132001f49Smrg/*
232001f49Smrg * Copyright (c) 1993-1997, Silicon Graphics, Inc.
332001f49Smrg * ALL RIGHTS RESERVED
432001f49Smrg * Permission to use, copy, modify, and distribute this software for
532001f49Smrg * any purpose and without fee is hereby granted, provided that the above
632001f49Smrg * copyright notice appear in all copies and that both the copyright notice
732001f49Smrg * and this permission notice appear in supporting documentation, and that
832001f49Smrg * the name of Silicon Graphics, Inc. not be used in advertising
932001f49Smrg * or publicity pertaining to distribution of the software without specific,
1032001f49Smrg * written prior permission.
1132001f49Smrg *
1232001f49Smrg * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
1332001f49Smrg * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
1432001f49Smrg * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
1532001f49Smrg * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
1632001f49Smrg * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
1732001f49Smrg * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
1832001f49Smrg * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
1932001f49Smrg * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
2032001f49Smrg * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
2132001f49Smrg * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
2232001f49Smrg * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
2332001f49Smrg * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
2432001f49Smrg *
2532001f49Smrg * US Government Users Restricted Rights
2632001f49Smrg * Use, duplication, or disclosure by the Government is subject to
2732001f49Smrg * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
2832001f49Smrg * (c)(1)(ii) of the Rights in Technical Data and Computer Software
2932001f49Smrg * clause at DFARS 252.227-7013 and/or in similar or successor
3032001f49Smrg * clauses in the FAR or the DOD or NASA FAR Supplement.
3132001f49Smrg * Unpublished-- rights reserved under the copyright laws of the
3232001f49Smrg * United States.  Contractor/manufacturer is Silicon Graphics,
3332001f49Smrg * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
3432001f49Smrg *
3532001f49Smrg * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
3632001f49Smrg */
3732001f49Smrg
3832001f49Smrg/*
3932001f49Smrg * picksquare.c
4032001f49Smrg * Use of multiple names and picking are demonstrated.
4132001f49Smrg * A 3x3 grid of squares is drawn.  When the left mouse
4232001f49Smrg * button is pressed, all squares under the cursor position
4332001f49Smrg * have their color changed.
4432001f49Smrg */
4532001f49Smrg#include <stdlib.h>
4632001f49Smrg#include <stdio.h>
4732001f49Smrg#include "glut_wrap.h"
4832001f49Smrg
4932001f49Smrgint board[3][3];   /*  amount of color for each square	*/
5032001f49Smrg
5132001f49Smrg/*  Clear color value for every square on the board   */
5232001f49Smrgstatic void init(void)
5332001f49Smrg{
5432001f49Smrg   int i, j;
5532001f49Smrg   for (i = 0; i < 3; i++)
5632001f49Smrg      for (j = 0; j < 3; j ++)
5732001f49Smrg         board[i][j] = 0;
5832001f49Smrg   glClearColor (0.0, 0.0, 0.0, 0.0);
5932001f49Smrg}
6032001f49Smrg
6132001f49Smrg/*  The nine squares are drawn.  In selection mode, each
6232001f49Smrg *  square is given two names:  one for the row and the
6332001f49Smrg *  other for the column on the grid.  The color of each
6432001f49Smrg *  square is determined by its position on the grid, and
6532001f49Smrg *  the value in the board[][] array.
6632001f49Smrg */
6732001f49Smrgstatic void drawSquares(GLenum mode)
6832001f49Smrg{
6932001f49Smrg   GLuint i, j;
7032001f49Smrg   for (i = 0; i < 3; i++) {
7132001f49Smrg      if (mode == GL_SELECT)
7232001f49Smrg         glLoadName (i);
7332001f49Smrg      for (j = 0; j < 3; j ++) {
7432001f49Smrg         if (mode == GL_SELECT)
7532001f49Smrg            glPushName (j);
7632001f49Smrg         glColor3f ((GLfloat) i/3.0, (GLfloat) j/3.0,
7732001f49Smrg                    (GLfloat) board[i][j]/3.0);
7832001f49Smrg         glRecti (i, j, i+1, j+1);
7932001f49Smrg         if (mode == GL_SELECT)
8032001f49Smrg            glPopName ();
8132001f49Smrg      }
8232001f49Smrg   }
8332001f49Smrg}
8432001f49Smrg
8532001f49Smrg/*  processHits prints out the contents of the
8632001f49Smrg *  selection array.
8732001f49Smrg */
8832001f49Smrgstatic void processHits (GLint hits, GLuint buffer[])
8932001f49Smrg{
9032001f49Smrg   GLint i;
9132001f49Smrg   GLuint j, ii = 0, jj = 0, names, *ptr;
9232001f49Smrg
9332001f49Smrg   printf ("hits = %d\n", hits);
9432001f49Smrg   ptr = (GLuint *) buffer;
9532001f49Smrg   for (i = 0; i < hits; i++) {	/*  for each hit  */
9632001f49Smrg      names = *ptr;
9732001f49Smrg      printf (" number of names for this hit = %d\n", names); ptr++;
9832001f49Smrg      printf("  z1 is %g;", (float) *ptr/0x7fffffff); ptr++;
9932001f49Smrg      printf(" z2 is %g\n", (float) *ptr/0x7fffffff); ptr++;
10032001f49Smrg      printf ("   names are ");
10132001f49Smrg      for (j = 0; j < names; j++) { /*  for each name */
10232001f49Smrg         printf ("%d ", *ptr);
10332001f49Smrg         if (j == 0)  /*  set row and column  */
10432001f49Smrg            ii = *ptr;
10532001f49Smrg         else if (j == 1)
10632001f49Smrg            jj = *ptr;
10732001f49Smrg         ptr++;
10832001f49Smrg      }
10932001f49Smrg      printf ("\n");
11032001f49Smrg      board[ii][jj] = (board[ii][jj] + 1) % 3;
11132001f49Smrg   }
11232001f49Smrg}
11332001f49Smrg
11432001f49Smrg/*  pickSquares() sets up selection mode, name stack,
11532001f49Smrg *  and projection matrix for picking.  Then the
11632001f49Smrg *  objects are drawn.
11732001f49Smrg */
11832001f49Smrg#define BUFSIZE 512
11932001f49Smrg
12032001f49Smrgstatic void pickSquares(int button, int state, int x, int y)
12132001f49Smrg{
12232001f49Smrg   GLuint selectBuf[BUFSIZE];
12332001f49Smrg   GLint hits;
12432001f49Smrg   GLint viewport[4];
12532001f49Smrg
12632001f49Smrg   if (button != GLUT_LEFT_BUTTON || state != GLUT_DOWN)
12732001f49Smrg      return;
12832001f49Smrg
12932001f49Smrg   glGetIntegerv (GL_VIEWPORT, viewport);
13032001f49Smrg
13132001f49Smrg   glSelectBuffer (BUFSIZE, selectBuf);
13232001f49Smrg   (void) glRenderMode (GL_SELECT);
13332001f49Smrg
13432001f49Smrg   glInitNames();
13532001f49Smrg   glPushName(0);
13632001f49Smrg
13732001f49Smrg   glMatrixMode (GL_PROJECTION);
13832001f49Smrg   glPushMatrix ();
13932001f49Smrg   glLoadIdentity ();
14032001f49Smrg/*  create 5x5 pixel picking region near cursor location	*/
14132001f49Smrg   gluPickMatrix ((GLdouble) x, (GLdouble) (viewport[3] - y),
14232001f49Smrg                  5.0, 5.0, viewport);
14332001f49Smrg   gluOrtho2D (0.0, 3.0, 0.0, 3.0);
14432001f49Smrg   drawSquares (GL_SELECT);
14532001f49Smrg
14632001f49Smrg   glMatrixMode (GL_PROJECTION);
14732001f49Smrg   glPopMatrix ();
14832001f49Smrg   glFlush ();
14932001f49Smrg
15032001f49Smrg   hits = glRenderMode (GL_RENDER);
15132001f49Smrg   processHits (hits, selectBuf);
15232001f49Smrg   glutPostRedisplay();
15332001f49Smrg}
15432001f49Smrg
15532001f49Smrgstatic void display(void)
15632001f49Smrg{
15732001f49Smrg   glClear(GL_COLOR_BUFFER_BIT);
15832001f49Smrg   drawSquares (GL_RENDER);
15932001f49Smrg   glFlush();
16032001f49Smrg}
16132001f49Smrg
16232001f49Smrgstatic void reshape(int w, int h)
16332001f49Smrg{
16432001f49Smrg   glViewport(0, 0, w, h);
16532001f49Smrg   glMatrixMode(GL_PROJECTION);
16632001f49Smrg   glLoadIdentity();
16732001f49Smrg   gluOrtho2D (0.0, 3.0, 0.0, 3.0);
16832001f49Smrg   glMatrixMode(GL_MODELVIEW);
16932001f49Smrg   glLoadIdentity();
17032001f49Smrg}
17132001f49Smrg
17232001f49Smrg/* ARGSUSED1 */
17332001f49Smrgstatic void keyboard(unsigned char key, int x, int y)
17432001f49Smrg{
17532001f49Smrg   switch (key) {
17632001f49Smrg      case 27:
17732001f49Smrg         exit(0);
17832001f49Smrg         break;
17932001f49Smrg   }
18032001f49Smrg}
18132001f49Smrg
18232001f49Smrg/* Main Loop */
18332001f49Smrgint main(int argc, char** argv)
18432001f49Smrg{
18532001f49Smrg   glutInit(&argc, argv);
18632001f49Smrg   glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
18732001f49Smrg   glutInitWindowSize (100, 100);
18832001f49Smrg   glutInitWindowPosition (100, 100);
18932001f49Smrg   glutCreateWindow (argv[0]);
19032001f49Smrg   init ();
19132001f49Smrg   glutReshapeFunc (reshape);
19232001f49Smrg   glutDisplayFunc(display);
19332001f49Smrg   glutMouseFunc (pickSquares);
19432001f49Smrg   glutKeyboardFunc (keyboard);
19532001f49Smrg   glutMainLoop();
19632001f49Smrg   return 0;
19732001f49Smrg}
198