ 1287ec681f3Smrg struct gl_context *ctx = gl_context_from_vbo_exec(exec); 1297117f1b4Smrg GLuint attr; 1307117f1b4Smrg 1317117f1b4Smrg for (attr = 1; attr <= VBO_ATTRIB_TEX7; attr++) { 1327117f1b4Smrg struct gl_1d_map *map = exec->eval.map1[attr].map; 1337117f1b4Smrg if (map) { 1347117f1b4Smrg GLfloat uu = (u - map->u1) * map->du; 13501e04c3fSmrg fi_type data[4]; 1367117f1b4Smrg 13701e04c3fSmrg ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), 13801e04c3fSmrg FLOAT_AS_UNION(0), FLOAT_AS_UNION(1)); 1397117f1b4Smrg 14001e04c3fSmrg _math_horner_bezier_curve(map->Points, &data[0].f, uu, 1417117f1b4Smrg exec->eval.map1[attr].sz, 1427117f1b4Smrg map->Order); 1437117f1b4Smrg 1447117f1b4Smrg COPY_SZ_4V( exec->vtx.attrptr[attr], 1457ec681f3Smrg exec->vtx.attr[attr].size, 1467117f1b4Smrg data ); 1477117f1b4Smrg } 1487117f1b4Smrg } 1497117f1b4Smrg 1507117f1b4Smrg /** Vertex -- EvalCoord1f is a noop if this map not enabled: 1517117f1b4Smrg **/ 1527117f1b4Smrg if (exec->eval.map1[0].map) { 1537117f1b4Smrg struct gl_1d_map *map = exec->eval.map1[0].map; 1547117f1b4Smrg GLfloat uu = (u - map->u1) * map->du; 1557117f1b4Smrg GLfloat vertex[4]; 1567117f1b4Smrg 1577117f1b4Smrg ASSIGN_4V(vertex, 0, 0, 0, 1); 1587117f1b4Smrg 1597117f1b4Smrg _math_horner_bezier_curve(map->Points, vertex, uu, 1607117f1b4Smrg exec->eval.map1[0].sz, 1617117f1b4Smrg map->Order); 1627117f1b4Smrg 1637117f1b4Smrg if (exec->eval.map1[0].sz == 4) 1647ec681f3Smrg CALL_Vertex4fv(ctx->CurrentServerDispatch, ( vertex )); 1657117f1b4Smrg else 1667ec681f3Smrg CALL_Vertex3fv(ctx->CurrentServerDispatch, ( vertex )); 1677117f1b4Smrg } 1687117f1b4Smrg} 1697117f1b4Smrg 1707117f1b4Smrg 1717117f1b4Smrg 1727117f1b4Smrgvoid vbo_exec_do_EvalCoord2f( struct vbo_exec_context *exec, 1737117f1b4Smrg GLfloat u, GLfloat v ) 1747117f1b4Smrg{ 1757ec681f3Smrg struct gl_context *ctx = gl_context_from_vbo_exec(exec); 1767117f1b4Smrg GLuint attr; 1777117f1b4Smrg 1787117f1b4Smrg for (attr = 1; attr <= VBO_ATTRIB_TEX7; attr++) { 1797117f1b4Smrg struct gl_2d_map *map = exec->eval.map2[attr].map; 1807117f1b4Smrg if (map) { 1817117f1b4Smrg GLfloat uu = (u - map->u1) * map->du; 1827117f1b4Smrg GLfloat vv = (v - map->v1) * map->dv; 18301e04c3fSmrg fi_type data[4]; 1847117f1b4Smrg 18501e04c3fSmrg ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), 18601e04c3fSmrg FLOAT_AS_UNION(0), FLOAT_AS_UNION(1)); 1877117f1b4Smrg 1887117f1b4Smrg _math_horner_bezier_surf(map->Points, 18901e04c3fSmrg &data[0].f, 1907117f1b4Smrg uu, vv, 1917117f1b4Smrg exec->eval.map2[attr].sz, 1927117f1b4Smrg map->Uorder, map->Vorder); 1937117f1b4Smrg 1947117f1b4Smrg COPY_SZ_4V( exec->vtx.attrptr[attr], 1957ec681f3Smrg exec->vtx.attr[attr].size, 1967117f1b4Smrg data ); 1977117f1b4Smrg } 1987117f1b4Smrg } 1997117f1b4Smrg 2007117f1b4Smrg /** Vertex -- EvalCoord2f is a noop if this map not enabled: 2017117f1b4Smrg **/ 2027117f1b4Smrg if (exec->eval.map2[0].map) { 2037117f1b4Smrg struct gl_2d_map *map = exec->eval.map2[0].map; 2047117f1b4Smrg GLfloat uu = (u - map->u1) * map->du; 2057117f1b4Smrg GLfloat vv = (v - map->v1) * map->dv; 2067117f1b4Smrg GLfloat vertex[4]; 2077117f1b4Smrg 2087117f1b4Smrg ASSIGN_4V(vertex, 0, 0, 0, 1); 2097117f1b4Smrg 2107ec681f3Smrg if (ctx->Eval.AutoNormal) { 21101e04c3fSmrg fi_type normal[4]; 2127117f1b4Smrg GLfloat du[4], dv[4]; 2137117f1b4Smrg 2147117f1b4Smrg _math_de_casteljau_surf(map->Points, vertex, du, dv, uu, vv, 2157117f1b4Smrg exec->eval.map2[0].sz, 2167117f1b4Smrg map->Uorder, map->Vorder); 2177117f1b4Smrg 2187117f1b4Smrg if (exec->eval.map2[0].sz == 4) { 2197117f1b4Smrg du[0] = du[0]*vertex[3] - du[3]*vertex[0]; 2207117f1b4Smrg du[1] = du[1]*vertex[3] - du[3]*vertex[1]; 2217117f1b4Smrg du[2] = du[2]*vertex[3] - du[3]*vertex[2]; 2227117f1b4Smrg 2237117f1b4Smrg dv[0] = dv[0]*vertex[3] - dv[3]*vertex[0]; 2247117f1b4Smrg dv[1] = dv[1]*vertex[3] - dv[3]*vertex[1]; 2257117f1b4Smrg dv[2] = dv[2]*vertex[3] - dv[3]*vertex[2]; 2267117f1b4Smrg } 2277117f1b4Smrg 2287117f1b4Smrg 22901e04c3fSmrg CROSS3(&normal[0].f, du, dv); 23001e04c3fSmrg NORMALIZE_3FV(&normal[0].f); 23101e04c3fSmrg normal[3] = FLOAT_AS_UNION(1.0); 2327117f1b4Smrg 23301e04c3fSmrg COPY_SZ_4V( exec->vtx.attrptr[VBO_ATTRIB_NORMAL], 2347ec681f3Smrg exec->vtx.attr[VBO_ATTRIB_NORMAL].size, 2357117f1b4Smrg normal ); 2367117f1b4Smrg 2377117f1b4Smrg } 2387117f1b4Smrg else { 2397117f1b4Smrg _math_horner_bezier_surf(map->Points, vertex, uu, vv, 2407117f1b4Smrg exec->eval.map2[0].sz, 2417117f1b4Smrg map->Uorder, map->Vorder); 2427117f1b4Smrg } 2437117f1b4Smrg 2447ec681f3Smrg if (exec->vtx.attr[VBO_ATTRIB_POS].size == 4) 2457ec681f3Smrg CALL_Vertex4fv(ctx->CurrentServerDispatch, ( vertex )); 2467117f1b4Smrg else 2477ec681f3Smrg CALL_Vertex3fv(ctx->CurrentServerDispatch, ( vertex )); 2487117f1b4Smrg } 2497117f1b4Smrg} 2507117f1b4Smrg 2517117f1b4Smrg 252