checker.c revision 32001f49
1 2/* Copyright (c) Mark J. Kilgard, 1994. */ 3 4/* 5 * (c) Copyright 1993, Silicon Graphics, Inc. 6 * ALL RIGHTS RESERVED 7 * Permission to use, copy, modify, and distribute this software for 8 * any purpose and without fee is hereby granted, provided that the above 9 * copyright notice appear in all copies and that both the copyright notice 10 * and this permission notice appear in supporting documentation, and that 11 * the name of Silicon Graphics, Inc. not be used in advertising 12 * or publicity pertaining to distribution of the software without specific, 13 * written prior permission. 14 * 15 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" 16 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, 17 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR 18 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON 19 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, 20 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY 21 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, 22 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF 23 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN 24 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON 25 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE 26 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. 27 * 28 * US Government Users Restricted Rights 29 * Use, duplication, or disclosure by the Government is subject to 30 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph 31 * (c)(1)(ii) of the Rights in Technical Data and Computer Software 32 * clause at DFARS 252.227-7013 and/or in similar or successor 33 * clauses in the FAR or the DOD or NASA FAR Supplement. 34 * Unpublished-- rights reserved under the copyright laws of the 35 * United States. Contractor/manufacturer is Silicon Graphics, 36 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. 37 * 38 * OpenGL(TM) is a trademark of Silicon Graphics, Inc. 39 */ 40/* checker.c 41 * This program texture maps a checkerboard image onto 42 * two rectangles. This program clamps the texture, if 43 * the texture coordinates fall outside 0.0 and 1.0. 44 */ 45#include <stdlib.h> 46#include "glut_wrap.h" 47 48/* Create checkerboard texture */ 49#define checkImageWidth 64 50#define checkImageHeight 64 51GLubyte checkImage[checkImageWidth][checkImageHeight][3]; 52 53static void makeCheckImage(void) 54{ 55 int i, j, c; 56 57 for (i = 0; i < checkImageWidth; i++) { 58 for (j = 0; j < checkImageHeight; j++) { 59 c = ((((i&0x8)==0)^((j&0x8)==0)))*255; 60 checkImage[i][j][0] = (GLubyte) c; 61 checkImage[i][j][1] = (GLubyte) c; 62 checkImage[i][j][2] = (GLubyte) c; 63 } 64 } 65} 66 67static void myinit(void) 68{ 69 glClearColor (0.0, 0.0, 0.0, 0.0); 70 glEnable(GL_DEPTH_TEST); 71 glDepthFunc(GL_LESS); 72 73 makeCheckImage(); 74 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); 75 glTexImage2D(GL_TEXTURE_2D, 0, 3, checkImageWidth, 76 checkImageHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, 77 &checkImage[0][0][0]); 78 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); 79 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); 80 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 81 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 82 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); 83 glEnable(GL_TEXTURE_2D); 84 glShadeModel(GL_FLAT); 85} 86 87static void display(void) 88{ 89 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 90 glBegin(GL_QUADS); 91 glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0); 92 glTexCoord2f(0.0, 1.0); glVertex3f(-2.0, 1.0, 0.0); 93 glTexCoord2f(1.0, 1.0); glVertex3f(0.0, 1.0, 0.0); 94 glTexCoord2f(1.0, 0.0); glVertex3f(0.0, -1.0, 0.0); 95 96 glTexCoord2f(0.0, 0.0); glVertex3f(1.0, -1.0, 0.0); 97 glTexCoord2f(0.0, 1.0); glVertex3f(1.0, 1.0, 0.0); 98 glTexCoord2f(1.0, 1.0); glVertex3f(2.41421, 1.0, -1.41421); 99 glTexCoord2f(1.0, 0.0); glVertex3f(2.41421, -1.0, -1.41421); 100 glEnd(); 101 glutSwapBuffers(); 102} 103 104static void myReshape(int w, int h) 105{ 106 glViewport(0, 0, w, h); 107 glMatrixMode(GL_PROJECTION); 108 glLoadIdentity(); 109 gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30.0); 110 glMatrixMode(GL_MODELVIEW); 111 glLoadIdentity(); 112 glTranslatef(0.0, 0.0, -3.6); 113} 114 115static void 116key(unsigned char k, int x, int y) 117{ 118 switch (k) { 119 case 27: /* Escape */ 120 exit(0); 121 break; 122 default: 123 return; 124 } 125 glutPostRedisplay(); 126} 127 128int 129main(int argc, char** argv) 130{ 131 glutInit(&argc, argv); 132 glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH); 133 glutCreateWindow("checker"); 134 myinit(); 135 glutReshapeFunc (myReshape); 136 glutDisplayFunc(display); 137 glutKeyboardFunc(key); 138 glutMainLoop(); 139 return 0; /* ANSI C requires main to return int. */ 140} 141