17ec681f3Smrg/*
27ec681f3Smrg * Copyright (C) 2021 Collabora, Ltd.
37ec681f3Smrg * Copyright (C) 2019 Ryan Houdek <Sonicadvance1@gmail.com>
47ec681f3Smrg * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
57ec681f3Smrg * Copyright © 2015 Red Hat
67ec681f3Smrg *
77ec681f3Smrg * Permission is hereby granted, free of charge, to any person obtaining a
87ec681f3Smrg * copy of this software and associated documentation files (the "Software"),
97ec681f3Smrg * to deal in the Software without restriction, including without limitation
107ec681f3Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
117ec681f3Smrg * and/or sell copies of the Software, and to permit persons to whom the
127ec681f3Smrg * Software is furnished to do so, subject to the following conditions:
137ec681f3Smrg *
147ec681f3Smrg * The above copyright notice and this permission notice (including the next
157ec681f3Smrg * paragraph) shall be included in all copies or substantial portions of the
167ec681f3Smrg * Software.
177ec681f3Smrg *
187ec681f3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
197ec681f3Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
207ec681f3Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
217ec681f3Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
227ec681f3Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
237ec681f3Smrg * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
247ec681f3Smrg * SOFTWARE.
257ec681f3Smrg */
267ec681f3Smrg
277ec681f3Smrg#include <getopt.h>
287ec681f3Smrg#include <string.h>
297ec681f3Smrg#include "disassemble.h"
307ec681f3Smrg#include "compiler.h"
317ec681f3Smrg
327ec681f3Smrg#include "main/mtypes.h"
337ec681f3Smrg#include "compiler/glsl/standalone.h"
347ec681f3Smrg#include "compiler/glsl/glsl_to_nir.h"
357ec681f3Smrg#include "compiler/glsl/gl_nir.h"
367ec681f3Smrg#include "compiler/nir_types.h"
377ec681f3Smrg#include "util/u_dynarray.h"
387ec681f3Smrg#include "bifrost_compile.h"
397ec681f3Smrg
407ec681f3Smrgunsigned gpu_id = 0x7212;
417ec681f3Smrgint verbose = 0;
427ec681f3Smrg
437ec681f3Smrgstatic gl_shader_stage
447ec681f3Smrgfilename_to_stage(const char *stage)
457ec681f3Smrg{
467ec681f3Smrg        const char *ext = strrchr(stage, '.');
477ec681f3Smrg
487ec681f3Smrg        if (ext == NULL) {
497ec681f3Smrg                fprintf(stderr, "No extension found in %s\n", stage);
507ec681f3Smrg                exit(1);
517ec681f3Smrg        }
527ec681f3Smrg
537ec681f3Smrg        if (!strcmp(ext, ".cs") || !strcmp(ext, ".comp"))
547ec681f3Smrg                return MESA_SHADER_COMPUTE;
557ec681f3Smrg        else if (!strcmp(ext, ".vs") || !strcmp(ext, ".vert"))
567ec681f3Smrg                return MESA_SHADER_VERTEX;
577ec681f3Smrg        else if (!strcmp(ext, ".fs") || !strcmp(ext, ".frag"))
587ec681f3Smrg                return MESA_SHADER_FRAGMENT;
597ec681f3Smrg        else {
607ec681f3Smrg                fprintf(stderr, "Invalid extension %s\n", ext);
617ec681f3Smrg                exit(1);
627ec681f3Smrg        }
637ec681f3Smrg
647ec681f3Smrg        unreachable("Should've returned or bailed");
657ec681f3Smrg}
667ec681f3Smrg
677ec681f3Smrgstatic int
687ec681f3Smrgst_packed_uniforms_type_size(const struct glsl_type *type, bool bindless)
697ec681f3Smrg{
707ec681f3Smrg   return glsl_count_dword_slots(type, bindless);
717ec681f3Smrg}
727ec681f3Smrg
737ec681f3Smrgstatic int
747ec681f3Smrgglsl_type_size(const struct glsl_type *type, bool bindless)
757ec681f3Smrg{
767ec681f3Smrg   return glsl_count_attribute_slots(type, false);
777ec681f3Smrg}
787ec681f3Smrg
797ec681f3Smrgstatic void
807ec681f3Smrginsert_sorted(struct exec_list *var_list, nir_variable *new_var)
817ec681f3Smrg{
827ec681f3Smrg   nir_foreach_variable_in_list (var, var_list) {
837ec681f3Smrg      if (var->data.location > new_var->data.location) {
847ec681f3Smrg         exec_node_insert_node_before(&var->node, &new_var->node);
857ec681f3Smrg         return;
867ec681f3Smrg      }
877ec681f3Smrg   }
887ec681f3Smrg   exec_list_push_tail(var_list, &new_var->node);
897ec681f3Smrg}
907ec681f3Smrg
917ec681f3Smrgstatic void
927ec681f3Smrgsort_varyings(nir_shader *nir, nir_variable_mode mode)
937ec681f3Smrg{
947ec681f3Smrg   struct exec_list new_list;
957ec681f3Smrg   exec_list_make_empty(&new_list);
967ec681f3Smrg   nir_foreach_variable_with_modes_safe (var, nir, mode) {
977ec681f3Smrg      exec_node_remove(&var->node);
987ec681f3Smrg      insert_sorted(&new_list, var);
997ec681f3Smrg   }
1007ec681f3Smrg   exec_list_append(&nir->variables, &new_list);
1017ec681f3Smrg}
1027ec681f3Smrg
1037ec681f3Smrgstatic void
1047ec681f3Smrgfixup_varying_slots(nir_shader *nir, nir_variable_mode mode)
1057ec681f3Smrg{
1067ec681f3Smrg   nir_foreach_variable_with_modes (var, nir, mode) {
1077ec681f3Smrg      if (var->data.location >= VARYING_SLOT_VAR0) {
1087ec681f3Smrg         var->data.location += 9;
1097ec681f3Smrg      } else if ((var->data.location >= VARYING_SLOT_TEX0) &&
1107ec681f3Smrg                 (var->data.location <= VARYING_SLOT_TEX7)) {
1117ec681f3Smrg         var->data.location += VARYING_SLOT_VAR0 - VARYING_SLOT_TEX0;
1127ec681f3Smrg      }
1137ec681f3Smrg   }
1147ec681f3Smrg}
1157ec681f3Smrg
1167ec681f3Smrgstatic void
1177ec681f3Smrgcompile_shader(int stages, char **files)
1187ec681f3Smrg{
1197ec681f3Smrg        struct gl_shader_program *prog;
1207ec681f3Smrg        nir_shader *nir[MESA_SHADER_COMPUTE + 1];
1217ec681f3Smrg        unsigned shader_types[MESA_SHADER_COMPUTE + 1];
1227ec681f3Smrg
1237ec681f3Smrg        if (stages > MESA_SHADER_COMPUTE) {
1247ec681f3Smrg                fprintf(stderr, "Too many stages");
1257ec681f3Smrg                exit(1);
1267ec681f3Smrg        }
1277ec681f3Smrg
1287ec681f3Smrg        for (unsigned i = 0; i < stages; ++i)
1297ec681f3Smrg                shader_types[i] = filename_to_stage(files[i]);
1307ec681f3Smrg
1317ec681f3Smrg        struct standalone_options options = {
1327ec681f3Smrg                .glsl_version = 300, /* ES - needed for precision */
1337ec681f3Smrg                .do_link = true,
1347ec681f3Smrg                .lower_precision = true
1357ec681f3Smrg        };
1367ec681f3Smrg
1377ec681f3Smrg        static struct gl_context local_ctx;
1387ec681f3Smrg
1397ec681f3Smrg        prog = standalone_compile_shader(&options, stages, files, &local_ctx);
1407ec681f3Smrg
1417ec681f3Smrg        for (unsigned i = 0; i < stages; ++i) {
1427ec681f3Smrg                gl_shader_stage stage = shader_types[i];
1437ec681f3Smrg                prog->_LinkedShaders[stage]->Program->info.stage = stage;
1447ec681f3Smrg        }
1457ec681f3Smrg
1467ec681f3Smrg        struct util_dynarray binary;
1477ec681f3Smrg
1487ec681f3Smrg        util_dynarray_init(&binary, NULL);
1497ec681f3Smrg
1507ec681f3Smrg        for (unsigned i = 0; i < stages; ++i) {
1517ec681f3Smrg                nir[i] = glsl_to_nir(&local_ctx, prog, shader_types[i], &bifrost_nir_options);
1527ec681f3Smrg
1537ec681f3Smrg                if (shader_types[i] == MESA_SHADER_VERTEX) {
1547ec681f3Smrg                        nir_assign_var_locations(nir[i], nir_var_shader_in, &nir[i]->num_inputs,
1557ec681f3Smrg                                        glsl_type_size);
1567ec681f3Smrg                        sort_varyings(nir[i], nir_var_shader_out);
1577ec681f3Smrg                        nir_assign_var_locations(nir[i], nir_var_shader_out, &nir[i]->num_outputs,
1587ec681f3Smrg                                        glsl_type_size);
1597ec681f3Smrg                        fixup_varying_slots(nir[i], nir_var_shader_out);
1607ec681f3Smrg                } else if (shader_types[i] == MESA_SHADER_FRAGMENT) {
1617ec681f3Smrg                      sort_varyings(nir[i], nir_var_shader_in);
1627ec681f3Smrg                      nir_assign_var_locations(nir[i], nir_var_shader_in, &nir[i]->num_inputs,
1637ec681f3Smrg                                      glsl_type_size);
1647ec681f3Smrg                      fixup_varying_slots(nir[i], nir_var_shader_in);
1657ec681f3Smrg                      nir_assign_var_locations(nir[i], nir_var_shader_out, &nir[i]->num_outputs,
1667ec681f3Smrg                                      glsl_type_size);
1677ec681f3Smrg                }
1687ec681f3Smrg
1697ec681f3Smrg                nir_assign_var_locations(nir[i], nir_var_uniform, &nir[i]->num_uniforms,
1707ec681f3Smrg                                glsl_type_size);
1717ec681f3Smrg
1727ec681f3Smrg                NIR_PASS_V(nir[i], nir_lower_global_vars_to_local);
1737ec681f3Smrg                NIR_PASS_V(nir[i], nir_lower_io_to_temporaries, nir_shader_get_entrypoint(nir[i]), true, i == 0);
1747ec681f3Smrg                NIR_PASS_V(nir[i], nir_opt_copy_prop_vars);
1757ec681f3Smrg                NIR_PASS_V(nir[i], nir_opt_combine_stores, nir_var_all);
1767ec681f3Smrg
1777ec681f3Smrg                NIR_PASS_V(nir[i], nir_lower_system_values);
1787ec681f3Smrg                NIR_PASS_V(nir[i], gl_nir_lower_samplers, prog);
1797ec681f3Smrg                NIR_PASS_V(nir[i], nir_split_var_copies);
1807ec681f3Smrg                NIR_PASS_V(nir[i], nir_lower_var_copies);
1817ec681f3Smrg
1827ec681f3Smrg                NIR_PASS_V(nir[i], nir_lower_io, nir_var_uniform,
1837ec681f3Smrg                                st_packed_uniforms_type_size,
1847ec681f3Smrg                                (nir_lower_io_options)0);
1857ec681f3Smrg                NIR_PASS_V(nir[i], nir_lower_uniforms_to_ubo, true, false);
1867ec681f3Smrg
1877ec681f3Smrg                /* before buffers and vars_to_ssa */
1887ec681f3Smrg                NIR_PASS_V(nir[i], gl_nir_lower_images, true);
1897ec681f3Smrg
1907ec681f3Smrg                NIR_PASS_V(nir[i], gl_nir_lower_buffers, prog);
1917ec681f3Smrg                NIR_PASS_V(nir[i], nir_opt_constant_folding);
1927ec681f3Smrg
1937ec681f3Smrg                struct panfrost_compile_inputs inputs = {
1947ec681f3Smrg                        .gpu_id = gpu_id,
1957ec681f3Smrg                };
1967ec681f3Smrg                struct pan_shader_info info = { 0 };
1977ec681f3Smrg
1987ec681f3Smrg                util_dynarray_clear(&binary);
1997ec681f3Smrg                bifrost_compile_shader_nir(nir[i], &inputs, &binary, &info);
2007ec681f3Smrg
2017ec681f3Smrg                char *fn = NULL;
2027ec681f3Smrg                asprintf(&fn, "shader_%u.bin", i);
2037ec681f3Smrg                assert(fn != NULL);
2047ec681f3Smrg                FILE *fp = fopen(fn, "wb");
2057ec681f3Smrg                fwrite(binary.data, 1, binary.size, fp);
2067ec681f3Smrg                fclose(fp);
2077ec681f3Smrg                free(fn);
2087ec681f3Smrg        }
2097ec681f3Smrg
2107ec681f3Smrg        util_dynarray_fini(&binary);
2117ec681f3Smrg}
2127ec681f3Smrg
2137ec681f3Smrg#define BI_FOURCC(ch0, ch1, ch2, ch3) ( \
2147ec681f3Smrg  (uint32_t)(ch0)        | (uint32_t)(ch1) << 8 | \
2157ec681f3Smrg  (uint32_t)(ch2) << 16  | (uint32_t)(ch3) << 24)
2167ec681f3Smrg
2177ec681f3Smrgstatic void
2187ec681f3Smrgdisassemble(const char *filename)
2197ec681f3Smrg{
2207ec681f3Smrg        FILE *fp = fopen(filename, "rb");
2217ec681f3Smrg        assert(fp);
2227ec681f3Smrg
2237ec681f3Smrg        fseek(fp, 0, SEEK_END);
2247ec681f3Smrg        unsigned filesize = ftell(fp);
2257ec681f3Smrg        rewind(fp);
2267ec681f3Smrg
2277ec681f3Smrg        uint32_t *code = malloc(filesize);
2287ec681f3Smrg        unsigned res = fread(code, 1, filesize, fp);
2297ec681f3Smrg        if (res != filesize) {
2307ec681f3Smrg                printf("Couldn't read full file\n");
2317ec681f3Smrg        }
2327ec681f3Smrg
2337ec681f3Smrg        fclose(fp);
2347ec681f3Smrg
2357ec681f3Smrg        if (filesize && code[0] == BI_FOURCC('M', 'B', 'S', '2')) {
2367ec681f3Smrg                for (int i = 0; i < filesize / 4; ++i) {
2377ec681f3Smrg                        if (code[i] != BI_FOURCC('O', 'B', 'J', 'C'))
2387ec681f3Smrg                                continue;
2397ec681f3Smrg
2407ec681f3Smrg                        unsigned size = code[i + 1];
2417ec681f3Smrg                        unsigned offset = i + 2;
2427ec681f3Smrg
2437ec681f3Smrg                        disassemble_bifrost(stdout, (uint8_t*)(code + offset), size, verbose);
2447ec681f3Smrg                }
2457ec681f3Smrg        } else {
2467ec681f3Smrg                disassemble_bifrost(stdout, (uint8_t*)code, filesize, verbose);
2477ec681f3Smrg        }
2487ec681f3Smrg
2497ec681f3Smrg        free(code);
2507ec681f3Smrg}
2517ec681f3Smrg
2527ec681f3Smrgint
2537ec681f3Smrgmain(int argc, char **argv)
2547ec681f3Smrg{
2557ec681f3Smrg        int c;
2567ec681f3Smrg
2577ec681f3Smrg        if (argc < 2) {
2587ec681f3Smrg                printf("Pass a command\n");
2597ec681f3Smrg                exit(1);
2607ec681f3Smrg        }
2617ec681f3Smrg
2627ec681f3Smrg        static struct option longopts[] = {
2637ec681f3Smrg                { "id", optional_argument, NULL, 'i' },
2647ec681f3Smrg                { "gpu", optional_argument, NULL, 'g' },
2657ec681f3Smrg                { "verbose", no_argument, &verbose, 'v' },
2667ec681f3Smrg                { NULL, 0, NULL, 0 }
2677ec681f3Smrg        };
2687ec681f3Smrg
2697ec681f3Smrg        static struct {
2707ec681f3Smrg                const char *name;
2717ec681f3Smrg                unsigned major, minor;
2727ec681f3Smrg        } gpus[] = {
2737ec681f3Smrg                { "G71",   6, 0 },
2747ec681f3Smrg                { "G72",   6, 2 },
2757ec681f3Smrg                { "G51",   7, 0 },
2767ec681f3Smrg                { "G76",   7, 1 },
2777ec681f3Smrg                { "G52",   7, 2 },
2787ec681f3Smrg                { "G31",   7, 3 },
2797ec681f3Smrg                { "G77",   9, 0 },
2807ec681f3Smrg                { "G57",   9, 1 },
2817ec681f3Smrg                { "G78",   9, 2 },
2827ec681f3Smrg                { "G57",   9, 3 },
2837ec681f3Smrg                { "G68",   9, 4 },
2847ec681f3Smrg                { "G78AE", 9, 5 },
2857ec681f3Smrg        };
2867ec681f3Smrg
2877ec681f3Smrg        while ((c = getopt_long(argc, argv, "v:", longopts, NULL)) != -1) {
2887ec681f3Smrg
2897ec681f3Smrg                switch (c) {
2907ec681f3Smrg                case 'i':
2917ec681f3Smrg                        gpu_id = atoi(optarg);
2927ec681f3Smrg
2937ec681f3Smrg                        if (!gpu_id) {
2947ec681f3Smrg                                fprintf(stderr, "Expected GPU ID, got %s\n", optarg);
2957ec681f3Smrg                                return 1;
2967ec681f3Smrg                        }
2977ec681f3Smrg
2987ec681f3Smrg                        break;
2997ec681f3Smrg                case 'g':
3007ec681f3Smrg                        gpu_id = 0;
3017ec681f3Smrg
3027ec681f3Smrg                        /* Compatibility with the Arm compiler */
3037ec681f3Smrg                        if (strncmp(optarg, "Mali-", 5) == 0) optarg += 5;
3047ec681f3Smrg
3057ec681f3Smrg                        for (unsigned i = 0; i < ARRAY_SIZE(gpus); ++i) {
3067ec681f3Smrg                                if (strcmp(gpus[i].name, optarg)) continue;
3077ec681f3Smrg
3087ec681f3Smrg                                unsigned major = gpus[i].major;
3097ec681f3Smrg                                unsigned minor = gpus[i].minor;
3107ec681f3Smrg
3117ec681f3Smrg                                gpu_id = (major << 12) | (minor << 8);
3127ec681f3Smrg                                break;
3137ec681f3Smrg                        }
3147ec681f3Smrg
3157ec681f3Smrg                        if (!gpu_id) {
3167ec681f3Smrg                                fprintf(stderr, "Unknown GPU %s\n", optarg);
3177ec681f3Smrg                                return 1;
3187ec681f3Smrg                        }
3197ec681f3Smrg
3207ec681f3Smrg                        break;
3217ec681f3Smrg                default:
3227ec681f3Smrg                        break;
3237ec681f3Smrg                }
3247ec681f3Smrg        }
3257ec681f3Smrg
3267ec681f3Smrg        if (strcmp(argv[optind], "compile") == 0)
3277ec681f3Smrg                compile_shader(argc - optind - 1, &argv[optind + 1]);
3287ec681f3Smrg        else if (strcmp(argv[optind], "disasm") == 0)
3297ec681f3Smrg                disassemble(argv[optind + 1]);
3307ec681f3Smrg        else {
3317ec681f3Smrg                fprintf(stderr, "Unknown command. Valid: compile/disasm\n");
3327ec681f3Smrg                return 1;
3337ec681f3Smrg        }
3347ec681f3Smrg
3357ec681f3Smrg        return 0;
3367ec681f3Smrg}
337