1f220fa62Smrg/* 2f220fa62Smrg** License Applicability. Except to the extent portions of this file are 3f220fa62Smrg** made subject to an alternative license as permitted in the SGI Free 4f220fa62Smrg** Software License B, Version 1.1 (the "License"), the contents of this 5f220fa62Smrg** file are subject only to the provisions of the License. You may not use 6f220fa62Smrg** this file except in compliance with the License. You may obtain a copy 7f220fa62Smrg** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 8f220fa62Smrg** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: 9f220fa62Smrg** 10f220fa62Smrg** http://oss.sgi.com/projects/FreeB 11f220fa62Smrg** 12f220fa62Smrg** Note that, as provided in the License, the Software is distributed on an 13f220fa62Smrg** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS 14f220fa62Smrg** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND 15f220fa62Smrg** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A 16f220fa62Smrg** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. 17f220fa62Smrg** 18f220fa62Smrg** Original Code. The Original Code is: OpenGL Sample Implementation, 19f220fa62Smrg** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, 20f220fa62Smrg** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. 21f220fa62Smrg** Copyright in any portions created by third parties is as indicated 22f220fa62Smrg** elsewhere herein. All Rights Reserved. 23f220fa62Smrg** 24f220fa62Smrg** Additional Notice Provisions: The application programming interfaces 25f220fa62Smrg** established by SGI in conjunction with the Original Code are The 26f220fa62Smrg** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released 27f220fa62Smrg** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version 28f220fa62Smrg** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X 29f220fa62Smrg** Window System(R) (Version 1.3), released October 19, 1998. This software 30f220fa62Smrg** was created using the OpenGL(R) version 1.2.1 Sample Implementation 31f220fa62Smrg** published by SGI, but has not been independently verified as being 32f220fa62Smrg** compliant with the OpenGL(R) version 1.2.1 Specification. 33f220fa62Smrg** 34f220fa62Smrg*/ 35f220fa62Smrg/* 36f220fa62Smrg*/ 37f220fa62Smrg 38f220fa62Smrg#include "gluos.h" 39f220fa62Smrg#include <stdlib.h> 40f220fa62Smrg#include <stdio.h> 41f220fa62Smrg#include <GL/gl.h> 42f220fa62Smrg#include "zlassert.h" 43f220fa62Smrg#include "gridWrap.h" 44f220fa62Smrg 45f220fa62Smrg 46f220fa62Smrg/*******************grid structure****************************/ 47f220fa62Smrgvoid gridWrap::print() 48f220fa62Smrg{ 49f220fa62Smrg printf("n_ulines = %i\n", n_ulines); 50f220fa62Smrg printf("n_vlines = %i\n", n_vlines); 51f220fa62Smrg printf("u_min=%f, umax=%f, vmin=%f, vmax=%f\n", u_min, u_max, v_min, v_max); 52f220fa62Smrg} 53f220fa62Smrg 54f220fa62SmrggridWrap::gridWrap(Int nUlines, Real* uvals, 55f220fa62Smrg Int nVlines, Real* vvals) 56f220fa62Smrg{ 57f220fa62Smrg assert(nUlines>=2); 58f220fa62Smrg assert(nVlines>=2); 59f220fa62Smrg 60f220fa62Smrg is_uniform = 0; 61f220fa62Smrg n_ulines = nUlines; 62f220fa62Smrg n_vlines = nVlines; 63f220fa62Smrg u_min = uvals[0]; 64f220fa62Smrg u_max = uvals[nUlines-1]; 65f220fa62Smrg v_min = vvals[0]; 66f220fa62Smrg v_max = vvals[nVlines-1]; 67f220fa62Smrg u_values = (Real*) malloc(sizeof(Real) * n_ulines); 68f220fa62Smrg assert(u_values); 69f220fa62Smrg v_values = (Real*) malloc(sizeof(Real) * n_vlines); 70f220fa62Smrg assert(v_values); 71f220fa62Smrg 72f220fa62Smrg Int i; 73f220fa62Smrg for(i=0; i<n_ulines; i++) 74f220fa62Smrg u_values[i] = uvals[i]; 75f220fa62Smrg for(i=0; i<n_vlines; i++) 76f220fa62Smrg v_values[i] = vvals[i]; 77f220fa62Smrg} 78f220fa62Smrg 79f220fa62SmrggridWrap::gridWrap(Int nUlines, Int nVlines, 80f220fa62Smrg Real uMin, Real uMax, 81f220fa62Smrg Real vMin, Real vMax 82f220fa62Smrg ) 83f220fa62Smrg{ 84f220fa62Smrg is_uniform = 1; 85f220fa62Smrg n_ulines = nUlines; 86f220fa62Smrg n_vlines = nVlines; 87f220fa62Smrg u_min = uMin; 88f220fa62Smrg u_max = uMax; 89f220fa62Smrg v_min = vMin; 90f220fa62Smrg v_max = vMax; 91f220fa62Smrg u_values = (Real*) malloc(sizeof(Real) * n_ulines); 92f220fa62Smrg assert(u_values); 93f220fa62Smrg v_values = (Real*) malloc(sizeof(Real) * n_vlines); 94f220fa62Smrg assert(v_values); 95f220fa62Smrg 96f220fa62Smrg Int i; 97f220fa62Smrg assert(nUlines>=2); 98f220fa62Smrg assert(nVlines>=2); 99f220fa62Smrg Real du = (uMax-uMin)/(nUlines-1); 100f220fa62Smrg Real dv = (vMax-vMin)/(nVlines-1); 101f220fa62Smrg 102f220fa62Smrg float tempu=uMin; 103f220fa62Smrg u_values[0] = tempu; 104f220fa62Smrg for(i=1; i<nUlines; i++) 105f220fa62Smrg { 106f220fa62Smrg tempu += du; 107f220fa62Smrg u_values[i] = tempu; 108f220fa62Smrg } 109f220fa62Smrg u_values[nUlines-1] = uMax; 110f220fa62Smrg 111f220fa62Smrg float tempv=vMin; 112f220fa62Smrg v_values[0] = tempv; 113f220fa62Smrg for(i=1; i<nVlines; i++) 114f220fa62Smrg { 115f220fa62Smrg tempv += dv; 116f220fa62Smrg v_values[i] = tempv; 117f220fa62Smrg } 118f220fa62Smrg v_values[nVlines-1] = vMax; 119f220fa62Smrg} 120f220fa62Smrg 121f220fa62SmrggridWrap::~gridWrap() 122f220fa62Smrg{ 123f220fa62Smrg free(u_values); 124f220fa62Smrg free(v_values); 125f220fa62Smrg} 126f220fa62Smrg 127f220fa62Smrgvoid gridWrap::draw() 128f220fa62Smrg{ 129f220fa62Smrg int i,j; 130f220fa62Smrg glBegin(GL_POINTS); 131f220fa62Smrg for(i=0; i<n_ulines; i++) 132f220fa62Smrg for(j=0; j<n_vlines; j++) 133f220fa62Smrg glVertex2f(get_u_value(i), get_v_value(j)); 134f220fa62Smrg glEnd(); 135f220fa62Smrg} 136f220fa62Smrg 137f220fa62Smrgvoid gridWrap::outputFanWithPoint(Int v, Int uleft, Int uright, Real vert[2], primStream* pStream) 138f220fa62Smrg{ 139f220fa62Smrg Int i; 140f220fa62Smrg if(uleft >= uright) 141f220fa62Smrg return; //no triangles to output. 142f220fa62Smrg 143f220fa62Smrg pStream->begin(); 144f220fa62Smrg pStream->insert(vert); 145f220fa62Smrg 146f220fa62Smrg assert(vert[1] != v_values[v]); //don't output degenerate triangles 147f220fa62Smrg 148f220fa62Smrg if(vert[1] > v_values[v]) //vertex is above this grid line: notice the orientation 149f220fa62Smrg { 150f220fa62Smrg for(i=uleft; i<=uright; i++) 151f220fa62Smrg pStream->insert(u_values[i], v_values[v]); 152f220fa62Smrg } 153f220fa62Smrg else //vertex is below the grid line 154f220fa62Smrg { 155f220fa62Smrg for(i=uright; i>= uleft; i--) 156f220fa62Smrg pStream->insert(u_values[i], v_values[v]); 157f220fa62Smrg } 158f220fa62Smrg 159f220fa62Smrg pStream->end(PRIMITIVE_STREAM_FAN); 160f220fa62Smrg} 161f220fa62Smrg 162f220fa62Smrg 163f220fa62Smrg 164f220fa62Smrg/*each chain stores a number of consecutive 165f220fa62Smrg *V-lines within a grid. 166f220fa62Smrg *There is one grid vertex on each V-line. 167f220fa62Smrg * The total number of V-lines is: 168f220fa62Smrg * nVlines. 169f220fa62Smrg * with respect to the grid, the index of the first V-line is 170f220fa62Smrg * firstVlineIndex. 171f220fa62Smrg * So with respect to the grid, the index of the ith V-line is 172f220fa62Smrg * firstVlineIndex-i. 173f220fa62Smrg * the grid-index of the uline at the ith vline (recall that each vline has one grid point) 174f220fa62Smrg * is ulineIndices[i]. The u_value is cached in ulineValues[i], that is, 175f220fa62Smrg * ulineValues[i] = grid->get_u_value(ulineIndices[i]) 176f220fa62Smrg */ 177f220fa62SmrggridBoundaryChain::gridBoundaryChain( 178f220fa62Smrg gridWrap* gr, 179f220fa62Smrg Int first_vline_index, 180f220fa62Smrg Int n_vlines, 181f220fa62Smrg Int* uline_indices, 182f220fa62Smrg Int* inner_indices 183f220fa62Smrg ) 184f220fa62Smrg: grid(gr), firstVlineIndex(first_vline_index), nVlines(n_vlines) 185f220fa62Smrg{ 186f220fa62Smrg ulineIndices = (Int*) malloc(sizeof(Int) * n_vlines); 187f220fa62Smrg assert(ulineIndices); 188f220fa62Smrg 189f220fa62Smrg innerIndices = (Int*) malloc(sizeof(Int) * n_vlines); 190f220fa62Smrg assert(innerIndices); 191f220fa62Smrg 192f220fa62Smrg vertices = (Real2*) malloc(sizeof(Real2) * n_vlines); 193f220fa62Smrg assert(vertices); 194f220fa62Smrg 195f220fa62Smrg 196f220fa62Smrg 197f220fa62Smrg Int i; 198f220fa62Smrg for(i=0; i<n_vlines; i++){ 199f220fa62Smrg ulineIndices[i] = uline_indices[i]; 200f220fa62Smrg innerIndices[i] = inner_indices[i]; 201f220fa62Smrg } 202f220fa62Smrg 203f220fa62Smrg for(i=0; i<n_vlines; i++){ 204f220fa62Smrg vertices[i][0] = gr->get_u_value(ulineIndices[i]); 205f220fa62Smrg vertices[i][1] = gr->get_v_value(first_vline_index-i); 206f220fa62Smrg } 207f220fa62Smrg} 208f220fa62Smrg 209f220fa62Smrgvoid gridBoundaryChain::draw() 210f220fa62Smrg{ 211f220fa62Smrg Int i; 212f220fa62Smrg glBegin(GL_LINE_STRIP); 213f220fa62Smrg for(i=0; i<nVlines; i++) 214f220fa62Smrg { 215f220fa62Smrg glVertex2fv(vertices[i]); 216f220fa62Smrg } 217f220fa62Smrg glEnd(); 218f220fa62Smrg} 219f220fa62Smrg 220f220fa62Smrgvoid gridBoundaryChain::drawInner() 221f220fa62Smrg{ 222f220fa62Smrg Int i; 223f220fa62Smrg for(i=1; i<nVlines; i++) 224f220fa62Smrg { 225f220fa62Smrg glBegin(GL_LINE_STRIP); 226f220fa62Smrg glVertex2f(grid->get_u_value(innerIndices[i]), get_v_value(i-1) ); 227f220fa62Smrg glVertex2f(grid->get_u_value(innerIndices[i]), get_v_value(i) ); 228f220fa62Smrg glEnd(); 229f220fa62Smrg } 230f220fa62Smrg} 231f220fa62Smrg 232f220fa62SmrgInt gridBoundaryChain::lookfor(Real v, Int i1, Int i2) 233f220fa62Smrg{ 234f220fa62Smrg Int mid; 235f220fa62Smrg while(i1 < i2-1) 236f220fa62Smrg { 237f220fa62Smrg mid = (i1+i2)/2; 238f220fa62Smrg if(v > vertices[mid][1]) 239f220fa62Smrg { 240f220fa62Smrg i2 = mid; 241f220fa62Smrg } 242f220fa62Smrg else 243f220fa62Smrg i1 = mid; 244f220fa62Smrg } 245f220fa62Smrg return i1; 246f220fa62Smrg} 247f220fa62Smrg 248f220fa62Smrg/*output the fan of the right end between grid line i-1 and grid line i*/ 249f220fa62Smrgvoid gridBoundaryChain::rightEndFan(Int i, primStream* pStream) 250f220fa62Smrg{ 251f220fa62Smrg Int j; 252f220fa62Smrg if(getUlineIndex(i) > getUlineIndex(i-1)) 253f220fa62Smrg { 254f220fa62Smrg pStream->begin(); 255f220fa62Smrg pStream->insert(get_vertex(i-1)); 256f220fa62Smrg for(j=getUlineIndex(i-1); j<= getUlineIndex(i); j++) 257f220fa62Smrg pStream->insert(grid->get_u_value(j), get_v_value(i)); 258f220fa62Smrg pStream->end(PRIMITIVE_STREAM_FAN); 259f220fa62Smrg } 260f220fa62Smrg else if(getUlineIndex(i) < getUlineIndex(i-1)) 261f220fa62Smrg { 262f220fa62Smrg pStream->begin(); 263f220fa62Smrg pStream->insert(get_vertex(i)); 264f220fa62Smrg for(j=getUlineIndex(i-1); j>= getUlineIndex(i); j--) 265f220fa62Smrg pStream->insert(grid->get_u_value(j), get_v_value(i-1)); 266f220fa62Smrg pStream->end(PRIMITIVE_STREAM_FAN); 267f220fa62Smrg } 268f220fa62Smrg //otherside, the two are equal, so there is no fan to output 269f220fa62Smrg} 270f220fa62Smrg 271f220fa62Smrg 272f220fa62Smrg/*output the fan of the left end between grid line i-1 and grid line i*/ 273f220fa62Smrgvoid gridBoundaryChain::leftEndFan(Int i, primStream* pStream) 274f220fa62Smrg{ 275f220fa62Smrg Int j; 276f220fa62Smrg if(getUlineIndex(i) < getUlineIndex(i-1)) 277f220fa62Smrg { 278f220fa62Smrg pStream->begin(); 279f220fa62Smrg pStream->insert(get_vertex(i-1)); 280f220fa62Smrg for(j=getUlineIndex(i); j<= getUlineIndex(i-1); j++) 281f220fa62Smrg pStream->insert(grid->get_u_value(j), get_v_value(i)); 282f220fa62Smrg pStream->end(PRIMITIVE_STREAM_FAN); 283f220fa62Smrg } 284f220fa62Smrg else if(getUlineIndex(i) > getUlineIndex(i-1)) 285f220fa62Smrg { 286f220fa62Smrg pStream->begin(); 287f220fa62Smrg pStream->insert(get_vertex(i)); 288f220fa62Smrg for(j=getUlineIndex(i); j>= getUlineIndex(i-1); j--) 289f220fa62Smrg pStream->insert(grid->get_u_value(j), get_v_value(i-1)); 290f220fa62Smrg pStream->end(PRIMITIVE_STREAM_FAN); 291f220fa62Smrg } 292f220fa62Smrg /*otherwisem, the two are equal, so there is no fan to outout*/ 293f220fa62Smrg} 294