1/* 2 * Copyright (c) 1993-1997, Silicon Graphics, Inc. 3 * ALL RIGHTS RESERVED 4 * Permission to use, copy, modify, and distribute this software for 5 * any purpose and without fee is hereby granted, provided that the above 6 * copyright notice appear in all copies and that both the copyright notice 7 * and this permission notice appear in supporting documentation, and that 8 * the name of Silicon Graphics, Inc. not be used in advertising 9 * or publicity pertaining to distribution of the software without specific, 10 * written prior permission. 11 * 12 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" 13 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, 14 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR 15 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON 16 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, 17 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY 18 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, 19 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF 20 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN 21 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON 22 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE 23 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. 24 * 25 * US Government Users Restricted Rights 26 * Use, duplication, or disclosure by the Government is subject to 27 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph 28 * (c)(1)(ii) of the Rights in Technical Data and Computer Software 29 * clause at DFARS 252.227-7013 and/or in similar or successor 30 * clauses in the FAR or the DOD or NASA FAR Supplement. 31 * Unpublished-- rights reserved under the copyright laws of the 32 * United States. Contractor/manufacturer is Silicon Graphics, 33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. 34 * 35 * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. 36 */ 37 38/* 39 * alpha.c 40 * This program draws several overlapping filled polygons 41 * to demonstrate the effect order has on alpha blending results. 42 * Use the 't' key to toggle the order of drawing polygons. 43 */ 44#include "glut_wrap.h" 45#include <stdlib.h> 46 47static int leftFirst = GL_TRUE; 48 49/* Initialize alpha blending function. 50 */ 51static void init(void) 52{ 53 glEnable (GL_BLEND); 54 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 55 glShadeModel (GL_FLAT); 56 glClearColor (0.0, 0.0, 0.0, 0.0); 57} 58 59static void drawLeftTriangle(void) 60{ 61 /* draw yellow triangle on LHS of screen */ 62 63 glBegin (GL_TRIANGLES); 64 glColor4f(1.0, 1.0, 0.0, 0.75); 65 glVertex3f(0.1, 0.9, 0.0); 66 glVertex3f(0.1, 0.1, 0.0); 67 glVertex3f(0.7, 0.5, 0.0); 68 glEnd(); 69} 70 71static void drawRightTriangle(void) 72{ 73 /* draw cyan triangle on RHS of screen */ 74 75 glBegin (GL_TRIANGLES); 76 glColor4f(0.0, 1.0, 1.0, 0.75); 77 glVertex3f(0.9, 0.9, 0.0); 78 glVertex3f(0.3, 0.5, 0.0); 79 glVertex3f(0.9, 0.1, 0.0); 80 glEnd(); 81} 82 83static void display(void) 84{ 85 glClear(GL_COLOR_BUFFER_BIT); 86 87 if (leftFirst) { 88 drawLeftTriangle(); 89 drawRightTriangle(); 90 } 91 else { 92 drawRightTriangle(); 93 drawLeftTriangle(); 94 } 95 96 glFlush(); 97} 98 99static void reshape(int w, int h) 100{ 101 glViewport(0, 0, (GLsizei) w, (GLsizei) h); 102 glMatrixMode(GL_PROJECTION); 103 glLoadIdentity(); 104 if (w <= h) 105 gluOrtho2D (0.0, 1.0, 0.0, 1.0*(GLfloat)h/(GLfloat)w); 106 else 107 gluOrtho2D (0.0, 1.0*(GLfloat)w/(GLfloat)h, 0.0, 1.0); 108} 109 110/* ARGSUSED1 */ 111static void keyboard(unsigned char key, int x, int y) 112{ 113 switch (key) { 114 case 't': 115 case 'T': 116 leftFirst = !leftFirst; 117 glutPostRedisplay(); 118 break; 119 case 27: /* Escape key */ 120 exit(0); 121 break; 122 default: 123 break; 124 } 125} 126 127/* Main Loop 128 * Open window with initial window size, title bar, 129 * RGBA display mode, and handle input events. 130 */ 131int main(int argc, char** argv) 132{ 133 glutInit(&argc, argv); 134 glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); 135 glutInitWindowSize (200, 200); 136 glutCreateWindow (argv[0]); 137 init(); 138 glutReshapeFunc (reshape); 139 glutKeyboardFunc (keyboard); 140 glutDisplayFunc (display); 141 glutMainLoop(); 142 return 0; 143} 144