ICEconn.h revision d17cd367
1/******************************************************************************
2
3
4Copyright 1993, 1998  The Open Group
5
6Permission to use, copy, modify, distribute, and sell this software and its
7documentation for any purpose is hereby granted without fee, provided that
8the above copyright notice appear in all copies and that both that
9copyright notice and this permission notice appear in supporting
10documentation.
11
12The above copyright notice and this permission notice shall be included in
13all copies or substantial portions of the Software.
14
15THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
18OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
19AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
20CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21
22Except as contained in this notice, the name of The Open Group shall not be
23used in advertising or otherwise to promote the sale, use or other dealings
24in this Software without prior written authorization from The Open Group.
25
26Author: Ralph Mor, X Consortium
27******************************************************************************/
28
29#ifndef _ICECONN_H_
30#define _ICECONN_H_
31
32#include <X11/ICE/ICElib.h>
33
34/*
35 * Data structures for ICE connection object
36 */
37
38typedef struct _IceSavedReplyWait {
39    IceReplyWaitInfo		*reply_wait;
40    Bool			reply_ready;
41    struct _IceSavedReplyWait	*next;
42} _IceSavedReplyWait;
43
44typedef struct _IcePingWait {
45    IcePingReplyProc		ping_reply_proc;
46    IcePointer			client_data;
47    struct _IcePingWait 	*next;
48} _IcePingWait;
49
50typedef struct {
51    char		*vendor;
52    char		*release;
53    int			version_count;
54    IcePoVersionRec	*version_recs;
55    int			auth_count;
56    char		**auth_names;
57    IcePoAuthProc	*auth_procs;
58    IceIOErrorProc	io_error_proc;
59} _IcePoProtocol;
60
61typedef struct {
62    char			*vendor;
63    char			*release;
64    int				version_count;
65    IcePaVersionRec		*version_recs;
66    IceProtocolSetupProc	protocol_setup_proc;
67    IceProtocolActivateProc	protocol_activate_proc;
68    int				auth_count;
69    char			**auth_names;
70    IcePaAuthProc		*auth_procs;
71    IceHostBasedAuthProc	host_based_auth_proc;
72    IceIOErrorProc		io_error_proc;
73} _IcePaProtocol;
74
75typedef struct {
76    char		*protocol_name;
77    _IcePoProtocol	*orig_client;
78    _IcePaProtocol   	*accept_client;
79} _IceProtocol;
80
81typedef struct {
82    Bool			in_use;
83    int				my_opcode;
84    _IceProtocol		*protocol;
85    IcePointer			client_data;
86    Bool			accept_flag;
87    union {
88	IcePaProcessMsgProc	accept_client;
89	IcePoProcessMsgProc	orig_client;
90    } process_msg_proc;
91} _IceProcessMsgInfo;
92
93typedef struct {
94    int		his_version_index;
95    int		my_version_index;
96    char	*his_vendor;
97    char	*his_release;
98    char	my_auth_index;
99    IcePointer 	my_auth_state;
100    Bool	must_authenticate;
101} _IceConnectToMeInfo;
102
103typedef struct {
104    int		his_opcode;
105    int		my_opcode;
106    int		his_version_index;
107    int		my_version_index;
108    char	*his_vendor;
109    char	*his_release;
110    char	my_auth_index;
111    IcePointer 	my_auth_state;
112    Bool	must_authenticate;
113} _IceProtoSetupToMeInfo;
114
115typedef struct {
116    Bool 	auth_active;
117    char	my_auth_index;
118    IcePointer 	my_auth_state;
119} _IceConnectToYouInfo;
120
121typedef struct {
122    int		my_opcode;
123    int		my_auth_count;
124    int		*my_auth_indices;
125    Bool 	auth_active;
126    char	my_auth_index;
127    IcePointer	my_auth_state;
128} _IceProtoSetupToYouInfo;
129
130
131struct _IceConn {
132
133    unsigned int io_ok : 1;		     /* did an IO error occur? */
134    unsigned int swap : 1;  		     /* do we need to swap on reads? */
135    unsigned int waiting_for_byteorder : 1;  /* waiting for a ByteOrder msg? */
136    unsigned int skip_want_to_close : 1;     /* avoid shutdown negotiation? */
137    unsigned int want_to_close : 1;	     /* did we send a WantToClose? */
138    unsigned int free_asap : 1;		     /* free as soon as possible */
139    unsigned int unused1 : 2;		     /* future use */
140    unsigned int unused2 : 8;		     /* future use */
141
142    IceConnectStatus connection_status; /* pending, accepted, rejected */
143
144    unsigned char my_ice_version_index; /* which version are we using? */
145
146    struct _XtransConnInfo *trans_conn; /* transport connection object */
147    unsigned long send_sequence;     	/* Sequence # of last msg sent */
148    unsigned long receive_sequence;    	/* Sequence # of last msg received */
149
150    char *connection_string;		/* network connection string */
151    char *vendor;			/* other client's vendor */
152    char *release;			/* other client's release */
153
154    char *inbuf;			/* Input buffer starting address */
155    char *inbufptr;			/* Input buffer index pointer */
156    char *inbufmax;			/* Input buffer maximum+1 address */
157
158    char *outbuf;			/* Output buffer starting address */
159    char *outbufptr;			/* Output buffer index pointer */
160    char *outbufmax;			/* Output buffer maximum+1 address */
161
162    char *scratch;			/* scratch buffer */
163    unsigned long scratch_size;		/* scratch size */
164
165    int dispatch_level;			/* IceProcessMessages dispatch level */
166
167    IcePointer context;			/* context associated with caller
168					   of IceOpenConnection */
169
170    /*
171     * Before we read a message, the major opcode of the message must be
172     * mapped to our corresponding major opcode (the two clients can use
173     * different opcodes for the same protocol).  In order to save space,
174     * we keep track of the mininum and maximum major opcodes used by the
175     * other client.  To get the information on how to process this message,
176     * we do the following...
177     *
178     * processMsgInfo = iceConn->process_msg_info[
179     *     message->majorOpcode - iceConn->his_min_opcode]
180     *
181     * Note that the number of elements in the iceConn->process_msg_info
182     * array is always (iceConn->his_max_opcode - iceConn->his_min_opcode + 1).
183     * We check process_msg_info->in_use to see if the opcode is being used.
184     */
185
186    _IceProcessMsgInfo		*process_msg_info;
187    char 			his_min_opcode;   /* [1..255] */
188    char			his_max_opcode;	  /* [1..255] */
189
190
191    /*
192     * Number of times this iceConn was returned in IceOpenConnection
193     * or IceAcceptConnection.
194     */
195
196    unsigned char		open_ref_count;
197
198
199    /*
200     * Number of active protocols.
201     */
202
203    unsigned char		proto_ref_count;
204
205
206    /*
207     * If this ICE connection was created with IceAcceptConnection,
208     * the listen_obj field is set to the listen object.  Otherwise,
209     * the listen_obj field is NULL.
210     */
211
212    IceListenObj		listen_obj;
213
214
215
216
217    /*
218     * We need to keep track of all the replies we're waiting for.
219     * Check the comments in process.c for how this works.
220     */
221
222    _IceSavedReplyWait		*saved_reply_waits;
223
224
225    /*
226     * We keep track of all Pings sent from the client.  When the Ping reply
227     * arrives, we remove it from the list.
228     */
229
230    _IcePingWait		*ping_waits;
231
232
233    /*
234     * Some state for a client doing a Connection/Protocol Setup
235     */
236
237    _IceConnectToYouInfo	*connect_to_you;
238    _IceProtoSetupToYouInfo	*protosetup_to_you;
239
240
241    /*
242     * Some state for a client receiving a Connection/Protocol Setup
243     */
244
245    _IceConnectToMeInfo		*connect_to_me;
246    _IceProtoSetupToMeInfo	*protosetup_to_me;
247
248};
249
250#endif /* _ICECONN_H_ */
251