132001f49Smrg/* 232001f49Smrg * Copyright (C) 2009 VMware, Inc. All Rights Reserved. 332001f49Smrg * 432001f49Smrg * Permission is hereby granted, free of charge, to any person obtaining a 532001f49Smrg * copy of this software and associated documentation files (the "Software"), 632001f49Smrg * to deal in the Software without restriction, including without limitation 732001f49Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 832001f49Smrg * and/or sell copies of the Software, and to permit persons to whom the 932001f49Smrg * Software is furnished to do so, subject to the following conditions: 1032001f49Smrg * 1132001f49Smrg * The above copyright notice and this permission notice shall be included 1232001f49Smrg * in all copies or substantial portions of the Software. 1332001f49Smrg * 1432001f49Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 1532001f49Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 1632001f49Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 1732001f49Smrg * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 1832001f49Smrg * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 1932001f49Smrg * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 2032001f49Smrg */ 2132001f49Smrg 2232001f49Smrg/** 2332001f49Smrg * Measure glCopyTex[Sub]Image() rate. 2432001f49Smrg * Create a large, off-screen framebuffer object for rendering and 2532001f49Smrg * copying the texture data from it since we can't make really large 2632001f49Smrg * on-screen windows. 2732001f49Smrg * 2832001f49Smrg * Brian Paul 2932001f49Smrg * 22 Sep 2009 3032001f49Smrg */ 3132001f49Smrg 3232001f49Smrg#include <string.h> 3332001f49Smrg#include "glmain.h" 3432001f49Smrg#include "common.h" 3532001f49Smrg 3632001f49Smrgint WinWidth = 100, WinHeight = 100; 3732001f49Smrg 3832001f49Smrgstatic GLuint VBO, FBO, RBO, Tex; 3932001f49Smrg 4032001f49Smrgconst GLsizei MinSize = 16, MaxSize = 4096; 4132001f49Smrgstatic GLsizei TexSize; 4232001f49Smrg 4332001f49Smrgstatic const GLboolean DrawPoint = GL_TRUE; 4432001f49Smrgstatic const GLboolean TexSubImage4 = GL_FALSE; 4532001f49Smrg 4632001f49Smrgstruct vertex 4732001f49Smrg{ 4832001f49Smrg GLfloat x, y, s, t; 4932001f49Smrg}; 5032001f49Smrg 5132001f49Smrgstatic const struct vertex vertices[1] = { 5232001f49Smrg { 0.0, 0.0, 0.5, 0.5 }, 5332001f49Smrg}; 5432001f49Smrg 5532001f49Smrg#define VOFFSET(F) ((void *) offsetof(struct vertex, F)) 5632001f49Smrg 5732001f49Smrg 5832001f49Smrg/** Called from test harness/main */ 5932001f49Smrgvoid 6032001f49SmrgPerfInit(void) 6132001f49Smrg{ 6232001f49Smrg const GLenum filter = GL_LINEAR; 6332001f49Smrg GLenum stat; 6432001f49Smrg 6532001f49Smrg if (!PerfExtensionSupported("GL_EXT_framebuffer_object")) { 6632001f49Smrg perf_printf("copytex: GL_EXT_framebuffer_object not supported\n"); 6732001f49Smrg exit(0); 6832001f49Smrg } 6932001f49Smrg 7032001f49Smrg /* setup VBO */ 7132001f49Smrg glGenBuffersARB(1, &VBO); 7232001f49Smrg glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO); 7332001f49Smrg glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(vertices), 7432001f49Smrg vertices, GL_STATIC_DRAW_ARB); 7532001f49Smrg 7632001f49Smrg glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(x)); 7732001f49Smrg glTexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(s)); 7832001f49Smrg glEnableClientState(GL_VERTEX_ARRAY); 7932001f49Smrg glEnableClientState(GL_TEXTURE_COORD_ARRAY); 8032001f49Smrg 8132001f49Smrg /* setup texture */ 8232001f49Smrg glGenTextures(1, &Tex); 8332001f49Smrg glBindTexture(GL_TEXTURE_2D, Tex); 8432001f49Smrg glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); 8532001f49Smrg glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); 8632001f49Smrg glEnable(GL_TEXTURE_2D); 8732001f49Smrg 8832001f49Smrg /* setup rbo */ 8932001f49Smrg glGenRenderbuffersEXT(1, &RBO); 9032001f49Smrg glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBO); 9132001f49Smrg glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA, MaxSize, MaxSize); 9232001f49Smrg 9332001f49Smrg /* setup fbo */ 9432001f49Smrg glGenFramebuffersEXT(1, &FBO); 9532001f49Smrg glBindFramebufferEXT(GL_FRAMEBUFFER, FBO); 9632001f49Smrg glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, 9732001f49Smrg GL_COLOR_ATTACHMENT0_EXT, 9832001f49Smrg GL_RENDERBUFFER_EXT, RBO); 9932001f49Smrg 10032001f49Smrg stat = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); 10132001f49Smrg if (stat != GL_FRAMEBUFFER_COMPLETE_EXT) { 10232001f49Smrg perf_printf("fboswitch: Error: incomplete FBO!\n"); 10332001f49Smrg exit(1); 10432001f49Smrg } 10532001f49Smrg 10632001f49Smrg /* clear the FBO */ 10732001f49Smrg glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT); 10832001f49Smrg glViewport(0, 0, MaxSize, MaxSize); 10932001f49Smrg glClear(GL_COLOR_BUFFER_BIT); 11032001f49Smrg} 11132001f49Smrg 11232001f49Smrg 11332001f49Smrgstatic void 11432001f49SmrgCopyTexImage(unsigned count) 11532001f49Smrg{ 11632001f49Smrg unsigned i; 11732001f49Smrg for (i = 1; i < count; i++) { 11832001f49Smrg /* draw something */ 11932001f49Smrg if (DrawPoint) 12032001f49Smrg glDrawArrays(GL_POINTS, 0, 1); 12132001f49Smrg 12232001f49Smrg /* copy whole texture */ 12332001f49Smrg glCopyTexImage2D(GL_TEXTURE_2D, 0, 12432001f49Smrg GL_RGBA, 0, 0, TexSize, TexSize, 0); 12532001f49Smrg } 12632001f49Smrg glFinish(); 12732001f49Smrg} 12832001f49Smrg 12932001f49Smrg 13032001f49Smrgstatic void 13132001f49SmrgCopyTexSubImage(unsigned count) 13232001f49Smrg{ 13332001f49Smrg unsigned i; 13432001f49Smrg for (i = 1; i < count; i++) { 13532001f49Smrg /* draw something */ 13632001f49Smrg if (DrawPoint) 13732001f49Smrg glDrawArrays(GL_POINTS, 0, 1); 13832001f49Smrg 13932001f49Smrg /* copy sub texture */ 14032001f49Smrg if (TexSubImage4) { 14132001f49Smrg /* four sub-copies */ 14232001f49Smrg GLsizei half = TexSize / 2; 14332001f49Smrg /* lower-left */ 14432001f49Smrg glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 14532001f49Smrg 0, 0, 0, 0, half, half); 14632001f49Smrg /* lower-right */ 14732001f49Smrg glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 14832001f49Smrg half, 0, half, 0, half, half); 14932001f49Smrg /* upper-left */ 15032001f49Smrg glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 15132001f49Smrg 0, half, 0, half, half, half); 15232001f49Smrg /* upper-right */ 15332001f49Smrg glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 15432001f49Smrg half, half, half, half, half, half); 15532001f49Smrg } 15632001f49Smrg else { 15732001f49Smrg /* one big copy */ 15832001f49Smrg glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 15932001f49Smrg 0, 0, 0, 0, TexSize, TexSize); 16032001f49Smrg } 16132001f49Smrg } 16232001f49Smrg glFinish(); 16332001f49Smrg} 16432001f49Smrg 16532001f49Smrg 16632001f49Smrg/** Called from test harness/main */ 16732001f49Smrgvoid 16832001f49SmrgPerfNextRound(void) 16932001f49Smrg{ 17032001f49Smrg} 17132001f49Smrg 17232001f49Smrg 17332001f49Smrg/** Called from test harness/main */ 17432001f49Smrgvoid 17532001f49SmrgPerfDraw(void) 17632001f49Smrg{ 17732001f49Smrg double rate, mbPerSec; 17832001f49Smrg GLint sub, maxTexSize; 17932001f49Smrg 18032001f49Smrg glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTexSize); 18132001f49Smrg 18232001f49Smrg /* loop over whole/sub tex copy */ 18332001f49Smrg for (sub = 0; sub < 2; sub++) { 18432001f49Smrg 18532001f49Smrg /* loop over texture sizes */ 18632001f49Smrg for (TexSize = MinSize; TexSize <= MaxSize; TexSize *= 4) { 18732001f49Smrg 18832001f49Smrg if (TexSize <= maxTexSize) { 18932001f49Smrg GLint bytesPerImage = 4 * TexSize * TexSize; 19032001f49Smrg 19132001f49Smrg if (sub == 0) 19232001f49Smrg rate = PerfMeasureRate(CopyTexImage); 19332001f49Smrg else { 19432001f49Smrg /* setup empty dest texture */ 19532001f49Smrg glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 19632001f49Smrg TexSize, TexSize, 0, 19732001f49Smrg GL_RGBA, GL_UNSIGNED_BYTE, NULL); 19832001f49Smrg rate = PerfMeasureRate(CopyTexSubImage); 19932001f49Smrg } 20032001f49Smrg 20132001f49Smrg mbPerSec = rate * bytesPerImage / (1024.0 * 1024.0); 20232001f49Smrg } 20332001f49Smrg else { 20432001f49Smrg rate = 0.0; 20532001f49Smrg mbPerSec = 0.0; 20632001f49Smrg } 20732001f49Smrg 20832001f49Smrg perf_printf(" glCopyTex%sImage(%d x %d): %.1f copies/sec, %.1f Mpixels/sec\n", 20932001f49Smrg (sub ? "Sub" : ""), TexSize, TexSize, rate, mbPerSec); 21032001f49Smrg } 21132001f49Smrg } 21232001f49Smrg 21332001f49Smrg exit(0); 21432001f49Smrg} 215