132001f49Smrg/* 232001f49Smrg * Copyright (C) 2008 Brian Paul All Rights Reserved. 332001f49Smrg * 432001f49Smrg * Permission is hereby granted, free of charge, to any person obtaining a 532001f49Smrg * copy of this software and associated documentation files (the "Software"), 632001f49Smrg * to deal in the Software without restriction, including without limitation 732001f49Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 832001f49Smrg * and/or sell copies of the Software, and to permit persons to whom the 932001f49Smrg * Software is furnished to do so, subject to the following conditions: 1032001f49Smrg * 1132001f49Smrg * The above copyright notice and this permission notice shall be included 1232001f49Smrg * in all copies or substantial portions of the Software. 1332001f49Smrg * 1432001f49Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 1532001f49Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 1632001f49Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 1732001f49Smrg * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 1832001f49Smrg * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 1932001f49Smrg * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 2032001f49Smrg */ 2132001f49Smrg 2232001f49Smrg/* 2332001f49Smrg * Draw a triangle with X/EGL and OpenGL ES 1.x 2432001f49Smrg * Brian Paul 2532001f49Smrg * 5 June 2008 2632001f49Smrg */ 2732001f49Smrg 2832001f49Smrg#define USE_FIXED_POINT 1 2932001f49Smrg 3032001f49Smrg 3132001f49Smrg#include <assert.h> 3232001f49Smrg#include <math.h> 3332001f49Smrg#include <stdio.h> 3432001f49Smrg#include <GLES/gl.h> /* use OpenGL ES 1.x */ 3532001f49Smrg#include <GLES/glext.h> 3632001f49Smrg#include <EGL/egl.h> 3732001f49Smrg 3832001f49Smrg#include "eglut.h" 3932001f49Smrg 4032001f49Smrg 4132001f49Smrg#define FLOAT_TO_FIXED(X) ((X) * 65535.0) 4232001f49Smrg 4332001f49Smrg 4432001f49Smrg 4532001f49Smrgstatic GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0; 4632001f49Smrg 4732001f49Smrg 4832001f49Smrgstatic void 4932001f49Smrgdraw(void) 5032001f49Smrg{ 5132001f49Smrg#if USE_FIXED_POINT 5232001f49Smrg static const GLfixed verts[3][2] = { 5332001f49Smrg { -65536, -65536 }, 5432001f49Smrg { 65536, -65536 }, 5532001f49Smrg { 0, 65536 } 5632001f49Smrg }; 5732001f49Smrg static const GLfixed colors[3][4] = { 5832001f49Smrg { 65536, 0, 0, 65536 }, 5932001f49Smrg { 0, 65536, 0 , 65536}, 6032001f49Smrg { 0, 0, 65536 , 65536} 6132001f49Smrg }; 6232001f49Smrg#else 6332001f49Smrg static const GLfloat verts[3][2] = { 6432001f49Smrg { -1, -1 }, 6532001f49Smrg { 1, -1 }, 6632001f49Smrg { 0, 1 } 6732001f49Smrg }; 6832001f49Smrg static const GLfloat colors[3][4] = { 6932001f49Smrg { 1, 0, 0, 1 }, 7032001f49Smrg { 0, 1, 0, 1 }, 7132001f49Smrg { 0, 0, 1, 1 } 7232001f49Smrg }; 7332001f49Smrg#endif 7432001f49Smrg 7532001f49Smrg glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 7632001f49Smrg 7732001f49Smrg glPushMatrix(); 7832001f49Smrg glRotatef(view_rotx, 1, 0, 0); 7932001f49Smrg glRotatef(view_roty, 0, 1, 0); 8032001f49Smrg glRotatef(view_rotz, 0, 0, 1); 8132001f49Smrg 8232001f49Smrg { 8332001f49Smrg#if USE_FIXED_POINT 8432001f49Smrg glVertexPointer(2, GL_FIXED, 0, verts); 8532001f49Smrg glColorPointer(4, GL_FIXED, 0, colors); 8632001f49Smrg#else 8732001f49Smrg glVertexPointer(2, GL_FLOAT, 0, verts); 8832001f49Smrg glColorPointer(4, GL_FLOAT, 0, colors); 8932001f49Smrg#endif 9032001f49Smrg glEnableClientState(GL_VERTEX_ARRAY); 9132001f49Smrg glEnableClientState(GL_COLOR_ARRAY); 9232001f49Smrg 9332001f49Smrg /* draw triangle */ 9432001f49Smrg glDrawArrays(GL_TRIANGLES, 0, 3); 9532001f49Smrg 9632001f49Smrg /* draw some points */ 9732001f49Smrg glPointSizex(FLOAT_TO_FIXED(15.5)); 9832001f49Smrg glDrawArrays(GL_POINTS, 0, 3); 9932001f49Smrg 10032001f49Smrg glDisableClientState(GL_VERTEX_ARRAY); 10132001f49Smrg glDisableClientState(GL_COLOR_ARRAY); 10232001f49Smrg } 10332001f49Smrg 10432001f49Smrg if (0) { 10532001f49Smrg /* test code */ 10632001f49Smrg GLfixed size; 10732001f49Smrg glGetFixedv(GL_POINT_SIZE, &size); 10832001f49Smrg printf("GL_POINT_SIZE = 0x%x %f\n", size, size / 65536.0); 10932001f49Smrg } 11032001f49Smrg 11132001f49Smrg glPopMatrix(); 11232001f49Smrg} 11332001f49Smrg 11432001f49Smrg 11532001f49Smrg/* new window size or exposure */ 11632001f49Smrgstatic void 11732001f49Smrgreshape(int width, int height) 11832001f49Smrg{ 11932001f49Smrg GLfloat ar = (GLfloat) width / (GLfloat) height; 12032001f49Smrg 12132001f49Smrg glViewport(0, 0, (GLint) width, (GLint) height); 12232001f49Smrg 12332001f49Smrg glMatrixMode(GL_PROJECTION); 12432001f49Smrg glLoadIdentity(); 12532001f49Smrg#ifdef GL_VERSION_ES_CM_1_0 12632001f49Smrg glFrustumf(-ar, ar, -1, 1, 5.0, 60.0); 12732001f49Smrg#else 12832001f49Smrg glFrustum(-ar, ar, -1, 1, 5.0, 60.0); 12932001f49Smrg#endif 13032001f49Smrg 13132001f49Smrg glMatrixMode(GL_MODELVIEW); 13232001f49Smrg glLoadIdentity(); 13332001f49Smrg glTranslatef(0.0, 0.0, -10.0); 13432001f49Smrg} 13532001f49Smrg 13632001f49Smrg 13732001f49Smrgstatic void 13832001f49Smrgtest_query_matrix(void) 13932001f49Smrg{ 14032001f49Smrg PFNGLQUERYMATRIXXOESPROC procQueryMatrixx; 14132001f49Smrg typedef void (*voidproc)(); 14232001f49Smrg GLfixed mantissa[16]; 14332001f49Smrg GLint exponent[16]; 14432001f49Smrg GLbitfield rv; 14532001f49Smrg int i; 14632001f49Smrg 14732001f49Smrg procQueryMatrixx = (PFNGLQUERYMATRIXXOESPROC) eglGetProcAddress("glQueryMatrixxOES"); 14832001f49Smrg assert(procQueryMatrixx); 14932001f49Smrg /* Actually try out this one */ 15032001f49Smrg rv = (*procQueryMatrixx)(mantissa, exponent); 15132001f49Smrg for (i = 0; i < 16; i++) { 15232001f49Smrg if (rv & (1<<i)) { 15332001f49Smrg printf("matrix[%d] invalid\n", i); 15432001f49Smrg } 15532001f49Smrg else { 15632001f49Smrg printf("matrix[%d] = %f * 2^(%d)\n", i, mantissa[i]/65536.0, exponent[i]); 15732001f49Smrg } 15832001f49Smrg } 15932001f49Smrg assert(!eglGetProcAddress("glFoo")); 16032001f49Smrg} 16132001f49Smrg 16232001f49Smrg 16332001f49Smrgstatic void 16432001f49Smrginit(void) 16532001f49Smrg{ 16632001f49Smrg glClearColor(0.4, 0.4, 0.4, 0.0); 16732001f49Smrg 16832001f49Smrg if (0) 16932001f49Smrg test_query_matrix(); 17032001f49Smrg} 17132001f49Smrg 17232001f49Smrgstatic void 17332001f49Smrgspecial_key(int special) 17432001f49Smrg{ 17532001f49Smrg switch (special) { 17632001f49Smrg case EGLUT_KEY_LEFT: 17732001f49Smrg view_roty += 5.0; 17832001f49Smrg break; 17932001f49Smrg case EGLUT_KEY_RIGHT: 18032001f49Smrg view_roty -= 5.0; 18132001f49Smrg break; 18232001f49Smrg case EGLUT_KEY_UP: 18332001f49Smrg view_rotx += 5.0; 18432001f49Smrg break; 18532001f49Smrg case EGLUT_KEY_DOWN: 18632001f49Smrg view_rotx -= 5.0; 18732001f49Smrg break; 18832001f49Smrg default: 18932001f49Smrg break; 19032001f49Smrg } 19132001f49Smrg} 19232001f49Smrg 19332001f49Smrgint 19432001f49Smrgmain(int argc, char *argv[]) 19532001f49Smrg{ 19632001f49Smrg eglutInitWindowSize(300, 300); 19732001f49Smrg eglutInitAPIMask(EGLUT_OPENGL_ES1_BIT); 19832001f49Smrg eglutInit(argc, argv); 19932001f49Smrg 20032001f49Smrg eglutCreateWindow("tri"); 20132001f49Smrg 20232001f49Smrg eglutReshapeFunc(reshape); 20332001f49Smrg eglutDisplayFunc(draw); 20432001f49Smrg eglutSpecialFunc(special_key); 20532001f49Smrg 20632001f49Smrg init(); 20732001f49Smrg 20832001f49Smrg eglutMainLoop(); 20932001f49Smrg 21032001f49Smrg return 0; 21132001f49Smrg} 212