3dnow.c revision 7117f1b4
17117f1b4Smrg/* $Id: 3dnow.c,v 1.1.1.1 2008/07/29 05:10:22 mrg Exp $ */ 27117f1b4Smrg 37117f1b4Smrg/* 47117f1b4Smrg * Mesa 3-D graphics library 57117f1b4Smrg * Version: 5.0.1 67117f1b4Smrg * 77117f1b4Smrg * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. 87117f1b4Smrg * 97117f1b4Smrg * Permission is hereby granted, free of charge, to any person obtaining a 107117f1b4Smrg * copy of this software and associated documentation files (the "Software"), 117117f1b4Smrg * to deal in the Software without restriction, including without limitation 127117f1b4Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 137117f1b4Smrg * and/or sell copies of the Software, and to permit persons to whom the 147117f1b4Smrg * Software is furnished to do so, subject to the following conditions: 157117f1b4Smrg * 167117f1b4Smrg * The above copyright notice and this permission notice shall be included 177117f1b4Smrg * in all copies or substantial portions of the Software. 187117f1b4Smrg * 197117f1b4Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 207117f1b4Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 217117f1b4Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 227117f1b4Smrg * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 237117f1b4Smrg * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 247117f1b4Smrg * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 257117f1b4Smrg */ 267117f1b4Smrg 277117f1b4Smrg/* 287117f1b4Smrg * 3DNow! optimizations contributed by 297117f1b4Smrg * Holger Waechtler <holger@akaflieg.extern.tu-berlin.de> 307117f1b4Smrg */ 317117f1b4Smrg 327117f1b4Smrg#include "glheader.h" 337117f1b4Smrg#include "context.h" 347117f1b4Smrg#include "math/m_xform.h" 357117f1b4Smrg#include "tnl/t_context.h" 367117f1b4Smrg 377117f1b4Smrg#include "3dnow.h" 387117f1b4Smrg#include "common_x86_macros.h" 397117f1b4Smrg 407117f1b4Smrg#ifdef DEBUG_MATH 417117f1b4Smrg#include "math/m_debug.h" 427117f1b4Smrg#endif 437117f1b4Smrg 447117f1b4Smrg 457117f1b4Smrg#ifdef USE_3DNOW_ASM 467117f1b4SmrgDECLARE_XFORM_GROUP( 3dnow, 2 ) 477117f1b4SmrgDECLARE_XFORM_GROUP( 3dnow, 3 ) 487117f1b4SmrgDECLARE_XFORM_GROUP( 3dnow, 4 ) 497117f1b4Smrg 507117f1b4SmrgDECLARE_NORM_GROUP( 3dnow ) 517117f1b4Smrg 527117f1b4Smrg 537117f1b4Smrgextern void _ASMAPI 547117f1b4Smrg_mesa_v16_3dnow_general_xform( GLfloat *first_vert, 557117f1b4Smrg const GLfloat *m, 567117f1b4Smrg const GLfloat *src, 577117f1b4Smrg GLuint src_stride, 587117f1b4Smrg GLuint count ); 597117f1b4Smrg 607117f1b4Smrgextern void _ASMAPI 617117f1b4Smrg_mesa_3dnow_project_vertices( GLfloat *first, 627117f1b4Smrg GLfloat *last, 637117f1b4Smrg const GLfloat *m, 647117f1b4Smrg GLuint stride ); 657117f1b4Smrg 667117f1b4Smrgextern void _ASMAPI 677117f1b4Smrg_mesa_3dnow_project_clipped_vertices( GLfloat *first, 687117f1b4Smrg GLfloat *last, 697117f1b4Smrg const GLfloat *m, 707117f1b4Smrg GLuint stride, 717117f1b4Smrg const GLubyte *clipmask ); 727117f1b4Smrg#endif 737117f1b4Smrg 747117f1b4Smrg 757117f1b4Smrgvoid _mesa_init_3dnow_transform_asm( void ) 767117f1b4Smrg{ 777117f1b4Smrg#ifdef USE_3DNOW_ASM 787117f1b4Smrg ASSIGN_XFORM_GROUP( 3dnow, 2 ); 797117f1b4Smrg ASSIGN_XFORM_GROUP( 3dnow, 3 ); 807117f1b4Smrg ASSIGN_XFORM_GROUP( 3dnow, 4 ); 817117f1b4Smrg 827117f1b4Smrg /* There's a bug somewhere in the 3dnow_normal.S file that causes 837117f1b4Smrg * bad shading. Disable for now. 847117f1b4Smrg ASSIGN_NORM_GROUP( 3dnow ); 857117f1b4Smrg */ 867117f1b4Smrg 877117f1b4Smrg#ifdef DEBUG_MATH 887117f1b4Smrg _math_test_all_transform_functions( "3DNow!" ); 897117f1b4Smrg _math_test_all_normal_transform_functions( "3DNow!" ); 907117f1b4Smrg#endif 917117f1b4Smrg#endif 927117f1b4Smrg} 93