1/* 2** License Applicability. Except to the extent portions of this file are 3** made subject to an alternative license as permitted in the SGI Free 4** Software License B, Version 1.1 (the "License"), the contents of this 5** file are subject only to the provisions of the License. You may not use 6** this file except in compliance with the License. You may obtain a copy 7** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 8** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: 9** 10** http://oss.sgi.com/projects/FreeB 11** 12** Note that, as provided in the License, the Software is distributed on an 13** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS 14** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND 15** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A 16** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. 17** 18** Original Code. The Original Code is: OpenGL Sample Implementation, 19** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, 20** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. 21** Copyright in any portions created by third parties is as indicated 22** elsewhere herein. All Rights Reserved. 23** 24** Additional Notice Provisions: The application programming interfaces 25** established by SGI in conjunction with the Original Code are The 26** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released 27** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version 28** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X 29** Window System(R) (Version 1.3), released October 19, 1998. This software 30** was created using the OpenGL(R) version 1.2.1 Sample Implementation 31** published by SGI, but has not been independently verified as being 32** compliant with the OpenGL(R) version 1.2.1 Specification. 33** 34*/ 35/* 36*/ 37 38#include <stdlib.h> 39#include <stdio.h> 40 41#include "partitionX.h" 42 43#define CONCAVITY_ZERO 1.0e-6 //this number is used to test whether a vertex is concave (refelx) 44 //or not. The test needs to compute the area of the three adjacent 45 //vertices to see if the are is positive or negative. 46 47Int isCuspX(directedLine *v) 48{ 49 //if v->prev <= v && v->next <= v 50 //|| v->prev >= v && v->next >= v 51 Real* T = v->head(); 52 Real* P = v->getPrev()->head(); 53 Real* N = v->getNext()->head(); 54 if( 55 (compV2InX(T,P) != -1 && 56 compV2InX(T,N) != -1 57 ) || 58 (compV2InX(T,P) != 1 && 59 compV2InX(T,N) != 1 60 ) 61 ) 62 return 1; 63 else 64 return 0; 65} 66 67Int isReflexX(directedLine* v) 68{ 69 Real* A = v->getPrev()->head(); 70 Real* B = v->head(); 71 Real* C = v->tail(); 72 Real Bx,By, Cx, Cy; 73 //scale them in case they are too small 74 Bx = 10*(B[0] - A[0]); 75 By = 10*(B[1] - A[1]); 76 Cx = 10*(C[0] - A[0]); 77 Cy = 10*(C[1] - A[1]); 78 79 if(Bx*Cy - Cx*By < -CONCAVITY_ZERO) return 1; 80 else return 0; 81} 82 83 84/*return 85 *0: not-cusp 86 *1: interior cusp 87 *2: exterior cusp 88 */ 89Int cuspTypeX(directedLine *v) 90{ 91 if(! isCuspX(v)) return 0; 92 else 93 { 94//printf("isCusp,%f,%f\n", v->head()[0], v->head()[1]); 95 if(isReflexX(v)) 96 { 97// printf("isReflex\n"); 98 return 1; 99 } 100 else 101 { 102// printf("not isReflex\n"); 103 return 2; 104 } 105 } 106} 107 108Int numInteriorCuspsX(directedLine *polygon) 109{ 110 directedLine *temp; 111 int ret = 0; 112 if(cuspTypeX(polygon) == 1) 113 ret++; 114 for(temp = polygon->getNext(); temp != polygon; temp = temp->getNext()) 115 if(cuspTypeX(temp) == 1) 116 ret++; 117 return ret; 118} 119 120 121void findInteriorCuspsX(directedLine *polygon, Int& ret_n_interior_cusps, 122 directedLine** ret_interior_cusps) 123{ 124 directedLine *temp; 125 ret_n_interior_cusps = 0; 126 if(cuspTypeX(polygon) == 1) 127 { 128 ret_interior_cusps[ret_n_interior_cusps++] = polygon; 129 } 130 for(temp = polygon->getNext(); temp != polygon; temp = temp->getNext()) 131 if(cuspTypeX(temp) == 1) 132 { 133 ret_interior_cusps[ret_n_interior_cusps++] = temp; 134 } 135} 136 137directedLine* findDiagonal_singleCuspX(directedLine* cusp) 138{ 139 directedLine* temp; 140 Int is_minimal = ((compV2InX(cusp->head(), cusp->tail()) == -1)? 1:0); 141 142 if(is_minimal) 143 for(temp = cusp->getNext(); temp != cusp; temp = temp->getNext()) 144 { 145 if(compV2InX(cusp->head(), temp->head()) == 1) 146 { 147 return temp; 148 } 149 } 150 else //is maxmal 151 for(temp = cusp->getNext(); temp != cusp; temp = temp->getNext()) 152 { 153 if(compV2InX(cusp->head(), temp->head()) == -1) 154 { 155 return temp; 156 } 157 } 158 return NULL; 159} 160 161 162 163