pbuffer.c revision 32001f49
132001f49Smrg/* 232001f49Smrg * Copyright (C) 2008 Tunsgten Graphics,Inc. All Rights Reserved. 332001f49Smrg */ 432001f49Smrg 532001f49Smrg/* 632001f49Smrg * Test EGL Pbuffers 732001f49Smrg * Brian Paul 832001f49Smrg * August 2008 932001f49Smrg */ 1032001f49Smrg 1132001f49Smrg 1232001f49Smrg#include <assert.h> 1332001f49Smrg#include <math.h> 1432001f49Smrg#include <stdlib.h> 1532001f49Smrg#include <stdio.h> 1632001f49Smrg#include <string.h> 1732001f49Smrg#include <X11/Xlib.h> 1832001f49Smrg#include <X11/Xutil.h> 1932001f49Smrg#include <X11/keysym.h> 2032001f49Smrg#include <GLES/gl.h> 2132001f49Smrg#include <GLES/glext.h> 2232001f49Smrg#include <EGL/egl.h> 2332001f49Smrg 2432001f49Smrg 2532001f49Smrg 2632001f49Smrgstatic int WinWidth = 300, WinHeight = 300; 2732001f49Smrg 2832001f49Smrgstatic GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0; 2932001f49Smrg 3032001f49Smrg 3132001f49Smrgstatic void 3232001f49SmrgNormal(GLfloat *n, GLfloat nx, GLfloat ny, GLfloat nz) 3332001f49Smrg{ 3432001f49Smrg n[0] = nx; 3532001f49Smrg n[1] = ny; 3632001f49Smrg n[2] = nz; 3732001f49Smrg} 3832001f49Smrg 3932001f49Smrgstatic void 4032001f49SmrgVertex(GLfloat *v, GLfloat vx, GLfloat vy, GLfloat vz) 4132001f49Smrg{ 4232001f49Smrg v[0] = vx; 4332001f49Smrg v[1] = vy; 4432001f49Smrg v[2] = vz; 4532001f49Smrg} 4632001f49Smrg 4732001f49Smrgstatic void 4832001f49SmrgTexcoord(GLfloat *v, GLfloat s, GLfloat t) 4932001f49Smrg{ 5032001f49Smrg v[0] = s; 5132001f49Smrg v[1] = t; 5232001f49Smrg} 5332001f49Smrg 5432001f49Smrg 5532001f49Smrg/* Borrowed from glut, adapted */ 5632001f49Smrgstatic void 5732001f49Smrgdraw_torus(GLfloat r, GLfloat R, GLint nsides, GLint rings) 5832001f49Smrg{ 5932001f49Smrg int i, j; 6032001f49Smrg GLfloat theta, phi, theta1; 6132001f49Smrg GLfloat cosTheta, sinTheta; 6232001f49Smrg GLfloat cosTheta1, sinTheta1; 6332001f49Smrg GLfloat ringDelta, sideDelta; 6432001f49Smrg GLfloat varray[100][3], narray[100][3], tarray[100][2]; 6532001f49Smrg int vcount; 6632001f49Smrg 6732001f49Smrg glVertexPointer(3, GL_FLOAT, 0, varray); 6832001f49Smrg glNormalPointer(GL_FLOAT, 0, narray); 6932001f49Smrg glTexCoordPointer(2, GL_FLOAT, 0, tarray); 7032001f49Smrg glEnableClientState(GL_VERTEX_ARRAY); 7132001f49Smrg glEnableClientState(GL_NORMAL_ARRAY); 7232001f49Smrg glEnableClientState(GL_TEXTURE_COORD_ARRAY); 7332001f49Smrg 7432001f49Smrg ringDelta = 2.0 * M_PI / rings; 7532001f49Smrg sideDelta = 2.0 * M_PI / nsides; 7632001f49Smrg 7732001f49Smrg theta = 0.0; 7832001f49Smrg cosTheta = 1.0; 7932001f49Smrg sinTheta = 0.0; 8032001f49Smrg for (i = rings - 1; i >= 0; i--) { 8132001f49Smrg theta1 = theta + ringDelta; 8232001f49Smrg cosTheta1 = cos(theta1); 8332001f49Smrg sinTheta1 = sin(theta1); 8432001f49Smrg 8532001f49Smrg vcount = 0; /* glBegin(GL_QUAD_STRIP); */ 8632001f49Smrg 8732001f49Smrg phi = 0.0; 8832001f49Smrg for (j = nsides; j >= 0; j--) { 8932001f49Smrg GLfloat s0, s1, t; 9032001f49Smrg GLfloat cosPhi, sinPhi, dist; 9132001f49Smrg 9232001f49Smrg phi += sideDelta; 9332001f49Smrg cosPhi = cos(phi); 9432001f49Smrg sinPhi = sin(phi); 9532001f49Smrg dist = R + r * cosPhi; 9632001f49Smrg 9732001f49Smrg s0 = 20.0 * theta / (2.0 * M_PI); 9832001f49Smrg s1 = 20.0 * theta1 / (2.0 * M_PI); 9932001f49Smrg t = 8.0 * phi / (2.0 * M_PI); 10032001f49Smrg 10132001f49Smrg Normal(narray[vcount], cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi); 10232001f49Smrg Texcoord(tarray[vcount], s1, t); 10332001f49Smrg Vertex(varray[vcount], cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi); 10432001f49Smrg vcount++; 10532001f49Smrg 10632001f49Smrg Normal(narray[vcount], cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi); 10732001f49Smrg Texcoord(tarray[vcount], s0, t); 10832001f49Smrg Vertex(varray[vcount], cosTheta * dist, -sinTheta * dist, r * sinPhi); 10932001f49Smrg vcount++; 11032001f49Smrg } 11132001f49Smrg 11232001f49Smrg /*glEnd();*/ 11332001f49Smrg assert(vcount <= 100); 11432001f49Smrg glDrawArrays(GL_TRIANGLE_STRIP, 0, vcount); 11532001f49Smrg 11632001f49Smrg theta = theta1; 11732001f49Smrg cosTheta = cosTheta1; 11832001f49Smrg sinTheta = sinTheta1; 11932001f49Smrg } 12032001f49Smrg 12132001f49Smrg glDisableClientState(GL_VERTEX_ARRAY); 12232001f49Smrg glDisableClientState(GL_NORMAL_ARRAY); 12332001f49Smrg glDisableClientState(GL_TEXTURE_COORD_ARRAY); 12432001f49Smrg} 12532001f49Smrg 12632001f49Smrg 12732001f49Smrgstatic void 12832001f49Smrgdraw(void) 12932001f49Smrg{ 13032001f49Smrg glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 13132001f49Smrg 13232001f49Smrg glPushMatrix(); 13332001f49Smrg glRotatef(view_rotx, 1, 0, 0); 13432001f49Smrg glRotatef(view_roty, 0, 1, 0); 13532001f49Smrg glRotatef(view_rotz, 0, 0, 1); 13632001f49Smrg glScalef(0.5, 0.5, 0.5); 13732001f49Smrg 13832001f49Smrg draw_torus(1.0, 3.0, 30, 60); 13932001f49Smrg 14032001f49Smrg glPopMatrix(); 14132001f49Smrg 14232001f49Smrg glFinish(); 14332001f49Smrg} 14432001f49Smrg 14532001f49Smrg 14632001f49Smrg/** 14732001f49Smrg * Draw to both the window and pbuffer and compare results. 14832001f49Smrg */ 14932001f49Smrgstatic void 15032001f49Smrgdraw_both(EGLDisplay egl_dpy, EGLSurface egl_surf, EGLSurface egl_pbuf, 15132001f49Smrg EGLContext egl_ctx) 15232001f49Smrg{ 15332001f49Smrg unsigned *wbuf, *pbuf; 15432001f49Smrg int x = 100, y = 110; 15532001f49Smrg int i, dif; 15632001f49Smrg 15732001f49Smrg wbuf = (unsigned *) malloc(WinWidth * WinHeight * 4); 15832001f49Smrg pbuf = (unsigned *) malloc(WinWidth * WinHeight * 4); 15932001f49Smrg 16032001f49Smrg glPixelStorei(GL_PACK_ALIGNMENT, 1); 16132001f49Smrg 16232001f49Smrg /* first draw to window */ 16332001f49Smrg if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { 16432001f49Smrg printf("Error: eglMakeCurrent(window) failed\n"); 16532001f49Smrg return; 16632001f49Smrg } 16732001f49Smrg draw(); 16832001f49Smrg glReadPixels(0, 0, WinWidth, WinHeight, GL_RGBA, GL_UNSIGNED_BYTE, wbuf); 16932001f49Smrg printf("Window[%d,%d] = 0x%08x\n", x, y, wbuf[y*WinWidth+x]); 17032001f49Smrg 17132001f49Smrg eglSwapBuffers(egl_dpy, egl_surf); 17232001f49Smrg 17332001f49Smrg /* then draw to pbuffer */ 17432001f49Smrg if (!eglMakeCurrent(egl_dpy, egl_pbuf, egl_pbuf, egl_ctx)) { 17532001f49Smrg printf("Error: eglMakeCurrent(pbuffer) failed\n"); 17632001f49Smrg return; 17732001f49Smrg } 17832001f49Smrg draw(); 17932001f49Smrg glReadPixels(0, 0, WinWidth, WinHeight, GL_RGBA, GL_UNSIGNED_BYTE, pbuf); 18032001f49Smrg printf("Pbuffer[%d,%d] = 0x%08x\n", x, y, pbuf[y*WinWidth+x]); 18132001f49Smrg 18232001f49Smrg 18332001f49Smrg /* compare renderings */ 18432001f49Smrg for (dif = i = 0; i < WinWidth * WinHeight; i++) { 18532001f49Smrg if (wbuf[i] != pbuf[i]) { 18632001f49Smrg dif = 1; 18732001f49Smrg break; 18832001f49Smrg } 18932001f49Smrg } 19032001f49Smrg 19132001f49Smrg if (dif) 19232001f49Smrg printf("Difference at %d: 0x%08x vs. 0x%08x\n", i, wbuf[i], pbuf[i]); 19332001f49Smrg else 19432001f49Smrg printf("Window rendering matches Pbuffer rendering!\n"); 19532001f49Smrg 19632001f49Smrg free(wbuf); 19732001f49Smrg free(pbuf); 19832001f49Smrg} 19932001f49Smrg 20032001f49Smrg 20132001f49Smrg/* new window size or exposure */ 20232001f49Smrgstatic void 20332001f49Smrgreshape(int width, int height) 20432001f49Smrg{ 20532001f49Smrg GLfloat ar = (GLfloat) width / (GLfloat) height; 20632001f49Smrg 20732001f49Smrg WinWidth = width; 20832001f49Smrg WinHeight = height; 20932001f49Smrg 21032001f49Smrg glViewport(0, 0, (GLint) width, (GLint) height); 21132001f49Smrg 21232001f49Smrg glMatrixMode(GL_PROJECTION); 21332001f49Smrg glLoadIdentity(); 21432001f49Smrg 21532001f49Smrg#ifdef GL_VERSION_ES_CM_1_0 21632001f49Smrg glFrustumf(-ar, ar, -1, 1, 5.0, 60.0); 21732001f49Smrg#else 21832001f49Smrg glFrustum(-ar, ar, -1, 1, 5.0, 60.0); 21932001f49Smrg#endif 22032001f49Smrg 22132001f49Smrg glMatrixMode(GL_MODELVIEW); 22232001f49Smrg glLoadIdentity(); 22332001f49Smrg glTranslatef(0.0, 0.0, -15.0); 22432001f49Smrg} 22532001f49Smrg 22632001f49Smrg 22732001f49Smrgstatic void 22832001f49Smrgmake_texture(void) 22932001f49Smrg{ 23032001f49Smrg#define SZ 64 23132001f49Smrg GLenum Filter = GL_LINEAR; 23232001f49Smrg GLubyte image[SZ][SZ][4]; 23332001f49Smrg GLuint i, j; 23432001f49Smrg 23532001f49Smrg for (i = 0; i < SZ; i++) { 23632001f49Smrg for (j = 0; j < SZ; j++) { 23732001f49Smrg GLfloat d = (i - SZ/2) * (i - SZ/2) + (j - SZ/2) * (j - SZ/2); 23832001f49Smrg d = sqrt(d); 23932001f49Smrg if (d < SZ/3) { 24032001f49Smrg image[i][j][0] = 255; 24132001f49Smrg image[i][j][1] = 255; 24232001f49Smrg image[i][j][2] = 255; 24332001f49Smrg image[i][j][3] = 255; 24432001f49Smrg } 24532001f49Smrg else { 24632001f49Smrg image[i][j][0] = 127; 24732001f49Smrg image[i][j][1] = 127; 24832001f49Smrg image[i][j][2] = 127; 24932001f49Smrg image[i][j][3] = 255; 25032001f49Smrg } 25132001f49Smrg } 25232001f49Smrg } 25332001f49Smrg 25432001f49Smrg glActiveTexture(GL_TEXTURE0); /* unit 0 */ 25532001f49Smrg glBindTexture(GL_TEXTURE_2D, 42); 25632001f49Smrg glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SZ, SZ, 0, 25732001f49Smrg GL_RGBA, GL_UNSIGNED_BYTE, image); 25832001f49Smrg glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter); 25932001f49Smrg glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter); 26032001f49Smrg glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 26132001f49Smrg glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 26232001f49Smrg#undef SZ 26332001f49Smrg} 26432001f49Smrg 26532001f49Smrg 26632001f49Smrg 26732001f49Smrgstatic void 26832001f49Smrginit(void) 26932001f49Smrg{ 27032001f49Smrg static const GLfloat red[4] = {1, 0, 0, 0}; 27132001f49Smrg static const GLfloat white[4] = {1.0, 1.0, 1.0, 1.0}; 27232001f49Smrg static const GLfloat diffuse[4] = {0.7, 0.7, 0.7, 1.0}; 27332001f49Smrg static const GLfloat specular[4] = {0.001, 0.001, 0.001, 1.0}; 27432001f49Smrg static const GLfloat pos[4] = {20, 20, 50, 1}; 27532001f49Smrg 27632001f49Smrg glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, red); 27732001f49Smrg glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, white); 27832001f49Smrg glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 9.0); 27932001f49Smrg 28032001f49Smrg glEnable(GL_LIGHTING); 28132001f49Smrg glEnable(GL_LIGHT0); 28232001f49Smrg glLightfv(GL_LIGHT0, GL_POSITION, pos); 28332001f49Smrg glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); 28432001f49Smrg glLightfv(GL_LIGHT0, GL_SPECULAR, specular); 28532001f49Smrg 28632001f49Smrg glClearColor(0.4, 0.4, 0.4, 0.0); 28732001f49Smrg glEnable(GL_DEPTH_TEST); 28832001f49Smrg 28932001f49Smrg make_texture(); 29032001f49Smrg glEnable(GL_TEXTURE_2D); 29132001f49Smrg} 29232001f49Smrg 29332001f49Smrg 29432001f49Smrg/* 29532001f49Smrg * Create an RGB, double-buffered X window. 29632001f49Smrg * Return the window and context handles. 29732001f49Smrg */ 29832001f49Smrgstatic void 29932001f49Smrgmake_x_window(Display *x_dpy, EGLDisplay egl_dpy, 30032001f49Smrg const char *name, 30132001f49Smrg int x, int y, int width, int height, 30232001f49Smrg Window *winRet, 30332001f49Smrg EGLContext *ctxRet, 30432001f49Smrg EGLSurface *surfRet) 30532001f49Smrg{ 30632001f49Smrg static const EGLint attribs[] = { 30732001f49Smrg EGL_RED_SIZE, 1, 30832001f49Smrg EGL_GREEN_SIZE, 1, 30932001f49Smrg EGL_BLUE_SIZE, 1, 31032001f49Smrg EGL_DEPTH_SIZE, 1, 31132001f49Smrg EGL_NONE 31232001f49Smrg }; 31332001f49Smrg 31432001f49Smrg int scrnum; 31532001f49Smrg XSetWindowAttributes attr; 31632001f49Smrg unsigned long mask; 31732001f49Smrg Window root; 31832001f49Smrg Window win; 31932001f49Smrg XVisualInfo *visInfo, visTemplate; 32032001f49Smrg int num_visuals; 32132001f49Smrg EGLContext ctx; 32232001f49Smrg EGLConfig config; 32332001f49Smrg EGLint num_configs; 32432001f49Smrg EGLint vid; 32532001f49Smrg 32632001f49Smrg scrnum = DefaultScreen( x_dpy ); 32732001f49Smrg root = RootWindow( x_dpy, scrnum ); 32832001f49Smrg 32932001f49Smrg if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { 33032001f49Smrg printf("Error: couldn't get an EGL visual config\n"); 33132001f49Smrg exit(1); 33232001f49Smrg } 33332001f49Smrg 33432001f49Smrg assert(config); 33532001f49Smrg assert(num_configs > 0); 33632001f49Smrg 33732001f49Smrg if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { 33832001f49Smrg printf("Error: eglGetConfigAttrib() failed\n"); 33932001f49Smrg exit(1); 34032001f49Smrg } 34132001f49Smrg 34232001f49Smrg /* The X window visual must match the EGL config */ 34332001f49Smrg visTemplate.visualid = vid; 34432001f49Smrg visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); 34532001f49Smrg if (!visInfo) { 34632001f49Smrg printf("Error: couldn't get X visual\n"); 34732001f49Smrg exit(1); 34832001f49Smrg } 34932001f49Smrg 35032001f49Smrg /* window attributes */ 35132001f49Smrg attr.background_pixel = 0; 35232001f49Smrg attr.border_pixel = 0; 35332001f49Smrg attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); 35432001f49Smrg attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; 35532001f49Smrg mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; 35632001f49Smrg 35732001f49Smrg win = XCreateWindow( x_dpy, root, 0, 0, width, height, 35832001f49Smrg 0, visInfo->depth, InputOutput, 35932001f49Smrg visInfo->visual, mask, &attr ); 36032001f49Smrg 36132001f49Smrg /* set hints and properties */ 36232001f49Smrg { 36332001f49Smrg XSizeHints sizehints; 36432001f49Smrg sizehints.x = x; 36532001f49Smrg sizehints.y = y; 36632001f49Smrg sizehints.width = width; 36732001f49Smrg sizehints.height = height; 36832001f49Smrg sizehints.flags = USSize | USPosition; 36932001f49Smrg XSetNormalHints(x_dpy, win, &sizehints); 37032001f49Smrg XSetStandardProperties(x_dpy, win, name, name, 37132001f49Smrg None, (char **)NULL, 0, &sizehints); 37232001f49Smrg } 37332001f49Smrg 37432001f49Smrg eglBindAPI(EGL_OPENGL_ES_API); 37532001f49Smrg 37632001f49Smrg ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); 37732001f49Smrg if (!ctx) { 37832001f49Smrg printf("Error: eglCreateContext failed\n"); 37932001f49Smrg exit(1); 38032001f49Smrg } 38132001f49Smrg 38232001f49Smrg *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); 38332001f49Smrg 38432001f49Smrg if (!*surfRet) { 38532001f49Smrg printf("Error: eglCreateWindowSurface failed\n"); 38632001f49Smrg exit(1); 38732001f49Smrg } 38832001f49Smrg 38932001f49Smrg XFree(visInfo); 39032001f49Smrg 39132001f49Smrg *winRet = win; 39232001f49Smrg *ctxRet = ctx; 39332001f49Smrg} 39432001f49Smrg 39532001f49Smrg 39632001f49Smrgstatic EGLSurface 39732001f49Smrgmake_pbuffer(Display *x_dpy, EGLDisplay egl_dpy, int width, int height) 39832001f49Smrg{ 39932001f49Smrg static const EGLint config_attribs[] = { 40032001f49Smrg EGL_RED_SIZE, 1, 40132001f49Smrg EGL_GREEN_SIZE, 1, 40232001f49Smrg EGL_BLUE_SIZE, 1, 40332001f49Smrg EGL_DEPTH_SIZE, 1, 40432001f49Smrg EGL_NONE 40532001f49Smrg }; 40632001f49Smrg EGLConfig config; 40732001f49Smrg EGLSurface pbuf; 40832001f49Smrg EGLint num_configs; 40932001f49Smrg EGLint pbuf_attribs[5]; 41032001f49Smrg 41132001f49Smrg pbuf_attribs[0] = EGL_WIDTH; 41232001f49Smrg pbuf_attribs[1] = width; 41332001f49Smrg pbuf_attribs[2] = EGL_HEIGHT; 41432001f49Smrg pbuf_attribs[3] = height; 41532001f49Smrg pbuf_attribs[4] = EGL_NONE; 41632001f49Smrg 41732001f49Smrg if (!eglChooseConfig( egl_dpy, config_attribs, &config, 1, &num_configs)) { 41832001f49Smrg printf("Error: couldn't get an EGL config for pbuffer\n"); 41932001f49Smrg exit(1); 42032001f49Smrg } 42132001f49Smrg 42232001f49Smrg pbuf = eglCreatePbufferSurface(egl_dpy, config, pbuf_attribs); 42332001f49Smrg 42432001f49Smrg return pbuf; 42532001f49Smrg} 42632001f49Smrg 42732001f49Smrg 42832001f49Smrgstatic void 42932001f49Smrgevent_loop(Display *dpy, Window win, 43032001f49Smrg EGLDisplay egl_dpy, EGLSurface egl_surf, EGLSurface egl_pbuf, 43132001f49Smrg EGLContext egl_ctx) 43232001f49Smrg{ 43332001f49Smrg int anim = 0; 43432001f49Smrg 43532001f49Smrg while (1) { 43632001f49Smrg int redraw = 0; 43732001f49Smrg 43832001f49Smrg if (!anim || XPending(dpy)) { 43932001f49Smrg XEvent event; 44032001f49Smrg XNextEvent(dpy, &event); 44132001f49Smrg 44232001f49Smrg switch (event.type) { 44332001f49Smrg case Expose: 44432001f49Smrg redraw = 1; 44532001f49Smrg break; 44632001f49Smrg case ConfigureNotify: 44732001f49Smrg if (event.xconfigure.window == win) 44832001f49Smrg reshape(event.xconfigure.width, event.xconfigure.height); 44932001f49Smrg break; 45032001f49Smrg case KeyPress: 45132001f49Smrg { 45232001f49Smrg char buffer[10]; 45332001f49Smrg int r, code; 45432001f49Smrg code = XLookupKeysym(&event.xkey, 0); 45532001f49Smrg if (code == XK_Left) { 45632001f49Smrg view_roty += 5.0; 45732001f49Smrg } 45832001f49Smrg else if (code == XK_Right) { 45932001f49Smrg view_roty -= 5.0; 46032001f49Smrg } 46132001f49Smrg else if (code == XK_Up) { 46232001f49Smrg view_rotx += 5.0; 46332001f49Smrg } 46432001f49Smrg else if (code == XK_Down) { 46532001f49Smrg view_rotx -= 5.0; 46632001f49Smrg } 46732001f49Smrg else { 46832001f49Smrg r = XLookupString(&event.xkey, buffer, sizeof(buffer), 46932001f49Smrg NULL, NULL); 47032001f49Smrg if (buffer[0] == ' ') { 47132001f49Smrg anim = !anim; 47232001f49Smrg } 47332001f49Smrg else if (buffer[0] == 27) { 47432001f49Smrg /* escape */ 47532001f49Smrg return; 47632001f49Smrg } 47732001f49Smrg } 47832001f49Smrg } 47932001f49Smrg redraw = 1; 48032001f49Smrg break; 48132001f49Smrg default: 48232001f49Smrg ; /*no-op*/ 48332001f49Smrg } 48432001f49Smrg } 48532001f49Smrg 48632001f49Smrg if (anim) { 48732001f49Smrg view_rotx += 1.0; 48832001f49Smrg view_roty += 2.0; 48932001f49Smrg redraw = 1; 49032001f49Smrg } 49132001f49Smrg 49232001f49Smrg if (redraw) { 49332001f49Smrg draw_both(egl_dpy, egl_surf, egl_pbuf, egl_ctx); 49432001f49Smrg } 49532001f49Smrg } 49632001f49Smrg} 49732001f49Smrg 49832001f49Smrg 49932001f49Smrgstatic void 50032001f49Smrgusage(void) 50132001f49Smrg{ 50232001f49Smrg printf("Usage:\n"); 50332001f49Smrg printf(" -display <displayname> set the display to run on\n"); 50432001f49Smrg printf(" -info display OpenGL renderer info\n"); 50532001f49Smrg} 50632001f49Smrg 50732001f49Smrg 50832001f49Smrgint 50932001f49Smrgmain(int argc, char *argv[]) 51032001f49Smrg{ 51132001f49Smrg Display *x_dpy; 51232001f49Smrg Window win; 51332001f49Smrg EGLSurface egl_surf, egl_pbuf; 51432001f49Smrg EGLContext egl_ctx; 51532001f49Smrg EGLDisplay egl_dpy; 51632001f49Smrg char *dpyName = NULL; 51732001f49Smrg GLboolean printInfo = GL_FALSE; 51832001f49Smrg EGLint egl_major, egl_minor; 51932001f49Smrg int i; 52032001f49Smrg const char *s; 52132001f49Smrg 52232001f49Smrg for (i = 1; i < argc; i++) { 52332001f49Smrg if (strcmp(argv[i], "-display") == 0) { 52432001f49Smrg dpyName = argv[i+1]; 52532001f49Smrg i++; 52632001f49Smrg } 52732001f49Smrg else if (strcmp(argv[i], "-info") == 0) { 52832001f49Smrg printInfo = GL_TRUE; 52932001f49Smrg } 53032001f49Smrg else { 53132001f49Smrg usage(); 53232001f49Smrg return -1; 53332001f49Smrg } 53432001f49Smrg } 53532001f49Smrg 53632001f49Smrg x_dpy = XOpenDisplay(dpyName); 53732001f49Smrg if (!x_dpy) { 53832001f49Smrg printf("Error: couldn't open display %s\n", 53932001f49Smrg dpyName ? dpyName : getenv("DISPLAY")); 54032001f49Smrg return -1; 54132001f49Smrg } 54232001f49Smrg 54332001f49Smrg egl_dpy = eglGetDisplay(x_dpy); 54432001f49Smrg if (!egl_dpy) { 54532001f49Smrg printf("Error: eglGetDisplay() failed\n"); 54632001f49Smrg return -1; 54732001f49Smrg } 54832001f49Smrg 54932001f49Smrg if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { 55032001f49Smrg printf("Error: eglInitialize() failed\n"); 55132001f49Smrg return -1; 55232001f49Smrg } 55332001f49Smrg 55432001f49Smrg s = eglQueryString(egl_dpy, EGL_VERSION); 55532001f49Smrg printf("EGL_VERSION = %s\n", s); 55632001f49Smrg 55732001f49Smrg s = eglQueryString(egl_dpy, EGL_VENDOR); 55832001f49Smrg printf("EGL_VENDOR = %s\n", s); 55932001f49Smrg 56032001f49Smrg s = eglQueryString(egl_dpy, EGL_EXTENSIONS); 56132001f49Smrg printf("EGL_EXTENSIONS = %s\n", s); 56232001f49Smrg 56332001f49Smrg s = eglQueryString(egl_dpy, EGL_CLIENT_APIS); 56432001f49Smrg printf("EGL_CLIENT_APIS = %s\n", s); 56532001f49Smrg 56632001f49Smrg make_x_window(x_dpy, egl_dpy, 56732001f49Smrg "pbuffer", 0, 0, WinWidth, WinHeight, 56832001f49Smrg &win, &egl_ctx, &egl_surf); 56932001f49Smrg 57032001f49Smrg egl_pbuf = make_pbuffer(x_dpy, egl_dpy, WinWidth, WinHeight); 57132001f49Smrg if (!egl_pbuf) { 57232001f49Smrg printf("Error: eglCreatePBufferSurface() failed\n"); 57332001f49Smrg return -1; 57432001f49Smrg } 57532001f49Smrg 57632001f49Smrg XMapWindow(x_dpy, win); 57732001f49Smrg if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { 57832001f49Smrg printf("Error: eglMakeCurrent() failed\n"); 57932001f49Smrg return -1; 58032001f49Smrg } 58132001f49Smrg 58232001f49Smrg if (printInfo) { 58332001f49Smrg printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); 58432001f49Smrg printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); 58532001f49Smrg printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); 58632001f49Smrg printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); 58732001f49Smrg } 58832001f49Smrg 58932001f49Smrg init(); 59032001f49Smrg 59132001f49Smrg /* Set initial projection/viewing transformation. 59232001f49Smrg * We can't be sure we'll get a ConfigureNotify event when the window 59332001f49Smrg * first appears. 59432001f49Smrg */ 59532001f49Smrg reshape(WinWidth, WinHeight); 59632001f49Smrg 59732001f49Smrg event_loop(x_dpy, win, egl_dpy, egl_surf, egl_pbuf, egl_ctx); 59832001f49Smrg 59932001f49Smrg eglDestroyContext(egl_dpy, egl_ctx); 60032001f49Smrg eglDestroySurface(egl_dpy, egl_surf); 60132001f49Smrg eglTerminate(egl_dpy); 60232001f49Smrg 60332001f49Smrg 60432001f49Smrg XDestroyWindow(x_dpy, win); 60532001f49Smrg XCloseDisplay(x_dpy); 60632001f49Smrg 60732001f49Smrg return 0; 60832001f49Smrg} 609