132001f49Smrg
232001f49Smrg/* Copyright (c) Mark J. Kilgard, 1994. */
332001f49Smrg
432001f49Smrg/**
532001f49Smrg * (c) Copyright 1993, Silicon Graphics, Inc.
632001f49Smrg * ALL RIGHTS RESERVED
732001f49Smrg * Permission to use, copy, modify, and distribute this software for
832001f49Smrg * any purpose and without fee is hereby granted, provided that the above
932001f49Smrg * copyright notice appear in all copies and that both the copyright notice
1032001f49Smrg * and this permission notice appear in supporting documentation, and that
1132001f49Smrg * the name of Silicon Graphics, Inc. not be used in advertising
1232001f49Smrg * or publicity pertaining to distribution of the software without specific,
1332001f49Smrg * written prior permission.
1432001f49Smrg *
1532001f49Smrg * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
1632001f49Smrg * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
1732001f49Smrg * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
1832001f49Smrg * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
1932001f49Smrg * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
2032001f49Smrg * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
2132001f49Smrg * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
2232001f49Smrg * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
2332001f49Smrg * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
2432001f49Smrg * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
2532001f49Smrg * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
2632001f49Smrg * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
2732001f49Smrg *
2832001f49Smrg * US Government Users Restricted Rights
2932001f49Smrg * Use, duplication, or disclosure by the Government is subject to
3032001f49Smrg * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
3132001f49Smrg * (c)(1)(ii) of the Rights in Technical Data and Computer Software
3232001f49Smrg * clause at DFARS 252.227-7013 and/or in similar or successor
3332001f49Smrg * clauses in the FAR or the DOD or NASA FAR Supplement.
3432001f49Smrg * Unpublished-- rights reserved under the copyright laws of the
3532001f49Smrg * United States.  Contractor/manufacturer is Silicon Graphics,
3632001f49Smrg * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
3732001f49Smrg *
3832001f49Smrg * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
3932001f49Smrg */
4032001f49Smrg/*  bezsurf.c
4132001f49Smrg *  This program renders a lighted, filled Bezier surface,
4232001f49Smrg *  using two-dimensional evaluators.
4332001f49Smrg */
4432001f49Smrg#include <stdlib.h>
4532001f49Smrg#include "glut_wrap.h"
4632001f49Smrg
4732001f49SmrgGLfloat ctrlpoints[4][4][3] =
4832001f49Smrg{
4932001f49Smrg    {
5032001f49Smrg        {-1.5, -1.5, 4.0},
5132001f49Smrg        {-0.5, -1.5, 2.0},
5232001f49Smrg        {0.5, -1.5, -1.0},
5332001f49Smrg        {1.5, -1.5, 2.0}},
5432001f49Smrg    {
5532001f49Smrg        {-1.5, -0.5, 1.0},
5632001f49Smrg        {-0.5, -0.5, 3.0},
5732001f49Smrg        {0.5, -0.5, 0.0},
5832001f49Smrg        {1.5, -0.5, -1.0}},
5932001f49Smrg    {
6032001f49Smrg        {-1.5, 0.5, 4.0},
6132001f49Smrg        {-0.5, 0.5, 0.0},
6232001f49Smrg        {0.5, 0.5, 3.0},
6332001f49Smrg        {1.5, 0.5, 4.0}},
6432001f49Smrg    {
6532001f49Smrg        {-1.5, 1.5, -2.0},
6632001f49Smrg        {-0.5, 1.5, -2.0},
6732001f49Smrg        {0.5, 1.5, 0.0},
6832001f49Smrg        {1.5, 1.5, -1.0}}
6932001f49Smrg};
7032001f49Smrg
7132001f49Smrgstatic void
7232001f49Smrginitlights(void)
7332001f49Smrg{
7432001f49Smrg    GLfloat ambient[] =
7532001f49Smrg    {0.2, 0.2, 0.2, 1.0};
7632001f49Smrg    GLfloat position[] =
7732001f49Smrg    {0.0, 0.0, 2.0, 1.0};
7832001f49Smrg    GLfloat mat_diffuse[] =
7932001f49Smrg    {0.6, 0.6, 0.6, 1.0};
8032001f49Smrg    GLfloat mat_specular[] =
8132001f49Smrg    {1.0, 1.0, 1.0, 1.0};
8232001f49Smrg    GLfloat mat_shininess[] =
8332001f49Smrg    {50.0};
8432001f49Smrg
8532001f49Smrg    glEnable(GL_LIGHTING);
8632001f49Smrg    glEnable(GL_LIGHT0);
8732001f49Smrg
8832001f49Smrg    glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
8932001f49Smrg    glLightfv(GL_LIGHT0, GL_POSITION, position);
9032001f49Smrg
9132001f49Smrg    glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
9232001f49Smrg    glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
9332001f49Smrg    glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
9432001f49Smrg}
9532001f49Smrg
9632001f49Smrgstatic void
9732001f49Smrgdisplay(void)
9832001f49Smrg{
9932001f49Smrg    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
10032001f49Smrg    glPushMatrix();
10132001f49Smrg    glRotatef(85.0, 1.0, 1.0, 1.0);
10232001f49Smrg    glEvalMesh2(GL_FILL, 0, 20, 0, 20);
10332001f49Smrg    glPopMatrix();
10432001f49Smrg    glFlush();
10532001f49Smrg}
10632001f49Smrg
10732001f49Smrgstatic void
10832001f49Smrgmyinit(void)
10932001f49Smrg{
11032001f49Smrg    glClearColor(0.0, 0.0, 0.0, 1.0);
11132001f49Smrg    glEnable(GL_DEPTH_TEST);
11232001f49Smrg    glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4,
11332001f49Smrg        0, 1, 12, 4, &ctrlpoints[0][0][0]);
11432001f49Smrg    glEnable(GL_MAP2_VERTEX_3);
11532001f49Smrg    glEnable(GL_AUTO_NORMAL);
11632001f49Smrg    glEnable(GL_NORMALIZE);
11732001f49Smrg    glMapGrid2f(20, 0.0, 1.0, 20, 0.0, 1.0);
11832001f49Smrg    initlights();       /* for lighted version only */
11932001f49Smrg}
12032001f49Smrg
12132001f49Smrgstatic void
12232001f49SmrgmyReshape(int w, int h)
12332001f49Smrg{
12432001f49Smrg    glViewport(0, 0, w, h);
12532001f49Smrg    glMatrixMode(GL_PROJECTION);
12632001f49Smrg    glLoadIdentity();
12732001f49Smrg    if (w <= h)
12832001f49Smrg        glOrtho(-4.0, 4.0, -4.0 * (GLfloat) h / (GLfloat) w,
12932001f49Smrg            4.0 * (GLfloat) h / (GLfloat) w, -4.0, 4.0);
13032001f49Smrg    else
13132001f49Smrg        glOrtho(-4.0 * (GLfloat) w / (GLfloat) h,
13232001f49Smrg            4.0 * (GLfloat) w / (GLfloat) h, -4.0, 4.0, -4.0, 4.0);
13332001f49Smrg    glMatrixMode(GL_MODELVIEW);
13432001f49Smrg    glLoadIdentity();
13532001f49Smrg}
13632001f49Smrg
13732001f49Smrgstatic void
13832001f49Smrgkey(unsigned char k, int x, int y)
13932001f49Smrg{
14032001f49Smrg  switch (k) {
14132001f49Smrg  case 27:  /* Escape */
14232001f49Smrg    exit(0);
14332001f49Smrg    break;
14432001f49Smrg  default:
14532001f49Smrg    return;
14632001f49Smrg  }
14732001f49Smrg  glutPostRedisplay();
14832001f49Smrg}
14932001f49Smrg
15032001f49Smrgint
15132001f49Smrgmain(int argc, char **argv)
15232001f49Smrg{
15332001f49Smrg    glutInit(&argc, argv);
15432001f49Smrg    glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
15532001f49Smrg    glutCreateWindow(argv[0]);
15632001f49Smrg    myinit();
15732001f49Smrg    glutReshapeFunc(myReshape);
15832001f49Smrg    glutDisplayFunc(display);
15932001f49Smrg    glutKeyboardFunc(key);
16032001f49Smrg    glutMainLoop();
16132001f49Smrg    return 0;             /* ANSI C requires main to return int. */
16232001f49Smrg}
163