132001f49Smrg#include "eglcommon.h" 232001f49Smrg 332001f49Smrg#include <VG/openvg.h> 432001f49Smrg#include <X11/keysym.h> 532001f49Smrg#include <stdio.h> 632001f49Smrg 732001f49Smrgconst VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; 832001f49Smrgconst VGfloat color[4] = {0.4, 0.1, 1.0, 1.0}; 932001f49Smrg 1032001f49SmrgVGPath path; 1132001f49SmrgVGPaint fill; 1232001f49Smrg 1332001f49SmrgVGint cap_style = VG_CAP_BUTT; 1432001f49Smrg 1532001f49Smrgstatic void 1632001f49Smrginit(void) 1732001f49Smrg{ 1832001f49Smrg static const VGubyte cmds[] = {VG_MOVE_TO_ABS, 1932001f49Smrg VG_LINE_TO_ABS, 2032001f49Smrg VG_LINE_TO_ABS 2132001f49Smrg }; 2232001f49Smrg#if 1 2332001f49Smrg static const VGfloat coords[] = {100, 100, 150, 100, 2432001f49Smrg 150, 200 2532001f49Smrg }; 2632001f49Smrg#else 2732001f49Smrg static const VGfloat coords[] = {100, 20, 100, 220, 2832001f49Smrg }; 2932001f49Smrg#endif 3032001f49Smrg VGfloat dash_pattern[2] = { 20.f, 20.f }; 3132001f49Smrg path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, 3232001f49Smrg VG_PATH_CAPABILITY_APPEND_TO); 3332001f49Smrg vgAppendPathData(path, 3, cmds, coords); 3432001f49Smrg 3532001f49Smrg fill = vgCreatePaint(); 3632001f49Smrg vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color); 3732001f49Smrg vgSetPaint(fill, VG_FILL_PATH); 3832001f49Smrg 3932001f49Smrg vgSetfv(VG_CLEAR_COLOR, 4, white_color); 4032001f49Smrg vgSetf(VG_STROKE_LINE_WIDTH, 20); 4132001f49Smrg vgSeti(VG_STROKE_CAP_STYLE, cap_style); 4232001f49Smrg vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_ROUND); 4332001f49Smrg vgSetfv(VG_STROKE_DASH_PATTERN, 2, dash_pattern); 4432001f49Smrg vgSetf(VG_STROKE_DASH_PHASE, 0.0f); 4532001f49Smrg} 4632001f49Smrg 4732001f49Smrg/* new window size or exposure */ 4832001f49Smrgstatic void 4932001f49Smrgreshape(int w, int h) 5032001f49Smrg{ 5132001f49Smrg vgLoadIdentity(); 5232001f49Smrg} 5332001f49Smrg 5432001f49Smrgstatic void 5532001f49Smrgdraw(void) 5632001f49Smrg{ 5732001f49Smrg vgClear(0, 0, window_width(), window_height()); 5832001f49Smrg vgDrawPath(path, VG_STROKE_PATH); 5932001f49Smrg 6032001f49Smrg vgFlush(); 6132001f49Smrg} 6232001f49Smrg 6332001f49Smrgstatic int key_press(unsigned key) 6432001f49Smrg{ 6532001f49Smrg switch(key) { 6632001f49Smrg case XK_c: 6732001f49Smrg case XK_C: 6832001f49Smrg ++cap_style; 6932001f49Smrg if (cap_style > VG_CAP_SQUARE) 7032001f49Smrg cap_style = VG_CAP_BUTT; 7132001f49Smrg switch(cap_style) { 7232001f49Smrg case VG_CAP_BUTT: 7332001f49Smrg fprintf(stderr, "Cap style 'butt'\n"); 7432001f49Smrg break; 7532001f49Smrg case VG_CAP_ROUND: 7632001f49Smrg fprintf(stderr, "Cap style 'round'\n"); 7732001f49Smrg break; 7832001f49Smrg case VG_CAP_SQUARE: 7932001f49Smrg fprintf(stderr, "Cap style 'square'\n"); 8032001f49Smrg break; 8132001f49Smrg } 8232001f49Smrg vgSeti(VG_STROKE_CAP_STYLE, cap_style); 8332001f49Smrg break; 8432001f49Smrg default: 8532001f49Smrg break; 8632001f49Smrg } 8732001f49Smrg 8832001f49Smrg return VG_TRUE; 8932001f49Smrg} 9032001f49Smrg 9132001f49Smrgint main(int argc, char **argv) 9232001f49Smrg{ 9332001f49Smrg return run(argc, argv, init, reshape, 9432001f49Smrg draw, key_press); 9532001f49Smrg} 96